2 Skelton for retropc emulator
4 Author : Takeda.Toshiya
10 #include "sn76489an.h"
14 #define NOISE_FB 0x4000
15 #define NOISE_DST_TAP 1
16 #define NOISE_SRC_TAP 2
19 #define NOISE_FB 0x10000
20 #define NOISE_DST_TAP 4
21 #define NOISE_SRC_TAP 8
23 #define NOISE_MODE ((regs[6] & 4) ? 1 : 0)
25 void SN76489AN::initialize()
32 void SN76489AN::reset()
35 for(int i = 0; i < 4; i++) {
41 for(int i = 0; i < 8; i += 2) {
43 regs[i + 1] = 0x0f; // volume = 0
49 void SN76489AN::write_io8(uint32_t addr, uint32_t data)
52 index = (data >> 4) & 7;
56 case 0: case 2: case 4:
59 regs[index] = (regs[index] & 0x3f0) | (data & 0x0f);
60 ch[c].period = regs[index] ? regs[index] : 0x400;
63 case 1: case 3: case 5: case 7:
65 // tone / noise : volume
66 regs[index] = data & 0x0f;
67 ch[c].volume = volume_table[data & 0x0f];
71 // noise : frequency, mode
74 ch[3].period = (data == 3) ? (ch[2].period << 1) : (1 << (data + 5));
83 switch(index & 0x07) {
84 case 0: case 2: case 4:
87 regs[index] = (regs[index] & 0x0f) | (((uint16_t)data << 4) & 0x3f0);
88 ch[c].period = regs[index] ? regs[index] : 0x400;
90 // update noise shift frequency
91 if(index == 4 && (regs[6] & 3) == 3) {
92 ch[3].period = ch[2].period << 1;
99 void SN76489AN::write_signal(int id, uint32_t data, uint32_t mask)
101 if(id == SIG_SN76489AN_MUTE) {
103 mute = ((data & mask) != 0);
104 } else if(id == SIG_SN76489AN_DATA) {
107 } else if(id == SIG_SN76489AN_CS) {
108 bool next = ((data & mask) != 0);
110 if(!(cs = next) && !we) {
114 } else if(id == SIG_SN76489AN_CS) {
115 bool next = ((data & mask) != 0);
122 } else if(id == SIG_SN76489AN_WE) {
123 bool next = ((data & mask) != 0);
133 void SN76489AN::mix(int32_t* buffer, int cnt)
138 for(int i = 0; i < cnt; i++) {
139 int32_t vol_l = 0, vol_r = 0;
140 for(int j = 0; j < 4; j++) {
144 bool prev_signal = ch[j].signal;
145 int prev_count = ch[j].count;
147 if(ch[j].count < 0) {
148 ch[j].count += ch[j].period << 8;
150 if(((noise_gen & NOISE_DST_TAP) ? 1 : 0) ^ (((noise_gen & NOISE_SRC_TAP) ? 1 : 0) * NOISE_MODE)) {
152 noise_gen |= NOISE_FB;
156 ch[3].signal = ((noise_gen & 1) != 0);
158 ch[j].signal = !ch[j].signal;
161 int32_t sample = (prev_signal != ch[j].signal && prev_count < diff) ? (ch[j].volume * (2 * prev_count - diff)) / diff : ch[j].volume;
162 int32_t vol_tmp_l = apply_volume(sample, volume_l);
163 int32_t vol_tmp_r = apply_volume(sample, volume_r);
165 vol_l += prev_signal ? vol_tmp_l : -vol_tmp_l;
166 vol_r += prev_signal ? vol_tmp_r : -vol_tmp_r;
168 *buffer++ += vol_l; // L
169 *buffer++ += vol_r; // R
173 void SN76489AN::set_volume(int ch, int decibel_l, int decibel_r)
175 volume_l = decibel_to_volume(decibel_l);
176 volume_r = decibel_to_volume(decibel_r);
179 void SN76489AN::initialize_sound(int rate, int clock, int volume)
183 for(int i = 0; i < 15; i++) {
184 volume_table[i] = (int)vol;
187 volume_table[15] = 0;
188 diff = (int)(16.0 * (double)clock / (double)rate + 0.5);
191 #define STATE_VERSION 1
193 void SN76489AN::save_state(FILEIO* state_fio)
195 state_fio->FputUint32(STATE_VERSION);
196 state_fio->FputInt32(this_device_id);
198 state_fio->Fwrite(regs, sizeof(regs), 1);
199 state_fio->FputInt32(index);
200 state_fio->Fwrite(ch, sizeof(ch), 1);
201 state_fio->FputUint32(noise_gen);
202 state_fio->FputBool(mute);
203 state_fio->FputBool(cs);
204 state_fio->FputBool(we);
205 state_fio->FputUint8(val);
208 bool SN76489AN::load_state(FILEIO* state_fio)
210 if(state_fio->FgetUint32() != STATE_VERSION) {
213 if(state_fio->FgetInt32() != this_device_id) {
216 state_fio->Fread(regs, sizeof(regs), 1);
217 index = state_fio->FgetInt32();
218 state_fio->Fwrite(ch, sizeof(ch), 1);
219 noise_gen = state_fio->FgetUint32();
220 mute = state_fio->FgetBool();
221 cs = state_fio->FgetBool();
222 we = state_fio->FgetBool();
223 val = state_fio->FgetUint8();