2 Skelton for retropc emulator
4 Author : Takeda.Toshiya
16 #include "fmgen/opm.h"
18 #ifdef SUPPORT_WIN32_DLL
19 #define SUPPORT_MAME_FM_DLL
20 //#include "fmdll/fmdll.h"
23 #define SIG_YM2151_MUTE 0
27 class YM2151 : public DEVICE
31 outputs_t outputs_irq;
34 #ifdef SUPPORT_MAME_FM_DLL
58 void update_interrupt();
61 YM2151(VM_TEMPLATE* parent_vm, EMU* parent_emu) : DEVICE(parent_vm, parent_emu)
63 initialize_output_signals(&outputs_irq);
65 set_device_name(_T("YM2151 OPM"));
73 void write_io8(uint32_t addr, uint32_t data);
74 uint32_t read_io8(uint32_t addr);
75 void write_signal(int id, uint32_t data, uint32_t mask);
76 void event_vline(int v, int clock);
77 void event_callback(int event_id, int error);
78 void mix(int32_t* buffer, int cnt);
79 void set_volume(int ch, int decibel_l, int decibel_r);
80 void update_timing(int new_clocks, double new_frames_per_sec, int new_lines_per_frame);
81 bool process_state(FILEIO* state_fio, bool loading);
83 void set_context_irq(DEVICE* device, int id, uint32_t mask)
85 register_output_signal(&outputs_irq, device, id, mask);
87 void initialize_sound(int rate, int clock, int samples, int decibel);
88 void set_reg(uint32_t addr, uint32_t data); // for patch