2 FUJITSU FMR-30 Emulator 'eFMR-30'
4 Author : Takeda.Toshiya
14 #define DEVICE_NAME "FUJITSU FMR-30 (i86)"
15 #define CONFIG_NAME "fmr30_i86"
16 #elif defined(HAS_I286)
17 #define DEVICE_NAME "FUJITSU FMR-30 (i286)"
18 #define CONFIG_NAME "fmr30_i286"
21 // device informations for virtual machine
22 #define FRAMES_PER_SEC 55.4
23 #define LINES_PER_FRAME 440
24 #define CPU_CLOCKS 8000000
25 #define SCREEN_WIDTH 640
26 #define SCREEN_HEIGHT 400
30 #define I86_PSEUDO_BIOS
32 #define I8259_MAX_CHIPS 2
33 #define SINGLE_MODE_DMA
35 #define MB8877_NO_BUSY_AFTER_SEEK
36 #define IO_ADDR_MAX 0x10000
37 #define SCSI_HOST_AUTO_ACK
39 // device informations for win32
42 #define USE_HARD_DISK 7
43 #define NOTIFY_KEY_DOWN
44 #define USE_SHIFT_NUMPAD_KEY
45 #define USE_ALT_F10_KEY
46 #define USE_AUTO_KEY 5
47 #define USE_AUTO_KEY_RELEASE 6
48 #define USE_AUTO_KEY_NUMPAD
49 #define USE_SOUND_VOLUME 2
53 #include "../../common.h"
54 #include "../../fileio.h"
56 #ifdef USE_SOUND_VOLUME
57 static const _TCHAR *sound_device_caption[] = {
58 _T("PSG"), _T("Noise (FDD)"),
70 //#if defined(HAS_I86)
107 //#if defined(HAS_I86)
114 SCSI_HDD* scsi_hdd[7];
115 SCSI_HOST* scsi_host;
130 // ----------------------------------------
132 // ----------------------------------------
137 // ----------------------------------------
138 // for emulation class
139 // ----------------------------------------
141 // drive virtual machine
147 DEVICE *get_cpu(int index);
154 void initialize_sound(int rate, int samples);
155 uint16_t* create_sound(int* extra_frames);
156 int get_sound_buffer_ptr();
157 #ifdef USE_SOUND_VOLUME
158 void set_sound_device_volume(int ch, int decibel_l, int decibel_r);
162 void key_down(int code, bool repeat);
163 void key_up(int code);
166 void open_floppy_disk(int drv, const _TCHAR* file_path, int bank);
167 void close_floppy_disk(int drv);
168 bool is_floppy_disk_inserted(int drv);
169 void is_floppy_disk_protected(int drv, bool value);
170 bool is_floppy_disk_protected(int drv);
171 uint32_t is_floppy_disk_accessed();
172 uint32_t is_hard_disk_accessed();
173 bool is_frame_skippable();
175 void update_config();
176 void save_state(FILEIO* state_fio);
177 bool load_state(FILEIO* state_fio);
179 // ----------------------------------------
181 // ----------------------------------------
184 DEVICE* get_device(int id);
186 DEVICE* first_device;