2 FUJITSU FM16pi Emulator 'eFM16pi'
4 Author : Takeda.Toshiya
13 #define DEVICE_NAME "FUJITSU FM16pi"
14 #define CONFIG_NAME "fm16pi"
16 // device informations for virtual machine
18 // TODO: check refresh rate
19 #define FRAMES_PER_SEC 60
20 #define LINES_PER_FRAME 220
21 #define CPU_CLOCKS 4915200
22 #define SCREEN_WIDTH 640
23 #define SCREEN_HEIGHT 200
26 #define I8259_MAX_CHIPS 1
27 #define MEMORY_ADDR_MAX 0x100000
28 #define MEMORY_BANK_SIZE 0x4000
29 #define IO_ADDR_MAX 0x10000
31 // device informations for win32
34 #define NOTIFY_KEY_DOWN
35 #define USE_ALT_F10_KEY
36 #define USE_AUTO_KEY 5
37 #define USE_AUTO_KEY_RELEASE 6
38 #define USE_NOTIFY_POWER_OFF
39 #define USE_ACCESS_LAMP
40 #define USE_SOUND_VOLUME 1
44 #include "../../common.h"
45 #include "../../fileio.h"
47 #ifdef USE_SOUND_VOLUME
48 static const _TCHAR *sound_device_caption[] = {
99 // ----------------------------------------
101 // ----------------------------------------
106 // ----------------------------------------
107 // for emulation class
108 // ----------------------------------------
110 // drive virtual machine
112 void notify_power_off();
117 DEVICE *get_cpu(int index);
122 int get_access_lamp_status();
125 void initialize_sound(int rate, int samples);
126 uint16* create_sound(int* extra_frames);
127 int get_sound_buffer_ptr();
128 #ifdef USE_SOUND_VOLUME
129 void set_sound_device_volume(int ch, int decibel_l, int decibel_r);
133 void key_down(int code, bool repeat);
134 void key_up(int code);
137 void open_floppy_disk(int drv, const _TCHAR* file_path, int bank);
138 void close_floppy_disk(int drv);
139 bool is_floppy_disk_inserted(int drv);
140 void is_floppy_disk_protected(int drv, bool value);
141 bool is_floppy_disk_protected(int drv);
142 bool is_frame_skippable();
144 void update_config();
145 void save_state(FILEIO* state_fio);
146 bool load_state(FILEIO* state_fio);
148 // ----------------------------------------
150 // ----------------------------------------
153 DEVICE* get_device(int id);
155 DEVICE* first_device;