1 //===== rAthena Script =======================================
3 //===== By: ==================================================
5 //===== Current Version: =====================================
7 //===== Compatible With: =====================================
9 //===== Description: =========================================
10 //= Collection of Rachel Quests
12 //= - End of quest coincides with opening the Sanctuary.
13 //= - Variable in use: lost_boy (max 13)
15 //= - [Official Conversion]
16 //= - Requires friendship quest as a prerequisite.
17 //= - Variable in use: rach_vice (max 24)
18 //= Ice Necklace Quest:
19 //= - iRO uses a different sprite for Urstia, and no cutins.
20 //= - Variable in use: ice_necklace_q (max 7)
22 //= - Actually two quests in one. Donation and dungeon quest.
23 //= - Requires 10000 donations before players can start the quest.
24 //= - Variable in use: ra_tem_q (max 23) (unset at end)
25 //= - Variable in use: Once completed MISC_QUEST bit 8192 is set
26 //= - Variable in use: ra_have_donated (0 no/1 yes)
27 //= - Variable in use: $rachel_donate (max 10000)
28 //===== Additional Comments: =================================
29 //= 3.0 Large reordering of Zhed, and Peace to the Arunafeltz addition. [L0ne_W0lf]
30 //= Some more numeric conversion, and some other cleanup.
31 //= 3.1 Updated Ice Necklace quest, added missing checks. [L0ne_W0lf]
32 //= 3.2 Added missing updates for Peace to the Arunafeltz quest. [L0ne_W0lf]
33 //= 3.3 Fixed occurance of PcName. [L0ne_W0lf]
34 //= Fixed level 4 ID warps always being usable.
35 //= 3.3a Fixed level 4 ID warps again. (Bugreport:4102) [L0ne_W0lf]
36 //= 3.4 Added quest log entries for:
37 //= - Ice Necklace Quest
38 //= - Thor Volcano Base Quest addition.
39 //= 3.5 Updated RE/Pre-RE EXP. [Euphy]
40 //= 3.6 Added questlog support. [Euphy]
41 //============================================================
43 // Lost Child Quest (Prerequisite to High Priest quest) :: rachel_wonjumin
44 //============================================================
45 ra_in01,384,246,3 script Vincent#ra_in01 47,{
48 mes "You're inside Sir Zhed's";
49 mes "looking for new employees,";
50 mes "I don't think you're suited";
51 mes "for this kind of domestic";
52 mes "work, brave adventurer.";
57 mes "I am Vincert, steward of";
58 mes "this mansion and faithful";
59 mes "servant to its master, Sir";
60 mes "Zhed, the most powerful";
61 mes "man in all of Arunafeltz.";
64 mes "My master is currently out";
65 mes "to attend the High Priest";
66 mes "assembly, and has been gone";
67 mes "for a few days. I would like to";
68 mes "ask you for your help with";
69 mes "a problem on his behalf.";
71 switch(select("I'm too busy.:Sure, why not?")) {
75 mes "I'm sorry that you're";
76 mes "too busy at the moment...";
77 mes "If you should be available";
78 mes "later, then I'd like to ask for";
79 mes "your assistance once again.";
83 mes "Thank you. You see,";
84 mes "the pope awarded Sir Zhed";
85 mes "for his great contributions to";
86 mes "Arunafeltz with a precious gem.";
87 mes "However, this jewel is missing";
88 mes "and I need your help to find it.";
91 mes "I don't have any proof, but";
92 mes "I suspect it was stolen by";
93 mes "Phobe, a servant that";
94 mes "disappeared about the same";
95 mes "time the gem disappeared.";
98 mes "Please retrieve this gem";
99 mes "and find who stole it before";
100 mes "Sir Zhed returns and finds";
101 mes "out what happened. If you";
102 mes "can keep this secret, I'd";
103 mes "very much appreciate it.";
106 mes "I believe that you'd want";
107 mes "to interrogate Phobe, but";
108 mes "he has run away somewhere.";
109 mes "You might want to question the";
110 mes "other servants of his whereabouts. Thanks again for your help.";
116 else if ((lost_boy >= 1) && (lost_boy < 4)) {
118 mes "I suggest looking around";
119 mes "the mansion and asking the";
120 mes "servants for any clues about";
121 mes "Phobe's current location.";
124 else if ((lost_boy >= 4) && (lost_boy < 7)) {
126 mes "We're running out";
127 mes "of time... Please find";
128 mes "the gem and Phobe";
129 mes "as soon as you can.";
132 else if (lost_boy == 7) {
135 mes "H-hello! How are";
136 mes "you still, er... That";
137 mes "look on your face? Did";
138 mes "you happen to find Logan?";
140 mes "["+strcharinfo(0)+"]";
141 mes "No! I actually got";
142 mes "stabbed by Mogan, and";
143 mes "then we had a talk. What's";
144 mes "the big idea? I come to help";
145 mes "you, and you try to have me";
146 mes "killed! I want an explanation!";
149 mes "I... Yes, you deserve";
150 mes "the truth after wh-what";
151 mes "I tried to do to you. First";
152 mes "of all, Phobe is my son, but";
153 mes "please don't tell anybody!";
155 mes "["+strcharinfo(0)+"]";
161 mes "There's something of";
162 mes "a class system here in";
163 mes "Arunafeltz. No one talks";
164 mes "about it, but those that";
165 mes "immigrated here and built this";
166 mes "city are the dominant class.";
169 mes "The native people are";
170 mes "second class citizens that";
171 mes "are looked down upon by the";
172 mes "descendents of the settlers";
173 mes "that developed this city. It";
174 mes "is a sad, undeniable truth.";
177 mes "The native people typically";
178 mes "suffer from lower class status,";
179 mes "and usually do the hard, blue";
180 mes "collar work in the city. Jenny,";
181 mes "Phobe's mother, is one of them.";
184 mes "It's taboo for me to love her,";
185 mes "especially since Sir Zhed has";
186 mes "taken me under his wing and";
187 mes "been like a father to me. If";
188 mes "I married her, it'd greatly";
189 mes "damage his reputation.";
192 mes "I tried to control my";
193 mes "feelings but... Well,";
194 mes "Phobe was born. And there's";
195 mes "no going back now. We did";
196 mes "get secretly married though,";
197 mes "and I don't regret that.";
200 mes "Phobe must resent me...";
201 mes "I've had to treat him and";
202 mes "his mother like slaves";
203 mes "in front of other people.";
204 mes "I know it's horrible... To be";
205 mes "so cold to those you love.";
208 mes "When he ran off with the";
209 mes "jewel, I was actually more";
210 mes "worried about Phobe than";
211 mes "my master's treasure. So...";
212 mes "I did what I could to try to";
213 mes "get him back: I hired you.";
216 mes "However, once you found";
217 mes "Phobe, I planned to have";
218 mes "you killed so that we could";
219 mes "blame you for the theft. I'm";
220 mes "sorry, I know it's wrong, but";
221 mes "I was so worried about my boy!";
224 mes "I hope you forgive me...";
225 mes "I'll do what I should've";
226 mes "done from the beginning...";
227 mes "I'll take full responsibility";
228 mes "for the gem's theft, and Sir";
229 mes "Zhed can do to me what he will.";
232 mes "The gem is very special...";
233 mes "Our pope commanded my";
234 mes "master to keep the jewel";
235 mes "safely, as it has the power";
236 mes "to save Arunafeltz and Rachel";
237 mes "when the time comes.";
239 mes "["+strcharinfo(0)+"]";
240 mes "The gem is really that";
241 mes "important, huh? Well, you";
242 mes "almost had me killed, but";
243 mes "since I'm still alive, I guess";
244 mes "I can overlook it, you know?";
246 mes "["+strcharinfo(0)+"]";
247 mes "You won't get in trouble";
248 mes "if I can find the jewel and";
249 mes "Phobe before Sir Zhed";
250 mes "returns, so I'll try to find";
251 mes "them for you as soon as I can.";
254 mes "You're willing to";
255 mes "do that for me? ^333333*Sob*^000000";
256 mes "Even after what I've put";
257 mes "you through? ^333333*Sniff*^000000";
259 mes "["+strcharinfo(0)+"]";
260 mes "Eh, I went through all";
261 mes "this trouble already, so";
262 mes "I might as well finish the";
263 mes "job. Besides, Phobe is";
264 mes "just a kid, so he's probably";
265 mes "hiding somewhere in town.";
267 changequest 8094,8095;
270 else if (lost_boy == 8) {
272 mes "The gem is very special...";
273 mes "Our pope commanded my";
274 mes "master to keep the jewel";
275 mes "safely, as it has the power";
276 mes "to save Arunafeltz and Rachel";
277 mes "when the time comes.";
279 mes "["+strcharinfo(0)+"]";
280 mes "The gem is really that";
281 mes "important, huh? Well, you";
282 mes "almost had me killed, but";
283 mes "since I'm still alive, I guess";
284 mes "I can overlook it, you know?";
286 mes "["+strcharinfo(0)+"]";
287 mes "You won't get in trouble";
288 mes "if I can find the jewel and";
289 mes "Phobe before Sir Zhed";
290 mes "returns, so I'll try to find";
291 mes "them for you as soon as I can.";
294 mes "You're willing to";
295 mes "do that for me? ^333333*Sob*^000000";
296 mes "Even after what I've put";
297 mes "you through? ^333333*Sniff*^000000";
299 mes "["+strcharinfo(0)+"]";
300 mes "Eh, I went through all";
301 mes "this trouble already, so";
302 mes "I might as well finish the";
303 mes "job. Besides, Phobe is";
304 mes "just a kid, so he's probably";
305 mes "hiding somewhere in town...";
308 else if (lost_boy == 9) {
310 mes "You came back!";
311 mes "Were you able to";
312 mes "find Phobe?! H-how";
313 mes "is he? Is he alright?";
315 mes "["+strcharinfo(0)+"]";
316 mes "Huh? Oh yeah, he's";
317 mes "just fine. I found Phobe";
318 mes "loitering around Freya's";
319 mes "Spring. Er, he's not willing";
320 mes "to come home yet, but he did";
321 mes "give me the gem he stole.";
323 mes "["+strcharinfo(0)+"]";
324 mes "So... I earned my";
325 mes "reward now, right?";
326 mes "And no one has to die?";
329 mes "Yes, yes, thank you so";
330 mes "much! I'll never forget";
331 mes "what you've done for me.";
332 mes "Oh, my boy is alright!";
334 mes "["+strcharinfo(0)+"]";
335 mes "H-hey! Um, take";
336 mes "this jewel! You need";
337 mes "to return it to wherever";
338 mes "it's supposed to go, right?";
341 mes "Oh, yes, I'd better do";
342 mes "that. While I return this";
343 mes "jewel, would you please";
344 mes "tell my wife Jenny that our";
345 mes "boy is okay? She's been";
346 mes "very worried about him, so...";
348 mes "["+strcharinfo(0)+"]";
349 mes "You want me to tell";
350 mes "Jenny about Phobe?";
351 mes "Sure, sure, I'll do that.";
353 changequest 8096,8097;
356 else if (lost_boy == 10) {
358 mes "Oh! While I return this";
359 mes "jewel, would you please";
360 mes "tell my wife Jenny that our";
361 mes "boy is okay? She's been";
362 mes "very worried about him, so...";
364 mes "["+strcharinfo(0)+"]";
365 mes "You want me to tell";
366 mes "Jenny about Phobe?";
367 mes "Sure, sure, I'll do that.";
370 else if (lost_boy == 11) {
371 mes "["+strcharinfo(0)+"]";
372 mes "I told Jenny that";
373 mes "about Phobe, and that";
374 mes "the gem was returned...";
375 mes "She seemed pretty relieved...";
378 mes "Thank you so much,";
379 mes "adventurer. She's such";
380 mes "a kind, loving woman, and";
381 mes "I hate to see her go through";
382 mes "all that torment. I don't deserve";
383 mes "such a beautiful woman...";
386 mes "It's very fortunate that";
387 mes "you've come to save us...";
388 mes "Please drop by the next";
389 mes "time that you're in Rachel,";
390 mes "and I'll try to help you if I can.";
393 mes "Ah, actually, I have";
394 mes "one last favor to ask";
395 mes "of you. Would you please";
396 mes "bring this note and package";
397 mes "to my master? He should still";
398 mes "be in the temple right now.";
401 mes "If you ask for High";
402 mes "Priest Zhed and mention";
403 mes "that I sent you, then he";
404 mes "will meet with you.";
407 mes "Now is the time for";
408 mes "me to give you your";
409 mes "reward. How about that?";
410 mes "I don't know what's inside,";
411 mes "but I know these items are";
412 mes "quite valuable nowadays...";
414 changequest 8098,8099;
415 getitem 617,1; //Old_Violet_Box
418 mes "Ah, and this note is a";
419 mes "letter of recommendation";
420 mes "that I have written for you.";
421 mes "Please deliver it to Sir Zhed";
422 mes "as soon as possible. Good bye,";
423 mes "and thank you for everything.";
425 mes "^3355FFYou received a letter";
426 mes "of recommendation";
427 mes "from Vincent.^000000";
432 mes "Thank you for everything";
433 mes "that you've done for me";
434 mes "and my family. If you ever";
435 mes "need help, please don't";
436 mes "hesitate to ask me, alright?";
441 rachel,114,232,3 script Logan#ra_in01 869,{
442 if ((lost_boy < 1) || (lost_boy >= 3)) {
444 mes "I'm just Logan, one";
445 mes "of the many servants";
446 mes "working here in Sir Zhed's";
447 mes "glorious mansion. I've got";
448 mes "a lot of work to do, so don't";
449 mes "don't distract me, please.";
452 else if (lost_boy == 1) {
453 mes "["+strcharinfo(0)+"]";
454 mes "Excuse me, but do";
455 mes "you know man named";
456 mes "Phobe by any chance?";
457 mes "I heard that he used";
458 mes "to work around here.";
462 mes "you are? Why are";
463 mes "you looking for him?";
465 mes "["+strcharinfo(0)+"]";
466 mes "Well, I've just been";
467 mes "hired to look for him,";
468 mes "and I was told that asking";
469 mes "the servants around here";
470 mes "was a good starting point.";
473 mes "Oh, okay. Yeah, Phobe's";
474 mes "been missing ever since";
475 mes "he left to buy stuff from";
476 mes "the market a few days ago.";
477 mes "I hope the kid is alright.";
479 mes "["+strcharinfo(0)+"]";
481 mes "how old is Phobe?";
484 mes "He just turned fifteen.";
485 mes "That's all I know about";
486 mes "him. Truth be told, I don't";
487 mes "know much since I just";
488 mes "started working here. Why don't";
489 mes "you ask the senior employees?";
493 mes "You could ask Mr. Manson";
494 mes "inside the mansion. He's";
495 mes "been working here for a while.";
497 changequest 8089,8090;
500 else if (lost_boy == 2) {
502 mes "If you want to learn";
503 mes "more about Phobe, you'd";
504 mes "better ask one of the senior";
505 mes "employees since I just started";
506 mes "working here. Mr. Manson in";
507 mes "the mansion is a good bet.";
512 ra_in01,372,200,3 script Manson#ra_in01 929,{
515 mes "I am Manson, one of the";
516 mes "many servants working here";
517 mes "in Sir Zhed's mansion. Er,";
518 mes "would you be more careful";
519 mes "walking around here? I hate";
520 mes "cleaning up after visitors.";
523 else if (lost_boy == 1) {
525 mes "You know, considering";
526 mes "that natives like me are";
527 mes "looked down upon and";
528 mes "are kinda of lower class,";
529 mes "I'm really lucky to work for";
530 mes "Sir Zhed here in the mansion.";
533 else if (lost_boy == 2) {
534 mes "["+strcharinfo(0)+"]";
535 mes "Excuse me, but do you";
536 mes "know a man named Phobe?";
537 mes "He's gone missing, so I've";
538 mes "been hired to look for him.";
541 mes "Ah, so you're the one";
542 mes "that Vincent hired, huh?";
543 mes "That's good, that's good.";
544 mes "I'm pretty sure Phobe is";
545 mes "hiding somewhere and";
546 mes "just goofing around.";
549 mes "I'm sure he can take care";
550 mes "of himself, so we won't have";
551 mes "to worry too much. Let's see,";
552 mes "he asked me if I had any";
553 mes "errands to for him to do,";
554 mes "so I sent him to the market.";
557 mes "That's the last time I saw";
558 mes "him. I guess he's using the";
559 mes "money I gave him to feed himself";
560 mes "while he's run away. He's young,";
561 mes "so I can't really blame him.";
562 mes "We've all done crazy things~";
565 mes "Ah, our gardener Jenny";
566 mes "was the one that introduced";
567 mes "me to him. She's worked for";
568 mes "Sir Zhed for a long time, and";
569 mes "she loves kids. I guess she's";
570 mes "got a soft spot for Phobe.";
573 mes "No one knows who his";
574 mes "parents are, so I guess";
575 mes "he's an orphan. That's";
576 mes "probably why she has him.";
577 mes "working with us in the mansion.";
580 mes "Jenny has done a lot for";
581 mes "that boy. We skipped our";
582 mes "usual employment process";
583 mes "just for her, you know? And";
584 mes "now Jenny and even Vincent";
585 mes "are worried about him missing.";
588 mes "You know, if you want to";
589 mes "know more about that kid,";
590 mes "you should talk to Jenny.";
591 mes "She's working in the garden";
592 mes "now, and she'd appreciate";
593 mes "your help in finding Phobe.";
595 changequest 8090,8091;
598 else if (lost_boy == 3) {
600 mes "You know, if you want to";
601 mes "know more about that kid,";
602 mes "you should talk to Jenny.";
603 mes "She's working in the garden";
604 mes "now, and she'd appreciate";
605 mes "your help in finding Phobe.";
610 mes "Nuts, there's so much";
611 mes "work to do! I never seem";
612 mes "to get it all done until";
613 mes "the very end of the day.";
614 mes "Ah well, it's a living.";
619 rachel,48,237,3 script Jenny#ra_in01 894,{
622 mes "These grounds are owned by";
623 mes "Sir Zhed and are considered";
624 mes "private property. Please";
625 mes "leave immediately if you";
626 mes "haven't been invited!";
629 else if (lost_boy == 3) {
630 mes "["+strcharinfo(0)+"]";
631 mes "Excuse me, but are";
632 mes "you Jenny? I've been";
633 mes "told by Manson to speak";
634 mes "to you if I wanted to learn";
635 mes "more about Phobe. You see,";
636 mes "Vincent hired me to find him.";
639 mes "Oh! That's wonderful";
640 mes "news! Y-yes, I'm Jenny.";
641 mes "What did you need to know?";
643 mes "["+strcharinfo(0)+"]";
644 mes "Er, anything you could";
645 mes "tell me would be fine.";
646 mes "Things like his favorite";
647 mes "hangouts might also be";
648 mes "helpful for me to investigate.";
651 mes "Phobe is such a good";
652 mes "boy. I don't know what";
653 mes "kind of trouble he's gotten";
654 mes "into this time, but he's";
655 mes "really a great kid if you";
656 mes "just give him a chance.";
659 mes "Oh... Vincent must";
660 mes "also be--I'm-I'm very";
661 mes "glad that he's hired";
662 mes "you. But as for places";
663 mes "he might be found, I'm";
664 mes "not sure if I know.";
667 mes "Have you tried the";
668 mes "market? That's where";
669 mes "he was last seen, wasn't it?";
670 mes "Maybe they have some idea";
671 mes "of where he was going?";
673 mes "["+strcharinfo(0)+"]";
674 mes "Oh... That's a good idea.";
675 mes "Alright, I guess I can go";
676 mes "to the market and ask around.";
678 changequest 8091,8092;
681 else if ((lost_boy >= 3) && (lost_boy < 6)) {
683 mes "Please find Phobe,";
684 mes "and bring him back";
685 mes "safely as soon as you";
686 mes "can! I can't help but worry";
687 mes "about that boy, you know?";
689 mes "["+strcharinfo(0)+"]";
690 mes "I'll do my best";
691 mes "First, I guess I should ask";
692 mes "around the market where";
693 mes "Phobe was last seen.";
696 else if (lost_boy == 6) {
698 mes "Please find Phobe,";
699 mes "and bring him back";
700 mes "safely as soon as you";
701 mes "can! I can't help but worry";
702 mes "about that boy, you know?";
705 else if ((lost_boy > 6) && (lost_boy < 11)) {
707 mes "Oh! You're back!";
708 mes "Did you find Phobe?";
711 mes "["+strcharinfo(0)+"]";
712 mes "Actually... Uh...";
713 mes "I have something very";
714 mes "important to discuss";
715 mes "with Vincent first.";
717 else if (lost_boy == 8) {
718 mes "["+strcharinfo(0)+"]";
719 mes "Actually... Uh...";
720 mes "Not just yet. But I'm";
721 mes "following a really good";
722 mes "lead! Don't worry, I'll";
723 mes "find him soon, I promise.";
725 else if (lost_boy == 9) {
726 mes "["+strcharinfo(0)+"]";
727 mes "Actually... Uh...";
728 mes "I should report to";
729 mes "Vincent first and return";
730 mes "this jewel, but I'll deliver";
731 mes "some good news soon,";
732 mes "I promise. Se eyou later~";
734 else if (lost_boy == 10) {
735 mes "["+strcharinfo(0)+"]";
736 mes "Yes, he's fine, just";
737 mes "hanging around the south";
738 mes "side of town. He's safe,";
739 mes "but he's not willing to";
740 mes "come home just right now.";
742 mes "["+strcharinfo(0)+"]";
743 mes "The jewel's been returned,";
744 mes "so everything should be fine";
745 mes "now. Also, Vincent explained";
746 mes "everything to me. You know,";
747 mes "how you, him, and Phobe";
748 mes "are all related, so...";
751 mes "Oh! Oh, I see. He told";
752 mes "you our secret? Well,";
753 mes "I guess we can trust you.";
754 mes "Mostly, I'm just relieved";
755 mes "that my son is alright, and";
756 mes "that he won't get in trouble.";
759 mes "Anyway, even though Phobe";
760 mes "is being pretty stubborn,";
761 mes "I'm sure he'll come back";
762 mes "soon. As he grows up, I think";
763 mes "he'll understand his father's";
764 mes "position a little bit better.";
767 mes "I hope so. Although";
768 mes "it's been very hard for";
769 mes "all three of us to live";
770 mes "this way, I couldn't be";
771 mes "happier. Thank you for";
772 mes "all of your help, adventurer~";
774 changequest 8097,8098;
778 else if ((lost_boy > 10) && (lost_boy < 13)) {
780 mes "Thank you so much for";
781 mes "finding my son. If there's";
782 mes "anything I can ever do for";
783 mes "you, please let me know.";
784 mes "You don't know how grateful";
785 mes "I am to you as a mother...";
791 rachel,138,73,5 script Idle Merchant#ra_in01 85,{
792 if ((lost_boy < 4) || (lost_boy >= 6)) {
793 mes "[Idle Merchant]";
794 mes "Man! Business is going";
795 mes "sooo slooow right now!";
796 mes "Well, no point standing";
797 mes "around this dump much";
798 mes "longer. Maybe I should";
799 mes "pack it up and go home.";
802 else if (lost_boy == 4) {
803 mes "["+strcharinfo(0)+"]";
807 mes "[Idle Merchant]";
808 mes "Finally! A customer!";
809 mes "I knew someone would come";
810 mes "eventually! So whaddya want";
811 mes "to buy? I got all sorts of";
812 mes "handy little knickknacks~";
814 mes "["+strcharinfo(0)+"]";
815 mes "Sorry, not interested.";
816 mes "I just wanted to ask if";
817 mes "you've seen a boy around";
818 mes "here that's about fifteen";
819 mes "years old. He supposedly";
820 mes "ran away from home, so.";
822 mes "[Idle Merchant]";
823 mes "Fifteen? My own son is";
824 mes "that age... I'm sorry, but";
825 mes "I haven't seen any lads that";
826 mes "age around here in the past";
827 mes "few days. Though, you might";
828 mes "want to ask the other merchants.";
830 mes "["+strcharinfo(0)+"]";
831 mes "Cool. Thanks a lot.";
833 mes "[Idle Merchant]";
834 mes "Alright, then!";
835 mes "Good luck bringing that";
836 mes "boy home! Oh, and are you";
837 mes "sure that you don't want";
838 mes "to take a look around?";
840 mes "["+strcharinfo(0)+"]";
841 mes "Er, what exactly do";
842 mes "you sell here? I can't";
843 mes "recognize any of these";
844 mes "goods that you're selling.";
846 mes "[Idle Merchant]";
847 mes "You know how some restaurants";
848 mes "offer dishes with mock meat";
849 mes "made out of vegetables and";
850 mes "stuff like wheat gluten, right?";
852 mes "[Idle Merchant]";
853 mes "Get this: mock vegetables";
854 mes "made out of pure meat! Now";
855 mes "how's that for the best of both";
856 mes "worlds? Yeah? Yeah? Here,";
857 mes "why don't you try a sample?";
859 mes "["+strcharinfo(0)+"]";
861 mes "No way in hell am";
862 mes "I putting that in my";
863 mes "mouth! What the heck";
864 mes "is that supposed to be?";
866 mes "[Idle Merchant]";
867 mes "It's the world's";
868 mes "first zucchini...";
869 mes "Made completely out";
870 mes "of Grade A Sirloin Steak!";
872 mes "["+strcharinfo(0)+"]";
873 mes "No no no! I've got to";
874 mes "go and ask those other";
875 mes "merchants about that";
876 mes "missing boy. Er, but";
877 mes "good luck selling that.";
881 else if (lost_boy >= 5) {
882 mes "["+strcharinfo(0)+"]";
883 mes "(^333333I better ask the other";
884 mes "merchants around here if";
885 mes "they've seen that boy. I'm";
886 mes "wasting my time talking to";
887 mes "this crazy merchant and his";
888 mes "ridiculous mock vegetables.^000000)";
893 rachel,120,47,3 script Idle Merchant#ra_in01_2 85,{
894 if ((lost_boy < 5) || (lost_boy > 6)) {
895 mes "[Idle Merchant]";
896 mes "I'm thinking of quitting";
897 mes "this business... No one";
898 mes "to seems to want whatever";
899 mes "I'm selling! I definitely can't";
900 mes "make a living like this.";
903 else if (lost_boy == 5) {
904 mes "["+strcharinfo(0)+"]";
908 mes "[Idle Merchant]";
909 mes "Oh! Welcome to my shop!";
910 mes "How can I help you today?";
912 mes "["+strcharinfo(0)+"]";
913 mes "Actually, I'm not";
914 mes "here to buy anything...";
915 mes "I'm looking for a boy";
916 mes "named Phobe that was";
917 mes "here a few days ago.";
918 mes "Have you seen him?";
920 mes "[Idle Merchant]";
921 mes "Oh! Yeah, last night,";
922 mes "some guy asked me to tell";
923 mes "anyone looking for this guy";
924 mes "named Phobe to give you";
925 mes "a message. Basically, he wants";
926 mes "you to come to the ''ice cave.''";
928 mes "["+strcharinfo(0)+"]";
929 mes "Who asked you to tell";
930 mes "me that? How did he know";
931 mes "that I'd come over here?";
932 mes "Does he know where Phobe";
933 mes "is? I-Is Phobe alright?";
935 mes "[Idle Merchant]";
936 mes "No clue. I told you all";
937 mes "I know. Let's see, his";
938 mes "name was... Nogan?";
939 mes "Rogan? Something";
940 mes "like that. That's";
941 mes "all I know, honest.";
943 mes "[Idle Merchant]";
944 mes "So the kid's missing,";
945 mes "huh? Good luck finding";
946 mes "him. Oh, and be careful";
947 mes "in that ice cave. That place";
948 mes "can be plenty dangerous.";
950 changequest 8092,8093;
953 else if (lost_boy == 6) {
954 mes "[Idle Merchant]";
955 mes "So yeah, last night,";
956 mes "some guy asked me to tell";
957 mes "anyone looking for this guy";
958 mes "named Phobe to give you";
959 mes "a message. Basically, he wants";
960 mes "you to come to the ''ice cave.''";
962 mes "["+strcharinfo(0)+"]";
963 mes "Who asked you to tell";
964 mes "me that? How did he know";
965 mes "that I'd come over here?";
966 mes "Does he know where Phobe";
967 mes "is? I-Is Phobe alright?";
969 mes "[Idle Merchant]";
970 mes "No clue. I told you all";
971 mes "I know. Let's see, his";
972 mes "name was... Nogan?";
973 mes "Rogan? Something";
974 mes "like that. That's";
975 mes "all I know, honest.";
977 mes "[Idle Merchant]";
978 mes "So the kid's missing,";
979 mes "huh? Good luck finding";
980 mes "him. Oh, and be careful";
981 mes "in that ice cave. That place";
982 mes "can be plenty dangerous.";
987 ra_fild01,245,325,3 script Suspicious Man#ra_in01 934,{
988 if ((lost_boy < 6) || (lost_boy > 7)) {
989 mes "[Suspicious Man]";
990 mes "Th-there's not enough";
991 mes "air here, it's so stuffy!";
992 mes "Hey, get away! You're";
993 mes "wasting all of my";
994 mes "precious oxygen!";
998 mes "["+strcharinfo(0)+"]";
999 mes "Excuse me, but do you";
1000 mes "know a man named";
1001 mes "Rogan? I'm here to--";
1003 mes "[Suspicious Man]";
1004 mes "Hah! I had no idea";
1005 mes "it'd be this simple!";
1006 mes "Easiest money I've";
1007 mes "ever made! Bwahahaha!";
1008 mes "Time for you to die, kid!";
1010 mes "[Suspicious Man]";
1014 mes "^3355FFThis suspicious man";
1015 mes "wounded you with a throwing";
1016 mes "dagger, and then threw another";
1017 mes "one that you managed to dodge.";
1018 mes "You quickly retaliate to keep";
1019 mes "him from further harming you.^000000";
1021 mes "[Suspicious Man]";
1023 mes "I guess I underestimated";
1024 mes "you! You're a lot stronger";
1025 mes "than when you're taken by";
1026 mes "surprise, adventurer!";
1028 mes "["+strcharinfo(0)+"]";
1029 mes "Hey, who the hell are";
1030 mes "you?! Are you Rogan?";
1031 mes "Are you the one that";
1032 mes "kidnapped Phobe?";
1034 mes "[Suspicious Man]";
1035 mes "What th--? I didn't";
1036 mes "kidnap nobody! I don't";
1037 mes "know any Phobe! I was";
1038 mes "just hired to kill you and";
1039 mes "bring your body to my client.";
1040 mes "This wasn't what I expected.";
1042 mes "[Suspicious Man]";
1043 mes "Vincent's instructions";
1044 mes "were to kill anyone that";
1045 mes "asked about Rogan, some";
1046 mes "name he made up. My name";
1047 mes "is Mogan. Gosh... I thought";
1048 mes "you were a really bad guy.";
1051 mes "Hey, set me straight";
1052 mes "here. Did you steal";
1053 mes "something really";
1054 mes "valuable, like some";
1055 mes "red jewel or something?";
1057 mes "["+strcharinfo(0)+"]";
1058 mes "Huh? No! Vincent actually";
1059 mes "sent me to look for the guy";
1060 mes "that stole that jewel, and";
1061 mes "to retrieve it for him!";
1064 mes "It looks like he set";
1065 mes "us up, dude. That's...";
1066 mes "That's really low. Sorry,";
1067 mes "if I had known, I wouldn't";
1068 mes "have done it. Why would";
1069 mes "he manipulate us like that?";
1071 mes "["+strcharinfo(0)+"]";
1072 mes "I don't know...";
1073 mes "I'm going to talk";
1074 mes "to Vincent and make";
1075 mes "him explain everything.";
1077 changequest 8093,8094;
1080 else if (lost_boy == 7) {
1082 mes "It looks like he set";
1083 mes "us up, dude. That's...";
1084 mes "That's really low. Sorry,";
1085 mes "if I had known, I wouldn't";
1086 mes "have done it. Why would";
1087 mes "he manipulate us like that?";
1089 mes "["+strcharinfo(0)+"]";
1090 mes "I don't know...";
1091 mes "I'm going to talk";
1092 mes "to Vincent and make";
1093 mes "him explain everything.";
1098 rachel,263,32,3 script Kid#ra_in01 931,{
1101 mes "Leave me alone!";
1104 else if (lost_boy == 8) {
1105 mes "^3355FFYou catch a shining";
1106 mes "glint from this boy's";
1107 mes "back pocket. Perhaps he";
1108 mes "has the jewel that Vincent";
1109 mes "wants you to retrieve.^000000";
1111 mes "["+strcharinfo(0)+"]";
1114 mes "Phobe, right?";
1120 mes "["+strcharinfo(0)+"]";
1121 mes "Your father sent";
1122 mes "me here to find you.";
1125 mes "No! Don't touch me!";
1126 mes "I have no father!";
1127 mes "H-he's dead to me!";
1129 mes "["+strcharinfo(0)+"]";
1130 mes "Well, in any case, I need";
1131 mes "to return the jewel that";
1132 mes "you're hiding in your pocket.";
1133 mes "I know that it really belongs";
1134 mes "to Sir Zhed. If I don't, then";
1135 mes "your father will be in trouble.";
1138 mes "Hah! You mean ''Mister";
1139 mes "Vincent!'' That's fine";
1140 mes "by me! That's exactly";
1141 mes "why I took this thing!";
1143 mes "["+strcharinfo(0)+"]";
1144 mes "Oh, yeah? How do you";
1145 mes "think Ms. Jenny will";
1146 mes "feel? Do you think";
1147 mes "that she'll be happy";
1148 mes "hearing about this?";
1151 mes "..............................";
1152 mes "...So you know about";
1153 mes "our family secret, huh?";
1154 mes "Alright, I'll give this to";
1155 mes "you. But I'm doing this for";
1156 mes "my mom, and not for him!";
1158 mes "^3355FFPhobe gingerly pulls";
1159 mes "the shining red jewel";
1160 mes "from his pocket and";
1161 mes "reluctantly hands it to you.^000000";
1164 mes "Just so you know,";
1165 mes "I don't plan on going";
1166 mes "back home! Well, just";
1167 mes "not this second anyway.";
1168 mes "But let my mom know that";
1169 mes "I'm fine and not to worry.";
1171 mes "["+strcharinfo(0)+"]";
1172 mes "Alright, I'll tell your mom";
1173 mes "But you should be getting";
1174 mes "back to them soon. Your";
1175 mes "father took a really big";
1176 mes "risk covering up for you.";
1180 mes "I don't care!";
1182 mes "^3355FFIt doesn't look like";
1183 mes "you can force Phobe to";
1184 mes "return home for now, so";
1185 mes "you should bring this red";
1186 mes "jewel back to Vincent.^000000";
1188 changequest 8095,8096;
1191 else if (lost_boy == 9) {
1193 mes "I... I'm not ready";
1194 mes "to go back home just";
1195 mes "fine, and let Mister Vincent";
1196 mes "know that I'm not sorry";
1197 mes "for what I did, okay?!";
1199 mes "^3355FFIt doesn't look like";
1200 mes "you can force Phobe to";
1201 mes "return home for now, so";
1202 mes "you should bring this red";
1203 mes "jewel back to Vincent.^000000";
1207 mes "["+strcharinfo(0)+"]";
1208 mes "You know, you should";
1209 mes "quit making trouble and";
1210 mes "listen to your parents.";
1213 mes "You're not the boss";
1214 mes "of me! Mind your own";
1215 mes "business! Jeez louise!";
1217 mes "["+strcharinfo(0)+"]";
1218 mes "I can't mind my own";
1219 mes "business if your actions";
1220 mes "are causing this much trouble";
1221 mes "to so many other people! You";
1222 mes "need to act more responsibly!";
1226 mes "Gosh... Fine.";
1231 // Bruspetti Quest (Perequisite: Lighthalzen "Friendship" quest) :: rachel_ryu
1232 //============================================================
1233 ra_in01,235,194,5 script Katinshuell 931,{
1234 if (rach_vice > 21) {
1235 mes "[Katinshuell]";
1236 mes "If I had only turned";
1237 mes "myself in... Maybe if I had";
1238 mes "made an effort to pay for";
1239 mes "my crime, me and Bruspetti";
1240 mes "could have had a chance...";
1243 else if ((rach_vice == 21) && (countitem(1201) > 0)) {
1244 mes "[Katinshuell]";
1245 mes "Please... Please just";
1246 mes "leave me alone. I've lost";
1247 mes "the woman I love because";
1248 mes "of something stupid I did";
1249 mes "in the past. If you want to";
1250 mes "turn me in, go ahead...";
1251 delitem 1201,1; //Knife
1253 changequest 8121,8122;
1256 else if (rach_vice == 21) {
1257 mes "[Katinshuell]";
1258 mes "I suppose it's my";
1259 mes "fate to bear this guilt.";
1260 mes "It's already destroyed my";
1261 mes "best chance of ever being";
1262 mes "truly happy. Bruspetti...";
1265 else if ((rach_vice == 20) && (countitem(1201) > 0)) {
1266 mes "[Katinshuell]";
1267 mes "I suppose there's";
1268 mes "no reason to hide";
1269 mes "anything anymore...";
1270 mes "You've probably figured";
1271 mes "the important stuff by now...";
1273 mes "[Katinshuell]";
1274 mes "I used to work as one";
1275 mes "of the security guards in";
1276 mes "Lighthalzen. We basically";
1277 mes "watched the border between";
1278 mes "the rich area and the slums.";
1280 mes "[Katinshuell]";
1281 mes "I actually was ordered";
1282 mes "to kill someone that was";
1283 mes "repeatedly moving between";
1284 mes "the slums and the rich area.";
1285 mes "He was a wealthy kid...";
1286 mes "Didn't really deserve it.";
1288 mes "[" + strcharinfo(0) + "]";
1292 mes "[Katinshuell]";
1293 mes "I was paid a lot of money";
1294 mes "to do it. At first, I thought";
1295 mes "I was just doing my job. You";
1296 mes "know, I mean, the law was on";
1297 mes "my side. But the boy's blood";
1298 mes "wouldn't wash off my hands...";
1300 mes "[" + strcharinfo(0) + "]";
1304 mes "[Katinshuell]";
1305 mes "I was scared to kill him,";
1306 mes "but once I did it, the guilt";
1307 mes "and the torment has been";
1308 mes "unbearable! I haven't been";
1309 mes "able to sleep... That's why";
1310 mes "I had to leave Lighthalzen.";
1313 mes "[" + strcharinfo(0) + "]";
1317 mes "[Katinshuell]";
1318 mes "Bruspetti shocked me when";
1319 mes "she had learned about what";
1320 mes "I did back then. My one true";
1321 mes "love... She couldn't bear the";
1322 mes "truth. When she heard it from";
1323 mes "my own lips, she went mad...";
1325 mes "[" + strcharinfo(0) + "]";
1329 mes "[Katinshuell]";
1330 mes "I couldn't stop her...";
1331 mes "I struggled, and tried to";
1332 mes "save her, but she managed";
1333 mes "to drown herself in Freya's";
1334 mes "Spring. She's gone from my";
1335 mes "life. Just like that. Forever.";
1337 mes "[" + strcharinfo(0) + "]";
1341 mes "[Katinshuell]";
1342 mes "I came here after";
1343 mes "killing a man to start";
1344 mes "a new life, maybe get";
1345 mes "a clean slate, but I end up";
1346 mes "indirectly killing the woman";
1347 mes "I love. Why God?! Why?!";
1349 mes "[" + strcharinfo(0) + "]";
1353 mes "[Katinshuell]";
1354 mes "Are you happy now?";
1355 mes "Are you happy now that?";
1356 mes "I've told you the truth?";
1357 mes "Doesn't that make me and";
1358 mes "you feel so much better?!";
1360 mes "[" + strcharinfo(0) + "]";
1364 mes "[Katinshuell]";
1365 mes "...............................";
1366 mes "God! My life sucks!";
1369 else if (rach_vice == 21) {
1370 mes "[Katinshuell]";
1371 mes "^333333*Pant pant*^000000";
1372 mes "After all this";
1373 mes "time... I thought";
1374 mes "I could run away...";
1375 mes "But the voices still";
1376 mes "h-haunt me... Ha ha ha...";
1379 else if ((rach_vice == 20) && (countitem(1201) > 0)) {
1380 mes "[Katinshuell]";
1382 mes "I don't deserve this!";
1383 mes "Why do you keep hounding";
1384 mes "me with these questions?";
1386 mes "[" + strcharinfo(0) + "]";
1387 mes "Did... Did something";
1388 mes "happen when Bruspetti";
1389 mes "confronted you at Freya's";
1390 mes "Spring? What did exactly";
1391 mes "did she learn about";
1392 mes "you in Lighthalzen?";
1394 mes "[Katinshuell]";
1395 mes "I... I don't have";
1396 mes "to tell you anything!";
1398 mes "[" + strcharinfo(0) + "]";
1399 mes "How can you say that?!";
1400 mes "I just read in Bruspetti's";
1401 mes "diary that she learned";
1402 mes "something horrible about";
1403 mes "you, and it involved a";
1404 mes "Knife... just like this one.";
1406 mes "[Katinshuell]";
1408 mes ".............";
1409 mes "NOoo! I'm sorry, it's";
1410 mes "my fault! I was desperate!";
1411 mes "You don't understand how";
1412 mes "I used to live, you d-don't--!";
1415 mes "[" + strcharinfo(0) + "]";
1417 mes "Mr. Katinshuell?";
1420 else if ((rach_vice == 19) || (rach_vice == 20)) {
1421 mes "[Katinshuell]";
1423 mes "I don't deserve this!";
1424 mes "Why do you keep hounding";
1425 mes "me with these questions?";
1427 mes "[" + strcharinfo(0) + "]";
1428 mes "Did... Did something";
1429 mes "happen when Bruspetti";
1430 mes "confronted you at Freya's";
1431 mes "Spring? What did exactly";
1432 mes "did she learn about";
1433 mes "you in Lighthalzen?";
1435 mes "[Katinshuell]";
1436 mes "I... I don't have";
1437 mes "to tell you anything!";
1439 changequest 8120,8121;
1441 mes "[" + strcharinfo(0) + "]";
1442 mes "(^333333He's still resisting";
1443 mes "me... How can I get";
1444 mes "him to reveal the truth?^000000)";
1447 else if (rach_vice == 18) {
1448 mes "[" + strcharinfo(0) + "]";
1450 mes "Oh this entry looks";
1451 mes "interesting. It's all";
1452 mes "about you, Katinshuell.";
1454 mes "- Date: OOXX -";
1455 mes "I'm so in love with him,";
1456 mes "but he always changes the";
1457 mes "subject whenever I ask him";
1458 mes "personal questions about his";
1459 mes "past. Could it be that he's";
1460 mes "hiding something from me?";
1462 mes "- Date: OOXX -";
1463 mes "Is it another woman?";
1464 mes "I can't help but feel";
1465 mes "jealous! I need to know.";
1466 mes "That's why I've decided to";
1467 mes "go to Lighthalzen and see";
1468 mes "what I can find out.";
1470 mes "- Date: OOXO -";
1472 mes "Today I just learned";
1473 mes "the horrible truth... I need";
1474 mes "to make him confess it to";
1475 mes "me. I hope we can still be";
1476 mes "together after all of this...";
1478 mes "- Date: OOXO -";
1479 mes "But I don't know if";
1480 mes "I can live with this!";
1481 mes "The man I love... It's";
1482 mes "unthinkable that he'd";
1483 mes "use a Knife t-to... I just";
1484 mes "want to throw up.";
1486 mes "- Date: OOXO -";
1487 mes "I'm planning to meet him";
1488 mes "tomorrow at Freya's Spring.";
1489 mes "I can't help but look at him";
1490 mes "differently now, but still...";
1491 mes "He's the man I truly love.";
1493 mes "- Date: OOXO -";
1494 mes "I hope that I have";
1495 mes "good news the next";
1496 mes "time I write in this diary...";
1497 mes "Well, here's hoping.";
1499 mes "[" + strcharinfo(0) + "]";
1500 mes "Well, that was";
1501 mes "the very last page...";
1502 mes "What happened when";
1503 mes "Bruspetti confronted";
1504 mes "you at Freya's Spring?";
1507 mes "[Katinshuell]";
1513 else if (rach_vice == 17) {
1514 mes "[Katinshuell]";
1515 mes "Damn it! I don't want to";
1516 mes "think about her anymore!";
1517 mes "Get away from me, and take";
1518 mes "Bruspetti's diary with you!";
1520 mes "[" + strcharinfo(0) + "]";
1521 mes "What?! No way, not after";
1522 mes "that little outburst about";
1523 mes "killing or not killing Bruspetti!";
1524 mes "Fine, if you're not going to";
1525 mes "talk, then I'm going to flip";
1526 mes "through this diary for answers.";
1530 else if (rach_vice == 16) {
1531 mes "[Katinshuell]";
1533 mes "Is this some sort";
1534 mes "of interrogation?";
1535 mes "I-I've done nothing";
1536 mes "wrong! Go ahead,";
1537 mes "ask me anything!";
1539 mes "[" + strcharinfo(0) + "]";
1540 mes "Alright then, why";
1541 mes "don't you explain this?";
1543 switch(select("Mr. Shendar's House:Lighthalzen:Freya's Spring:Bruspetti")) {
1545 mes "[" + strcharinfo(0) + "]";
1546 mes "Mr. Shendar, Bruspetti's";
1547 mes "father, says that someone";
1548 mes "has been sneaking into his";
1549 mes "house for some reason.";
1550 mes "Now, why would you do that?";
1552 mes "["+ strcharinfo(0) +"]";
1553 mes "You recognized";
1554 mes "Bruspetti's diary";
1555 mes "pretty quickly...";
1556 mes "And you did mention";
1557 mes "you were looking for it.";
1559 mes "[Katinshuell]";
1561 mes "talking crazy talk!";
1562 mes "I don't know what";
1563 mes "you're talking about!";
1566 mes "[" + strcharinfo(0) + "]";
1567 mes "You know, I found out";
1568 mes "that Bruspetti was planning";
1569 mes "on going to Lighthalzen.";
1570 mes "It seems that she needed";
1571 mes "to learn something really";
1572 mes "important over there...";
1574 mes "[Katinshuell]";
1576 mes "She couldn't have...!";
1578 mes "[" + strcharinfo(0) + "]";
1579 mes "Alright. It's no use";
1580 mes "pretending that you don't";
1581 mes "know her. You were her";
1582 mes "boyfriend, weren't you?";
1583 mes "What would she be trying";
1584 mes "to find in Lighthalzen?";
1586 mes "[Katinshuell]";
1587 mes "No! No no no!";
1588 mes "Shut up! Shut up!";
1589 mes "Please! Just leave";
1590 mes "me alone! Get away";
1591 mes "from me right now!";
1593 switch(select("Mr. Shendar's House:Freya's Spring:Recent Break-up")) {
1595 mes "[" + strcharinfo(0) + "]";
1596 mes "So while she was away";
1597 mes "in Lighthalzen, you snuck";
1598 mes "in Mr. Shendar's house and--";
1600 mes "[Katinshuell]";
1601 mes "Y-yes! Yes, that's right!";
1602 mes "It's because I was so worried";
1603 mes "about her! I had no idea that";
1604 mes "she went all the way over to";
1605 mes "Lighthalzen! Ha ha! Ha ha!";
1607 mes "[" + strcharinfo(0) + "]";
1608 mes "...............................";
1609 mes "(^333333Nuts! I think that";
1610 mes "backfired, so I'm going";
1611 mes "to have to try this again.)^000000";
1614 mes "[" + strcharinfo(0) + "]";
1615 mes "So while she was away";
1616 mes "in Lighthalzen, you went";
1617 mes "to Freya's Spring, all";
1618 mes "by yourself, didn't you?!";
1620 mes "[Katinshuell]";
1625 mes "[" + strcharinfo(0) + "]";
1626 mes "...............................";
1627 mes "(^333333Nuts! I think that";
1628 mes "backfired, so I'm going";
1629 mes "to have to try this again.)^000000";
1632 mes "[" + strcharinfo(0) + "]";
1633 mes "Wait a second! Your break-up";
1634 mes "and Bruspetti's sudden need";
1635 mes "to investigate something in";
1636 mes "Lighthalzen... They're related";
1637 mes "somehow, aren't they?";
1639 mes "[Katinshuell]";
1642 mes "No! It's not true!";
1644 mes "[" + strcharinfo(0) + "]";
1646 switch(select("Mr. Shendar's house:Freya's Spring")) {
1648 mes "[" + strcharinfo(0) + "]";
1649 mes "So while she was away";
1650 mes "in Lighthalzen, you snuck";
1651 mes "in Mr. Shendar's house and--";
1653 mes "[Katinshuell]";
1654 mes "Y-yes! Yes, that's right!";
1655 mes "It's because I was so worried";
1656 mes "about her! I had no idea that";
1657 mes "she went all the way over to";
1658 mes "Lighthalzen! Ha ha! Ha ha!";
1660 mes "[" + strcharinfo(0) + "]";
1661 mes "...............................";
1662 mes "(^333333Nuts! I think that";
1663 mes "backfired, so I'm going";
1664 mes "to have to try this again.)^000000";
1667 mes "[" + strcharinfo(0) + "]";
1668 mes "Hmm... Why are you";
1669 mes "always hanging out at";
1670 mes "Freya's Spring alone?";
1671 mes "And why has Bruspetti";
1672 mes "not returned home yet?";
1674 mes "[Katinshuell]";
1675 mes "...Will you stop talking nonsense?";
1676 mes "What is your evidence to convict me with the crime?";
1677 mes "I don't wish to hear you any longer.";
1679 mes "[" + strcharinfo(0) + "]";
1680 mes "Even after you killed Bruspetti,";
1681 mes "you became worried about another possibility.";
1682 mes "So you were plotting to get rid of the possibility, too.";
1685 mes "[Katinshuell]";
1686 mes "No! Stop it! Stop!";
1687 mes "Are you implying that";
1688 mes "I killed her?! I didn't!";
1689 mes "Quit this nonsense";
1690 mes "before I get really angry!";
1695 mes "[" + strcharinfo(0) + "]";
1696 mes "Freya's Spring.";
1697 mes "Why are you always";
1698 mes "hanging around there";
1699 mes "by yourself, eh?";
1701 mes "[Katinshuell]";
1702 mes "...............................";
1703 mes "It's because I really";
1704 mes "miss my ex-girlfriend.";
1706 mes "[" + strcharinfo(0) + "]";
1708 mes "That's a pretty";
1712 mes "[" + strcharinfo(0) + "]";
1713 mes "If Bruspetti is not";
1714 mes "your girlfriend, then...";
1715 mes "Who is?! Answer that!";
1717 mes "[Katinshuell]";
1718 mes "...............................";
1719 mes "Fine, fine. You win.";
1720 mes "She was my ex-girlfriend.";
1721 mes "I just don't like talking";
1722 mes "about Bruspetti, that's all.";
1723 mes "Now will you leave me alone?";
1725 mes "[" + strcharinfo(0) + "]";
1726 mes "(^333333Nuts! He wasn't supposed";
1727 mes "to cave in like that! I need";
1728 mes "to question him again until";
1729 mes "my gut feeling is satisfied!^000000)";
1733 else if ((rach_vice == 15) && (countitem(7571))) {
1734 mes "[Katinshuell]";
1735 mes "Oh, it's you again.";
1736 mes "What do you want now?";
1737 mes "I just told you that I'm not";
1738 mes "in the mood for talking with";
1739 mes "anyone. I'm still coping with";
1740 mes "breaking up with my girlfriend.";
1742 mes "[" + strcharinfo(0) + "]";
1743 mes "Katinshuell... I get the";
1744 mes "feeling that you're hiding";
1745 mes "something. By any chance,";
1746 mes "was Bruspetti your girlfriend?";
1748 mes "[Katinshuell]";
1749 mes "Huh?! Er, wh-wh-what?";
1750 mes "What makes you think that?";
1751 mes "That's none of your business!";
1752 mes "Besides, don't you think that";
1753 mes "a girl like her is too good";
1754 mes "for some guy like me?!";
1756 mes "[" + strcharinfo(0) + "]";
1757 mes "I don't have any real";
1758 mes "reason to suspect you of";
1759 mes "anything, but my gut feeling";
1760 mes "and the way you reacted isn't";
1761 mes "very reassuring. Well, I guess";
1762 mes "I can flip through this book...";
1764 mes "[Katinshuell]";
1765 mes "Hey! Hey that's...";
1766 mes "That's Bruspetti's diary!";
1767 mes "I-I've been looking for-- um...";
1769 mes "[" + strcharinfo(0) + "]";
1770 mes "Hey! How would you";
1771 mes "know about that?!";
1772 mes "Tell me the truth!";
1773 mes "Actually, you know what?";
1774 mes "Why don't we look at the";
1775 mes "truth together? How's that?";
1777 mes "^3355FFYou nonchalantly";
1778 mes "toss the diary at";
1779 mes "Katinshuell's feet,";
1780 mes "and it opens to one of";
1781 mes "the pages in the middle.^000000";
1783 mes "[Katinshuell]";
1785 delitem 7571,1; //Diary_Of_Blue
1787 changequest 8119,8120;
1790 else if ((rach_vice == 10) || (rach_vice == 11)) {
1791 mes "[Katinshuell]";
1792 mes "Argh! I'm so depressed.";
1793 mes "Honestly, I just want to";
1794 mes "be left by myself for a really";
1795 mes "long time. What the heck do you";
1796 mes "want to ask me about, anyway?";
1799 if (.@input$ == "Lighthalzen") {
1800 mes "[Katinshuell]";
1801 mes "Lighthalzen...?";
1802 mes "a city in the Schwaltzvalt";
1803 mes "Republic. That, and it's";
1804 mes "a tough place to live in.";
1805 mes "That's all I really know...";
1808 else if (.@input$ == "Bruspetti") {
1809 mes "[Katinshuell]";
1810 mes "...It's been a while";
1811 mes "since I heard that name.";
1812 mes "Bruspetti... She's pretty";
1813 mes "popular around this town...";
1814 mes "Everyone liked her. Is that";
1815 mes "all you wanted to know?";
1818 else if (.@input$ == "Freya's Spring") {
1819 mes "[Katinshuell]";
1820 mes "Freya's Spring...";
1821 mes "That's just a park";
1822 mes "where old people and";
1823 mes "couples sort of hang out.";
1824 mes "I don't like going there,";
1825 mes "though. You shouldn't, either.";
1829 mes "[Katinshuell]";
1830 mes "..." + .@input$ + "?";
1831 mes "What? I don't understand you...";
1834 if (rach_vice == 10) {
1836 changequest 8114,8115;
1838 mes "[Katinshuell]";
1839 mes "You happy, now?";
1840 mes "Quit trying to pry into";
1841 mes "my personal business,";
1842 mes "and just enjoy touring this";
1843 mes "little town. That's what";
1844 mes "you came to do, right?";
1847 else if (rach_vice == 4) {
1848 mes "[Katinshuell]";
1850 mes "I just told you that I broke";
1851 mes "up with my girlfriend. You";
1852 mes "know, I kinda sorta wanna";
1853 mes "be left alone. Go away...";
1856 else if (rach_vice == 3) {
1857 mes "[Katinshuell]";
1858 mes "Eh? Oh, it's one of you";
1859 mes "guys, those do-gooder";
1860 mes "adventurers. You must not";
1861 mes "have anything else to do...";
1862 mes "Otherwise, why talk to me?";
1864 mes "[Katinshuell]";
1865 mes "Geez... I know you guys go";
1866 mes "around solving problems,";
1867 mes "but this is one thing you";
1868 mes "can't handle. Me and my";
1869 mes "girlfriend are history now.";
1870 mes "It's over between us.";
1872 changequest 8107,8108;
1875 else if (rach_vice == 2) {
1876 mes "[Katinshuell]";
1877 mes "You're an adventurer,";
1878 mes "so I don't think you'd ";
1879 mes "understand how difficult";
1880 mes "it is to live a quiet, peaceful";
1881 mes "life. When you've lived through";
1882 mes "certain things, it's tough.";
1884 mes "[Katinshuell]";
1885 mes "When you're busy, you're";
1886 mes "distracted. But even if I'm";
1887 mes "left all alone, these thoughts";
1888 mes "of mine never cease to haunt me...";
1891 else if (rach_vice == 1) {
1892 mes "[Katinshuell]";
1893 mes "You're an adventurer,";
1894 mes "so I don't think you'd ";
1895 mes "understand how difficult";
1896 mes "it is to live a quiet, peaceful";
1897 mes "life. When you've lived through";
1898 mes "certain things, it's tough.";
1900 mes "[Katinshuell]";
1901 mes "When you're busy, you're";
1902 mes "distracted. But even if I'm";
1903 mes "left all alone, these thoughts of mine never cease to haunt me...";
1906 else if (rach_vice == 0) {
1907 mes "[Katinshuell]";
1908 mes "You're an adventurer,";
1909 mes "so I don't think you'd ";
1910 mes "understand how difficult";
1911 mes "it is to live a quiet, peaceful";
1912 mes "life. When you've lived through";
1913 mes "certain things, it's tough.";
1915 mes "[Katinshuell]";
1916 mes "I don't need any more";
1917 mes "excitement in my life.";
1918 mes "I just want to live quietly,";
1919 mes "away from other people,";
1920 mes "and to be left all alone for";
1921 mes "some semblance of peace.";
1922 if (friendship > 10) set rach_vice,1;
1925 mes "[Katinshuell]";
1926 mes "Do you believe in karma?";
1927 mes "I do... No matter what you";
1928 mes "do, even if you don't get";
1929 mes "caught, somehow it just";
1930 mes "catches up to you.";
1932 mes "[Katinshuell]";
1933 mes "Have you ever felt";
1934 mes "guilty about something,";
1935 mes "but hid from the truth?";
1936 mes "Let me tell you that it must";
1937 mes "be a painful experience. It's";
1938 mes "better to confess when you can.";
1942 ra_in01,250,19,3 script Mr. Shendar 929,{
1943 if (rach_vice > 21) {
1944 mes "[Mr. Shendar]";
1945 mes "When will my precious";
1946 mes "daughter Bruspetti be";
1947 mes "coming home? I'm sure that";
1948 mes "she can take care of herself,";
1949 mes "but a father can't help but";
1950 mes "worry himself to death.";
1952 mes "[Mr. Shendar]";
1953 mes "Ah, if you happen to";
1954 mes "see my daughter in your";
1955 mes "travels, please tell her";
1956 mes "that her daddy is waiting";
1957 mes "for her to come home.";
1958 mes "Thanks, adventurer.";
1961 else if (rach_vice == 14) {
1962 mes "[Mr. Shendar]";
1963 mes "So you have a pretty";
1964 mes "good idea of who was";
1965 mes "sneaking around my house?";
1967 mes "[" + strcharinfo(0) + "]";
1968 mes "Well, I suspect this guy";
1969 mes "named Katinshuell because";
1970 mes "he might have been Bruspetti's";
1971 mes "boyfriend and he's been acting";
1972 mes "funny. Still, I don't have any";
1973 mes "real evidence of that.";
1975 mes "[Mr. Shendar]";
1976 mes "Bruspetti's boyfriend?!";
1977 mes "Hmpf! I don't like that";
1978 mes "boy already. I haven't";
1979 mes "met him yet, but its my";
1980 mes "solemn duty as a father";
1981 mes "to hate and distrust him!";
1984 else if (rach_vice == 13) {
1985 mes "[Mr. Shendar]";
1986 mes "Hey! Hey! Are you";
1987 mes "the pervert that's been";
1988 mes "sneaking into my house";
1989 mes "to prey on my daughter?!";
1991 mes "[" + strcharinfo(0) + "]";
1993 mes "No, I'm just a--";
1996 mes "^3355FF*BAM!*^000000";
1998 mes "[" + strcharinfo(0) + "]";
2000 mes "you do that for?";
2002 mes "[Mr. Shendar]";
2003 mes "Still alive, eh? Hmpf!";
2004 mes "I'll finish you off! I'll...";
2005 mes "Er, huh?! Wait, I think";
2006 mes "I know you. You're that";
2007 mes "adventurer that's been";
2008 mes "here before, right?";
2010 mes "[Mr. Shendar]";
2011 mes "Oh... I think I've made";
2012 mes "a mistake. I thought you";
2013 mes "were that person that's";
2014 mes "been prowling around my";
2015 mes "house. I don't know who he,";
2016 mes "but I'm sure it's not you...";
2018 mes "[" + strcharinfo(0) + "]";
2019 mes "Wait, wait...";
2020 mes "So someone has been";
2021 mes "sneaking around here?";
2022 mes "That's weird. Wait, that";
2023 mes "guy, the one that might";
2024 mes "be Bruspetti's boyfriend...";
2026 mes "["+ strcharinfo(0) +"]";
2027 mes "Right, his name was";
2028 mes "Katinshuell. That guy's";
2029 mes "been acting really funny.";
2030 mes "Maybe he was the one sneaking";
2031 mes "around here? I'd better go";
2032 mes "and ask him about this...";
2034 mes "[Mr. Shendar]";
2035 mes "Wait, where are";
2036 mes "you going? I... I'm";
2037 mes "sorry for hitting you?";
2039 mes "[Mr. Shendar]";
2040 mes "Curses! If that guy is my";
2041 mes "daughter's boyfriend, and he's";
2042 mes "trespassing into my home, then";
2043 mes "he could be really dangerous.";
2044 mes "It's too bad that I can't ask";
2045 mes "Bruspetti anything about him...";
2047 mes "[Mr. Shendar]";
2048 mes "Hm... Alright, adventurer.";
2049 mes "If you can find it, I'll allow";
2050 mes "you to take and read my";
2051 mes "daughter's diary. We need";
2052 mes "to learn more about this guy";
2053 mes "Katinshuell. If he's dangerous...";
2055 mes "[Mr. Shendar]";
2056 mes "I'm sorry... I'm asking you";
2057 mes "for your help... But there's";
2058 mes "nothing else I can do as her";
2059 mes "father. Besides, adventurers";
2060 mes "like you can offer her the";
2061 mes "best protection...";
2063 changequest 8117,8118;
2066 else if (rach_vice == 9) {
2067 mes "[Mr. Shendar]";
2068 mes "Curses! I should have never";
2069 mes "mentioned my daughter's";
2070 mes "diary to an adventurer like";
2071 mes "you! I know that your kind";
2072 mes "is naturally too curious...!";
2075 else if (rach_vice == 8) {
2076 mes "[Mr. Shendar]";
2077 mes "What? My daughter went";
2078 mes "to Lighthalzen? She doesn't";
2079 mes "know anyone there. Hmm, maybe";
2080 mes "that's the place where she was";
2081 mes "planning to go to learn more";
2082 mes "about what was bothering her.";
2084 mes "[Mr. Shendar]";
2085 mes "Yes, she was very generic:";
2086 mes "''Dad, I need to go somewhere.''";
2087 mes "and ''There's something I need";
2088 mes "to make sure of.'' Leaving out";
2089 mes "all the details does not put";
2090 mes "a doting father at ease!";
2092 mes "[Mr. Shendar]";
2093 mes "Well, thank you for letting";
2094 mes "me know where she might be.";
2095 mes "Now, I wish I knew what she";
2096 mes "was planning on doing. Maybe";
2097 mes "she wrote something about it";
2098 mes "in her diary? Yes, perhaps...";
2100 mes "[Mr. Shendar]";
2101 mes "No! I can't do it!";
2102 mes "As a loving father, I can't";
2103 mes "allow myself to invade my";
2104 mes "precious daughter's privacy.";
2105 mes "Even if she did carelessly leave";
2106 mes "her diary on top of her drawer.";
2108 mes "[Mr. Shendar]";
2109 mes "Oh, but how a father";
2110 mes "worries. Will my sweet,";
2111 mes "darling Bruspetti be alright?";
2113 changequest 8112,8113;
2116 else if ((rach_vice == 4) || (rach_vice == 5)) {
2117 mes "[Mr. Shendar]";
2118 mes "I miss my daughter. Yes,";
2119 mes "the house smells different";
2120 mes "without her around. It's a little";
2121 mes "weird to be talking about this,";
2122 mes "but Bruspetti always did smell";
2123 mes "nice, just like her mother.";
2125 mes "[Mr. Shendar]";
2126 mes "Even if they didn't wear";
2127 mes "perfume, they had this";
2128 mes "distinctively pleasant";
2129 mes "scent about them. I guess";
2130 mes "it must be pheremonal?";
2131 if (rach_vice == 4) {
2133 changequest 8108,8109;
2137 else if (rach_vice == 2) {
2138 mes "[Mr. Shendar]";
2139 mes "Take my advice: never";
2140 mes "have a daughter! You worry";
2141 mes "too much about them, and they";
2142 mes "neglect their parents once";
2143 mes "they grow up! I bet she's";
2144 mes "having a grand old time...";
2146 mes "[Mr. Shendar]";
2147 mes "Confound it...!";
2148 mes "Whoever that guy is,";
2149 mes "he better not try any funny";
2150 mes "business! As her father, I have";
2151 mes "the legal right to wring his";
2152 mes "little neck! At least, I should...";
2155 else if (rach_vice == 1) {
2156 mes "[Mr. Shendar]";
2157 mes "I just found out that";
2158 mes "my precious daughter has";
2159 mes "been going out with someone.";
2160 mes "She went to some other town";
2161 mes "for this boy, and I haven't";
2162 mes "heard a word from her since!";
2164 mes "[Mr. Shendar]";
2165 mes "Take my advice: never";
2166 mes "have a daughter! You worry";
2167 mes "too much about them, and they";
2168 mes "neglect their parents once";
2169 mes "they grow up! I bet she's";
2170 mes "having a grand old time...";
2172 mes "[Mr. Shendar]";
2173 mes "Probably on some lovey";
2174 mes "dovey trip with whoever that";
2175 mes "boy is. She's been gone an";
2176 mes "awful long time, but she's";
2177 mes "also an adult now. I... I guess";
2178 mes "she should be just fine.";
2183 mes "[Mr. Shendar]";
2184 mes "I just found out that";
2185 mes "my precious daughter has";
2186 mes "been going out with someone.";
2187 mes "She went to some other town";
2188 mes "to see this boy, and I haven't";
2189 mes "heard a word from her since!";
2191 mes "[Mr. Shendar]";
2192 mes "Take my advice: never";
2193 mes "have a daughter! You worry";
2194 mes "too much about them, and they";
2195 mes "neglect their parents once";
2196 mes "they grow up! I bet she's";
2197 mes "having a grand old time...";
2201 rachel,73,244,3 script Lachellen 919,{
2202 if (rach_vice > 21) {
2204 mes "If you happen to see";
2205 mes "Bruspetti, tell her to";
2206 mes "come talk to me. I need";
2207 mes "to know whether I figured";
2208 mes "out who her boyfriend is!";
2209 mes "I can't wait to see her~";
2212 else if ((rach_vice == 11) || (rach_vice == 12)) {
2214 mes "Oh, hello again~";
2215 mes "Is there any way I can";
2216 mes "help you this time? I know";
2217 mes "you're looking for Bruspetti,";
2218 mes "so I'll help you if you have";
2219 mes "any questions for me~";
2222 if (.@input$ == "Lighthalzen") {
2224 mes "Lighthalzen? Oh, that's";
2225 mes "right! Bruspetti did ask";
2226 mes "me about Lighthalzen a while";
2227 mes "ago. Yes, she seemed really";
2228 mes "interested in learning more";
2229 mes "about that place recently.";
2232 else if (.@input$ == "Freya's Spring") {
2234 mes "Freya's Spring?";
2235 mes "Oh, I like that place!";
2236 mes "Speaking of which, I know";
2237 mes "someone named Katinshuell";
2238 mes "that went there pretty often.";
2239 mes "Usually men don't go alone...";
2242 mes "Wait, that's the place";
2243 mes "I told you about, where";
2244 mes "Bruspetti and her boyfriend";
2245 mes "usually met. Do you think";
2246 mes "she and Katinshuell...?";
2247 mes "Ooh, maybe I figured it out!";
2250 mes "But yeah, that place is";
2251 mes "usually filled with couples,";
2252 mes "so you look like a real loser";
2253 mes "if you go there alone. That's";
2254 mes "why I want a boyfriend now...";
2256 changequest 8115,8116;
2261 mes "Oh, I'm sorry...";
2262 mes "I don't know anything";
2263 mes "about "+.@input$+".";
2267 mes "Well, I don't know if";
2268 mes "you learned anything";
2269 mes "important from me,";
2270 mes "but I hope I helped";
2271 mes "you, even if it was";
2272 mes "just a little bit.";
2275 else if (rach_vice == 7) {
2277 mes "Let's see... Bruspetti";
2278 mes "and her guy would usually";
2279 mes "meet at... Um, I know where";
2280 mes "it is by feel, but I can't really";
2281 mes "give you good directions";
2282 mes "to get there. Er, sorry!";
2285 mes "Luckily, this town";
2286 mes "isn't that big, so I'm";
2287 mes "sure you'll find something";
2288 mes "if you just keep looking.";
2289 mes "Oh, and if you find her,";
2290 mes "tell her I said ''hi,'' okay?";
2293 else if (rach_vice == 6) {
2295 mes "Oh, Bruspetti's dad";
2296 mes "was talking about how";
2297 mes "good she smells? Yeah,";
2298 mes "she's kinda famous for";
2299 mes "that around here, so he's";
2300 mes "not creepy or anything.";
2303 mes "I see, so you think you";
2304 mes "caught wind of her in some";
2305 mes "other town. Yeah, I heard";
2306 mes "that she went traveling to see";
2307 mes "if she could learn something,";
2308 mes "and she hasn't returned yet.";
2311 mes "Oh, you know what?";
2312 mes "If she's in Lighthalzen,";
2313 mes "she's probably gone there to";
2314 mes "learn more about her boyfriend.";
2315 mes "Bruspetti mentioned something";
2316 mes "about that when I last saw her.";
2319 mes "I don't know anything";
2320 mes "else. Hmm, maybe if you";
2321 mes "check the place where she";
2322 mes "and her boyfriend usually";
2323 mes "went on dates, you might";
2324 mes "be able to find something.";
2326 changequest 8110,8111;
2329 else if ((rach_vice == 2) || (rach_vice == 3)) {
2331 mes "Ooh, I'm so jealous";
2332 mes "of Bruspetti! She's been";
2333 mes "spending so much time with";
2334 mes "her new boyfriend recently...";
2335 mes "But she still refuses to tell";
2336 mes "me what his name is.";
2339 mes "She told me that she's";
2340 mes "serious about him, but";
2341 mes "she's also admitted that";
2342 mes "she doesn't know much about";
2343 mes "him. Let's see... He grew up in Lighthalzen? That's all she knows.";
2345 changequest 8106,8107;
2349 mes "My friend Bruspetti";
2350 mes "is a really nice girl~";
2351 mes "Everyone loves her, and";
2352 mes "she's sooo beautiful. All";
2353 mes "the guys are jealous of";
2354 mes "her new boyfriend!";
2357 mes "Still, she's really";
2358 mes "shy, and won't tell me";
2359 mes "who he is. There's a lot";
2360 mes "I don't know about him, but";
2361 mes "I'm sure they're happy together.";
2365 rachel,196,77,3 script Kid#1rachel 921,{
2367 mes "Hey, have you seen";
2368 mes "Bruspetti? She's really";
2369 mes "nice and always buys me";
2370 mes "lots and lots of cookies!";
2373 mes "Hmm, I haven't seen";
2374 mes "her in a while, though.";
2375 mes "I heard she went traveling";
2376 mes "somewhere. How long do";
2377 mes "you think she'll be gone, huh?";
2381 rachel,151,155,3 script Kid#2rachel 921,{
2383 mes "Oh wow! I wanna be an";
2384 mes "adventurer like you when";
2385 mes "I grow up! Go to all sorts";
2386 mes "of places, visit different";
2387 mes "towns. It sounds so fun!";
2390 mes "Maybe if I find a really";
2391 mes "nice place, maybe I'll just";
2392 mes "stay and then move there.";
2393 mes "There's somewhere here";
2394 mes "that did that, and moved";
2395 mes "from Lighthalzen to here~";
2398 mes "Yeah, as soon as I get";
2399 mes "a chance, I'm gonna ditch";
2400 mes "this town and see as much";
2401 mes "of the world as I can! I need";
2402 mes "to grow up faster than this!";
2406 rachel,266,35,3 script Grandma#rachel 918,{
2407 if (rach_vice > 21) {
2409 mes "When you get to be my";
2410 mes "age, you'll cherish all";
2411 mes "of your memories, even if";
2412 mes "the experience was hurtful";
2413 mes "when it actually happened.";
2416 mes "Your memories are part";
2417 mes "of who you are and what";
2418 mes "makes you unique. I can";
2419 mes "appreciate living the life";
2420 mes "that I have, even if it's";
2421 mes "not particularly special.";
2424 else if (rach_vice == 13) {
2426 mes "When you get to be my";
2427 mes "age, you appreciate life";
2428 mes "more and can release your";
2429 mes "regrets more easily. I wasted";
2430 mes "much of my youth in needless";
2431 mes "worry when I could've relaxed.";
2434 else if (rach_vice == 12) {
2436 mes "Oh, back again, eh?";
2437 mes "I guess you must really";
2438 mes "like coming to this place";
2439 mes "too. Hm, that reminds me...";
2442 mes "See the edge of the spring?";
2443 mes "The same young man frequently";
2444 mes "comes to that spot, and stares";
2445 mes "into the water, just dripping with sadness. Someone so young";
2446 mes "shouldn't be feeling like that.";
2449 mes "You're supposed to come";
2450 mes "here to relax and enjoy";
2451 mes "the surrounding beauty,";
2452 mes "not wallow in your sorrow.";
2453 mes "I guess that boy doesn't";
2454 mes "agree with me on that.";
2457 mes "You should be able";
2458 mes "to let go of whatever's";
2459 mes "bothering you, and just";
2460 mes "enjoy life as it is now.";
2462 changequest 8116,8117;
2466 mes "I love this place,";
2467 mes "its beautiful scenary";
2468 mes "and serene atmosphere.";
2469 mes "It's so heavenly peaceful.";
2472 mes "It brings my heart joy to see";
2473 mes "young couples can coming";
2474 mes "here and relaxing together.";
2475 mes "Isn't love a grand thing?";
2479 lhz_in02,213,207,0 script #ratrace1 111,4,4,{
2481 if (rach_vice == 5) {
2482 mes "[" + strcharinfo(0) + "]";
2484 mes "This smell...";
2485 mes "It smells so nice!";
2486 mes "Like rose petals riding";
2487 mes "on a gentle breeze...";
2489 mes "[" + strcharinfo(0) + "]";
2490 mes "Wait, could this be";
2491 mes "the scent that Bruspetti's";
2492 mes "father mentioned earlier?";
2494 changequest 8109,8110;
2500 rachel,265,47,0 script #raevent1 111,2,2,{
2502 if (rach_vice == 23) {
2503 mes "[" + strcharinfo(0) + "]";
2504 mes "Just looking at this";
2505 mes "spring makes me think";
2506 mes "of Bruspetti. What really";
2507 mes "happened to her? I get";
2508 mes "the feeling that she";
2509 mes "caved in to despair.";
2511 mes "["+ strcharinfo(0) +"]";
2512 mes "The water's not that";
2513 mes "cold, or very deep...";
2514 mes "And Katinshuell mentioned";
2515 mes "that her body went limp...";
2516 mes "But she was still looking";
2517 mes "at him. It's haunting...";
2519 mes "["+ strcharinfo(0) +"]";
2520 mes "I suppose she was torn...";
2521 mes "She loved him, but couldn't";
2522 mes "bear to live with his secret.";
2523 mes "In the end, it's all so very";
2524 mes "tragic. Katinshuell isn't";
2525 mes "really a bad person...";
2527 mes "[" + strcharinfo(0) + "]";
2528 mes "He was forced to";
2529 mes "commit a heinous crime,";
2530 mes "and kept making mistakes,";
2531 mes "running from his guilt. Is";
2532 mes "anyone accountable for this?";
2533 mes "Who would be to blame?";
2538 if (BaseLevel > 90) getexp 130000,0;
2539 else if (BaseLevel > 75) getexp 85000,0;
2540 else getexp 45000,0;
2542 if (BaseLevel > 90) getexp 1300000,0;
2543 else if (BaseLevel > 75) getexp 850000,0;
2544 else getexp 450000,0;
2546 mes "[" + strcharinfo(0) + "]";
2547 mes "Somehow, I wish that";
2548 mes "Katinshuell had the";
2549 mes "strength to face his";
2550 mes "guilt, and then to";
2551 mes "forgive himself.";
2554 else if (rach_vice == 22) {
2555 mes "[" + strcharinfo(0) + "]";
2556 mes "This must be where";
2557 mes "Bruspetti drowned...";
2560 mes "Oh! Excuse me,";
2561 mes "young adventurer,";
2562 mes "but you mustn't stand";
2563 mes "there! It's very slippery.";
2564 mes "What if you fall into the";
2565 mes "spring? It's dangerous.";
2567 mes "[" + strcharinfo(0) + "]";
2568 mes "Oh... Er, thank you.";
2569 mes "Yes, I wouldn't want";
2570 mes "to get myself drowned.";
2574 mes "Drowned...? I just";
2575 mes "wouldn't want you to";
2576 mes "get your clothes wet.";
2577 mes "The water isn't that deep...";
2578 mes "Even if you can't swim, you";
2579 mes "can climb out, you know.";
2581 mes "[" + strcharinfo(0) + "]";
2585 else if (rach_vice == 8) {
2586 mes "[" + strcharinfo(0) + "]";
2587 mes "That old woman told";
2588 mes "be to be careful not to";
2589 mes "slip and fall into the water";
2590 mes "around here, so I'd better";
2591 mes "make sure I tread carefully.";
2594 else if (rach_vice == 7) {
2596 mes "Oh, be very careful!";
2597 mes "You don't want to get";
2598 mes "too close to the water.";
2599 mes "What if you slip and fall?";
2601 mes "[" + strcharinfo(0) + "]";
2605 mes "Oh, I'm sorry if";
2606 mes "I startled you, but the";
2607 mes "ground that you're standing";
2608 mes "on is very slippery, you know.";
2610 mes "[" + strcharinfo(0) + "]";
2613 changequest 8111,8112;
2619 ra_in01,255,25,0 script Book#ra_in 111,{
2620 if (rach_vice == 15) {
2621 mes "^3355FFThis is where you";
2622 mes "found Bruspetti's diary.";
2623 mes "Perhaps you should take";
2624 mes "it with you the next time";
2625 mes "you talk to Katinshuell.^000000";
2628 else if (rach_vice == 14) {
2630 changequest 8118,8119;
2631 getitem 7571,1; //Diary_Of_Blue
2632 mes "^3355FFThis must be";
2633 mes "Bruspetti's diary!";
2634 mes "You now have permission";
2635 mes "to take it with you so that";
2636 mes "you can figure out if she and";
2637 mes "Katinshuell are connected...^000000";
2640 else if ((rach_vice == 9) || (rach_vice == 10)) {
2641 mes "^3355FFThis must be";
2642 mes "Bruspetti's diary!";
2643 mes "But... reading it";
2644 mes "would make you feel";
2645 mes "like a real creep.";
2646 mes "So don't touch it.^000000";
2648 changequest 8113,8114;
2654 // Ice Necklace/Summon Ktullanux Quest and Glacial Heart buyer :: rachel_tre
2655 //============================================================
2656 //iRO Changed this NPC to avoid "offending" people.
2657 //To enable how it originally looked, uncomment the
2658 //line below (npc header), and comment the line
2659 //under it, and then uncomment the cutin lines.
2661 //rachel,157,183,3 script Sincere Follower Urstia 917,{
2662 rachel,157,183,3 script Sincere Follower Urstia 916,{
2664 if (checkweight(908,200) == 0) {
2665 mes "^3355FFWait a second!";
2666 mes "Right now, you're carrying";
2667 mes "too many things with you.";
2668 mes "Please come back after";
2669 mes "using the Kafra Service";
2670 mes "to store some of your items.^000000";
2672 if (ice_necklace_q < 1) {
2674 mes "Oh, are you an adventurer";
2675 mes "from the outside? Praise be";
2676 mes "to Freya! Her love and grace";
2677 mes "reaches all over the world,";
2678 mes "touching even the hearts of";
2679 mes "foreigners, leading them here!";
2681 if (select("Freya? I'd like to know more.:That's crazy talk!") == 1) {
2684 mes "The day is coming when";
2685 mes "Freya will resurrect and";
2686 mes "lead all of her faithful to";
2687 mes "Valhalla. Now she is in a";
2688 mes "deep sleep, but even then,";
2689 mes "she watches over all of us.";
2692 mes "You see, Freya used up";
2693 mes "all of her power fighting the";
2694 mes "most fearsome of demons";
2695 mes "in the Thousand Year War.";
2696 mes "Now she rests and recovers";
2697 mes "in a pure and sacred place.";
2699 mes "["+strcharinfo(0)+"]";
2702 mes "know that all of";
2703 mes "this happened?";
2706 mes "These are truths that all";
2707 mes "of Freya's worshippers know.";
2708 mes "Freya delivers her messages to";
2709 mes "us through her mortal vessel,";
2710 mes "our beautiful pope that shines";
2711 mes "with brilliant white light.";
2714 mes "Unfortunately, even the most";
2715 mes "faithful experience lapses in";
2716 mes "judgment. It shames me to";
2717 mes "admit that my son Egapeo";
2718 mes "is... is guilty of sin.";
2720 mes "["+strcharinfo(0)+"]";
2721 mes "Sin? What did he";
2722 mes "do, if you don't";
2723 mes "mind me asking?";
2726 mes "I don't know, but Egapeo";
2727 mes "has been sick for a while";
2728 mes "now. I'm convinced that he";
2729 mes "did something to anger Freya";
2730 mes "Although he may deserve it,";
2731 mes "I'm doing my best to help him.";
2733 mes "["+strcharinfo(0)+"]";
2734 mes "...Wait. What?!";
2737 mes "I know that if I pray hard";
2738 mes "enough and please Freya,";
2739 mes "she will forgive my son and";
2740 mes "heal him of his illness.";
2741 mes "But sometimes prayer isn't";
2742 mes "enough... I need to pay tribute.";
2745 mes "I managed to acquire a";
2746 mes "necklace of incomparable";
2747 mes "beauty from the dwarves.";
2748 mes "However, the gems have dulled";
2749 mes "with age and need to be shined";
2750 mes "before I can offer them to Freya.";
2753 mes "However, not just anyone can";
2754 mes "shine this special necklace";
2755 mes "forged by the Dwarves. I need";
2756 mes "someone that knows arcane magic";
2757 mes "to help me. I think there's only";
2758 mes "one mage that can polish this...";
2761 mes "Maheo, the renown mage with";
2762 mes "access to the most powerful";
2763 mes "magic spells in the world,";
2764 mes "must be able to clean this";
2765 mes "necklace's gems! However";
2766 mes "There's no way I can reach him.";
2769 mes "You see, Maheo left on a";
2770 mes "journey to subjugate the";
2771 mes "ice monsters in the ice cave";
2772 mes "to the north, and he hasn't";
2773 mes "returned yet. That place is too";
2774 mes "dangerous for people like me.";
2777 mes "I know that you adventurers";
2778 mes "regularly travel through those";
2779 mes "kinds of areas, so would you";
2780 mes "please look for Maheo and ask";
2781 mes "him to clean this necklace on";
2782 mes "my behalf? Please, for my son...";
2784 if (select("But that's none of my business!:Alright, I'll do it.") == 1) {
2787 mes "I thought that Freya";
2788 mes "had led you to me, but";
2789 mes "maybe my prayers haven't";
2790 mes "been answered yet. Perhaps";
2791 mes "I need to pray more fervently?.";
2797 mes "Thank you so much!";
2798 mes "Please, take care of this";
2799 mes "necklace and ask Maheo";
2800 mes "to restore its luster. Then,";
2801 mes "it'll be a fitting tribute to";
2802 mes "our loving goddess Freya.";
2804 getitem 7572,1; //Magic_Necklace
2805 set ice_necklace_q,1;
2812 mes "...............................";
2813 mes "Are you telling me";
2814 mes "that you don't believe?";
2815 mes "Repent, and may your";
2816 mes "heart be opened to Freya!";
2818 else if ((ice_necklace_q >= 1) && (ice_necklace_q < 5)) {
2820 mes "Please find Maheo the";
2821 mes "Mage and ask him to restore";
2822 mes "the beauty of the necklace";
2823 mes "I gave you. He should be";
2824 mes "fighting monsters in the";
2825 mes "ice cave to the north.";
2827 else if (ice_necklace_q == 5) {
2828 if (countitem(7573) > 0) {
2830 mes "Oh! My necklace! Thank you!";
2831 mes "It's so beautiful! It will";
2832 mes "make a wonderful tribute to";
2833 mes "Freya! I am certain with this,";
2834 mes "my son will get better!";
2837 mes "Here, I know it's not much,";
2838 mes "but please accept this as a";
2839 mes "token of my appreication for";
2840 mes " what you have done for me.";
2841 delitem 7573,1; //Magic_Necklace_
2842 getexp (checkre(3))?90000:700000,0;
2843 set ice_necklace_q,6;
2846 mes "["+strcharinfo(0)+"]";
2847 mes "Oh, let's just say it was";
2848 mes "a worthwhile experience";
2854 mes "May Freya always protect and";
2855 mes "guide you and forgive you for";
2856 mes "that horrible joke.";
2859 mes "["+strcharinfo(0)+"]";
2860 mes "Oh, no! The necklace has disappeared!";
2865 mes "May Freya always";
2866 mes "protect and guide you";
2867 mes "with her everflowing";
2868 mes "grace and wisdom..";
2875 ice_dun02,120,105,3 script Man Stuck in Ice#cave 924,5,5,{
2876 if (checkweight(908,200) == 0) {
2877 mes "^3355FFWait a second!";
2878 mes "Right now, you're carrying";
2879 mes "too many things with you.";
2880 mes "Please come back after";
2881 mes "using the Kafra Service";
2882 mes "to store some of your items.^000000";
2885 if (ice_necklace_q == 1) {
2886 cutin "ra_magic3",2;
2888 mes "[Man Stuck in Ice]";
2890 mes "Hey! Hey, you!";
2891 mes "Help me break this";
2892 mes "ice! I need to get";
2895 mes "["+strcharinfo(0)+"]";
2896 mes "How did you get";
2897 mes "stuck in there?";
2899 mes "[Man Stuck in Ice]";
2900 mes "I'll explain everything";
2901 mes "later! Just... Just get";
2902 mes "this ice off of me!.";
2904 if (getskilllv("MG_FIREBOLT") > 0) {
2905 specialeffect EF_FIREBALL;
2906 mes "^3355FFYou cast Fire Bolt at";
2907 mes "the ice..^000000";
2910 specialeffect EF_HIT2;
2911 mes "^3355FFYou hammer at the";
2912 mes "ice with all your might.^000000";
2915 mes "["+strcharinfo(0)+"]";
2919 mes "["+strcharinfo(0)+"]";
2921 mes "I can't even scratch it";
2922 mes "Do you have any ideas?";
2925 mes "[Man Stuck in Ice]";
2926 mes "This is so humiliating...";
2927 mes "Me, the greatest mage";
2928 mes "of our age, Maheo, stuck";
2929 mes "in this pillar of ice.";
2931 mes "["+strcharinfo(0)+"]";
2933 mes "You're Maheo?";
2935 cutin "ra_magic1",2;
2938 mes "It's true. You're speaking to";
2939 mes "Maheo, the greatest mage,";
2940 mes "and master of arcane spells.";
2941 mes "I know magic that even High";
2942 mes "Wizards can never hope to";
2943 mes "learn in their lifetimes!";
2945 cutin "ra_magic4",2;
2947 mes "Despite my greatness,";
2948 mes "I'm a humble man. See?";
2949 mes "That's why I always wear";
2950 mes "this Mage uniform...";
2951 mes "To remind myself of";
2952 mes "the value of humility.";
2954 mes "["+strcharinfo(0)+"]";
2955 mes "So how did you get";
2956 mes "stuck in all of this ice?";
2958 cutin "ra_magic3",2;
2960 mes "Actually, this happened";
2961 mes "because I was too humble";
2962 mes "You see, I underestimated";
2963 mes "myself, and the devastating";
2964 mes "force of my own magic.";
2966 mes "["+strcharinfo(0)+"]";
2970 mes "Yes, this wouldn't have";
2971 mes "happened if I wasn't so";
2972 mes "humble... Humble and kind.";
2973 mes "It all started when I thought";
2974 mes "of this cave and how people";
2975 mes "sometimes come here to get ice.";
2978 mes "I then decided that";
2979 mes "I would exterminate these";
2980 mes "evil monsters for the good";
2981 mes "of the people! The citizens";
2982 mes "would feel protected, and";
2983 mes "I'd be recognized as a hero!";
2985 mes "["+strcharinfo(0)+"]";
2986 mes "Okay... I suppose";
2987 mes "that sounds normal";
2988 mes "enough. Go on.";
2991 mes "I valiantly battled";
2992 mes "the Snowiers. They were";
2993 mes "no match for my magic!";
2994 mes "And so, I decided to just";
2995 mes "destroy all of them with";
2996 mes "one cast of a magic spell.";
2999 mes "You know Meteor Storm?";
3000 mes "I know another spell like";
3001 mes "that... But it's two hundred";
3002 mes "times more powerful! Yes...";
3003 mes "It has the power of a million";
3004 mes "exploding suns! But then...";
3008 mes "It was too powerful!";
3009 mes "There were tremors, and";
3010 mes "flying shards of ice, and";
3011 mes "all the flame caused my";
3012 mes "clothes to catch on fire!";
3015 mes "["+strcharinfo(0)+"]";
3018 mes "to your clothes";
3020 cutin "ra_magic2",2;
3022 mes "Yes, but not to worry.";
3023 mes "I quickly extinguished";
3024 mes "those flames with my";
3025 mes "powerful Frost Diver spell!";
3027 cutin "ra_magic3",2;
3029 mes "In hindsight...";
3030 mes "That may have";
3031 mes "been a mistake...";
3033 cutin "ra_magic3",2;
3035 mes "Enough about myself.";
3036 mes "What noble pursuit brings";
3037 mes "you to this place, adventurer?";
3039 mes "["+strcharinfo(0)+"]";
3040 mes "I heard that you can";
3041 mes "polish the gems on this";
3042 mes "necklace with your magic,";
3043 mes "so I came here to find you.";
3046 mes "Verily, I can shine";
3047 mes "those gems so that they";
3048 mes "shine as brightly as a";
3049 mes "million exploding suns!";
3052 mes "That is, as soon";
3053 mes "as I can get out";
3054 mes "of this ice. Hmm...";
3055 mes "But I doubt normal";
3056 mes "magic will be able";
3057 mes "to melt all of this.";
3059 mes "["+strcharinfo(0)+"]";
3060 mes "Then how are we";
3061 mes "supposed to get";
3062 mes "you out of there?";
3065 mes "Fear not. I'm sure";
3066 mes "that my master will know";
3067 mes "of a way to free me from";
3068 mes "this prison of ice. He can";
3069 mes "be found near Freya's Spring:";
3070 mes "beseech him on my behalf!";
3071 set ice_necklace_q,2;
3072 changequest 2109,2110;
3077 else if ((ice_necklace_q == 2) || (ice_necklace_q == 3)) {
3079 mes "My master may not have";
3080 mes "my sheer talent, but he";
3081 mes "is very knowledgable in";
3082 mes "the ways of magic. Please...";
3083 mes "Ask him for help. He should";
3084 mes "be reading near Freya's Spring.";
3087 else if (ice_necklace_q == 4) {
3088 if (countitem(7569) > 0) {
3089 if (countitem(7572) > 0) {
3091 mes "Oh, you're back!";
3092 mes "So did my master have";
3093 mes "any ideas on breaking";
3094 mes "this cold prison of ice?";
3098 mes "["+strcharinfo(0)+"]";
3099 mes "Oh, shoot! I left the necklace in the city! I will be right back!";
3102 mes "Hey, hey! Can't you just release me first?";
3109 mes "My master may not have";
3110 mes "my sheer talent, but he";
3111 mes "is very knowledgable in";
3112 mes "the ways of magic. Please...";
3113 mes "Ask him for help. He should";
3114 mes "be reading near Freya's Spring.";
3117 mes "["+strcharinfo(0)+"]";
3118 mes "Well, he made this";
3119 mes "magic hammer which is";
3120 mes "supposed to be able to";
3121 mes "break this magic ice.";
3125 mes "Why didn't I think of";
3126 mes "that? Great, now get";
3127 mes "me out of here please!";
3129 mes "^3355FFYou tightly gripped";
3130 mes "the Wind Hammer, and";
3131 mes "swung it down at the ice";
3132 mes "with all of your strength.^000000";
3134 specialeffect EF_TEIHIT3;
3135 specialeffect EF_FREEZE;
3136 specialeffect EF_ICECRASH;
3137 mes "^3355FF*Pzzzzz*";
3138 mes "*CRASH!*^000000";
3140 setnpcdisplay "Man Stuck in Ice#cave",937;
3144 mes "After all of this";
3145 mes "time! I'm free!";
3147 specialeffect EF_BEGINSPELL4;
3149 mes "Now, all of the monsters";
3150 mes "in this cave will taste the";
3151 mes "wrath of the greatest mage in";
3152 mes "the world! I'll have my revenge,";
3153 mes "and give those beasts double";
3154 mes "the pain that they gave me!";
3156 monster "ice_dun02",108,109,"Snowier",1775,1,"Man Stuck in Ice#cave::OnMyMobDead";
3157 monster "ice_dun02",114,112,"Snowier",1775,1,"Man Stuck in Ice#cave::OnMyMobDead";
3158 monster "ice_dun02",126,105,"Snowier",1775,1,"Man Stuck in Ice#cave::OnMyMobDead";
3159 monster "ice_dun02",121,99,"Snowier",1775,1,"Man Stuck in Ice#cave::OnMyMobDead";
3160 specialeffect EF_LORD;
3161 killmonster "ice_dun02","Man Stuck in Ice#cave::OnMyMobDead";
3163 mes "Muhahahahahahahaha!";
3166 mes "Er, but first, I need to";
3167 mes "use my magic to clean";
3168 mes "that necklace of yours.";
3170 mes "["+strcharinfo(0)+"]";
3174 mes "Oh! This was made by";
3175 mes "the Dwarves, wasn't it?";
3176 mes "It looks like they've made";
3177 mes "yet another masterpiece.";
3178 mes "Shame that this is so";
3179 mes "tarnished, though.";
3182 mes "Let's see, now...";
3184 specialeffect EF_FROSTWEAPON;
3185 mes "^3355FF*Ting*^000000";
3188 mes "Well, I suppose this";
3189 mes "is where we part ways.";
3190 mes "Here, take this as a gift...";
3191 mes "And please don't mention";
3192 mes "the fact that I trapped myself";
3193 mes "in ice to anyone else, okay?";
3194 set ice_necklace_q,5;
3195 changequest 2112,2113;
3196 delitem 7569,1; //Hammer_Of_Wind
3197 delitem 7572,1; //Magic_Necklace
3198 getitem 7573,1; //Magic_Necklace_
3199 getitem 7574,4; //Ice_Particle
3202 setnpcdisplay "Man Stuck in Ice#cave",924;
3211 //emotion e_gg,1; //Emote on monster - unsupported
3218 ice_dun02,120,3,0 script #cave_vos -1,{
3224 mapannounce "ice_dun02","Go away, you animals! I'll burn you to death once I get free!",bc_map,0xFFCE00;
3228 mapannounce "ice_dun02","Hello? Can anyone hear me? I'm... I'm kind of stuck!",bc_map,0xFFCE00;
3233 mapannounce "ice_dun02","Please! I can't move! Hello? I think I might need help!",bc_map,0xFFCE00;
3238 rachel,265,98,3 script Hamion#aru 930,{
3239 if (checkweight(908,200) == 0) {
3240 mes "^3355FFWait a second!";
3241 mes "Right now, you're carrying";
3242 mes "too many things with you.";
3243 mes "Please come back after";
3244 mes "using the Kafra Service";
3245 mes "to store some of your items.^000000";
3248 if (ice_necklace_q < 2) {
3250 mes "Hm? Did you need";
3251 mes "something? If it's not too";
3252 mes "important, then I'd like to";
3253 mes "get back to reading my book.";
3256 else if (ice_necklace_q == 2) {
3258 mes "Hm? Did you need";
3259 mes "something? If it's not too";
3260 mes "important, then I'd like to";
3261 mes "get back to reading my book.";
3263 mes "["+strcharinfo(0)+"]";
3264 mes "Um, would you know";
3265 mes "a mage by the name";
3266 mes "of Maheo? I'm supposed";
3267 mes "to go look for his master";
3268 mes "around this area.";
3271 mes "Well, you've found him";
3272 mes "because that would be me.";
3273 mes "What happened to Maheo?";
3276 mes "He froze himself?!";
3277 mes "Hahahaha! Some genius!";
3278 mes "Oh, well, I suppose he still";
3279 mes "has plenty to learn about";
3280 mes "character, if not magic.";
3283 mes "Let's see, let's see...";
3284 mes "This book ought to have";
3285 mes "the answer. Mmm... Ah!";
3286 mes "Page 42! I need to construct";
3287 mes "an artifact in order to break";
3288 mes "that mystical ice. Mmm.";
3291 mes "Would you help";
3292 mes "me? I need to get";
3293 mes "^4D4DFF5 Rough Winds^000000,";
3294 mes "^4D4DFF1 Hammer^000000, and";
3295 mes "^4D4DFF1 Blank Scroll^000000";
3298 mes "You can get Blank Scrolls";
3299 mes "in the Sage Academy in Juno.";
3300 mes "Ah, and the Hammer is a weapon,";
3301 mes "not one of those smithing tools.";
3302 mes "I'd help you if I could, but...";
3303 mes "I'm just smart, not strong.";
3304 set ice_necklace_q,3;
3305 changequest 2110,2111;
3308 else if (ice_necklace_q == 3) {
3309 if ((countitem(996) < 5) || (countitem(1354) < 1) || (countitem(7433) < 1)) {
3311 mes "I need to create";
3312 mes "a magical artifact";
3313 mes "to break the ice that's";
3314 mes "trapping Maheo. Would you";
3315 mes "please help me? There's no";
3316 mes "way I can get the items myself!";
3319 mes "I need to get";
3320 mes "^4D4DFF5 Rough Winds^000000,";
3321 mes "^4D4DFF1 Hammer^000000, and";
3322 mes "^4D4DFF1 Blank Scroll^000000";
3325 mes "You can get Blank Scrolls";
3326 mes "in the Sage Academy in Juno.";
3327 mes "Ah, and the Hammer is a weapon,";
3328 mes "not one of those smithing tools.";
3329 mes "I'd help you if I could, but...";
3330 mes "I'm just smart, not strong.";
3334 mes "Great, you have everything";
3335 mes "I need! But first, would you";
3336 mes "make sure that you only have";
3337 mes "1 Hammer in your inventory?";
3338 mes "If you have more than one,";
3339 mes "I might take the wrong Hammer.";
3341 if (select("Let me check.:Don't worry, I checked.") == 1) {
3343 mes "Alright, it's always";
3344 mes "better to be safe than";
3345 mes "sorry! If only Maheo was";
3346 mes "a little more careful, more";
3347 mes "like you are, then maybe this";
3348 mes "wouldn't have happened.";
3352 mes "Okay, I'll take your";
3353 mes "word for it. Now, let's";
3354 mes "bring the artifact forging";
3355 mes "process. Hmmm... Let me";
3356 mes "review it here on page 45.";
3359 mes "Here we go...!";
3361 specialeffect2 EF_CONE;
3362 mes "^3355FF*Pzzzz*^000000";
3365 mes "...Aaaand now it's done.";
3366 mes "Here, take this Wind Hammer";
3367 mes "and use it to free Maheo.";
3368 mes "This hammer will only work";
3369 mes "once, so make sure that you";
3370 mes "smash that ice properly!";
3371 delitem 1354,1; //Hammer
3372 delitem 996,5; //Rough_Wind
3373 delitem 7433,1; //Scroll
3374 set ice_necklace_q,4;
3375 changequest 2111,2112;
3376 getitem 7569,1; //Hammer_of_Wind
3379 else if (ice_necklace_q >= 4) {
3381 mes "There are always";
3382 mes "singing birds and";
3383 mes "flitting butterflies";
3384 mes "all over this place";
3385 mes "It's so relaxing, and";
3386 mes "such a great place to read.";
3391 rachel,113,97,5 script Mohadian 929,10,10,{
3392 if (ice_necklace_q == 6) {
3394 mes "I work at the bar around";
3395 mes "here, and I've heard good";
3396 mes "things about you. Some of";
3397 mes "the customers've heard that";
3398 mes "you helped Urstialla by going";
3399 mes "into that dangerous Ice Cave.";
3402 mes "Now, are you really capable";
3403 mes "of regularly defeating the";
3404 mes "snow monsters inside there?";
3405 mes "If you are, I've got a bit of a";
3406 mes "business proposition for you.";
3410 mes "The weather around here";
3411 mes "is naturally hot and humid,";
3412 mes "so we need ice to make cold,";
3413 mes "refreshing drinks at the pub.";
3414 mes "And the Ice Cave is the best";
3415 mes "place to get that ice, right?";
3418 mes "If you bring me Ice Pieces";
3419 mes "from the Ice Cave, I'll buy";
3420 mes "them from you at 375 zeny";
3421 mes "each. Think of it as kind of a";
3422 mes "freelance job. I mean, if you";
3423 mes "can bring me ice, I'll buy it!.";
3426 mes "You can make some good";
3427 mes "money, my customers can";
3428 mes "enjoy ice cold drinks, and";
3429 mes "my business will definitely";
3430 mes "benefit. We'd kill three birds";
3431 mes "with one stone! What do you say?";
3433 if (select("No, thanks.:Sure.") == 1) {
3435 mes "Aww, how disappointing.";
3436 mes "I was really sure that this";
3437 mes "would be a great deal for";
3438 mes "both of us. Well, if you're";
3439 mes "willing to change your mind";
3440 mes "then we can be partners!";
3444 mes "Great! Now, the ice that";
3445 mes "I need comes from Glacial";
3446 mes "Hearts. You can obtain those";
3447 mes "by hunting the snow monsters";
3448 mes "in the Ice Cave. Remember, I'll";
3449 mes "pay you 375 zeny for each one!";
3450 set ice_necklace_q,7;
3453 else if (ice_necklace_q == 7) {
3454 if (countitem(7561) < 1) {
3456 mes "Bring me some Glacial";
3457 mes "Hearts from the Ice Cave,";
3458 mes "and I'll be sure to compensate";
3459 mes "you with some zeny. This is a";
3460 mes "really good deal for the two";
3461 mes "of us when you think about it.";
3465 mes "Perfect, you brought me";
3466 mes "some Glacial Hearts! I can";
3467 mes "never get used to the beauty";
3468 mes "and purity of these ice crystals.";
3471 mes "Yes, I think I might";
3472 mes "even be able to use these";
3473 mes "to make Arunafeltz Glacial";
3474 mes "Wine. Anyway, let me see";
3475 mes "how many you've brought me.";
3477 set .@hearts,countitem(7561);
3478 set .@totalprice,375*.@hearts;
3480 mes .@hearts +" Glacial Hearts";
3481 mes "at 375 zeny each...";
3482 mes "Looks like I owe you";
3483 mes .@totalprice +" zeny. Here you are!";
3484 mes "It's always a pleasure";
3485 mes "doing business with you~";
3486 delitem 7561,.@hearts; //Glacial Hearts
3487 set Zeny, Zeny+.@totalprice;
3492 if (ice_necklace_q == 6) {
3502 ice_dun03,126,126,3 script Blazing Fire#ice1 802,{
3503 mes "^3355FFThe flames in this fire";
3504 mes "barrier crackle with magic";
3505 mes "power. There's no way that";
3506 mes "you can put this fire out";
3507 mes "with conventional means.^000000";
3508 if (ice_necklace_q > 4) {
3509 if ($@ktullanux_summon < 4) {
3510 if (countitem(7574) > 0) {
3512 select("Use Freezing Snow Powder.");
3513 mes "^3355FFYou sprinkle the Freezing Snow";
3514 mes "Powder onto the flame. It";
3515 mes "flickers before extinguising.^000000";
3516 delitem 7574,1; //Freezing Snow Powder
3517 hideonnpc "Blazing Fire#ice1";
3518 set $@ktullanux_summon,$@ktullanux_summon+1;
3519 if ($@ktullanux_summon == 4) donpcevent "ice_boss#broad::OnStart";
3521 else if (countitem(7562) > 0) {
3523 select("Use Ice Scale.");
3524 mes "^3355FFYou throw the Ice Scale into";
3525 mes "the flame, it crackles before";
3526 mes "extinguising.^000000";
3527 delitem 7562,1; //Ice Scale
3528 hideonnpc "Blazing Fire#ice1";
3529 set $@ktullanux_summon,$@ktullanux_summon+1;
3530 if ($@ktullanux_summon == 4) donpcevent "ice_boss#broad::OnStart";
3539 ice_dun03,172,126,0 script Blazing Fire#ice2 802,{
3540 mes "^3355FFThe flames in this fire";
3541 mes "barrier crackle with magic";
3542 mes "power. There's no way that";
3543 mes "you can put this fire out";
3544 mes "with conventional means.^000000";
3545 if (ice_necklace_q > 4) {
3546 if ($@ktullanux_summon < 4) {
3547 if (countitem(7574) > 0) {
3549 select("Use Freezing Snow Powder.");
3550 mes "^3355FFYou sprinkle the Freezing Snow";
3551 mes "Powder onto the flame. It";
3552 mes "flickers before extinguising.^000000";
3553 delitem 7574,1; //Freezing Snow Powder
3554 hideonnpc "Blazing Fire#ice2";
3555 set $@ktullanux_summon,$@ktullanux_summon+1;
3556 if ($@ktullanux_summon == 4) donpcevent "ice_boss#broad::OnStart";
3558 else if (countitem(7562) > 0) {
3560 select("Use Ice Scale.");
3561 mes "^3355FFYou throw the Ice Scale into";
3562 mes "the flame, it crackles before";
3563 mes "extinguising.^000000";
3564 delitem 7562,1; //Ice Scale
3565 hideonnpc "Blazing Fire#ice2";
3566 set $@ktullanux_summon,$@ktullanux_summon+1;
3567 if ($@ktullanux_summon == 4) donpcevent "ice_boss#broad::OnStart";
3575 ice_dun03,172,172,0 script Blazing Fire#ice3 802,{
3576 mes "^3355FFThe flames in this fire";
3577 mes "barrier crackle with magic";
3578 mes "power. There's no way that";
3579 mes "you can put this fire out";
3580 mes "with conventional means.^000000";
3581 if (ice_necklace_q > 4) {
3582 if ($@ktullanux_summon < 4) {
3583 if (countitem(7574) > 0) {
3585 select("Use Freezing Snow Powder.");
3586 mes "^3355FFYou sprinkle the Freezing Snow";
3587 mes "Powder onto the flame. It";
3588 mes "flickers before extinguising.^000000";
3589 delitem 7574,1; //Freezing Snow Powder
3590 hideonnpc "Blazing Fire#ice3";
3591 set $@ktullanux_summon,$@ktullanux_summon+1;
3592 if ($@ktullanux_summon == 4) donpcevent "ice_boss#broad::OnStart";
3594 else if (countitem(7562) > 0) {
3596 select("Use Ice Scale.");
3597 mes "^3355FFYou throw the Ice Scale into";
3598 mes "the flame, it crackles before";
3599 mes "extinguising.^000000";
3600 delitem 7562,1; //Ice Scale
3601 hideonnpc "Blazing Fire#ice3";
3602 set $@ktullanux_summon,$@ktullanux_summon+1;
3603 if ($@ktullanux_summon == 4) donpcevent "ice_boss#broad::OnStart";
3611 ice_dun03,127,172,0 script Blazing Fire#ice4 802,{
3612 mes "^3355FFThe flames in this fire";
3613 mes "barrier crackle with magic";
3614 mes "power. There's no way that";
3615 mes "you can put this fire out";
3616 mes "with conventional means.^000000";
3617 if (ice_necklace_q > 4) {
3618 if ($@ktullanux_summon < 4) {
3619 if (countitem(7574) > 0) {
3621 select("Use Freezing Snow Powder.");
3622 mes "^3355FFYou sprinkle the Freezing Snow";
3623 mes "Powder onto the flame. It";
3624 mes "flickers before extinguising.^000000";
3625 delitem 7574,1; //Freezing Snow Powder
3626 hideonnpc "Blazing Fire#ice4";
3627 set $@ktullanux_summon,$@ktullanux_summon+1;
3628 if ($@ktullanux_summon == 4) donpcevent "ice_boss#broad::OnStart";
3630 else if (countitem(7562) > 0) {
3632 select("Use Ice Scale.");
3633 mes "^3355FFYou throw the Ice Scale into";
3634 mes "the flame, it crackles before";
3635 mes "extinguising.^000000";
3636 delitem 7562,1; //Ice Scale
3637 hideonnpc "Blazing Fire#ice4";
3638 set $@ktullanux_summon,$@ktullanux_summon+1;
3639 if ($@ktullanux_summon == 4) donpcevent "ice_boss#broad::OnStart";
3647 ice_dun03,1,173,5 script ice_boss#broad -1,{
3657 mapannounce "ice_dun03","Someone has put out Thor's flames... Infidel!",bc_map,0xFF6633;
3661 mapannounce "ice_dun03","I, Ktullanux, must protect and preserve Thor's fierce flames...",bc_map,0xFF6633;
3665 mapannounce "ice_dun03","As the master of this cave, I vow vengeance!",bc_map,0xFF6633;
3669 mapannounce "ice_dun03","Only a human would be so foolhardy....",bc_map,0xFF6633;
3673 mapannounce "ice_dun03","Your curiosity will cost you, human.",bc_map,0xFF6633;
3677 mapannounce "ice_dun03","Prepare yourself for a freezing realm of pain which you cannot possibly imagine!",bc_map,0xFF6633;
3682 donpcevent "ice_boss#on::OnStart";
3686 ice_dun03,1,174,3 script ice_boss#on -1,{
3688 monster "ice_dun03",150,135,"Ktullanux",1779,1,"ice_boss#on::OnMyMobDead";
3700 mapannounce "ice_dun03","Oh, Odin! Please protect this place from Thor's fierce fire!",bc_map,0xFF6633;
3701 mapannounce "ice_dun03","Pzzzzz...Pzzzz...",bc_map,0x33FFFF;
3702 donpcevent "ice_boss#on::OnStartTimer";
3703 donpcevent "#ice_sec::OnStart";
3708 set $@ktullanux_summon,0;
3709 hideoffnpc "Blazing Fire#ice1";
3710 hideoffnpc "Blazing Fire#ice2";
3711 hideoffnpc "Blazing Fire#ice3";
3712 hideoffnpc "Blazing Fire#ice4";
3716 ice_dun03,1,175,3 script #ice_sec -1,{
3719 enablenpc "#ice_4f_1";
3720 enablenpc "#ice_4f_2";
3721 enablenpc "#ice_4f_3";
3722 enablenpc "#ice_4f_4";
3723 specialeffect EF_MAPPILLAR2,AREA,"#ice_4f_1";
3724 specialeffect EF_MAPPILLAR2,AREA,"#ice_4f_2";
3725 specialeffect EF_MAPPILLAR2,AREA,"#ice_4f_3";
3726 specialeffect EF_MAPPILLAR2,AREA,"#ice_4f_4";
3731 disablenpc "#ice_4f_1";
3732 disablenpc "#ice_4f_2";
3733 disablenpc "#ice_4f_3";
3734 disablenpc "#ice_4f_4";
3738 ice_dun03,150,137,0 script #ice_4f_1 45,2,2,{
3740 warp "ice_dun04",33,144;
3744 disablenpc "#ice_4f_1";
3748 ice_dun03,138,148,0 script #ice_4f_2 45,2,2,{
3750 warp "ice_dun04",33,144;
3754 disablenpc "#ice_4f_2";
3758 ice_dun03,161,148,0 script #ice_4f_3 45,2,2,{
3760 warp "ice_dun04",33,144;
3764 disablenpc "#ice_4f_3";
3768 ice_dun03,151,162,0 script #ice_4f_4 45,2,2,{
3770 warp "ice_dun04",33,144;
3774 disablenpc "#ice_4f_4";
3778 // Donation Lottery Quest/High Priest Quest :: rachel_oz & rachel_ma1
3779 //============================================================
3780 ra_temple,119,180,0 script Temple Entrance#ra_tem 45,1,1,{
3782 if ($rachel_donate >= 10000) {
3783 if (MISC_QUEST & 8192) { warp "ra_temin",169,23; end; }
3785 if (ra_tem_q < 10) {
3786 mes "^3355FFThe temple's";
3787 mes "entrance is locked.^000000";
3789 select("Kick Door.:Smash Door with Weapon.");
3790 emotion e_omg,0,"Nemma#ra_temple";
3791 mes "[Priestess Nemma]";
3792 mes "Please don't do that!";
3796 warp "ra_temin",169,23;
3800 ra_temple,116,174,3 script Nemma#ra_temple 920,{
3801 cutin "ra_nemma02",2;
3802 if ($rachel_donate < 10000) {
3803 if (ra_have_donated == 0) {
3804 cutin "ra_nemma03",2;
3805 mes "[Priestess Nemma]";
3806 mes "Good day, adventurer.";
3807 mes "May I ask what brings";
3808 mes "you to the temple today?";
3810 if (select("Just sight-seeing.:I came to pray.") == 1) {
3811 cutin "ra_nemma01",2;
3812 mes "[Priestess Nemma]";
3813 mes "I guess most foreigners";
3814 mes "aren't familiar with our";
3815 mes "faith, so I suppose they";
3816 mes "wouldn't come here to pray...";
3817 mes "Well, I hope you enjoy your";
3818 mes "time here, adventurer.";
3821 mes "[Priestess Nemma]";
3822 mes "Oh! I'm glad to see that";
3823 mes "our kind of spirituality is";
3824 mes "practiced in other countries~";
3825 mes "You know, we at the Temple of";
3826 mes "Cheshrumnir will be hosting a";
3827 mes "festival here at the temple.";
3829 cutin "ra_nemma01",2;
3830 mes "[Priestess Nemma]";
3831 mes "We're accepting donations";
3832 mes "for the festival, so we'd be";
3833 mes "grateful if you could make";
3834 mes "a contribution. Regardless,";
3835 mes "we invite you to celebrate the";
3836 mes "grace of the goddess with us.";
3839 mes "[Priestess Nemma]";
3840 mes "There's one High Priest that";
3841 mes "disagrees with collecting money";
3842 mes "from the temple's patrons, but";
3843 mes "it's up to you if you want to";
3844 mes "give or not. If you donate, you";
3845 mes "might be able to win a prize!";
3847 mes "[Priestess Nemma]";
3848 mes "You can use our Lottery Tickets";
3849 mes "to win something nice from our";
3850 mes "Temple Storage. However, you";
3851 mes "donate the 50,000 zeny for each";
3852 mes "Lottery Ticket, which also happens to be the minimum donation amount.";
3854 cutin "ra_nemma03",2;
3855 mes "[Priestess Nemma]";
3856 mes "The prizes that are given to";
3857 mes "donators are also randomly";
3858 mes "chosen, so I have no way of";
3859 mes "telling you what you'd get.";
3860 mes "Would you be interested";
3861 mes "in making a donation?";
3863 if (select("No, thanks.:Sure.") == 1) {
3864 cutin "ra_nemma01",2;
3865 mes "[Priestess Nemma]";
3866 mes "I understand. Well,";
3867 mes "maybe some other time.";
3868 mes "May Freya bless you on";
3869 mes "all your journeys. May the";
3870 mes "grace of the goddess always";
3871 mes "support us in all that we do~";
3874 mes "[Priestess Nemma]";
3875 mes "Great! How much would you";
3876 mes "like to donate? We can only";
3877 mes "accept donations in increments";
3878 mes "of 50,000 zeny, and we can only";
3879 mes "accept up to 150,000 zeny at once. It's a bit complicated, I know...";
3881 switch(select("50,000z - 1 Lottery Ticket:100,000z - 2 Lottery Ticket:150,000z - 3 Lottery Ticket:Cancel")) {
3883 callsub S_Donate,1,"50,000";
3886 callsub S_Donate,2,"100,000";
3889 callsub S_Donate,3,"150,000";
3892 cutin "ra_nemma02",2;
3893 mes "[Priestess Nemma]";
3894 mes "I understand that it takes";
3895 mes "some thought to part with an";
3896 mes "amount of money like 50,000";
3897 mes "zeny. Even so, Freya is always";
3898 mes "protecting you, wherever you go~";
3904 cutin "ra_nemma03",2;
3905 mes "[Priestess Nemma]";
3906 mes "Oh, you're " + strcharinfo(0) + "!";
3907 mes "Welcome back! I remember";
3908 mes "that you donated just a little";
3909 mes "while ago. So what brings you";
3910 mes "to the temple today, hmm?";
3912 switch(select("I've come to donate again.:Just sight-seeing.:I came to attend the service.:I just wanted to see you again.")) {
3914 mes "[Priestess Nemma]";
3915 mes "You've come to make another";
3916 mes "donation? Splendid! How much";
3917 mes "would you like to donate this";
3918 mes "time? Remember that we can only";
3919 mes "accept donations in increments of";
3920 mes "50,000 zeny up to 150,000 zeny.";
3922 switch(select("50,000z - 1 Lottery Ticket:100,000z - 2 Lottery Ticket:150,000z - 3 Lottery Ticket:Cancel")) {
3924 callsub S_Donate,1,"50,000";
3927 callsub S_Donate,2,"100,000";
3930 callsub S_Donate,3,"150,000";
3933 cutin "ra_nemma02",2;
3934 mes "[Priestess Nemma]";
3935 mes "I understand that it takes";
3936 mes "some thought to part with an";
3937 mes "amount of money like 50,000";
3938 mes "zeny. Even so, Freya is always";
3939 mes "protecting you, wherever you go~";
3944 mes "[Priestess Nemma]";
3945 mes "Oh! If you'd like some";
3946 mes "information about our temple,";
3947 mes "why don't you ask Priestess";
3948 mes "Pano at the Help Desk inside?";
3950 mes "[Priestess Nemma]";
3951 mes "Penno will also redeem";
3952 mes "your Lottery Tickets for";
3953 mes "prizes, although she doesn't";
3954 mes "really seem to enjoy that job.";
3955 mes "Well, anyway, she'll help";
3956 mes "you out. See you later!";
3959 mes "[Priestess Nemma]";
3960 mes "You're here for the";
3961 mes "service? That's great~";
3962 mes "I hope you find the sense";
3963 mes "of calm that you can only";
3964 mes "get from goddess Freya~";
3967 mes "[Priestess Nemma]";
3968 mes "Oh, how sweet of you~";
3975 if (MISC_QUEST & 8192) {
3976 cutin "ra_nemma01",2;
3977 mes "[Priestess Nemma]";
3978 mes "Welcome to our temple!";
3982 mes "[Priestess Nemma]";
3983 mes "Hello, there!";
3984 mes "...............................";
3985 mes "Um, for some reason, the";
3986 mes "temple gate hasn't opened yet";
3987 mes "But it should be open now. Well";
3988 mes "this happens sometimes so...";
3990 mes "[Priestess Nemma]";
3991 mes "See, there's this auto locking";
3992 mes "system that was added to the";
3993 mes "gate when this temple was";
3994 mes "built, but now it's more of";
3995 mes "an annoyance than security.";
3997 mes "[Priestess Nemma]";
3998 mes "Every time someone messes";
3999 mes "with the lock, or if it breaks,";
4000 mes "we have to wait until it auto";
4001 mes "resets itself before it works";
4002 mes "again. No one can fix it";
4003 mes "really quickly, you know...";
4005 mes "[Priestess Nemma]";
4006 mes "^333333*Sniff*^000000 What should I do?";
4007 mes "The auto reset never takes";
4008 mes "this long, and I really need";
4009 mes "to go inside. ^333333*Sob*^000000 P-Panno!";
4010 mes "Panno, I neeeed heeeeelp~!";
4014 else if ((ra_tem_q >= 1) && (ra_tem_q < 10)) {
4015 mes "[Priestess Nemma]";
4016 mes "If the gate's locked, then";
4017 mes "I've just got to find that";
4018 mes "secret entrance. Some kids";
4019 mes "supposedly use it to enter";
4020 mes "and play pranks in the temple,";
4021 mes "but I don't know who they are...";
4023 mes "[Priestess Nemma]";
4024 mes "Panno would know";
4025 mes "what to do... I think.";
4026 mes "Ooh, Panno, help me!";
4029 else if (ra_tem_q == 10) {
4030 cutin "ra_nemma04",2;
4031 mes "[Priestess Nemma]";
4032 mes "Oh, "+strcharinfo(0)+"!";
4033 mes "The gate just opened and";
4034 mes "I was able to get inside";
4035 mes "the temple! ^333333*Whew*^000000 I was";
4036 mes "getting really worried";
4037 mes "about it for awhile.";
4039 mes "[Priestess Nemma]";
4040 mes "This is the first time that the";
4041 mes "gate locked up since Panno";
4042 mes "was assigned to her post in";
4043 mes "the temple. I thought maybe";
4044 mes "something happened and";
4045 mes "she got in trouble, you know?";
4047 cutin "ra_nemma02",2;
4048 mes "[Priestess Nemma]";
4049 mes "Wait, wait...";
4050 mes "I'm outside. What if";
4051 mes "the gate locks up again?";
4052 mes "Oooh, what should I do?!";
4055 else if (ra_tem_q == 11) {
4057 cutin "ra_nemma03",2;
4058 mes "[Priestess Nemma]";
4059 mes "Hey, "+strcharinfo(0)+"~!";
4060 mes "We reached our target!";
4061 mes "Isn't that great? We're no";
4062 mes "longer asking for donations,";
4063 mes "but you can still redeem your";
4064 mes "Lottery Tickets inside, okay?";
4067 else if (ra_tem_q == 12) {
4068 mes "[Priestess Nemma]";
4069 mes "Mmm... I know what";
4070 mes "I can do! I can ask for";
4071 mes "Firecrackers! Yes, that'll";
4072 mes "be fun for the festival.";
4073 mes "Hey, do you know where";
4074 mes "those things are sold?";
4076 cutin "ra_nemma01",2;
4077 mes "[Priestess Nemma]";
4078 mes "I, uh, can't give you";
4079 mes "much... But if you would";
4080 mes "bring me some Firecrackers,";
4081 mes "then I'll pray for your good";
4082 mes "fortune. Sorry, but that's";
4083 mes "all I can really offer.";
4085 cutin "ra_nemma04",2;
4086 mes "[Priestess Nemma]";
4087 mes "Hey, bring me";
4088 mes "a lot of Firecrackers,";
4089 mes "like, ^FF000020 of them^000000! Thank";
4090 mes "you thank you thank you!";
4094 else if (ra_tem_q == 13) {
4095 mes "[Priestess Nemma]";
4096 mes "Hey, did you bring me";
4097 mes "^FF000020 Firecrackers^000000? Mmm?";
4099 if(select("Yes.:No, not yet.") == 1) {
4100 cutin "ra_nemma01",2;
4101 mes "[Priestess Nemma]";
4104 if (countitem(12018) >= 20) {
4105 cutin "ra_nemma04",2;
4106 delitem 12018,20; //Fire_Cracker
4107 getexp (checkre(3))?50000:200000,0;
4109 mes "[Priestess Nemma]";
4111 mes "Firecrackers!";
4112 mes "Oh, let me pray";
4113 mes "for your good fortune!";
4115 mes "^3355FFPriestess Nemma prayed";
4116 mes "fervently for your good";
4117 mes "fortune. It feels like";
4118 mes "it's actually working...^000000";
4120 cutin "ra_nemma04",2;
4121 mes "[Priestess Nemma]";
4123 mes "Now it's time";
4124 mes "to play! Hm, maybe";
4125 mes "our pope would like";
4126 mes "to see these too?";
4129 cutin "ra_nemma02",2;
4130 mes "[Priestess Nemma]";
4132 mes "This isn't enough";
4133 mes "Firecrackers. I mean,";
4134 mes "I know it's like a donation,";
4135 mes "but still. How much fun are";
4136 mes "fireworks if there isn't a lot?";
4139 cutin "ra_nemma01",2;
4140 mes "[Priestess Nemma]";
4142 mes "Well, I don't really";
4143 mes "have much to pay you";
4144 mes "back with, anyway~";
4149 cutin "ra_nemma01",2;
4150 mes "[Priestess Nemma]";
4151 mes "Welcome to our temple!";
4163 cutin "ra_nemma01",2;
4164 mes "[Priestess Nemma]";
4165 mes "So, " + strcharinfo(0) + "...";
4166 mes "I just want to make sure:";
4167 mes "You want to donate "+getarg(1);
4168 mes "zeny, and receive "+ .@num +" Lottery";
4169 if (.@num == 1) mes "Ticket. Is that correct?";
4170 else mes "Tickets. Is that correct?";
4172 if (select("No:Yes") == 1) {
4173 mes "[Priestess Nemma]";
4174 mes "Oh, I see. Well, if you";
4175 mes "don't have enough zeny with";
4176 mes "you, then you can just come";
4177 mes "back and donate later. Our";
4178 mes "goddess Freya smiles on the";
4179 mes "generous and rewards the patient!";
4182 if (Zeny >= .@num*50000) {
4183 if (!checkweight(7570,.@num)) {
4184 cutin "ra_nemma02",2;
4185 mes "[Priestess Nemma]";
4186 mes "I can scarcely believe it...";
4187 mes "You're carrying so much stuff,";
4188 mes "you don't even have enough";
4189 mes "room for a Lottery Ticket.";
4190 mes "You'd better put some of";
4191 mes "your things in Storage, yes?";
4193 cutin "ra_nemma01",2;
4194 mes "[Priestess Nemma]";
4195 mes "Don't worry, I'll still be";
4196 mes "here after you make more";
4197 mes "space available in your";
4198 mes "Inventory. Hurry back, and";
4199 mes "donate if you can, okay?";
4202 $rachel_donate = $rachel_donate + .@num;
4203 getitem 7570,.@num;// Temple_Lottery_Ticket
4204 Zeny = Zeny - .@num *50000;
4205 set ra_have_donated,1;
4206 if ($rachel_donate > 9999) {
4207 cutin "ra_nemma03",2;
4208 mes "[Priestess Nemma]";
4209 mes "There you are~";
4210 mes "Thanks so much for";
4211 mes "your donation! I'm sure";
4212 mes "that Freya is smiling down";
4213 mes "upon you, and will reward";
4214 mes "you for your generosity~";
4218 set .@Remaining,10000-$rachel_donate;
4219 cutin "ra_nemma03",2;
4220 mes "[Priestess Nemma]";
4221 mes "Thank you so much! We'll be";
4222 mes "continuing to accept donations";
4223 mes "until we reach our target. Once";
4224 mes "we receive "+.@Remaining+" more donations";
4225 mes "in increments of 50,000 zeny,";
4226 mes "our fundraiser will finish.";
4228 mes "[Priestess Nemma]";
4229 mes "If you're feeling so";
4230 mes "inclined, come back later";
4231 mes "and make another contribution.";
4232 mes "Thanks again, and may Freya";
4233 mes "always watch over you.";
4238 mes "[Priestess Nemma]";
4239 mes "I'm sorry, but you have";
4240 mes "less than "+ (.@num *50000) +" zeny...";
4241 mes "I know it's asking a lot,";
4242 mes "but those are the rules that";
4243 mes "I've been told to follow, so...";
4244 mes "Well, maybe another time, yes?";
4249 rachel,243,37,3 script Kid#Candy Addict 921,{
4250 if ((ra_tem_q < 2) || (ra_tem_q > 9) || (MISC_QUEST & 8192)) {
4252 mes "Hey! What's that";
4253 mes "smile for? You're not";
4254 mes "gonna come pat my head,";
4255 mes "are you? No! I hate that!";
4258 mes "Don't come here!";
4259 mes "I don't want you to";
4260 mes "pat my head! Grrr...";
4261 mes "I-I'm warning you!";
4264 mes "Hey, look at your";
4265 mes "clothes! Where did";
4266 mes "you come from, huh?";
4269 mes "Are you from a";
4270 mes "different country?";
4275 mes "are you from?";
4278 mes "Eh, whatever.";
4282 mes "you like candy?";
4283 if (ra_tem_q == 1) {
4285 switch(select("Not at all.:Yeah.:Sure, I love the stuff~:Not much.")) {
4296 mes "Oh. It's 'cause you're";
4297 mes "a grown-up. Why don't";
4298 mes "you like candies, anyway?";
4302 mes "Tell me, tell";
4303 mes "me, how come?";
4306 if (rand(1,2) != 2) {
4311 mes "But you're a grown-up,";
4312 mes "aren't you? Heh heh heh!";
4315 mes "Candy is only for";
4316 mes "kids! Hahahahaah!";
4319 mes "I tricked you!";
4320 mes "You big big dummy!";
4325 mes "Does that mean";
4326 mes "that you have";
4327 mes "any candy, then?";
4333 mes "Hurry, give me one!";
4334 mes "Gimmie gimmie~!";
4336 if (countitem(529) > 0) {
4339 mes "If you give me";
4340 mes "some Candy, then I'll";
4341 mes "tell you something";
4342 mes "really cool, yeah?";
4344 if (select("Sure.:No.") == 1) {
4349 mes "Hah! Got you!";
4350 mes "I didn't want any";
4351 mes "candy anyway! Nyeh!";
4352 mes "But I like you, so";
4353 mes "I can tell you a secret!";
4356 mes "Did you know that";
4357 mes "they always leave one";
4358 mes "of the windows to the temple";
4359 mes "unlocked? You spy on the";
4360 mes "priests inside. They're always";
4361 mes "fighting! Isn't that bad?";
4364 mes "Oh well, they're adults,";
4365 mes "so I dunno. Maybe they...";
4366 mes "Mm. Well, I remember that";
4367 mes "fighting is supposed to be bad.";
4371 mes "I just remembered!";
4372 mes "If you have candy, it";
4373 mes "must be from another";
4374 mes "country! I should have";
4375 mes "taken it from you. Dang it!";
4378 mes "Oooh, I hate you";
4379 mes "now! Leave me alone!";
4384 mes "You don't wanna";
4385 mes "share your candy?";
4386 mes "Hmpf! I guess you";
4387 mes "must really love it.";
4388 mes "...You big greedy.";
4392 mes "Wait, you don't have";
4393 mes "any Candy, huh? How can";
4394 mes "you tell me you like Candy";
4395 mes "when you don't carry any?";
4396 mes "Look at this! My pockets";
4397 mes "are full of candy!";
4405 mes "Yeah, you have to";
4406 mes "have at least this";
4407 mes "much candy to say";
4408 mes "that you like them.";
4409 mes "Hee hee hee hee!";
4413 mes "Would you like to";
4414 mes "have some candy?";
4417 mes "Haha! I tricked you!";
4418 mes "I'm not gonna share";
4419 mes "all this candy with you!";
4420 mes "All of it is for me!";
4423 mes "...............................";
4424 mes "Um... Are you mad?";
4429 mes "at me, aren't you?";
4433 mes "I'll tell you a really";
4434 mes "cool secret, so promise";
4435 mes "that you won't be mad anymore.";
4437 switch(select("No, thanks.:What's that?")) {
4444 mes "Did you know that";
4445 mes "they always leave one";
4446 mes "of the windows to the temple";
4447 mes "unlocked? You spy on the";
4448 mes "priests inside. They're always";
4449 mes "fighting! Isn't that bad?";
4452 mes "Oh well, they're adults,";
4453 mes "so I dunno. Maybe they...";
4454 mes "Mm. Well, I remember that";
4455 mes "fighting is supposed to be bad...";
4458 mes "Now, I hope you";
4459 mes "won't be mad at";
4460 mes "me anymore...";
4461 mes "If you're not,";
4462 mes "then I'm gonna";
4463 mes "be madder at you!";
4471 else if (ra_tem_q == 2) {
4473 mes "You're leaving?";
4474 mes "Don't you want to";
4475 mes "watch me play Rock,";
4476 mes "Paper, Scissors?";
4479 mes "Hey! I don't like";
4480 mes "the way you're looking";
4481 mes "at me. I don't like you";
4482 mes "watching me like that!";
4483 mes "Why don't you go away?";
4486 mes "Gosh, I said, go away!";
4489 mes "If you're that bored,";
4490 mes "why don't you peep through";
4491 mes "the windows in the temple,";
4492 mes "huh? Gosh! Some people!";
4497 ra_temple,67,209,0 script zawa00 -1,3,3,{
4499 if (ra_tem_q == 2) {
4500 mes "^3355FFYou notice a slightly";
4501 mes "open window that";
4502 mes "you can easily enter.^000000";
4504 if(select("Stay:Enter Through Window") == 2) {
4505 mes "^3355FFYou pull the window,";
4506 mes "and it smoothly opens.";
4507 mes "This is probably what";
4508 mes "those mischevious hits";
4509 mes "have been using to enter";
4510 mes "unnoticed into this temple.^000000";
4512 warp "que_rachel",62,82;
4515 mes "^3355FFYou decide that it's";
4516 mes "wrong to sneak into";
4517 mes "a place. But what if";
4518 mes "you don't get caught?^000000";
4521 else if ((ra_tem_q >= 3) && (ra_tem_q < 10)) {
4522 mes "^3355FFWould you like to";
4523 mes "enter the temple";
4524 mes "through this window?^000000";
4526 if(select("Enter:Cancel") == 1) {
4528 warp "que_rachel",62,82;
4531 mes "^3355FFUsing this window is";
4532 mes "probably the only way";
4533 mes "that you can enter.^000000";
4539 que_rachel,63,82,0 script Window#ra_temple 111,{
4540 mes "^3355FFThis window is open.^000000";
4542 if(select("Stay:Exit Through Window") == 2) {
4544 warp "ra_temple",73,208;
4550 que_rachel,60,80,0 script zawa01 -1,5,5,{
4552 if (ra_tem_q == 2) {
4553 mes "^3355FFIt's strangely";
4554 mes "dark in here.^000000";
4561 que_rachel,59,112,0 script zawa02 -1,10,10,{
4563 if (ra_tem_q == 3) {
4564 mes "^3355FFYou hear some";
4565 mes "noise from the hallway";
4566 mes "towards the chapel. It";
4567 mes "sounds like there are";
4568 mes "several other people here.^000000";
4575 que_rachel,94,139,0 script zawa03 -1,10,10,{
4577 if (ra_tem_q == 4) {
4578 mes "^3355FFYou hear noises of some";
4579 mes "commotion from the stairs.^000000";
4586 que_rachel,132,70,0 script zawa04 -1,10,10,{
4588 if (ra_tem_q == 5) {
4591 mes "^ff0000Crash!^000000";
4593 mes "^3355FFYou hear something";
4594 mes "fall from the stairs,";
4595 mes "followed by noises that";
4596 mes "sound like a scuffle.^000000";
4603 que_rachel,28,315,0 script Bloody Spot -1,5,5,{
4605 if (ra_tem_q == 6) {
4606 mes "^3355FFThere's a spot on the";
4607 mes "ground that's darker than";
4608 mes "the rest of the floor...^000000";
4610 if (select("Investigate:Ignore") == 1) {
4611 mes "^3355FFIt's too dark to";
4612 mes "really see the spot^000000";
4618 mes "^3355FFIt smells a little bit";
4619 mes "like copper or iron. Blood";
4620 mes "has probably been spilled here.^000000";
4625 mes "^3355FFYou decide that your";
4626 mes "time would be better spent";
4627 mes "investigating something else.^000000";
4631 else if (ra_tem_q == 7) {
4632 mes "^3355FFThis dark spot on the";
4633 mes "ground is really creepy,";
4634 mes "no matter how many";
4635 mes "times you look at it.^000000.";
4637 if (select("Investigate Again:Ignore") == 1) {
4638 mes "^3355FFThe blood on the ground";
4639 mes "hasn't dried up yet, but";
4640 mes "it's probably cold by now.^000000";
4646 mes "^3355FFThe amount of blood";
4647 mes "on the ground is more";
4648 mes "than can be contained in just";
4649 mes "one person. You'd better get";
4650 mes "out of here before it's too late.^000000";
4655 mes "^3355FFYou decide that your";
4656 mes "time would be better spent";
4657 mes "investigating something else.^000000";
4661 else if (ra_tem_q == 8) {
4662 mes "^3355FFThis blood stain on the";
4663 mes "ground is a pretty bad";
4664 mes "sign. You might have to";
4665 mes "escape this place before";
4666 mes "whatever caused this much";
4667 mes "bleeding does the same to you.^000000";
4673 que_rachel,170,37,0 script nemma01::nemma01 -1,5,5,{
4675 if (ra_tem_q == 8) {
4677 mes "Only the goddess exists.";
4680 mes "Everyone must be";
4681 mes "ready for her coming.";
4684 mes "Izlude, my hometown,";
4685 mes "I have come to this";
4686 mes "place to build.";
4688 mes "["+strcharinfo(0)+"]";
4691 mes "["+strcharinfo(0)+"]";
4692 mes "Th-that's Priestess";
4693 mes "Panno's voice! But isn't";
4694 mes "she just outside the door?";
4695 mes "What exactly was she saying?";
4702 que_rachel,175,37,0 duplicate(nemma01) nemma02 -1,5,5
4703 que_rachel,180,37,0 duplicate(nemma01) nemma03 -1,5,5
4704 que_rachel,165,37,0 duplicate(nemma01) nemma04 -1,5,5
4705 que_rachel,160,37,0 duplicate(nemma01) nemma05 -1,5,5
4707 que_rachel,169,18,0 script Quest Temple Exit#ra_tem 45,2,2,{
4708 mes "^3355FFThe gate is closed.^000000";
4710 switch(select("Push Gate:Examine Gate:Kick Gate:Smash Gate with Weapon")) {
4712 mes "^3355FFYou push the gate";
4713 mes "with all of your might...";
4714 if (ra_tem_q == 9) {
4717 warp "ra_temple",119,175;
4720 mes "But it won't even budge.^000000";
4723 mes "^3355FFThere's some strange";
4724 mes "machinery installed on";
4725 mes "the gate, and a slot where";
4726 mes "it looks you you can insert";
4727 mes "a card or permit. The lights";
4728 mes "are on, so it must be working.^000000";
4731 mes "^3355FFYou angrily kick the gate...";
4732 if (ra_tem_q == 9) {
4735 warp "ra_temple",119,175;
4738 mes "But no matter how much rage";
4739 mes "you put into your kick, the";
4740 mes "gate refuses to open for you.";
4741 mes "Oh, and your foot hurts too.^000000.";
4744 mes "^3355FFWait! That's not";
4745 mes "a good idea. You can't";
4746 mes "smash down the gate to";
4747 mes "a holy place: heroes don't";
4748 mes "specialize in desecration.^000000";
4755 ra_temin,277,159,3 script High Priest Zhed#rachel 932,{
4756 if ((ra_tem_q > 14) || (MISC_QUEST&8192)) set lost_boy,14;
4757 if (checkweight(908,200) == 0) {
4758 mes "^3355FFWait a second!";
4759 mes "Right now, you're carrying";
4760 mes "too many things with you.";
4761 mes "Please come back after";
4762 mes "using the Kafra Service";
4763 mes "to store some of your items.^000000";
4766 if (lost_boy == 12) {
4768 mes "[High Priest Zhed]";
4769 mes "For some reason, you look";
4770 mes "familiar to me. Are you supposed";
4771 mes "to be here? Otherwise, you should";
4772 mes "leave this place if you don't have";
4773 mes "the proper authorization.";
4775 select("I'm here on Vincent's behalf");
4776 mes "[High Priest Zhed]";
4777 mes "Vincent sent you? I see.";
4778 mes "You must have been looking";
4779 mes "for me. I am High Priest Zhed,";
4780 mes "and I understand that you";
4781 mes "have a package for me.";
4783 mes "[High Priest Zhed]";
4784 mes "Usually, Vincent doesn't";
4785 mes "trust strangers to deliver";
4786 mes "these packages, but perhaps";
4787 mes "this was necessitated by some";
4788 mes "strange circumstance. Anyway,";
4789 mes "let's see what he sent me...";
4792 mes "[High Priest Zhed]";
4793 mes "Hm? What's this?";
4794 mes "Vincent sent a note?";
4795 mes "I suppose this must be";
4796 mes "important. Give me just a";
4797 mes "moment to read this, please...";
4799 mes "[High Priest Zhed]";
4800 mes "...............................";
4801 mes "...Hrrrmm. Vincent. Now";
4802 mes "I understand. So he was being";
4803 mes "intentionally cold towards Jenny";
4804 mes "and Phoebe so other people";
4805 mes "wouldn't get suspicious...";
4808 mes "[High Priest Zhed]";
4809 mes "Still, I don't think he";
4810 mes "had to do that--it might";
4811 mes "have been a little too";
4812 mes "much. Well, I really";
4813 mes "appreciate your help";
4814 mes "in this matter, adventurer.";
4816 mes "[High Priest Zhed]";
4817 mes "But tell me, did you only";
4818 mes "help Vincent and risk your";
4819 mes "life because you were being";
4820 mes "paid? Were you only being";
4821 mes "motivated by the money?";
4823 select("Actually... I was just curious.");
4824 mes "[High Priest Zhed]";
4825 mes "You were doing this just to";
4826 mes "satisfy your curiosity? Heh";
4827 mes "heh, that's very interesting.";
4828 mes "That's also the best attitude";
4829 mes "for a brave adventurer. I like";
4830 mes "that. May I have your name?";
4832 select("Tell him your name.");
4833 mes "[High Priest Zhed]";
4834 mes ""+strcharinfo(0)+"...";
4835 mes "Yes, that's a fine name.";
4836 mes "It suits you well. I'll be sure";
4837 mes "to remember that. Again, let";
4838 mes "me thank you for risking your";
4839 mes "life to retrive my belongings.";
4841 mes "[High Priest Zhed]";
4842 mes "I shall be praying for";
4843 mes "Freya to guide and protect";
4844 mes "you in your travels. Peace";
4845 mes "be with you, "+strcharinfo(0)+".";
4850 specialeffect2 EF_ABSORBSPIRITS;
4851 getexp (checkre(3))?90000:900000,0;
4854 else if ((lost_boy == 13) && (ra_tem_q < 14)) {
4855 mes "[High Priest Zhed]";
4856 mes "Ah, "+strcharinfo(0)+"...";
4857 mes "I appreciate that you've";
4858 mes "managed to retrieve my";
4859 mes "belongings for me. You are";
4860 mes "a truly talented adventurer.";
4861 mes "May Freya protect you...";
4863 else if ((lost_boy == 13) && (ra_tem_q == 14)) {
4865 mes "[High Priest Zhed]";
4866 mes "Ah, good, I was hoping you'd";
4867 mes "show up here sooner or later.";
4868 mes "I have a favor to ask of you";
4869 mes "since I'm too busy to do it";
4870 mes "myself, and I trust you more";
4871 mes "than any other adventurer.";
4874 mes "[High Priest Zhed]";
4875 mes "However, before I give you";
4876 mes "the details, you must know";
4877 mes "that this favor must be kept";
4878 mes "secret. In other words, once";
4879 mes "I explain the task, you must";
4880 mes "accept my request.";
4882 if (select("Let me think about it.:Yes, sure.") == 1) {
4883 mes "[High Priest Zhed]";
4884 mes "I understand, but if you";
4885 mes "change your mind, please";
4886 mes "come back and let me know.";
4887 mes "It's very hard for me to find";
4888 mes "someone that I can really";
4889 mes "rely on to do this for me...";
4895 mes "[High Priest Zhed]";
4896 mes "Ah, I'm relieved to see";
4897 mes "that you accept. Don't worry,";
4898 mes "this task isn't complicated,";
4899 mes "nor will it require much";
4900 mes "in the way of sacrifice.";
4903 mes "[High Priest Zhed]";
4904 mes "As you may already know,";
4905 mes "our country of Arunafeltz";
4906 mes "worships the goddess Freya.";
4907 mes "There's almost no separation";
4908 mes "between politics, society,";
4909 mes "and our religion, really.";
4912 mes "[High Priest Zhed]";
4913 mes "Now, the leader of our";
4914 mes "national religion, our pope,";
4915 mes "is a direct servant of Freya";
4916 mes "and delivers her messages";
4917 mes "to us. As such, she must live";
4918 mes "by very strict guidelines.";
4920 mes "[High Priest Zhed]";
4921 mes "Our pope is curious about";
4922 mes "the outside world and wishes";
4923 mes "to learn more about what lies";
4924 mes "beyond Arunafeltz, but she";
4925 mes "cannot come easily by this";
4926 mes "sort of knowledge.";
4928 mes "[High Priest Zhed]";
4929 mes "Firstly, she cannot leave";
4930 mes "Rachel, the place where the";
4931 mes "spirit of goddess Freya dwells.";
4932 mes "Secondly, all citizens and priests are forbidden to leave the city in";
4933 mes "order to preserve our sanctity.";
4935 mes "[High Priest Zhed]";
4936 mes "These are implicit rules that";
4937 mes "normally aren't discussed openly,";
4938 mes "but everyone follows them to";
4939 mes "prevent from being stigmatized.";
4940 mes "Frankly, I think it's somewhat shameful, but we're working on it.";
4942 mes "[High Priest Zhed]";
4943 mes "Furthermore, our pope must";
4944 mes "maintain her image of aloof";
4945 mes "piety, so it'd be inappropriate of her to openly question outside";
4946 mes "world affairs. Although, such";
4947 mes "knowledge would benefit her...";
4949 mes "[High Priest Zhed]";
4950 mes "That is why the high priests";
4951 mes "decided to enlist a trustworthy";
4952 mes "adventurer to inform our pope";
4953 mes "about the outside world. Now";
4954 mes "you understand why I've asked";
4955 mes "you to keep all of this secret.";
4957 mes "[High Priest Zhed]";
4958 mes "You won't need to divulge";
4959 mes "outrageous secrets or anything";
4960 mes "like that. I presume mundane";
4961 mes "details would be enough to";
4962 mes "please her. Just let her be";
4963 mes "able to envision your homeland.";
4965 mes "[High Priest Zhed]";
4966 mes "Personally, I think it would";
4967 mes "be refreshing for our pope to";
4968 mes "hear a few of your stories as";
4969 mes "she is always worshipping";
4970 mes "our goddess on the behalf of";
4971 mes "everyone in our glorious city.";
4973 mes "[High Priest Zhed]";
4974 mes "Unfortunately, I cannot escort";
4975 mes "you to the priestess, but I will";
4976 mes "relate the means to which you";
4977 mes "can gain an audience with her.";
4978 mes "First, you will need a ^FF0000High";
4979 mes "Priest's Recommendation^000000.";
4981 mes "[High Priest Zhed]";
4982 mes "I will write that for you, so";
4983 mes "there's no need to concern";
4984 mes "yourself with that. Next, you";
4985 mes "will need to gather ^FF000040 Glacial";
4986 mes "Hearts^000000 as symbolic proof of";
4987 mes "your strength and purity.";
4989 mes "[High Priest Zhed]";
4990 mes "While I finish writing this";
4991 mes "recommendation, let me tell";
4992 mes "you how to get to the pope's";
4993 mes "office where you must go once";
4994 mes "you gather 40 Glacial Hearts.";
4996 mes "[High Priest Zhed]";
4997 mes "Head west from the chapel";
4998 mes "in the center of the temple,";
4999 mes "and then enter a door guarded";
5000 mes "by two soldiers. Show them your";
5001 mes "recommendation and Glacial Hearts, and they should grant you passage.";
5003 mes "[High Priest Zhed]";
5004 mes "Ah, here you are.";
5005 mes "I've finished writing";
5006 mes "your recommendation.";
5007 mes "Well then, I guess I'll";
5008 mes "see you after you've";
5009 mes "completed this task.";
5011 mes "^3355FFYou received a High";
5012 mes "Priest's recommendation.^000000";
5020 else if ((ra_tem_q == 15) || (ra_tem_q == 16)) {
5021 mes "[High Priest Zhed]";
5022 mes "Once you gather";
5023 mes "^FF000040 Glacial Hearts^000000,";
5024 mes "you can show them, along";
5025 mes "with the recommendation I've";
5026 mes "written for you, to the soldiers";
5027 mes "guarding the pope's office.";
5029 mes "[High Priest Zhed]";
5030 mes "When you're ready to go";
5031 mes "to the pope's office, just";
5032 mes "head west from the chapel";
5033 mes "to the center of the temple:";
5034 mes "this is where the entrance is.";
5036 else if (ra_tem_q == 17) {
5037 mes "[High Priest Zhed]";
5038 mes "Ah, thank you so much";
5039 mes "for spending some time";
5040 mes "with the pope for me.";
5041 mes "I can tell that she really";
5042 mes "enjoyed speaking to you.";
5044 mes "[High Priest Zhed]";
5045 mes "I am curious, though...";
5046 mes "Our pope is unaccustomed";
5047 mes "to speaking with outsiders,";
5048 mes "so I assume that you have";
5049 mes "your own questions after";
5050 mes "your conversation with her...";
5052 select("Well, she did mention some Holy Ground...");
5054 mes "[High Priest Zhed]";
5056 mes "She mentioned";
5057 mes "the Holy Ground...?!";
5060 mes "[High Priest Zhed]";
5061 mes "The Holy Ground is a place";
5062 mes "where all humans, including";
5063 mes "the pope, have been forbidden.";
5064 mes "We used to allow people to";
5065 mes "visit in the past, but... ";
5067 mes "[High Priest Zhed]";
5068 mes "Only the gods can access";
5069 mes "that place now. Listen, if";
5070 mes "the other priests ask about";
5071 mes "your conversation with the";
5072 mes "pope, please do not make any";
5073 mes "mention of the Holy Ground.";
5075 mes "[High Priest Zhed]";
5076 mes "Please don't ask me";
5077 mes "why, but believe me that";
5078 mes "it's very important that";
5079 mes "you feign ignorance of the";
5080 mes "Holy Ground's existence!";
5083 mes "Excuse me, Zhed?";
5084 mes "May I speak with you";
5085 mes "for a moment? I need";
5086 mes "to talk to you about";
5087 mes "a private matter...";
5090 mes "[High Priest Zhed]";
5091 mes "Er, yes, of course!";
5092 mes "Excuse me for a moment...";
5093 mes "While you're waiting for me,";
5094 mes "why don't you relax in the";
5095 mes "next room? Don't forget:";
5096 mes "there is no Holy Ground.";
5101 warp "ra_temin",297,156;
5104 else if (ra_tem_q == 18) {
5105 mes "[High Priest Zhed]";
5106 mes "I'm sorry, but we're not";
5107 mes "quite finished with our";
5108 mes "discussion. Why don't you";
5109 mes "wait and relax in the next room";
5110 mes "over there in the meantime?";
5111 changequest 8101,8102;
5114 warp "ra_temin",297,156;
5117 else if (ra_tem_q == 19) {
5118 mes "[High Priest Zhed]";
5119 mes "I apologize for making";
5120 mes "you wait for so long: I had";
5121 mes "some crucial matters to";
5122 mes "discuss. Now, that look";
5123 mes "on your face tells me that";
5124 mes "you have a pressing question.";
5126 select("Ask about Bekento");
5128 mes "[High Priest Zhed]";
5129 mes "Bekento? Ah, you must";
5130 mes "have been speaking to";
5131 mes "High Priestess Niren.";
5132 mes "She's the only one that";
5133 mes "calls me that. You see, my";
5134 mes "full name is Zhed Bekento.";
5137 mes "[High Priest Zhed]";
5138 mes "Speaking of which...";
5139 mes "Did Niren ask you anything";
5140 mes "or tell you something that";
5141 mes "was out of the ordinary?";
5143 mes "^3355FFAfter a little hesitation,";
5144 mes "you tell High Priest Zhed";
5145 mes "about your conversation";
5146 mes "with High Priestess Niren.^000000";
5148 mes "[High Priest Zhed]";
5150 mes "Yes. That sounds";
5151 mes "like something she'd do.";
5152 mes "I'll explain it all later, but";
5153 mes "right now, I need to rest.";
5154 mes "I'm getting old, you know.";
5157 mes "[High Priest Zhed]";
5158 mes "Ah, but before you go, let";
5159 mes "me warn you not to ^FF0000go near";
5160 mes "the Holy Ground^000000. I repeat,";
5161 mes "stay away from the Holy Ground.";
5163 mes "^3355FFThe Holy Ground...";
5164 mes "Why is High Priest Zhed";
5165 mes "so adamant about protecting";
5166 mes "the Holy Ground? Regardless...";
5167 mes "If you want to go there, then";
5168 mes "just go there. Who'll stop you?^000000";
5172 changequest 8103,8104;
5175 else if ((ra_tem_q >= 20) && (ra_tem_q < 22)) {
5177 mes "[High Priest Zhed]";
5178 mes "Whatever you do, whatever";
5179 mes "journeys you take, please";
5180 mes "make sure that you stay";
5181 mes "away from the Holy Ground!";
5183 mes "^3355FFNow, more than ever,";
5184 mes "you feel compelled to";
5185 mes "enter the Holy Ground.^000000";
5187 else if (ra_tem_q == 23) {
5189 mes "[High Priest Zhed]";
5190 mes "Oh, it's you.";
5191 mes "Let me guess...";
5192 mes "After everything I said,";
5193 mes "you still went ahead and";
5194 mes "visited the Holy Ground,";
5195 mes "didn't you? Oh, well...";
5197 select("Did something happen?");
5199 mes "[High Priest Zhed]";
5200 mes "Well, honestly, I've been";
5201 mes "temporarily suspended from";
5202 mes "work, but no need to worry.";
5203 mes "It's not your fault. I've been";
5204 mes "in conflict with the other High";
5205 mes "Priests for a while, anyway.";
5207 mes "[High Priest Zhed]";
5208 mes "Please don't worry about it.";
5209 mes "If not this, they would have";
5210 mes "found some other way to attack";
5211 mes "me. It would only be a matter";
5212 mes "of time. They're exaggerating";
5213 mes "your intrusion for their benefit.";
5216 mes "[High Priest Zhed]";
5217 mes "All I want is for";
5218 mes "Arunafeltz to be safe";
5219 mes "and at peace. I hope this";
5220 mes "land is not twisted by the";
5221 mes "greedy humans. I hope all will";
5222 mes "work according to Freya's will.";
5225 mes "[High Priest Zhed]";
5226 mes "Ah, and please do not";
5227 mes "blame Niren. She must have";
5228 mes "her own reasons for her own";
5229 mes "actions. She has changed";
5230 mes "much but in the end, I think";
5231 mes "that we are still friends.";
5233 mes "[High Priest Zhed]";
5234 mes "One last thing:";
5235 mes "try not to let the";
5236 mes "other priests catch you";
5237 mes "doing anything forbidden.";
5238 mes "It'd be a little embarassing";
5239 mes "for me, you understand.";
5241 mes "[High Priest Zhed]";
5242 mes "Still, you were secretly";
5243 mes "invited here, so I'm sure";
5244 mes "that only a very few of them";
5245 mes "would be able to recognize";
5246 mes "you. In the end, you'll do";
5247 mes "what you will, right?";
5250 mes "[High Priest Zhed]";
5251 mes "...I think I know what";
5252 mes "you saw in the Holy Ground.";
5253 mes "I'm sure that you have much";
5254 mes "to ask, but now isn't the time";
5255 mes "to seek for answers. Please,";
5256 mes "you must be patient.";
5258 mes "[High Priest Zhed]";
5259 mes "Until the right time";
5260 mes "comes, I want you not";
5261 mes "to tell anyone else what";
5262 mes "you saw in the Holy Ground.";
5265 mes "[High Priest Zhed]";
5266 mes "Well then, adventurer,";
5267 mes "thank you for coming by.";
5268 mes "I need to go lay down now,";
5269 mes "so if you'll let me rest...";
5271 set MISC_QUEST,MISC_QUEST | 8192;
5275 specialeffect2 EF_ABSORBSPIRITS;
5279 getexp 900000,600000;
5282 else if (MISC_QUEST & 8192) {
5283 // Start Veins "Thor Volcano Base" Quest Addition
5284 if (rachel_camel == 25) {
5285 // Start Nameless Island Access Quest Addition
5286 if (aru_monas == 11) {
5288 mes "[High Priest Zhed]";
5289 mes "Ah, it's been a while,";
5290 mes "hasn't it? You look well,";
5291 mes "and I'm doing fine as you";
5292 mes "can see. What can I do";
5293 mes "for you today, "+strcharinfo(0)+"?";
5295 switch(select("I just wanted to say hi.:Ask About Veins Incident")) {
5297 mes "[High Priest Zhed]";
5298 mes "As you well know, I'm only";
5299 mes "a High Priest in title, and";
5300 mes "lost much of my influence";
5301 mes "amongst many of the other";
5302 mes "priests for my views.";
5304 mes "[High Priest Zhed]";
5305 mes "Still, I have faith that";
5306 mes "justice and good will";
5307 mes "prevail over the corruption";
5308 mes "that plagues our priests,";
5309 mes "so long as good people";
5310 mes "are willing to act.";
5313 mes "[High Priest Zhed]";
5314 mes "Veins incident?";
5315 mes "I haven't heard of";
5316 mes "anything... Well, perhaps";
5317 mes "if you'd elaborate, then";
5318 mes "I'd understand a bit more.";
5320 mes "^3355FFYou told High Priest";
5321 mes "Zhed about the group of";
5322 mes "smugglers arrested in Veins.^000000";
5324 mes "[High Priest Zhed]";
5325 mes "Oh, I think I did hear";
5326 mes "something about that earlier.";
5327 mes "Let's see now... Ah, right.";
5328 mes "Niren mentioned something";
5329 mes "strange about them...";
5331 mes "[High Priest Zhed]";
5332 mes "The smugglers were with";
5333 mes "a high ranking official from";
5334 mes "the Rune-Midgarts Kingdom,";
5335 mes "which is why Niren was so";
5336 mes "hesitant to take any action";
5337 mes "against them for a while.";
5339 mes "[High Priest Zhed]";
5340 mes "I was too preoccupied with";
5341 mes "other matters, and I didn't";
5342 mes "think much of it at the time.";
5343 mes "Why don't you speak to Niren?";
5344 mes "I'm sure that she can tell you";
5345 mes "more about what happened.";
5347 changequest 17007,17008;
5349 mes "[High Priest Zhed]";
5350 mes "If you do decide to";
5351 mes "visit Niren, please";
5352 mes "send her my regards.";
5356 // End Nameless Island Access Quest Addition.
5357 else if (aru_vol == 0) {
5359 mes "[High Priest Zhed]";
5360 mes "Ah, it does my heart to";
5361 mes "good to see you again.";
5362 mes "Adventurers willing to work";
5363 mes "so hard for the sake of world";
5364 mes "peace like yourself are fairly";
5365 mes "uncommon. I hope you know that.";
5367 mes "["+strcharinfo(0)+"]";
5369 mes "Please don't flatter";
5370 mes "me like that! Saying";
5371 mes "it like that is kind of";
5372 mes "overdoing it, isn't it?";
5375 mes "[High Priest Zhed]";
5376 mes "Not at all. In fact, I'm";
5377 mes "sure that a place in";
5378 mes "Valhalla has already";
5379 mes "been secured for you";
5380 mes "by the Valkyries. Now, how";
5381 mes "may I help you, my friend?";
5383 select("Mysterious Building in the Volcano");
5384 mes "["+strcharinfo(0)+"]";
5385 mes "Actually, I was wondering";
5386 mes "if you knew of anything about";
5387 mes "this facility inside Thor";
5388 mes "Volcano near Veins. There";
5389 mes "might be something big";
5390 mes "going on over there.";
5392 mes "^3131FFYou told High Priest";
5393 mes "Zhed about the shackled";
5394 mes "child in Thor Volcano, and";
5395 mes "how you found the building";
5396 mes "hidden there. High Priest Zhed";
5397 mes "seemed disturbed by your words.^000000";
5399 mes "[High Priest Zhed]";
5400 mes "I see. I have my suspicions";
5401 mes "about what is happening. Now,";
5402 mes "you're aware that Arunafeltz";
5403 mes "is governed by our church,";
5404 mes "and that our entire nation";
5405 mes "worships the goddess Freya.";
5407 mes "[High Priest Zhed]";
5408 mes "The priests that lead this";
5409 mes "nation are split into two main";
5410 mes "factions: I am considered part";
5411 mes "of the moderate faction, which";
5412 mes "usually butts heads with the";
5413 mes "jingoistic hard-liner faction.";
5415 mes "[High Priest Zhed]";
5416 mes "These hard-liner priests";
5417 mes "are more than willing to use";
5418 mes "violent methods if they believe";
5419 mes "it to be the will of Freya, and";
5420 mes "are the ones that established";
5421 mes "the military camp at Thor Volcano.";
5423 mes "[High Priest Zhed]";
5424 mes "Of course, it's also";
5425 mes "considered a geology camp";
5426 mes "since they're always monitoring";
5427 mes "that place for volcanic activity,";
5428 mes "but for all intents and purposes,";
5429 mes "they are training men to fight.";
5431 mes "[High Priest Zhed]";
5432 mes "It scares me to think";
5433 mes "about it, but I'm sure that";
5434 mes "they have many military supplies";
5435 mes "and machines of mass destruction";
5436 mes "hidden over there in the camp.";
5438 mes "["+strcharinfo(0)+"]";
5439 mes "Wait, what exactly do";
5440 mes "they hope to accomplish";
5441 mes "by fighting? How do they";
5442 mes "intend to help the goddess";
5443 mes "Freya by using violence?";
5445 mes "[High Priest Zhed]";
5446 mes "All the priests agree that";
5447 mes "reassembling Ymir's Heart will";
5448 mes "revive Freya. As you know, the";
5449 mes "pieces are scattered all over";
5450 mes "the world. Some are possessed";
5451 mes "by the Rune-Midgarts Kingdom.";
5453 mes "[High Priest Zhed]";
5454 mes "In the interest of avoiding";
5455 mes "conflict, the moderate faction";
5456 mes "of priests decided to hire";
5457 mes "scientists to reproduce Ymir's";
5458 mes "Heart, resulting in an";
5459 mes "imitation of that artifact.";
5461 mes "["+strcharinfo(0)+"]";
5462 mes "An imitation of Ymir's";
5463 mes "Heart? I think I know of";
5464 mes "a famous scientist from the";
5465 mes "Schwartzvalt Republic that";
5466 mes "was working on that! Let's";
5467 mes "see, his name was...";
5469 mes "["+strcharinfo(0)+"]";
5470 mes "Isn't the scientist's name...";
5472 mes "^3131FF"+.@input$+"^000000?";
5474 if (.@input$ == "Varmunt") {
5475 mes "[High Priest Zhed]";
5476 mes "Oh, you've heard of him?";
5477 mes "Yes, his name was Varmunt.";
5478 mes "Unfortunately, he deliberately";
5479 mes "destroyed the Imitation of";
5480 mes "Ymir's Heart into pieces,";
5481 mes "and then disappeared.";
5485 mes "[High Priest Zhed]";
5486 mes ""+.@input$+"?";
5487 mes "No, that wasn't him.";
5488 mes "The man that created the";
5489 mes "imitation of Ymir's Heart";
5490 mes "was named Varmunt.";
5491 mes "He was truly a genius.";
5494 mes "[High Priest Zhed]";
5495 mes "I'm not sure what happened";
5496 mes "to Varmunt. All I know was that";
5497 mes "something serious happened";
5498 mes "in the Schwaltzvalt Republic,";
5499 mes "and that he disappeared in";
5500 mes "the fiasco. It's strange...";
5502 mes "[High Priest Zhed]";
5503 mes "Although the working";
5504 mes "Ymir's Heart imitation that";
5505 mes "Varmunt had created was broken";
5506 mes "into pieces, other scientists";
5507 mes "managed to mostly reproduce";
5508 mes "his work with unstable Ymir Hearts.";
5510 mes "[High Priest Zhed]";
5511 mes "Since our moderate faction,";
5512 mes "was only able to provide";
5513 mes "unstable Ymir Heart imitations,";
5514 mes "the hard-liner faction quickly";
5515 mes "gained more respectability than";
5516 mes "us in the eyes of the people.";
5518 mes "[High Priest Zhed]";
5519 mes "Despite our advanced weaponry";
5520 mes "and armor, I'm afraid that our";
5521 mes "country of Arunafeltz is not as";
5522 mes "civilized and peaceful as I'd";
5523 mes "like it to be, and the hard-liners";
5524 mes "control our government now.";
5526 mes "[High Priest Zhed]";
5527 mes "Although the hard-liners";
5528 mes "allowed us to continue";
5529 mes "our research in faithfully";
5530 mes "reproducing Ymir's Heart,";
5531 mes "they've been developing their";
5532 mes "military might unopposed.";
5534 mes "[High Priest Zhed]";
5535 mes "So basically, the moderates";
5536 mes "are trying to recreate Ymir's";
5537 mes "Heart at research centers";
5538 mes "in the Holy Ground and the";
5539 mes "Schwaltzvalt Republic.";
5541 mes "[High Priest Zhed]";
5542 mes "The hard-liners are";
5543 mes "training soldiers and";
5544 mes "storing up military supplies";
5545 mes "and weapons in their camp";
5546 mes "in Thor Volcano. However,";
5547 mes "I don't know any more details.";
5549 mes "["+strcharinfo(0)+"]";
5550 mes "This doesn't look good.";
5551 mes "I mean, if they're gearing";
5552 mes "up to take the Ymir Heart";
5553 mes "Pieces by force, it'll be war";
5554 mes "against the Schwalzvalt Republic";
5555 mes "and the Rune-Midgarts Kingdom!";
5557 mes "[High Priest Zhed]";
5558 mes "Seeing as I'm part of the";
5559 mes "moderate faction, as well as";
5560 mes "recently demoted, I just don't";
5561 mes "have access to much information";
5562 mes "about the hard-liners. However,";
5563 mes "there may still be hope yet...";
5565 mes "[High Priest Zhed]";
5566 mes "War would be bad for all";
5567 mes "parties involved. That is";
5568 mes "why I'd like to ask you to";
5569 mes "sneak into the camp at";
5570 mes "Thor Volcano for the sake of";
5571 mes "protecting international peace.";
5573 mes "["+strcharinfo(0)+"]";
5574 mes "I really want to know";
5575 mes "more about what they're";
5576 mes "planning to do, but that";
5577 mes "place is heavily guarded!";
5578 mes "How am I going to sneak in?";
5580 mes "[High Priest Zhed]";
5581 mes "You're right.";
5582 mes "We'll have to think";
5583 mes "of a really good way";
5584 mes "for you to infiltrate";
5585 mes "that place. Hmmmm...";
5592 else if ((aru_vol > 0) && (aru_vol < 5)) {
5593 mes "[High Priest Zhed]";
5596 switch(select("How to Sneak into the Camp :The Moderates:The Hard-Liners")) {
5598 mes "[High Priest Zhed]";
5599 mes "I still don't have any";
5600 mes "ideas for sneaking into";
5601 mes "the camp at Thor Volcano.";
5602 mes "Give me a little more time,";
5603 mes "and hopefully we can figure";
5604 mes "something out together.";
5607 mes "[High Priest Zhed]";
5608 mes "We priests of the moderate";
5609 mes "faction are opposed to war,";
5610 mes "so we've been trying to";
5611 mes "develop imitations of Ymir's";
5612 mes "Heart for a long time. We've";
5613 mes "yet to succeed, unfortunately.";
5615 mes "[High Priest Zhed]";
5616 mes "The hard-liners actually";
5617 mes "opposed our efforts, but";
5618 mes "they've let us continue since";
5619 mes "they think they can eventually";
5620 mes "use imitation Ymir Hearts for";
5621 mes "military purposes.";
5623 mes "[High Priest Zhed]";
5624 mes "The Ymir Heart reproduction";
5625 mes "project has been frustrating";
5626 mes "the best minds in the world,";
5627 mes "and some scientists have even";
5628 mes "resorted to using forbidden";
5629 mes "methods. It's a shame, really.";
5631 mes "[High Priest Zhed]";
5632 mes "Varmunt actually succeeded";
5633 mes "in recreating Ymir's Heart,";
5634 mes "but then he destroyed it and";
5635 mes "he disappeared. He did it to";
5636 mes "prevent war, but we could";
5637 mes "really use his help now.";
5640 mes "[High Priest Zhed]";
5641 mes "The hard-liners are especially";
5642 mes "fanatical in their devotion to";
5643 mes "Freya, and will use any means";
5644 mes "to further what they interpret";
5645 mes "as her will. They're willing to";
5646 mes "go to war for their beliefs.";
5648 mes "[High Priest Zhed]";
5649 mes "The fact that they've even";
5650 mes "built a military camp in Thor";
5651 mes "Volcano disturbs me greatly.";
5652 mes "It's almost certain that they";
5653 mes "intend to wage war against any";
5654 mes "nation with a Ymir's Heart piece.";
5656 mes "["+strcharinfo(0)+"]";
5657 mes "Who is in charge of that";
5658 mes "camp at Thor's Volcano?";
5660 mes "[High Priest Zhed]";
5661 mes "High Priest Vildt.";
5662 mes "He's in charge of all";
5663 mes "important buildings in";
5664 mes "Arunafeltz. His room is at";
5665 mes "the other side of the building,";
5666 mes "but it's always heavily guarded.";
5668 mes "[High Priest Zhed]";
5669 mes "Vildt is one of the";
5670 mes "highest ranking members";
5671 mes "of the hard-liner priest";
5672 mes "faction. He rarely makes it";
5673 mes "his business to see anybody";
5674 mes "that he sees as beneath him.";
5681 else if (aru_vol == 5) {
5683 if (countitem(7342) > 0) {
5684 mes "["+strcharinfo(0)+"]";
5685 mes "Would you please";
5686 mes "take a look at this";
5687 mes "file, High Priest Zhed?";
5689 mes "[High Priest Zhed]";
5691 mes "Let's see, what's";
5692 mes "in this File Folder?";
5694 mes "[High Priest Zhed]";
5695 mes ".............";
5696 mes ".................";
5697 mes "....................!";
5699 mes "[High Priest Zhed]";
5700 mes "This is a geological";
5701 mes "report about Thor Volcano?";
5702 mes "Ah, I see. They must have";
5703 mes "someone regularly check";
5704 mes "to see if it will erupt.";
5706 mes "[High Priest Zhed]";
5707 mes "Although it's fairly dangerous";
5708 mes "to build a military camp there,";
5709 mes "some weapon materials can";
5710 mes "only be forged from the heat";
5711 mes "coming from Thor's Volcano.";
5713 mes "[High Priest Zhed]";
5714 mes "Yes, I think it's also";
5715 mes "likely that there are special";
5716 mes "weapon crafting metals and";
5717 mes "materials that can only be";
5718 mes "found on the volcano. That";
5719 mes "makes perfect sense.";
5721 mes "[High Priest Zhed]";
5722 mes "Although the volcano is";
5723 mes "dormant now, these reports";
5724 mes "claim that the volcano is";
5725 mes "either safe or ready to erupt";
5726 mes "at any time. The data here";
5727 mes "doesn't make any sense.";
5729 mes "[High Priest Zhed]";
5730 mes "Hm. This is just a hunch,";
5731 mes "but seeing these discrepancies";
5732 mes "in his reports, I really think this geologist has an agenda against";
5733 mes "the camp at Thor Volcano.";
5735 mes "[High Priest Zhed]";
5736 mes "You know, if that's true,";
5737 mes "he might be able to help";
5738 mes "you sneak into the camp.";
5739 mes "Don't you think it's worth";
5740 mes "checking out for now?";
5742 if (select("Yes:No") == 2) {
5743 mes "[High Priest Zhed]";
5744 mes "Well, you never know";
5745 mes "until you ask. Besides,";
5746 mes "I don't know if there's";
5747 mes "any other way to sneak";
5748 mes "into the Thor Volcano Camp...";
5751 mes "[High Priest Zhed]";
5752 mes "I hope you'll go and talk";
5753 mes "to the geologist. He should";
5754 mes "be in Veins, the desert city";
5755 mes "south of Rachel. He's your";
5756 mes "best chance of entering the Thor";
5757 mes "Volcano camp without suspicion.";
5758 delitem 7342,1; //File01
5760 changequest 2115,2116;
5763 mes "["+strcharinfo(0)+"]";
5765 mes "Where did I put";
5766 mes "that File Folder?";
5769 else if (aru_vol == 6) {
5771 mes "[High Priest Zhed]";
5772 mes "I hope you'll go and talk";
5773 mes "to the geologist. He should";
5774 mes "be in Veins, the desert city";
5775 mes "south of Rachel. He's your";
5776 mes "best chance of entering the Thor";
5777 mes "Volcano camp without suspicion.";
5782 else if ((aru_vol > 6) && (aru_vol < 26)) {
5784 mes "[High Priest Zhed]";
5785 mes "I hope you'll go and talk";
5786 mes "to the geologist. He should";
5787 mes "be in Veins, the desert city";
5788 mes "south of Rachel. He's your";
5789 mes "best chance of entering the Thor";
5790 mes "Volcano camp without suspicion.";
5795 else if (aru_vol == 26) {
5797 mes "[High Priest Zhed]";
5798 mes "Oh! You're back!";
5799 mes "Was that geologist able";
5800 mes "to help you sneak into";
5801 mes "the Thor Volcano camp?";
5803 mes "["+strcharinfo(0)+"]";
5804 mes "More than that. We've";
5805 mes "convinced the camp that the";
5806 mes "volcano is going to explode,";
5807 mes "so they're scrambling to";
5808 mes "evacuate. They're really";
5809 mes "panicking over there!";
5811 mes "[High Priest Zhed]";
5812 mes "Hahaha! That's great!";
5813 mes "Even if they do figure";
5814 mes "out that they've been";
5815 mes "fooled, it will take them";
5816 mes "some time to realize it";
5817 mes "in all that confusion.";
5819 mes "[High Priest Zhed]";
5820 mes "Yes, it might not be the";
5821 mes "perfect time to bring down";
5822 mes "the hard-liner faction right";
5823 mes "now, but the opportunity";
5824 mes "should present itself soon.";
5825 mes "Thank you for all your help.";
5827 mes "[High Priest Zhed]";
5828 mes "Please relax for a while,";
5829 mes "and I'll take care of the rest.";
5830 mes "When the time to strike comes,";
5831 mes "I will be contacting you again.";
5832 mes "Together, we can protect";
5833 mes "peace between our nations.";
5835 completequest 60213;
5836 getexp (checkre(3))?20000:200000,0;
5841 else if (aru_vol > 26) {
5842 // Start Peace to Arunafeltz addition
5844 mes "[High Priest Zhed]";
5845 mes "I'll be sure to contact";
5846 mes "you again for your help";
5847 mes "when the time is right.";
5848 mes "I'm sure there are others";
5849 mes "that may need you now...";
5851 else if (aru_em == 8){
5853 mes "["+strcharinfo(0)+"]";
5854 mes "Welcome, adventurer.";
5855 mes "I'm glad to see that you're";
5856 mes "here. I think... I think an";
5857 mes "opportunity has arisen in";
5858 mes "which I could use your";
5859 mes "expert assistance.";
5862 mes "[High Priest Zhed]";
5863 mes "Though, I fear that I may be";
5864 mes "making the wrong decision.";
5865 mes "After all, I no longer have";
5866 mes "much influence among the";
5867 mes "other priests... I can't help";
5868 mes "but think I'm in the wrong.";
5870 mes "["+strcharinfo(0)+"]";
5871 mes "Don't lose heart,";
5872 mes "High Priest Zhed.";
5873 mes "I... I believe in you!";
5876 mes "[High Priest Zhed]";
5877 mes "I guess you're right.";
5879 mes "[High Priest Zhed]";
5880 mes "As you well know, the";
5881 mes "highest authority in";
5882 mes "Arunafeltz is our Pope,";
5883 mes "the reincarnation of";
5884 mes "our goddess Freya.";
5886 mes "[High Priest Zhed]";
5887 mes "Unfortunately, she is too";
5888 mes "young and innocent, and she";
5889 mes "doesn't yet have the experience";
5890 mes "to assert control, and stamp";
5891 mes "out the in-fighting and";
5892 mes "corruption among the priests.";
5894 mes "[High Priest Zhed]";
5895 mes "In these desperate times,";
5896 mes "we will need someone to";
5897 mes "provide strong and confident";
5898 mes "leadership to the people";
5899 mes "of Arunafeltz before all";
5900 mes "is lost to war and violence.";
5902 mes "[High Priest Zhed]";
5903 mes "^333333*Sigh...*^000000";
5904 mes "I know it may not be";
5905 mes "right, but someone";
5906 mes "must do something";
5907 mes "before the other High";
5908 mes "Priests ruin our nation.";
5911 mes "["+strcharinfo(0)+"]";
5912 mes "Y-you're not thinking";
5913 mes "of overthrowing the";
5914 mes "pope are you? I-isn't";
5915 mes "that a bit extreme?";
5919 mes "[High Priest Zhed]";
5920 mes "What? No, no!";
5921 mes "Don't jump to conclusions";
5922 mes "like that! Don't misunderstand";
5923 mes "me: I'm loyal to our pope.";
5926 mes "[High Priest Zhed]";
5927 mes "I actually want to work";
5928 mes "very closely with the pope,";
5929 mes "in essense, rule together with";
5930 mes "her by combining my experience";
5931 mes "and her wisdom. It's ambitious,";
5932 mes "but what else can I do?";
5934 mes "[High Priest Zhed]";
5935 mes "You remember how you";
5936 mes "stopped the hard-liner";
5937 mes "priests from carrying out";
5938 mes "their plans for war in the";
5939 mes "Thor Volcano camp? That will";
5940 mes "only stop them temporarily.";
5942 mes "[High Priest Zhed]";
5943 mes "They'll eventually prepare";
5944 mes "to act out in violence again.";
5945 mes "We need a permanent solution";
5946 mes "to ensure that this sort of";
5947 mes "thing doesn't happen again.";
5949 mes "[High Priest Zhed]";
5950 mes "We need to convince the";
5951 mes "pope to finally act, and";
5952 mes "give my policy of peace";
5953 mes "her full support. Will";
5954 mes "you help me to do this?";
5956 if (select("Yes:No") == 2) {
5957 mes "Well... Asking for the";
5958 mes "pope's support is the only";
5959 mes "solution I've been able to";
5960 mes "find. Do you have any ideas";
5961 mes "for protecting peace here";
5962 mes "in Arunafeltz?";
5965 mes "["+strcharinfo(0)+"]";
5966 mes ""+.@input$+"?";
5968 mes "[High Priest Zhed]";
5969 mes "Well, I don't know.";
5970 mes "It's a good idea, but";
5971 mes "I fear that it will only";
5972 mes "be effective in the short";
5973 mes "term. Why don't we just";
5974 mes "try what I've proposed first?";
5977 mes "[High Priest Zhed]";
5978 mes "Hmm, now how can";
5979 mes "we convince the pope to";
5980 mes "support us? Even as Freya's";
5981 mes "reincarnation... She's just";
5982 mes "a young girl. She probably";
5983 mes "knows nothing of politics.";
5985 mes "[High Priest Zhed]";
5986 mes "It'd probably be best to";
5987 mes "tell her exactly what is";
5988 mes "happening. The full truth.";
5989 mes "In my heart, I know that";
5990 mes "would be best.";
5992 mes "[High Priest Zhed]";
5993 mes "But... Maybe it would";
5994 mes "be better if we sugar";
5995 mes "coated it a little bit.";
5996 mes "She might not be too";
5997 mes "receptive to us if we";
5998 mes "totally shock her.";
6000 mes "[High Priest Zhed]";
6001 mes "Hmm... What do you";
6002 mes "think? Should we stick";
6003 mes "with the truth, or do you";
6004 mes "think it'd be better if we";
6005 mes "exaggerate and... lie when";
6006 mes "we feel it's necessary?";
6008 switch(select("Truth:Lies")) {
6010 mes "[High Priest Zhed]";
6011 mes "That's what I think too.";
6012 mes "Although I'm worried about";
6013 mes "how the pope will react at";
6014 mes "our message, I should have";
6015 mes "faith. I should have faith.";
6019 mes "[High Priest Zhed]";
6020 mes "I suppose that you may";
6021 mes "have a point. It might not";
6022 mes "be a good idea to totally";
6023 mes "expose her to the ugly";
6024 mes "truth. I'll try to be as";
6025 mes "honest as I can...";
6029 mes "[High Priest Zhed]";
6030 mes "Well, there's no time";
6031 mes "to waste. The two of us may";
6032 mes "not be enough to convince";
6033 mes "the pope to act for peace.";
6034 mes "I already have someone in";
6035 mes "mind that might help us.";
6038 mes "["+strcharinfo(0)+"]";
6039 mes "That sounds good.";
6042 mes "[High Priest Zhed]";
6043 mes "My old friend, High Priest";
6044 mes "Niren. I'm not sure if she'll";
6045 mes "help me after all that's";
6046 mes "happened between us. She";
6047 mes "may even think I deserve";
6048 mes "to be excommunicated...";
6051 mes "["+strcharinfo(0)+"]";
6052 mes "Come on, it wouldn't";
6053 mes "hurt to try! Besides,";
6054 mes "Niren isn't a bad person.";
6055 mes "Maybe she'll understand";
6056 mes "the way you see things";
6057 mes "if you explain them?";
6059 mes "[High Priest Zhed]";
6060 mes "You're right, of course.";
6061 mes "I'm just grasping at straws";
6062 mes "here, but she and I both used";
6063 mes "to believe that peace was";
6064 mes "possible. I don't know why";
6065 mes "she joined the hard-liners...";
6067 mes "[High Priest Zhed]";
6068 mes ""+strcharinfo(0)+"...";
6069 mes "Would you please talk to";
6070 mes "her, and just see how she's";
6071 mes "doing? It might not be a good";
6072 mes "time to mention our plan";
6073 mes "right away, though...";
6075 mes "[High Priest Zhed]";
6076 mes "If you think that you";
6077 mes "have a chance of convincing";
6078 mes "her, then feel free and offer";
6079 mes "my proposal. Her office is";
6080 mes "located across from here,";
6081 mes "but she's always very busy...";
6083 mes "[High Priest Zhed]";
6084 mes "There's actually";
6085 mes "a good chance that";
6086 mes "she is away somewhere";
6087 mes "on business. She is highly";
6088 mes "loved by the people, you know.";
6090 changequest 2131,2132; // unconfirmed
6092 else if ((aru_em == 9) || (aru_em == 10)) {
6093 mes "[High Priest Zhed]";
6094 mes "Please speak to Niren,";
6095 mes "and she if she'd be willing";
6096 mes "to help us convince the pope";
6097 mes "to enforce peace in our nation.";
6099 else if (aru_em == 11) {
6101 mes "[High Priest Zhed]";
6102 mes "Welcome back.";
6103 mes "So did you get a chance";
6104 mes "to speak to Niren? How did";
6105 mes "she respond to my proposal?";
6107 mes "^3355FFYou explain Niren's reasons";
6108 mes "for her disappointment in";
6109 mes "the Moderate priest faction,";
6110 mes "and tell Zhed that she intends";
6111 mes "to carry out the plans for war.";
6113 mes "[High Priest Zhed]";
6114 mes "....................";
6115 mes "....................";
6116 mes "....................";
6118 mes "[High Priest Zhed]";
6119 mes "Hmm... This explains why";
6120 mes "she and some other high";
6121 mes "priests started being absent";
6122 mes "from their offices. Many of";
6123 mes "them were invited over to";
6124 mes "the Schwaltzvalt Republic...";
6126 mes "[High Priest Zhed]";
6127 mes "Regardless, I know for";
6128 mes "a fact that war is never";
6129 mes "a solution. It only brings";
6130 mes "death and destruction.";
6132 mes "[High Priest Zhed]";
6133 mes "Give me a moment.";
6134 mes "I'm going to write";
6135 mes "a letter that I want";
6136 mes "you to give to Niren.";
6139 else if(aru_em == 12) {
6141 mes "[High Priest Zhed]";
6142 mes "Please bring this letter";
6143 mes "to Niren. I hope what";
6144 mes "I have to say will help";
6145 mes "her understand how I feel";
6146 mes "about these plans for war.";
6148 mes "^3355FFYou received a letter for";
6149 mes "Niren from High Priest Zhed.^000000";
6152 else if((aru_em == 13) || (aru_em == 14)) {
6153 mes "[High Priest Zhed]";
6154 mes "Please deliver my";
6155 mes "letter to Niren as";
6156 mes "soon as you can.";
6157 mes "I really appreciate";
6158 mes "you helping me on this.";
6160 else if ((aru_em > 14) && (aru_em < 20)) {
6161 mes "[High Priest Zhed]";
6162 mes "Great news! Niren just";
6163 mes "sent me a reply: I can't";
6164 mes "believe that she's willing";
6165 mes "to help me! Would you please";
6166 mes "give her any help that she";
6167 mes "may need from now on?";
6169 else if(aru_em == 20) {
6171 mes "[High Priest Zhed]";
6172 mes "Ah, I've been";
6173 mes "waiting for you.";
6175 mes "["+strcharinfo(0)+"]";
6176 mes "High Priest Zhed,";
6177 mes "everything's ready!";
6178 mes "High Priest Niren managed";
6179 mes "to send away all of those";
6180 mes "followers that were near the";
6181 mes "pope. You won't be interrupted.";
6183 mes "[High Priest Zhed]";
6184 mes "I hope we can get the pope";
6185 mes "to understand the situation";
6186 mes "of our nation. I only...";
6187 mes "Oh, Freya help us...";
6189 mes "[High Priest Zhed]";
6190 mes "..............";
6191 mes "..............";
6192 mes "..............";
6194 mes "[High Priest Zhed]";
6195 mes "Alright, I'm ready.";
6196 mes "Let's receive an";
6197 mes "audience with the";
6198 mes "pope, shall we?";
6201 else if(aru_em == 21) {
6202 mes "[High Priest Zhed]";
6203 mes "I'm a little nervous";
6204 mes "about talking so brazenly";
6205 mes "to the pope, but I'm";
6206 mes "ready to go meet her.";
6208 else if (aru_em == 22) {
6209 mes "[High Priest Zhed]";
6210 mes "I believe that Niren";
6211 mes "has something important";
6212 mes "to tell you. Why don't";
6213 mes "you speak to her before";
6214 mes "coming back to me?";
6216 else if (aru_em == 23) {
6218 mes "[High Priest Zhed]";
6219 mes "I'm glad that everything";
6220 mes "turned out great. Your";
6221 mes "help was truly a blessing.";
6222 mes "Although Schwaltzvalt will";
6223 mes "continue their plans without";
6224 mes "us, we've slowed them down.";
6226 mes "[High Priest Zhed]";
6227 mes "Yes, without our support,";
6228 mes "Schwaltzvalt won't have";
6229 mes "any excuse to continue";
6230 mes "their dangerous research";
6231 mes "for a little while, at least.";
6233 mes "[High Priest Zhed]";
6234 mes "Thor Volcano Camp";
6235 mes "should close down soon,";
6236 mes "now that we no longer";
6237 mes "have any use for it.";
6239 mes "[High Priest Zhed]";
6240 mes "I also underestimated our";
6241 mes "pope. She is more dignified,";
6242 mes "willed that I believed.";
6243 mes "I owe her my apologies.";
6245 mes "[High Priest Zhed]";
6246 mes "We won't give up on";
6247 mes "reviving our goddess Freya,";
6248 mes "but we will retrieve Ymir's";
6249 mes "Heart through diplomacy";
6250 mes "rather than violence.";
6251 mes "It won't be easy...";
6253 mes "[High Priest Zhed]";
6254 mes "You've been instrumental";
6255 mes "in returning peace here in";
6256 mes "Arunafeltz. I've even been";
6257 mes "reinstated, and will be very";
6258 mes "busy from now on, working";
6259 mes "closely with the pope...";
6261 mes "[High Priest Zhed]";
6262 mes "I know that the life of";
6263 mes "adventuring beckons you.";
6264 mes "I know she'd like to see";
6265 mes "you before you leave, but";
6266 mes "she's sleeping deeply after";
6267 mes "that exhausting speech...";
6269 mes "[High Priest Zhed]";
6270 mes "On behalf of our pope";
6271 mes "and all the citizens of";
6272 mes "Arunafeltz, I'd like to";
6273 mes "thank you for your heroism.";
6274 mes "Your place in Valhalla is";
6275 mes "already assured, I'm sure.";
6277 getexp (checkre(3))?150000:1500000,0;
6280 mes "[High Priest Zhed]";
6281 mes "May Freya bless you";
6282 mes "on all your journeys,";
6283 mes "my good friend.";
6285 // End Peace to Arunafeltz addition
6289 mes "[High Priest Zhed]";
6291 mes "I've got such";
6292 mes "a horrible headache!";
6297 mes "[High Priest Zhed]";
6298 mes "I should rest for now.";
6299 mes "Please travel in safety.";
6301 // End Veins "Thor Volcano Base" Quest Addition.
6305 mes "[High Priest Zhed]";
6306 mes "May Freya be with you.";
6313 ra_temin,170,46,3 script Panno#rachel 920,{
6314 cutin "ra_fano03",2;
6315 if (ra_tem_q >= 12 || (MISC_QUEST & 8192)) {
6316 cutin "ra_fano03",2;
6317 mes "[Priestess Panno]";
6319 mes "Have you come to";
6320 mes "redeem Lottery Tickets?";
6322 if (select("Yes:No") == 1) goto L_Lottery;
6323 if (ra_tem_q == 12) {
6324 cutin "ra_fano01",2;
6325 mes "[Priestess Panno]";
6326 mes "I already told you";
6327 mes "everything I know.";
6328 mes "Remember to keep";
6329 mes "quiet about what I said.";
6333 else if (ra_tem_q < 2) {
6334 mes "[Priestess Panno]";
6336 mes "May Freya fill";
6337 mes "your days with joy.";
6338 mes "Laughter. And prosperity.";
6340 switch(select("Redeem Lottery Tickets:Temple Information:Hey, what's happening?")) {
6342 cutin "ra_fano03",2;
6343 mes "[Priestess Panno]";
6344 mes "Fine. You really";
6345 mes "want to exchange your";
6346 mes "Lottery Tickets? It's my job";
6347 mes "to ask and make sure, you";
6348 mes "know, in case you were saving";
6349 mes "them for some weird reason.";
6351 if (select("Yes:No") == 1) goto L_Lottery;
6352 cutin "ra_fano03",2;
6353 mes "[Priestess Panno]";
6354 mes "You can redeem your";
6355 mes "Lottery Tickets at any";
6356 mes "time, so please visit";
6357 mes "me at your leisure.";
6358 mes "Go with Freya.";
6362 cutin "ra_fano01",2;
6363 mes "[Priestess Panno]";
6364 mes "The Chapel is located";
6365 mes "over the wall behind me.";
6366 mes "Our pope's office and chambers";
6367 mes "are upstairs. You can only go";
6368 mes "there if you have special";
6369 mes "authorization.";
6371 mes "["+strcharinfo(0)+"]";
6375 mes "[Priestess Panno]";
6380 mes "["+strcharinfo(0)+"]";
6383 cutin "ra_fano02",2;
6384 mes "[Priestess Panno]";
6385 mes "You come to a temple";
6386 mes "to pray, not to look";
6387 mes "around. Or chit-chat";
6388 mes "with the priestesses";
6389 mes "like me. Don't forget it.";
6391 cutin "ra_fano03",2;
6392 mes "[Priestess Panno]";
6393 mes "The offices for the High";
6394 mes "Priests are located on each";
6395 mes "side of the hallway. However,";
6396 mes "you can only enter if you've";
6397 mes "been permitted beforehand.";
6401 mes "[Priestess Panno]";
6402 mes "......................";
6404 mes "inside the temple.";
6408 else if (ra_tem_q == 10) {
6409 mes "[Priestess Panno]";
6413 switch(select("Redeem Lottery Tickets:Temple Information:Hey, did you open the gate?")) {
6416 cutin "ra_fano01",2;
6417 mes "[Priestess Panno]";
6418 mes "You... still have";
6419 mes "Lottery Tickets from";
6420 mes "making donations for";
6421 mes "the festival? Look up the";
6422 mes "word ''punctuality'' in the";
6423 mes "dictionary. It might help you.";
6425 mes "[Priestess Panno]";
6426 mes "Fine. You really";
6427 mes "want to exchange your";
6428 mes "Lottery Tickets? It's my job";
6429 mes "to ask and make sure, you";
6430 mes "know, in case you were saving";
6431 mes "them for some weird reason.";
6433 if (select("Yes:No") == 1) goto L_Lottery;
6434 mes "[Priestess Panno]";
6435 mes "You can redeem your";
6436 mes "Lottery Tickets at any";
6437 mes "time, so please visit";
6438 mes "me at your leisure.";
6439 mes "Go with Freya.";
6443 cutin "ra_fano01",2;
6444 mes "[Priestess Panno]";
6445 mes "The Chapel is located";
6446 mes "over the wall behind me";
6447 mes "Our pope's office and chambers";
6448 mes "are upstairs. You can only go";
6449 mes "there if you have special";
6450 mes "authorization.";
6452 mes "["+strcharinfo(0)+"]";
6456 mes "[Priestess Panno]";
6461 mes "["+strcharinfo(0)+"]";
6464 cutin "ra_fano02",2;
6465 mes "[Priestess Panno]";
6466 mes "You come to a temple";
6467 mes "to pray, not to look";
6468 mes "around. Or chit-chat";
6469 mes "with the priestesses";
6470 mes "like me. Don't forget it.";
6472 cutin "ra_fano02",2;
6473 mes "[Priestess Panno]";
6474 mes "The offices for the High";
6475 mes "Priests are located on each";
6476 mes "side of the hallway. However,";
6477 mes "you can only enter if you've";
6478 mes "been permitted beforehand.";
6482 cutin "ra_fano02",2;
6483 mes "[Priestess Panno]";
6486 select("The locked gate to the temple!");
6487 mes "[Priestess Panno]";
6489 mes "what you mean.";
6492 mes "["+strcharinfo(0)+"]";
6493 mes "I think that Priestess Nemma";
6494 mes "has been worried about the";
6495 mes "gate being broken, though";
6496 mes "it hasn't been like that since";
6497 mes "you've started your position";
6498 mes "here at the temple.";
6500 mes "[Priestess Panno]";
6502 mes "Yes, my twin sister";
6503 mes "has been known to";
6504 mes "do a lot of that, and cry";
6505 mes "for my help. Am I right?";
6507 mes "["+strcharinfo(0)+"]";
6509 mes "...She said that the gate";
6510 mes "should automatically fix";
6511 mes "itself, but it hasn't been";
6512 mes "doing it lately. She was";
6513 mes "acting really funny..";
6515 mes "["+strcharinfo(0)+"]";
6516 mes "She was talking about";
6517 mes "the temple's history and";
6518 mes "how the security system was";
6519 mes "built. Then she mentioned you,";
6520 mes "so I get the feeling you might";
6521 mes "know something about this.";
6523 mes "[Priestess Panno]";
6529 else if (ra_tem_q == 11) {
6530 mes "["+strcharinfo(0)+"]";
6531 mes "I remember now...!";
6532 mes "I was there when the gate";
6533 mes "closed, and I heard someone";
6534 mes "with your exact voice whisper";
6535 mes "something to magically open";
6536 mes "the gate! What's that all about?";
6538 mes "[Priestess Panno]";
6543 mes "[Priestess Panno]";
6547 mes "We... I mean....";
6549 cutin "ra_fano01",2;
6550 mes "[Priestess Panno]";
6551 mes "Nemma and I are descended";
6552 mes "from a family of great alchemists.";
6553 mes "They went on a long, religious";
6554 mes "pilgrimage and ended up here.";
6555 mes "They are the ones that built";
6556 mes "this temple and security system.";
6558 mes "[Priestess Panno]";
6559 mes "In a sense, this temple";
6560 mes "is the tomb of our ancestors,";
6561 mes "who left Rune-Midgarts and";
6562 mes "built this city of Rachel about";
6563 mes "a thousand years ago.";
6565 mes "[Priestess Panno]";
6566 mes "Over the generations, many";
6567 mes "Alchemists left Rune-Midgarts";
6568 mes "and settled here, converting";
6569 mes "the desert into green fields.";
6570 mes "This temple was supposed";
6571 mes "be a shelter from intruders.";
6573 mes "[Priestess Panno]";
6574 mes "My ancestor designed the";
6575 mes "temple security system to";
6576 mes "require a special permit in";
6577 mes "order to access the temple";
6578 mes "But the invaders never came,";
6579 mes "and we didn't need the permits.";
6581 mes "[Priestess Panno]";
6582 mes "The special permits were";
6583 mes "disposed, but the automatic";
6584 mes "security system was left on";
6585 mes "the gate, just in case. Now,";
6586 mes "I've heard that the security";
6587 mes "system has been malfunctioning.";
6589 cutin "ra_fano03",2;
6590 mes "[Priestess Panno]";
6591 mes "However, that's not possible.";
6592 mes "Even by today's standards, the";
6593 mes "system is perfectly designed.";
6594 mes "While I was praying in the";
6595 mes "Chapel some time ago, I found";
6596 mes "what is causing the gate problems.";
6598 mes "[Priestess Panno]";
6599 mes "Suddenly, the lights went";
6600 mes "out, and I could only barely";
6601 mes "see distinguish my surroundings.";
6602 mes "I was about to go outside when";
6603 mes "I heard a noise from the stairs.";
6605 cutin "ra_fano02",2;
6606 mes "[Priestess Panno]";
6607 mes "From what I can tell,";
6608 mes "someone is transporting";
6609 mes "something out of the Holy";
6610 mes "Grounds. I don't know what";
6611 mes "they keep there, though.";
6612 mes "I'm not a high rank Priestess.";
6614 mes "[Priestess Panno]";
6615 mes "I'm not sure if I want";
6616 mes "to find out what's there";
6617 mes "I heard something that";
6618 mes "sounded like a horrible";
6619 mes "monster's howl. It was";
6620 mes "incredibly frightening.";
6622 mes "[Priestess Panno]";
6623 mes "I panicked, ran to";
6624 mes "my desk at the front,";
6625 mes "and just recited the secret";
6626 mes "password passed down from my";
6627 mes "ancestors to open the gate.";
6629 cutin "ra_fano01",2;
6630 mes "[Priestess Panno]";
6631 mes "You see, my ancestors";
6632 mes "included the secret password";
6633 mes "and voice recognition feature";
6634 mes "into the gate in case something";
6635 mes "after they disposed of the";
6636 mes "temple permits--just in case.";
6638 mes "[Priestess Panno]";
6639 mes "The real reason why the gate";
6640 mes "is acting strangely is not";
6641 mes "because the gate is broken,";
6642 mes "but because someone is sneaking";
6643 mes "in and out of the Holy Ground.";
6645 mes "[Priestess Panno]";
6646 mes "Whoever they are, they";
6647 mes "must be using one of the";
6648 mes "old temple permits in order";
6649 mes "to cover their tracks. Now,";
6650 mes "you know everything.";
6652 cutin "ra_fano01",2;
6653 mes "[Priestess Panno]";
6654 mes "You'd better not";
6655 mes "reveal what you learned";
6656 mes "from me. Otherwise, I'm";
6657 mes "sure we'll end up dead.";
6658 mes "Excuse me now, I need";
6659 mes "to get back to work.";
6663 cutin "ra_fano02",2;
6664 mes "[Priestess Panno]";
6665 mes "This is a holy place";
6666 mes "Behave yourself, and";
6667 mes "respect those who have";
6668 mes "come here just to worship.";
6672 if(checkweight(607,1) == 0){
6673 cutin "ra_fano02",2;
6674 mes "[Priestess Panno]";
6675 mes "You're carrying too much";
6676 mes "right now. What are you";
6677 mes "going to do if I give you";
6678 mes "something large, unwieldy";
6679 mes "and heavy? Put your junk";
6680 mes "away in Storage first.";
6683 mes "[Priestess Panno]";
6686 mes "I can redeem only";
6687 mes "1 Lottery Ticket at";
6688 mes "a time. Your reward";
6689 mes "for this ticket is...";
6691 cutin "ra_fano02",2;
6692 if (countitem(7570) > 0) {
6693 mes "[Priestess Panno]";
6694 mes "^FF0000This^000000. It's been in our";
6695 mes "storage for a while, but";
6696 mes "I hope this is acceptable";
6697 mes "as a token of the temple's";
6698 mes "gratitude. May Freya smile";
6699 mes "upon you for your generosity...";
6701 set .@bonus_donate,rand(100);
6702 if (.@bonus_donate == 99) {
6703 set .@bonus_donate2,rand(100);
6704 if (.@bonus_donate2 > 0 && .@bonus_donate2 < 11) getitem 616,1; //Old Card Album 0.1%
6705 else if (.@bonus_donate2 > 10 && .@bonus_donate2 < 31) getitem 617,1; //Old Violet Box 0.2%
6706 else if (.@bonus_donate2 > 30 && .@bonus_donate2 < 61) getitem 603,1; //Old Blue Box 0.3%
6707 else getitem 607,1; //Yggdrasil Berry 0.4+%
6709 else if (.@bonus_donate > 88 && .@bonus_donate < 96) getitem 644,1; //Gift Box 7%
6710 else if (.@bonus_donate > 76 && .@bonus_donate < 89) getitem 607,1; //Yggdrasil Berry 12%
6711 else if (.@bonus_donate > 65 && .@bonus_donate < 77) getitem 505,1; //Blue Potion 11%
6712 else if (.@bonus_donate > 57 && .@bonus_donate < 66) getitem 604,1; //Dead Branch 8%
6713 else if (.@bonus_donate > 45 && .@bonus_donate < 58) getitem 608,1; //Yggdrasil Seed 12%
6714 else if (.@bonus_donate > 5 && .@bonus_donate < 11) getitem 518,1; //Honey 5%
6715 else if (.@bonus_donate > 0 && .@bonus_donate < 6) getitem 526,1; //Royal Jelly 5%
6716 else getitem 547,1; //Condensed White Potion 39%
6719 mes "[Priestess Panno]";
6721 mes "Don't have any Lottery";
6722 mes "Tickets to redeem.";
6723 if ($rachel_donate > 9999) {
6724 mes "We're not distributing";
6725 mes "them now, but maybe you";
6726 mes "can ask your friends for one.";
6729 mes "You can obtain them from";
6730 mes "Priestess Nemma at the temple";
6731 mes "entrance after you donate zeny.";
6734 cutin "ra_fano03",2;
6735 mes "[Priestess Panno]";
6736 mes "May Freya be with you.";
6745 ra_temin,134,128,3 script Pope's Office Guard#rac::raofficeguard 926,{
6746 if ((ra_tem_q == 15) && (countitem(7561) > 39)) {
6747 mes "[Pope's Office Guard]";
6748 mes "Hm? What's that you have";
6749 mes "there? Oh, you've gathered";
6750 mes "40 Glacial Hearts and brought";
6751 mes "a recommendation letter from";
6752 mes "a High Priest? Most impressive.";
6754 mes "[Pope's Office Guard]";
6755 mes "I think I know why you're";
6756 mes "here. Thanks for bringing";
6757 mes "those to me, and I'll let you";
6758 mes "enter and see the pope";
6759 mes "Welcome, brave "+strcharinfo(0)+".";
6762 delitem 7561,40; //Ice_Heart
6765 else if (ra_tem_q == 16) {
6766 mes "[Pope's Office Guard]";
6767 mes "The pope is inside";
6768 mes "expecting you, so please";
6769 mes "don't keep her waiting long.";
6772 else if (MISC_QUEST & 8192) {
6773 if ((aru_em == 15) || (aru_em == 21)) {
6774 mes "- Niren told me to pay a visit to the Pope in her office... -";
6778 mes "[Pope's Office Guard]";
6779 mes "I'm sorry, but outsiders";
6780 mes "typically aren't allowed";
6781 mes "to visit the pope without";
6782 mes "special authorization.";
6787 mes "[Pope's Office Guard]";
6788 mes "I'm sorry, but the pope";
6789 mes "is officiating a service";
6790 mes "now. Please come back";
6791 mes "after the service is ended.";
6796 ra_temin,134,134,3 duplicate(raofficeguard) Pope's Office Guard#2ra 926
6798 ra_temin,134,131,0 script gyoin1#rachel 45,1,1,{
6801 warp "ra_temin",276,239;
6802 else if ((ra_tem_q > 16) || (MISC_QUEST & 8192)){
6803 if ((aru_em == 15) || (aru_em == 21))
6804 warp "ra_temin",276,239;
6806 mes "[Pope's Office Guard]";
6807 mes "I'm sorry, but the pope";
6808 mes "is officiating a service";
6809 mes "now. Please come back";
6810 mes "after the service is ended.";
6814 if (ra_tem_q < 16) {
6815 mes "^3355FFThe door is locked.^000000";
6821 ra_temin,275,226,0 script #rachel33 45,1,1,{
6825 warp "que_temsky",99,11;
6827 warp "ra_temsky",99,11;
6831 ra_temsky,95,99,6 script Priest#1rachel 935,{
6833 mes "May Freya be with you.";
6837 ra_temsky,93,97,6 script Male Follower#1rachel::ramale 926,{
6838 mes "[Male Follower]";
6839 mes "May Freya be with you.";
6843 ra_temsky,90,95,6 duplicate(ramale) Male Follower#2rachel 926
6844 ra_temsky,98,59,6 duplicate(ramale) Male Follower#3rachel 926
6846 ra_temsky,104,99,4 script Priestess#1rachel 920,{
6848 mes "May Freya be with you.";
6852 ra_temsky,106,97,4 script Female Follower#1rachel::rafemale 916,{
6853 mes "[Female Follower]";
6854 mes "May Freya be with you.";
6858 ra_temsky,108,95,4 duplicate(rafemale) Female Follower#2rachel 916
6859 ra_temsky,101,59,4 duplicate(rafemale) Female Follower#3rachel 916
6861 ra_temsky,99,99,5 script Pope#rachel 936,{
6862 if (ra_tem_q == 16) {
6863 cutin "ra_bishop",2;
6864 mes "^3355FFTh-this little";
6865 mes "girl is the pope...?!^000000";
6868 mes "...............................";
6869 mes "..........................Um...";
6870 mes "W-welcome. Is something";
6871 mes "wrong? Oh, I know, it's my";
6872 mes "eyes. I'm sorry if they";
6873 mes "scare you a little bit.";
6875 select("No, not at all...!");
6879 mes "......You know, my appearance...";
6882 mes "It's alright. Actually,";
6883 mes "I'm used to it. People";
6884 mes "are usually a little shocked";
6885 mes "the first time they see me.";
6886 mes "So... Um... Where do you";
6887 mes "come from, "+strcharinfo(0)+"?";
6891 mes @input$ +"...?";
6892 mes "I think I might have heard";
6893 mes "about that place before.";
6894 mes "Wow... What did you do";
6895 mes "when you lived there?";
6899 mes @input$ +"...?";
6900 mes "Wow, that sounds quite";
6901 mes "extraordinary. Ooh, ooh!";
6902 mes "Tell me, how have you come";
6903 mes "here to Rachel? I'm interested";
6904 mes "in knowing more about you~";
6906 mes "^3355FFYou and the pope";
6907 mes "continued to comfortably";
6908 mes "converse. As she spoke, she";
6909 mes "seemed more like a young,";
6910 mes "lonely girl than a solemn";
6911 mes "religious figure for a nation.^000000";
6914 mes "...Wow, sometimes, I really";
6915 mes "wish I could live like you.";
6916 mes "You'd think being pope would";
6917 mes "be great, but they make me work";
6918 mes "all the time. And there are all";
6919 mes "sorts of things I can't do.";
6922 mes "You know what's weird?";
6923 mes "I think I'm the head of this";
6924 mes "religion, but there's a sacred";
6925 mes "place that even I'm not allowed";
6926 mes "to visit. Isn't that so weird?";
6928 select("R-really...?");
6930 mes "...Yeah. I don't know";
6931 mes "much about, and I'm not";
6932 mes "really supposed to talk";
6933 mes "about it. We just call this";
6934 mes "place the ''Holy Ground...''";
6936 select("Holy Ground?");
6938 mes "I'm sorry... I want";
6939 mes "to tell you more, but...";
6940 mes "That's all I know. I wonder...";
6941 mes "I wonder what they could";
6942 mes "be hiding over there...";
6945 mes "I'm sorry to interrupt";
6946 mes "your Excellency, but it's";
6947 mes "time to officiate services.";
6951 mes "Already?! Hmpf...";
6952 mes "Oh, before I forget,";
6953 mes "I needed to tell you that";
6954 mes "High Priest Zhed wanted";
6955 mes "to talk to you, "+strcharinfo(0)+".";
6958 mes "I really want to thank";
6959 mes "you for coming to speak";
6960 mes "to me. I had a great time";
6961 mes "learning. Now I have to";
6962 mes "go officiate services, so...";
6963 mes "This is goodbye for now...";
6967 changequest 8100,8101;
6973 mes "Oh, that's right...";
6974 mes "Zhed... Er, High Priest";
6975 mes "Zhed wanted to speak to you!";
6980 else if (aru_em == 15) {
6982 mes "Oh, hello! It's you again!";
6983 mes "Have you come to tell me";
6984 mes "interesting stories about";
6985 mes "the outside world again?";
6989 mes "Mm. That sounds pretty";
6990 mes "strange to me. Well, it's";
6991 mes "good to hear it from you.";
6993 mes "["+strcharinfo(0)+"]";
6994 mes "(^333333I can't just leave";
6995 mes "now. I should try to see";
6996 mes "if I can learn anything";
6997 mes "useful from the pope...^000000)";
6999 switch(select("Aren't you lonely?:Do you ever take a break?")) {
7002 mes "Well, there are always";
7003 mes "some priests with me all";
7004 mes "the time. Some of them";
7005 mes "even watch me when I sleep.";
7006 mes "I don't think I have time";
7007 mes "to feel lonely, actually.";
7010 mes "Thank you for asking.";
7011 mes "Sometimes... Sometimes";
7012 mes "I wonder if I have a real";
7013 mes "family. I don't even know";
7014 mes "who'd they be or if they";
7015 mes "exist. I don't know...";
7018 mes "I... I'm sorry.";
7019 mes "I guess you didn't";
7020 mes "expect to hear something";
7021 mes "like that. ^666666*Sigh*^000000 I'm feeling";
7022 mes "pretty exhausted. I better...";
7023 mes "I better get some rest...";
7030 mes "Well, even if I wanted";
7031 mes "to, I can't just go out";
7032 mes "and play. As pope... Well...";
7033 mes "Everyone and everything";
7034 mes "sort of needs my attention.";
7040 else if (aru_em == 16) {
7042 mes "The pope said that she's";
7043 mes "exhausted. Please come";
7044 mes "back when she's feeling";
7045 mes "better, and she will have";
7046 mes "an audience with you.";
7054 ra_temin,294,149,0 script High Priestess Niren#ra 915,{
7058 hideonnpc "High Priestess Niren#ra";
7067 hideonnpc "High Priestess Niren#ra";
7071 ra_temin,293,144,0 script out1#rachel -1,3,3,{
7073 if (ra_tem_q == 18) {
7074 mes "^3355FFIt sounds like they're";
7075 mes "still talking. It'd be";
7076 mes "best to patient and wait";
7077 mes "just a little while longer.";
7078 mes "Still... It's awfully boring.^000000";
7080 mes "^3355FFA little eavesdropping";
7081 mes "never hurt anyone. Maybe";
7082 mes "you can hear them a little";
7083 mes "better if you listen from";
7084 mes "the left side of the wall.^000000";
7086 warp "ra_temin",300,153;
7092 ra_temin,288,151,0 script hidden1#rachel -1,1,6,{
7094 if (ra_tem_q == 18) {
7095 mes "^3355FFAt this distance you";
7096 mes "can cleartly hear the";
7097 mes "voices from the other";
7098 mes "side of the wall...^000000";
7101 mes "...Was it really";
7102 mes "necessary to involve";
7103 mes "an outsider in this";
7104 mes "situation? Answer me!";
7106 mes "[High Priest Zhed]";
7107 mes "Is this about the";
7108 mes "accident? You know that";
7109 mes "I've disagreed with the";
7110 mes "actions that have led to";
7111 mes "the mana leakage.";
7113 mes "[High Priest Zhed]";
7114 mes "Even though I thought";
7115 mes "it was a reckless decision,";
7116 mes "I've closed the shrine and";
7117 mes "did my best to cover up this";
7118 mes "unfortunate accident.";
7121 mes "I'm not blaming you. In";
7122 mes "fact, I'll admit it: that was";
7123 mes "our mistake. We caused";
7124 mes "the monster infestation by";
7125 mes "letting the mana leak.";
7128 mes "But that's not related";
7129 mes "to what I'm asking you!";
7130 mes "Do you really think it's";
7131 mes "alright to allow an outsider";
7132 mes "to speak to our pope during";
7133 mes "such a tumultuous time?!";
7135 mes "[High Priest Zhed]";
7136 mes "Why not? I thought it'd";
7137 mes "bring her great comfort.";
7138 mes "She is very confused as to";
7139 mes "why the Holy Ground has been";
7140 mes "closed, and she cannot know";
7141 mes "what is happening there.";
7143 mes "[High Priest Zhed]";
7144 mes "Again... I strongly";
7145 mes "disagree with what is";
7146 mes "secretly going on over";
7147 mes "there. I know that I can't";
7148 mes "officially oppose this";
7149 mes "course of action, but...";
7152 mes "There's nothing to worry";
7153 mes "about! It'll all be over before";
7154 mes "you know it. Besides, it's";
7155 mes "too late to turn back now,";
7156 mes "so I warn you: don't you";
7157 mes "dare do anything foolish.";
7159 mes "^3355FFSomeone's coming!";
7160 mes "You'd better step away";
7161 mes "from the wall and feign";
7162 mes "ignorance as best you can!^000000";
7164 hideoffnpc "High Priestess Niren#ra";
7165 cutin "ra_gwoman",2;
7166 mes "[High Priestess Niren]";
7167 mes "Oh! You must be the one";
7168 mes "High Priest Be- er, Zhed,";
7169 mes "told me about. It's very nice";
7170 mes "to meet you. High Priestess";
7171 mes "Niren, at your service.";
7173 mes "[High Priestess Niren]";
7174 mes "I hear that you had the";
7175 mes "privilege of speaking with";
7176 mes "our pope, and that she had";
7177 mes "a wonderful time. What did";
7178 mes "you think of her, hm?";
7180 select("She's different than what I expected...");
7181 cutin "ra_gwoman2",2;
7182 mes "[High Priestess Niren]";
7183 mes "Ah, I know what you mean...";
7184 mes "Usually, most outsiders tell";
7185 mes "me that they expect our pope";
7186 mes "to be a wizened old man.";
7187 mes "But that's not the case";
7188 mes "here in Arunafeltz.";
7190 cutin "ra_gwoman",2;
7191 mes "[High Priestess Niren]";
7192 mes "Usually, our pope is chosen";
7193 mes "by her resemblance to our";
7194 mes "goddess Freya. She must";
7195 mes "have silvery blond hair, snowy";
7196 mes "skin, and divinely colored";
7197 mes "eyes. You saw, didn't you?";
7199 mes "[High Priestess Niren]";
7200 mes "I'm curious: what kinds";
7201 mes "of things did you and the";
7202 mes "pope talk about? As you know,";
7203 mes "we priests are forbidden from";
7204 mes "leaving Arunafeltz, so...";
7206 mes "^3355FFYou relate the details of";
7207 mes "your talk with the pope, but";
7208 mes "you make sure not to mention";
7209 mes "anything about the Holy Ground";
7210 mes "as High Priest Zhed had asked.^000000";
7212 mes "[High Priestess Niren]";
7213 mes "Ah, that's fairly";
7214 mes "interesting, your land.";
7215 mes "Tell me, how did you come";
7216 mes "to know Bekento, er, I mean,";
7217 mes "High Priest Zhed?";
7219 mes "["+strcharinfo(0)+"]";
7220 mes "(^666666Bekento?^000000)";
7222 select("Explain how You Met High Priest Zhed");
7223 cutin "ra_gwoman2",2;
7224 mes "[High Priestess Niren]";
7225 mes ".........................";
7226 mes "That's all? Hm? That's";
7227 mes "pretty funny. ^333333*Sigh*^000000 I believe";
7228 mes "he trusts people too much...";
7229 mes "But that's only my opinion.";
7231 cutin "ra_gwoman",2;
7232 mes "[High Priestess Niren]";
7233 mes "If you don't mind...";
7234 mes "I want to give you a bit of";
7235 mes "advice. Don't get too close";
7236 mes "to High Priest Zhed. If you";
7237 mes "do, you might end up getting";
7238 mes "yourself in trouble.";
7241 hideonnpc "High Priestess Niren#ra";
7242 mes "^3355FFHigh Priestess Niren left";
7243 mes "as soon as she said those words.";
7244 mes "What could she possibly mean?";
7245 mes "For now, you may as well";
7246 mes "talk to High Priest Zhed.^000000";
7248 changequest 8102,8103;
7254 ra_temin,272,143,0 script key1#rachel -1,3,3,{
7256 if (ra_tem_q == 20) {
7257 mes "^3355FFYou find a small";
7258 mes "shining object laid";
7259 mes "on the floor.^000000";
7261 if (select("Ignore:Pick It Up") == 1) {
7262 mes "^3355FFYou decided to ignore";
7263 mes "the small shining object,";
7264 mes "no matter how important it";
7265 mes "may be to you in the future.^000000";
7268 mes "^3355FFUpon picking up the";
7269 mes "object, you are able to";
7270 mes "identify it as a small key.";
7271 mes "Perhaps you can use it to";
7272 mes "open some kind of lock.";
7279 ra_temin,28,319,0 script saint1#rachel 45,4,2,{
7281 if ((ra_tem_q > 21) || (MISC_QUEST & 8192)) { warp "ra_san01",140,135; end; }
7283 if (ra_tem_q == 21) {
7284 mes "^3355FFThis must be the";
7285 mes "entrance to the Holy";
7286 mes "Ground. However, the";
7287 mes "door in your way is locked.^000000.";
7289 if (select("Quit:Use Small Key") == 2) {
7290 mes "^3355FFYou insert the Small";
7291 mes "Key that you found in";
7292 mes "High Priest Zhed's room,";
7293 mes "and find that it is able";
7294 mes "to unlock this door.^000000";
7296 warp "ra_san01",140,135;
7301 mes "^3355FFThe door is locked.^000000";
7305 que_san04,119,115,0 script imir1#rachel -1,2,2,{
7307 if (ra_tem_q == 21) {
7308 mes "^3355FFThis large area looks";
7309 mes "like it was artificially build";
7310 mes "for some reason-- it doesn't";
7311 mes "seem like an area naturally";
7312 mes "infested by monsters.^000000";
7314 mes "^3355FFPerhaps if you explore";
7315 mes "this place, you'll be able";
7316 mes "to find something interesting.^000000";
7322 que_san04,119,133,0 script imir2#rachel -1,20,5,{
7324 if (ra_tem_q == 21) {
7325 mes "^3355FFThere's something here";
7326 mes "beneath the water. This";
7327 mes "may warrant a closer look.^000000";
7333 que_san04,119,203,0 script imir3#rachel -1,7,7,{
7335 if (ra_tem_q == 21) {
7336 mes "^3355FFNo wonder this object";
7337 mes "in the water seems so";
7338 mes "familiar: it's a Ymir's";
7339 mes "Heart Piece! In fact, there's";
7340 mes "dozens of them just lying here.^000000";
7342 mes "^3355FFWhy would so many of these";
7343 mes "powerful artifacts be here";
7344 mes "in the Holy Ground? Perhaps";
7345 mes "this is the secret that the";
7346 mes "priests are trying to keep.^000000";
7348 hideoffnpc "High Priestess Niren#r2";
7349 cutin "ra_gwoman",2;
7350 mes "[High Priestess Niren]";
7351 mes "How dare you intrude";
7352 mes "the Holy Ground! Identify";
7353 mes "yourself! I'll have you tried!";
7355 cutin "ra_gwoman2",2;
7356 mes "[High Priestess Niren]";
7357 mes "O-oh! It's you, the";
7358 mes "adventurer recommended";
7359 mes "by Bekento. Hm. I apologize";
7360 mes "for snapping at you like";
7361 mes "that. Didn't you know that";
7362 mes "no one's allowed here?";
7364 cutin "ra_gwoman",2;
7365 mes "[High Priestess Niren]";
7366 mes "Hmm. Well, you Rune-Midgarts";
7367 mes "adventurers are famous for your";
7368 mes "skills and abilities, but this";
7369 mes "was not expected. I mean, we";
7370 mes "made sure this place was";
7371 mes "absolutely secure.";
7373 cutin "ra_gwoman2",2;
7374 mes "[High Priestess Niren]";
7375 mes "What's done is done...";
7376 mes "I warned Bekento that he";
7377 mes "might cause trouble for you,";
7378 mes "but it seems that you've";
7379 mes "caused trouble for him.";
7381 mes "[High Priestess Niren]";
7382 mes "Understand this:";
7383 mes "most intruders are";
7384 mes "severely punished, but";
7385 mes "because of my friendship";
7386 mes "with Bekento, I'm letting";
7387 mes "you off easy. Remember that.";
7389 sc_start SC_Blind,600000,0;
7390 mes "^3355FFNiren began to chant";
7391 mes "in a low voice, and your";
7392 mes "eyelids grow heavier as you";
7393 mes "grow drowsier and sleepier...^000000";
7396 hideonnpc "High Priestess Niren#r2";
7398 changequest 8104,8105;
7399 warp "rachel",163,152;
7405 que_san04,122,200,4 script High Priestess Niren#r2 915,{
7409 hideonnpc "High Priestess Niren#r2";
7418 hideonnpc "High Priestess Niren#r2";
7422 rachel,163,152,0 script imir3#rachel2 -1,3,3,{
7424 if (ra_tem_q == 22) {
7425 mes "^3355FFYou feel a slight headache";
7426 mes "after you recollect your senses.";
7427 mes "Somehow, you're been brought";
7428 mes "back to Rachel Town. How long";
7429 mes "have you been unconscious?^000000";
7432 mes "^3355FFIt would be best to";
7433 mes "ask High Priest Zhed";
7434 mes "about what had happened.^000000";
7441 rachel,142,167,5 script Seeking Follower#rachel 916,6,6,{
7442 if ((lost_boy == 13) && (ra_tem_q == 20)) {
7444 mes "[Arunafeltz Follower]";
7445 mes "Excuse me, but";
7446 mes "are you "+strcharinfo(0)+"?";
7449 mes "[Arunafeltz Follower]";
7450 mes "High Priest Zhed";
7451 mes "would like to see";
7452 mes "you right away, "+strcharinfo(0)+".";
7454 select("May ask why?");
7455 mes "[Arunafeltz Follower]";
7456 mes "Well, I actually have no";
7457 mes "idea. I'm only supposed to";
7458 mes "inform you that he's looking";
7459 mes "for you. Please visit High";
7460 mes "Priest Zhed in the second";
7461 mes "right room of the temple.";
7465 mes "[Arunafeltz Follower]";
7466 mes "May Freya bless you";
7467 mes "on your journeys...";
7472 if ((lost_boy == 13) && (ra_tem_q == 20)) goto L_Mes;
7476 //============================================================
7478 //============================================================
7479 //= 1.0 First version, needs testing. [L0ne_W0lf]
7480 //= 1.1 Some slight optimization. [L0ne_W0lf]
7481 //= 1.2 Fixed Man Stuck in Ice only giving 1 Freezing Snow Powder. [L0ne_W0lf]
7482 //= 1.3 Added the ability to redeem lottery tickets before donation max is met. [L0ne_W0lf]
7483 //= 1.4 Removed an erroneous "case". Thanks, Jet. [L0ne_W0lf]
7484 //= 1.5 Fixed a bug in Bruspetti quest. [SinSloth]
7485 //= 1.5b Fixed some typos in various quests. [SinSloth]
7486 //= 1.6 Fixed a couple bugs with the Pope's Office Guards... [L0ne_W0lf]
7487 //= 1.7 Fixed Maheo, he will revert to his frozen state when clicked. [L0ne_W0lf]
7488 //= Replaced instances of "+name+", with "+strcharinfo(0)".
7489 //= 1.8 Various fixes: Hamion will now delete items used for Wind Hammer. [L0ne_W0lf]
7490 //= Fixed EXP reward in Ice Necklace quest, fixed a typo in an NPC header.
7491 //= Another minor fix to Hamion. "< 1" -> "< 2". Added a missing close to
7492 //= the ontouch "key". Thanks to Gepard for pointing them out.
7493 //= 1.9 Fixed a misorder with variable checkings. [SinSloth]
7494 //= 2.0 Fixed experience gains to match upcoming rate adjustments. [SinSloth]
7495 //= 2.1 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf]
7496 //= 2.2 Maheo NPC now uses "setnpcdisplay" instead of two NPCs. [L0ne_W0lf]
7497 //= 2.2a Corrected a Typo error ";;". [Samuray22]
7498 //= 2.3 Added Zhed's portion of Thor Volcano Base Quest. (euRO) [L0ne_W0lf]
7499 //= 2.4 Updated Zhed's Thor Vol. Base addition dialog to iRO's. [L0ne_W0lf]
7500 //= 2.4a Further updates to Zhed's Veins addition. [L0ne_W0lf]
7501 //= 2.5 Added Nameless Island quest addition. [L0ne_W0lf]
7502 //= 2.6 Uncommented ontouchNPC label for Man Stuck in Ice. [L0ne_W0lf]
7503 //= 2.7 Corrected overlaping warp coordinates. [L0ne_W0lf]
7504 //= 2.8 Replaced effect numerics with constants. [L0ne_W0lf]
7505 //= 2.9 Replaced effect numerics with constants. [Samuray22]
7506 //============================================================