2 EPSON HC-20 Emulator 'eHC-20'
4 Author : Takeda.Toshiya
13 #define DEVICE_NAME "EPSON HC-20"
14 #define CONFIG_NAME "hc20"
16 // device informations for virtual machine
17 #define FRAMES_PER_SEC 72
18 #define LINES_PER_FRAME 64
19 #define CPU_CLOCKS 614400
20 #define SCREEN_WIDTH 120
21 #define SCREEN_HEIGHT 32
26 // device informations for win32
27 #define WINDOW_MODE_BASE 3
29 #define DIPSWITCH_DEFAULT 0x0f
33 #define TAPE_BINARY_ONLY
34 #define NOTIFY_KEY_DOWN
35 #define USE_ALT_F10_KEY
36 #define USE_AUTO_KEY 6
37 #define USE_AUTO_KEY_RELEASE 12
38 #define USE_AUTO_KEY_CAPS
39 #define DONT_KEEEP_KEY_PRESSED
40 #define USE_NOTIFY_POWER_OFF
41 #define USE_ACCESS_LAMP
42 #define USE_SOUND_FILES 1
43 #define USE_SOUND_FILES_FDD
44 #if defined(USE_SOUND_FILES)
45 #define USE_SOUND_VOLUME 2
47 #define USE_SOUND_VOLUME 1
52 #include "../../common.h"
53 #include "../../fileio.h"
55 #ifdef USE_SOUND_VOLUME
56 static const _TCHAR *sound_device_caption[] = {
58 #if defined(USE_SOUND_FILES)
100 // ----------------------------------------
102 // ----------------------------------------
107 // ----------------------------------------
108 // for emulation class
109 // ----------------------------------------
111 // drive virtual machine
113 void notify_power_off();
118 DEVICE *get_cpu(int index);
123 uint32_t get_access_lamp_status();
126 void initialize_sound(int rate, int samples);
127 uint16_t* create_sound(int* extra_frames);
128 int get_sound_buffer_ptr();
129 #ifdef USE_SOUND_VOLUME
130 void set_sound_device_volume(int ch, int decibel_l, int decibel_r);
134 void key_down(int code, bool repeat);
135 void key_up(int code);
138 void open_floppy_disk(int drv, const _TCHAR* file_path, int bank);
139 void close_floppy_disk(int drv);
140 bool is_floppy_disk_inserted(int drv);
141 void is_floppy_disk_protected(int drv, bool value);
142 bool is_floppy_disk_protected(int drv);
143 void play_tape(const _TCHAR* file_path);
144 void rec_tape(const _TCHAR* file_path);
146 bool is_tape_inserted();
147 bool is_frame_skippable();
149 void update_config();
150 void save_state(FILEIO* state_fio);
151 bool load_state(FILEIO* state_fio);
153 // ----------------------------------------
155 // ----------------------------------------
158 DEVICE* get_device(int id);
160 DEVICE* first_device;