2 Skelton for retropc emulator
4 Author : Takeda.Toshiya
14 void OSD_BASE::initialize_socket()
16 for(int i = 0; i < SOCKET_MAX; i++) {
23 void OSD_BASE::release_socket()
30 void OSD_BASE::notify_socket_connected(int ch)
34 void OSD_BASE::notify_socket_disconnected(int ch)
36 // winmain notify that network is disconnected
37 if(!socket_delay[ch]) {
38 socket_delay[ch] = 1;//56;
42 void OSD_BASE::update_socket()
46 bool OSD_BASE::initialize_socket_tcp(int ch)
53 bool OSD_BASE::initialize_socket_udp(int ch)
59 bool OSD_BASE::connect_socket(int ch, uint32_t ipaddr, int port)
64 void OSD_BASE::disconnect_socket(int ch)
68 bool OSD_BASE::listen_socket(int ch)
73 void OSD_BASE::send_socket_data_tcp(int ch)
77 void OSD_BASE::send_socket_data_udp(int ch, uint32_t ipaddr, int port)
81 void OSD_BASE::send_socket_data(int ch)
85 void OSD_BASE::recv_socket_data(int ch)
89 int OSD_BASE::get_socket(int ch)