2 ASCII MSX1 Emulator 'yaMSX1'
3 ASCII MSX2 Emulator 'yaMSX2'
4 Pioneer PX-7 Emulator 'ePX-7'
9 modified by Takeda.Toshiya
16 #include "../../emu.h"
17 #include "../device.h"
20 #include "../datarec.h"
28 //#include "../ym2203.h"
29 #include "../ay_3_891x.h"
30 #include "../pcm1bit.h"
32 #include "../rp5c01.h"
35 #include "../tms9918a.h"
40 #include "../debugger.h"
50 // ----------------------------------------------------------------------------
52 // ----------------------------------------------------------------------------
54 VM::VM(EMU* parent_emu) : emu(parent_emu)
57 first_device = last_device = NULL;
58 dummy = new DEVICE(this, emu); // must be 1st device
59 event = new EVENT(this, emu); // must be 2nd device
60 dummy->set_device_name(_T("1st Dummy"));
61 event->set_device_name(_T("EVENT"));
63 drec = new DATAREC(this, emu);
64 drec->set_context_noise_play(new NOISE(this, emu));
65 drec->set_context_noise_stop(new NOISE(this, emu));
66 drec->set_context_noise_fast(new NOISE(this, emu));
67 pio = new I8255(this, emu);
68 io = new IO(this, emu);
70 ldp = new LD700(this, emu);
72 not_remote = new NOT(this, emu);
73 // psg = new YM2203(this, emu);
74 psg = new AY_3_891X(this, emu);
75 pcm = new PCM1BIT(this, emu);
76 not_remote->set_device_name(_T("NOT Gate (REMOTE)"));
79 rtc = new RP5C01(this, emu);
80 vdp = new V99X8(this, emu);
82 vdp = new TMS9918A(this, emu);
84 cpu = new Z80(this, emu);
85 joystick = new JOYSTICK(this, emu);
86 keyboard = new KEYBOARD(this, emu);
87 memory = new MEMORY(this, emu);
89 rtcif = new RTCIF(this, emu);
91 slot0 = new SLOT0(this, emu); // #0: main memory
92 slot1 = new SLOT1(this, emu); // #1: rom-cartridge or msx-dos
93 slot2 = new SLOT2(this, emu); // #2: fdd-cartridge or p-basic
94 slot3 = new SLOT3(this, emu); // #3: rom-cartridge or ram-cartridge
96 slot0->set_device_name(_T("SLOT#0 MAIN MEMORY"));
97 slot1->set_device_name(_T("SLOT#1 ROM CARTRIDGE"));
98 slot2->set_device_name(_T("SLOT#2 FDD CARTRIDGE"));
99 slot3->set_device_name(_T("SLOT#3 ROM CARTRIDGE"));
102 event->set_context_cpu(cpu);
103 event->set_context_sound(psg);
104 event->set_context_sound(pcm);
105 event->set_context_sound(drec);
107 event->set_context_sound(ldp);
109 #if defined(USE_SOUND_FILES)
111 //if(memory->load_sound_data(MEMORY_SND_TYPE_DISK_SEEK, _T("FDDSEEK.WAV"))) {
112 // event->set_context_sound(memory);
115 //drec->load_sound_data(DATAREC_SNDFILE_EJECT, _T("CMTEJECT.WAV"));
116 drec->load_sound_data(DATAREC_SNDFILE_RELAY_ON, _T("RELAY_ON.WAV"));
117 drec->load_sound_data(DATAREC_SNDFILE_RELAY_OFF, _T("RELAYOFF.WAV"));
119 event->set_context_sound(drec->get_context_noise_play());
120 event->set_context_sound(drec->get_context_noise_stop());
121 event->set_context_sound(drec->get_context_noise_fast());
123 drec->set_context_ear(psg, SIG_AY_3_891X_PORT_A, 0x80);
124 pio->set_context_port_a(memory, SIG_MEMORY_SEL, 0xff, 0);
125 pio->set_context_port_c(keyboard, SIG_KEYBOARD_COLUMN, 0x0f, 0);
126 pio->set_context_port_c(not_remote, SIG_NOT_INPUT, 0x10, 0);
127 not_remote->set_context_out(drec, SIG_DATAREC_REMOTE, 1);
128 pio->set_context_port_c(drec, SIG_DATAREC_MIC, 0x20, 0);
129 pio->set_context_port_c(pcm, SIG_PCM1BIT_SIGNAL, 0x80, 0);
130 psg->set_context_port_b(joystick, SIG_JOYSTICK_SEL, 0x40, 0);
131 vdp->set_context_irq(cpu, SIG_CPU_IRQ, 1);
134 pio->set_context_port_c(slot2, SIG_SLOT2_MUTE, 0x10, 0);
135 ldp->set_context_exv(slot2, SIG_SLOT2_EXV, 1);
136 ldp->set_context_ack(slot2, SIG_SLOT2_ACK, 1);
137 ldp->set_context_sound(psg, SIG_AY_3_891X_PORT_A, 0x80);
139 joystick->set_context_psg(psg);
140 // keyboard->set_context_cpu(cpu);
141 keyboard->set_context_pio(pio);
142 memory->set_context_slot(0, slot0);
143 memory->set_context_slot(1, slot1);
144 memory->set_context_slot(2, slot2);
145 memory->set_context_slot(3, slot3);
147 rtcif->set_context_rtc(rtc);
150 slot2->set_context_cpu(cpu);
151 slot2->set_context_ldp(ldp);
152 slot2->set_context_vdp(vdp);
156 cpu->set_context_mem(memory);
157 cpu->set_context_io(io);
158 cpu->set_context_intr(dummy);
160 cpu->set_context_bios(memory);
163 cpu->set_context_debugger(new DEBUGGER(this, emu));
168 io->set_iomap_range_rw(0xb4, 0xb5, rtcif);
169 io->set_iomap_range_rw(0x98, 0x9b, vdp);
171 io->set_iomap_range_rw(0x98, 0x99, vdp);
173 io->set_iomap_range_rw(0xa8, 0xab, pio);
174 io->set_iomap_alias_w(0xa0, psg, 0); // PSG ch
175 io->set_iomap_alias_w(0xa1, psg, 1); // PSG data
176 io->set_iomap_alias_r(0xa2, psg, 1); // PSG data
177 io->set_iomap_range_rw(0xfc, 0xff, memory);
179 // initialize all devices
180 for(DEVICE* device = first_device; device; device = device->next_device) {
181 device->initialize();
187 // delete all devices
188 for(DEVICE* device = first_device; device;) {
189 DEVICE *next_device = device->next_device;
192 device = next_device;
196 DEVICE* VM::get_device(int id)
198 for(DEVICE* device = first_device; device; device = device->next_device) {
199 if(device->this_device_id == id) {
206 // ----------------------------------------------------------------------------
207 // drive virtual machine
208 // ----------------------------------------------------------------------------
213 for(DEVICE* device = first_device; device; device = device->next_device) {
223 // ----------------------------------------------------------------------------
225 // ----------------------------------------------------------------------------
228 DEVICE *VM::get_cpu(int index)
237 // ----------------------------------------------------------------------------
239 // ----------------------------------------------------------------------------
241 void VM::draw_screen()
246 // ----------------------------------------------------------------------------
248 // ----------------------------------------------------------------------------
250 void VM::initialize_sound(int rate, int samples)
252 // init sound manager
253 event->initialize_sound(rate, samples);
256 psg->initialize_sound(rate, 3579545, samples, 0, 0);
257 pcm->initialize_sound(rate, 8000);
259 ldp->initialize_sound(rate, samples);
263 uint16_t* VM::create_sound(int* extra_frames)
265 return event->create_sound(extra_frames);
268 int VM::get_sound_buffer_ptr()
270 return event->get_sound_buffer_ptr();
274 void VM::movie_sound_callback(uint8_t *buffer, long size)
276 ldp->movie_sound_callback(buffer, size);
280 #ifdef USE_SOUND_VOLUME
281 void VM::set_sound_device_volume(int ch, int decibel_l, int decibel_r)
284 psg->set_volume(1, decibel_l, decibel_r);
286 pcm->set_volume(0, decibel_l, decibel_r);
288 drec->set_volume(0, decibel_l, decibel_r);
291 ldp->set_volume(0, decibel_l, decibel_r);
293 #if defined(USE_SOUND_FILES)
295 //} else if(ch == 3) {
296 //memory->set_volume(MEMORY_SND_TYPE_FDD_SEEK, decibel_l, decibel_r);
300 drec->set_volume(2 + DATAREC_SNDFILE_RELAY_ON, decibel_l, decibel_r);
301 drec->set_volume(2 + DATAREC_SNDFILE_RELAY_OFF, decibel_l, decibel_r);
302 //drec->set_volume(2 + DATAREC_SNDFILE_EJECT, decibel_l, decibel_r);
305 drec->set_volume(2 + DATAREC_SNDFILE_RELAY_ON, decibel_l, decibel_r);
306 drec->set_volume(2 + DATAREC_SNDFILE_RELAY_OFF, decibel_l, decibel_r);
307 //drec->set_volume(2 + DATAREC_SNDFILE_EJECT, decibel_l, decibel_r);
314 // ----------------------------------------------------------------------------
316 // ----------------------------------------------------------------------------
318 void VM::open_cart(int drv, const _TCHAR* file_path)
321 slot1->open_cart(file_path);
323 slot3->open_cart(file_path);
328 void VM::close_cart(int drv)
338 bool VM::is_cart_inserted(int drv)
341 return slot1->is_cart_inserted();
343 return slot3->is_cart_inserted();
347 void VM::play_tape(const _TCHAR* file_path)
349 drec->play_tape(file_path);
352 void VM::rec_tape(const _TCHAR* file_path)
354 drec->rec_tape(file_path);
357 void VM::close_tape()
359 #if defined(USE_SOUND_FILES)
360 //drec->write_signal(SIG_SOUNDER_ADD + DATAREC_SNDFILE_EJECT, 1, 1);
367 bool VM::is_tape_inserted()
369 return drec->is_tape_inserted();
372 bool VM::is_tape_playing()
374 return drec->is_tape_playing();
377 bool VM::is_tape_recording()
379 return drec->is_tape_recording();
382 int VM::get_tape_position()
384 return drec->get_tape_position();
388 void VM::open_laser_disc(const _TCHAR* file_path)
390 ldp->open_disc(file_path);
393 void VM::close_laser_disc()
398 bool VM::is_laser_disc_inserted()
400 return ldp->is_disc_inserted();
403 void VM::open_floppy_disk(int drv, const _TCHAR* file_path, int bank)
405 memory->open_disk(drv, file_path, bank);
408 void VM::close_floppy_disk(int drv)
410 memory->close_disk(drv);
413 bool VM::is_floppy_disk_inserted(int drv)
415 return memory->is_disk_inserted(drv);
418 void VM::is_floppy_disk_protected(int drv, bool value)
420 memory->is_disk_protected(drv, value);
423 bool VM::is_floppy_disk_protected(int drv)
425 return memory->is_disk_protected(drv);
429 bool VM::is_frame_skippable()
431 return event->is_frame_skippable();
434 void VM::update_config()
436 for(DEVICE* device = first_device; device; device = device->next_device) {
437 device->update_config();
441 #define STATE_VERSION 3
443 void VM::save_state(FILEIO* state_fio)
445 state_fio->FputUint32(STATE_VERSION);
447 for(DEVICE* device = first_device; device; device = device->next_device) {
448 device->save_state(state_fio);
452 bool VM::load_state(FILEIO* state_fio)
454 if(state_fio->FgetUint32() != STATE_VERSION) {
457 for(DEVICE* device = first_device; device; device = device->next_device) {
458 if(!device->load_state(state_fio)) {