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- Generalized Hexen's class-based spawning to be a property of the player class
[zandronum/zandronum-acc.git] / pcode.c
1 \r
2 //**************************************************************************\r
3 //**\r
4 //** pcode.c\r
5 //**\r
6 //**************************************************************************\r
7 \r
8 // HEADER FILES ------------------------------------------------------------\r
9 \r
10 #include <string.h>\r
11 #include <stddef.h>\r
12 #include "pcode.h"\r
13 #include "common.h"\r
14 #include "error.h"\r
15 #include "misc.h"\r
16 #include "strlist.h"\r
17 #include "token.h"\r
18 #include "symbol.h"\r
19 #include "parse.h"\r
20 \r
21 // MACROS ------------------------------------------------------------------\r
22 \r
23 // TYPES -------------------------------------------------------------------\r
24 \r
25 typedef struct scriptInfo_s\r
26 {\r
27         U_WORD number;\r
28         U_BYTE type;\r
29         U_BYTE argCount;\r
30         U_WORD varCount;\r
31         U_WORD flags;\r
32         int address;\r
33         int srcLine;\r
34         boolean imported;\r
35 } scriptInfo_t;\r
36 \r
37 typedef struct functionInfo_s\r
38 {\r
39         U_BYTE hasReturnValue;\r
40         U_BYTE argCount;\r
41         U_BYTE localCount;\r
42         int address;\r
43         int name;\r
44 } functionInfo_t;\r
45 \r
46 typedef struct mapVarInfo_s\r
47 {\r
48         int initializer;\r
49         boolean isString;\r
50         char *name;\r
51         boolean imported;\r
52 } mapVarInfo_t;\r
53 \r
54 // EXTERNAL FUNCTION PROTOTYPES --------------------------------------------\r
55 \r
56 // PUBLIC FUNCTION PROTOTYPES ----------------------------------------------\r
57 \r
58 // PRIVATE FUNCTION PROTOTYPES ---------------------------------------------\r
59 \r
60 static void GrowBuffer(void);\r
61 static void Append(void *buffer, size_t size);\r
62 static void Write(void *buffer, size_t size, int address);\r
63 static void Skip(size_t size);\r
64 static void CloseOld(void);\r
65 static void CloseNew(void);\r
66 static void CreateDummyScripts(void);\r
67 static void RecordDummyScripts(void);\r
68 \r
69 // EXTERNAL DATA DECLARATIONS ----------------------------------------------\r
70 \r
71 // PUBLIC DATA DEFINITIONS -------------------------------------------------\r
72 \r
73 int pc_Address;\r
74 byte *pc_Buffer;\r
75 byte *pc_BufferPtr;\r
76 int pc_ScriptCount;\r
77 int pc_FunctionCount;\r
78 boolean pc_NoShrink;\r
79 boolean pc_HexenCase;\r
80 boolean pc_WadAuthor = TRUE;\r
81 boolean pc_EncryptStrings;\r
82 int pc_LastAppendedCommand;\r
83 int pc_DummyAddress;\r
84 \r
85 // PRIVATE DATA DEFINITIONS ------------------------------------------------\r
86 \r
87 static size_t BufferSize;\r
88 static boolean ObjectOpened = NO;\r
89 static scriptInfo_t ScriptInfo[MAX_SCRIPT_COUNT];\r
90 static functionInfo_t FunctionInfo[MAX_FUNCTION_COUNT];\r
91 static int ArraySizes[MAX_MAP_VARIABLES];\r
92 static int *ArrayInits[MAX_MAP_VARIABLES];\r
93 static boolean ArrayOfStrings[MAX_MAP_VARIABLES];\r
94 static int NumArrays;\r
95 static mapVarInfo_t MapVariables[MAX_MAP_VARIABLES];\r
96 static boolean MapVariablesInit = NO;\r
97 static char ObjectName[MAX_FILE_NAME_LENGTH];\r
98 static int ObjectFlags;\r
99 static int PushByteAddr;\r
100 static char Imports[MAX_IMPORTS][9];\r
101 static int NumImports;\r
102 static boolean HaveScriptFlags;\r
103 \r
104 static char *PCDNames[PCODE_COMMAND_COUNT] =\r
105 {\r
106         "PCD_NOP",\r
107         "PCD_TERMINATE",\r
108         "PCD_SUSPEND",\r
109         "PCD_PUSHNUMBER",\r
110         "PCD_LSPEC1",\r
111         "PCD_LSPEC2",\r
112         "PCD_LSPEC3",\r
113         "PCD_LSPEC4",\r
114         "PCD_LSPEC5",\r
115         "PCD_LSPEC1DIRECT",\r
116         "PCD_LSPEC2DIRECT",\r
117         "PCD_LSPEC3DIRECT",\r
118         "PCD_LSPEC4DIRECT",\r
119         "PCD_LSPEC5DIRECT",\r
120         "PCD_ADD",\r
121         "PCD_SUBTRACT",\r
122         "PCD_MULTIPLY",\r
123         "PCD_DIVIDE",\r
124         "PCD_MODULUS",\r
125         "PCD_EQ",\r
126         "PCD_NE",\r
127         "PCD_LT",\r
128         "PCD_GT",\r
129         "PCD_LE",\r
130         "PCD_GE",\r
131         "PCD_ASSIGNSCRIPTVAR",\r
132         "PCD_ASSIGNMAPVAR",\r
133         "PCD_ASSIGNWORLDVAR",\r
134         "PCD_PUSHSCRIPTVAR",\r
135         "PCD_PUSHMAPVAR",\r
136         "PCD_PUSHWORLDVAR",\r
137         "PCD_ADDSCRIPTVAR",\r
138         "PCD_ADDMAPVAR",\r
139         "PCD_ADDWORLDVAR",\r
140         "PCD_SUBSCRIPTVAR",\r
141         "PCD_SUBMAPVAR",\r
142         "PCD_SUBWORLDVAR",\r
143         "PCD_MULSCRIPTVAR",\r
144         "PCD_MULMAPVAR",\r
145         "PCD_MULWORLDVAR",\r
146         "PCD_DIVSCRIPTVAR",\r
147         "PCD_DIVMAPVAR",\r
148         "PCD_DIVWORLDVAR",\r
149         "PCD_MODSCRIPTVAR",\r
150         "PCD_MODMAPVAR",\r
151         "PCD_MODWORLDVAR",\r
152         "PCD_INCSCRIPTVAR",\r
153         "PCD_INCMAPVAR",\r
154         "PCD_INCWORLDVAR",\r
155         "PCD_DECSCRIPTVAR",\r
156         "PCD_DECMAPVAR",\r
157         "PCD_DECWORLDVAR",\r
158         "PCD_GOTO",\r
159         "PCD_IFGOTO",\r
160         "PCD_DROP",\r
161         "PCD_DELAY",\r
162         "PCD_DELAYDIRECT",\r
163         "PCD_RANDOM",\r
164         "PCD_RANDOMDIRECT",\r
165         "PCD_THINGCOUNT",\r
166         "PCD_THINGCOUNTDIRECT",\r
167         "PCD_TAGWAIT",\r
168         "PCD_TAGWAITDIRECT",\r
169         "PCD_POLYWAIT",\r
170         "PCD_POLYWAITDIRECT",\r
171         "PCD_CHANGEFLOOR",\r
172         "PCD_CHANGEFLOORDIRECT",\r
173         "PCD_CHANGECEILING",\r
174         "PCD_CHANGECEILINGDIRECT",\r
175         "PCD_RESTART",\r
176         "PCD_ANDLOGICAL",\r
177         "PCD_ORLOGICAL",\r
178         "PCD_ANDBITWISE",\r
179         "PCD_ORBITWISE",\r
180         "PCD_EORBITWISE",\r
181         "PCD_NEGATELOGICAL",\r
182         "PCD_LSHIFT",\r
183         "PCD_RSHIFT",\r
184         "PCD_UNARYMINUS",\r
185         "PCD_IFNOTGOTO",\r
186         "PCD_LINESIDE",\r
187         "PCD_SCRIPTWAIT",\r
188         "PCD_SCRIPTWAITDIRECT",\r
189         "PCD_CLEARLINESPECIAL",\r
190         "PCD_CASEGOTO",\r
191         "PCD_BEGINPRINT",\r
192         "PCD_ENDPRINT",\r
193         "PCD_PRINTSTRING",\r
194         "PCD_PRINTNUMBER",\r
195         "PCD_PRINTCHARACTER",\r
196         "PCD_PLAYERCOUNT",\r
197         "PCD_GAMETYPE",\r
198         "PCD_GAMESKILL",\r
199         "PCD_TIMER",\r
200         "PCD_SECTORSOUND",\r
201         "PCD_AMBIENTSOUND",\r
202         "PCD_SOUNDSEQUENCE",\r
203         "PCD_SETLINETEXTURE",\r
204         "PCD_SETLINEBLOCKING",\r
205         "PCD_SETLINESPECIAL",\r
206         "PCD_THINGSOUND",\r
207         "PCD_ENDPRINTBOLD",\r
208 // [RH] End of Hexen p-codes\r
209         "PCD_ACTIVATORSOUND",\r
210         "PCD_LOCALAMBIENTSOUND",\r
211         "PCD_SETLINEMONSTERBLOCKING",\r
212 // [BC] Start of new pcodes\r
213         "PCD_PLAYERBLUESKULL",\r
214         "PCD_PLAYERREDSKULL",\r
215         "PCD_PLAYERYELLOWSKULL",\r
216         "PCD_PLAYERMASTERSKULL",\r
217         "PCD_PLAYERBLUECARD",\r
218         "PCD_PLAYERREDCARD",\r
219         "PCD_PLAYERYELLOWCARD",\r
220         "PCD_PLAYERMASTERCARD",\r
221         "PCD_PLAYERBLACKSKULL",\r
222         "PCD_PLAYERSILVERSKULL",\r
223         "PCD_PLAYERGOLDSKULL",\r
224         "PCD_PLAYERBLACKCARD",\r
225         "PCD_PLAYERSILVERCARD",\r
226         "PCD_PLAYERONTEAM",\r
227         "PCD_PLAYERTEAM",\r
228         "PCD_PLAYERHEALTH",\r
229         "PCD_PLAYERARMORPOINTS",\r
230         "PCD_PLAYERFRAGS",\r
231         "PCD_PLAYEREXPERT",\r
232         "PCD_BLUETEAMCOUNT",\r
233         "PCD_REDTEAMCOUNT",\r
234         "PCD_BLUETEAMSCORE",\r
235         "PCD_REDTEAMSCORE",\r
236         "PCD_ISONEFLAGCTF",\r
237         "PCD_LSPEC6",\r
238         "PCD_LSPEC6DIRECT",\r
239         "PCD_PRINTNAME",\r
240         "PCD_MUSICCHANGE",\r
241         "PCD_CONSOLECOMMANDDIRECT",\r
242         "PCD_CONSOLECOMMAND",\r
243         "PCD_SINGLEPLAYER",\r
244 // [RH] End of Skull Tag p-codes\r
245         "PCD_FIXEDMUL",\r
246         "PCD_FIXEDDIV",\r
247         "PCD_SETGRAVITY",\r
248         "PCD_SETGRAVITYDIRECT",\r
249         "PCD_SETAIRCONTROL",\r
250         "PCD_SETAIRCONTROLDIRECT",\r
251         "PCD_CLEARINVENTORY",\r
252         "PCD_GIVEINVENTORY",\r
253         "PCD_GIVEINVENTORYDIRECT",\r
254         "PCD_TAKEINVENTORY",\r
255         "PCD_TAKEINVENTORYDIRECT",\r
256         "PCD_CHECKINVENTORY",\r
257         "PCD_CHECKINVENTORYDIRECT",\r
258         "PCD_SPAWN",\r
259         "PCD_SPAWNDIRECT",\r
260         "PCD_SPAWNSPOT",\r
261         "PCD_SPAWNSPOTDIRECT",\r
262         "PCD_SETMUSIC",\r
263         "PCD_SETMUSICDIRECT",\r
264         "PCD_LOCALSETMUSIC",\r
265         "PCD_LOCALSETMUSICDIRECT",\r
266         "PCD_PRINTFIXED",\r
267         "PCD_PRINTLOCALIZED",\r
268         "PCD_MOREHUDMESSAGE",\r
269         "PCD_OPTHUDMESSAGE",\r
270         "PCD_ENDHUDMESSAGE",\r
271         "PCD_ENDHUDMESSAGEBOLD",\r
272         "PCD_SETSTYLE",\r
273         "PCD_SETSTYLEDIRECT",\r
274         "PCD_SETFONT",\r
275         "PCD_SETFONTDIRECT",\r
276         "PCD_PUSHBYTE",\r
277         "PCD_LSPEC1DIRECTB",\r
278         "PCD_LSPEC2DIRECTB",\r
279         "PCD_LSPEC3DIRECTB",\r
280         "PCD_LSPEC4DIRECTB",\r
281         "PCD_LSPEC5DIRECTB",\r
282         "PCD_DELAYDIRECTB",\r
283         "PCD_RANDOMDIRECTB",\r
284         "PCD_PUSHBYTES",\r
285         "PCD_PUSH2BYTES",\r
286         "PCD_PUSH3BYTES",\r
287         "PCD_PUSH4BYTES",\r
288         "PCD_PUSH5BYTES",\r
289         "PCD_SETTHINGSPECIAL",\r
290         "PCD_ASSIGNGLOBALVAR",\r
291         "PCD_PUSHGLOBALVAR",\r
292         "PCD_ADDGLOBALVAR",\r
293         "PCD_SUBGLOBALVAR",\r
294         "PCD_MULGLOBALVAR",\r
295         "PCD_DIVGLOBALVAR",\r
296         "PCD_MODGLOBALVAR",\r
297         "PCD_INCGLOBALVAR",\r
298         "PCD_DECGLOBALVAR",\r
299         "PCD_FADETO",\r
300         "PCD_FADERANGE",\r
301         "PCD_CANCELFADE",\r
302         "PCD_PLAYMOVIE",\r
303         "PCD_SETFLOORTRIGGER",\r
304         "PCD_SETCEILINGTRIGGER",\r
305         "PCD_GETACTORX",\r
306         "PCD_GETACTORY",\r
307         "PCD_GETACTORZ",\r
308         "PCD_STARTTRANSLATION",\r
309         "PCD_TRANSLATIONRANGE1",\r
310         "PCD_TRANSLATIONRANGE2",\r
311         "PCD_ENDTRANSLATION",\r
312         "PCD_CALL",\r
313         "PCD_CALLDISCARD",\r
314         "PCD_RETURNVOID",\r
315         "PCD_RETURNVAL",\r
316         "PCD_PUSHMAPARRAY",\r
317         "PCD_ASSIGNMAPARRAY",\r
318         "PCD_ADDMAPARRAY",\r
319         "PCD_SUBMAPARRAY",\r
320         "PCD_MULMAPARRAY",\r
321         "PCD_DIVMAPARRAY",\r
322         "PCD_MODMAPARRAY",\r
323         "PCD_INCMAPARRAY",\r
324         "PCD_DECMAPARRAY",\r
325         "PCD_DUP",\r
326         "PCD_SWAP",\r
327         "PCD_WRITETOINI",\r
328         "PCD_GETFROMINI",\r
329         "PCD_SIN",\r
330         "PCD_COS",\r
331         "PCD_VECTORANGLE",\r
332         "PCD_CHECKWEAPON",\r
333         "PCD_SETWEAPON",\r
334         "PCD_TAGSTRING",\r
335         "PCD_PUSHWORLDARRAY",\r
336         "PCD_ASSIGNWORLDARRAY",\r
337         "PCD_ADDWORLDARRAY",\r
338         "PCD_SUBWORLDARRAY",\r
339         "PCD_MULWORLDARRAY",\r
340         "PCD_DIVWORLDARRAY",\r
341         "PCD_MODWORLDARRAY",\r
342         "PCD_INCWORLDARRAY",\r
343         "PCD_DECWORLDARRAY",\r
344         "PCD_PUSHGLOBALARRAY",\r
345         "PCD_ASSIGNGLOBALARRAY",\r
346         "PCD_ADDGLOBALARRAY",\r
347         "PCD_SUBGLOBALARRAY",\r
348         "PCD_MULGLOBALARRAY",\r
349         "PCD_DIVGLOBALARRAY",\r
350         "PCD_MODGLOBALARRAY",\r
351         "PCD_INCGLOBALARRAY",\r
352         "PCD_DECGLOBALARRAY",\r
353         "PCD_SETMARINEWEAPON",\r
354         "PCD_SETACTORPROPERTY",\r
355         "PCD_GETACTORPROPERTY",\r
356         "PCD_PLAYERNUMBER",\r
357         "PCD_ACTIVATORTID",\r
358         "PCD_SETMARINESPRITE",\r
359         "PCD_GETSCREENWIDTH",\r
360         "PCD_GETSCREENHEIGHT",\r
361         "PCD_THING_PROJECTILE2",\r
362         "PCD_STRLEN",\r
363         "PCD_SETHUDSIZE",\r
364         "PCD_GETCVAR",\r
365         "PCD_CASEGOTOSORTED",\r
366         "PCD_SETRESULTVALUE",\r
367         "PCD_GETLINEROWOFFSET",\r
368         "PCD_GETACTORFLOORZ",\r
369         "PCD_GETACTORANGLE",\r
370         "PCD_GETSECTORFLOORZ",\r
371         "PCD_GETSECTORCEILINGZ",\r
372         "PCD_LSPEC5RESULT",\r
373         "PCD_GETSIGILPIECES",\r
374         "PCD_GELEVELINFO",\r
375         "PCD_CHANGESKY",\r
376         "PCD_PLAYERINGAME",\r
377         "PCD_PLAYERISBOT",\r
378         "PCD_SETCAMERATOTEXTURE",\r
379         "PCD_ENDLOG",\r
380         "PCD_GETAMMOCAPACITY",\r
381         "PCD_SETAMMOCAPACITY",\r
382 // [JB] start of new pcodes\r
383         "PCD_PRINTMAPCHARARRAY",\r
384         "PCD_PRINTWORLDCHARARRAY",\r
385         "PCD_PRINTGLOBALCHARARRAY",\r
386 // [JB] end of new pcodes\r
387         "PCD_SETACTORANGLE",\r
388         "PCD_GRABINPUT",\r
389         "PCD_SETMOUSEPOINTER",\r
390         "PCD_MOVEMOUSEPOINTER"\r
391         "PCD_SPAWNPROJECTILE",\r
392         "PCD_GETSECTORLIGHTLEVEL",\r
393         "PCD_GETACTORCEILINGZ",\r
394         "PCD_SETACTORPOSITION",\r
395         "PCD_CLEARACTORINVENTORY",\r
396         "PCD_GIVEACTORINVENTORY",\r
397         "PCD_TAKEACTORINVENTORY",\r
398         "PCD_CHECKACTORINVENTORY",\r
399         "PCD_THINGCOUNTNAME",\r
400         "PCD_SPAWNSPOTFACING",\r
401         "PCD_PLAYERCLASS",\r
402         \r
403 };\r
404 \r
405 // CODE --------------------------------------------------------------------\r
406 \r
407 //==========================================================================\r
408 //\r
409 // PC_OpenObject\r
410 //\r
411 //==========================================================================\r
412 \r
413 void PC_OpenObject(char *name, size_t size, int flags)\r
414 {\r
415         if(ObjectOpened == YES)\r
416         {\r
417                 PC_CloseObject();\r
418         }\r
419         if(strlen(name) >= MAX_FILE_NAME_LENGTH)\r
420         {\r
421                 ERR_Exit(ERR_FILE_NAME_TOO_LONG, NO, name);\r
422         }\r
423         strcpy(ObjectName, name);\r
424         pc_Buffer = MS_Alloc(size, ERR_ALLOC_PCODE_BUFFER);\r
425         pc_BufferPtr = pc_Buffer;\r
426         pc_Address = 0;\r
427         ObjectFlags = flags;\r
428         BufferSize = size;\r
429         pc_ScriptCount = 0;\r
430         ObjectOpened = YES;\r
431         PC_AppendString("ACS");\r
432         PC_SkipLong(); // Script table offset\r
433 }\r
434 \r
435 //==========================================================================\r
436 //\r
437 // PC_CloseObject\r
438 //\r
439 //==========================================================================\r
440 \r
441 void PC_CloseObject(void)\r
442 {\r
443         MS_Message(MSG_DEBUG, "---- PC_CloseObject ----\n");\r
444         while (pc_Address & 3)\r
445         {\r
446                 PC_AppendByte (0);\r
447         }\r
448         if(!pc_NoShrink || (NumLanguages > 1) || (NumStringLists > 0) ||\r
449                 (pc_FunctionCount > 0) || MapVariablesInit || NumArrays != 0 ||\r
450                 pc_EncryptStrings || NumImports != 0 || HaveScriptFlags)\r
451         {\r
452                 CloseNew();\r
453         }\r
454         else\r
455         {\r
456                 CloseOld();\r
457         }\r
458         if(MS_SaveFile(ObjectName, pc_Buffer, pc_Address) == FALSE)\r
459         {\r
460                 ERR_Exit(ERR_SAVE_OBJECT_FAILED, NO);\r
461         }\r
462 }\r
463 \r
464 //==========================================================================\r
465 //\r
466 // CloseOld\r
467 //\r
468 //==========================================================================\r
469 \r
470 static void CloseOld(void)\r
471 {\r
472         int i;\r
473 \r
474         STR_WriteStrings();\r
475         PC_WriteLong((U_LONG)pc_Address, 4);\r
476         PC_AppendLong((U_LONG)pc_ScriptCount);\r
477         for(i = 0; i < pc_ScriptCount; ++i)\r
478         {\r
479                 scriptInfo_t *info = &ScriptInfo[i];\r
480                 MS_Message(MSG_DEBUG, "Script %d, address = %d, arg count = %d\n",\r
481                         info->number, info->address, info->argCount);\r
482                 PC_AppendLong((U_LONG)(info->number + info->type * 1000));\r
483                 PC_AppendLong((U_LONG)info->address);\r
484                 PC_AppendLong((U_LONG)info->argCount);\r
485         }\r
486         STR_WriteList();\r
487 }\r
488 \r
489 //==========================================================================\r
490 //\r
491 // CloseNew\r
492 //\r
493 // Creates a new-format ACS file. For programs that don't know any better,\r
494 // this will look just like an old ACS file with no scripts or strings but\r
495 // with some extra junk in the middle. Both WadAuthor and DeePsea will not\r
496 // accept ACS files that do not have the ACS\0 header. Worse, WadAuthor\r
497 // will hang if the file begins with ACS\0 but does not look like something\r
498 // that might have been created with Raven's ACC. Thus, the chunks live in\r
499 // the string block, and there are two 0 dwords at the end of the file.\r
500 //\r
501 //==========================================================================\r
502 \r
503 static void CloseNew(void)\r
504 {\r
505         int i, j, count;\r
506         int chunkStart;\r
507 \r
508         if(pc_WadAuthor)\r
509         {\r
510                 CreateDummyScripts();\r
511         }\r
512 \r
513         chunkStart = pc_Address;\r
514 \r
515         // Only write out those scripts that this acs file actually provides.\r
516         for(i = j = 0; i < pc_ScriptCount; ++i)\r
517         {\r
518                 if(!ScriptInfo[i].imported)\r
519                 {\r
520                         ++j;\r
521                 }\r
522         }\r
523         if(j > 0)\r
524         {\r
525                 PC_Append("SPTR", 4);\r
526                 PC_AppendLong(j * 8);\r
527                 for(i = 0; i < pc_ScriptCount; i++)\r
528                 {\r
529                         scriptInfo_t *info = &ScriptInfo[i];\r
530                         if(!info->imported)\r
531                         {\r
532                                 MS_Message(MSG_DEBUG, "Script %d, address = %d, arg count = %d\n",\r
533                                         info->number, info->address, info->argCount);\r
534                                 PC_AppendWord(info->number);\r
535                                 PC_AppendByte(info->type);\r
536                                 PC_AppendByte(info->argCount);\r
537                                 PC_AppendLong((U_LONG)info->address);\r
538                         }\r
539                 }\r
540         }\r
541 \r
542         // If any scripts have more than the maximum number of arguments, output them.\r
543         for(i = j = 0; i < pc_ScriptCount; ++i)\r
544         {\r
545                 if(!ScriptInfo[i].imported && ScriptInfo[i].varCount > MAX_SCRIPT_VARIABLES)\r
546                 {\r
547                         ++j;\r
548                 }\r
549         }\r
550         if(j > 0)\r
551         {\r
552                 PC_Append("SVCT", 4);\r
553                 PC_AppendLong(j * 4);\r
554                 for(i = 0; i < pc_ScriptCount; ++i)\r
555                 {\r
556                         scriptInfo_t *info = &ScriptInfo[i];\r
557                         if(!info->imported && info->varCount > MAX_SCRIPT_VARIABLES)\r
558                         {\r
559                                 MS_Message(MSG_DEBUG, "Script %d, var count = %d\n",\r
560                                         info->number, info->varCount);\r
561                                 PC_AppendWord(info->number);\r
562                                 PC_AppendWord(info->varCount);\r
563                         }\r
564                 }\r
565         }\r
566 \r
567         // Write script flags in a separate chunk, so older ZDooms don't get confused\r
568         for(i = j = 0; i < pc_ScriptCount; ++i)\r
569         {\r
570                 if(!ScriptInfo[i].imported && ScriptInfo[i].flags != 0)\r
571                 {\r
572                         ++j;\r
573                 }\r
574         }\r
575         if (j > 0)\r
576         {\r
577                 PC_Append("SFLG", 4);\r
578                 PC_AppendLong(j * 4);\r
579                 for(i = 0; i < pc_ScriptCount; ++i)\r
580                 {\r
581                         scriptInfo_t *info = &ScriptInfo[i];\r
582                         if(!info->imported && info->flags != 0)\r
583                         {\r
584                                 PC_AppendWord(info->number);\r
585                                 PC_AppendWord(info->flags);\r
586                         }\r
587                 }\r
588         }\r
589 \r
590         if(pc_FunctionCount > 0)\r
591         {\r
592                 PC_Append("FUNC", 4);\r
593                 PC_AppendLong(pc_FunctionCount * 8);\r
594                 for(i = 0; i < pc_FunctionCount; ++i)\r
595                 {\r
596                         functionInfo_t *info = &FunctionInfo[i];\r
597                         MS_Message(MSG_DEBUG, "Function %d:%s, address = %d, arg count = %d, var count = %d\n",\r
598                                 i, STR_GetString(STRLIST_FUNCTIONS, info->name),\r
599                                 info->address, info->argCount, info->localCount);\r
600                         PC_AppendByte(info->argCount);\r
601                         PC_AppendByte(info->localCount);\r
602                         PC_AppendByte((U_BYTE)(info->hasReturnValue?1:0));\r
603                         PC_AppendByte(0);\r
604                         PC_AppendLong((U_LONG)info->address);\r
605                 }\r
606                 STR_WriteListChunk(STRLIST_FUNCTIONS, MAKE4CC('F','N','A','M'), NO);\r
607         }\r
608 \r
609         if(NumLanguages > 1)\r
610         {\r
611                 for(i = 0; i < NumLanguages; i++)\r
612                 {\r
613                         STR_WriteChunk(i, pc_EncryptStrings);\r
614                 }\r
615         }\r
616         else if(STR_ListSize(0) > 0)\r
617         {\r
618                 STR_WriteChunk(0, pc_EncryptStrings);\r
619         }\r
620 \r
621         STR_WriteListChunk(STRLIST_PICS, MAKE4CC('P','I','C','S'), NO);\r
622         if(MapVariablesInit)\r
623         {\r
624                 int j;\r
625 \r
626                 for(i = 0; i < pa_MapVarCount; ++i)\r
627                 {\r
628                         if(MapVariables[i].initializer != 0)\r
629                                 break;\r
630                 }\r
631                 for(j = pa_MapVarCount-1; j > i; --j)\r
632                 {\r
633                         if(MapVariables[j].initializer != 0)\r
634                                 break;\r
635                 }\r
636                 ++j;\r
637 \r
638                 if (i < j)\r
639                 {\r
640                         PC_Append("MINI", 4);\r
641                         PC_AppendLong((j-i)*4+4);\r
642                         PC_AppendLong(i);                                               // First map var defined\r
643                         for(; i < j; ++i)\r
644                         {\r
645                                 PC_AppendLong(MapVariables[i].initializer);\r
646                         }\r
647                 }\r
648         }\r
649 \r
650         // If this is a library, record which map variables are\r
651         // initialized with strings.\r
652         if(ImportMode == IMPORT_Exporting)\r
653         {\r
654                 count = 0;\r
655 \r
656                 for(i = 0; i < pa_MapVarCount; ++i)\r
657                 {\r
658                         if(MapVariables[i].isString)\r
659                         {\r
660                                 ++count;\r
661                         }\r
662                 }\r
663                 if(count > 0)\r
664                 {\r
665                         PC_Append("MSTR", 4);\r
666                         PC_AppendLong(count*4);\r
667                         for(i = 0; i < pa_MapVarCount; ++i)\r
668                         {\r
669                                 if(MapVariables[i].isString)\r
670                                 {\r
671                                         PC_AppendLong(i);\r
672                                 }\r
673                         }\r
674                 }\r
675 \r
676                 // Now do the same thing for arrays.\r
677                 for(count = 0, i = 0; i < pa_MapVarCount; ++i)\r
678                 {\r
679                         if(ArrayOfStrings[i])\r
680                         {\r
681                                 ++count;\r
682                         }\r
683                 }\r
684                 if(count > 0)\r
685                 {\r
686                         PC_Append("ASTR", 4);\r
687                         PC_AppendLong(count*4);\r
688                         for(i = 0; i < pa_MapVarCount; ++i)\r
689                         {\r
690                                 if(ArrayOfStrings[i])\r
691                                 {\r
692                                         PC_AppendLong(i);\r
693                                 }\r
694                         }\r
695                 }\r
696         }\r
697 \r
698         // Publicize the names of map variables in a library.\r
699         if(ImportMode == IMPORT_Exporting)\r
700         {\r
701                 for(i = 0; i < pa_MapVarCount; ++i)\r
702                 {\r
703                         if(!MapVariables[i].imported)\r
704                         {\r
705                                 STR_AppendToList(STRLIST_MAPVARS, MapVariables[i].name);\r
706                         }\r
707                         else\r
708                         {\r
709                                 STR_AppendToList(STRLIST_MAPVARS, NULL);\r
710                         }\r
711                 }\r
712                 STR_WriteListChunk(STRLIST_MAPVARS, MAKE4CC('M','E','X','P'), NO);\r
713         }\r
714 \r
715         // Record the names of imported map variables\r
716         count = 0;\r
717         for(i = 0; i < pa_MapVarCount; ++i)\r
718         {\r
719                 if(MapVariables[i].imported && !ArraySizes[i])\r
720                 {\r
721                         count += 5 + strlen(MapVariables[i].name);\r
722                 }\r
723         }\r
724         if(count > 0)\r
725         {\r
726                 PC_Append("MIMP", 4);\r
727                 PC_AppendLong(count);\r
728                 for(i = 0; i < pa_MapVarCount; ++i)\r
729                 {\r
730                         if(MapVariables[i].imported && !ArraySizes[i])\r
731                         {\r
732                                 PC_AppendLong(i);\r
733                                 PC_AppendString(MapVariables[i].name);\r
734                         }\r
735                 }\r
736         }\r
737 \r
738         if(NumArrays)\r
739         {\r
740                 int count;\r
741 \r
742                 // Arrays defined here\r
743                 for(count = 0, i = 0; i < pa_MapVarCount; ++i)\r
744                 {\r
745                         if(ArraySizes[i] && !MapVariables[i].imported)\r
746                         {\r
747                                 ++count;\r
748                         }\r
749                 }\r
750                 if(count)\r
751                 {\r
752                         PC_Append("ARAY", 4);\r
753                         PC_AppendLong(count*8);\r
754                         for(i = 0; i < pa_MapVarCount; ++i)\r
755                         {\r
756                                 if(ArraySizes[i] && !MapVariables[i].imported)\r
757                                 {\r
758                                         PC_AppendLong(i);\r
759                                         PC_AppendLong(ArraySizes[i]);\r
760                                 }\r
761                         }\r
762                         for(i = 0; i < pa_MapVarCount; ++i)\r
763                         {\r
764                                 if(ArrayInits[i])\r
765                                 {\r
766                                         int j;\r
767 \r
768                                         PC_Append("AINI", 4);\r
769                                         PC_AppendLong(ArraySizes[i]*4+4);\r
770                                         PC_AppendLong((U_LONG)i);\r
771                                         for(j = 0; j < ArraySizes[i]; ++j)\r
772                                         {\r
773                                                 PC_AppendLong((U_LONG)ArrayInits[i][j]);\r
774                                         }\r
775                                 }\r
776                         }\r
777                 }\r
778 \r
779                 // Arrays imported from elsewhere\r
780                 for(count = 0, j = i = 0; i < pa_MapVarCount; ++i)\r
781                 {\r
782                         if(ArraySizes[i] && MapVariables[i].imported)\r
783                         {\r
784                                 count += 9 + strlen(MapVariables[i].name);\r
785                                 ++j;\r
786                         }\r
787                 }\r
788                 if(count)\r
789                 {\r
790                         PC_Append("AIMP", 4);\r
791                         PC_AppendLong(count+4);\r
792                         PC_AppendLong(j);\r
793                         for(i = 0; i < pa_MapVarCount; ++i)\r
794                         {\r
795                                 if(ArraySizes[i] && MapVariables[i].imported)\r
796                                 {\r
797                                         PC_AppendLong(i);\r
798                                         PC_AppendLong(ArraySizes[i]);\r
799                                         PC_AppendString(MapVariables[i].name);\r
800                                 }\r
801                         }\r
802                 }\r
803         }\r
804 \r
805         // Add a dummy chunk to indicate if this object is a library.\r
806         if(ImportMode == IMPORT_Exporting)\r
807         {\r
808                 PC_Append("ALIB", 4);\r
809                 PC_AppendLong(0);\r
810         }\r
811 \r
812         // Record libraries imported by this object.\r
813         if(NumImports > 0)\r
814         {\r
815                 count = 0;\r
816                 for(i = 0; i < NumImports; ++i)\r
817                 {\r
818                         count += strlen(Imports[i]) + 1;\r
819                 }\r
820                 if(count > 0)\r
821                 {\r
822                         PC_Append("LOAD", 4);\r
823                         PC_AppendLong(count);\r
824                         for(i = 0; i < NumImports; ++i)\r
825                         {\r
826                                 PC_AppendString(Imports[i]);\r
827                         }\r
828                 }\r
829         }\r
830 \r
831         PC_AppendLong((U_LONG)chunkStart);\r
832         if(pc_NoShrink)\r
833         {\r
834                 PC_Append("ACSE", 4);\r
835         }\r
836         else\r
837         {\r
838                 PC_Append("ACSe", 4);\r
839         }\r
840         PC_WriteLong((U_LONG)pc_Address, 4);\r
841 \r
842         // WadAuthor compatibility when creating a library is pointless, because\r
843         // that editor does not know anything about libraries and will never\r
844         // find their scripts ever.\r
845         if(pc_WadAuthor && ImportMode != IMPORT_Exporting)\r
846         {\r
847                 RecordDummyScripts();\r
848         }\r
849         else\r
850         {\r
851                 PC_AppendLong(0);\r
852         }\r
853         PC_AppendLong(0);\r
854 }\r
855 \r
856 //==========================================================================\r
857 //\r
858 // CreateDummyScripts\r
859 //\r
860 //==========================================================================\r
861 \r
862 static void CreateDummyScripts(void)\r
863 {\r
864         int i;\r
865 \r
866         MS_Message(MSG_DEBUG, "Creating dummy scripts to make WadAuthor happy.\n");\r
867         if(pc_Address%4 != 0)\r
868         { // Need to align\r
869                 U_LONG pad = 0;\r
870                 PC_Append((void *)&pad, 4-(pc_Address%4));\r
871         }\r
872         pc_DummyAddress = pc_Address;\r
873         for(i = 0; i < pc_ScriptCount; ++i)\r
874         {\r
875                 if(!ScriptInfo[i].imported)\r
876                 {\r
877                         PC_AppendCmd(PCD_TERMINATE);\r
878                         if(!pc_NoShrink)\r
879                         {\r
880                                 PC_AppendCmd(PCD_NOP);\r
881                                 PC_AppendCmd(PCD_NOP);\r
882                                 PC_AppendCmd(PCD_NOP);\r
883                         }\r
884                 }\r
885         }\r
886 }\r
887 \r
888 //==========================================================================\r
889 //\r
890 // RecordDummyScripts\r
891 //\r
892 //==========================================================================\r
893 \r
894 static void RecordDummyScripts(void)\r
895 {\r
896         int i, count;\r
897 \r
898         for(i = count = 0; i < pc_ScriptCount; ++i)\r
899         {\r
900                 if(!ScriptInfo[i].imported)\r
901                 {\r
902                         ++count;\r
903                 }\r
904         }\r
905         PC_AppendLong((U_LONG)count);\r
906         for(i = 0; i < pc_ScriptCount; ++i)\r
907         {\r
908                 scriptInfo_t *info = &ScriptInfo[i];\r
909                 if(!info->imported)\r
910                 {\r
911                         MS_Message(MSG_DEBUG, "Dummy script %d, address = %d, arg count = %d\n",\r
912                                 info->number, info->address, info->argCount);\r
913                         PC_AppendLong((U_LONG)info->number);\r
914                         PC_AppendLong((U_LONG)pc_DummyAddress + i*4);\r
915                         PC_AppendLong((U_LONG)info->argCount);\r
916                 }\r
917         }\r
918 }\r
919 \r
920 //==========================================================================\r
921 //\r
922 // GrowBuffer\r
923 //\r
924 //==========================================================================\r
925 \r
926 void GrowBuffer(void)\r
927 {\r
928         ptrdiff_t buffpos = pc_BufferPtr - pc_Buffer;\r
929 \r
930         BufferSize *= 2;\r
931         pc_Buffer = MS_Realloc(pc_Buffer, BufferSize, ERR_PCODE_BUFFER_OVERFLOW);\r
932         pc_BufferPtr = pc_Buffer + buffpos;\r
933 }\r
934 \r
935 //==========================================================================\r
936 //\r
937 // PC_Append functions\r
938 //\r
939 //==========================================================================\r
940 \r
941 static void Append(void *buffer, size_t size)\r
942 {\r
943         if (ImportMode != IMPORT_Importing)\r
944         {\r
945                 if(pc_Address+size > BufferSize)\r
946                 {\r
947                         GrowBuffer ();\r
948                 }\r
949                 memcpy(pc_BufferPtr, buffer, size);\r
950                 pc_BufferPtr += size;\r
951                 pc_Address += size;\r
952         }\r
953 }\r
954 \r
955 void PC_Append(void *buffer, size_t size)\r
956 {\r
957         if (ImportMode != IMPORT_Importing)\r
958         {\r
959                 MS_Message(MSG_DEBUG, "AD> %06d = (%d bytes)\n", pc_Address, size);\r
960                 Append(buffer, size);\r
961         }\r
962 }\r
963 \r
964 void PC_AppendByte(U_BYTE val)\r
965 {\r
966         if (ImportMode != IMPORT_Importing)\r
967         {\r
968                 MS_Message(MSG_DEBUG, "AB> %06d = %d\n", pc_Address, val);\r
969                 Append(&val, sizeof(U_BYTE));\r
970         }\r
971 }\r
972 \r
973 void PC_AppendWord(U_WORD val)\r
974 {\r
975         if (ImportMode != IMPORT_Importing)\r
976         {\r
977                 MS_Message(MSG_DEBUG, "AW> %06d = %d\n", pc_Address, val);\r
978                 val = MS_LittleUWORD(val);\r
979                 Append(&val, sizeof(U_WORD));\r
980         }\r
981 }\r
982 \r
983 void PC_AppendLong(U_LONG val)\r
984 {\r
985         if (ImportMode != IMPORT_Importing)\r
986         {\r
987                 MS_Message(MSG_DEBUG, "AL> %06d = %d\n", pc_Address, val);\r
988                 val = MS_LittleULONG(val);\r
989                 Append(&val, sizeof(U_LONG));\r
990         }\r
991 }\r
992 \r
993 void PC_AppendString(char *string)\r
994 {\r
995         if (ImportMode != IMPORT_Importing)\r
996         {\r
997                 int length;\r
998 \r
999                 length = strlen(string)+1;\r
1000                 MS_Message(MSG_DEBUG, "AS> %06d = \"%s\" (%d bytes)\n",\r
1001                         pc_Address, string, length);\r
1002                 Append(string, length);\r
1003         }\r
1004 }\r
1005 \r
1006 void PC_AppendCmd(pcd_t command)\r
1007 {\r
1008         if (ImportMode != IMPORT_Importing)\r
1009         {\r
1010                 pc_LastAppendedCommand = command;\r
1011                 if (pc_NoShrink)\r
1012                 {\r
1013                         MS_Message(MSG_DEBUG, "AC> %06d = #%d:%s\n", pc_Address,\r
1014                                 command, PCDNames[command]);\r
1015                         command = MS_LittleULONG(command);\r
1016                         Append(&command, sizeof(U_LONG));\r
1017                 }\r
1018                 else\r
1019                 {\r
1020                         U_BYTE cmd;\r
1021                         if (command != PCD_PUSHBYTE && PushByteAddr)\r
1022                         { // Maybe shrink a PCD_PUSHBYTE sequence into PCD_PUSHBYTES\r
1023                                 int runlen = (pc_Address - PushByteAddr) / 2;\r
1024                                 int i;\r
1025 \r
1026                                 if (runlen > 5)\r
1027                                 {\r
1028                                         pc_Buffer[PushByteAddr] = PCD_PUSHBYTES;\r
1029                                         for (i = 0; i < runlen; i++)\r
1030                                         {\r
1031                                                 pc_Buffer[PushByteAddr+i+2] = pc_Buffer[PushByteAddr+i*2+1];\r
1032                                         }\r
1033                                         pc_Buffer[PushByteAddr+1] = runlen;\r
1034                                         pc_Address = PushByteAddr + runlen + 2;\r
1035                                         pc_BufferPtr = pc_Buffer + pc_Address;\r
1036                                         MS_Message (MSG_DEBUG, "AC> Last %d PCD_PUSHBYTEs changed to #%d:PCD_PUSHBYTES\n",\r
1037                                                 runlen, PCD_PUSHBYTES);\r
1038                                 }\r
1039                                 else if (runlen > 1)\r
1040                                 {\r
1041                                         pc_Buffer[PushByteAddr] = PCD_PUSH2BYTES + runlen - 2;\r
1042                                         for (i = 1; i < runlen; i++)\r
1043                                         {\r
1044                                                 pc_Buffer[PushByteAddr+1+i] = pc_Buffer[PushByteAddr+1+i*2];\r
1045                                         }\r
1046                                         pc_Address = PushByteAddr + runlen + 1;\r
1047                                         pc_BufferPtr = pc_Buffer + pc_Address;\r
1048                                         MS_Message (MSG_DEBUG, "AC> Last %d PCD_PUSHBYTEs changed to #%d:PCD_PUSH%dBYTES\n",\r
1049                                                 runlen, PCD_PUSH2BYTES+runlen-2, runlen);\r
1050                                 }\r
1051                                 PushByteAddr = 0;\r
1052                         }\r
1053                         else if (command == PCD_PUSHBYTE && PushByteAddr == 0)\r
1054                         { // Remember the first PCD_PUSHBYTE, in case there are more\r
1055                                 PushByteAddr = pc_Address;\r
1056                         }\r
1057                         MS_Message(MSG_DEBUG, "AC> %06d = #%d:%s\n", pc_Address,\r
1058                                 command, PCDNames[command]);\r
1059 \r
1060                         if (command < 256-16)\r
1061                         {\r
1062                                 cmd = command;\r
1063                                 Append(&cmd, sizeof(U_BYTE));\r
1064                         }\r
1065                         else\r
1066                         {\r
1067                                 // Room for expansion: The top 16 pcodes in the [0,255]\r
1068                                 // range select a set of pcodes, and the next byte is\r
1069                                 // the pcode in that set.\r
1070                                 cmd = ((command - (256-16)) >> 8) + (256-16);\r
1071                                 Append(&cmd, sizeof(U_BYTE));\r
1072                                 cmd = (command - (256-16)) & 255;\r
1073                                 Append(&cmd, sizeof(U_BYTE));\r
1074                         }\r
1075                 }\r
1076         }\r
1077 }\r
1078 \r
1079 //==========================================================================\r
1080 //\r
1081 // PC_AppendShrink\r
1082 //\r
1083 //==========================================================================\r
1084 \r
1085 void PC_AppendShrink(U_BYTE val)\r
1086 {\r
1087         if(pc_NoShrink)\r
1088         {\r
1089                 PC_AppendLong(val);\r
1090         }\r
1091         else\r
1092         {\r
1093                 PC_AppendByte(val);\r
1094         }\r
1095 }\r
1096 \r
1097 //==========================================================================\r
1098 //\r
1099 // PC_AppendPushVal\r
1100 //\r
1101 //==========================================================================\r
1102 \r
1103 void PC_AppendPushVal(U_LONG val)\r
1104 {\r
1105         if(pc_NoShrink || val > 255)\r
1106         {\r
1107                 PC_AppendCmd(PCD_PUSHNUMBER);\r
1108                 PC_AppendLong(val);\r
1109         }\r
1110         else\r
1111         {\r
1112                 PC_AppendCmd(PCD_PUSHBYTE);\r
1113                 PC_AppendByte((U_BYTE)val);\r
1114         }\r
1115 }\r
1116 \r
1117 //==========================================================================\r
1118 //\r
1119 // PC_Write functions\r
1120 //\r
1121 //==========================================================================\r
1122 \r
1123 static void Write(void *buffer, size_t size, int address)\r
1124 {\r
1125         if (ImportMode != IMPORT_Importing)\r
1126         {\r
1127                 if(address+size > BufferSize)\r
1128                 {\r
1129                         GrowBuffer();\r
1130                 }\r
1131                 memcpy(pc_Buffer+address, buffer, size);\r
1132         }\r
1133 }\r
1134 \r
1135 void PC_Write(void *buffer, size_t size, int address)\r
1136 {\r
1137         if (ImportMode != IMPORT_Importing)\r
1138         {\r
1139                 MS_Message(MSG_DEBUG, "WD> %06d = (%d bytes)\n", address, size);\r
1140                 Write(buffer, size, address);\r
1141         }\r
1142 }\r
1143 \r
1144 void PC_WriteByte(U_BYTE val, int address)\r
1145 {\r
1146         if (ImportMode != IMPORT_Importing)\r
1147         {\r
1148                 MS_Message(MSG_DEBUG, "WB> %06d = %d\n", address, val);\r
1149                 Write(&val, sizeof(U_BYTE), address);\r
1150         }\r
1151 }\r
1152 \r
1153 /*\r
1154 void PC_WriteWord(U_WORD val, int address)\r
1155 {\r
1156         MS_Message(MSG_DEBUG, "WW> %06d = %d\n", address, val);\r
1157         val = MS_LittleUWORD(val);\r
1158         Write(&val, sizeof(U_WORD), address);\r
1159 }\r
1160 */\r
1161 \r
1162 void PC_WriteLong(U_LONG val, int address)\r
1163 {\r
1164         if (ImportMode != IMPORT_Importing)\r
1165         {\r
1166                 MS_Message(MSG_DEBUG, "WL> %06d = %d\n", address, val);\r
1167                 val = MS_LittleULONG(val);\r
1168                 Write(&val, sizeof(U_LONG), address);\r
1169         }\r
1170         pc_LastAppendedCommand = PCD_NOP;\r
1171 }\r
1172 \r
1173 void PC_WriteString(char *string, int address)\r
1174 {\r
1175         if (ImportMode != IMPORT_Importing)\r
1176         {\r
1177                 int length;\r
1178 \r
1179                 length = strlen(string)+1;\r
1180                 MS_Message(MSG_DEBUG, "WS> %06d = \"%s\" (%d bytes)\n",\r
1181                         address, string, length);\r
1182                 Write(string, length, address);\r
1183         }\r
1184 }\r
1185 \r
1186 void PC_WriteCmd(pcd_t command, int address)\r
1187 {\r
1188         if (ImportMode != IMPORT_Importing)\r
1189         {\r
1190                 MS_Message(MSG_DEBUG, "WC> %06d = #%d:%s\n", address,\r
1191                         command, PCDNames[command]);\r
1192                 command = MS_LittleULONG(command);\r
1193                 Write(&command, sizeof(U_LONG), address);\r
1194         }\r
1195 }\r
1196 \r
1197 //==========================================================================\r
1198 //\r
1199 // PC_Skip functions\r
1200 //\r
1201 //==========================================================================\r
1202 \r
1203 static void Skip(size_t size)\r
1204 {\r
1205         if (ImportMode != IMPORT_Importing)\r
1206         {\r
1207                 if(pc_Address+size > BufferSize)\r
1208                 {\r
1209                         GrowBuffer();\r
1210                 }\r
1211                 pc_BufferPtr += size;\r
1212                 pc_Address += size;\r
1213         }\r
1214 }\r
1215 \r
1216 void PC_Skip(size_t size)\r
1217 {\r
1218         if (ImportMode != IMPORT_Importing)\r
1219         {\r
1220                 MS_Message(MSG_DEBUG, "SD> %06d (skip %d bytes)\n", pc_Address, size);\r
1221                 Skip(size);\r
1222         }\r
1223 }\r
1224 \r
1225 /*\r
1226 void PC_SkipByte(void)\r
1227 {\r
1228         MS_Message(MSG_DEBUG, "SB> %06d (skip byte)\n", pc_Address);\r
1229         Skip(sizeof(U_BYTE));\r
1230 }\r
1231 */\r
1232 \r
1233 /*\r
1234 void PC_SkipWord(void)\r
1235 {\r
1236         MS_Message(MSG_DEBUG, "SW> %06d (skip word)\n", pc_Address);\r
1237         Skip(sizeof(U_WORD));\r
1238 }\r
1239 */\r
1240 \r
1241 void PC_SkipLong(void)\r
1242 {\r
1243         if (ImportMode != IMPORT_Importing)\r
1244         {\r
1245                 MS_Message(MSG_DEBUG, "SL> %06d (skip long)\n", pc_Address);\r
1246                 Skip(sizeof(U_LONG));\r
1247         }\r
1248 }\r
1249 \r
1250 //==========================================================================\r
1251 //\r
1252 // PC_PutMapVariable\r
1253 //\r
1254 //==========================================================================\r
1255 \r
1256 void PC_PutMapVariable(int index, int value)\r
1257 {\r
1258         if(index < MAX_MAP_VARIABLES)\r
1259         {\r
1260                 MapVariables[index].isString = pa_ConstExprIsString;\r
1261                 MapVariables[index].initializer = value;\r
1262                 MapVariablesInit = YES;\r
1263         }\r
1264 }\r
1265 \r
1266 //==========================================================================\r
1267 //\r
1268 // PC_NameMapVariable\r
1269 //\r
1270 //==========================================================================\r
1271 \r
1272 void PC_NameMapVariable(int index, symbolNode_t *sym)\r
1273 {\r
1274         if(index < MAX_MAP_VARIABLES)\r
1275         {\r
1276                 MapVariables[index].name = sym->name;\r
1277                 MapVariables[index].imported = sym->imported;\r
1278         }\r
1279 }\r
1280 \r
1281 //==========================================================================\r
1282 //\r
1283 // PC_AddScript\r
1284 //\r
1285 //==========================================================================\r
1286 \r
1287 void PC_AddScript(int inNumber, int argCount)\r
1288 {\r
1289         scriptInfo_t *script;\r
1290         int i;\r
1291         U_BYTE type;\r
1292         U_WORD flags;\r
1293         U_WORD number;\r
1294 \r
1295         type = (inNumber & 65535) / 1000;\r
1296         number = (inNumber & 65535) % 1000;\r
1297         flags = (inNumber >> 16) & 65535;\r
1298 \r
1299         if (flags != 0)\r
1300         {\r
1301                 HaveScriptFlags = YES;\r
1302         }\r
1303 \r
1304         for (i = 0; i < pc_ScriptCount; i++)\r
1305         {\r
1306                 if (ScriptInfo[i].number == number)\r
1307                 {\r
1308                         ERR_Error(ERR_SCRIPT_ALREADY_DEFINED, YES);\r
1309                 }\r
1310         }\r
1311         if(pc_ScriptCount == MAX_SCRIPT_COUNT)\r
1312         {\r
1313                 ERR_Error(ERR_TOO_MANY_SCRIPTS, YES);\r
1314         }\r
1315         else\r
1316         {\r
1317                 script = &ScriptInfo[pc_ScriptCount];\r
1318                 script->number = number;\r
1319                 script->type = type;\r
1320                 script->address = (ImportMode == IMPORT_Importing) ? 0 : pc_Address;\r
1321                 script->argCount = argCount;\r
1322                 script->flags = flags;\r
1323                 script->srcLine = tk_Line;\r
1324                 script->imported = (ImportMode == IMPORT_Importing) ? YES : NO;\r
1325                 pc_ScriptCount++;\r
1326         }\r
1327 }\r
1328 \r
1329 //==========================================================================\r
1330 //\r
1331 // PC_SetScriptVarCount\r
1332 //\r
1333 // Sets the number of local variables used by a script, including\r
1334 // arguments.\r
1335 //\r
1336 //==========================================================================\r
1337 \r
1338 void PC_SetScriptVarCount(int inNumber, int varCount)\r
1339 {\r
1340         int i;\r
1341         U_BYTE type;\r
1342         U_WORD number;\r
1343 \r
1344         type = (inNumber & 65535) / 1000;\r
1345         number = (inNumber & 65535) % 1000;\r
1346 \r
1347         for(i = 0; i < pc_ScriptCount; i++)\r
1348         {\r
1349                 if(ScriptInfo[i].number == number)\r
1350                 {\r
1351                         ScriptInfo[i].varCount = varCount;\r
1352                         break;\r
1353                 }\r
1354         }\r
1355 }\r
1356 \r
1357 //==========================================================================\r
1358 //\r
1359 // PC_AddFunction\r
1360 //\r
1361 //==========================================================================\r
1362 \r
1363 void PC_AddFunction(symbolNode_t *sym)\r
1364 {\r
1365         functionInfo_t *function;\r
1366 \r
1367         if(pc_FunctionCount == MAX_FUNCTION_COUNT)\r
1368         {\r
1369                 ERR_Error(ERR_TOO_MANY_FUNCTIONS, YES, NULL);\r
1370         }\r
1371         function = &FunctionInfo[pc_FunctionCount];\r
1372         function->hasReturnValue = (U_BYTE)sym->info.scriptFunc.hasReturnValue;\r
1373         function->argCount = (U_BYTE)sym->info.scriptFunc.argCount;\r
1374         function->localCount = (U_BYTE)sym->info.scriptFunc.varCount;\r
1375         function->name = STR_AppendToList (STRLIST_FUNCTIONS, sym->name);\r
1376         function->address = sym->info.scriptFunc.address;\r
1377         sym->info.scriptFunc.funcNumber = pc_FunctionCount;\r
1378         pc_FunctionCount++;\r
1379 }\r
1380 \r
1381 //==========================================================================\r
1382 //\r
1383 // PC_AddArray\r
1384 //\r
1385 //==========================================================================\r
1386 \r
1387 void PC_AddArray(int index, int size)\r
1388 {\r
1389         NumArrays++;\r
1390         ArraySizes[index] = size;\r
1391 }\r
1392 \r
1393 //==========================================================================\r
1394 //\r
1395 // PC_InitArray\r
1396 //\r
1397 //==========================================================================\r
1398 \r
1399 void PC_InitArray(int index, int *entries, boolean hasStrings)\r
1400 {\r
1401         int i;\r
1402 \r
1403         // If the array is just initialized to zeros, then we don't need to\r
1404         // remember the initializer.\r
1405         for(i = 0; i < ArraySizes[index]; ++i)\r
1406         {\r
1407                 if(entries[i] != 0)\r
1408                 {\r
1409                         break;\r
1410                 }\r
1411         }\r
1412         if(i < ArraySizes[index])\r
1413         {\r
1414                 ArrayInits[index] = MS_Alloc(ArraySizes[index]*sizeof(int), ERR_OUT_OF_MEMORY);\r
1415                 memcpy(ArrayInits[index], entries, ArraySizes[index]*sizeof(int));\r
1416         }\r
1417         ArrayOfStrings[index] = hasStrings;\r
1418 }\r
1419 \r
1420 //==========================================================================\r
1421 //\r
1422 // PC_AddImport\r
1423 //\r
1424 //==========================================================================\r
1425 \r
1426 int PC_AddImport(char *name)\r
1427 {\r
1428         if (NumImports >= MAX_IMPORTS)\r
1429         {\r
1430                 ERR_Exit(ERR_TOO_MANY_IMPORTS, YES);\r
1431         }\r
1432         strncpy(Imports[NumImports], name, 8);\r
1433         return NumImports++;\r
1434 }\r