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[android-x86/frameworks-base.git] / services / jni / com_android_server_AssetAtlasService.cpp
1 /*
2  * Copyright (C) 2013 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16
17 #define LOG_TAG "AssetAtlasService"
18
19 #include "jni.h"
20 #include "JNIHelp.h"
21
22 #include <android_view_GraphicBuffer.h>
23 #include <cutils/log.h>
24
25 #include <GLES2/gl2.h>
26 #include <GLES2/gl2ext.h>
27
28 #include <EGL/egl.h>
29 #include <EGL/eglext.h>
30
31 #include <SkCanvas.h>
32 #include <SkBitmap.h>
33
34 namespace android {
35
36 // ----------------------------------------------------------------------------
37 // Defines
38 // ----------------------------------------------------------------------------
39
40 // Defines how long to wait for the GPU when uploading the atlas
41 // This timeout is defined in nanoseconds (see EGL_KHR_fence_sync extension)
42 #define FENCE_TIMEOUT 2000000000
43
44 // ----------------------------------------------------------------------------
45 // JNI Helpers
46 // ----------------------------------------------------------------------------
47
48 static struct {
49     jfieldID mFinalizer;
50     jfieldID mNativeCanvas;
51 } gCanvasClassInfo;
52
53 static struct {
54     jfieldID mNativeCanvas;
55 } gCanvasFinalizerClassInfo;
56
57 #define GET_INT(object, field) \
58     env->GetIntField(object, field)
59
60 #define SET_INT(object, field, value) \
61     env->SetIntField(object, field, value)
62
63 // ----------------------------------------------------------------------------
64 // Canvas management
65 // ----------------------------------------------------------------------------
66
67 static inline void swapCanvasPtr(JNIEnv* env, jobject canvasObj, SkCanvas* newCanvas) {
68     jobject canvasFinalizerObj = env->GetObjectField(canvasObj, gCanvasClassInfo.mFinalizer);
69     SkCanvas* previousCanvas = reinterpret_cast<SkCanvas*>(
70             GET_INT(canvasObj, gCanvasClassInfo.mNativeCanvas));
71     SET_INT(canvasObj, gCanvasClassInfo.mNativeCanvas, (int) newCanvas);
72     SET_INT(canvasFinalizerObj, gCanvasFinalizerClassInfo.mNativeCanvas, (int) newCanvas);
73     SkSafeUnref(previousCanvas);
74 }
75
76 static SkBitmap* com_android_server_AssetAtlasService_acquireCanvas(JNIEnv* env, jobject,
77         jobject canvas, jint width, jint height) {
78
79     SkBitmap* bitmap = new SkBitmap;
80     bitmap->setConfig(SkBitmap::kARGB_8888_Config, width, height);
81     bitmap->allocPixels();
82     bitmap->eraseColor(0);
83
84     SkCanvas* nativeCanvas = SkNEW_ARGS(SkCanvas, (*bitmap));
85     swapCanvasPtr(env, canvas, nativeCanvas);
86
87     return bitmap;
88 }
89
90 static void com_android_server_AssetAtlasService_releaseCanvas(JNIEnv* env, jobject,
91         jobject canvas, SkBitmap* bitmap) {
92
93     SkCanvas* nativeCanvas = SkNEW(SkCanvas);
94     swapCanvasPtr(env, canvas, nativeCanvas);
95
96     delete bitmap;
97 }
98
99 #define CLEANUP_GL_AND_RETURN(result) \
100     if (fence != EGL_NO_SYNC_KHR) eglDestroySyncKHR(display, fence); \
101     if (image) eglDestroyImageKHR(display, image); \
102     if (texture) glDeleteTextures(1, &texture); \
103     if (surface != EGL_NO_SURFACE) eglDestroySurface(display, surface); \
104     if (context != EGL_NO_CONTEXT) eglDestroyContext(display, context); \
105     eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); \
106     eglReleaseThread(); \
107     eglTerminate(display); \
108     return result;
109
110 static jboolean com_android_server_AssetAtlasService_upload(JNIEnv* env, jobject,
111         jobject graphicBuffer, SkBitmap* bitmap) {
112
113     // The goal of this method is to copy the bitmap into the GraphicBuffer
114     // using the GPU to swizzle the texture content
115     sp<GraphicBuffer> buffer(graphicBufferForJavaObject(env, graphicBuffer));
116
117     if (buffer != NULL) {
118         EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
119         if (display == EGL_NO_DISPLAY) return false;
120
121         EGLint major;
122         EGLint minor;
123         if (!eglInitialize(display, &major, &minor)) {
124             ALOGW("Could not initialize EGL");
125             return false;
126         }
127
128         // We're going to use a 1x1 pbuffer surface later on
129         // The configuration doesn't really matter for what we're trying to do
130         EGLint configAttrs[] = {
131                 EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
132                 EGL_RED_SIZE, 8,
133                 EGL_GREEN_SIZE, 8,
134                 EGL_BLUE_SIZE, 8,
135                 EGL_ALPHA_SIZE, 0,
136                 EGL_DEPTH_SIZE, 0,
137                 EGL_STENCIL_SIZE, 0,
138                 EGL_NONE
139         };
140         EGLConfig configs[1];
141         EGLint configCount;
142         if (!eglChooseConfig(display, configAttrs, configs, 1, &configCount)) {
143             ALOGW("Could not select EGL configuration");
144             eglReleaseThread();
145             eglTerminate(display);
146             return false;
147         }
148         if (configCount <= 0) {
149             ALOGW("Could not find EGL configuration");
150             eglReleaseThread();
151             eglTerminate(display);
152             return false;
153         }
154
155         // These objects are initialized below but the default "null"
156         // values are used to cleanup properly at any point in the
157         // initialization sequence
158         GLuint texture = 0;
159         EGLImageKHR image = EGL_NO_IMAGE_KHR;
160         EGLSurface surface = EGL_NO_SURFACE;
161         EGLSyncKHR fence = EGL_NO_SYNC_KHR;
162
163         EGLint attrs[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };
164         EGLContext context = eglCreateContext(display, configs[0], EGL_NO_CONTEXT, attrs);
165         if (context == EGL_NO_CONTEXT) {
166             ALOGW("Could not create EGL context");
167             CLEANUP_GL_AND_RETURN(false);
168         }
169
170         // Create the 1x1 pbuffer
171         EGLint surfaceAttrs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE };
172         surface = eglCreatePbufferSurface(display, configs[0], surfaceAttrs);
173         if (surface == EGL_NO_SURFACE) {
174             ALOGW("Could not create EGL surface");
175             CLEANUP_GL_AND_RETURN(false);
176         }
177
178         if (!eglMakeCurrent(display, surface, surface, context)) {
179             ALOGW("Could not change current EGL context");
180             CLEANUP_GL_AND_RETURN(false);
181         }
182
183         // We use an EGLImage to access the content of the GraphicBuffer
184         // The EGL image is later bound to a 2D texture
185         EGLClientBuffer clientBuffer = (EGLClientBuffer) buffer->getNativeBuffer();
186         EGLint imageAttrs[] = { EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE };
187         image = eglCreateImageKHR(display, EGL_NO_CONTEXT,
188                 EGL_NATIVE_BUFFER_ANDROID, clientBuffer, imageAttrs);
189         if (image == EGL_NO_IMAGE_KHR) {
190             ALOGW("Could not create EGL image");
191             CLEANUP_GL_AND_RETURN(false);
192         }
193
194         glGenTextures(1, &texture);
195         glBindTexture(GL_TEXTURE_2D, texture);
196         glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, image);
197         if (glGetError() != GL_NO_ERROR) {
198             ALOGW("Could not create/bind texture");
199             CLEANUP_GL_AND_RETURN(false);
200         }
201
202         // Upload the content of the bitmap in the GraphicBuffer
203         glPixelStorei(GL_UNPACK_ALIGNMENT, bitmap->bytesPerPixel());
204         glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bitmap->width(), bitmap->height(),
205                 GL_RGBA, GL_UNSIGNED_BYTE, bitmap->getPixels());
206         if (glGetError() != GL_NO_ERROR) {
207             ALOGW("Could not upload to texture");
208             CLEANUP_GL_AND_RETURN(false);
209         }
210
211         // The fence is used to wait for the texture upload to finish
212         // properly. We cannot rely on glFlush() and glFinish() as
213         // some drivers completely ignore these API calls
214         fence = eglCreateSyncKHR(display, EGL_SYNC_FENCE_KHR, NULL);
215         if (fence == EGL_NO_SYNC_KHR) {
216             ALOGW("Could not create sync fence %#x", eglGetError());
217             CLEANUP_GL_AND_RETURN(false);
218         }
219
220         // The flag EGL_SYNC_FLUSH_COMMANDS_BIT_KHR will trigger a
221         // pipeline flush (similar to what a glFlush() would do.)
222         EGLint waitStatus = eglClientWaitSyncKHR(display, fence,
223                 EGL_SYNC_FLUSH_COMMANDS_BIT_KHR, FENCE_TIMEOUT);
224         if (waitStatus != EGL_CONDITION_SATISFIED_KHR) {
225             ALOGW("Failed to wait for the fence %#x", eglGetError());
226             CLEANUP_GL_AND_RETURN(false);
227         }
228
229         CLEANUP_GL_AND_RETURN(true);
230     }
231
232     return false;
233 }
234
235 // ----------------------------------------------------------------------------
236 // JNI Glue
237 // ----------------------------------------------------------------------------
238
239 #define FIND_CLASS(var, className) \
240         var = env->FindClass(className); \
241         LOG_FATAL_IF(! var, "Unable to find class " className);
242
243 #define GET_FIELD_ID(var, clazz, fieldName, fieldDescriptor) \
244         var = env->GetFieldID(clazz, fieldName, fieldDescriptor); \
245         LOG_FATAL_IF(! var, "Unable to find field " fieldName);
246
247 const char* const kClassPathName = "com/android/server/AssetAtlasService";
248
249 static JNINativeMethod gMethods[] = {
250     { "nAcquireAtlasCanvas", "(Landroid/graphics/Canvas;II)I",
251             (void*) com_android_server_AssetAtlasService_acquireCanvas },
252     { "nReleaseAtlasCanvas", "(Landroid/graphics/Canvas;I)V",
253             (void*) com_android_server_AssetAtlasService_releaseCanvas },
254     { "nUploadAtlas", "(Landroid/view/GraphicBuffer;I)Z",
255             (void*) com_android_server_AssetAtlasService_upload },
256 };
257
258 int register_android_server_AssetAtlasService(JNIEnv* env) {
259     jclass clazz;
260
261     FIND_CLASS(clazz, "android/graphics/Canvas");
262     GET_FIELD_ID(gCanvasClassInfo.mFinalizer, clazz, "mFinalizer",
263             "Landroid/graphics/Canvas$CanvasFinalizer;");
264     GET_FIELD_ID(gCanvasClassInfo.mNativeCanvas, clazz, "mNativeCanvas", "I");
265
266     FIND_CLASS(clazz, "android/graphics/Canvas$CanvasFinalizer");
267     GET_FIELD_ID(gCanvasFinalizerClassInfo.mNativeCanvas, clazz, "mNativeCanvas", "I");
268
269     return jniRegisterNativeMethods(env, kClassPathName, gMethods, NELEM(gMethods));
270 }
271
272 };