2 TOSHIBA PASOPIA Emulator 'EmuPIA'
4 Author : Takeda.Toshiya
11 #include "../upd765a.h"
13 void FLOPPY::initialize()
18 void FLOPPY::write_io8(uint32_t addr, uint32_t data)
21 // OA-BASIC without floppy drives
28 d_fdc->write_signal(SIG_UPD765A_TC, 0, 1);
32 d_fdc->write_signal(SIG_UPD765A_TC, 1, 1);
36 d_fdc->write_io8(addr, data);
44 d_fdc->write_signal(SIG_UPD765A_MOTOR, data, 0x40);
49 uint32_t FLOPPY::read_io8(uint32_t addr)
52 // OA-BASIC without floppy drives
59 return d_fdc->read_io8(addr);
62 return intr ? 0x80 : 0;
67 void FLOPPY::write_signal(int id, uint32_t data, uint32_t mask)
69 if(id == SIG_FLOPPY_INTR) {
70 intr = ((data & mask) != 0);
74 #define STATE_VERSION 1
76 bool FLOPPY::process_state(FILEIO* state_fio, bool loading)
78 if(!state_fio->StateCheckUint32(STATE_VERSION)) {
81 if(!state_fio->StateCheckInt32(this_device_id)) {
84 state_fio->StateBool(intr);
85 state_fio->StateBool(supported);