2 SHARP MZ-80B Emulator 'EmuZ-80B'
3 SHARP MZ-2200 Emulator 'EmuZ-2200'
5 Author : Takeda.Toshiya
15 #define DEVICE_NAME "SHARP MZ-80B"
16 #define CONFIG_NAME "mz80b"
17 #elif defined(_MZ2000)
18 #define DEVICE_NAME "SHARP MZ-2000"
19 #define CONFIG_NAME "mz2000"
21 #define DEVICE_NAME "SHARP MZ-2200"
22 #define CONFIG_NAME "mz2200"
26 #define SUPPORT_QUICK_DISK
27 #define SUPPORT_16BIT_BOARD
30 // device informations for virtual machine
31 #define FRAMES_PER_SEC 60
32 #define LINES_PER_FRAME 262
33 #define CPU_CLOCKS 4000000
34 #define CPU_CLOCKS_HIGH 6000000
35 #define SCREEN_WIDTH 640
36 #define SCREEN_HEIGHT 400
37 #define WINDOW_HEIGHT_ASPECT 480
40 #ifdef SUPPORT_QUICK_DISK
42 #ifdef SUPPORT_16BIT_BOARD
44 #define I8259_MAX_CHIPS 1
46 #define PRINTER_STROBE_RISING_EDGE
49 #define Z80_MEMORY_WAIT
52 // device informations for win32
53 #define USE_SPECIAL_RESET
54 #define USE_CPU_TYPE 2
55 #define USE_DRIVE_TYPE 2
56 #define USE_FLOPPY_DISK 4
57 #ifdef SUPPORT_QUICK_DISK
58 #define USE_QUICK_DISK 1
61 #define USE_TAPE_BUTTON
62 #define USE_SHIFT_NUMPAD_KEY
63 #define USE_ALT_F10_KEY
64 #define USE_AUTO_KEY 5
65 #define USE_AUTO_KEY_RELEASE 6
66 #define USE_AUTO_KEY_CAPS
67 #define USE_AUTO_KEY_NUMPAD
68 #define USE_MONITOR_TYPE 4
70 #define USE_SCREEN_FILTER
73 #define USE_SOUND_VOLUME 4
75 #define USE_PRINTER_TYPE 4
80 #include "../../common.h"
81 #include "../../fileio.h"
83 #ifdef USE_SOUND_VOLUME
84 static const _TCHAR *sound_device_caption[] = {
85 _T("Beep"), _T("CMT (Signal)"), _T("Noise (FDD)"), _T("Noise (CMT)"),
89 class csp_state_utils;
112 #ifdef SUPPORT_QUICK_DISK
117 #ifdef SUPPORT_16BIT_BOARD
127 csp_state_utils* state_entry;
150 #ifdef SUPPORT_QUICK_DISK
155 #ifdef SUPPORT_16BIT_BOARD
163 // ----------------------------------------
165 // ----------------------------------------
170 // ----------------------------------------
171 // for emulation class
172 // ----------------------------------------
174 // drive virtual machine
176 void special_reset();
181 DEVICE *get_cpu(int index);
188 void initialize_sound(int rate, int samples);
189 uint16_t* create_sound(int* extra_frames);
190 int get_sound_buffer_ptr();
191 #ifdef USE_SOUND_VOLUME
192 void set_sound_device_volume(int ch, int decibel_l, int decibel_r);
196 void open_floppy_disk(int drv, const _TCHAR* file_path, int bank);
197 void close_floppy_disk(int drv);
198 bool is_floppy_disk_inserted(int drv);
199 void is_floppy_disk_protected(int drv, bool value);
200 bool is_floppy_disk_protected(int drv);
201 uint32_t is_floppy_disk_accessed();
202 #ifdef SUPPORT_QUICK_DISK
203 void open_quick_disk(int drv, const _TCHAR* file_path);
204 void close_quick_disk(int drv);
205 bool is_quick_disk_inserted(int drv);
206 uint32_t is_quick_disk_accessed();
208 void play_tape(int drv, const _TCHAR* file_path);
209 void rec_tape(int drv, const _TCHAR* file_path);
210 void close_tape(int drv);
211 bool is_tape_inserted(int drv);
212 bool is_tape_playing(int drv);
213 bool is_tape_recording(int drv);
214 int get_tape_position(int drv);
215 const _TCHAR* get_tape_message(int drv);
216 void push_play(int drv);
217 void push_stop(int drv);
218 void push_fast_forward(int drv);
219 void push_fast_rewind(int drv);
220 void push_apss_forward(int drv) {}
221 void push_apss_rewind(int drv) {}
222 bool is_frame_skippable();
224 void update_config();
226 void save_state(FILEIO* state_fio);
227 bool load_state(FILEIO* state_fio);
229 // ----------------------------------------
231 // ----------------------------------------
234 DEVICE* get_device(int id);
236 DEVICE* first_device;