2 FUJITSU FMR-50 Emulator 'eFMR-50'
3 FUJITSU FMR-60 Emulator 'eFMR-60'
5 Author : Takeda.Toshiya
16 #define DEVICE_NAME "FUJITSU FMR-50 (i286)"
17 #define CONFIG_NAME "fmr50_i286"
18 #elif defined(HAS_I386)
19 #define DEVICE_NAME "FUJITSU FMR-50 (i386)"
20 #define CONFIG_NAME "fmr50_i386"
21 #elif defined(HAS_I486)
22 #define DEVICE_NAME "FUJITSU FMR-50 (i486)"
23 #define CONFIG_NAME "fmr50_i486"
24 #elif defined(HAS_PENTIUM)
25 #define DEVICE_NAME "FUJITSU FMR-250"
26 #define CONFIG_NAME "fmr250"
30 #define DEVICE_NAME "FUJITSU FMR-60"
31 #define CONFIG_NAME "fmr60"
32 #elif defined(HAS_I386)
33 #define DEVICE_NAME "FUJITSU FMR-70"
34 #define CONFIG_NAME "fmr70"
35 #elif defined(HAS_I486)
36 #define DEVICE_NAME "FUJITSU FMR-80"
37 #define CONFIG_NAME "fmr80"
38 #elif defined(HAS_PENTIUM)
39 #define DEVICE_NAME "FUJITSU FMR-280"
40 #define CONFIG_NAME "fmr280"
44 // device informations for virtual machine
45 #define FRAMES_PER_SEC 55.4
47 #define LINES_PER_FRAME 784
48 #define CHARS_PER_LINE 98
50 #define LINES_PER_FRAME 440
51 #define CHARS_PER_LINE 54
53 //#define CPU_CLOCKS 12000000
54 #define CPU_CLOCKS 8000000
56 #define SCREEN_WIDTH 1120
57 #define SCREEN_HEIGHT 750
58 #define WINDOW_HEIGHT_ASPECT 840
60 #define SCREEN_WIDTH 640
61 #define SCREEN_HEIGHT 400
62 #define WINDOW_HEIGHT_ASPECT 480
68 #define I86_PSEUDO_BIOS
70 #define I386_PSEUDO_BIOS
72 #define I8259_MAX_CHIPS 2
73 #define SINGLE_MODE_DMA
74 #define MB8877_NO_BUSY_AFTER_SEEK
75 #define IO_ADDR_MAX 0x10000
76 #define SCSI_HOST_AUTO_ACK
78 // device informations for win32
79 #define USE_CPU_TYPE 2
84 #define NOTIFY_KEY_DOWN
85 #define USE_SHIFT_NUMPAD_KEY
86 #define USE_ALT_F10_KEY
87 #define USE_AUTO_KEY 5
88 #define USE_AUTO_KEY_RELEASE 6
89 #define USE_CRT_FILTER
90 #define USE_ACCESS_LAMP
91 #define USE_SOUND_FILES 1
92 #define USE_SOUND_FILES_FDD
93 #if defined(USE_SOUND_FILES)
94 #define USE_SOUND_VOLUME 2
96 #define USE_SOUND_VOLUME 1
101 #include "../../common.h"
102 #include "../../fileio.h"
104 #ifdef USE_SOUND_VOLUME
105 static const _TCHAR *sound_device_caption[] = {
107 #if defined(USE_SOUND_FILES)
124 #if defined(HAS_I286)
161 #if defined(HAS_I286)
170 SCSI_HOST* scsi_host;
183 // ----------------------------------------
185 // ----------------------------------------
190 // ----------------------------------------
191 // for emulation class
192 // ----------------------------------------
194 // drive virtual machine
200 DEVICE *get_cpu(int index);
205 uint32_t get_access_lamp_status();
208 void initialize_sound(int rate, int samples);
209 uint16_t* create_sound(int* extra_frames);
210 int get_sound_buffer_ptr();
211 #ifdef USE_SOUND_VOLUME
212 void set_sound_device_volume(int ch, int decibel_l, int decibel_r);
216 void key_down(int code, bool repeat);
217 void key_up(int code);
220 void open_floppy_disk(int drv, const _TCHAR* file_path, int bank);
221 void close_floppy_disk(int drv);
222 bool is_floppy_disk_inserted(int drv);
223 void is_floppy_disk_protected(int drv, bool value);
224 bool is_floppy_disk_protected(int drv);
225 bool is_frame_skippable();
227 void update_config();
228 void save_state(FILEIO* state_fio);
229 bool load_state(FILEIO* state_fio);
231 // ----------------------------------------
233 // ----------------------------------------
236 DEVICE* get_device(int id);
238 DEVICE* first_device;