2 NEC PC-100 Emulator 'ePC-100'
4 Author : Takeda.Toshiya
13 #define DEVICE_NAME "NEC PC-100"
14 #define CONFIG_NAME "pc100"
16 // device informations for virtual machine
17 #define FRAMES_PER_SEC 55.4
18 #define LINES_PER_FRAME 544
19 #define CPU_CLOCKS 6988800
20 #define SCREEN_WIDTH 720
21 #define SCREEN_HEIGHT 512
25 #define I8259_MAX_CHIPS 1
26 #define MSM58321_START_DAY -9
27 #define MSM58321_START_YEAR 1980
28 #define UPD765A_NO_ST0_AT_FOR_SEEK
29 #define MEMORY_ADDR_MAX 0x100000
30 #define MEMORY_BANK_SIZE 0x8000
31 #define IO_ADDR_MAX 0x10000
33 // device informations for win32
36 #define NOTIFY_KEY_DOWN
37 #define USE_SHIFT_NUMPAD_KEY
38 #define USE_ALT_F10_KEY
39 #define USE_AUTO_KEY 5
40 #define USE_AUTO_KEY_RELEASE 6
41 #define USE_MONITOR_TYPE 2
42 #define USE_CRT_FILTER
43 #define USE_SCREEN_ROTATE
44 #define USE_ACCESS_LAMP
48 #include "../../common.h"
49 #include "../../fileio.h"
84 I8259* pic; // includes 2chips
97 uint8 ram[0xc0000]; // Main RAM 768KB
98 uint8 ipl[0x8000]; // IPL 32KB
101 // ----------------------------------------
103 // ----------------------------------------
108 // ----------------------------------------
109 // for emulation class
110 // ----------------------------------------
112 // drive virtual machine
118 DEVICE *get_cpu(int index);
126 void initialize_sound(int rate, int samples);
127 uint16* create_sound(int* extra_frames);
128 int sound_buffer_ptr();
131 void key_down(int code, bool repeat);
132 void key_up(int code);
135 void open_disk(int drv, const _TCHAR* file_path, int bank);
136 void close_disk(int drv);
137 bool disk_inserted(int drv);
138 void set_disk_protected(int drv, bool value);
139 bool get_disk_protected(int drv);
142 void update_config();
143 void save_state(FILEIO* state_fio);
144 bool load_state(FILEIO* state_fio);
146 // ----------------------------------------
148 // ----------------------------------------
151 DEVICE* get_device(int id);
153 DEVICE* first_device;