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[Fix] #37353 Makefile.am をさらに修正。 / Refix Makefile.am.
[hengbandforosx/hengbandosx.git] / src / Makefile.am
1 ## Makefile.am -- Process this file with automake to process Makefile.in
2
3 AUTOMAKE_OPTIONS = foreign
4
5 bin_PROGRAMS = hengband
6
7 hengband_SOURCES = \
8         artifact.c artifact.h \
9         \
10         angband.h autopick.c \
11         \
12         avatar.h avatar.c \
13         \
14         birth.c bldg.c chest.c chest.h chuukei.c \
15         cmd2.c cmd4.c cmd-activate.c cmd-activate.h cmd-eat.c cmd-eat.h \
16         cmd-item.c cmd-item.h cmd-magiceat.c cmd-magiceat.h cmd-pet.c cmd-pet.h \
17         cmd-quaff.c cmd-quaff.h cmd-read.c cmd-read.h cmd-spell.c cmd-spell.h \
18         cmd-usestaff.c cmd-usestaff.h cmd-zaprod.c cmd-zaprod.h cmd-zapwand.c \
19         cmd-zapwand.h defines.h dungeon.c effects.c externs.h files.c flavor.c \
20         \
21         floor.h floor-events.c floor-events.h floor-generate.c floor-save.c \
22         floor-streams.c floor-streams.h \
23         \
24         feature.c feature.h \
25         geometry.c geometry.h \
26         \
27         gameoption.c gameoption.h gamevalue.h \
28         generate.h grid.c grid.h h-basic.h h-config.h h-define.h hissatsu.c \
29         history.h history.c \
30         h-system.h h-type.h inet.c init1.c init2.c init.h japanese.c load.c \
31         main.c main-x11.c main-gcu.c mane.c \
32         melee.h melee1.c mind.c \
33         \
34         monster.h \
35         monsterrace-hook.c monsterrace-hook.h monster-process.c \
36         monster-process.h monster-status.c monster-status.h monster1.c \
37         monster2.c mspells1.c mspells2.c mspells3.c mspells4.c \
38         \
39         mutation.h mutation.c \
40         \
41         object-curse.c object-curse.h \
42         object-hook.c object-hook.h object1.c object2.c \
43         objectkind-hook.c objectkind-hook.h \
44         \
45         patron.h patron.c \
46         \
47         projection.h projection.c\
48         \
49         player-move.c player-damage.c player-damage.h player-status.c player-status.h \
50         \
51         quest.h quest.c\
52         \
53         racial.c \
54         realm-arcane.c \
55         realm-arcane.h realm-chaos.c realm-chaos.h realm-craft.c realm-craft.h \
56         realm-crusade.c realm-crusade.h realm-daemon.c realm-daemon.h realm-death.c \
57         realm-death.h realm-hex.c realm-hex.h realm-hissatsu.c realm-hissatsu.h \
58         realm-life.c realm-life.h realm-nature.c realm-nature.h realm-song.c \
59         realm-song.h realm-sorcery.c realm-sorcery.h realm-trump.c realm-trump.h \
60         report.c rooms.c rooms-city.c rooms-city.h rooms-fractal.c rooms-fractal.h \
61         rooms.h rooms-normal.c rooms-normal.h rooms-pitnest.c rooms-pitnest.h \
62         rooms-special.c rooms-special.h rooms-trap.c rooms-trap.h rooms-vault.c \
63         rooms-vault.h save.c scores.c selfinfo.c selfinfo.h shoot.c shoot.h snipe.c \
64         \
65         rumor.h rumor.c \
66         \
67         spells.h
68         spells1.c spells2.c spells3.c \
69         spells-diceroll.c spells-diceroll.h \
70         spells-floor.c spells-floor.h \
71         spells-object.c spells-object.h \
72         spells-status.c spells-status.h \
73         spells-summon.c spells-summon.h \
74         spells-world.c spells-world.h \
75         \
76         sort.c sort.h \
77         store.h store.c tables.c trap.c trap.h types.h util.c \
78         variable.c wild.h wild.c wizard1.c wizard2.c \
79         world.c world.h \
80         \
81         view-mainwindow.c\
82         \
83         xtra2.c z-config.h \
84         z-form.c z-form.h z-rand.c z-rand.h z-term.c z-term.h z-util.c z-util.h \
85         z-virt.c z-virt.h 
86
87 EXTRA_hengband_SOURCES = \
88         angband.ico angband.rc ang_eng.rc maid-x11.c main-mac.c main-win.c \
89         main-dos.c main-ibm.c \
90         makefile.bcc makefile.std makefile.dos makefile.ibm \
91         readdib.c wall.bmp
92
93 COMPILE = ./gcc-wrap $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) \
94         $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS)
95
96 install-exec-hook:
97 if SET_GID
98         chgrp "@GAMEGROUP@" "$(DESTDIR)$(bindir)/hengband"
99         chmod g+s "$(DESTDIR)$(bindir)/hengband"
100 endif