4 #include "BattlerFacade.h"
8 class BattlerWindow : public MyFrame
10 mof::TextureManager* m_pTextureManager;
11 et::BattlerFacade* m_pBattler;
17 BattlerWindow( mof::TextureManager* pTextureManager , et::BattlerFacade* pBattler );
18 virtual ~BattlerWindow(void);
20 virtual bool update();