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Added setColor to ColorDrawable.
[android-x86/development.git] / samples / ApiDemos / src / com / example / android / apis / animation / BouncingBalls.java
1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16
17 package com.example.android.apis.animation;
18
19 // Need the following import to get access to the app resources, since this
20 // class is in a sub-package.
21 import android.graphics.drawable.ColorDrawable;
22 import com.example.android.apis.R;
23
24 import android.animation.*;
25 import android.app.Activity;
26 import android.content.Context;
27 import android.graphics.Canvas;
28 import android.graphics.Paint;
29 import android.graphics.RadialGradient;
30 import android.graphics.Shader;
31 import android.graphics.drawable.ShapeDrawable;
32 import android.graphics.drawable.shapes.OvalShape;
33 import android.graphics.drawable.shapes.RectShape;
34 import android.os.Bundle;
35 import android.view.MotionEvent;
36 import android.view.View;
37 import android.view.animation.AccelerateInterpolator;
38 import android.view.animation.DecelerateInterpolator;
39 import android.widget.LinearLayout;
40
41 import java.util.ArrayList;
42
43
44 public class BouncingBalls extends Activity {
45     /** Called when the activity is first created. */
46     @Override
47     public void onCreate(Bundle savedInstanceState) {
48         super.onCreate(savedInstanceState);
49         setContentView(R.layout.bouncing_balls);
50         LinearLayout container = (LinearLayout) findViewById(R.id.container);
51         container.addView(new MyAnimationView(this));
52     }
53
54     public class MyAnimationView extends View implements ValueAnimator.AnimatorUpdateListener,
55             Animator.AnimatorListener {
56
57         private static final int RED = 0xffFF8080;
58         private static final int BLUE = 0xff8080FF;
59         private static final int CYAN = 0xff80ffff;
60         private static final int GREEN = 0xff80ff80;
61
62         public final ArrayList<ShapeHolder> balls = new ArrayList<ShapeHolder>();
63         AnimatorSet animation = null;
64
65         public MyAnimationView(Context context) {
66             super(context);
67
68             // Create a colored background
69             ColorDrawable background = new ColorDrawable(RED);
70             setBackgroundDrawable(background);
71
72             // Animate background color
73             ValueAnimator colorAnim = ObjectAnimator.ofInt(background, "color", BLUE);
74             colorAnim.setDuration(3000);
75             colorAnim.setEvaluator(new RGBEvaluator());
76             colorAnim.setRepeatCount(ValueAnimator.INFINITE);
77             colorAnim.setRepeatMode(ValueAnimator.REVERSE);
78             colorAnim.addUpdateListener(this); // forces invalidation to get the redraw
79             colorAnim.start();
80         }
81
82         @Override
83         public boolean onTouchEvent(MotionEvent event) {
84             if (event.getAction() != MotionEvent.ACTION_DOWN &&
85                     event.getAction() != MotionEvent.ACTION_MOVE) {
86                 return false;
87             }
88             ShapeHolder newBall = addBall(event.getX(), event.getY());
89
90             // Bouncing animation with squash and stretch
91             float startY = newBall.getY();
92             float endY = getHeight() - 50f;
93             float h = (float)getHeight();
94             float eventY = event.getY();
95             int duration = (int)(500 * ((h - eventY)/h));
96             ValueAnimator bounceAnim = ObjectAnimator.ofFloat(newBall, "y", startY, endY);
97             bounceAnim.setDuration(duration);
98             bounceAnim.setInterpolator(new AccelerateInterpolator());
99             ValueAnimator squashAnim1 = ObjectAnimator.ofFloat(newBall, "x", newBall.getX(),
100                     newBall.getX() - 25f);
101             squashAnim1.setDuration(duration/4);
102             squashAnim1.setRepeatCount(1);
103             squashAnim1.setRepeatMode(ValueAnimator.REVERSE);
104             squashAnim1.setInterpolator(new DecelerateInterpolator());
105             ValueAnimator squashAnim2 = ObjectAnimator.ofFloat(newBall, "width", newBall.getWidth(),
106                     newBall.getWidth() + 50);
107             squashAnim2.setDuration(duration/4);
108             squashAnim2.setRepeatCount(1);
109             squashAnim2.setRepeatMode(ValueAnimator.REVERSE);
110             squashAnim2.setInterpolator(new DecelerateInterpolator());
111             ValueAnimator stretchAnim1 = ObjectAnimator.ofFloat(newBall, "y", endY,
112                     endY + 25f);
113             stretchAnim1.setDuration(duration/4);
114             stretchAnim1.setRepeatCount(1);
115             stretchAnim1.setInterpolator(new DecelerateInterpolator());
116             stretchAnim1.setRepeatMode(ValueAnimator.REVERSE);
117             ValueAnimator stretchAnim2 = ObjectAnimator.ofFloat(newBall, "height",
118                     newBall.getHeight(), newBall.getHeight() - 25);
119             stretchAnim2.setDuration(duration/4);
120             stretchAnim2.setRepeatCount(1);
121             stretchAnim2.setInterpolator(new DecelerateInterpolator());
122             stretchAnim2.setRepeatMode(ValueAnimator.REVERSE);
123             ValueAnimator bounceBackAnim = ObjectAnimator.ofFloat(newBall, "y", endY,
124                     startY);
125             bounceBackAnim.setDuration(duration);
126             bounceBackAnim.setInterpolator(new DecelerateInterpolator());
127             // Sequence the down/squash&stretch/up animations
128             AnimatorSet bouncer = new AnimatorSet();
129             bouncer.play(bounceAnim).before(squashAnim1);
130             bouncer.play(squashAnim1).with(squashAnim2);
131             bouncer.play(squashAnim1).with(stretchAnim1);
132             bouncer.play(squashAnim1).with(stretchAnim2);
133             bouncer.play(bounceBackAnim).after(stretchAnim2);
134
135             // Fading animation - remove the ball when the animation is done
136             ValueAnimator fadeAnim = ObjectAnimator.ofFloat(newBall, "alpha", 1f, 0f);
137             fadeAnim.setDuration(250);
138             fadeAnim.addListener(this);
139
140             // Sequence the two animations to play one after the other
141             AnimatorSet animatorSet = new AnimatorSet();
142             animatorSet.play(bouncer).before(fadeAnim);
143
144             // Start the animation
145             animatorSet.start();
146
147             return true;
148         }
149
150         private ShapeHolder addBall(float x, float y) {
151             OvalShape circle = new OvalShape();
152             circle.resize(50f, 50f);
153             ShapeDrawable drawable = new ShapeDrawable(circle);
154             ShapeHolder shapeHolder = new ShapeHolder(drawable);
155             shapeHolder.setX(x - 25f);
156             shapeHolder.setY(y - 25f);
157             int red = (int)(Math.random() * 255);
158             int green = (int)(Math.random() * 255);
159             int blue = (int)(Math.random() * 255);
160             int color = 0xff000000 | red << 16 | green << 8 | blue;
161             Paint paint = drawable.getPaint(); //new Paint(Paint.ANTI_ALIAS_FLAG);
162             int darkColor = 0xff000000 | red/4 << 16 | green/4 << 8 | blue/4;
163             RadialGradient gradient = new RadialGradient(37.5f, 12.5f,
164                     50f, color, darkColor, Shader.TileMode.CLAMP);
165             paint.setShader(gradient);
166             shapeHolder.setPaint(paint);
167             balls.add(shapeHolder);
168             return shapeHolder;
169         }
170
171         @Override
172         protected void onDraw(Canvas canvas) {
173             for (int i = 0; i < balls.size(); ++i) {
174                 ShapeHolder shapeHolder = balls.get(i);
175                 canvas.save();
176                 canvas.translate(shapeHolder.getX(), shapeHolder.getY());
177                 shapeHolder.getShape().draw(canvas);
178                 canvas.restore();
179             }
180         }
181
182         public void onAnimationUpdate(ValueAnimator animation) {
183             invalidate();
184         }
185
186         @Override
187         public void onAnimationCancel(Animator animation) {
188         }
189
190         @Override
191         public void onAnimationEnd(Animator animation) {
192             balls.remove(((ObjectAnimator)animation).getTarget());
193
194         }
195
196         @Override
197         public void onAnimationRepeat(Animator animation) {
198         }
199
200         @Override
201         public void onAnimationStart(Animator animation) {
202         }
203     }
204 }