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[csp-qt/common_source_project-fm7.git] / source / src / vm / familybasic / ppu.h
1 /*
2         Nintendo Family BASIC Emulator 'eFamilyBASIC'
3
4         Origin : nester
5         Author : Takeda.Toshiya
6         Date   : 2010.08.11-
7
8         [ PPU ]
9 */
10
11 #ifndef _PPU_H_
12 #define _PPU_H_
13
14 #include "../vm.h"
15 #include "../../emu.h"
16 #include "../device.h"
17
18 #define MIRROR_HORIZ    0
19 #define MIRROR_VERT     1
20 #define MIRROR_4SCREEN  2
21
22 namespace FAMILYBASIC {
23         class MEMORY;
24 }
25
26 namespace FAMILYBASIC {
27 class PPU : public DEVICE
28 {
29 private:
30         DEVICE *d_cpu;
31         FAMILYBASIC::MEMORY *d_memory;
32         
33         scrntype_t palette_pc[64];
34         uint8_t screen[240][256 + 16];  // 2*8 = side margin
35         uint8_t solid_buf[512];
36         
37         header_t header;
38         uint32_t banks[16];
39         uint8_t* bank_ptr[16];
40 //      uint8_t chr_rom[0x2000];
41         uint32_t chr_rom_size;
42         uint32_t chr_rom_mask;
43         uint8_t *chr_rom;
44         uint8_t name_tables[0x1000];
45         uint8_t spr_ram[0x100];
46         uint8_t bg_pal[0x10];
47         uint8_t spr_pal[0x10];
48         uint8_t spr_ram_rw_ptr;
49         
50         uint8_t regs[8];
51         uint16_t bg_pattern_table_addr;
52         uint16_t spr_pattern_table_addr;
53         uint16_t ppu_addr_inc;
54         uint8_t rgb_bak;
55         bool toggle_2005_2006;
56         uint8_t read_2007_buffer;
57         
58         uint16_t loopy_v;
59         uint16_t loopy_t;
60         uint8_t loopy_x;
61         
62         void render_scanline(int v);
63         void render_bg(int v);
64         void render_spr(int v);
65         void update_palette();
66         
67 public:
68         PPU(VM_TEMPLATE* parent_vm, EMU* parent_emu) : DEVICE(parent_vm, parent_emu)
69         {
70                 set_device_name(_T("PPU"));
71         }
72         ~PPU() {}
73         
74         // common functions
75         void initialize();
76         void release();
77         void reset();
78         void write_data8(uint32_t addr, uint32_t data);
79         uint32_t read_data8(uint32_t addr);
80         void event_vline(int v, int clock);
81         bool process_state(FILEIO* state_fio, bool loading);
82         
83         // unique functions
84         void set_context_cpu(DEVICE* device)
85         {
86                 d_cpu = device;
87         }
88         void set_context_memory(FAMILYBASIC::MEMORY* device)
89         {
90                 d_memory = device;
91         }
92         uint8_t *get_spr_ram()
93         {
94                 return spr_ram;
95         }
96         uint8_t *get_name_tables()
97         {
98                 return name_tables;
99         }
100         bool spr_enabled()
101         {
102                 return ((regs[1] & 0x10) != 0);
103         }
104         bool bg_enabled()
105         {
106                 return ((regs[1] & 0x08) != 0);
107         }
108         void load_rom_image(const _TCHAR *file_name);
109         void draw_screen();
110         void set_ppu_bank(uint8_t bank, uint32_t bank_num);
111         void set_mirroring(int mirror);
112         void set_mirroring(uint32_t nt0, uint32_t nt1, uint32_t nt2, uint32_t nt3);
113 };
114 }
115
116 #endif