2 Skelton for retropc emulator
4 Author : Takeda.Toshiya
16 #include "fmgen/opm.h"
18 #ifdef SUPPORT_WIN32_DLL
19 #define SUPPORT_MAME_FM_DLL
20 //#include "fmdll/fmdll.h"
23 #define SIG_YM2151_MUTE 0
28 class YM2151 : public DEVICE
32 outputs_t outputs_irq;
36 #ifdef SUPPORT_MAME_FM_DLL
60 void update_interrupt();
63 YM2151(VM_TEMPLATE* parent_vm, EMU* parent_emu) : DEVICE(parent_vm, parent_emu)
65 initialize_output_signals(&outputs_irq);
68 set_device_name(_T("YM2151 OPM"));
76 void write_io8(uint32_t addr, uint32_t data);
77 uint32_t read_io8(uint32_t addr);
78 void write_signal(int id, uint32_t data, uint32_t mask);
79 void event_vline(int v, int clock);
80 void event_callback(int event_id, int error);
81 void mix(int32_t* buffer, int cnt);
82 void set_volume(int ch, int decibel_l, int decibel_r);
83 void update_timing(int new_clocks, double new_frames_per_sec, int new_lines_per_frame);
85 void write_via_debugger_data8(uint32_t addr, uint32_t data);
86 uint32_t read_via_debugger_data8(uint32_t addr);
87 bool is_debugger_available()
95 uint64_t get_debug_data_addr_space()
99 void write_debug_data8(uint32_t addr, uint32_t data)
102 write_via_debugger_data8(addr, data);
105 uint32_t read_debug_data8(uint32_t addr)
108 return read_via_debugger_data8(addr);
113 bool process_state(FILEIO* state_fio, bool loading);
115 void set_context_irq(DEVICE* device, int id, uint32_t mask)
117 register_output_signal(&outputs_irq, device, id, mask);
119 void set_context_debugger(DEBUGGER* device)
123 void initialize_sound(int rate, int clock, int samples, int decibel);
124 void set_reg(uint32_t addr, uint32_t data); // for patch