2 Skelton for retropc emulator
4 Author : Takeda.Toshiya
17 #define SIG_NAND_BIT_0 0x01
18 #define SIG_NAND_BIT_1 0x02
19 #define SIG_NAND_BIT_2 0x04
20 #define SIG_NAND_BIT_3 0x08
21 #define SIG_NAND_BIT_4 0x10
22 #define SIG_NAND_BIT_5 0x20
23 #define SIG_NAND_BIT_6 0x40
24 #define SIG_NAND_BIT_7 0x80
28 class NAND : public DEVICE
32 uint32_t bits_mask, bits_in;
36 NAND(VM_TEMPLATE* parent_vm, EMU* parent_emu) : DEVICE(parent_vm, parent_emu)
38 initialize_output_signals(&outputs);
39 bits_mask = bits_in = 0;
41 set_device_name(_T("NAND GATE"));
46 void write_signal(int id, uint32_t data, uint32_t mask);
47 bool process_state(FILEIO* state_fio, bool loading);
50 void set_context_out(DEVICE* device, int id, uint32_t mask)
52 register_output_signal(&outputs, device, id, mask);
54 void set_mask(uint32_t mask)