1 // SwiftShader Software Renderer
\r
3 // Copyright(c) 2005-2013 TransGaming Inc.
\r
5 // All rights reserved. No part of this software may be copied, distributed, transmitted,
\r
6 // transcribed, stored in a retrieval system, translated into any human or computer
\r
7 // language by any means, or disclosed to third parties without the explicit written
\r
8 // agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express
\r
9 // or implied, including but not limited to any patent rights, are granted to you.
\r
12 #include "OutputASM.h"
\r
14 #include "common/debug.h"
\r
15 #include "InfoSink.h"
\r
17 #include "libGLESv2/Shader.h"
\r
19 #include <GLES2/gl2.h>
\r
20 #include <GLES2/gl2ext.h>
\r
21 #include <GLES3/gl3.h>
\r
25 // Integer to TString conversion
\r
29 sprintf(buffer, "%d", i);
\r
33 class Temporary : public TIntermSymbol
\r
36 Temporary(OutputASM *assembler) : TIntermSymbol(TSymbolTableLevel::nextUniqueId(), "tmp", TType(EbtFloat, EbpHigh, EvqTemporary, 4, 1, false)), assembler(assembler)
\r
42 assembler->freeTemporary(this);
\r
46 OutputASM *const assembler;
\r
49 class Constant : public TIntermConstantUnion
\r
52 Constant(float x, float y, float z, float w) : TIntermConstantUnion(constants, TType(EbtFloat, EbpHigh, EvqConstExpr, 4, 1, false))
\r
54 constants[0].setFConst(x);
\r
55 constants[1].setFConst(y);
\r
56 constants[2].setFConst(z);
\r
57 constants[3].setFConst(w);
\r
60 Constant(bool b) : TIntermConstantUnion(constants, TType(EbtBool, EbpHigh, EvqConstExpr, 1, 1, false))
\r
62 constants[0].setBConst(b);
\r
65 Constant(int i) : TIntermConstantUnion(constants, TType(EbtInt, EbpHigh, EvqConstExpr, 1, 1, false))
\r
67 constants[0].setIConst(i);
\r
75 ConstantUnion constants[4];
\r
78 Uniform::Uniform(GLenum type, GLenum precision, const std::string &name, int arraySize, int registerIndex, int offset, int blockId) :
\r
79 type(type), precision(precision), name(name), arraySize(arraySize), registerIndex(registerIndex), offset(offset), blockId(blockId)
\r
83 UniformBlock::UniformBlock(const std::string& name, const std::string& instanceName, unsigned int dataSize, unsigned int arraySize,
\r
84 TLayoutBlockStorage layout, bool isRowMajorLayout, int registerIndex, int blockId) :
\r
85 name(name), instanceName(instanceName), dataSize(dataSize), arraySize(arraySize), layout(layout),
\r
86 isRowMajorLayout(isRowMajorLayout), registerIndex(registerIndex), blockId(blockId)
\r
90 Attribute::Attribute()
\r
97 Attribute::Attribute(GLenum type, const std::string &name, int arraySize, int location, int registerIndex)
\r
101 this->arraySize = arraySize;
\r
102 this->location = location;
\r
103 this->registerIndex = registerIndex;
\r
106 sw::PixelShader *Shader::getPixelShader() const
\r
111 sw::VertexShader *Shader::getVertexShader() const
\r
116 OutputASM::TextureFunction::TextureFunction(const TString& nodeName) : method(IMPLICIT), proj(false), offset(false)
\r
118 TString name = TFunction::unmangleName(nodeName);
\r
120 if(name == "texture2D" || name == "textureCube" || name == "texture" || name == "texture3D")
\r
124 else if(name == "texture2DProj" || name == "textureProj")
\r
129 else if(name == "texture2DLod" || name == "textureCubeLod" || name == "textureLod")
\r
133 else if(name == "texture2DProjLod" || name == "textureProjLod")
\r
138 else if(name == "textureSize")
\r
142 else if(name == "textureOffset")
\r
147 else if(name == "textureProjOffset")
\r
153 else if(name == "textureLodOffset")
\r
158 else if(name == "textureProjLodOffset")
\r
164 else if(name == "texelFetch")
\r
168 else if(name == "texelFetchOffset")
\r
173 else if(name == "textureGrad")
\r
177 else if(name == "textureGradOffset")
\r
182 else if(name == "textureProjGrad")
\r
187 else if(name == "textureProjGradOffset")
\r
193 else UNREACHABLE(0);
\r
196 OutputASM::OutputASM(TParseContext &context, Shader *shaderObject) : TIntermTraverser(true, true, true), shaderObject(shaderObject), mContext(context)
\r
204 shader = shaderObject->getShader();
\r
205 pixelShader = shaderObject->getPixelShader();
\r
206 vertexShader = shaderObject->getVertexShader();
\r
209 functionArray.push_back(Function(0, "main(", 0, 0));
\r
210 currentFunction = 0;
\r
211 outputQualifier = EvqOutput; // Set outputQualifier to any value other than EvqFragColor or EvqFragData
\r
214 OutputASM::~OutputASM()
\r
218 void OutputASM::output()
\r
222 emitShader(GLOBAL);
\r
224 if(functionArray.size() > 1) // Only call main() when there are other functions
\r
226 Instruction *callMain = emit(sw::Shader::OPCODE_CALL);
\r
227 callMain->dst.type = sw::Shader::PARAMETER_LABEL;
\r
228 callMain->dst.index = 0; // main()
\r
230 emit(sw::Shader::OPCODE_RET);
\r
233 emitShader(FUNCTION);
\r
237 void OutputASM::emitShader(Scope scope)
\r
240 currentScope = GLOBAL;
\r
241 mContext.getTreeRoot()->traverse(this);
\r
244 void OutputASM::freeTemporary(Temporary *temporary)
\r
246 free(temporaries, temporary);
\r
249 sw::Shader::Opcode OutputASM::getOpcode(sw::Shader::Opcode op, TIntermTyped *in) const
\r
251 TBasicType baseType = in->getType().getBasicType();
\r
255 case sw::Shader::OPCODE_NEG:
\r
260 return sw::Shader::OPCODE_INEG;
\r
265 case sw::Shader::OPCODE_ADD:
\r
270 return sw::Shader::OPCODE_IADD;
\r
275 case sw::Shader::OPCODE_SUB:
\r
280 return sw::Shader::OPCODE_ISUB;
\r
285 case sw::Shader::OPCODE_MUL:
\r
290 return sw::Shader::OPCODE_IMUL;
\r
295 case sw::Shader::OPCODE_DIV:
\r
299 return sw::Shader::OPCODE_IDIV;
\r
301 return sw::Shader::OPCODE_UDIV;
\r
306 case sw::Shader::OPCODE_IMOD:
\r
307 return baseType == EbtUInt ? sw::Shader::OPCODE_UMOD : op;
\r
308 case sw::Shader::OPCODE_ISHR:
\r
309 return baseType == EbtUInt ? sw::Shader::OPCODE_USHR : op;
\r
310 case sw::Shader::OPCODE_MIN:
\r
314 return sw::Shader::OPCODE_IMIN;
\r
316 return sw::Shader::OPCODE_UMIN;
\r
321 case sw::Shader::OPCODE_MAX:
\r
325 return sw::Shader::OPCODE_IMAX;
\r
327 return sw::Shader::OPCODE_UMAX;
\r
337 void OutputASM::visitSymbol(TIntermSymbol *symbol)
\r
339 // Vertex varyings don't have to be actively used to successfully link
\r
340 // against pixel shaders that use them. So make sure they're declared.
\r
341 if(symbol->getQualifier() == EvqVaryingOut || symbol->getQualifier() == EvqInvariantVaryingOut || symbol->getQualifier() == EvqVertexOut)
\r
343 if(symbol->getBasicType() != EbtInvariant) // Typeless declarations are not new varyings
\r
345 declareVarying(symbol, -1);
\r
350 bool OutputASM::visitBinary(Visit visit, TIntermBinary *node)
\r
352 if(currentScope != emitScope)
\r
357 TIntermTyped *result = node;
\r
358 TIntermTyped *left = node->getLeft();
\r
359 TIntermTyped *right = node->getRight();
\r
360 const TType &leftType = left->getType();
\r
361 const TType &rightType = right->getType();
\r
362 const TType &resultType = node->getType();
\r
364 switch(node->getOp())
\r
367 if(visit == PostVisit)
\r
369 assignLvalue(left, right);
\r
370 copy(result, right);
\r
373 case EOpInitialize:
\r
374 if(visit == PostVisit)
\r
379 case EOpMatrixTimesScalarAssign:
\r
380 if(visit == PostVisit)
\r
382 for(int i = 0; i < leftType.getNominalSize(); i++)
\r
384 Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, left, right);
\r
385 mul->dst.index += i;
\r
386 argument(mul->src[0], left, i);
\r
389 assignLvalue(left, result);
\r
392 case EOpVectorTimesMatrixAssign:
\r
393 if(visit == PostVisit)
\r
395 int size = leftType.getNominalSize();
\r
397 for(int i = 0; i < size; i++)
\r
399 Instruction *dot = emit(sw::Shader::OPCODE_DP(size), result, left, right);
\r
400 dot->dst.mask = 1 << i;
\r
401 argument(dot->src[1], right, i);
\r
404 assignLvalue(left, result);
\r
407 case EOpMatrixTimesMatrixAssign:
\r
408 if(visit == PostVisit)
\r
410 int dim = leftType.getNominalSize();
\r
412 for(int i = 0; i < dim; i++)
\r
414 Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, left, right);
\r
415 mul->dst.index += i;
\r
416 argument(mul->src[1], right, i);
\r
417 mul->src[1].swizzle = 0x00;
\r
419 for(int j = 1; j < dim; j++)
\r
421 Instruction *mad = emit(sw::Shader::OPCODE_MAD, result, left, right, result);
\r
422 mad->dst.index += i;
\r
423 argument(mad->src[0], left, j);
\r
424 argument(mad->src[1], right, i);
\r
425 mad->src[1].swizzle = j * 0x55;
\r
426 argument(mad->src[2], result, i);
\r
430 assignLvalue(left, result);
\r
433 case EOpIndexDirect:
\r
434 if(visit == PostVisit)
\r
436 int index = right->getAsConstantUnion()->getIConst(0);
\r
438 if(result->isMatrix() || result->isStruct())
\r
440 ASSERT(left->isArray());
\r
441 copy(result, left, index * left->elementRegisterCount());
\r
443 else if(result->isRegister())
\r
445 Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, left);
\r
447 if(left->isRegister())
\r
449 mov->src[0].swizzle = index;
\r
451 else if(left->isArray())
\r
453 argument(mov->src[0], left, index * left->elementRegisterCount());
\r
455 else if(left->isMatrix())
\r
457 ASSERT(index < left->getNominalSize()); // FIXME: Report semantic error
\r
458 argument(mov->src[0], left, index);
\r
460 else UNREACHABLE(0);
\r
462 else UNREACHABLE(0);
\r
465 case EOpIndexIndirect:
\r
466 if(visit == PostVisit)
\r
468 if(left->isArray() || left->isMatrix())
\r
470 for(int index = 0; index < result->totalRegisterCount(); index++)
\r
472 Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, left);
\r
473 mov->dst.index += index;
\r
474 mov->dst.mask = writeMask(result, index);
\r
475 argument(mov->src[0], left, index);
\r
477 if(left->totalRegisterCount() > 1)
\r
479 sw::Shader::SourceParameter relativeRegister;
\r
480 argument(relativeRegister, right);
\r
482 mov->src[0].rel.type = relativeRegister.type;
\r
483 mov->src[0].rel.index = relativeRegister.index;
\r
484 mov->src[0].rel.scale = result->totalRegisterCount();
\r
485 mov->src[0].rel.deterministic = !(vertexShader && left->getQualifier() == EvqUniform);
\r
489 else if(left->isRegister())
\r
491 emit(sw::Shader::OPCODE_EXTRACT, result, left, right);
\r
493 else UNREACHABLE(0);
\r
496 case EOpIndexDirectStruct:
\r
497 case EOpIndexDirectInterfaceBlock:
\r
498 if(visit == PostVisit)
\r
500 ASSERT(leftType.isStruct() || (leftType.isInterfaceBlock()));
\r
502 const TFieldList& fields = (node->getOp() == EOpIndexDirectStruct) ?
\r
503 leftType.getStruct()->fields() :
\r
504 leftType.getInterfaceBlock()->fields();
\r
505 int index = right->getAsConstantUnion()->getIConst(0);
\r
506 int fieldOffset = 0;
\r
508 for(int i = 0; i < index; i++)
\r
510 fieldOffset += fields[i]->type()->totalRegisterCount();
\r
513 copy(result, left, fieldOffset);
\r
516 case EOpVectorSwizzle:
\r
517 if(visit == PostVisit)
\r
520 TIntermAggregate *components = right->getAsAggregate();
\r
524 TIntermSequence &sequence = components->getSequence();
\r
527 for(TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
\r
529 TIntermConstantUnion *element = (*sit)->getAsConstantUnion();
\r
533 int i = element->getUnionArrayPointer()[0].getIConst();
\r
534 swizzle |= i << (component * 2);
\r
537 else UNREACHABLE(0);
\r
540 else UNREACHABLE(0);
\r
542 Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, left);
\r
543 mov->src[0].swizzle = swizzle;
\r
546 case EOpAddAssign: if(visit == PostVisit) emitAssign(getOpcode(sw::Shader::OPCODE_ADD, result), result, left, left, right); break;
\r
547 case EOpAdd: if(visit == PostVisit) emitBinary(getOpcode(sw::Shader::OPCODE_ADD, result), result, left, right); break;
\r
548 case EOpSubAssign: if(visit == PostVisit) emitAssign(getOpcode(sw::Shader::OPCODE_SUB, result), result, left, left, right); break;
\r
549 case EOpSub: if(visit == PostVisit) emitBinary(getOpcode(sw::Shader::OPCODE_SUB, result), result, left, right); break;
\r
550 case EOpMulAssign: if(visit == PostVisit) emitAssign(getOpcode(sw::Shader::OPCODE_MUL, result), result, left, left, right); break;
\r
551 case EOpMul: if(visit == PostVisit) emitBinary(getOpcode(sw::Shader::OPCODE_MUL, result), result, left, right); break;
\r
552 case EOpDivAssign: if(visit == PostVisit) emitAssign(getOpcode(sw::Shader::OPCODE_DIV, result), result, left, left, right); break;
\r
553 case EOpDiv: if(visit == PostVisit) emitBinary(getOpcode(sw::Shader::OPCODE_DIV, result), result, left, right); break;
\r
554 case EOpIModAssign: if(visit == PostVisit) emitAssign(getOpcode(sw::Shader::OPCODE_IMOD, result), result, left, left, right); break;
\r
555 case EOpIMod: if(visit == PostVisit) emitBinary(getOpcode(sw::Shader::OPCODE_IMOD, result), result, left, right); break;
\r
556 case EOpBitShiftLeftAssign: if(visit == PostVisit) emitAssign(sw::Shader::OPCODE_SHL, result, left, left, right); break;
\r
557 case EOpBitShiftLeft: if(visit == PostVisit) emitBinary(sw::Shader::OPCODE_SHL, result, left, right); break;
\r
558 case EOpBitShiftRightAssign: if(visit == PostVisit) emitAssign(getOpcode(sw::Shader::OPCODE_ISHR, result), result, left, left, right); break;
\r
559 case EOpBitShiftRight: if(visit == PostVisit) emitBinary(getOpcode(sw::Shader::OPCODE_ISHR, result), result, left, right); break;
\r
560 case EOpBitwiseAndAssign: if(visit == PostVisit) emitAssign(sw::Shader::OPCODE_AND, result, left, left, right); break;
\r
561 case EOpBitwiseAnd: if(visit == PostVisit) emitBinary(sw::Shader::OPCODE_AND, result, left, right); break;
\r
562 case EOpBitwiseXorAssign: if(visit == PostVisit) emitAssign(sw::Shader::OPCODE_XOR, result, left, left, right); break;
\r
563 case EOpBitwiseXor: if(visit == PostVisit) emitBinary(sw::Shader::OPCODE_XOR, result, left, right); break;
\r
564 case EOpBitwiseOrAssign: if(visit == PostVisit) emitAssign(sw::Shader::OPCODE_OR, result, left, left, right); break;
\r
565 case EOpBitwiseOr: if(visit == PostVisit) emitBinary(sw::Shader::OPCODE_OR, result, left, right); break;
\r
567 if(visit == PostVisit)
\r
569 emitBinary(sw::Shader::OPCODE_EQ, result, left, right);
\r
571 for(int index = 1; index < left->totalRegisterCount(); index++)
\r
573 Temporary equal(this);
\r
574 Instruction *eq = emit(sw::Shader::OPCODE_EQ, &equal, left, right);
\r
575 argument(eq->src[0], left, index);
\r
576 argument(eq->src[1], right, index);
\r
577 emit(sw::Shader::OPCODE_AND, result, result, &equal);
\r
582 if(visit == PostVisit)
\r
584 emitBinary(sw::Shader::OPCODE_NE, result, left, right);
\r
586 for(int index = 1; index < left->totalRegisterCount(); index++)
\r
588 Temporary notEqual(this);
\r
589 Instruction *eq = emit(sw::Shader::OPCODE_NE, ¬Equal, left, right);
\r
590 argument(eq->src[0], left, index);
\r
591 argument(eq->src[1], right, index);
\r
592 emit(sw::Shader::OPCODE_OR, result, result, ¬Equal);
\r
596 case EOpLessThan: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_LT, result, left, right); break;
\r
597 case EOpGreaterThan: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_GT, result, left, right); break;
\r
598 case EOpLessThanEqual: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_LE, result, left, right); break;
\r
599 case EOpGreaterThanEqual: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_GE, result, left, right); break;
\r
600 case EOpVectorTimesScalarAssign: if(visit == PostVisit) emitAssign(getOpcode(sw::Shader::OPCODE_MUL, left), result, left, left, right); break;
\r
601 case EOpVectorTimesScalar: if(visit == PostVisit) emit(getOpcode(sw::Shader::OPCODE_MUL, left), result, left, right); break;
\r
602 case EOpMatrixTimesScalar:
\r
603 if(visit == PostVisit)
\r
605 for(int i = 0; i < leftType.getNominalSize(); i++)
\r
607 Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, left, right);
\r
608 mul->dst.index += i;
\r
609 argument(mul->src[0], left, i);
\r
613 case EOpVectorTimesMatrix:
\r
614 if(visit == PostVisit)
\r
616 sw::Shader::Opcode dpOpcode = sw::Shader::OPCODE_DP(leftType.getNominalSize());
\r
618 int size = rightType.getNominalSize();
\r
619 for(int i = 0; i < size; i++)
\r
621 Instruction *dot = emit(dpOpcode, result, left, right);
\r
622 dot->dst.mask = 1 << i;
\r
623 argument(dot->src[1], right, i);
\r
627 case EOpMatrixTimesVector:
\r
628 if(visit == PostVisit)
\r
630 Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, left, right);
\r
631 mul->src[1].swizzle = 0x00;
\r
633 int size = rightType.getNominalSize();
\r
634 for(int i = 1; i < size; i++)
\r
636 Instruction *mad = emit(sw::Shader::OPCODE_MAD, result, left, right, result);
\r
637 argument(mad->src[0], left, i);
\r
638 mad->src[1].swizzle = i * 0x55;
\r
642 case EOpMatrixTimesMatrix:
\r
643 if(visit == PostVisit)
\r
645 int dim = leftType.getNominalSize();
\r
647 int size = rightType.getNominalSize();
\r
648 for(int i = 0; i < size; i++)
\r
650 Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, left, right);
\r
651 mul->dst.index += i;
\r
652 argument(mul->src[1], right, i);
\r
653 mul->src[1].swizzle = 0x00;
\r
655 for(int j = 1; j < dim; j++)
\r
657 Instruction *mad = emit(sw::Shader::OPCODE_MAD, result, left, right, result);
\r
658 mad->dst.index += i;
\r
659 argument(mad->src[0], left, j);
\r
660 argument(mad->src[1], right, i);
\r
661 mad->src[1].swizzle = j * 0x55;
\r
662 argument(mad->src[2], result, i);
\r
668 if(trivial(right, 6))
\r
670 if(visit == PostVisit)
\r
672 emit(sw::Shader::OPCODE_OR, result, left, right);
\r
675 else // Short-circuit evaluation
\r
677 if(visit == InVisit)
\r
679 emit(sw::Shader::OPCODE_MOV, result, left);
\r
680 Instruction *ifnot = emit(sw::Shader::OPCODE_IF, 0, result);
\r
681 ifnot->src[0].modifier = sw::Shader::MODIFIER_NOT;
\r
683 else if(visit == PostVisit)
\r
685 emit(sw::Shader::OPCODE_MOV, result, right);
\r
686 emit(sw::Shader::OPCODE_ENDIF);
\r
690 case EOpLogicalXor: if(visit == PostVisit) emit(sw::Shader::OPCODE_XOR, result, left, right); break;
\r
691 case EOpLogicalAnd:
\r
692 if(trivial(right, 6))
\r
694 if(visit == PostVisit)
\r
696 emit(sw::Shader::OPCODE_AND, result, left, right);
\r
699 else // Short-circuit evaluation
\r
701 if(visit == InVisit)
\r
703 emit(sw::Shader::OPCODE_MOV, result, left);
\r
704 emit(sw::Shader::OPCODE_IF, 0, result);
\r
706 else if(visit == PostVisit)
\r
708 emit(sw::Shader::OPCODE_MOV, result, right);
\r
709 emit(sw::Shader::OPCODE_ENDIF);
\r
713 default: UNREACHABLE(node->getOp());
\r
719 void OutputASM::emitDeterminant(TIntermTyped *result, TIntermTyped *arg, int size, int col, int row, int outCol, int outRow)
\r
723 case 1: // Used for cofactor computation only
\r
725 // For a 2x2 matrix, the cofactor is simply a transposed move or negate
\r
726 bool isMov = (row == col);
\r
727 sw::Shader::Opcode op = isMov ? sw::Shader::OPCODE_MOV : sw::Shader::OPCODE_NEG;
\r
728 Instruction *mov = emit(op, result, arg);
\r
729 mov->src[0].index += isMov ? 1 - row : row;
\r
730 mov->src[0].swizzle = 0x55 * (isMov ? 1 - col : col);
\r
731 mov->dst.index += outCol;
\r
732 mov->dst.mask = 1 << outRow;
\r
737 static const unsigned int swizzle[3] = { 0x99, 0x88, 0x44 }; // xy?? : yzyz, xzxz, xyxy
\r
739 bool isCofactor = (col >= 0) && (row >= 0);
\r
740 int col0 = (isCofactor && (col <= 0)) ? 1 : 0;
\r
741 int col1 = (isCofactor && (col <= 1)) ? 2 : 1;
\r
742 bool negate = isCofactor && ((col & 0x01) ^ (row & 0x01));
\r
744 Instruction *det = emit(sw::Shader::OPCODE_DET2, result, arg, arg);
\r
745 det->src[0].index += negate ? col1 : col0;
\r
746 det->src[1].index += negate ? col0 : col1;
\r
747 det->src[0].swizzle = det->src[1].swizzle = swizzle[isCofactor ? row : 2];
\r
748 det->dst.index += outCol;
\r
749 det->dst.mask = 1 << outRow;
\r
754 static const unsigned int swizzle[4] = { 0xF9, 0xF8, 0xF4, 0xE4 }; // xyz? : yzww, xzww, xyww, xyzw
\r
756 bool isCofactor = (col >= 0) && (row >= 0);
\r
757 int col0 = (isCofactor && (col <= 0)) ? 1 : 0;
\r
758 int col1 = (isCofactor && (col <= 1)) ? 2 : 1;
\r
759 int col2 = (isCofactor && (col <= 2)) ? 3 : 2;
\r
760 bool negate = isCofactor && ((col & 0x01) ^ (row & 0x01));
\r
762 Instruction *det = emit(sw::Shader::OPCODE_DET3, result, arg, arg, arg);
\r
763 det->src[0].index += col0;
\r
764 det->src[1].index += negate ? col2 : col1;
\r
765 det->src[2].index += negate ? col1 : col2;
\r
766 det->src[0].swizzle = det->src[1].swizzle = det->src[2].swizzle = swizzle[isCofactor ? row : 3];
\r
767 det->dst.index += outCol;
\r
768 det->dst.mask = 1 << outRow;
\r
773 Instruction *det = emit(sw::Shader::OPCODE_DET4, result, arg, arg, arg, arg);
\r
774 det->src[1].index += 1;
\r
775 det->src[2].index += 2;
\r
776 det->src[3].index += 3;
\r
777 det->dst.index += outCol;
\r
778 det->dst.mask = 1 << outRow;
\r
787 bool OutputASM::visitUnary(Visit visit, TIntermUnary *node)
\r
789 if(currentScope != emitScope)
\r
794 TIntermTyped *result = node;
\r
795 TIntermTyped *arg = node->getOperand();
\r
796 TBasicType basicType = arg->getType().getBasicType();
\r
804 if(basicType == EbtInt || basicType == EbtUInt)
\r
810 one_value.f = 1.0f;
\r
813 Constant one(one_value.f, one_value.f, one_value.f, one_value.f);
\r
814 Constant rad(1.74532925e-2f, 1.74532925e-2f, 1.74532925e-2f, 1.74532925e-2f);
\r
815 Constant deg(5.72957795e+1f, 5.72957795e+1f, 5.72957795e+1f, 5.72957795e+1f);
\r
817 switch(node->getOp())
\r
820 if(visit == PostVisit)
\r
822 sw::Shader::Opcode negOpcode = getOpcode(sw::Shader::OPCODE_NEG, arg);
\r
823 for(int index = 0; index < arg->totalRegisterCount(); index++)
\r
825 Instruction *neg = emit(negOpcode, result, arg);
\r
826 neg->dst.index += index;
\r
827 argument(neg->src[0], arg, index);
\r
831 case EOpVectorLogicalNot: if(visit == PostVisit) emit(sw::Shader::OPCODE_NOT, result, arg); break;
\r
832 case EOpLogicalNot: if(visit == PostVisit) emit(sw::Shader::OPCODE_NOT, result, arg); break;
\r
833 case EOpPostIncrement:
\r
834 if(visit == PostVisit)
\r
838 sw::Shader::Opcode addOpcode = getOpcode(sw::Shader::OPCODE_ADD, arg);
\r
839 for(int index = 0; index < arg->totalRegisterCount(); index++)
\r
841 Instruction *add = emit(addOpcode, arg, arg, &one);
\r
842 add->dst.index += index;
\r
843 argument(add->src[0], arg, index);
\r
846 assignLvalue(arg, arg);
\r
849 case EOpPostDecrement:
\r
850 if(visit == PostVisit)
\r
854 sw::Shader::Opcode subOpcode = getOpcode(sw::Shader::OPCODE_SUB, arg);
\r
855 for(int index = 0; index < arg->totalRegisterCount(); index++)
\r
857 Instruction *sub = emit(subOpcode, arg, arg, &one);
\r
858 sub->dst.index += index;
\r
859 argument(sub->src[0], arg, index);
\r
862 assignLvalue(arg, arg);
\r
865 case EOpPreIncrement:
\r
866 if(visit == PostVisit)
\r
868 sw::Shader::Opcode addOpcode = getOpcode(sw::Shader::OPCODE_ADD, arg);
\r
869 for(int index = 0; index < arg->totalRegisterCount(); index++)
\r
871 Instruction *add = emit(addOpcode, result, arg, &one);
\r
872 add->dst.index += index;
\r
873 argument(add->src[0], arg, index);
\r
876 assignLvalue(arg, result);
\r
879 case EOpPreDecrement:
\r
880 if(visit == PostVisit)
\r
882 sw::Shader::Opcode subOpcode = getOpcode(sw::Shader::OPCODE_SUB, arg);
\r
883 for(int index = 0; index < arg->totalRegisterCount(); index++)
\r
885 Instruction *sub = emit(subOpcode, result, arg, &one);
\r
886 sub->dst.index += index;
\r
887 argument(sub->src[0], arg, index);
\r
890 assignLvalue(arg, result);
\r
893 case EOpRadians: if(visit == PostVisit) emit(sw::Shader::OPCODE_MUL, result, arg, &rad); break;
\r
894 case EOpDegrees: if(visit == PostVisit) emit(sw::Shader::OPCODE_MUL, result, arg, °); break;
\r
895 case EOpSin: if(visit == PostVisit) emit(sw::Shader::OPCODE_SIN, result, arg); break;
\r
896 case EOpCos: if(visit == PostVisit) emit(sw::Shader::OPCODE_COS, result, arg); break;
\r
897 case EOpTan: if(visit == PostVisit) emit(sw::Shader::OPCODE_TAN, result, arg); break;
\r
898 case EOpAsin: if(visit == PostVisit) emit(sw::Shader::OPCODE_ASIN, result, arg); break;
\r
899 case EOpAcos: if(visit == PostVisit) emit(sw::Shader::OPCODE_ACOS, result, arg); break;
\r
900 case EOpAtan: if(visit == PostVisit) emit(sw::Shader::OPCODE_ATAN, result, arg); break;
\r
901 case EOpSinh: if(visit == PostVisit) emit(sw::Shader::OPCODE_SINH, result, arg); break;
\r
902 case EOpCosh: if(visit == PostVisit) emit(sw::Shader::OPCODE_COSH, result, arg); break;
\r
903 case EOpTanh: if(visit == PostVisit) emit(sw::Shader::OPCODE_TANH, result, arg); break;
\r
904 case EOpAsinh: if(visit == PostVisit) emit(sw::Shader::OPCODE_ASINH, result, arg); break;
\r
905 case EOpAcosh: if(visit == PostVisit) emit(sw::Shader::OPCODE_ACOSH, result, arg); break;
\r
906 case EOpAtanh: if(visit == PostVisit) emit(sw::Shader::OPCODE_ATANH, result, arg); break;
\r
907 case EOpExp: if(visit == PostVisit) emit(sw::Shader::OPCODE_EXP, result, arg); break;
\r
908 case EOpLog: if(visit == PostVisit) emit(sw::Shader::OPCODE_LOG, result, arg); break;
\r
909 case EOpExp2: if(visit == PostVisit) emit(sw::Shader::OPCODE_EXP2, result, arg); break;
\r
910 case EOpLog2: if(visit == PostVisit) emit(sw::Shader::OPCODE_LOG2, result, arg); break;
\r
911 case EOpSqrt: if(visit == PostVisit) emit(sw::Shader::OPCODE_SQRT, result, arg); break;
\r
912 case EOpInverseSqrt: if(visit == PostVisit) emit(sw::Shader::OPCODE_RSQ, result, arg); break;
\r
913 case EOpAbs: if(visit == PostVisit) emit(sw::Shader::OPCODE_ABS, result, arg); break;
\r
914 case EOpSign: if(visit == PostVisit) emit(sw::Shader::OPCODE_SGN, result, arg); break;
\r
915 case EOpFloor: if(visit == PostVisit) emit(sw::Shader::OPCODE_FLOOR, result, arg); break;
\r
916 case EOpTrunc: if(visit == PostVisit) emit(sw::Shader::OPCODE_TRUNC, result, arg); break;
\r
917 case EOpRound: if(visit == PostVisit) emit(sw::Shader::OPCODE_ROUND, result, arg); break;
\r
918 case EOpRoundEven: if(visit == PostVisit) emit(sw::Shader::OPCODE_ROUNDEVEN, result, arg); break;
\r
919 case EOpCeil: if(visit == PostVisit) emit(sw::Shader::OPCODE_CEIL, result, arg, result); break;
\r
920 case EOpFract: if(visit == PostVisit) emit(sw::Shader::OPCODE_FRC, result, arg); break;
\r
921 case EOpIsNan: if(visit == PostVisit) emit(sw::Shader::OPCODE_ISNAN, result, arg); break;
\r
922 case EOpIsInf: if(visit == PostVisit) emit(sw::Shader::OPCODE_ISINF, result, arg); break;
\r
923 case EOpLength: if(visit == PostVisit) emit(sw::Shader::OPCODE_LEN(dim(arg)), result, arg); break;
\r
924 case EOpNormalize: if(visit == PostVisit) emit(sw::Shader::OPCODE_NRM(dim(arg)), result, arg); break;
\r
925 case EOpDFdx: if(visit == PostVisit) emit(sw::Shader::OPCODE_DFDX, result, arg); break;
\r
926 case EOpDFdy: if(visit == PostVisit) emit(sw::Shader::OPCODE_DFDY, result, arg); break;
\r
927 case EOpFwidth: if(visit == PostVisit) emit(sw::Shader::OPCODE_FWIDTH, result, arg); break;
\r
928 case EOpAny: if(visit == PostVisit) emit(sw::Shader::OPCODE_ANY, result, arg); break;
\r
929 case EOpAll: if(visit == PostVisit) emit(sw::Shader::OPCODE_ALL, result, arg); break;
\r
930 case EOpFloatBitsToInt: if(visit == PostVisit) emit(sw::Shader::OPCODE_FLOATBITSTOINT, result, arg); break;
\r
931 case EOpFloatBitsToUint: if(visit == PostVisit) emit(sw::Shader::OPCODE_FLOATBITSTOUINT, result, arg); break;
\r
932 case EOpIntBitsToFloat: if(visit == PostVisit) emit(sw::Shader::OPCODE_INTBITSTOFLOAT, result, arg); break;
\r
933 case EOpUintBitsToFloat: if(visit == PostVisit) emit(sw::Shader::OPCODE_UINTBITSTOFLOAT, result, arg); break;
\r
934 case EOpPackSnorm2x16: if(visit == PostVisit) emit(sw::Shader::OPCODE_PACKSNORM2x16, result, arg); break;
\r
935 case EOpPackUnorm2x16: if(visit == PostVisit) emit(sw::Shader::OPCODE_PACKUNORM2x16, result, arg); break;
\r
936 case EOpPackHalf2x16: if(visit == PostVisit) emit(sw::Shader::OPCODE_PACKHALF2x16, result, arg); break;
\r
937 case EOpUnpackSnorm2x16: if(visit == PostVisit) emit(sw::Shader::OPCODE_UNPACKSNORM2x16, result, arg); break;
\r
938 case EOpUnpackUnorm2x16: if(visit == PostVisit) emit(sw::Shader::OPCODE_UNPACKUNORM2x16, result, arg); break;
\r
939 case EOpUnpackHalf2x16: if(visit == PostVisit) emit(sw::Shader::OPCODE_UNPACKHALF2x16, result, arg); break;
\r
941 if(visit == PostVisit)
\r
943 int numCols = arg->getNominalSize();
\r
944 int numRows = arg->getSecondarySize();
\r
945 for(int i = 0; i < numCols; ++i)
\r
947 for(int j = 0; j < numRows; ++j)
\r
949 Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, arg);
\r
950 mov->src[0].index += i;
\r
951 mov->src[0].swizzle = 0x55 * j;
\r
952 mov->dst.index += j;
\r
953 mov->dst.mask = 1 << i;
\r
958 case EOpDeterminant:
\r
959 if(visit == PostVisit)
\r
961 int size = arg->getNominalSize();
\r
962 ASSERT(size == arg->getSecondarySize());
\r
964 emitDeterminant(result, arg, size);
\r
968 if(visit == PostVisit)
\r
970 int size = arg->getNominalSize();
\r
971 ASSERT(size == arg->getSecondarySize());
\r
973 // Compute transposed matrix of cofactors
\r
974 for(int i = 0; i < size; ++i)
\r
976 for(int j = 0; j < size; ++j)
\r
978 // For a 2x2 matrix, the cofactor is simply a transposed move or negate
\r
979 // For a 3x3 or 4x4 matrix, the cofactor is a transposed determinant
\r
980 emitDeterminant(result, arg, size - 1, j, i, i, j);
\r
984 // Compute 1 / determinant
\r
985 Temporary invDet(this);
\r
986 emitDeterminant(&invDet, arg, size);
\r
987 Constant one(1.0f, 1.0f, 1.0f, 1.0f);
\r
988 Instruction *div = emit(sw::Shader::OPCODE_DIV, &invDet, &one, &invDet);
\r
989 div->src[1].swizzle = 0x00; // xxxx
\r
991 // Divide transposed matrix of cofactors by determinant
\r
992 for(int i = 0; i < size; ++i)
\r
994 Instruction *div = emit(sw::Shader::OPCODE_MUL, result, result, &invDet);
\r
995 div->src[0].index += i;
\r
996 div->dst.index += i;
\r
1000 default: UNREACHABLE(node->getOp());
\r
1006 bool OutputASM::visitAggregate(Visit visit, TIntermAggregate *node)
\r
1008 if(currentScope != emitScope && node->getOp() != EOpFunction && node->getOp() != EOpSequence)
\r
1013 Constant zero(0.0f, 0.0f, 0.0f, 0.0f);
\r
1015 TIntermTyped *result = node;
\r
1016 const TType &resultType = node->getType();
\r
1017 TIntermSequence &arg = node->getSequence();
\r
1018 int argumentCount = arg.size();
\r
1020 switch(node->getOp())
\r
1022 case EOpSequence: break;
\r
1023 case EOpDeclaration: break;
\r
1024 case EOpPrototype: break;
\r
1026 if(visit == PostVisit)
\r
1028 copy(result, arg[1]);
\r
1032 if(visit == PreVisit)
\r
1034 const TString &name = node->getName();
\r
1036 if(emitScope == FUNCTION)
\r
1038 if(functionArray.size() > 1) // No need for a label when there's only main()
\r
1040 Instruction *label = emit(sw::Shader::OPCODE_LABEL);
\r
1041 label->dst.type = sw::Shader::PARAMETER_LABEL;
\r
1043 const Function *function = findFunction(name);
\r
1044 ASSERT(function); // Should have been added during global pass
\r
1045 label->dst.index = function->label;
\r
1046 currentFunction = function->label;
\r
1049 else if(emitScope == GLOBAL)
\r
1051 if(name != "main(")
\r
1053 TIntermSequence &arguments = node->getSequence()[0]->getAsAggregate()->getSequence();
\r
1054 functionArray.push_back(Function(functionArray.size(), name, &arguments, node));
\r
1057 else UNREACHABLE(emitScope);
\r
1059 currentScope = FUNCTION;
\r
1061 else if(visit == PostVisit)
\r
1063 if(emitScope == FUNCTION)
\r
1065 if(functionArray.size() > 1) // No need to return when there's only main()
\r
1067 emit(sw::Shader::OPCODE_RET);
\r
1071 currentScope = GLOBAL;
\r
1074 case EOpFunctionCall:
\r
1075 if(visit == PostVisit)
\r
1077 if(node->isUserDefined())
\r
1079 const TString &name = node->getName();
\r
1080 const Function *function = findFunction(name);
\r
1084 mContext.error(node->getLine(), "function definition not found", name.c_str());
\r
1088 TIntermSequence &arguments = *function->arg;
\r
1090 for(int i = 0; i < argumentCount; i++)
\r
1092 TIntermTyped *in = arguments[i]->getAsTyped();
\r
1094 if(in->getQualifier() == EvqIn ||
\r
1095 in->getQualifier() == EvqInOut ||
\r
1096 in->getQualifier() == EvqConstReadOnly)
\r
1102 Instruction *call = emit(sw::Shader::OPCODE_CALL);
\r
1103 call->dst.type = sw::Shader::PARAMETER_LABEL;
\r
1104 call->dst.index = function->label;
\r
1106 if(function->ret && function->ret->getType().getBasicType() != EbtVoid)
\r
1108 copy(result, function->ret);
\r
1111 for(int i = 0; i < argumentCount; i++)
\r
1113 TIntermTyped *argument = arguments[i]->getAsTyped();
\r
1114 TIntermTyped *out = arg[i]->getAsTyped();
\r
1116 if(argument->getQualifier() == EvqOut ||
\r
1117 argument->getQualifier() == EvqInOut)
\r
1119 copy(out, argument);
\r
1125 const TextureFunction textureFunction(node->getName());
\r
1126 switch(textureFunction.method)
\r
1128 case TextureFunction::IMPLICIT:
\r
1130 TIntermTyped *t = arg[1]->getAsTyped();
\r
1132 TIntermNode* offset = textureFunction.offset ? arg[2] : 0;
\r
1134 if(argumentCount == 2 || (textureFunction.offset && argumentCount == 3))
\r
1136 Instruction *tex = emit(textureFunction.offset ? sw::Shader::OPCODE_TEXOFFSET : sw::Shader::OPCODE_TEX,
\r
1137 result, arg[1], arg[0], offset);
\r
1138 if(textureFunction.proj)
\r
1140 tex->project = true;
\r
1142 switch(t->getNominalSize())
\r
1144 case 2: tex->src[0].swizzle = 0x54; break; // xyyy
\r
1145 case 3: tex->src[0].swizzle = 0xA4; break; // xyzz
\r
1146 case 4: break; // xyzw
\r
1148 UNREACHABLE(t->getNominalSize());
\r
1153 else if(argumentCount == 3 || (textureFunction.offset && argumentCount == 4)) // bias
\r
1155 Temporary proj(this);
\r
1156 if(textureFunction.proj)
\r
1158 Instruction *div = emit(sw::Shader::OPCODE_DIV, &proj, arg[1], arg[1]);
\r
1159 div->dst.mask = 0x3;
\r
1161 switch(t->getNominalSize())
\r
1166 div->src[1].swizzle = 0x55 * (t->getNominalSize() - 1);
\r
1169 UNREACHABLE(t->getNominalSize());
\r
1175 emit(sw::Shader::OPCODE_MOV, &proj, arg[1]);
\r
1178 Instruction *bias = emit(sw::Shader::OPCODE_MOV, &proj, arg[textureFunction.offset ? 3 : 2]);
\r
1179 bias->dst.mask = 0x8;
\r
1181 Instruction *tex = emit(textureFunction.offset ? sw::Shader::OPCODE_TEXOFFSET : sw::Shader::OPCODE_TEX,
\r
1182 result, &proj, arg[0], offset); // FIXME: Implement an efficient TEXLDB instruction
\r
1185 else UNREACHABLE(argumentCount);
\r
1188 case TextureFunction::LOD:
\r
1190 TIntermTyped *t = arg[1]->getAsTyped();
\r
1191 Temporary proj(this);
\r
1193 if(textureFunction.proj)
\r
1195 Instruction *div = emit(sw::Shader::OPCODE_DIV, &proj, arg[1], arg[1]);
\r
1196 div->dst.mask = 0x3;
\r
1198 switch(t->getNominalSize())
\r
1203 div->src[1].swizzle = 0x55 * (t->getNominalSize() - 1);
\r
1206 UNREACHABLE(t->getNominalSize());
\r
1212 emit(sw::Shader::OPCODE_MOV, &proj, arg[1]);
\r
1215 Instruction *lod = emit(sw::Shader::OPCODE_MOV, &proj, arg[2]);
\r
1216 lod->dst.mask = 0x8;
\r
1218 emit(textureFunction.offset ? sw::Shader::OPCODE_TEXLDLOFFSET : sw::Shader::OPCODE_TEXLDL,
\r
1219 result, &proj, arg[0], textureFunction.offset ? arg[3] : 0);
\r
1222 case TextureFunction::FETCH:
\r
1224 TIntermTyped *t = arg[1]->getAsTyped();
\r
1226 if(argumentCount == 3 || (textureFunction.offset && argumentCount == 4))
\r
1228 TIntermNode* offset = textureFunction.offset ? arg[3] : 0;
\r
1230 emit(textureFunction.offset ? sw::Shader::OPCODE_TEXELFETCHOFFSET : sw::Shader::OPCODE_TEXELFETCH,
\r
1231 result, arg[1], arg[0], arg[2], offset);
\r
1233 else UNREACHABLE(argumentCount);
\r
1236 case TextureFunction::GRAD:
\r
1238 TIntermTyped *t = arg[1]->getAsTyped();
\r
1240 if(argumentCount == 4 || (textureFunction.offset && argumentCount == 5))
\r
1242 Temporary uvwb(this);
\r
1244 if(textureFunction.proj)
\r
1246 Instruction *div = emit(sw::Shader::OPCODE_DIV, &uvwb, arg[1], arg[1]);
\r
1247 div->dst.mask = 0x3;
\r
1249 switch(t->getNominalSize())
\r
1254 div->src[1].swizzle = 0x55 * (t->getNominalSize() - 1);
\r
1257 UNREACHABLE(t->getNominalSize());
\r
1263 emit(sw::Shader::OPCODE_MOV, &uvwb, arg[1]);
\r
1266 TIntermNode* offset = textureFunction.offset ? arg[4] : 0;
\r
1268 emit(textureFunction.offset ? sw::Shader::OPCODE_TEXGRADOFFSET : sw::Shader::OPCODE_TEXGRAD,
\r
1269 result, &uvwb, arg[0], arg[2], arg[3], offset);
\r
1271 else UNREACHABLE(argumentCount);
\r
1274 case TextureFunction::SIZE:
\r
1275 emit(sw::Shader::OPCODE_TEXSIZE, result, arg[1], arg[0]);
\r
1278 UNREACHABLE(textureFunction.method);
\r
1283 case EOpParameters:
\r
1285 case EOpConstructFloat:
\r
1286 case EOpConstructVec2:
\r
1287 case EOpConstructVec3:
\r
1288 case EOpConstructVec4:
\r
1289 case EOpConstructBool:
\r
1290 case EOpConstructBVec2:
\r
1291 case EOpConstructBVec3:
\r
1292 case EOpConstructBVec4:
\r
1293 case EOpConstructInt:
\r
1294 case EOpConstructIVec2:
\r
1295 case EOpConstructIVec3:
\r
1296 case EOpConstructIVec4:
\r
1297 case EOpConstructUInt:
\r
1298 case EOpConstructUVec2:
\r
1299 case EOpConstructUVec3:
\r
1300 case EOpConstructUVec4:
\r
1301 if(visit == PostVisit)
\r
1303 int component = 0;
\r
1305 for(int i = 0; i < argumentCount; i++)
\r
1307 TIntermTyped *argi = arg[i]->getAsTyped();
\r
1308 int size = argi->getNominalSize();
\r
1310 if(!argi->isMatrix())
\r
1312 Instruction *mov = emitCast(result, argi);
\r
1313 mov->dst.mask = (0xF << component) & 0xF;
\r
1314 mov->src[0].swizzle = readSwizzle(argi, size) << (component * 2);
\r
1316 component += size;
\r
1322 while(component < resultType.getNominalSize())
\r
1324 Instruction *mov = emitCast(result, argi);
\r
1325 mov->dst.mask = (0xF << component) & 0xF;
\r
1326 mov->src[0].index += column;
\r
1327 mov->src[0].swizzle = readSwizzle(argi, size) << (component * 2);
\r
1330 component += size;
\r
1336 case EOpConstructMat2:
\r
1337 case EOpConstructMat2x3:
\r
1338 case EOpConstructMat2x4:
\r
1339 case EOpConstructMat3x2:
\r
1340 case EOpConstructMat3:
\r
1341 case EOpConstructMat3x4:
\r
1342 case EOpConstructMat4x2:
\r
1343 case EOpConstructMat4x3:
\r
1344 case EOpConstructMat4:
\r
1345 if(visit == PostVisit)
\r
1347 TIntermTyped *arg0 = arg[0]->getAsTyped();
\r
1348 const int outCols = result->getNominalSize();
\r
1349 const int outRows = result->getSecondarySize();
\r
1351 if(arg0->isScalar() && arg.size() == 1) // Construct scale matrix
\r
1353 for(int i = 0; i < outCols; i++)
\r
1355 Instruction *init = emit(sw::Shader::OPCODE_MOV, result, &zero);
\r
1356 init->dst.index += i;
\r
1357 Instruction *mov = emitCast(result, arg0);
\r
1358 mov->dst.index += i;
\r
1359 mov->dst.mask = 1 << i;
\r
1360 ASSERT(mov->src[0].swizzle == 0x00);
\r
1363 else if(arg0->isMatrix())
\r
1365 const int inCols = arg0->getNominalSize();
\r
1366 const int inRows = arg0->getSecondarySize();
\r
1368 for(int i = 0; i < outCols; i++)
\r
1370 if(i >= inCols || outRows > inRows)
\r
1372 // Initialize to identity matrix
\r
1373 Constant col((i == 0 ? 1.0f : 0.0f), (i == 1 ? 1.0f : 0.0f), (i == 2 ? 1.0f : 0.0f), (i == 3 ? 1.0f : 0.0f));
\r
1374 Instruction *mov = emitCast(result, &col);
\r
1375 mov->dst.index += i;
\r
1380 Instruction *mov = emitCast(result, arg0);
\r
1381 mov->dst.index += i;
\r
1382 mov->dst.mask = 0xF >> (4 - inRows);
\r
1383 argument(mov->src[0], arg0, i);
\r
1392 for(int i = 0; i < argumentCount; i++)
\r
1394 TIntermTyped *argi = arg[i]->getAsTyped();
\r
1395 int size = argi->getNominalSize();
\r
1398 while(element < size)
\r
1400 Instruction *mov = emitCast(result, argi);
\r
1401 mov->dst.index += column;
\r
1402 mov->dst.mask = (0xF << row) & 0xF;
\r
1403 mov->src[0].swizzle = (readSwizzle(argi, size) << (row * 2)) + 0x55 * element;
\r
1405 int end = row + size - element;
\r
1406 column = end >= outRows ? column + 1 : column;
\r
1407 element = element + outRows - row;
\r
1408 row = end >= outRows ? 0 : end;
\r
1414 case EOpConstructStruct:
\r
1415 if(visit == PostVisit)
\r
1418 for(int i = 0; i < argumentCount; i++)
\r
1420 TIntermTyped *argi = arg[i]->getAsTyped();
\r
1421 int size = argi->totalRegisterCount();
\r
1423 for(int index = 0; index < size; index++)
\r
1425 Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, argi);
\r
1426 mov->dst.index += index + offset;
\r
1427 mov->dst.mask = writeMask(result, offset + index);
\r
1428 argument(mov->src[0], argi, index);
\r
1435 case EOpLessThan: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_LT, result, arg[0], arg[1]); break;
\r
1436 case EOpGreaterThan: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_GT, result, arg[0], arg[1]); break;
\r
1437 case EOpLessThanEqual: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_LE, result, arg[0], arg[1]); break;
\r
1438 case EOpGreaterThanEqual: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_GE, result, arg[0], arg[1]); break;
\r
1439 case EOpVectorEqual: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_EQ, result, arg[0], arg[1]); break;
\r
1440 case EOpVectorNotEqual: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_NE, result, arg[0], arg[1]); break;
\r
1441 case EOpMod: if(visit == PostVisit) emit(sw::Shader::OPCODE_MOD, result, arg[0], arg[1]); break;
\r
1442 case EOpPow: if(visit == PostVisit) emit(sw::Shader::OPCODE_POW, result, arg[0], arg[1]); break;
\r
1443 case EOpAtan: if(visit == PostVisit) emit(sw::Shader::OPCODE_ATAN2, result, arg[0], arg[1]); break;
\r
1444 case EOpMin: if(visit == PostVisit) emit(getOpcode(sw::Shader::OPCODE_MIN, result), result, arg[0], arg[1]); break;
\r
1445 case EOpMax: if(visit == PostVisit) emit(getOpcode(sw::Shader::OPCODE_MAX, result), result, arg[0], arg[1]); break;
\r
1447 if(visit == PostVisit)
\r
1449 emit(getOpcode(sw::Shader::OPCODE_MAX, result), result, arg[0], arg[1]);
\r
1450 emit(getOpcode(sw::Shader::OPCODE_MIN, result), result, result, arg[2]);
\r
1453 case EOpMix: if(visit == PostVisit) emit(sw::Shader::OPCODE_LRP, result, arg[2], arg[1], arg[0]); break;
\r
1454 case EOpStep: if(visit == PostVisit) emit(sw::Shader::OPCODE_STEP, result, arg[0], arg[1]); break;
\r
1455 case EOpSmoothStep: if(visit == PostVisit) emit(sw::Shader::OPCODE_SMOOTH, result, arg[0], arg[1], arg[2]); break;
\r
1456 case EOpDistance: if(visit == PostVisit) emit(sw::Shader::OPCODE_DIST(dim(arg[0])), result, arg[0], arg[1]); break;
\r
1457 case EOpDot: if(visit == PostVisit) emit(sw::Shader::OPCODE_DP(dim(arg[0])), result, arg[0], arg[1]); break;
\r
1458 case EOpCross: if(visit == PostVisit) emit(sw::Shader::OPCODE_CRS, result, arg[0], arg[1]); break;
\r
1459 case EOpFaceForward: if(visit == PostVisit) emit(sw::Shader::OPCODE_FORWARD(dim(arg[0])), result, arg[0], arg[1], arg[2]); break;
\r
1460 case EOpReflect: if(visit == PostVisit) emit(sw::Shader::OPCODE_REFLECT(dim(arg[0])), result, arg[0], arg[1]); break;
\r
1461 case EOpRefract: if(visit == PostVisit) emit(sw::Shader::OPCODE_REFRACT(dim(arg[0])), result, arg[0], arg[1], arg[2]); break;
\r
1463 if(visit == PostVisit)
\r
1465 TIntermTyped *arg0 = arg[0]->getAsTyped();
\r
1466 TIntermTyped *arg1 = arg[1]->getAsTyped();
\r
1467 ASSERT((arg0->getNominalSize() == arg1->getNominalSize()) && (arg0->getSecondarySize() == arg1->getSecondarySize()));
\r
1469 int size = arg0->getNominalSize();
\r
1470 for(int i = 0; i < size; i++)
\r
1472 Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, arg[0], arg[1]);
\r
1473 mul->dst.index += i;
\r
1474 argument(mul->src[0], arg[0], i);
\r
1475 argument(mul->src[1], arg[1], i);
\r
1479 case EOpOuterProduct:
\r
1480 if(visit == PostVisit)
\r
1482 for(int i = 0; i < dim(arg[1]); i++)
\r
1484 Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, arg[0], arg[1]);
\r
1485 mul->dst.index += i;
\r
1486 mul->src[1].swizzle = 0x55 * i;
\r
1490 default: UNREACHABLE(node->getOp());
\r
1496 bool OutputASM::visitSelection(Visit visit, TIntermSelection *node)
\r
1498 if(currentScope != emitScope)
\r
1503 TIntermTyped *condition = node->getCondition();
\r
1504 TIntermNode *trueBlock = node->getTrueBlock();
\r
1505 TIntermNode *falseBlock = node->getFalseBlock();
\r
1506 TIntermConstantUnion *constantCondition = condition->getAsConstantUnion();
\r
1508 condition->traverse(this);
\r
1510 if(node->usesTernaryOperator())
\r
1512 if(constantCondition)
\r
1514 bool trueCondition = constantCondition->getUnionArrayPointer()->getBConst();
\r
1518 trueBlock->traverse(this);
\r
1519 copy(node, trueBlock);
\r
1523 falseBlock->traverse(this);
\r
1524 copy(node, falseBlock);
\r
1527 else if(trivial(node, 6)) // Fast to compute both potential results and no side effects
\r
1529 trueBlock->traverse(this);
\r
1530 falseBlock->traverse(this);
\r
1531 emit(sw::Shader::OPCODE_SELECT, node, condition, trueBlock, falseBlock);
\r
1535 emit(sw::Shader::OPCODE_IF, 0, condition);
\r
1539 trueBlock->traverse(this);
\r
1540 copy(node, trueBlock);
\r
1545 emit(sw::Shader::OPCODE_ELSE);
\r
1546 falseBlock->traverse(this);
\r
1547 copy(node, falseBlock);
\r
1550 emit(sw::Shader::OPCODE_ENDIF);
\r
1553 else // if/else statement
\r
1555 if(constantCondition)
\r
1557 bool trueCondition = constantCondition->getUnionArrayPointer()->getBConst();
\r
1563 trueBlock->traverse(this);
\r
1570 falseBlock->traverse(this);
\r
1576 emit(sw::Shader::OPCODE_IF, 0, condition);
\r
1580 trueBlock->traverse(this);
\r
1585 emit(sw::Shader::OPCODE_ELSE);
\r
1586 falseBlock->traverse(this);
\r
1589 emit(sw::Shader::OPCODE_ENDIF);
\r
1596 bool OutputASM::visitLoop(Visit visit, TIntermLoop *node)
\r
1598 if(currentScope != emitScope)
\r
1603 unsigned int iterations = loopCount(node);
\r
1605 if(iterations == 0)
\r
1610 bool unroll = (iterations <= 4);
\r
1614 DetectLoopDiscontinuity detectLoopDiscontinuity;
\r
1615 unroll = !detectLoopDiscontinuity.traverse(node);
\r
1618 TIntermNode *init = node->getInit();
\r
1619 TIntermTyped *condition = node->getCondition();
\r
1620 TIntermTyped *expression = node->getExpression();
\r
1621 TIntermNode *body = node->getBody();
\r
1623 if(node->getType() == ELoopDoWhile)
\r
1625 Temporary iterate(this);
\r
1626 Constant True(true);
\r
1627 emit(sw::Shader::OPCODE_MOV, &iterate, &True);
\r
1629 emit(sw::Shader::OPCODE_WHILE, 0, &iterate); // FIXME: Implement real do-while
\r
1633 body->traverse(this);
\r
1636 emit(sw::Shader::OPCODE_TEST);
\r
1638 condition->traverse(this);
\r
1639 emit(sw::Shader::OPCODE_MOV, &iterate, condition);
\r
1641 emit(sw::Shader::OPCODE_ENDWHILE);
\r
1647 init->traverse(this);
\r
1652 for(unsigned int i = 0; i < iterations; i++)
\r
1654 // condition->traverse(this); // Condition could contain statements, but not in an unrollable loop
\r
1658 body->traverse(this);
\r
1663 expression->traverse(this);
\r
1671 condition->traverse(this);
\r
1674 emit(sw::Shader::OPCODE_WHILE, 0, condition);
\r
1678 body->traverse(this);
\r
1681 emit(sw::Shader::OPCODE_TEST);
\r
1685 expression->traverse(this);
\r
1690 condition->traverse(this);
\r
1693 emit(sw::Shader::OPCODE_ENDWHILE);
\r
1700 bool OutputASM::visitBranch(Visit visit, TIntermBranch *node)
\r
1702 if(currentScope != emitScope)
\r
1707 switch(node->getFlowOp())
\r
1709 case EOpKill: if(visit == PostVisit) emit(sw::Shader::OPCODE_DISCARD); break;
\r
1710 case EOpBreak: if(visit == PostVisit) emit(sw::Shader::OPCODE_BREAK); break;
\r
1711 case EOpContinue: if(visit == PostVisit) emit(sw::Shader::OPCODE_CONTINUE); break;
\r
1713 if(visit == PostVisit)
\r
1715 TIntermTyped *value = node->getExpression();
\r
1719 copy(functionArray[currentFunction].ret, value);
\r
1722 emit(sw::Shader::OPCODE_LEAVE);
\r
1725 default: UNREACHABLE(node->getFlowOp());
\r
1731 bool OutputASM::isSamplerRegister(TIntermTyped *operand)
\r
1733 return operand && isSamplerRegister(operand->getType());
\r
1736 bool OutputASM::isSamplerRegister(const TType &type)
\r
1738 // A sampler register's qualifiers can be:
\r
1739 // - EvqUniform: The sampler uniform is used as is in the code (default case).
\r
1740 // - EvqTemporary: The sampler is indexed. It's still a sampler register.
\r
1741 // - EvqIn (and other similar types): The sampler has been passed as a function argument. At this point,
\r
1742 // the sampler has been copied and is no longer a sampler register.
\r
1743 return IsSampler(type.getBasicType()) && (type.getQualifier() == EvqUniform || type.getQualifier() == EvqTemporary);
\r
1746 Instruction *OutputASM::emit(sw::Shader::Opcode op, TIntermTyped *dst, TIntermNode *src0, TIntermNode *src1, TIntermNode *src2, TIntermNode *src3, TIntermNode *src4, int index)
\r
1748 if(isSamplerRegister(dst))
\r
1750 op = sw::Shader::OPCODE_NULL; // Can't assign to a sampler, but this is hit when indexing sampler arrays
\r
1753 Instruction *instruction = new Instruction(op);
\r
1757 instruction->dst.type = registerType(dst);
\r
1758 instruction->dst.index = registerIndex(dst) + index;
\r
1759 instruction->dst.mask = writeMask(dst);
\r
1760 instruction->dst.integer = (dst->getBasicType() == EbtInt);
\r
1763 argument(instruction->src[0], src0, index);
\r
1764 argument(instruction->src[1], src1, index);
\r
1765 argument(instruction->src[2], src2, index);
\r
1766 argument(instruction->src[3], src3, index);
\r
1767 argument(instruction->src[4], src4, index);
\r
1769 shader->append(instruction);
\r
1771 return instruction;
\r
1774 Instruction *OutputASM::emitCast(TIntermTyped *dst, TIntermTyped *src)
\r
1776 switch(src->getBasicType())
\r
1779 switch(dst->getBasicType())
\r
1781 case EbtInt: return emit(sw::Shader::OPCODE_B2I, dst, src);
\r
1782 case EbtUInt: return emit(sw::Shader::OPCODE_B2U, dst, src);
\r
1783 case EbtFloat: return emit(sw::Shader::OPCODE_B2F, dst, src);
\r
1788 switch(dst->getBasicType())
\r
1790 case EbtBool: return emit(sw::Shader::OPCODE_I2B, dst, src);
\r
1791 case EbtFloat: return emit(sw::Shader::OPCODE_I2F, dst, src);
\r
1796 switch(dst->getBasicType())
\r
1798 case EbtBool: return emit(sw::Shader::OPCODE_U2B, dst, src);
\r
1799 case EbtFloat: return emit(sw::Shader::OPCODE_U2F, dst, src);
\r
1804 switch(dst->getBasicType())
\r
1806 case EbtBool: return emit(sw::Shader::OPCODE_F2B, dst, src);
\r
1807 case EbtInt: return emit(sw::Shader::OPCODE_F2I, dst, src);
\r
1808 case EbtUInt: return emit(sw::Shader::OPCODE_F2U, dst, src);
\r
1816 return emit(sw::Shader::OPCODE_MOV, dst, src);
\r
1819 void OutputASM::emitBinary(sw::Shader::Opcode op, TIntermTyped *dst, TIntermNode *src0, TIntermNode *src1, TIntermNode *src2)
\r
1821 for(int index = 0; index < dst->elementRegisterCount(); index++)
\r
1823 emit(op, dst, src0, src1, src2, 0, 0, index);
\r
1827 void OutputASM::emitAssign(sw::Shader::Opcode op, TIntermTyped *result, TIntermTyped *lhs, TIntermTyped *src0, TIntermTyped *src1)
\r
1829 emitBinary(op, result, src0, src1);
\r
1830 assignLvalue(lhs, result);
\r
1833 void OutputASM::emitCmp(sw::Shader::Control cmpOp, TIntermTyped *dst, TIntermNode *left, TIntermNode *right, int index)
\r
1835 sw::Shader::Opcode opcode;
\r
1836 switch(left->getAsTyped()->getBasicType())
\r
1840 opcode = sw::Shader::OPCODE_ICMP;
\r
1843 opcode = sw::Shader::OPCODE_UCMP;
\r
1846 opcode = sw::Shader::OPCODE_CMP;
\r
1850 Instruction *cmp = emit(opcode, dst, left, right);
\r
1851 cmp->control = cmpOp;
\r
1852 argument(cmp->src[0], left, index);
\r
1853 argument(cmp->src[1], right, index);
\r
1856 int componentCount(const TType &type, int registers)
\r
1858 if(registers == 0)
\r
1863 if(type.isArray() && registers >= type.elementRegisterCount())
\r
1865 int index = registers / type.elementRegisterCount();
\r
1866 registers -= index * type.elementRegisterCount();
\r
1867 return index * type.getElementSize() + componentCount(type, registers);
\r
1870 if(type.isStruct() || type.isInterfaceBlock())
\r
1872 const TFieldList& fields = type.getStruct() ? type.getStruct()->fields() : type.getInterfaceBlock()->fields();
\r
1875 for(TFieldList::const_iterator field = fields.begin(); field != fields.end(); field++)
\r
1877 const TType &fieldType = *((*field)->type());
\r
1879 if(fieldType.totalRegisterCount() <= registers)
\r
1881 registers -= fieldType.totalRegisterCount();
\r
1882 elements += fieldType.getObjectSize();
\r
1884 else // Register within this field
\r
1886 return elements + componentCount(fieldType, registers);
\r
1890 else if(type.isMatrix())
\r
1892 return registers * type.registerSize();
\r
1899 int registerSize(const TType &type, int registers)
\r
1901 if(registers == 0)
\r
1903 if(type.isStruct())
\r
1905 return registerSize(*((*(type.getStruct()->fields().begin()))->type()), 0);
\r
1908 return type.registerSize();
\r
1911 if(type.isArray() && registers >= type.elementRegisterCount())
\r
1913 int index = registers / type.elementRegisterCount();
\r
1914 registers -= index * type.elementRegisterCount();
\r
1915 return registerSize(type, registers);
\r
1918 if(type.isStruct() || type.isInterfaceBlock())
\r
1920 const TFieldList& fields = type.getStruct() ? type.getStruct()->fields() : type.getInterfaceBlock()->fields();
\r
1923 for(TFieldList::const_iterator field = fields.begin(); field != fields.end(); field++)
\r
1925 const TType &fieldType = *((*field)->type());
\r
1927 if(fieldType.totalRegisterCount() <= registers)
\r
1929 registers -= fieldType.totalRegisterCount();
\r
1930 elements += fieldType.getObjectSize();
\r
1932 else // Register within this field
\r
1934 return registerSize(fieldType, registers);
\r
1938 else if(type.isMatrix())
\r
1940 return registerSize(type, 0);
\r
1947 void OutputASM::argument(sw::Shader::SourceParameter ¶meter, TIntermNode *argument, int index)
\r
1951 TIntermTyped *arg = argument->getAsTyped();
\r
1952 const TType &type = arg->getType();
\r
1953 index = (index >= arg->totalRegisterCount()) ? arg->totalRegisterCount() - 1 : index;
\r
1955 int size = registerSize(type, index);
\r
1957 parameter.type = registerType(arg);
\r
1959 if(arg->getQualifier() == EvqConstExpr)
\r
1961 int component = componentCount(type, index);
\r
1962 ConstantUnion *constants = arg->getAsConstantUnion()->getUnionArrayPointer();
\r
1964 for(int i = 0; i < 4; i++)
\r
1966 if(size == 1) // Replicate
\r
1968 parameter.value[i] = constants[component + 0].getAsFloat();
\r
1972 parameter.value[i] = constants[component + i].getAsFloat();
\r
1976 parameter.value[i] = 0.0f;
\r
1982 parameter.index = registerIndex(arg) + index;
\r
1984 if(isSamplerRegister(arg))
\r
1986 TIntermBinary *binary = argument->getAsBinaryNode();
\r
1990 TIntermTyped *left = binary->getLeft();
\r
1991 TIntermTyped *right = binary->getRight();
\r
1993 switch(binary->getOp())
\r
1995 case EOpIndexDirect:
\r
1996 parameter.index += right->getAsConstantUnion()->getIConst(0);
\r
1998 case EOpIndexIndirect:
\r
1999 if(left->getArraySize() > 1)
\r
2001 parameter.rel.type = registerType(binary->getRight());
\r
2002 parameter.rel.index = registerIndex(binary->getRight());
\r
2003 parameter.rel.scale = 1;
\r
2004 parameter.rel.deterministic = true;
\r
2007 case EOpIndexDirectStruct:
\r
2008 case EOpIndexDirectInterfaceBlock:
\r
2009 parameter.index += right->getAsConstantUnion()->getIConst(0);
\r
2012 UNREACHABLE(binary->getOp());
\r
2018 if(!IsSampler(arg->getBasicType()))
\r
2020 parameter.swizzle = readSwizzle(arg, size);
\r
2025 void OutputASM::copy(TIntermTyped *dst, TIntermNode *src, int offset)
\r
2027 for(int index = 0; index < dst->totalRegisterCount(); index++)
\r
2029 Instruction *mov = emit(sw::Shader::OPCODE_MOV, dst, src);
\r
2030 mov->dst.index += index;
\r
2031 mov->dst.mask = writeMask(dst, index);
\r
2032 argument(mov->src[0], src, offset + index);
\r
2036 int swizzleElement(int swizzle, int index)
\r
2038 return (swizzle >> (index * 2)) & 0x03;
\r
2041 int swizzleSwizzle(int leftSwizzle, int rightSwizzle)
\r
2043 return (swizzleElement(leftSwizzle, swizzleElement(rightSwizzle, 0)) << 0) |
\r
2044 (swizzleElement(leftSwizzle, swizzleElement(rightSwizzle, 1)) << 2) |
\r
2045 (swizzleElement(leftSwizzle, swizzleElement(rightSwizzle, 2)) << 4) |
\r
2046 (swizzleElement(leftSwizzle, swizzleElement(rightSwizzle, 3)) << 6);
\r
2049 void OutputASM::assignLvalue(TIntermTyped *dst, TIntermTyped *src)
\r
2052 ((src->isVector() && (!dst->isVector() || (dst->getNominalSize() != dst->getNominalSize()))) ||
\r
2053 (src->isMatrix() && (!dst->isMatrix() || (src->getNominalSize() != dst->getNominalSize()) || (src->getSecondarySize() != dst->getSecondarySize())))))
\r
2055 return mContext.error(src->getLine(), "Result type should match the l-value type in compound assignment", src->isVector() ? "vector" : "matrix");
\r
2058 TIntermBinary *binary = dst->getAsBinaryNode();
\r
2060 if(binary && binary->getOp() == EOpIndexIndirect && dst->isScalar())
\r
2062 Instruction *insert = new Instruction(sw::Shader::OPCODE_INSERT);
\r
2064 Temporary address(this);
\r
2065 lvalue(insert->dst, address, dst);
\r
2067 insert->src[0].type = insert->dst.type;
\r
2068 insert->src[0].index = insert->dst.index;
\r
2069 insert->src[0].rel = insert->dst.rel;
\r
2070 argument(insert->src[1], src);
\r
2071 argument(insert->src[2], binary->getRight());
\r
2073 shader->append(insert);
\r
2077 for(int offset = 0; offset < dst->totalRegisterCount(); offset++)
\r
2079 Instruction *mov = new Instruction(sw::Shader::OPCODE_MOV);
\r
2081 Temporary address(this);
\r
2082 int swizzle = lvalue(mov->dst, address, dst);
\r
2083 mov->dst.index += offset;
\r
2087 mov->dst.mask = writeMask(dst, offset);
\r
2090 argument(mov->src[0], src, offset);
\r
2091 mov->src[0].swizzle = swizzleSwizzle(mov->src[0].swizzle, swizzle);
\r
2093 shader->append(mov);
\r
2098 int OutputASM::lvalue(sw::Shader::DestinationParameter &dst, Temporary &address, TIntermTyped *node)
\r
2100 TIntermTyped *result = node;
\r
2101 TIntermBinary *binary = node->getAsBinaryNode();
\r
2102 TIntermSymbol *symbol = node->getAsSymbolNode();
\r
2106 TIntermTyped *left = binary->getLeft();
\r
2107 TIntermTyped *right = binary->getRight();
\r
2109 int leftSwizzle = lvalue(dst, address, left); // Resolve the l-value of the left side
\r
2111 switch(binary->getOp())
\r
2113 case EOpIndexDirect:
\r
2115 int rightIndex = right->getAsConstantUnion()->getIConst(0);
\r
2117 if(left->isRegister())
\r
2119 int leftMask = dst.mask;
\r
2122 while((leftMask & dst.mask) == 0)
\r
2124 dst.mask = dst.mask << 1;
\r
2127 int element = swizzleElement(leftSwizzle, rightIndex);
\r
2128 dst.mask = 1 << element;
\r
2132 else if(left->isArray() || left->isMatrix())
\r
2134 dst.index += rightIndex * result->totalRegisterCount();
\r
2137 else UNREACHABLE(0);
\r
2140 case EOpIndexIndirect:
\r
2142 if(left->isRegister())
\r
2144 // Requires INSERT instruction (handled by calling function)
\r
2146 else if(left->isArray() || left->isMatrix())
\r
2148 int scale = result->totalRegisterCount();
\r
2150 if(dst.rel.type == sw::Shader::PARAMETER_VOID) // Use the index register as the relative address directly
\r
2152 if(left->totalRegisterCount() > 1)
\r
2154 sw::Shader::SourceParameter relativeRegister;
\r
2155 argument(relativeRegister, right);
\r
2157 dst.rel.index = relativeRegister.index;
\r
2158 dst.rel.type = relativeRegister.type;
\r
2159 dst.rel.scale = scale;
\r
2160 dst.rel.deterministic = !(vertexShader && left->getQualifier() == EvqUniform);
\r
2163 else if(dst.rel.index != registerIndex(&address)) // Move the previous index register to the address register
\r
2167 Constant oldScale((int)dst.rel.scale);
\r
2168 Instruction *mad = emit(sw::Shader::OPCODE_IMAD, &address, &address, &oldScale, right);
\r
2169 mad->src[0].index = dst.rel.index;
\r
2170 mad->src[0].type = dst.rel.type;
\r
2174 Constant oldScale((int)dst.rel.scale);
\r
2175 Instruction *mul = emit(sw::Shader::OPCODE_IMUL, &address, &address, &oldScale);
\r
2176 mul->src[0].index = dst.rel.index;
\r
2177 mul->src[0].type = dst.rel.type;
\r
2179 Constant newScale(scale);
\r
2180 emit(sw::Shader::OPCODE_IMAD, &address, right, &newScale, &address);
\r
2183 dst.rel.type = sw::Shader::PARAMETER_TEMP;
\r
2184 dst.rel.index = registerIndex(&address);
\r
2185 dst.rel.scale = 1;
\r
2187 else // Just add the new index to the address register
\r
2191 emit(sw::Shader::OPCODE_IADD, &address, &address, right);
\r
2195 Constant newScale(scale);
\r
2196 emit(sw::Shader::OPCODE_IMAD, &address, right, &newScale, &address);
\r
2200 else UNREACHABLE(0);
\r
2203 case EOpIndexDirectStruct:
\r
2204 case EOpIndexDirectInterfaceBlock:
\r
2206 const TFieldList& fields = (binary->getOp() == EOpIndexDirectStruct) ?
\r
2207 left->getType().getStruct()->fields() :
\r
2208 left->getType().getInterfaceBlock()->fields();
\r
2209 int index = right->getAsConstantUnion()->getIConst(0);
\r
2210 int fieldOffset = 0;
\r
2212 for(int i = 0; i < index; i++)
\r
2214 fieldOffset += fields[i]->type()->totalRegisterCount();
\r
2217 dst.type = registerType(left);
\r
2218 dst.index += fieldOffset;
\r
2219 dst.mask = writeMask(right);
\r
2224 case EOpVectorSwizzle:
\r
2226 ASSERT(left->isRegister());
\r
2228 int leftMask = dst.mask;
\r
2231 int rightMask = 0;
\r
2233 TIntermSequence &sequence = right->getAsAggregate()->getSequence();
\r
2235 for(unsigned int i = 0; i < sequence.size(); i++)
\r
2237 int index = sequence[i]->getAsConstantUnion()->getIConst(0);
\r
2239 int element = swizzleElement(leftSwizzle, index);
\r
2240 rightMask = rightMask | (1 << element);
\r
2241 swizzle = swizzle | swizzleElement(leftSwizzle, i) << (element * 2);
\r
2244 dst.mask = leftMask & rightMask;
\r
2250 UNREACHABLE(binary->getOp()); // Not an l-value operator
\r
2256 dst.type = registerType(symbol);
\r
2257 dst.index = registerIndex(symbol);
\r
2258 dst.mask = writeMask(symbol);
\r
2265 sw::Shader::ParameterType OutputASM::registerType(TIntermTyped *operand)
\r
2267 if(isSamplerRegister(operand))
\r
2269 return sw::Shader::PARAMETER_SAMPLER;
\r
2272 const TQualifier qualifier = operand->getQualifier();
\r
2273 if((EvqFragColor == qualifier) || (EvqFragData == qualifier))
\r
2275 if(((EvqFragData == qualifier) && (EvqFragColor == outputQualifier)) ||
\r
2276 ((EvqFragColor == qualifier) && (EvqFragData == outputQualifier)))
\r
2278 mContext.error(operand->getLine(), "static assignment to both gl_FragData and gl_FragColor", "");
\r
2280 outputQualifier = qualifier;
\r
2285 case EvqTemporary: return sw::Shader::PARAMETER_TEMP;
\r
2286 case EvqGlobal: return sw::Shader::PARAMETER_TEMP;
\r
2287 case EvqConstExpr: return sw::Shader::PARAMETER_FLOAT4LITERAL; // All converted to float
\r
2288 case EvqAttribute: return sw::Shader::PARAMETER_INPUT;
\r
2289 case EvqVaryingIn: return sw::Shader::PARAMETER_INPUT;
\r
2290 case EvqVaryingOut: return sw::Shader::PARAMETER_OUTPUT;
\r
2291 case EvqVertexIn: return sw::Shader::PARAMETER_INPUT;
\r
2292 case EvqFragmentOut: return sw::Shader::PARAMETER_COLOROUT;
\r
2293 case EvqVertexOut: return sw::Shader::PARAMETER_OUTPUT;
\r
2294 case EvqFragmentIn: return sw::Shader::PARAMETER_INPUT;
\r
2295 case EvqInvariantVaryingIn: return sw::Shader::PARAMETER_INPUT; // FIXME: Guarantee invariance at the backend
\r
2296 case EvqInvariantVaryingOut: return sw::Shader::PARAMETER_OUTPUT; // FIXME: Guarantee invariance at the backend
\r
2297 case EvqSmooth: return sw::Shader::PARAMETER_OUTPUT;
\r
2298 case EvqFlat: return sw::Shader::PARAMETER_OUTPUT;
\r
2299 case EvqCentroidOut: return sw::Shader::PARAMETER_OUTPUT;
\r
2300 case EvqSmoothIn: return sw::Shader::PARAMETER_INPUT;
\r
2301 case EvqFlatIn: return sw::Shader::PARAMETER_INPUT;
\r
2302 case EvqCentroidIn: return sw::Shader::PARAMETER_INPUT;
\r
2303 case EvqUniform: return sw::Shader::PARAMETER_CONST;
\r
2304 case EvqIn: return sw::Shader::PARAMETER_TEMP;
\r
2305 case EvqOut: return sw::Shader::PARAMETER_TEMP;
\r
2306 case EvqInOut: return sw::Shader::PARAMETER_TEMP;
\r
2307 case EvqConstReadOnly: return sw::Shader::PARAMETER_TEMP;
\r
2308 case EvqPosition: return sw::Shader::PARAMETER_OUTPUT;
\r
2309 case EvqPointSize: return sw::Shader::PARAMETER_OUTPUT;
\r
2310 case EvqInstanceID: return sw::Shader::PARAMETER_MISCTYPE;
\r
2311 case EvqFragCoord: return sw::Shader::PARAMETER_MISCTYPE;
\r
2312 case EvqFrontFacing: return sw::Shader::PARAMETER_MISCTYPE;
\r
2313 case EvqPointCoord: return sw::Shader::PARAMETER_INPUT;
\r
2314 case EvqFragColor: return sw::Shader::PARAMETER_COLOROUT;
\r
2315 case EvqFragData: return sw::Shader::PARAMETER_COLOROUT;
\r
2316 case EvqFragDepth: return sw::Shader::PARAMETER_DEPTHOUT;
\r
2317 default: UNREACHABLE(qualifier);
\r
2320 return sw::Shader::PARAMETER_VOID;
\r
2323 int OutputASM::registerIndex(TIntermTyped *operand)
\r
2325 if(isSamplerRegister(operand))
\r
2327 return samplerRegister(operand);
\r
2330 switch(operand->getQualifier())
\r
2332 case EvqTemporary: return temporaryRegister(operand);
\r
2333 case EvqGlobal: return temporaryRegister(operand);
\r
2334 case EvqConstExpr: UNREACHABLE(EvqConstExpr);
\r
2335 case EvqAttribute: return attributeRegister(operand);
\r
2336 case EvqVaryingIn: return varyingRegister(operand);
\r
2337 case EvqVaryingOut: return varyingRegister(operand);
\r
2338 case EvqVertexIn: return attributeRegister(operand);
\r
2339 case EvqFragmentOut: return fragmentOutputRegister(operand);
\r
2340 case EvqVertexOut: return varyingRegister(operand);
\r
2341 case EvqFragmentIn: return varyingRegister(operand);
\r
2342 case EvqInvariantVaryingIn: return varyingRegister(operand);
\r
2343 case EvqInvariantVaryingOut: return varyingRegister(operand);
\r
2344 case EvqSmooth: return varyingRegister(operand);
\r
2345 case EvqFlat: return varyingRegister(operand);
\r
2346 case EvqCentroidOut: return varyingRegister(operand);
\r
2347 case EvqSmoothIn: return varyingRegister(operand);
\r
2348 case EvqFlatIn: return varyingRegister(operand);
\r
2349 case EvqCentroidIn: return varyingRegister(operand);
\r
2350 case EvqUniform: return uniformRegister(operand);
\r
2351 case EvqIn: return temporaryRegister(operand);
\r
2352 case EvqOut: return temporaryRegister(operand);
\r
2353 case EvqInOut: return temporaryRegister(operand);
\r
2354 case EvqConstReadOnly: return temporaryRegister(operand);
\r
2355 case EvqPosition: return varyingRegister(operand);
\r
2356 case EvqPointSize: return varyingRegister(operand);
\r
2357 case EvqInstanceID: vertexShader->instanceIdDeclared = true; return 0;
\r
2358 case EvqFragCoord: pixelShader->vPosDeclared = true; return 0;
\r
2359 case EvqFrontFacing: pixelShader->vFaceDeclared = true; return 1;
\r
2360 case EvqPointCoord: return varyingRegister(operand);
\r
2361 case EvqFragColor: return 0;
\r
2362 case EvqFragData: return 0;
\r
2363 case EvqFragDepth: return 0;
\r
2364 default: UNREACHABLE(operand->getQualifier());
\r
2370 int OutputASM::writeMask(TIntermTyped *destination, int index)
\r
2372 if(destination->getQualifier() == EvqPointSize)
\r
2374 return 0x2; // Point size stored in the y component
\r
2377 return 0xF >> (4 - registerSize(destination->getType(), index));
\r
2380 int OutputASM::readSwizzle(TIntermTyped *argument, int size)
\r
2382 if(argument->getQualifier() == EvqPointSize)
\r
2384 return 0x55; // Point size stored in the y component
\r
2387 static const unsigned char swizzleSize[5] = {0x00, 0x00, 0x54, 0xA4, 0xE4}; // (void), xxxx, xyyy, xyzz, xyzw
\r
2389 return swizzleSize[size];
\r
2392 // Conservatively checks whether an expression is fast to compute and has no side effects
\r
2393 bool OutputASM::trivial(TIntermTyped *expression, int budget)
\r
2395 if(!expression->isRegister())
\r
2400 return cost(expression, budget) >= 0;
\r
2403 // Returns the remaining computing budget (if < 0 the expression is too expensive or has side effects)
\r
2404 int OutputASM::cost(TIntermNode *expression, int budget)
\r
2411 if(expression->getAsSymbolNode())
\r
2415 else if(expression->getAsConstantUnion())
\r
2419 else if(expression->getAsBinaryNode())
\r
2421 TIntermBinary *binary = expression->getAsBinaryNode();
\r
2423 switch(binary->getOp())
\r
2425 case EOpVectorSwizzle:
\r
2426 case EOpIndexDirect:
\r
2427 case EOpIndexDirectStruct:
\r
2428 case EOpIndexDirectInterfaceBlock:
\r
2429 return cost(binary->getLeft(), budget - 0);
\r
2433 return cost(binary->getLeft(), cost(binary->getRight(), budget - 1));
\r
2438 else if(expression->getAsUnaryNode())
\r
2440 TIntermUnary *unary = expression->getAsUnaryNode();
\r
2442 switch(unary->getOp())
\r
2446 return cost(unary->getOperand(), budget - 1);
\r
2451 else if(expression->getAsSelectionNode())
\r
2453 TIntermSelection *selection = expression->getAsSelectionNode();
\r
2455 if(selection->usesTernaryOperator())
\r
2457 TIntermTyped *condition = selection->getCondition();
\r
2458 TIntermNode *trueBlock = selection->getTrueBlock();
\r
2459 TIntermNode *falseBlock = selection->getFalseBlock();
\r
2460 TIntermConstantUnion *constantCondition = condition->getAsConstantUnion();
\r
2462 if(constantCondition)
\r
2464 bool trueCondition = constantCondition->getUnionArrayPointer()->getBConst();
\r
2468 return cost(trueBlock, budget - 0);
\r
2472 return cost(falseBlock, budget - 0);
\r
2477 return cost(trueBlock, cost(falseBlock, budget - 2));
\r
2485 const Function *OutputASM::findFunction(const TString &name)
\r
2487 for(unsigned int f = 0; f < functionArray.size(); f++)
\r
2489 if(functionArray[f].name == name)
\r
2491 return &functionArray[f];
\r
2498 int OutputASM::temporaryRegister(TIntermTyped *temporary)
\r
2500 return allocate(temporaries, temporary);
\r
2503 int OutputASM::varyingRegister(TIntermTyped *varying)
\r
2505 int var = lookup(varyings, varying);
\r
2509 var = allocate(varyings, varying);
\r
2510 int componentCount = varying->registerSize();
\r
2511 int registerCount = varying->totalRegisterCount();
\r
2515 if((var + registerCount) > sw::PixelShader::MAX_INPUT_VARYINGS)
\r
2517 mContext.error(varying->getLine(), "Varyings packing failed: Too many varyings", "fragment shader");
\r
2521 if(varying->getQualifier() == EvqPointCoord)
\r
2523 ASSERT(varying->isRegister());
\r
2524 if(componentCount >= 1) pixelShader->semantic[var][0] = sw::Shader::Semantic(sw::Shader::USAGE_TEXCOORD, var);
\r
2525 if(componentCount >= 2) pixelShader->semantic[var][1] = sw::Shader::Semantic(sw::Shader::USAGE_TEXCOORD, var);
\r
2526 if(componentCount >= 3) pixelShader->semantic[var][2] = sw::Shader::Semantic(sw::Shader::USAGE_TEXCOORD, var);
\r
2527 if(componentCount >= 4) pixelShader->semantic[var][3] = sw::Shader::Semantic(sw::Shader::USAGE_TEXCOORD, var);
\r
2531 for(int i = 0; i < varying->totalRegisterCount(); i++)
\r
2533 if(componentCount >= 1) pixelShader->semantic[var + i][0] = sw::Shader::Semantic(sw::Shader::USAGE_COLOR, var + i);
\r
2534 if(componentCount >= 2) pixelShader->semantic[var + i][1] = sw::Shader::Semantic(sw::Shader::USAGE_COLOR, var + i);
\r
2535 if(componentCount >= 3) pixelShader->semantic[var + i][2] = sw::Shader::Semantic(sw::Shader::USAGE_COLOR, var + i);
\r
2536 if(componentCount >= 4) pixelShader->semantic[var + i][3] = sw::Shader::Semantic(sw::Shader::USAGE_COLOR, var + i);
\r
2540 else if(vertexShader)
\r
2542 if((var + registerCount) > sw::VertexShader::MAX_OUTPUT_VARYINGS)
\r
2544 mContext.error(varying->getLine(), "Varyings packing failed: Too many varyings", "vertex shader");
\r
2548 if(varying->getQualifier() == EvqPosition)
\r
2550 ASSERT(varying->isRegister());
\r
2551 vertexShader->output[var][0] = sw::Shader::Semantic(sw::Shader::USAGE_POSITION, 0);
\r
2552 vertexShader->output[var][1] = sw::Shader::Semantic(sw::Shader::USAGE_POSITION, 0);
\r
2553 vertexShader->output[var][2] = sw::Shader::Semantic(sw::Shader::USAGE_POSITION, 0);
\r
2554 vertexShader->output[var][3] = sw::Shader::Semantic(sw::Shader::USAGE_POSITION, 0);
\r
2555 vertexShader->positionRegister = var;
\r
2557 else if(varying->getQualifier() == EvqPointSize)
\r
2559 ASSERT(varying->isRegister());
\r
2560 vertexShader->output[var][0] = sw::Shader::Semantic(sw::Shader::USAGE_PSIZE, 0);
\r
2561 vertexShader->output[var][1] = sw::Shader::Semantic(sw::Shader::USAGE_PSIZE, 0);
\r
2562 vertexShader->output[var][2] = sw::Shader::Semantic(sw::Shader::USAGE_PSIZE, 0);
\r
2563 vertexShader->output[var][3] = sw::Shader::Semantic(sw::Shader::USAGE_PSIZE, 0);
\r
2564 vertexShader->pointSizeRegister = var;
\r
2568 // Semantic indexes for user varyings will be assigned during program link to match the pixel shader
\r
2571 else UNREACHABLE(0);
\r
2573 declareVarying(varying, var);
\r
2579 void OutputASM::declareVarying(TIntermTyped *varying, int reg)
\r
2581 if(varying->getQualifier() != EvqPointCoord) // gl_PointCoord does not need linking
\r
2583 const TType &type = varying->getType();
\r
2584 const char *name = varying->getAsSymbolNode()->getSymbol().c_str();
\r
2585 VaryingList &activeVaryings = shaderObject->varyings;
\r
2587 // Check if this varying has been declared before without having a register assigned
\r
2588 for(VaryingList::iterator v = activeVaryings.begin(); v != activeVaryings.end(); v++)
\r
2590 if(v->name == name)
\r
2594 ASSERT(v->reg < 0 || v->reg == reg);
\r
2602 activeVaryings.push_back(glsl::Varying(glVariableType(type), name, varying->getArraySize(), reg, 0));
\r
2606 int OutputASM::uniformRegister(TIntermTyped *uniform)
\r
2608 const TType &type = uniform->getType();
\r
2609 ASSERT(!IsSampler(type.getBasicType()));
\r
2610 TInterfaceBlock *block = type.getAsInterfaceBlock();
\r
2611 TIntermSymbol *symbol = uniform->getAsSymbolNode();
\r
2612 ASSERT(symbol || block);
\r
2614 if(symbol || block)
\r
2616 int index = lookup(uniforms, uniform);
\r
2620 index = allocate(uniforms, uniform);
\r
2621 const TString &name = symbol ? symbol->getSymbol() : block->name();
\r
2623 declareUniform(type, name, index);
\r
2632 int OutputASM::attributeRegister(TIntermTyped *attribute)
\r
2634 ASSERT(!attribute->isArray());
\r
2636 int index = lookup(attributes, attribute);
\r
2640 TIntermSymbol *symbol = attribute->getAsSymbolNode();
\r
2645 index = allocate(attributes, attribute);
\r
2646 const TType &type = attribute->getType();
\r
2647 int registerCount = attribute->totalRegisterCount();
\r
2649 if(vertexShader && (index + registerCount) <= sw::VertexShader::MAX_INPUT_ATTRIBUTES)
\r
2651 for(int i = 0; i < registerCount; i++)
\r
2653 vertexShader->input[index + i] = sw::Shader::Semantic(sw::Shader::USAGE_TEXCOORD, index + i);
\r
2657 ActiveAttributes &activeAttributes = shaderObject->activeAttributes;
\r
2659 const char *name = symbol->getSymbol().c_str();
\r
2660 activeAttributes.push_back(Attribute(glVariableType(type), name, type.getArraySize(), type.getLayoutQualifier().location, index));
\r
2667 int OutputASM::fragmentOutputRegister(TIntermTyped *fragmentOutput)
\r
2669 return allocate(fragmentOutputs, fragmentOutput);
\r
2672 int OutputASM::samplerRegister(TIntermTyped *sampler)
\r
2674 ASSERT(IsSampler(sampler->getType().getBasicType()));
\r
2675 TIntermSymbol *symbol = sampler->getAsSymbolNode();
\r
2676 TIntermBinary *binary = sampler->getAsBinaryNode();
\r
2680 return samplerRegister(symbol);
\r
2684 ASSERT(binary->getOp() == EOpIndexDirect || binary->getOp() == EOpIndexIndirect ||
\r
2685 binary->getOp() == EOpIndexDirectStruct || binary->getOp() == EOpIndexDirectInterfaceBlock);
\r
2687 return samplerRegister(binary->getLeft()); // Index added later
\r
2689 else UNREACHABLE(0);
\r
2694 int OutputASM::samplerRegister(TIntermSymbol *sampler)
\r
2696 const TType &type = sampler->getType();
\r
2697 ASSERT(IsSampler(type.getBasicType()) || type.getStruct()); // Structures can contain samplers
\r
2699 int index = lookup(samplers, sampler);
\r
2703 index = allocate(samplers, sampler);
\r
2705 if(sampler->getQualifier() == EvqUniform)
\r
2707 const char *name = sampler->getSymbol().c_str();
\r
2708 declareUniform(type, name, index);
\r
2715 int OutputASM::lookup(VariableArray &list, TIntermTyped *variable)
\r
2717 for(unsigned int i = 0; i < list.size(); i++)
\r
2719 if(list[i] == variable)
\r
2721 return i; // Pointer match
\r
2725 TIntermSymbol *varSymbol = variable->getAsSymbolNode();
\r
2726 TInterfaceBlock *varBlock = variable->getType().getAsInterfaceBlock();
\r
2730 for(unsigned int i = 0; i < list.size(); i++)
\r
2734 TIntermSymbol *listSymbol = list[i]->getAsSymbolNode();
\r
2738 if(listSymbol->getId() == varSymbol->getId())
\r
2740 ASSERT(listSymbol->getSymbol() == varSymbol->getSymbol());
\r
2741 ASSERT(listSymbol->getType() == varSymbol->getType());
\r
2742 ASSERT(listSymbol->getQualifier() == varSymbol->getQualifier());
\r
2752 for(unsigned int i = 0; i < list.size(); i++)
\r
2756 TInterfaceBlock *listBlock = list[i]->getType().getAsInterfaceBlock();
\r
2760 if(listBlock->name() == varBlock->name())
\r
2762 ASSERT(listBlock->arraySize() == varBlock->arraySize());
\r
2763 ASSERT(listBlock->fields() == varBlock->fields());
\r
2764 ASSERT(listBlock->blockStorage() == varBlock->blockStorage());
\r
2765 ASSERT(listBlock->matrixPacking() == varBlock->matrixPacking());
\r
2777 int OutputASM::allocate(VariableArray &list, TIntermTyped *variable)
\r
2779 int index = lookup(list, variable);
\r
2783 unsigned int registerCount = variable->totalRegisterCount();
\r
2785 for(unsigned int i = 0; i < list.size(); i++)
\r
2789 unsigned int j = 1;
\r
2790 for( ; j < registerCount && (i + j) < list.size(); j++)
\r
2792 if(list[i + j] != 0)
\r
2798 if(j == registerCount) // Found free slots
\r
2800 for(unsigned int j = 0; j < registerCount; j++)
\r
2802 list[i + j] = variable;
\r
2810 index = list.size();
\r
2812 for(unsigned int i = 0; i < registerCount; i++)
\r
2814 list.push_back(variable);
\r
2821 void OutputASM::free(VariableArray &list, TIntermTyped *variable)
\r
2823 int index = lookup(list, variable);
\r
2831 void OutputASM::declareUniform(const TType &type, const TString &name, int registerIndex, int offset, int blockId)
\r
2833 const TStructure *structure = type.getStruct();
\r
2834 const TInterfaceBlock *block = (type.isInterfaceBlock() || (blockId == -1)) ? type.getInterfaceBlock() : nullptr;
\r
2835 ActiveUniforms &activeUniforms = shaderObject->activeUniforms;
\r
2839 ActiveUniformBlocks &activeUniformBlocks = shaderObject->activeUniformBlocks;
\r
2840 blockId = activeUniformBlocks.size();
\r
2841 unsigned int dataSize = block->objectSize() * 4; // FIXME: assuming 4 bytes per element
\r
2842 activeUniformBlocks.push_back(UniformBlock(block->name().c_str(), block->hasInstanceName() ? block->instanceName().c_str() : std::string(), dataSize,
\r
2843 block->arraySize(), block->blockStorage(), block->matrixPacking() == EmpRowMajor, registerIndex, blockId));
\r
2846 if(!structure && !block)
\r
2850 shaderObject->activeUniformBlocks[blockId].fields.push_back(activeUniforms.size());
\r
2852 activeUniforms.push_back(Uniform(glVariableType(type), glVariablePrecision(type), name.c_str(), type.getArraySize(), registerIndex, offset, blockId));
\r
2854 if(isSamplerRegister(type))
\r
2856 for(int i = 0; i < type.totalRegisterCount(); i++)
\r
2858 shader->declareSampler(registerIndex + i);
\r
2864 const TFieldList& fields = structure ? structure->fields() : block->fields();
\r
2865 const bool containerHasName = structure || block->hasInstanceName();
\r
2866 const TString &containerName = structure ? name : (containerHasName ? block->instanceName() : TString());
\r
2867 if(type.isArray() && (structure || type.isInterfaceBlock()))
\r
2869 int fieldRegisterIndex = (blockId == -1) ? registerIndex : 0;
\r
2870 int fieldOffset = 0;
\r
2872 for(int i = 0; i < type.getArraySize(); i++)
\r
2874 for(size_t j = 0; j < fields.size(); j++)
\r
2876 const TType &fieldType = *(fields[j]->type());
\r
2877 const TString &fieldName = fields[j]->name();
\r
2879 const TString uniformName = containerHasName ? containerName + "[" + str(i) + "]." + fieldName : fieldName;
\r
2880 declareUniform(fieldType, uniformName, fieldRegisterIndex, fieldOffset, blockId);
\r
2881 int registerCount = fieldType.totalRegisterCount();
\r
2882 fieldRegisterIndex += registerCount;
\r
2883 fieldOffset += registerCount * fieldType.registerSize();
\r
2889 int fieldRegisterIndex = (blockId == -1) ? registerIndex : 0;
\r
2890 int fieldOffset = 0;
\r
2892 for(size_t i = 0; i < fields.size(); i++)
\r
2894 const TType &fieldType = *(fields[i]->type());
\r
2895 const TString &fieldName = fields[i]->name();
\r
2897 const TString uniformName = containerHasName ? containerName + "." + fieldName : fieldName;
\r
2898 declareUniform(fieldType, uniformName, fieldRegisterIndex, fieldOffset, blockId);
\r
2899 int registerCount = fieldType.totalRegisterCount();
\r
2900 fieldRegisterIndex += registerCount;
\r
2901 fieldOffset += registerCount * fieldType.registerSize();
\r
2907 GLenum OutputASM::glVariableType(const TType &type)
\r
2909 switch(type.getBasicType())
\r
2912 if(type.isScalar())
\r
2916 else if(type.isVector())
\r
2918 switch(type.getNominalSize())
\r
2920 case 2: return GL_FLOAT_VEC2;
\r
2921 case 3: return GL_FLOAT_VEC3;
\r
2922 case 4: return GL_FLOAT_VEC4;
\r
2923 default: UNREACHABLE(type.getNominalSize());
\r
2926 else if(type.isMatrix())
\r
2928 switch(type.getNominalSize())
\r
2931 switch(type.getSecondarySize())
\r
2933 case 2: return GL_FLOAT_MAT2;
\r
2934 case 3: return GL_FLOAT_MAT2x3;
\r
2935 case 4: return GL_FLOAT_MAT2x4;
\r
2936 default: UNREACHABLE(type.getSecondarySize());
\r
2939 switch(type.getSecondarySize())
\r
2941 case 2: return GL_FLOAT_MAT3x2;
\r
2942 case 3: return GL_FLOAT_MAT3;
\r
2943 case 4: return GL_FLOAT_MAT3x4;
\r
2944 default: UNREACHABLE(type.getSecondarySize());
\r
2947 switch(type.getSecondarySize())
\r
2949 case 2: return GL_FLOAT_MAT4x2;
\r
2950 case 3: return GL_FLOAT_MAT4x3;
\r
2951 case 4: return GL_FLOAT_MAT4;
\r
2952 default: UNREACHABLE(type.getSecondarySize());
\r
2954 default: UNREACHABLE(type.getNominalSize());
\r
2957 else UNREACHABLE(0);
\r
2960 if(type.isScalar())
\r
2964 else if(type.isVector())
\r
2966 switch(type.getNominalSize())
\r
2968 case 2: return GL_INT_VEC2;
\r
2969 case 3: return GL_INT_VEC3;
\r
2970 case 4: return GL_INT_VEC4;
\r
2971 default: UNREACHABLE(type.getNominalSize());
\r
2974 else UNREACHABLE(0);
\r
2977 if(type.isScalar())
\r
2979 return GL_UNSIGNED_INT;
\r
2981 else if(type.isVector())
\r
2983 switch(type.getNominalSize())
\r
2985 case 2: return GL_UNSIGNED_INT_VEC2;
\r
2986 case 3: return GL_UNSIGNED_INT_VEC3;
\r
2987 case 4: return GL_UNSIGNED_INT_VEC4;
\r
2988 default: UNREACHABLE(type.getNominalSize());
\r
2991 else UNREACHABLE(0);
\r
2994 if(type.isScalar())
\r
2998 else if(type.isVector())
\r
3000 switch(type.getNominalSize())
\r
3002 case 2: return GL_BOOL_VEC2;
\r
3003 case 3: return GL_BOOL_VEC3;
\r
3004 case 4: return GL_BOOL_VEC4;
\r
3005 default: UNREACHABLE(type.getNominalSize());
\r
3008 else UNREACHABLE(0);
\r
3010 case EbtSampler2D:
\r
3011 return GL_SAMPLER_2D;
\r
3012 case EbtISampler2D:
\r
3013 return GL_INT_SAMPLER_2D;
\r
3014 case EbtUSampler2D:
\r
3015 return GL_UNSIGNED_INT_SAMPLER_2D;
\r
3016 case EbtSamplerCube:
\r
3017 return GL_SAMPLER_CUBE;
\r
3018 case EbtISamplerCube:
\r
3019 return GL_INT_SAMPLER_CUBE;
\r
3020 case EbtUSamplerCube:
\r
3021 return GL_UNSIGNED_INT_SAMPLER_CUBE;
\r
3022 case EbtSamplerExternalOES:
\r
3023 return GL_SAMPLER_EXTERNAL_OES;
\r
3024 case EbtSampler3D:
\r
3025 return GL_SAMPLER_3D_OES;
\r
3026 case EbtISampler3D:
\r
3027 return GL_INT_SAMPLER_3D;
\r
3028 case EbtUSampler3D:
\r
3029 return GL_UNSIGNED_INT_SAMPLER_3D;
\r
3030 case EbtSampler2DArray:
\r
3031 return GL_SAMPLER_2D_ARRAY;
\r
3032 case EbtISampler2DArray:
\r
3033 return GL_INT_SAMPLER_2D_ARRAY;
\r
3034 case EbtUSampler2DArray:
\r
3035 return GL_UNSIGNED_INT_SAMPLER_2D_ARRAY;
\r
3036 case EbtSampler2DShadow:
\r
3037 return GL_SAMPLER_2D_SHADOW;
\r
3038 case EbtSamplerCubeShadow:
\r
3039 return GL_SAMPLER_CUBE_SHADOW;
\r
3040 case EbtSampler2DArrayShadow:
\r
3041 return GL_SAMPLER_2D_ARRAY_SHADOW;
\r
3043 UNREACHABLE(type.getBasicType());
\r
3050 GLenum OutputASM::glVariablePrecision(const TType &type)
\r
3052 if(type.getBasicType() == EbtFloat)
\r
3054 switch(type.getPrecision())
\r
3056 case EbpHigh: return GL_HIGH_FLOAT;
\r
3057 case EbpMedium: return GL_MEDIUM_FLOAT;
\r
3058 case EbpLow: return GL_LOW_FLOAT;
\r
3059 case EbpUndefined:
\r
3060 // Should be defined as the default precision by the parser
\r
3061 default: UNREACHABLE(type.getPrecision());
\r
3064 else if(type.getBasicType() == EbtInt)
\r
3066 switch(type.getPrecision())
\r
3068 case EbpHigh: return GL_HIGH_INT;
\r
3069 case EbpMedium: return GL_MEDIUM_INT;
\r
3070 case EbpLow: return GL_LOW_INT;
\r
3071 case EbpUndefined:
\r
3072 // Should be defined as the default precision by the parser
\r
3073 default: UNREACHABLE(type.getPrecision());
\r
3077 // Other types (boolean, sampler) don't have a precision
\r
3081 int OutputASM::dim(TIntermNode *v)
\r
3083 TIntermTyped *vector = v->getAsTyped();
\r
3084 ASSERT(vector && vector->isRegister());
\r
3085 return vector->getNominalSize();
\r
3088 int OutputASM::dim2(TIntermNode *m)
\r
3090 TIntermTyped *matrix = m->getAsTyped();
\r
3091 ASSERT(matrix && matrix->isMatrix() && !matrix->isArray());
\r
3092 return matrix->getSecondarySize();
\r
3095 // Returns ~0 if no loop count could be determined
\r
3096 unsigned int OutputASM::loopCount(TIntermLoop *node)
\r
3098 // Parse loops of the form:
\r
3099 // for(int index = initial; index [comparator] limit; index += increment)
\r
3100 TIntermSymbol *index = 0;
\r
3101 TOperator comparator = EOpNull;
\r
3104 int increment = 0;
\r
3106 // Parse index name and intial value
\r
3107 if(node->getInit())
\r
3109 TIntermAggregate *init = node->getInit()->getAsAggregate();
\r
3113 TIntermSequence &sequence = init->getSequence();
\r
3114 TIntermTyped *variable = sequence[0]->getAsTyped();
\r
3116 if(variable && variable->getQualifier() == EvqTemporary)
\r
3118 TIntermBinary *assign = variable->getAsBinaryNode();
\r
3120 if(assign->getOp() == EOpInitialize)
\r
3122 TIntermSymbol *symbol = assign->getLeft()->getAsSymbolNode();
\r
3123 TIntermConstantUnion *constant = assign->getRight()->getAsConstantUnion();
\r
3125 if(symbol && constant)
\r
3127 if(constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
\r
3130 initial = constant->getUnionArrayPointer()[0].getIConst();
\r
3138 // Parse comparator and limit value
\r
3139 if(index && node->getCondition())
\r
3141 TIntermBinary *test = node->getCondition()->getAsBinaryNode();
\r
3143 if(test && test->getLeft()->getAsSymbolNode()->getId() == index->getId())
\r
3145 TIntermConstantUnion *constant = test->getRight()->getAsConstantUnion();
\r
3149 if(constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
\r
3151 comparator = test->getOp();
\r
3152 limit = constant->getUnionArrayPointer()[0].getIConst();
\r
3158 // Parse increment
\r
3159 if(index && comparator != EOpNull && node->getExpression())
\r
3161 TIntermBinary *binaryTerminal = node->getExpression()->getAsBinaryNode();
\r
3162 TIntermUnary *unaryTerminal = node->getExpression()->getAsUnaryNode();
\r
3164 if(binaryTerminal)
\r
3166 TOperator op = binaryTerminal->getOp();
\r
3167 TIntermConstantUnion *constant = binaryTerminal->getRight()->getAsConstantUnion();
\r
3171 if(constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
\r
3173 int value = constant->getUnionArrayPointer()[0].getIConst();
\r
3177 case EOpAddAssign: increment = value; break;
\r
3178 case EOpSubAssign: increment = -value; break;
\r
3179 default: UNIMPLEMENTED();
\r
3184 else if(unaryTerminal)
\r
3186 TOperator op = unaryTerminal->getOp();
\r
3190 case EOpPostIncrement: increment = 1; break;
\r
3191 case EOpPostDecrement: increment = -1; break;
\r
3192 case EOpPreIncrement: increment = 1; break;
\r
3193 case EOpPreDecrement: increment = -1; break;
\r
3194 default: UNIMPLEMENTED();
\r
3199 if(index && comparator != EOpNull && increment != 0)
\r
3201 if(comparator == EOpLessThanEqual)
\r
3203 comparator = EOpLessThan;
\r
3207 if(comparator == EOpLessThan)
\r
3209 int iterations = (limit - initial) / increment;
\r
3211 if(iterations <= 0)
\r
3216 return iterations;
\r
3218 else UNIMPLEMENTED(); // Falls through
\r
3224 bool DetectLoopDiscontinuity::traverse(TIntermNode *node)
\r
3227 loopDiscontinuity = false;
\r
3229 node->traverse(this);
\r
3231 return loopDiscontinuity;
\r
3234 bool DetectLoopDiscontinuity::visitLoop(Visit visit, TIntermLoop *loop)
\r
3236 if(visit == PreVisit)
\r
3240 else if(visit == PostVisit)
\r
3248 bool DetectLoopDiscontinuity::visitBranch(Visit visit, TIntermBranch *node)
\r
3250 if(loopDiscontinuity)
\r
3260 switch(node->getFlowOp())
\r
3267 loopDiscontinuity = true;
\r
3269 default: UNREACHABLE(node->getFlowOp());
\r
3272 return !loopDiscontinuity;
\r
3275 bool DetectLoopDiscontinuity::visitAggregate(Visit visit, TIntermAggregate *node)
\r
3277 return !loopDiscontinuity;
\r