1 ## Makefile.am -- Process this file with automake to process Makefile.in
3 AUTOMAKE_OPTIONS = foreign subdir-objects nostdinc
5 bin_PROGRAMS = hengband
8 action/action-limited.cpp action/action-limited.h \
9 action/activation-execution.cpp action/activation-execution.h \
10 action/movement-execution.cpp action/movement-execution.h \
11 action/mutation-execution.cpp action/mutation-execution.h \
12 action/open-util.cpp action/open-util.h \
13 action/open-close-execution.cpp action/open-close-execution.h \
14 action/racial-execution.cpp action/racial-execution.h \
15 action/run-execution.cpp action/run-execution.h \
16 action/travel-execution.cpp action/travel-execution.h \
17 action/tunnel-execution.cpp action/tunnel-execution.h \
18 action/weapon-shield.cpp action/weapon-shield.h \
20 artifact/artifact-info.cpp artifact/artifact-info.h \
21 artifact/fixed-art-generator.cpp artifact/fixed-art-generator.h \
22 artifact/fixed-art-types.h \
23 artifact/random-art-activation.cpp artifact/random-art-activation.h \
24 artifact/random-art-bias-types.h \
25 artifact/random-art-characteristics.cpp artifact/random-art-characteristics.h \
26 artifact/random-art-effects.h \
27 artifact/random-art-generator.cpp artifact/random-art-generator.h \
28 artifact/random-art-misc.cpp artifact/random-art-misc.h \
29 artifact/random-art-pval-investor.cpp artifact/random-art-pval-investor.h \
30 artifact/random-art-resistance.cpp artifact/random-art-resistance.h \
31 artifact/random-art-slay.cpp artifact/random-art-slay.h \
33 autopick/autopick.cpp autopick/autopick.h \
34 autopick/autopick-commands-table.h autopick/autopick-dirty-flags.h \
35 autopick/autopick-flags-table.h \
36 autopick/autopick-key-flag-process.h autopick/autopick-keys-table.h \
37 autopick/autopick-menu-data-table.cpp autopick/autopick-menu-data-table.h \
38 autopick/autopick-methods-table.h \
39 autopick/autopick-util.cpp autopick/autopick-util.h \
40 autopick/autopick-entry.cpp autopick/autopick-entry.h \
41 autopick/autopick-initializer.cpp autopick/autopick-initializer.h \
42 autopick/autopick-matcher.cpp autopick/autopick-matcher.h \
43 autopick/autopick-describer.cpp autopick/autopick-describer.h \
44 autopick/autopick-destroyer.cpp autopick/autopick-destroyer.h \
45 autopick/autopick-reader-writer.cpp autopick/autopick-reader-writer.h \
46 autopick/autopick-finder.cpp autopick/autopick-finder.h \
47 autopick/autopick-pref-processor.cpp autopick/autopick-pref-processor.h \
48 autopick/autopick-drawer.cpp autopick/autopick-drawer.h \
49 autopick/autopick-inserter-killer.cpp autopick/autopick-inserter-killer.h \
50 autopick/autopick-registry.cpp autopick/autopick-registry.h \
51 autopick/autopick-command-menu.cpp autopick/autopick-command-menu.h \
52 autopick/autopick-editor-util.cpp autopick/autopick-editor-util.h \
53 autopick/autopick-editor-command.cpp autopick/autopick-editor-command.h \
55 avatar/avatar.h avatar/avatar.cpp \
56 avatar/avatar-changer.cpp avatar/avatar-changer.h \
58 birth/birth-explanations-table.cpp birth/birth-explanations-table.h \
59 birth/character-builder.cpp birth/character-builder.h \
60 birth/history.cpp birth/history.h \
61 birth/birth-util.cpp birth/birth-util.h \
62 birth/birth-select-realm.cpp birth/birth-select-realm.h \
63 birth/quick-start.cpp birth/quick-start.h \
64 birth/birth-stat.cpp birth/birth-stat.h \
65 birth/history-generator.cpp birth/history-generator.h \
66 birth/birth-body-spec.cpp birth/birth-body-spec.h \
67 birth/initial-equipments-table.cpp birth/initial-equipments-table.h \
68 birth/inventory-initializer.cpp birth/inventory-initializer.h \
69 birth/game-play-initializer.cpp birth/game-play-initializer.h \
70 birth/history-editor.cpp birth/history-editor.h \
71 birth/birth-select-race.cpp birth/birth-select-race.h \
72 birth/birth-select-class.cpp birth/birth-select-class.h \
73 birth/birth-select-personality.cpp birth/birth-select-personality.h \
74 birth/auto-roller.cpp birth/auto-roller.h \
75 birth/birth-wizard.cpp birth/birth-wizard.h \
77 blue-magic/blue-magic-ball-bolt.cpp blue-magic/blue-magic-ball-bolt.h \
78 blue-magic/blue-magic-breath.cpp blue-magic/blue-magic-breath.h \
79 blue-magic/blue-magic-caster.cpp blue-magic/blue-magic-caster.h \
80 blue-magic/blue-magic-checker.cpp blue-magic/blue-magic-checker.h \
81 blue-magic/blue-magic-spirit-curse.cpp blue-magic/blue-magic-spirit-curse.h \
82 blue-magic/blue-magic-status.cpp blue-magic/blue-magic-status.h \
83 blue-magic/blue-magic-summon.cpp blue-magic/blue-magic-summon.h \
84 blue-magic/blue-magic-util.cpp blue-magic/blue-magic-util.h \
85 blue-magic/learnt-info.cpp blue-magic/learnt-info.h \
86 blue-magic/learnt-power-getter.cpp blue-magic/learnt-power-getter.h \
88 cmd-action/cmd-attack.cpp cmd-action/cmd-attack.h \
89 cmd-action/cmd-hissatsu.cpp cmd-action/cmd-hissatsu.h \
90 cmd-action/cmd-mane.cpp cmd-action/cmd-mane.h \
91 cmd-action/cmd-mind.cpp cmd-action/cmd-mind.h \
92 cmd-action/cmd-move.cpp cmd-action/cmd-move.h \
93 cmd-action/cmd-open-close.cpp cmd-action/cmd-open-close.h \
94 cmd-action/cmd-others.cpp cmd-action/cmd-others.h \
95 cmd-action/cmd-pet.cpp cmd-action/cmd-pet.h \
96 cmd-action/cmd-racial.cpp cmd-action/cmd-racial.h \
97 cmd-action/cmd-shoot.cpp cmd-action/cmd-shoot.h \
98 cmd-action/cmd-spell.cpp cmd-action/cmd-spell.h \
99 cmd-action/cmd-travel.cpp cmd-action/cmd-travel.h \
100 cmd-action/cmd-tunnel.cpp cmd-action/cmd-tunnel.h \
102 cmd-building/cmd-building.cpp cmd-building/cmd-building.h \
103 cmd-building/cmd-inn.cpp cmd-building/cmd-inn.h \
105 cmd-io/cmd-autopick.cpp cmd-io/cmd-autopick.h \
106 cmd-io/cmd-diary.cpp cmd-io/cmd-diary.h \
107 cmd-io/cmd-dump.cpp cmd-io/cmd-dump.h \
108 cmd-io/cmd-floor.cpp cmd-io/cmd-floor.h \
109 cmd-io/cmd-gameoption.cpp cmd-io/cmd-gameoption.h \
110 cmd-io/cmd-help.cpp cmd-io/cmd-help.h \
111 cmd-io/cmd-knowledge.cpp cmd-io/cmd-knowledge.h \
112 cmd-io/cmd-lore.cpp cmd-io/cmd-lore.h \
113 cmd-io/cmd-macro.cpp cmd-io/cmd-macro.h \
114 cmd-io/cmd-menu-content-table.cpp cmd-io/cmd-menu-content-table.h \
115 cmd-io/cmd-process-screen.cpp cmd-io/cmd-process-screen.h \
116 cmd-io/cmd-save.cpp cmd-io/cmd-save.h \
117 cmd-io/diary-subtitle-table.cpp cmd-io/diary-subtitle-table.h \
118 cmd-io/feeling-table.cpp cmd-io/feeling-table.h \
119 cmd-io/macro-util.cpp cmd-io/macro-util.h \
121 cmd-item/cmd-destroy.cpp cmd-item/cmd-destroy.h \
122 cmd-item/cmd-eat.cpp cmd-item/cmd-eat.h \
123 cmd-item/cmd-equipment.cpp cmd-item/cmd-equipment.h \
124 cmd-item/cmd-item.cpp cmd-item/cmd-item.h \
125 cmd-item/cmd-magiceat.cpp cmd-item/cmd-magiceat.h \
126 cmd-item/cmd-quaff.cpp cmd-item/cmd-quaff.h \
127 cmd-item/cmd-read.cpp cmd-item/cmd-read.h \
128 cmd-item/cmd-refill.cpp cmd-item/cmd-refill.h \
129 cmd-item/cmd-throw.cpp cmd-item/cmd-throw.h \
130 cmd-item/cmd-usestaff.cpp cmd-item/cmd-usestaff.h \
131 cmd-item/cmd-zaprod.cpp cmd-item/cmd-zaprod.h \
132 cmd-item/cmd-zapwand.cpp cmd-item/cmd-zapwand.h \
134 cmd-visual/cmd-draw.cpp cmd-visual/cmd-draw.h \
135 cmd-visual/cmd-map.cpp cmd-visual/cmd-map.h \
136 cmd-visual/cmd-visuals.cpp cmd-visual/cmd-visuals.h \
138 combat/attack-power-table.cpp combat/attack-power-table.h \
139 combat/aura-counterattack.cpp combat/aura-counterattack.h \
140 combat/hallucination-attacks-table.cpp combat/hallucination-attacks-table.h \
141 combat/martial-arts-table.cpp combat/martial-arts-table.h \
142 combat/attack-accuracy.cpp combat/attack-accuracy.h \
143 combat/slaying.cpp combat/slaying.h \
144 combat/combat-options-type.h \
145 combat/attack-criticality.cpp combat/attack-criticality.h \
146 combat/shoot.cpp combat/shoot.h \
148 core/asking-player.cpp core/asking-player.h \
149 core/disturbance.cpp core/disturbance.h \
150 core/game-closer.cpp core/game-closer.h \
151 core/game-play.cpp core/game-play.h \
152 core/magic-effects-timeout-reducer.cpp core/magic-effects-timeout-reducer.h \
153 core/object-compressor.cpp core/object-compressor.h \
154 core/player-processor.cpp core/player-processor.h \
155 core/player-redraw-types.h \
156 core/player-update-types.h \
157 core/score-util.cpp core/score-util.h \
158 core/scores.cpp core/scores.h \
159 core/show-file.cpp core/show-file.h \
160 core/special-internal-keys.h \
161 core/speed-table.cpp core/speed-table.h \
162 core/stuff-handler.cpp core/stuff-handler.h \
163 core/turn-compensator.cpp core/turn-compensator.h \
164 core/visuals-reseter.cpp core/visuals-reseter.h \
165 core/window-redrawer.cpp core/window-redrawer.h \
167 dungeon/dungeon.cpp dungeon/dungeon.h \
168 dungeon/dungeon-flag-mask.h \
169 dungeon/dungeon-flag-types.h \
170 dungeon/dungeon-processor.cpp dungeon/dungeon-processor.h \
171 dungeon/quest.h dungeon/quest.cpp \
172 dungeon/quest-completion-checker.cpp dungeon/quest-completion-checker.h \
173 dungeon/quest-monster-placer.cpp dungeon/quest-monster-placer.h \
175 effect/attribute-types.h \
176 effect/effect-feature.cpp effect/effect-feature.h \
177 effect/effect-item.cpp effect/effect-item.h \
178 effect/spells-effect-util.cpp effect/spells-effect-util.h \
179 effect/effect-player.cpp effect/effect-player.h \
180 effect/effect-monster.cpp effect/effect-monster.h \
181 effect/effect-monster-curse.cpp effect/effect-monster-curse.h \
182 effect/effect-monster-util.cpp effect/effect-monster-util.h \
183 effect/effect-monster-resist-hurt.cpp effect/effect-monster-resist-hurt.h \
184 effect/effect-monster-psi.cpp effect/effect-monster-psi.h \
185 effect/effect-monster-oldies.cpp effect/effect-monster-oldies.h \
186 effect/effect-monster-charm.cpp effect/effect-monster-charm.h \
187 effect/effect-monster-lite-dark.cpp effect/effect-monster-lite-dark.h \
188 effect/effect-monster-evil.cpp effect/effect-monster-evil.h \
189 effect/effect-monster-spirit.cpp effect/effect-monster-spirit.h \
190 effect/effect-monster-switcher.cpp effect/effect-monster-switcher.h \
191 effect/effect-player-resist-hurt.cpp effect/effect-player-resist-hurt.h \
192 effect/effect-player-oldies.cpp effect/effect-player-oldies.h \
193 effect/effect-player-curse.cpp effect/effect-player-curse.h \
194 effect/effect-player-spirit.cpp effect/effect-player-spirit.h \
195 effect/effect-player-switcher.cpp effect/effect-player-switcher.h \
196 effect/effect-processor.cpp effect/effect-processor.h \
197 effect/effect-characteristics.h \
199 flavor/flag-inscriptions-table.cpp flavor/flag-inscriptions-table.h \
200 flavor/flavor-describer.cpp flavor/flavor-describer.h \
201 flavor/flavor-util.cpp flavor/flavor-util.h \
202 flavor/named-item-describer.cpp flavor/named-item-describer.h \
203 flavor/object-flavor-types.h \
204 flavor/object-flavor.cpp flavor/object-flavor.h \
205 flavor/tval-description-switcher.cpp flavor/tval-description-switcher.h \
207 floor/cave.cpp floor/cave.h \
208 floor/cave-generator.cpp floor/cave-generator.h \
209 floor/dungeon-tunnel-util.cpp floor/dungeon-tunnel-util.h \
210 floor/fixed-map-generator.cpp floor/fixed-map-generator.h \
211 floor/floor-allocation-types.h \
212 floor/floor-base-definitions.h \
213 floor/floor-changer.cpp floor/floor-changer.h \
214 floor/floor-events.cpp floor/floor-events.h \
215 floor/floor-generator-util.h \
216 floor/floor-generator.cpp floor/floor-generator.h \
217 floor/floor-leaver.cpp floor/floor-leaver.h \
218 floor/floor-mode-changer.cpp floor/floor-mode-changer.h \
219 floor/floor-object.cpp floor/floor-object.h \
220 floor/floor-save.cpp floor/floor-save.h \
221 floor/floor-save-util.cpp floor/floor-save-util.h \
222 floor/floor-streams.cpp floor/floor-streams.h \
223 floor/floor-town.h floor/floor-town.cpp \
224 floor/floor-util.cpp floor/floor-util.h \
225 floor/geometry.cpp floor/geometry.h \
226 floor/line-of-sight.cpp floor/line-of-sight.h \
227 floor/object-allocator.cpp floor/object-allocator.h \
228 floor/object-scanner.cpp floor/object-scanner.h \
229 floor/pattern-walk.cpp floor/pattern-walk.h \
230 floor/sight-definitions.h \
231 floor/tunnel-generator.cpp floor/tunnel-generator.h \
232 floor/wild.h floor/wild.cpp \
234 game-option/auto-destruction-options.cpp game-option/auto-destruction-options.h \
235 game-option/birth-options.cpp game-option/birth-options.h \
236 game-option/cheat-options.cpp game-option/cheat-options.h \
237 game-option/cheat-types.h \
238 game-option/disturbance-options.cpp game-option/disturbance-options.h \
239 game-option/game-play-options.cpp game-option/game-play-options.h \
240 game-option/input-options.cpp game-option/input-options.h \
241 game-option/keymap-directory-getter.cpp game-option/keymap-directory-getter.h \
242 game-option/map-screen-options.cpp game-option/map-screen-options.h \
243 game-option/option-flags.cpp game-option/option-flags.h \
244 game-option/option-types-table.cpp game-option/option-types-table.h \
245 game-option/play-record-options.cpp game-option/play-record-options.h \
246 game-option/runtime-arguments.cpp game-option/runtime-arguments.h \
247 game-option/special-options.cpp game-option/special-options.h \
248 game-option/text-display-options.cpp game-option/text-display-options.h \
250 grid/door.cpp grid/door.h \
251 grid/feature-action-flags.cpp grid/feature-action-flags.h \
252 grid/feature-flag-types.h \
253 grid/feature-generator.cpp grid/feature-generator.h \
254 grid/feature.cpp grid/feature.h \
255 grid/grid.cpp grid/grid.h \
256 grid/lighting-colors-table.cpp grid/lighting-colors-table.h \
257 grid/object-placer.cpp grid/object-placer.h \
258 grid/stair.cpp grid/stair.h \
259 grid/trap.cpp grid/trap.h \
261 hpmp/hp-mp-processor.cpp hpmp/hp-mp-processor.h \
262 hpmp/hp-mp-regenerator.cpp hpmp/hp-mp-regenerator.h \
264 info-reader/artifact-reader.cpp info-reader/artifact-reader.h \
265 info-reader/dungeon-info-tokens-table.cpp info-reader/dungeon-info-tokens-table.h \
266 info-reader/dungeon-reader.cpp info-reader/dungeon-reader.h \
267 info-reader/ego-reader.cpp info-reader/ego-reader.h \
268 info-reader/feature-info-tokens-table.cpp info-reader/feature-info-tokens-table.h \
269 info-reader/feature-reader.cpp info-reader/feature-reader.h \
270 info-reader/fixed-map-parser.cpp info-reader/fixed-map-parser.h \
271 info-reader/general-parser.cpp info-reader/general-parser.h \
272 info-reader/info-reader-util.cpp info-reader/info-reader-util.h \
273 info-reader/kind-info-tokens-table.cpp info-reader/kind-info-tokens-table.h \
274 info-reader/kind-reader.cpp info-reader/kind-reader.h \
275 info-reader/magic-reader.cpp info-reader/magic-reader.h \
276 info-reader/parse-error-types.h \
277 info-reader/race-info-tokens-table.cpp info-reader/race-info-tokens-table.h \
278 info-reader/race-reader.cpp info-reader/race-reader.h \
279 info-reader/random-grid-effect-types.h \
280 info-reader/skill-reader.cpp info-reader/skill-reader.h \
281 info-reader/vault-reader.cpp info-reader/vault-reader.h \
283 inventory/floor-item-getter.cpp inventory/floor-item-getter.h \
284 inventory/inventory-curse.cpp inventory/inventory-curse.h \
285 inventory/inventory-damage.cpp inventory/inventory-damage.h \
286 inventory/inventory-describer.cpp inventory/inventory-describer.h \
287 inventory/inventory-object.cpp inventory/inventory-object.h \
288 inventory/inventory-slot-types.h \
289 inventory/inventory-util.cpp inventory/inventory-util.h \
290 inventory/item-getter.cpp inventory/item-getter.h \
291 inventory/item-selection-util.cpp inventory/item-selection-util.h \
292 inventory/pack-overflow.cpp inventory/pack-overflow.h \
293 inventory/player-inventory.cpp inventory/player-inventory.h \
294 inventory/recharge-processor.cpp inventory/recharge-processor.h \
296 io/command-repeater.cpp io/command-repeater.h \
297 io/cursor.cpp io/cursor.h \
298 io/exit-panic.cpp io/exit-panic.h \
299 io/files-util.cpp io/files-util.h \
300 io/gf-descriptions.cpp io/gf-descriptions.h \
301 io/inet.cpp io/inet.h \
302 io/input-key-acceptor.cpp io/input-key-acceptor.h \
303 io/input-key-processor.cpp io/input-key-processor.h \
304 io/input-key-requester.cpp io/input-key-requester.h \
305 io/interpret-pref-file.cpp io/interpret-pref-file.h \
306 io/mutations-dump.cpp io/mutations-dump.h \
307 io/pref-file-expressor.cpp io/pref-file-expressor.h \
308 io/read-pref-file.cpp io/read-pref-file.h \
309 io/record-play-movie.cpp io/record-play-movie.h \
310 io/report.cpp io/report.h \
311 io/screen-util.cpp io/screen-util.h \
312 io/signal-handlers.cpp io/signal-handlers.h \
313 io/tokenizer.cpp io/tokenizer.h \
314 io/uid-checker.cpp io/uid-checker.h \
315 io/write-diary.cpp io/write-diary.h \
317 io-dump/character-dump.cpp io-dump/character-dump.h \
318 io-dump/dump-remover.cpp io-dump/dump-remover.h \
319 io-dump/dump-util.cpp io-dump/dump-util.h \
320 io-dump/player-status-dump.cpp io-dump/player-status-dump.h \
321 io-dump/random-art-info-dumper.cpp io-dump/random-art-info-dumper.h \
322 io-dump/special-class-dump.cpp io-dump/special-class-dump.h \
324 knowledge/knowledge-autopick.cpp knowledge/knowledge-autopick.h \
325 knowledge/knowledge-experiences.cpp knowledge/knowledge-experiences.h \
326 knowledge/knowledge-features.cpp knowledge/knowledge-features.h \
327 knowledge/knowledge-inventory.cpp knowledge/knowledge-inventory.h \
328 knowledge/knowledge-items.cpp knowledge/knowledge-items.h \
329 knowledge/knowledge-monsters.cpp knowledge/knowledge-monsters.h \
330 knowledge/knowledge-mutations.cpp knowledge/knowledge-mutations.h \
331 knowledge/knowledge-uniques.cpp knowledge/knowledge-uniques.h \
332 knowledge/knowledge-self.cpp knowledge/knowledge-self.h \
333 knowledge/knowledge-quests.cpp knowledge/knowledge-quests.h \
334 knowledge/lighting-level-table.cpp knowledge/lighting-level-table.h \
335 knowledge/monster-group-table.cpp knowledge/monster-group-table.h \
336 knowledge/object-group-table.cpp knowledge/object-group-table.h \
338 load/angband-version-comparer.cpp load/angband-version-comparer.h \
339 load/birth-loader.cpp load/birth-loader.h \
340 load/dummy-loader.cpp load/dummy-loader.h \
341 load/dungeon-loader.cpp load/dungeon-loader.h \
342 load/extra-loader.cpp load/extra-loader.h \
343 load/floor-loader.cpp load/floor-loader.h \
344 load/info-loader.cpp load/info-loader.h \
345 load/inventory-loader.cpp load/inventory-loader.h \
346 load/old-feature-types.h \
347 load/load-util.cpp load/load-util.h \
348 load/load-zangband.cpp load/load-zangband.h \
349 load/quest-loader.cpp load/quest-loader.h \
350 load/load.cpp load/load.h \
351 load/lore-loader.cpp load/lore-loader.h \
352 load/option-loader.cpp load/option-loader.h \
353 load/player-attack-loader.cpp load/player-attack-loader.h \
354 load/player-class-specific-data-loader.cpp load/player-class-specific-data-loader.h \
355 load/player-info-loader.cpp load/player-info-loader.h \
356 load/savedata-old-flag-types.h \
357 load/store-loader.cpp load/store-loader.h \
358 load/world-loader.cpp load/world-loader.h \
360 load/item/item-loader-base.cpp load/item/item-loader-base.h \
361 load/item/item-loader-factory.cpp load/item/item-loader-factory.h \
362 load/item/item-loader-version-types.h \
364 load/monster/monster-loader-base.h \
365 load/monster/monster-loader-factory.cpp load/monster/monster-loader-factory.h \
366 load/monster/monster-loader-version-types.h \
368 load/old/item-flag-types-savefile10.h \
369 load/old/item-loader-savefile10.cpp load/old/item-loader-savefile10.h \
370 load/old/load-v1-5-0.cpp load/old/load-v1-5-0.h \
371 load/old/load-v1-7-0.cpp load/old/load-v1-7-0.h \
372 load/old/monster-flag-types-savefile10.h \
373 load/old/monster-loader-savefile10.cpp load/old/monster-loader-savefile10.h \
375 locale/english.cpp locale/english.h \
376 locale/japanese.cpp locale/japanese.h \
377 locale/utf-8.cpp locale/utf-8.h \
378 locale/language-switcher.h \
380 lore/combat-types-setter.cpp lore/combat-types-setter.h \
381 lore/lore-calculator.cpp lore/lore-calculator.h \
382 lore/lore-store.cpp lore/lore-store.h \
383 lore/lore-util.cpp lore/lore-util.h \
384 lore/magic-types-setter.cpp lore/magic-types-setter.h \
385 lore/monster-lore.cpp lore/monster-lore.h \
387 main.cpp main-x11.cpp main-gcu.cpp \
389 main/angband-headers.cpp main/angband-headers.h \
390 main/angband-initializer.cpp main/angband-initializer.h \
391 main/game-data-initializer.cpp main/game-data-initializer.h \
392 main/info-initializer.cpp main/info-initializer.h \
393 main/init-error-messages-table.cpp main/init-error-messages-table.h \
394 main/music-definitions-table.cpp main/music-definitions-table.h \
395 main/scene-table.cpp main/scene-table.h \
396 main/scene-table-floor.cpp main/scene-table-floor.h \
397 main/scene-table-monster.cpp main/scene-table-monster.h \
398 main/sound-definitions-table.cpp main/sound-definitions-table.h \
399 main/sound-of-music.cpp main/sound-of-music.h \
400 main/x11-gamma-builder.cpp main/x11-gamma-builder.h \
401 main/x11-type-string.cpp main/x11-type-string.h \
403 market/arena-info-table.cpp market/arena-info-table.h \
404 market/building-initializer.cpp market/building-initializer.h \
405 market/building-util.cpp market/building-util.h \
406 market/play-gamble.cpp market/play-gamble.h \
407 market/poker.cpp market/poker.h \
408 market/arena.cpp market/arena.h \
409 market/bounty-prize-table.cpp market/bounty-prize-table.h \
410 market/bounty.cpp market/bounty.h \
411 market/building-recharger.cpp market/building-recharger.h \
412 market/building-quest.cpp market/building-quest.h \
413 market/building-service.cpp market/building-service.h \
414 market/building-craft-weapon.cpp market/building-craft-weapon.h \
415 market/building-craft-armor.cpp market/building-craft-armor.h \
416 market/building-craft-fix.cpp market/building-craft-fix.h \
417 market/building-monster.cpp market/building-monster.h \
418 market/building-enchanter.cpp market/building-enchanter.h \
419 market/building-actions-table.h \
421 melee/monster-attack-monster.cpp melee/monster-attack-monster.h \
422 melee/melee-postprocess.cpp melee/melee-postprocess.h \
423 melee/melee-spell.cpp melee/melee-spell.h \
424 melee/melee-spell-flags-checker.cpp melee/melee-spell-flags-checker.h \
425 melee/melee-spell-util.cpp melee/melee-spell-util.h \
426 melee/melee-switcher.cpp melee/melee-switcher.h \
427 melee/melee-util.cpp melee/melee-util.h \
430 mind/mind-archer.cpp mind/mind-archer.h \
431 mind/mind-berserker.cpp mind/mind-berserker.h \
432 mind/mind-blue-mage.cpp mind/mind-blue-mage.h \
433 mind/mind-cavalry.cpp mind/mind-cavalry.h \
434 mind/mind-chaos-warrior.cpp mind/mind-chaos-warrior.h \
435 mind/mind-elementalist.cpp mind/mind-elementalist.h \
436 mind/mind-explanations-table.cpp mind/mind-explanations-table.h \
437 mind/mind-force-trainer.cpp mind/mind-force-trainer.h \
438 mind/mind-info.cpp mind/mind-info.h \
439 mind/mind-hobbit.cpp mind/mind-hobbit.h \
440 mind/mind-mage.cpp mind/mind-mage.h \
441 mind/mind-magic-eater.cpp mind/mind-magic-eater.h \
442 mind/mind-magic-resistance.cpp mind/mind-magic-resistance.h \
443 mind/mind-mindcrafter.cpp mind/mind-mindcrafter.h \
444 mind/mind-mirror-master.cpp mind/mind-mirror-master.h \
445 mind/mind-monk.cpp mind/mind-monk.h \
446 mind/mind-ninja.cpp mind/mind-ninja.h \
447 mind/mind-numbers.h \
448 mind/mind-power-getter.cpp mind/mind-power-getter.h \
449 mind/mind-priest.cpp mind/mind-priest.h \
450 mind/mind-samurai.cpp mind/mind-samurai.h \
451 mind/mind-sniper.cpp mind/mind-sniper.h \
453 mind/mind-warrior.cpp mind/mind-warrior.h \
454 mind/mind-warrior-mage.cpp mind/mind-warrior-mage.h \
455 mind/mind-weaponsmith.cpp mind/mind-weaponsmith.h \
456 mind/monk-attack.cpp mind/monk-attack.h \
458 mind/stances-table.cpp mind/stances-table.h \
460 monster/horror-descriptions.cpp monster/horror-descriptions.h \
461 monster/monster-compaction.cpp monster/monster-compaction.h \
462 monster/monster-damage.cpp monster/monster-damage.h \
463 monster/monster-describer.cpp monster/monster-describer.h \
464 monster/monster-description-types.h \
465 monster/monster-flag-types.h \
466 monster/monster-info.cpp monster/monster-info.h \
467 monster/monster-list.cpp monster/monster-list.h \
468 monster/monster-processor.cpp monster/monster-processor.h \
469 monster/monster-processor-util.cpp monster/monster-processor-util.h \
470 monster/monster-timed-effect-types.h \
471 monster/smart-learn-types.h \
472 monster/monster-status.cpp monster/monster-status.h \
473 monster/monster-status-setter.cpp monster/monster-status-setter.h \
474 monster/monster-update.cpp monster/monster-update.h \
475 monster/monster-util.cpp monster/monster-util.h \
477 monster-attack/insults-moans.cpp monster-attack/insults-moans.h \
478 monster-attack/monster-attack-describer.cpp monster-attack/monster-attack-describer.h \
479 monster-attack/monster-attack-effect.h \
480 monster-attack/monster-attack-lose.cpp monster-attack/monster-attack-lose.h \
481 monster-attack/monster-attack-player.cpp monster-attack/monster-attack-player.h \
482 monster-attack/monster-attack-processor.cpp monster-attack/monster-attack-processor.h \
483 monster-attack/monster-attack-status.cpp monster-attack/monster-attack-status.h \
484 monster-attack/monster-attack-switcher.cpp monster-attack/monster-attack-switcher.h \
485 monster-attack/monster-attack-types.cpp monster-attack/monster-attack-types.h \
486 monster-attack/monster-attack-util.cpp monster-attack/monster-attack-util.h \
487 monster-attack/monster-eating.cpp monster-attack/monster-eating.h \
489 monster-floor/monster-death.cpp monster-floor/monster-death.h \
490 monster-floor/monster-death-util.cpp monster-floor/monster-death-util.h \
491 monster-floor/monster-direction.cpp monster-floor/monster-direction.h \
492 monster-floor/monster-dist-offsets.cpp monster-floor/monster-dist-offsets.h \
493 monster-floor/monster-generator.cpp monster-floor/monster-generator.h \
494 monster-floor/monster-move.cpp monster-floor/monster-move.h \
495 monster-floor/monster-object.cpp monster-floor/monster-object.h \
496 monster-floor/monster-remover.cpp monster-floor/monster-remover.h \
497 monster-floor/monster-runaway.cpp monster-floor/monster-runaway.h \
498 monster-floor/monster-safety-hiding.cpp monster-floor/monster-safety-hiding.h \
499 monster-floor/monster-summon.cpp monster-floor/monster-summon.h \
500 monster-floor/monster-sweep-grid.cpp monster-floor/monster-sweep-grid.h \
501 monster-floor/monster-lite.cpp monster-floor/monster-lite.h \
502 monster-floor/monster-lite-util.cpp monster-floor/monster-lite-util.h \
503 monster-floor/one-monster-placer.cpp monster-floor/one-monster-placer.h \
504 monster-floor/place-monster-types.h \
505 monster-floor/quantum-effect.cpp monster-floor/quantum-effect.h \
506 monster-floor/special-death-switcher.cpp monster-floor/special-death-switcher.h \
508 monster-race/monster-aura-types.h \
509 monster-race/monster-race.cpp monster-race/monster-race.h \
510 monster-race/monster-race-hook.cpp monster-race/monster-race-hook.h \
511 monster-race/race-ability-flags.h \
512 monster-race/race-ability-mask.cpp monster-race/race-ability-mask.h \
513 monster-race/race-flags-resistance.h \
514 monster-race/race-flags1.h monster-race/race-flags2.h \
515 monster-race/race-flags3.h \
516 monster-race/race-flags7.h monster-race/race-flags8.h \
517 monster-race/race-flags9.h \
518 monster-race/race-indice-types.h \
520 mspell/assign-monster-spell.cpp mspell/assign-monster-spell.h \
521 mspell/element-resistance-checker.cpp mspell/element-resistance-checker.h \
522 mspell/high-resistance-checker.cpp mspell/high-resistance-checker.h \
523 mspell/improper-mspell-remover.cpp mspell/improper-mspell-remover.h \
524 mspell/monster-power-table.cpp mspell/monster-power-table.h \
525 mspell/mspell-attack.cpp mspell/mspell-attack.h \
526 mspell/mspell-attack-util.cpp mspell/mspell-attack-util.h \
527 mspell/mspell-ball.cpp mspell/mspell-ball.h \
528 mspell/mspell-bolt.cpp mspell/mspell-bolt.h \
529 mspell/mspell-breath.cpp mspell/mspell-breath.h \
530 mspell/mspell-checker.cpp mspell/mspell-checker.h \
531 mspell/mspell-curse.cpp mspell/mspell-curse.h \
532 mspell/mspell-damage-calculator.cpp mspell/mspell-damage-calculator.h \
533 mspell/mspell-dispel.cpp mspell/mspell-dispel.h \
534 mspell/mspell-floor.cpp mspell/mspell-floor.h \
535 mspell/mspell-judgement.cpp mspell/mspell-judgement.h \
536 mspell/mspell-learn-checker.cpp mspell/mspell-learn-checker.h \
537 mspell/mspell-lite.cpp mspell/mspell-lite.h \
538 mspell/mspell-particularity.cpp mspell/mspell-particularity.h \
539 mspell/mspell-result.h \
540 mspell/mspell-special.cpp mspell/mspell-special.h \
541 mspell/mspell-summon.cpp mspell/mspell-summon.h \
542 mspell/mspell-status.cpp mspell/mspell-status.h \
543 mspell/mspell-selector.cpp mspell/mspell-selector.h \
544 mspell/mspell-util.cpp mspell/mspell-util.h \
545 mspell/smart-mspell-util.cpp mspell/smart-mspell-util.h \
546 mspell/specified-summon.cpp mspell/specified-summon.h \
547 mspell/summon-checker.cpp mspell/summon-checker.h \
549 mutation/gain-mutation-switcher.cpp mutation/gain-mutation-switcher.h \
550 mutation/lose-mutation-switcher.cpp mutation/lose-mutation-switcher.h \
551 mutation/mutation-calculator.cpp mutation/mutation-calculator.h \
552 mutation/mutation-investor-remover.cpp mutation/mutation-investor-remover.h \
553 mutation/mutation-util.cpp mutation/mutation-util.h \
554 mutation/mutation-flag-types.h \
555 mutation/mutation-processor.cpp mutation/mutation-processor.h \
556 mutation/mutation-techniques.cpp mutation/mutation-techniques.h \
558 object/item-tester-hooker.cpp object/item-tester-hooker.h \
559 object/object-broken.cpp object/object-broken.h \
560 object/object-flags.cpp object/object-flags.h \
561 object/object-index-list.cpp object/object-index-list.h \
562 object/object-info.cpp object/object-info.h \
563 object/object-kind.cpp object/object-kind.h \
564 object/object-kind-hook.cpp object/object-kind-hook.h \
565 object/object-stack.cpp object/object-stack.h \
566 object/object-value.cpp object/object-value.h \
567 object/object-value-calc.cpp object/object-value-calc.h \
568 object/lite-processor.cpp object/lite-processor.h \
569 object/tval-types.h \
570 object/warning.cpp object/warning.h \
571 object/object-mark-types.h \
572 object/item-use-flags.h \
574 object-activation/activation-bolt-ball.cpp object-activation/activation-bolt-ball.h \
575 object-activation/activation-breath.cpp object-activation/activation-breath.h \
576 object-activation/activation-charm.cpp object-activation/activation-charm.h \
577 object-activation/activation-genocide.cpp object-activation/activation-genocide.h \
578 object-activation/activation-others.cpp object-activation/activation-others.h \
579 object-activation/activation-resistance.cpp object-activation/activation-resistance.h \
580 object-activation/activation-switcher.cpp object-activation/activation-switcher.h \
581 object-activation/activation-teleport.cpp object-activation/activation-teleport.h \
582 object-activation/activation-util.cpp object-activation/activation-util.h \
584 object-enchant/abstract-protector-enchanter.cpp object-enchant/abstract-protector-enchanter.h \
585 object-enchant/activation-info-table.cpp object-enchant/activation-info-table.h \
586 object-enchant/apply-magic.cpp object-enchant/apply-magic.h \
587 object-enchant/apply-magic-amulet.cpp object-enchant/apply-magic-amulet.h \
588 object-enchant/apply-magic-armor.cpp object-enchant/apply-magic-armor.h \
589 object-enchant/apply-magic-boots.cpp object-enchant/apply-magic-boots.h \
590 object-enchant/apply-magic-cloak.cpp object-enchant/apply-magic-cloak.h \
591 object-enchant/apply-magic-crown.cpp object-enchant/apply-magic-crown.h \
592 object-enchant/apply-magic-gloves.cpp object-enchant/apply-magic-gloves.h \
593 object-enchant/apply-magic-helm.cpp object-enchant/apply-magic-helm.h \
594 object-enchant/apply-magic-others.cpp object-enchant/apply-magic-others.h \
595 object-enchant/apply-magic-ring.cpp object-enchant/apply-magic-ring.h \
596 object-enchant/apply-magic-shield.cpp object-enchant/apply-magic-shield.h \
597 object-enchant/apply-magic-weapon.cpp object-enchant/apply-magic-weapon.h \
598 object-enchant/dragon-breaths-table.cpp object-enchant/dragon-breaths-table.h \
599 object-enchant/enchanter-base.h \
600 object-enchant/object-boost.cpp object-enchant/object-boost.h \
601 object-enchant/object-curse.cpp object-enchant/object-curse.h \
602 object-enchant/object-ego.cpp object-enchant/object-ego.h \
603 object-enchant/object-smith.cpp object-enchant/object-smith.h \
604 object-enchant/item-apply-magic.h object-enchant/item-feeling.h \
605 object-enchant/old-ego-extra-values.h object-enchant/special-object-flags.h \
606 object-enchant/smith-info.cpp object-enchant/smith-info.h \
607 object-enchant/smith-tables.cpp object-enchant/smith-tables.h \
608 object-enchant/smith-types.h \
609 object-enchant/tr-flags.h \
610 object-enchant/tr-types.h object-enchant/trc-types.h \
611 object-enchant/trg-types.h \
612 object-enchant/vorpal-weapon.cpp object-enchant/vorpal-weapon.h \
614 object-hook/hook-armor.cpp object-hook/hook-armor.h \
615 object-hook/hook-expendable.cpp object-hook/hook-expendable.h \
616 object-hook/hook-magic.cpp object-hook/hook-magic.h \
617 object-hook/hook-perception.cpp object-hook/hook-perception.h \
618 object-hook/hook-quest.cpp object-hook/hook-quest.h \
619 object-hook/hook-weapon.cpp object-hook/hook-weapon.h \
621 object-use/item-use-checker.cpp object-use/item-use-checker.h \
622 object-use/quaff-execution.cpp object-use/quaff-execution.h \
623 object-use/read-execution.cpp object-use/read-execution.h \
624 object-use/throw-execution.cpp object-use/throw-execution.h \
625 object-use/use-execution.cpp object-use/use-execution.h \
626 object-use/zaprod-execution.cpp object-use/zaprod-execution.h \
627 object-use/zapwand-execution.cpp object-use/zapwand-execution.h \
629 perception/identification.cpp perception/identification.h \
630 perception/object-perception.cpp perception/object-perception.h \
631 perception/simple-perception.cpp perception/simple-perception.h \
633 pet/pet-fall-off.cpp pet/pet-fall-off.h \
634 pet/pet-util.cpp pet/pet-util.h \
636 player/attack-defense-types.h \
637 player/eldritch-horror.cpp player/eldritch-horror.h \
638 player/patron.cpp player/patron.h \
639 player/process-death.cpp player/process-death.h \
640 player/process-name.cpp player/process-name.h \
641 player/race-info-table.cpp player/race-info-table.h\
642 player/race-resistances.cpp player/race-resistances.h \
643 player/permanent-resistances.cpp player/permanent-resistances.h \
644 player/temporary-resistances.cpp player/temporary-resistances.h \
645 player/digestion-processor.cpp player/digestion-processor.h \
646 player/player-damage.cpp player/player-damage.h \
647 player/player-move.cpp player/player-move.h \
648 player/player-personality.cpp player/player-personality.h \
649 player/player-realm.cpp player/player-realm.h \
650 player/player-skill.cpp player/player-skill.h \
651 player/player-status.cpp player/player-status.h \
652 player/player-status-flags.cpp player/player-status-flags.h \
653 player/player-status-table.cpp player/player-status-table.h \
654 player/player-status-resist.cpp player/player-status-resist.h \
655 player/player-personality-types.h \
656 player/player-sex.cpp player/player-sex.h \
657 player/player-view.cpp player/player-view.h \
658 player/special-defense-types.h \
660 player-ability/player-ability-types.h \
661 player-ability/player-charisma.cpp player-ability/player-charisma.h \
662 player-ability/player-constitution.cpp player-ability/player-constitution.h \
663 player-ability/player-dexterity.cpp player-ability/player-dexterity.h \
664 player-ability/player-intelligence.cpp player-ability/player-intelligence.h \
665 player-ability/player-strength.cpp player-ability/player-strength.h \
666 player-ability/player-wisdom.cpp player-ability/player-wisdom.h \
668 player-attack/player-attack-util.h \
669 player-attack/attack-chaos-effect.cpp player-attack/attack-chaos-effect.h \
670 player-attack/blood-sucking-processor.cpp player-attack/blood-sucking-processor.h \
671 player-attack/player-attack.cpp player-attack/player-attack.h \
673 player-base/player-class.cpp player-base/player-class.h \
674 player-base/player-race.cpp player-base/player-race.h \
676 player-info/alignment.cpp player-info/alignment.h \
677 player-info/bard-data-type.h \
678 player-info/base-status-info.cpp player-info/base-status-info.h \
679 player-info/bluemage-data-type.h \
680 player-info/body-improvement-info.cpp player-info/body-improvement-info.h \
681 player-info/class-ability-info.cpp player-info/class-ability-info.h \
682 player-info/class-types.h \
683 player-info/class-info.cpp player-info/class-info.h \
684 player-info/class-specific-data.h \
685 player-info/equipment-info.cpp player-info/equipment-info.h \
686 player-info/force-trainer-data-type.h \
687 player-info/magic-eater-data-type.cpp player-info/magic-eater-data-type.h \
688 player-info/mane-data-type.h \
689 player-info/mimic-info-table.cpp player-info/mimic-info-table.h \
690 player-info/monk-data-type.h \
691 player-info/mutation-info.cpp player-info/mutation-info.h \
692 player-info/ninja-data-type.h \
693 player-info/race-ability-info.cpp player-info/race-ability-info.h \
694 player-info/race-info.cpp player-info/race-info.h \
695 player-info/race-types.h \
696 player-info/resistance-info.cpp player-info/resistance-info.h \
697 player-info/samurai-data-type.h \
698 player-info/self-info.cpp player-info/self-info.h \
699 player-info/self-info-util.cpp player-info/self-info-util.h \
700 player-info/smith-data-type.h \
701 player-info/sniper-data-type.h \
702 player-info/spell-hex-data-type.h \
703 player-info/weapon-effect-info.cpp player-info/weapon-effect-info.h \
705 player-status/player-hand-types.h \
706 player-status/player-infravision.cpp player-status/player-infravision.h \
707 player-status/player-basic-statistics.cpp player-status/player-basic-statistics.h \
708 player-status/player-energy.cpp player-status/player-energy.h \
709 player-status/player-speed.cpp player-status/player-speed.h \
710 player-status/player-status-base.cpp player-status/player-status-base.h \
711 player-status/player-stealth.cpp player-status/player-stealth.h \
713 racial/class-racial-switcher.cpp racial/class-racial-switcher.h \
714 racial/mutation-racial-selector.cpp racial/mutation-racial-selector.h \
715 racial/race-racial-command-setter.cpp racial/race-racial-command-setter.h \
716 racial/racial-android.cpp racial/racial-android.h \
717 racial/racial-balrog.cpp racial/racial-balrog.h \
718 racial/racial-draconian.cpp racial/racial-draconian.h \
719 racial/racial-kutar.cpp racial/racial-kutar.h \
720 racial/racial-switcher.cpp racial/racial-switcher.h \
721 racial/racial-util.cpp racial/racial-util.h \
722 racial/racial-vampire.cpp racial/racial-vampire.h \
724 realm/realm-arcane.cpp realm/realm-arcane.h \
725 realm/realm-chaos.cpp realm/realm-chaos.h \
726 realm/realm-craft.cpp realm/realm-craft.h \
727 realm/realm-crusade.cpp realm/realm-crusade.h \
728 realm/realm-demon.cpp realm/realm-demon.h \
729 realm/realm-death.cpp realm/realm-death.h \
730 realm/realm-hex.cpp realm/realm-hex.h \
731 realm/realm-hex-numbers.h \
732 realm/realm-hissatsu.cpp realm/realm-hissatsu.h \
733 realm/realm-life.cpp realm/realm-life.h \
734 realm/realm-names-table.cpp realm/realm-names-table.h \
735 realm/realm-nature.cpp realm/realm-nature.h \
736 realm/realm-song.cpp realm/realm-song.h \
737 realm/realm-song-numbers.h \
738 realm/realm-sorcery.cpp realm/realm-sorcery.h \
739 realm/realm-trump.cpp realm/realm-trump.h \
740 realm/realm-types.h \
742 room/cave-filler.cpp room/cave-filler.h \
743 room/door-definition.cpp room/door-definition.h \
744 room/lake-types.h room/room-types.h \
745 room/room-generator.cpp room/room-generator.h \
746 room/room-info-table.cpp room/room-info-table.h \
747 room/rooms-builder.cpp room/rooms-builder.h \
748 room/rooms-city.cpp room/rooms-city.h \
749 room/rooms-fractal.cpp room/rooms-fractal.h \
750 room/rooms-maze-vault.cpp room/rooms-maze-vault.h \
751 room/rooms-normal.cpp room/rooms-normal.h \
752 room/rooms-pit-nest.cpp room/rooms-pit-nest.h \
753 room/rooms-special.cpp room/rooms-special.h \
754 room/rooms-trap.cpp room/rooms-trap.h \
755 room/rooms-vault.cpp room/rooms-vault.h \
756 room/space-finder.cpp room/space-finder.h \
757 room/treasure-deployment.cpp room/treasure-deployment.h \
758 room/vault-builder.cpp room/vault-builder.h \
760 save/floor-writer.cpp save/floor-writer.h \
761 save/info-writer.cpp save/info-writer.h \
762 save/item-writer.cpp save/item-writer.h \
763 save/monster-writer.cpp save/monster-writer.h \
764 save/player-class-specific-data-writer.cpp save/player-class-specific-data-writer.h \
765 save/player-writer.cpp save/player-writer.h \
766 save/save.cpp save/save.h \
767 save/save-util.cpp save/save-util.h \
769 specific-object/blade-turner.cpp specific-object/blade-turner.h \
770 specific-object/bloody-moon.cpp specific-object/bloody-moon.h \
771 specific-object/bow.cpp specific-object/bow.h \
772 specific-object/chest.cpp specific-object/chest.h \
773 specific-object/death-crimson.cpp specific-object/death-crimson.h \
774 specific-object/death-scythe.cpp specific-object/death-scythe.h \
775 specific-object/monster-ball.cpp specific-object/monster-ball.h \
776 specific-object/muramasa.cpp specific-object/muramasa.h \
777 specific-object/ring-of-power.cpp specific-object/ring-of-power.h \
778 specific-object/stone-of-lore.cpp specific-object/stone-of-lore.h \
779 specific-object/toragoroshi.cpp specific-object/toragoroshi.h \
780 specific-object/torch.cpp specific-object/torch.h \
782 spell/range-calc.cpp spell/range-calc.h \
783 spell/spells-describer.cpp spell/spells-describer.h \
784 spell/spells-diceroll.cpp spell/spells-diceroll.h \
785 spell/spells-execution.cpp spell/spells-execution.h \
786 spell/spell-info.cpp spell/spell-info.h \
787 spell/spells-object.cpp spell/spells-object.h \
788 spell/spells-staff-only.cpp spell/spells-staff-only.h \
789 spell/spells-summon.cpp spell/spells-summon.h \
790 spell/spells-status.cpp spell/spells-status.h \
791 spell/spells-util.h \
792 spell/summon-types.h \
793 spell/technic-info-table.cpp spell/technic-info-table.h \
795 spell-kind/blood-curse.cpp spell-kind/blood-curse.h \
796 spell-kind/earthquake.cpp spell-kind/earthquake.h \
797 spell-kind/magic-item-recharger.cpp spell-kind/magic-item-recharger.h \
798 spell-kind/spells-beam.cpp spell-kind/spells-beam.h \
799 spell-kind/spells-charm.cpp spell-kind/spells-charm.h \
800 spell-kind/spells-curse-removal.cpp spell-kind/spells-curse-removal.h \
801 spell-kind/spells-detection.cpp spell-kind/spells-detection.h \
802 spell-kind/spells-enchant.cpp spell-kind/spells-enchant.h \
803 spell-kind/spells-equipment.cpp spell-kind/spells-equipment.h \
804 spell-kind/spells-fetcher.cpp spell-kind/spells-fetcher.h \
805 spell-kind/spells-floor.cpp spell-kind/spells-floor.h \
806 spell-kind/spells-genocide.cpp spell-kind/spells-genocide.h \
807 spell-kind/spells-grid.cpp spell-kind/spells-grid.h \
808 spell-kind/spells-launcher.cpp spell-kind/spells-launcher.h \
809 spell-kind/spells-lite.cpp spell-kind/spells-lite.h \
810 spell-kind/spells-neighbor.cpp spell-kind/spells-neighbor.h \
811 spell-kind/spells-pet.cpp spell-kind/spells-pet.h \
812 spell-kind/spells-perception.cpp spell-kind/spells-perception.h \
813 spell-kind/spells-polymorph.cpp spell-kind/spells-polymorph.h \
814 spell-kind/spells-random.cpp spell-kind/spells-random.h \
815 spell-kind/spells-sight.cpp spell-kind/spells-sight.h \
816 spell-kind/spells-specific-bolt.cpp spell-kind/spells-specific-bolt.h \
817 spell-kind/spells-teleport.cpp spell-kind/spells-teleport.h \
818 spell-kind/spells-world.cpp spell-kind/spells-world.h \
820 spell-realm/spells-arcane.cpp spell-realm/spells-arcane.h \
821 spell-realm/spells-chaos.cpp spell-realm/spells-chaos.h \
822 spell-realm/spells-craft.cpp spell-realm/spells-craft.h \
823 spell-realm/spells-crusade.cpp spell-realm/spells-crusade.h \
824 spell-realm/spells-demon.cpp spell-realm/spells-demon.h \
825 spell-realm/spells-hex.cpp spell-realm/spells-hex.h \
826 spell-realm/spells-nature.cpp spell-realm/spells-nature.h \
827 spell-realm/spells-song.cpp spell-realm/spells-song.h \
828 spell-realm/spells-sorcery.cpp spell-realm/spells-sorcery.h \
829 spell-realm/spells-trump.cpp spell-realm/spells-trump.h \
831 status/action-setter.cpp status/action-setter.h \
832 status/bad-status-setter.cpp status/bad-status-setter.h \
833 status/base-status.cpp status/base-status.h \
834 status/body-improvement.cpp status/body-improvement.h \
835 status/buff-setter.cpp status/buff-setter.h \
836 status/element-resistance.cpp status/element-resistance.h \
837 status/experience.cpp status/experience.h \
838 status/shape-changer.cpp status/shape-changer.h \
839 status/sight-setter.cpp status/sight-setter.h \
840 status/temporary-resistance.cpp status/temporary-resistance.h \
842 store/home.cpp store/home.h \
843 store/store.cpp store/store.h \
844 store/articles-on-sale.cpp store/articles-on-sale.h \
845 store/black-market.cpp store/black-market.h \
846 store/cmd-store.cpp store/cmd-store.h \
847 store/gold-magnification-table.cpp store/gold-magnification-table.h \
848 store/museum.cpp store/museum.h \
849 store/pricing.cpp store/pricing.h \
850 store/purchase-order.cpp store/purchase-order.h \
851 store/rumor.cpp store/rumor.h \
852 store/say-comments.cpp store/say-comments.h \
853 store/sell-order.cpp store/sell-order.h \
854 store/service-checker.cpp store/service-checker.h \
855 store/store-key-processor.cpp store/store-key-processor.h \
856 store/store-util.cpp store/store-util.h \
857 store/store-owners.cpp store/store-owners.h \
858 store/store-owner-comments.cpp store/store-owner-comments.h \
860 sv-definition/sv-amulet-types.h sv-definition/sv-armor-types.h \
861 sv-definition/sv-bow-types.h sv-definition/sv-digging-types.h \
862 sv-definition/sv-food-types.h sv-definition/sv-lite-types.h \
863 sv-definition/sv-potion-types.h sv-definition/sv-protector-types.h \
864 sv-definition/sv-ring-types.h sv-definition/sv-rod-types.h \
865 sv-definition/sv-scroll-types.h sv-definition/sv-staff-types.h \
866 sv-definition/sv-wand-types.h sv-definition/sv-weapon-types.h \
867 sv-definition/sv-other-types.h \
869 system/alloc-entries.cpp system/alloc-entries.h \
871 system/angband-version.cpp system/angband-version.h \
872 system/artifact-type-definition.cpp system/artifact-type-definition.h \
873 system/building-type-definition.cpp system/building-type-definition.h \
874 system/dungeon-data-definition.h \
875 system/floor-type-definition.h \
876 system/grid-type-definition.cpp system/grid-type-definition.h \
877 system/game-option-types.h \
878 system/h-basic.h system/h-config.h \
879 system/h-define.h system/h-system.h system/h-type.h \
880 system/monster-race-definition.h \
881 system/monster-type-definition.h \
882 system/object-type-definition.cpp system/object-type-definition.h \
883 system/player-type-definition.cpp system/player-type-definition.h \
884 system/system-variables.cpp system/system-variables.h \
887 target/grid-selector.cpp target/grid-selector.h \
888 target/projection-path-calculator.cpp target/projection-path-calculator.h \
889 target/target-checker.cpp target/target-checker.h \
890 target/target-describer.cpp target/target-describer.h \
891 target/target-getter.cpp target/target-getter.h \
892 target/target-preparation.cpp target/target-preparation.h \
893 target/target-setter.cpp target/target-setter.h \
894 target/target-types.h \
896 term/gameterm.cpp term/gameterm.h \
897 term/screen-processor.cpp term/screen-processor.h \
898 term/term-color-types.h \
899 term/z-form.cpp term/z-form.h term/z-rand.cpp term/z-rand.h \
900 term/z-term.cpp term/z-term.h term/z-util.cpp term/z-util.h \
901 term/z-virt.cpp term/z-virt.h \
903 timed-effect/player-cut.cpp timed-effect/player-cut.h \
904 timed-effect/player-stun.cpp timed-effect/player-stun.h \
905 timed-effect/timed-effects.cpp timed-effect/timed-effects.h \
907 util/angband-files.cpp util/angband-files.h \
908 util/buffer-shaper.cpp util/buffer-shaper.h \
909 util/bit-flags-calculator.h \
910 util/enum-converter.h \
913 util/int-char-converter.h \
914 util/object-sort.cpp util/object-sort.h \
916 util/probability-table.h \
917 util/quarks.cpp util/quarks.h \
918 util/rng-xoshiro.cpp util/rng-xoshiro.h \
919 util/sort.cpp util/sort.h \
920 util/string-processor.cpp util/string-processor.h \
921 util/tag-sorter.cpp util/tag-sorter.h \
923 view/display-birth.cpp view/display-birth.h \
924 view/display-characteristic.cpp view/display-characteristic.h \
925 view/display-fruit.cpp view/display-fruit.h \
926 view/display-inventory.cpp view/display-inventory.h\
927 view/display-lore-attacks.cpp view/display-lore-attacks.h \
928 view/display-lore-drops.cpp view/display-lore-drops.h \
929 view/display-lore-magics.cpp view/display-lore-magics.h \
930 view/display-lore-status.cpp view/display-lore-status.h \
931 view/display-lore.cpp view/display-lore.h \
932 view/display-map.cpp view/display-map.h \
933 view/display-messages.cpp view/display-messages.h \
934 view/display-monster-status.cpp view/display-monster-status.h \
935 view/display-player-stat-info.cpp view/display-player-stat-info.h \
936 view/display-player-misc-info.cpp view/display-player-misc-info.h \
937 view/display-player-middle.cpp view/display-player-middle.h \
938 view/display-player.cpp view/display-player.h \
939 view/display-scores.cpp view/display-scores.h \
940 view/display-self-info.cpp view/display-self-info.h \
941 view/display-store.cpp view/display-store.h \
942 view/display-util.cpp view/display-util.h \
943 view/object-describer.cpp view/object-describer.h \
944 view/status-first-page.cpp view/status-first-page.h \
945 view/status-bars-table.cpp view/status-bars-table.h \
947 window/display-sub-window-items.cpp window/display-sub-window-items.h \
948 window/display-sub-window-spells.cpp window/display-sub-window-spells.h \
949 window/display-sub-windows.cpp window/display-sub-windows.h \
950 window/main-window-left-frame.cpp window/main-window-left-frame.h \
951 window/main-window-row-column.h \
952 window/main-window-stat-poster.cpp window/main-window-stat-poster.h \
953 window/main-window-util.cpp window/main-window-util.h \
954 window/main-window-equipments.cpp window/main-window-equipments.h \
956 wizard/artifact-analyzer.cpp wizard/artifact-analyzer.h \
957 wizard/artifact-bias-table.cpp wizard/artifact-bias-table.h \
958 wizard/cmd-wizard.cpp wizard/cmd-wizard.h \
959 wizard/fixed-artifacts-spoiler.cpp wizard/fixed-artifacts-spoiler.h \
960 wizard/items-spoiler.cpp wizard/items-spoiler.h \
961 wizard/monster-info-spoiler.cpp wizard/monster-info-spoiler.h \
962 wizard/spoiler-table.cpp wizard/spoiler-table.h \
963 wizard/spoiler-util.cpp wizard/spoiler-util.h \
964 wizard/tval-descriptions-table.cpp wizard/tval-descriptions-table.h \
965 wizard/wizard-game-modifier.cpp wizard/wizard-game-modifier.h \
966 wizard/wizard-item-modifier.cpp wizard/wizard-item-modifier.h \
967 wizard/wizard-player-modifier.cpp wizard/wizard-player-modifier.h \
968 wizard/wizard-messages.cpp wizard/wizard-messages.h \
969 wizard/wizard-spells.cpp wizard/wizard-spells.h \
970 wizard/wizard-spoiler.cpp wizard/wizard-spoiler.h\
971 wizard/wizard-special-process.cpp wizard/wizard-special-process.h \
973 world/world.cpp world/world.h \
974 world/world-object.cpp world/world-object.h \
975 world/world-movement-processor.cpp world/world-movement-processor.h \
976 world/world-turn-processor.cpp world/world-turn-processor.h
978 EXTRA_hengband_SOURCES = \
979 angband.ico angband.rc ang_eng.rc ang_jp.rc maid-x11.cpp main-win.cpp \
980 main-win/commandline-win.cpp main-win/commandline-win.h \
981 main-win/graphics-win.cpp main-win/graphics-win.h \
982 main-win/main-win-bg.cpp main-win/main-win-bg.h \
983 main-win/main-win-cfg-reader.cpp main-win/main-win-cfg-reader.h \
984 main-win/main-win-define.h \
985 main-win/main-win-file-utils.cpp main-win/main-win-file-utils.h \
986 main-win/main-win-mci.cpp main-win/main-win-mci.h \
987 main-win/main-win-menuitem.h \
988 main-win/main-win-mmsystem.h \
989 main-win/main-win-music.cpp main-win/main-win-music.h \
990 main-win/main-win-sound.cpp main-win/main-win-sound.h \
991 main-win/main-win-term.cpp main-win/main-win-term.h \
992 main-win/main-win-tokenizer.cpp main-win/main-win-tokenizer.h \
993 main-win/main-win-utils.cpp main-win/main-win-utils.h \
994 main-win/wav-reader.cpp main-win/wav-reader.h \
1001 DEFAULT_INCLUDES = -I$(srcdir) -I$(top_builddir)/src
1002 CPPFLAGS += $(XFT_CFLAGS) $(libcurl_CFLAGS)
1004 CPPFLAGS += -include stdafx.h
1006 LIBS += $(XFT_LIBS) $(libcurl_LIBS)
1007 COMPILE = $(srcdir)/gcc-wrap $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) \
1008 $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS)
1009 CXXCOMPILE = $(srcdir)/gcc-wrap $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) \
1010 $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CXXFLAGS)
1013 stdafx.h.gch: stdafx.h stdafx.cpp Makefile
1014 $(CXX) -x c++-header $(CXXFLAGS) $(srcdir)/stdafx.cpp -o $@
1015 rm -f stdafx.h.gch.sum
1016 md5sum $@ > stdafx.h.gch.sum
1018 $(hengband_SOURCES:.cpp=.$(OBJEXT)): stdafx.h.gch
1023 chgrp "@GAMEGROUP@" "$(DESTDIR)$(bindir)/hengband"
1024 chmod g+s "$(DESTDIR)$(bindir)/hengband"
1028 -rm stdafx.h.gch stdafx.h.gch.sum