2 //**************************************************************************
\r
6 //**************************************************************************
\r
8 // HEADER FILES ------------------------------------------------------------
\r
16 #include "strlist.h"
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21 // MACROS ------------------------------------------------------------------
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23 // TYPES -------------------------------------------------------------------
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25 typedef struct scriptInfo_s
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37 typedef struct functionInfo_s
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39 U_BYTE hasReturnValue;
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46 typedef struct mapVarInfo_s
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54 // EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
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56 // PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
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58 // PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
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60 static void GrowBuffer(void);
\r
61 static void Append(void *buffer, size_t size);
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62 static void Write(void *buffer, size_t size, int address);
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63 static void Skip(size_t size);
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64 static void CloseOld(void);
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65 static void CloseNew(void);
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66 static void CreateDummyScripts(void);
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67 static void RecordDummyScripts(void);
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69 // EXTERNAL DATA DECLARATIONS ----------------------------------------------
\r
71 // PUBLIC DATA DEFINITIONS -------------------------------------------------
\r
77 int pc_FunctionCount;
\r
78 boolean pc_NoShrink;
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79 boolean pc_HexenCase;
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80 boolean pc_WadAuthor = TRUE;
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81 boolean pc_EncryptStrings;
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82 int pc_LastAppendedCommand;
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83 int pc_DummyAddress;
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85 // PRIVATE DATA DEFINITIONS ------------------------------------------------
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87 static size_t BufferSize;
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88 static boolean ObjectOpened = NO;
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89 static scriptInfo_t ScriptInfo[MAX_SCRIPT_COUNT];
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90 static functionInfo_t FunctionInfo[MAX_FUNCTION_COUNT];
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91 static int ArraySizes[MAX_MAP_VARIABLES];
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92 static int *ArrayInits[MAX_MAP_VARIABLES];
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93 static boolean ArrayOfStrings[MAX_MAP_VARIABLES];
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94 static int NumArrays;
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95 static mapVarInfo_t MapVariables[MAX_MAP_VARIABLES];
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96 static boolean MapVariablesInit = NO;
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97 static char ObjectName[MAX_FILE_NAME_LENGTH];
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98 static int ObjectFlags;
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99 static int PushByteAddr;
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100 static char Imports[MAX_IMPORTS][9];
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101 static int NumImports;
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102 static boolean HaveScriptFlags;
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104 static char *PCDNames[PCODE_COMMAND_COUNT] =
\r
115 "PCD_LSPEC1DIRECT",
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116 "PCD_LSPEC2DIRECT",
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117 "PCD_LSPEC3DIRECT",
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118 "PCD_LSPEC4DIRECT",
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119 "PCD_LSPEC5DIRECT",
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131 "PCD_ASSIGNSCRIPTVAR",
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132 "PCD_ASSIGNMAPVAR",
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133 "PCD_ASSIGNWORLDVAR",
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134 "PCD_PUSHSCRIPTVAR",
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136 "PCD_PUSHWORLDVAR",
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137 "PCD_ADDSCRIPTVAR",
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140 "PCD_SUBSCRIPTVAR",
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143 "PCD_MULSCRIPTVAR",
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146 "PCD_DIVSCRIPTVAR",
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149 "PCD_MODSCRIPTVAR",
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152 "PCD_INCSCRIPTVAR",
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155 "PCD_DECSCRIPTVAR",
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164 "PCD_RANDOMDIRECT",
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166 "PCD_THINGCOUNTDIRECT",
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168 "PCD_TAGWAITDIRECT",
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170 "PCD_POLYWAITDIRECT",
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172 "PCD_CHANGEFLOORDIRECT",
\r
173 "PCD_CHANGECEILING",
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174 "PCD_CHANGECEILINGDIRECT",
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181 "PCD_NEGATELOGICAL",
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188 "PCD_SCRIPTWAITDIRECT",
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189 "PCD_CLEARLINESPECIAL",
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195 "PCD_PRINTCHARACTER",
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201 "PCD_AMBIENTSOUND",
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202 "PCD_SOUNDSEQUENCE",
\r
203 "PCD_SETLINETEXTURE",
\r
204 "PCD_SETLINEBLOCKING",
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205 "PCD_SETLINESPECIAL",
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207 "PCD_ENDPRINTBOLD",
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208 // [RH] End of Hexen p-codes
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209 "PCD_ACTIVATORSOUND",
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210 "PCD_LOCALAMBIENTSOUND",
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211 "PCD_SETLINEMONSTERBLOCKING",
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212 // [BC] Start of new pcodes
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213 "PCD_PLAYERBLUESKULL",
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214 "PCD_PLAYERREDSKULL",
\r
215 "PCD_PLAYERYELLOWSKULL",
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216 "PCD_PLAYERMASTERSKULL",
\r
217 "PCD_PLAYERBLUECARD",
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218 "PCD_PLAYERREDCARD",
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219 "PCD_PLAYERYELLOWCARD",
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220 "PCD_PLAYERMASTERCARD",
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221 "PCD_PLAYERBLACKSKULL",
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222 "PCD_PLAYERSILVERSKULL",
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223 "PCD_PLAYERGOLDSKULL",
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224 "PCD_PLAYERBLACKCARD",
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225 "PCD_PLAYERSILVERCARD",
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226 "PCD_PLAYERONTEAM",
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228 "PCD_PLAYERHEALTH",
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229 "PCD_PLAYERARMORPOINTS",
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231 "PCD_PLAYEREXPERT",
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232 "PCD_BLUETEAMCOUNT",
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233 "PCD_REDTEAMCOUNT",
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234 "PCD_BLUETEAMSCORE",
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235 "PCD_REDTEAMSCORE",
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236 "PCD_ISONEFLAGCTF",
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238 "PCD_LSPEC6DIRECT",
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241 "PCD_CONSOLECOMMANDDIRECT",
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242 "PCD_CONSOLECOMMAND",
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243 "PCD_SINGLEPLAYER",
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244 // [RH] End of Skull Tag p-codes
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248 "PCD_SETGRAVITYDIRECT",
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249 "PCD_SETAIRCONTROL",
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250 "PCD_SETAIRCONTROLDIRECT",
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251 "PCD_CLEARINVENTORY",
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252 "PCD_GIVEINVENTORY",
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253 "PCD_GIVEINVENTORYDIRECT",
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254 "PCD_TAKEINVENTORY",
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255 "PCD_TAKEINVENTORYDIRECT",
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256 "PCD_CHECKINVENTORY",
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257 "PCD_CHECKINVENTORYDIRECT",
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261 "PCD_SPAWNSPOTDIRECT",
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263 "PCD_SETMUSICDIRECT",
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264 "PCD_LOCALSETMUSIC",
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265 "PCD_LOCALSETMUSICDIRECT",
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267 "PCD_PRINTLOCALIZED",
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268 "PCD_MOREHUDMESSAGE",
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269 "PCD_OPTHUDMESSAGE",
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270 "PCD_ENDHUDMESSAGE",
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271 "PCD_ENDHUDMESSAGEBOLD",
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273 "PCD_SETSTYLEDIRECT",
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275 "PCD_SETFONTDIRECT",
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277 "PCD_LSPEC1DIRECTB",
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278 "PCD_LSPEC2DIRECTB",
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279 "PCD_LSPEC3DIRECTB",
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280 "PCD_LSPEC4DIRECTB",
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281 "PCD_LSPEC5DIRECTB",
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282 "PCD_DELAYDIRECTB",
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283 "PCD_RANDOMDIRECTB",
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289 "PCD_SETTHINGSPECIAL",
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290 "PCD_ASSIGNGLOBALVAR",
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291 "PCD_PUSHGLOBALVAR",
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292 "PCD_ADDGLOBALVAR",
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293 "PCD_SUBGLOBALVAR",
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294 "PCD_MULGLOBALVAR",
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295 "PCD_DIVGLOBALVAR",
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296 "PCD_MODGLOBALVAR",
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297 "PCD_INCGLOBALVAR",
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298 "PCD_DECGLOBALVAR",
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303 "PCD_SETFLOORTRIGGER",
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304 "PCD_SETCEILINGTRIGGER",
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308 "PCD_STARTTRANSLATION",
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309 "PCD_TRANSLATIONRANGE1",
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310 "PCD_TRANSLATIONRANGE2",
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311 "PCD_ENDTRANSLATION",
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316 "PCD_PUSHMAPARRAY",
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317 "PCD_ASSIGNMAPARRAY",
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335 "PCD_PUSHWORLDARRAY",
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336 "PCD_ASSIGNWORLDARRAY",
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337 "PCD_ADDWORLDARRAY",
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338 "PCD_SUBWORLDARRAY",
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339 "PCD_MULWORLDARRAY",
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340 "PCD_DIVWORLDARRAY",
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341 "PCD_MODWORLDARRAY",
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342 "PCD_INCWORLDARRAY",
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343 "PCD_DECWORLDARRAY",
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344 "PCD_PUSHGLOBALARRAY",
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345 "PCD_ASSIGNGLOBALARRAY",
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346 "PCD_ADDGLOBALARRAY",
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347 "PCD_SUBGLOBALARRAY",
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348 "PCD_MULGLOBALARRAY",
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349 "PCD_DIVGLOBALARRAY",
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350 "PCD_MODGLOBALARRAY",
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351 "PCD_INCGLOBALARRAY",
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352 "PCD_DECGLOBALARRAY",
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353 "PCD_SETMARINEWEAPON",
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354 "PCD_SETACTORPROPERTY",
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355 "PCD_GETACTORPROPERTY",
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356 "PCD_PLAYERNUMBER",
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357 "PCD_ACTIVATORTID",
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358 "PCD_SETMARINESPRITE",
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359 "PCD_GETSCREENWIDTH",
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360 "PCD_GETSCREENHEIGHT",
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361 "PCD_THING_PROJECTILE2",
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365 "PCD_CASEGOTOSORTED",
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366 "PCD_SETRESULTVALUE",
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367 "PCD_GETLINEROWOFFSET",
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368 "PCD_GETACTORFLOORZ",
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369 "PCD_GETACTORANGLE",
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370 "PCD_GETSECTORFLOORZ",
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371 "PCD_GETSECTORCEILINGZ",
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372 "PCD_LSPEC5RESULT",
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373 "PCD_GETSIGILPIECES",
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376 "PCD_PLAYERINGAME",
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378 "PCD_SETCAMERATOTEXTURE",
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380 "PCD_GETAMMOCAPACITY",
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381 "PCD_SETAMMOCAPACITY",
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382 // [JB] start of new pcodes
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383 "PCD_PRINTMAPCHARARRAY",
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384 "PCD_PRINTWORLDCHARARRAY",
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385 "PCD_PRINTGLOBALCHARARRAY",
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386 // [JB] end of new pcodes
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387 "PCD_SETACTORANGLE",
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389 "PCD_SETMOUSEPOINTER",
\r
390 "PCD_MOVEMOUSEPOINTER",
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391 "PCD_SPAWNPROJECTILE",
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392 "PCD_GETSECTORLIGHTLEVEL",
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393 "PCD_GETACTORCEILINGZ",
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394 "PCD_SETACTORPOSITION",
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395 "PCD_CLEARACTORINVENTORY",
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396 "PCD_GIVEACTORINVENTORY",
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397 "PCD_TAKEACTORINVENTORY",
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398 "PCD_CHECKACTORINVENTORY",
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399 "PCD_THINGCOUNTNAME",
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400 "PCD_SPAWNSPOTFACING",
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402 //[MW] start my p-codes
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403 "PCD_ANDSCRIPTVAR",
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405 "PCD_ANDWORLDVAR",
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406 "PCD_ANDGLOBALVAR",
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407 "PCD_ANDMAPARRAY",
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408 "PCD_ANDWORLDARRAY",
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409 "PCD_ANDGLOBALARRAY",
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410 "PCD_EORSCRIPTVAR",
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412 "PCD_EORWORLDVAR",
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413 "PCD_EORGLOBALVAR",
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414 "PCD_EORMAPARRAY",
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415 "PCD_EORWORLDARRAY",
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416 "PCD_EORGLOBALARRAY",
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417 "PCD_ORSCRIPTVAR",
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420 "PCD_ORGLOBALVAR",
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422 "PCD_ORWORLDARRAY",
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423 "PCD_ORGLOBALARRAY",
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424 "PCD_LSSCRIPTVAR",
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427 "PCD_LSGLOBALVAR",
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429 "PCD_LSWORLDARRAY",
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430 "PCD_LSGLOBALARRAY",
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431 "PCD_RSSCRIPTVAR",
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434 "PCD_RSGLOBALVAR",
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436 "PCD_RSWORLDARRAY",
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437 "PCD_RSGLOBALARRAY",
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438 //[MW] end my p-codes
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439 "PCD_GETPLAYERINFO",
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441 "PCD_SECTORDAMAGE",
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442 "PCD_REPLACETEXTURES",
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443 "PCD_NEGATEBINARY",
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444 "PCD_GETACTORPITCH",
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445 "PCD_SETACTORPITCH",
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447 "PCD_SETACTORSTATE",
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448 "PCD_THINGDAMAGE2",
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449 "PCD_USEINVENTORY",
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450 "PCD_USEACTORINVENTORY",
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451 "PCD_CHECKACTORCEILINGTEXTURE",
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452 "PCD_CHECKACTORFLOORTEXTURE",
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453 "PCD_GETACTORLIGHTLEVEL",
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454 "PCD_SETMUGSHOTSTATE",
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455 "PCD_THINGCOUNTSECTOR",
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456 "PCD_THINGCOUNTNAMESECTOR",
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457 "PCD_CHECKPLAYERCAMERA",
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459 "PCD_UNMORPHACTOR",
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460 "PCD_GETPLAYERINPUT",
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461 "PCD_CLASSIFYACTOR",
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465 "PCD_SAVESTRING", // [FDARI]
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468 // CODE --------------------------------------------------------------------
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470 //==========================================================================
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474 //==========================================================================
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476 void PC_OpenObject(char *name, size_t size, int flags)
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478 if(ObjectOpened == YES)
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482 if(strlen(name) >= MAX_FILE_NAME_LENGTH)
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484 ERR_Exit(ERR_FILE_NAME_TOO_LONG, NO, name);
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486 strcpy(ObjectName, name);
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487 pc_Buffer = MS_Alloc(size, ERR_ALLOC_PCODE_BUFFER);
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488 pc_BufferPtr = pc_Buffer;
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490 ObjectFlags = flags;
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492 pc_ScriptCount = 0;
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493 ObjectOpened = YES;
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494 PC_AppendString("ACS");
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495 PC_SkipInt(); // Script table offset
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498 //==========================================================================
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502 //==========================================================================
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504 void PC_CloseObject(void)
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506 MS_Message(MSG_DEBUG, "---- PC_CloseObject ----\n");
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507 while (pc_Address & 3)
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511 if(!pc_NoShrink || (NumLanguages > 1) || (NumStringLists > 0) ||
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512 (pc_FunctionCount > 0) || MapVariablesInit || NumArrays != 0 ||
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513 pc_EncryptStrings || NumImports != 0 || HaveScriptFlags)
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521 if(MS_SaveFile(ObjectName, pc_Buffer, pc_Address) == FALSE)
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523 ERR_Exit(ERR_SAVE_OBJECT_FAILED, NO);
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527 //==========================================================================
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531 //==========================================================================
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533 static void CloseOld(void)
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537 STR_WriteStrings();
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538 PC_WriteInt((U_INT)pc_Address, 4);
\r
539 PC_AppendInt((U_INT)pc_ScriptCount);
\r
540 for(i = 0; i < pc_ScriptCount; ++i)
\r
542 scriptInfo_t *info = &ScriptInfo[i];
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543 MS_Message(MSG_DEBUG, "Script %d, address = %d, arg count = %d\n",
\r
544 info->number, info->address, info->argCount);
\r
545 PC_AppendInt((U_INT)(info->number + info->type * 1000));
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546 PC_AppendInt((U_INT)info->address);
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547 PC_AppendInt((U_INT)info->argCount);
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552 //==========================================================================
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556 // Creates a new-format ACS file. For programs that don't know any better,
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557 // this will look just like an old ACS file with no scripts or strings but
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558 // with some extra junk in the middle. Both WadAuthor and DeePsea will not
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559 // accept ACS files that do not have the ACS\0 header. Worse, WadAuthor
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560 // will hang if the file begins with ACS\0 but does not look like something
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561 // that might have been created with Raven's ACC. Thus, the chunks live in
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562 // the string block, and there are two 0 dwords at the end of the file.
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564 //==========================================================================
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566 static void CloseNew(void)
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573 CreateDummyScripts();
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576 chunkStart = pc_Address;
\r
578 // Only write out those scripts that this acs file actually provides.
\r
579 for(i = j = 0; i < pc_ScriptCount; ++i)
\r
581 if(!ScriptInfo[i].imported)
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588 PC_Append("SPTR", 4);
\r
589 PC_AppendInt(j * 8);
\r
590 for(i = 0; i < pc_ScriptCount; i++)
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592 scriptInfo_t *info = &ScriptInfo[i];
\r
593 if(!info->imported)
\r
595 MS_Message(MSG_DEBUG, "Script %d, address = %d, arg count = %d\n",
\r
596 info->number, info->address, info->argCount);
\r
597 PC_AppendWord(info->number);
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598 PC_AppendByte(info->type);
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599 PC_AppendByte(info->argCount);
\r
600 PC_AppendInt((U_INT)info->address);
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605 // If any scripts have more than the maximum number of arguments, output them.
\r
606 for(i = j = 0; i < pc_ScriptCount; ++i)
\r
608 if(!ScriptInfo[i].imported && ScriptInfo[i].varCount > MAX_SCRIPT_VARIABLES)
\r
615 PC_Append("SVCT", 4);
\r
616 PC_AppendInt(j * 4);
\r
617 for(i = 0; i < pc_ScriptCount; ++i)
\r
619 scriptInfo_t *info = &ScriptInfo[i];
\r
620 if(!info->imported && info->varCount > MAX_SCRIPT_VARIABLES)
\r
622 MS_Message(MSG_DEBUG, "Script %d, var count = %d\n",
\r
623 info->number, info->varCount);
\r
624 PC_AppendWord(info->number);
\r
625 PC_AppendWord(info->varCount);
\r
630 // Write script flags in a separate chunk, so older ZDooms don't get confused
\r
631 for(i = j = 0; i < pc_ScriptCount; ++i)
\r
633 if(!ScriptInfo[i].imported && ScriptInfo[i].flags != 0)
\r
640 PC_Append("SFLG", 4);
\r
641 PC_AppendInt(j * 4);
\r
642 for(i = 0; i < pc_ScriptCount; ++i)
\r
644 scriptInfo_t *info = &ScriptInfo[i];
\r
645 if(!info->imported && info->flags != 0)
\r
647 PC_AppendWord(info->number);
\r
648 PC_AppendWord(info->flags);
\r
653 if(pc_FunctionCount > 0)
\r
655 PC_Append("FUNC", 4);
\r
656 PC_AppendInt(pc_FunctionCount * 8);
\r
657 for(i = 0; i < pc_FunctionCount; ++i)
\r
659 functionInfo_t *info = &FunctionInfo[i];
\r
660 MS_Message(MSG_DEBUG, "Function %d:%s, address = %d, arg count = %d, var count = %d\n",
\r
661 i, STR_GetString(STRLIST_FUNCTIONS, info->name),
\r
662 info->address, info->argCount, info->localCount);
\r
663 PC_AppendByte(info->argCount);
\r
664 PC_AppendByte(info->localCount);
\r
665 PC_AppendByte((U_BYTE)(info->hasReturnValue?1:0));
\r
667 PC_AppendInt((U_INT)info->address);
\r
669 STR_WriteListChunk(STRLIST_FUNCTIONS, MAKE4CC('F','N','A','M'), NO);
\r
672 if(NumLanguages > 1)
\r
674 for(i = 0; i < NumLanguages; i++)
\r
676 STR_WriteChunk(i, pc_EncryptStrings);
\r
679 else if(STR_ListSize(0) > 0)
\r
681 STR_WriteChunk(0, pc_EncryptStrings);
\r
684 STR_WriteListChunk(STRLIST_PICS, MAKE4CC('P','I','C','S'), NO);
\r
685 if(MapVariablesInit)
\r
689 for(i = 0; i < pa_MapVarCount; ++i)
\r
691 if(MapVariables[i].initializer != 0)
\r
694 for(j = pa_MapVarCount-1; j > i; --j)
\r
696 if(MapVariables[j].initializer != 0)
\r
703 PC_Append("MINI", 4);
\r
704 PC_AppendInt((j-i)*4+4);
\r
705 PC_AppendInt(i); // First map var defined
\r
708 PC_AppendInt(MapVariables[i].initializer);
\r
713 // If this is a library, record which map variables are
\r
714 // initialized with strings.
\r
715 if(ImportMode == IMPORT_Exporting)
\r
719 for(i = 0; i < pa_MapVarCount; ++i)
\r
721 if(MapVariables[i].isString)
\r
728 PC_Append("MSTR", 4);
\r
729 PC_AppendInt(count*4);
\r
730 for(i = 0; i < pa_MapVarCount; ++i)
\r
732 if(MapVariables[i].isString)
\r
739 // Now do the same thing for arrays.
\r
740 for(count = 0, i = 0; i < pa_MapVarCount; ++i)
\r
742 if(ArrayOfStrings[i])
\r
749 PC_Append("ASTR", 4);
\r
750 PC_AppendInt(count*4);
\r
751 for(i = 0; i < pa_MapVarCount; ++i)
\r
753 if(ArrayOfStrings[i])
\r
761 // Publicize the names of map variables in a library.
\r
762 if(ImportMode == IMPORT_Exporting)
\r
764 for(i = 0; i < pa_MapVarCount; ++i)
\r
766 if(!MapVariables[i].imported)
\r
768 STR_AppendToList(STRLIST_MAPVARS, MapVariables[i].name);
\r
772 STR_AppendToList(STRLIST_MAPVARS, NULL);
\r
775 STR_WriteListChunk(STRLIST_MAPVARS, MAKE4CC('M','E','X','P'), NO);
\r
778 // Record the names of imported map variables
\r
780 for(i = 0; i < pa_MapVarCount; ++i)
\r
782 if(MapVariables[i].imported && !ArraySizes[i])
\r
784 count += 5 + strlen(MapVariables[i].name);
\r
789 PC_Append("MIMP", 4);
\r
790 PC_AppendInt(count);
\r
791 for(i = 0; i < pa_MapVarCount; ++i)
\r
793 if(MapVariables[i].imported && !ArraySizes[i])
\r
796 PC_AppendString(MapVariables[i].name);
\r
805 // Arrays defined here
\r
806 for(count = 0, i = 0; i < pa_MapVarCount; ++i)
\r
808 if(ArraySizes[i] && !MapVariables[i].imported)
\r
815 PC_Append("ARAY", 4);
\r
816 PC_AppendInt(count*8);
\r
817 for(i = 0; i < pa_MapVarCount; ++i)
\r
819 if(ArraySizes[i] && !MapVariables[i].imported)
\r
822 PC_AppendInt(ArraySizes[i]);
\r
825 for(i = 0; i < pa_MapVarCount; ++i)
\r
831 PC_Append("AINI", 4);
\r
832 PC_AppendInt(ArraySizes[i]*4+4);
\r
833 PC_AppendInt((U_INT)i);
\r
834 MS_Message(MSG_DEBUG, "Writing array initializers for array %d (size %d)\n", i, ArraySizes[i]);
\r
835 for(j = 0; j < ArraySizes[i]; ++j)
\r
837 PC_AppendInt((U_INT)ArrayInits[i][j]);
\r
843 // Arrays imported from elsewhere
\r
844 for(count = 0, j = i = 0; i < pa_MapVarCount; ++i)
\r
846 if(ArraySizes[i] && MapVariables[i].imported)
\r
848 count += 9 + strlen(MapVariables[i].name);
\r
854 PC_Append("AIMP", 4);
\r
855 PC_AppendInt(count+4);
\r
857 for(i = 0; i < pa_MapVarCount; ++i)
\r
859 if(ArraySizes[i] && MapVariables[i].imported)
\r
862 PC_AppendInt(ArraySizes[i]);
\r
863 PC_AppendString(MapVariables[i].name);
\r
869 // Add a dummy chunk to indicate if this object is a library.
\r
870 if(ImportMode == IMPORT_Exporting)
\r
872 PC_Append("ALIB", 4);
\r
876 // Record libraries imported by this object.
\r
880 for(i = 0; i < NumImports; ++i)
\r
882 count += strlen(Imports[i]) + 1;
\r
886 PC_Append("LOAD", 4);
\r
887 PC_AppendInt(count);
\r
888 for(i = 0; i < NumImports; ++i)
\r
890 PC_AppendString(Imports[i]);
\r
895 PC_AppendInt((U_INT)chunkStart);
\r
898 PC_Append("ACSE", 4);
\r
902 PC_Append("ACSe", 4);
\r
904 PC_WriteInt((U_INT)pc_Address, 4);
\r
906 // WadAuthor compatibility when creating a library is pointless, because
\r
907 // that editor does not know anything about libraries and will never
\r
908 // find their scripts ever.
\r
909 if(pc_WadAuthor && ImportMode != IMPORT_Exporting)
\r
911 RecordDummyScripts();
\r
920 //==========================================================================
\r
922 // CreateDummyScripts
\r
924 //==========================================================================
\r
926 static void CreateDummyScripts(void)
\r
930 MS_Message(MSG_DEBUG, "Creating dummy scripts to make WadAuthor happy.\n");
\r
931 if(pc_Address%4 != 0)
\r
934 PC_Append((void *)&pad, 4-(pc_Address%4));
\r
936 pc_DummyAddress = pc_Address;
\r
937 for(i = 0; i < pc_ScriptCount; ++i)
\r
939 if(!ScriptInfo[i].imported)
\r
941 PC_AppendCmd(PCD_TERMINATE);
\r
944 PC_AppendCmd(PCD_NOP);
\r
945 PC_AppendCmd(PCD_NOP);
\r
946 PC_AppendCmd(PCD_NOP);
\r
952 //==========================================================================
\r
954 // RecordDummyScripts
\r
956 //==========================================================================
\r
958 static void RecordDummyScripts(void)
\r
962 for(i = count = 0; i < pc_ScriptCount; ++i)
\r
964 if(!ScriptInfo[i].imported)
\r
969 PC_AppendInt((U_INT)count);
\r
970 for(i = 0; i < pc_ScriptCount; ++i)
\r
972 scriptInfo_t *info = &ScriptInfo[i];
\r
973 if(!info->imported)
\r
975 MS_Message(MSG_DEBUG, "Dummy script %d, address = %d, arg count = %d\n",
\r
976 info->number, info->address, info->argCount);
\r
977 PC_AppendInt((U_INT)info->number);
\r
978 PC_AppendInt((U_INT)pc_DummyAddress + i*4);
\r
979 PC_AppendInt((U_INT)info->argCount);
\r
984 //==========================================================================
\r
988 //==========================================================================
\r
990 void GrowBuffer(void)
\r
992 ptrdiff_t buffpos = pc_BufferPtr - pc_Buffer;
\r
995 pc_Buffer = MS_Realloc(pc_Buffer, BufferSize, ERR_PCODE_BUFFER_OVERFLOW);
\r
996 pc_BufferPtr = pc_Buffer + buffpos;
\r
999 //==========================================================================
\r
1001 // PC_Append functions
\r
1003 //==========================================================================
\r
1005 static void Append(void *buffer, size_t size)
\r
1007 if (ImportMode != IMPORT_Importing)
\r
1009 if(pc_Address+size > BufferSize)
\r
1013 memcpy(pc_BufferPtr, buffer, size);
\r
1014 pc_BufferPtr += size;
\r
1015 pc_Address += size;
\r
1019 void PC_Append(void *buffer, size_t size)
\r
1021 if (ImportMode != IMPORT_Importing)
\r
1023 MS_Message(MSG_DEBUG, "AD> %06d = (%d bytes)\n", pc_Address, size);
\r
1024 Append(buffer, size);
\r
1028 void PC_AppendByte(U_BYTE val)
\r
1030 if (ImportMode != IMPORT_Importing)
\r
1032 MS_Message(MSG_DEBUG, "AB> %06d = %d\n", pc_Address, val);
\r
1033 Append(&val, sizeof(U_BYTE));
\r
1037 void PC_AppendWord(U_WORD val)
\r
1039 if (ImportMode != IMPORT_Importing)
\r
1041 MS_Message(MSG_DEBUG, "AW> %06d = %d\n", pc_Address, val);
\r
1042 val = MS_LittleUWORD(val);
\r
1043 Append(&val, sizeof(U_WORD));
\r
1047 void PC_AppendInt(U_INT val)
\r
1049 if (ImportMode != IMPORT_Importing)
\r
1051 MS_Message(MSG_DEBUG, "AL> %06d = %d\n", pc_Address, val);
\r
1052 val = MS_LittleUINT(val);
\r
1053 Append(&val, sizeof(U_INT));
\r
1057 void PC_AppendString(char *string)
\r
1059 if (ImportMode != IMPORT_Importing)
\r
1063 length = strlen(string)+1;
\r
1064 MS_Message(MSG_DEBUG, "AS> %06d = \"%s\" (%d bytes)\n",
\r
1065 pc_Address, string, length);
\r
1066 Append(string, length);
\r
1070 void PC_AppendCmd(pcd_t command)
\r
1072 if (ImportMode != IMPORT_Importing)
\r
1074 pc_LastAppendedCommand = command;
\r
1077 MS_Message(MSG_DEBUG, "AC> %06d = #%d:%s\n", pc_Address,
\r
1078 command, PCDNames[command]);
\r
1079 command = MS_LittleUINT(command);
\r
1080 Append(&command, sizeof(U_INT));
\r
1085 if (command != PCD_PUSHBYTE && PushByteAddr)
\r
1086 { // Maybe shrink a PCD_PUSHBYTE sequence into PCD_PUSHBYTES
\r
1087 int runlen = (pc_Address - PushByteAddr) / 2;
\r
1092 pc_Buffer[PushByteAddr] = PCD_PUSHBYTES;
\r
1093 for (i = 0; i < runlen; i++)
\r
1095 pc_Buffer[PushByteAddr+i+2] = pc_Buffer[PushByteAddr+i*2+1];
\r
1097 pc_Buffer[PushByteAddr+1] = runlen;
\r
1098 pc_Address = PushByteAddr + runlen + 2;
\r
1099 pc_BufferPtr = pc_Buffer + pc_Address;
\r
1100 MS_Message (MSG_DEBUG, "AC> Last %d PCD_PUSHBYTEs changed to #%d:PCD_PUSHBYTES\n",
\r
1101 runlen, PCD_PUSHBYTES);
\r
1103 else if (runlen > 1)
\r
1105 pc_Buffer[PushByteAddr] = PCD_PUSH2BYTES + runlen - 2;
\r
1106 for (i = 1; i < runlen; i++)
\r
1108 pc_Buffer[PushByteAddr+1+i] = pc_Buffer[PushByteAddr+1+i*2];
\r
1110 pc_Address = PushByteAddr + runlen + 1;
\r
1111 pc_BufferPtr = pc_Buffer + pc_Address;
\r
1112 MS_Message (MSG_DEBUG, "AC> Last %d PCD_PUSHBYTEs changed to #%d:PCD_PUSH%dBYTES\n",
\r
1113 runlen, PCD_PUSH2BYTES+runlen-2, runlen);
\r
1117 else if (command == PCD_PUSHBYTE && PushByteAddr == 0)
\r
1118 { // Remember the first PCD_PUSHBYTE, in case there are more
\r
1119 PushByteAddr = pc_Address;
\r
1121 MS_Message(MSG_DEBUG, "AC> %06d = #%d:%s\n", pc_Address,
\r
1122 command, PCDNames[command]);
\r
1124 if (command < 256-16)
\r
1127 Append(&cmd, sizeof(U_BYTE));
\r
1131 // Room for expansion: The top 16 pcodes in the [0,255]
\r
1132 // range select a set of pcodes, and the next byte is
\r
1133 // the pcode in that set.
\r
1134 cmd = ((command - (256-16)) >> 8) + (256-16);
\r
1135 Append(&cmd, sizeof(U_BYTE));
\r
1136 cmd = (command - (256-16)) & 255;
\r
1137 Append(&cmd, sizeof(U_BYTE));
\r
1143 //==========================================================================
\r
1145 // PC_AppendShrink
\r
1147 //==========================================================================
\r
1149 void PC_AppendShrink(U_BYTE val)
\r
1153 PC_AppendInt(val);
\r
1157 PC_AppendByte(val);
\r
1161 //==========================================================================
\r
1163 // PC_AppendPushVal
\r
1165 //==========================================================================
\r
1167 void PC_AppendPushVal(U_INT val)
\r
1169 if(pc_NoShrink || val > 255)
\r
1171 PC_AppendCmd(PCD_PUSHNUMBER);
\r
1172 PC_AppendInt(val);
\r
1176 PC_AppendCmd(PCD_PUSHBYTE);
\r
1177 PC_AppendByte((U_BYTE)val);
\r
1181 //==========================================================================
\r
1183 // PC_Write functions
\r
1185 //==========================================================================
\r
1187 static void Write(void *buffer, size_t size, int address)
\r
1189 if (ImportMode != IMPORT_Importing)
\r
1191 if(address+size > BufferSize)
\r
1195 memcpy(pc_Buffer+address, buffer, size);
\r
1199 void PC_Write(void *buffer, size_t size, int address)
\r
1201 if (ImportMode != IMPORT_Importing)
\r
1203 MS_Message(MSG_DEBUG, "WD> %06d = (%d bytes)\n", address, size);
\r
1204 Write(buffer, size, address);
\r
1208 void PC_WriteByte(U_BYTE val, int address)
\r
1210 if (ImportMode != IMPORT_Importing)
\r
1212 MS_Message(MSG_DEBUG, "WB> %06d = %d\n", address, val);
\r
1213 Write(&val, sizeof(U_BYTE), address);
\r
1218 void PC_WriteWord(U_WORD val, int address)
\r
1220 MS_Message(MSG_DEBUG, "WW> %06d = %d\n", address, val);
\r
1221 val = MS_LittleUWORD(val);
\r
1222 Write(&val, sizeof(U_WORD), address);
\r
1226 void PC_WriteInt(U_INT val, int address)
\r
1228 if (ImportMode != IMPORT_Importing)
\r
1230 MS_Message(MSG_DEBUG, "WL> %06d = %d\n", address, val);
\r
1231 val = MS_LittleUINT(val);
\r
1232 Write(&val, sizeof(U_INT), address);
\r
1234 pc_LastAppendedCommand = PCD_NOP;
\r
1237 void PC_WriteString(char *string, int address)
\r
1239 if (ImportMode != IMPORT_Importing)
\r
1243 length = strlen(string)+1;
\r
1244 MS_Message(MSG_DEBUG, "WS> %06d = \"%s\" (%d bytes)\n",
\r
1245 address, string, length);
\r
1246 Write(string, length, address);
\r
1250 void PC_WriteCmd(pcd_t command, int address)
\r
1252 if (ImportMode != IMPORT_Importing)
\r
1254 MS_Message(MSG_DEBUG, "WC> %06d = #%d:%s\n", address,
\r
1255 command, PCDNames[command]);
\r
1256 command = MS_LittleUINT(command);
\r
1257 Write(&command, sizeof(U_INT), address);
\r
1261 //==========================================================================
\r
1263 // PC_Skip functions
\r
1265 //==========================================================================
\r
1267 static void Skip(size_t size)
\r
1269 if (ImportMode != IMPORT_Importing)
\r
1271 if(pc_Address+size > BufferSize)
\r
1275 pc_BufferPtr += size;
\r
1276 pc_Address += size;
\r
1280 void PC_Skip(size_t size)
\r
1282 if (ImportMode != IMPORT_Importing)
\r
1284 MS_Message(MSG_DEBUG, "SD> %06d (skip %d bytes)\n", pc_Address, size);
\r
1290 void PC_SkipByte(void)
\r
1292 MS_Message(MSG_DEBUG, "SB> %06d (skip byte)\n", pc_Address);
\r
1293 Skip(sizeof(U_BYTE));
\r
1298 void PC_SkipWord(void)
\r
1300 MS_Message(MSG_DEBUG, "SW> %06d (skip word)\n", pc_Address);
\r
1301 Skip(sizeof(U_WORD));
\r
1305 void PC_SkipInt(void)
\r
1307 if (ImportMode != IMPORT_Importing)
\r
1309 MS_Message(MSG_DEBUG, "SL> %06d (skip int)\n", pc_Address);
\r
1310 Skip(sizeof(U_INT));
\r
1314 //==========================================================================
\r
1316 // PC_PutMapVariable
\r
1318 //==========================================================================
\r
1320 void PC_PutMapVariable(int index, int value)
\r
1322 if(index < MAX_MAP_VARIABLES)
\r
1324 MapVariables[index].isString = pa_ConstExprIsString;
\r
1325 MapVariables[index].initializer = value;
\r
1326 MapVariablesInit = YES;
\r
1330 //==========================================================================
\r
1332 // PC_NameMapVariable
\r
1334 //==========================================================================
\r
1336 void PC_NameMapVariable(int index, symbolNode_t *sym)
\r
1338 if(index < MAX_MAP_VARIABLES)
\r
1340 MapVariables[index].name = sym->name;
\r
1341 MapVariables[index].imported = sym->imported;
\r
1345 //==========================================================================
\r
1349 //==========================================================================
\r
1351 void PC_AddScript(int inNumber, int argCount)
\r
1353 scriptInfo_t *script;
\r
1359 type = (inNumber & 65535) / 1000;
\r
1360 number = (inNumber & 65535) % 1000;
\r
1361 flags = (inNumber >> 16) & 65535;
\r
1365 HaveScriptFlags = YES;
\r
1368 for (i = 0; i < pc_ScriptCount; i++)
\r
1370 if (ScriptInfo[i].number == number)
\r
1372 ERR_Error(ERR_SCRIPT_ALREADY_DEFINED, YES);
\r
1375 if(pc_ScriptCount == MAX_SCRIPT_COUNT)
\r
1377 ERR_Error(ERR_TOO_MANY_SCRIPTS, YES);
\r
1381 script = &ScriptInfo[pc_ScriptCount];
\r
1382 script->number = number;
\r
1383 script->type = type;
\r
1384 script->address = (ImportMode == IMPORT_Importing) ? 0 : pc_Address;
\r
1385 script->argCount = argCount;
\r
1386 script->flags = flags;
\r
1387 script->srcLine = tk_Line;
\r
1388 script->imported = (ImportMode == IMPORT_Importing) ? YES : NO;
\r
1393 //==========================================================================
\r
1395 // PC_SetScriptVarCount
\r
1397 // Sets the number of local variables used by a script, including
\r
1400 //==========================================================================
\r
1402 void PC_SetScriptVarCount(int inNumber, int varCount)
\r
1408 type = (inNumber & 65535) / 1000;
\r
1409 number = (inNumber & 65535) % 1000;
\r
1411 for(i = 0; i < pc_ScriptCount; i++)
\r
1413 if(ScriptInfo[i].number == number)
\r
1415 ScriptInfo[i].varCount = varCount;
\r
1421 //==========================================================================
\r
1425 //==========================================================================
\r
1427 void PC_AddFunction(symbolNode_t *sym)
\r
1429 functionInfo_t *function;
\r
1431 if(pc_FunctionCount == MAX_FUNCTION_COUNT)
\r
1433 ERR_Error(ERR_TOO_MANY_FUNCTIONS, YES, NULL);
\r
1435 function = &FunctionInfo[pc_FunctionCount];
\r
1436 function->hasReturnValue = (U_BYTE)sym->info.scriptFunc.hasReturnValue;
\r
1437 function->argCount = (U_BYTE)sym->info.scriptFunc.argCount;
\r
1438 function->localCount = (U_BYTE)sym->info.scriptFunc.varCount;
\r
1439 function->name = STR_AppendToList (STRLIST_FUNCTIONS, sym->name);
\r
1440 function->address = sym->info.scriptFunc.address;
\r
1441 sym->info.scriptFunc.funcNumber = pc_FunctionCount;
\r
1442 pc_FunctionCount++;
\r
1445 //==========================================================================
\r
1449 //==========================================================================
\r
1451 void PC_AddArray(int index, int size)
\r
1454 ArraySizes[index] = size;
\r
1457 //==========================================================================
\r
1461 //==========================================================================
\r
1463 void PC_InitArray(int index, int *entries, boolean hasStrings)
\r
1467 // If the array is just initialized to zeros, then we don't need to
\r
1468 // remember the initializer.
\r
1469 for(i = 0; i < ArraySizes[index]; ++i)
\r
1471 if(entries[i] != 0)
\r
1476 if(i < ArraySizes[index])
\r
1478 ArrayInits[index] = MS_Alloc(ArraySizes[index]*sizeof(int), ERR_OUT_OF_MEMORY);
\r
1479 memcpy(ArrayInits[index], entries, ArraySizes[index]*sizeof(int));
\r
1481 ArrayOfStrings[index] = hasStrings;
\r
1484 //==========================================================================
\r
1488 //==========================================================================
\r
1490 int PC_AddImport(char *name)
\r
1492 if (NumImports >= MAX_IMPORTS)
\r
1494 ERR_Exit(ERR_TOO_MANY_IMPORTS, YES);
\r
1496 strncpy(Imports[NumImports], name, 8);
\r
1497 return NumImports++;
\r