2 Skelton for retropc emulator
4 Author : Takeda.Toshiya
17 #define SIG_PCM1BIT_SIGNAL 0
18 #define SIG_PCM1BIT_ON 1
19 #define SIG_PCM1BIT_MUTE 2
21 class PCM1BIT : public DEVICE
24 bool signal, on, mute;
27 int positive_clocks, negative_clocks;
28 int max_vol, last_vol;
31 PCM1BIT(VM* parent_vm, EMU* parent_emu) : DEVICE(parent_vm, parent_emu) {}
37 void write_signal(int id, uint32 data, uint32 mask);
39 void mix(int32* buffer, int cnt);
40 void save_state(FILEIO* state_fio);
41 bool load_state(FILEIO* state_fio);
42 const _TCHAR *get_device_name(void)
44 return "SOUND_PCM1BIT";
48 void init(int rate, int volume);