2 NEC PC-2001 Emulator 'ePC-2001'
5 Author : Takeda.Toshiya
14 #define DEVICE_NAME "NEC PC-2001"
15 #define CONFIG_NAME "pc2001"
17 // device informations for virtual machine
18 #define FRAMES_PER_SEC 60
19 #define LINES_PER_FRAME 24
20 #define CPU_CLOCKS (4000000 / 4)
21 #define SCREEN_WIDTH 240
22 #define SCREEN_HEIGHT 24
24 #define MEMORY_ADDR_MAX 0x10000
25 #define MEMORY_BANK_SIZE 0x1000
27 // device informations for win32
28 #define WINDOW_MODE_BASE 2
30 #define USE_ALT_F10_KEY
31 #define USE_AUTO_KEY 6
32 #define USE_AUTO_KEY_RELEASE 10
33 #define USE_AUTO_KEY_CAPS_LOCK (0xf2 | 0x100)
34 #define USE_AUTO_KEY_NUMPAD
35 #define DONT_KEEEP_KEY_PRESSED
36 #define USE_SOUND_VOLUME 3
39 #define USE_CPU_UPD7810
41 #include "../../common.h"
43 #ifdef USE_SOUND_VOLUME
44 static const _TCHAR *sound_device_caption[] = {
45 _T("Beep"), _T("CMT (Signal)"), _T("Noise (CMT)"),
62 #include "../../fileio.h"
87 // ----------------------------------------
89 // ----------------------------------------
94 // ----------------------------------------
95 // for emulation class
96 // ----------------------------------------
98 // drive virtual machine
104 DEVICE *get_cpu(int index);
111 void initialize_sound(int rate, int samples);
112 uint16_t* create_sound(int* extra_frames);
113 int get_sound_buffer_ptr();
114 #ifdef USE_SOUND_VOLUME
115 void set_sound_device_volume(int ch, int decibel_l, int decibel_r);
119 void play_tape(int drv, const _TCHAR* file_path);
120 void rec_tape(int drv, const _TCHAR* file_path);
121 void close_tape(int drv);
122 bool is_tape_inserted(int drv);
123 bool is_tape_playing(int drv);
124 bool is_tape_recording(int drv);
125 int get_tape_position(int drv);
126 const _TCHAR* get_tape_message(int drv);
127 bool is_frame_skippable();
129 void update_config();
130 void save_state(FILEIO* state_fio);
131 bool load_state(FILEIO* state_fio);
133 // ----------------------------------------
135 // ----------------------------------------
138 DEVICE* get_device(int id);
140 DEVICE* first_device;