1 //===== rAthena Script =======================================
2 //= Lighthalzen Dungeon Warp Script
3 //===== By: ==================================================
5 //===== Current Version: =====================================
7 //===== Compatible With: =====================================
8 //= rAthena Project; RO Episode 8+
9 //===== Description: =========================================
10 //= Warp Points for Lighthalzen Dungeon
11 //===== Additional Comments: =================================
12 //= 1.1 Added temp restriction by Azazel [Lupus]
13 //= 1.2 Optimized [Lupus]
14 //= and fixed 005 and 005a warps coords, thanks to Justin84
15 //= 1.3 Fixed entrance condition check, thanx2Daegaladh [Lupus]
16 //= 1.4 Added coords of secret dungeon entrance, thanks to Justin84
17 //= proved with screenshots [Lupus]
18 //= 1.5a thx2 Justin84, some additions and fixes [Lupus]
19 //= 1.5b re-enabled main entrance warp [Lupus] <-reverted 1.5c
20 //= 1.6 Updated entrances, added Cube room warps, thanx 2 Justin84
21 //= 1.6a Disabled the "Entrance" to lhz_dun01 [Poki#3]
22 //= 1.6b Updated Sewer Pipe [Vicious]
23 //= 1.7 Fixed a warp-back
24 //= 1.8 Some small changes [MasterOfMuppets]
25 //= 1.9 Removed duplicates [Toms]
26 //= 2.0 Now use MISC_QUEST&512 instead of 'hzdun' [Lupus]
27 //= 2.1 Updated all standard dungeon warps. [L0ne_W0lf]
28 //= Updated Sewer pipe dungeon entrance.
29 //= Removed dialog from level 3 entrance warp.
30 //= 2.1a Updated 3rd floor warp. Again... [L0ne_W0lf]
31 //= 2.1b Fixed reverse level requirement in 3rd floor warp. [L0ne_W0lf]
32 //============================================================
34 lhz_dun01,149,291,0 warp lhz_dun1-1 1,1,lhz_in01,19,129
35 lhz_dun01,281,150,0 warp lhz_dun2-1 1,1,lhz_dun02,282,153
36 lhz_dun02,282,161,0 warp lhz_dun2-2 1,1,lhz_dun01,281,154
37 lhz_dun01,149,9,0 warp lhz_dun3-1 1,1,lhz_dun02,153,19
38 lhz_dun02,146,19,0 warp lhz_dun3-2 1,1,lhz_dun01,144,9
39 lhz_dun01,18,145,0 warp lhz_dun4-1 1,1,lhz_dun02,17,150
40 lhz_dun02,17,156,0 warp lhz_dun4-2 1,1,lhz_dun01,18,150
41 lhz_dun02,149,149,4 script lhz_dun5-1 45,2,2,{
43 if ((Upper != 1 && BaseLevel<95) || (Upper == 1 && BaseLevel<90)) {
44 warp "lhz_dun02",145,149;
47 warp "lhz_dun03",140,133;
51 lhz_dun03,139,137,0 warp lhz_dun5-2 1,1,lhz_dun02,149,142
53 //--------------------------Sewer Pipe--------------------------
55 lighthalzen,313,301,0 script Sewer Pipe#lt 111,{
57 mes "^3355FFYou found some sort";
58 mes "of large sewage pipe.";
59 mes "Naturally, the stench";
60 mes "emanating from inside";
61 mes "the pipe is barely endurable.^000000";
63 if (select("Enter:Cancel") == 1) {
64 warp "lhz_cube",231,17;
69 mes "^3355FFYou found some sort";
70 mes "of large sewage pipe.";
71 mes "Naturally, the stench";
72 mes "emanating from inside";
73 mes "the pipe is barely endurable.^000000";
77 //--------------------------Warp--------------------------
79 //Cube room <-> Organism test laboratory level 2
80 lhz_cube,231,96,0 warp lhzcube1 1,1,lhz_dun02,220,6
81 lhz_dun02,224,6,0 warp lhzcube2 1,1,lhz_cube,231,90
83 //Cube room -> Lighthalzen
84 lhz_cube,231,12,0 warp lhzcube3 1,1,lighthalzen,310,302
85 lhz_cube,177,96,0 warp lhzcube4 1,1,lighthalzen,310,302
87 //----------------- Cube Room Maze ---------------------------
88 // -1 are warps facing east.
89 // -2 the warps facing south.
90 // -3 are warps facing west.
91 // -4 are warps facing north.
92 //----------------- Room 66 74 -------------------------------
93 lhz_cube,74,74,0 script cubew01-1 45,1,1,{
97 lhz_cube,66,67,0 warp cubew01-2 2,2,lhz_cube,10,18
98 lhz_cube,59,74,0 script cubew01-3 45,1,1,{
102 lhz_cube,66,82,0 script cubew01-4 45,1,1,{
106 //----------------- Room 66 136 ------------------------------
107 lhz_cube,74,136,0 warp cubew02-1 2,2,lhz_cube,10,193
108 lhz_cube,66,129,0 script cubew02-2 45,1,1,{
112 lhz_cube,59,136,0 script cubew02-3 45,1,1,{
116 lhz_cube,66,144,0 script cubew02-4 45,1,1,{
120 //----------------- Room 67 193 ------------------------------
121 lhz_cube,74,192,0 script cubew03-1 45,1,1,{
125 lhz_cube,67,185,0 script cubew03-2 45,1,1,{
129 lhz_cube,59,192,0 script cubew03-3 45,1,1,{
133 lhz_cube,67,200,0 warp cubew03-4 2,2,lhz_cube,10,136
134 //----------------- Room 66 18 -------------------------------
135 lhz_cube,74,18,0 script cubew04-1 45,1,1,{
139 lhz_cube,66,11,0 warp cubew04-2 2,2,lhz_cube,10,18
140 lhz_cube,59,18,0 script cubew04-3 45,1,1,{
144 lhz_cube,66,26,0 warp cubew04-4 2,2,lhz_cube,123,18
145 //----------------- Room 66 18 -------------------------------
146 lhz_cube,18,18,0 warp cubew05-1 2,2,lhz_cube,10,193
147 lhz_cube,10,11,0 warp cubew05-2 2,2,lhz_cube,123,18
148 lhz_cube,3,18,0 script cubew05-3 45,1,1,{
152 lhz_cube,10,26,0 script cubew05-4 45,1,1,{
156 //----------------- Room 10 74 -------------------------------
157 lhz_cube,18,74,0 script cubew06-1 45,1,1,{
161 lhz_cube,10,67,0 warp cubew06-2 2,2,lhz_cube,123,18
162 lhz_cube,3,74,0 warp cubew06-3 2,2,lhz_cube,66,18
163 lhz_cube,10,82,0 script cubew06-4 45,1,1,{
167 //----------------- Room 10 136 ------------------------------
168 lhz_cube,18,136,0 warp cubew07-1 2,2,lhz_cube,10,74
169 lhz_cube,10,129,0 script cubew07-2 45,1,1,{
173 lhz_cube,3,136,0 script cubew07-3 45,1,1,{
177 lhz_cube,10,144,0 script cubew07-4 45,1,1,{
181 //----------------- Room 10 193 ------------------------------
182 lhz_cube,18,192,0 script cubew08-1 45,1,1,{
186 lhz_cube,10,185,0 script cubew08-2 45,1,1,{
190 lhz_cube,3,192,0 warp cubew08-3 2,2,lhz_cube,10,74
191 lhz_cube,10,200,0 warp cubew08-4 2,2,lhz_cube,66,18
192 //----------------- Room 123 18 ------------------------------
193 lhz_cube,130,18,0 script cubew09-1 45,1,1,{
197 lhz_cube,123,11,0 script cubew09-2 45,1,1,{
201 lhz_cube,115,18,0 warp cubew09-3 2,2,lhz_cube,248,184
202 lhz_cube,123,26,0 script cubew09-4 45,1,1,{
207 //----- Function for Random Warps ----------------------------
208 function script randomw {
210 case 1: warp "lhz_cube",66,136; end;
211 case 2: warp "lhz_cube",66,74; end;
212 default: warp "lhz_cube",67,193; end;