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[csp-qt/common_source_project-fm7.git] / source / src / vm / familybasic / ppu.h
1 /*
2         Nintendo Family BASIC Emulator 'eFamilyBASIC'
3
4         Origin : nester
5         Author : Takeda.Toshiya
6         Date   : 2010.08.11-
7
8         [ PPU ]
9 */
10
11 #ifndef _PPU_H_
12 #define _PPU_H_
13
14 #include "../vm.h"
15 #include "../../emu.h"
16 #include "../device.h"
17
18 class PPU : public DEVICE
19 {
20 private:
21         DEVICE *d_cpu;
22         
23         scrntype_t palette_pc[64];
24         uint8_t screen[240][256 + 16];  // 2*8 = side margin
25         uint8_t solid_buf[512];
26         
27         uint8_t* banks[16];
28         uint8_t header[16];
29         uint8_t chr_rom[0x2000];
30         uint8_t name_tables[0x1000];
31         uint8_t spr_ram[0x100];
32         uint8_t bg_pal[0x10];
33         uint8_t spr_pal[0x10];
34         uint8_t spr_ram_rw_ptr;
35         
36         uint8_t regs[8];
37         uint16_t bg_pattern_table_addr;
38         uint16_t spr_pattern_table_addr;
39         uint16_t ppu_addr_inc;
40         uint8_t rgb_bak;
41         bool toggle_2005_2006;
42         uint8_t read_2007_buffer;
43         
44         uint16_t loopy_v;
45         uint16_t loopy_t;
46         uint8_t loopy_x;
47         
48         void render_scanline(int v);
49         void render_bg(int v);
50         void render_spr(int v);
51         void update_palette();
52         
53 public:
54         PPU(VM* parent_vm, EMU* parent_emu) : DEVICE(parent_vm, parent_emu)
55         {
56                 set_device_name(_T("PPU"));
57         }
58         ~PPU() {}
59         
60         // common functions
61         void initialize();
62         void reset();
63         void write_data8(uint32_t addr, uint32_t data);
64         uint32_t read_data8(uint32_t addr);
65         void event_vline(int v, int clock);
66         void save_state(FILEIO* state_fio);
67         bool load_state(FILEIO* state_fio);
68         
69         // unique functions
70         void set_context_cpu(DEVICE* device)
71         {
72                 d_cpu = device;
73         }
74         uint8_t *get_spr_ram()
75         {
76                 return spr_ram;
77         }
78         void load_rom_image(const _TCHAR *file_name);
79         void draw_screen();
80 };
81
82 #endif