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Adding Struct related types
[android-x86/external-swiftshader.git] / src / OpenGL / compiler / OutputASM.cpp
1 // SwiftShader Software Renderer\r
2 //\r
3 // Copyright(c) 2005-2013 TransGaming Inc.\r
4 //\r
5 // All rights reserved. No part of this software may be copied, distributed, transmitted,\r
6 // transcribed, stored in a retrieval system, translated into any human or computer\r
7 // language by any means, or disclosed to third parties without the explicit written\r
8 // agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express\r
9 // or implied, including but not limited to any patent rights, are granted to you.\r
10 //\r
11 \r
12 #include "OutputASM.h"\r
13 \r
14 #include "common/debug.h"\r
15 #include "InfoSink.h"\r
16 \r
17 #include "libGLESv2/Shader.h"\r
18 \r
19 #include <GLES2/gl2.h>\r
20 #include <GLES2/gl2ext.h>\r
21 #include <GLES3/gl3.h>\r
22 \r
23 namespace glsl\r
24 {\r
25         // Integer to TString conversion\r
26         TString str(int i)\r
27         {\r
28                 char buffer[20];\r
29                 sprintf(buffer, "%d", i);\r
30                 return buffer;\r
31         }\r
32 \r
33         class Temporary : public TIntermSymbol\r
34         {\r
35         public:\r
36                 Temporary(OutputASM *assembler) : TIntermSymbol(0, "tmp", TType(EbtFloat, EbpHigh, EvqTemporary, 4, 1, false)), assembler(assembler)\r
37                 {\r
38                 }\r
39 \r
40                 ~Temporary()\r
41                 {\r
42                         assembler->freeTemporary(this);\r
43                 }\r
44 \r
45         private:\r
46                 OutputASM *const assembler;\r
47         };\r
48 \r
49         class Constant : public TIntermConstantUnion\r
50         {\r
51         public:\r
52                 Constant(float x, float y, float z, float w) : TIntermConstantUnion(constants, TType(EbtFloat, EbpHigh, EvqConstExpr, 4, 1, false))\r
53                 {\r
54                         constants[0].setFConst(x);\r
55                         constants[1].setFConst(y);\r
56                         constants[2].setFConst(z);\r
57                         constants[3].setFConst(w);\r
58                 }\r
59 \r
60                 Constant(bool b) : TIntermConstantUnion(constants, TType(EbtBool, EbpHigh, EvqConstExpr, 1, 1, false))\r
61                 {\r
62                         constants[0].setBConst(b);\r
63                 }\r
64 \r
65                 Constant(int i) : TIntermConstantUnion(constants, TType(EbtInt, EbpHigh, EvqConstExpr, 1, 1, false))\r
66                 {\r
67                         constants[0].setIConst(i);\r
68                 }\r
69 \r
70                 ~Constant()\r
71                 {\r
72                 }\r
73 \r
74         private:\r
75                 ConstantUnion constants[4];\r
76         };\r
77 \r
78         Uniform::Uniform(GLenum type, GLenum precision, const std::string &name, int arraySize, int registerIndex)\r
79         {\r
80                 this->type = type;\r
81                 this->precision = precision;\r
82                 this->name = name;\r
83                 this->arraySize = arraySize;\r
84                 this->registerIndex = registerIndex;\r
85         }\r
86 \r
87         Attribute::Attribute()\r
88         {\r
89                 type = GL_NONE;\r
90                 arraySize = 0;\r
91                 registerIndex = 0;\r
92         }\r
93 \r
94         Attribute::Attribute(GLenum type, const std::string &name, int arraySize, int registerIndex)\r
95         {\r
96                 this->type = type;\r
97                 this->name = name;\r
98                 this->arraySize = arraySize;\r
99                 this->registerIndex = registerIndex;\r
100         }\r
101 \r
102         sw::PixelShader *Shader::getPixelShader() const\r
103         {\r
104                 return 0;\r
105         }\r
106 \r
107         sw::VertexShader *Shader::getVertexShader() const\r
108         {\r
109                 return 0;\r
110         }\r
111 \r
112         OutputASM::OutputASM(TParseContext &context, Shader *shaderObject) : TIntermTraverser(true, true, true), mContext(context), shaderObject(shaderObject)\r
113         {\r
114                 shader = 0;\r
115                 pixelShader = 0;\r
116                 vertexShader = 0;\r
117 \r
118                 if(shaderObject)\r
119                 {\r
120                         shader = shaderObject->getShader();\r
121                         pixelShader = shaderObject->getPixelShader();\r
122                         vertexShader = shaderObject->getVertexShader();\r
123                 }\r
124 \r
125                 functionArray.push_back(Function(0, "main(", 0, 0));\r
126                 currentFunction = 0;\r
127                 outputQualifier = EvqOutput; // Set outputQualifier to any value other than EvqFragColor or EvqFragData\r
128         }\r
129 \r
130         OutputASM::~OutputASM()\r
131         {\r
132         }\r
133 \r
134         void OutputASM::output()\r
135         {\r
136                 if(shader)\r
137                 {\r
138                         emitShader(GLOBAL);\r
139 \r
140                         if(functionArray.size() > 1)   // Only call main() when there are other functions\r
141                         {\r
142                                 Instruction *callMain = emit(sw::Shader::OPCODE_CALL);\r
143                                 callMain->dst.type = sw::Shader::PARAMETER_LABEL;\r
144                                 callMain->dst.index = 0;   // main()\r
145 \r
146                                 emit(sw::Shader::OPCODE_RET);\r
147                         }\r
148 \r
149                         emitShader(FUNCTION);\r
150                 }\r
151         }\r
152 \r
153         void OutputASM::emitShader(Scope scope)\r
154         {\r
155                 emitScope = scope;\r
156                 currentScope = GLOBAL;\r
157                 mContext.treeRoot->traverse(this);\r
158         }\r
159 \r
160         void OutputASM::freeTemporary(Temporary *temporary)\r
161         {\r
162                 free(temporaries, temporary);\r
163         }\r
164 \r
165         void OutputASM::visitSymbol(TIntermSymbol *symbol)\r
166         {\r
167                 // Vertex varyings don't have to be actively used to successfully link\r
168                 // against pixel shaders that use them. So make sure they're declared.\r
169                 if(symbol->getQualifier() == EvqVaryingOut || symbol->getQualifier() == EvqInvariantVaryingOut || symbol->getQualifier() == EvqVertexOut)\r
170                 {\r
171                         if(symbol->getBasicType() != EbtInvariant)   // Typeless declarations are not new varyings\r
172                         {\r
173                                 declareVarying(symbol, -1);\r
174                         }\r
175                 }\r
176         }\r
177 \r
178         bool OutputASM::visitBinary(Visit visit, TIntermBinary *node)\r
179         {\r
180                 if(currentScope != emitScope)\r
181                 {\r
182                         return false;\r
183                 }\r
184 \r
185                 TIntermTyped *result = node;\r
186                 TIntermTyped *left = node->getLeft();\r
187                 TIntermTyped *right = node->getRight();\r
188                 const TType &leftType = left->getType();\r
189                 const TType &rightType = right->getType();\r
190                 const TType &resultType = node->getType();\r
191                 \r
192                 switch(node->getOp())\r
193                 {\r
194                 case EOpAssign:\r
195                         if(visit == PostVisit)\r
196                         {\r
197                                 assignLvalue(left, right);\r
198                                 copy(result, right);\r
199                         }\r
200                         break;\r
201                 case EOpInitialize:\r
202                         if(visit == PostVisit)\r
203                         {\r
204                                 copy(left, right);\r
205                         }\r
206                         break;\r
207                 case EOpMatrixTimesScalarAssign:\r
208                         if(visit == PostVisit)\r
209                         {\r
210                                 for(int i = 0; i < leftType.getNominalSize(); i++)\r
211                                 {\r
212                                         Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, left, right);\r
213                                         mul->dst.index += i;\r
214                                         argument(mul->src[0], left, i);\r
215                                 }\r
216 \r
217                                 assignLvalue(left, result);\r
218                         }\r
219                         break;\r
220                 case EOpVectorTimesMatrixAssign:\r
221                         if(visit == PostVisit)\r
222                         {\r
223                                 int size = leftType.getNominalSize();\r
224 \r
225                                 for(int i = 0; i < size; i++)\r
226                                 {\r
227                                         Instruction *dot = emit(sw::Shader::OPCODE_DP(size), result, left, right);\r
228                                         dot->dst.mask = 1 << i;\r
229                                         argument(dot->src[1], right, i);\r
230                                 }\r
231 \r
232                                 assignLvalue(left, result);\r
233                         }\r
234                         break;\r
235                 case EOpMatrixTimesMatrixAssign:\r
236                         if(visit == PostVisit)\r
237                         {\r
238                                 int dim = leftType.getNominalSize();\r
239 \r
240                                 for(int i = 0; i < dim; i++)\r
241                                 {\r
242                                         Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, left, right);\r
243                                         mul->dst.index += i;\r
244                                         argument(mul->src[1], right, i);\r
245                                         mul->src[1].swizzle = 0x00;\r
246 \r
247                                         for(int j = 1; j < dim; j++)\r
248                                         {\r
249                                                 Instruction *mad = emit(sw::Shader::OPCODE_MAD, result, left, right, result);\r
250                                                 mad->dst.index += i;\r
251                                                 argument(mad->src[0], left, j);\r
252                                                 argument(mad->src[1], right, i);\r
253                                                 mad->src[1].swizzle = j * 0x55;\r
254                                                 argument(mad->src[2], result, i);\r
255                                         }\r
256                                 }\r
257 \r
258                                 assignLvalue(left, result);\r
259                         }\r
260                         break;\r
261                 case EOpIndexDirect:\r
262                         if(visit == PostVisit)\r
263                         {\r
264                                 int index = right->getAsConstantUnion()->getIConst(0);\r
265 \r
266                                 if(result->isMatrix() || result->isStruct())\r
267                                 {\r
268                                         ASSERT(left->isArray());\r
269                                         copy(result, left, index * left->elementRegisterCount());\r
270                                 }\r
271                                 else if(result->isRegister())\r
272                                 {\r
273                                         Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, left);\r
274 \r
275                                         if(left->isRegister())\r
276                                         {\r
277                                                 mov->src[0].swizzle = index;\r
278                                         }\r
279                                         else if(left->isArray())\r
280                                         {\r
281                                                 argument(mov->src[0], left, index * left->elementRegisterCount());\r
282                                         }\r
283                                         else if(left->isMatrix())\r
284                                         {\r
285                                                 ASSERT(index < left->getNominalSize());   // FIXME: Report semantic error\r
286                                                 argument(mov->src[0], left, index);\r
287                                         }\r
288                                         else UNREACHABLE();\r
289                                 }\r
290                                 else UNREACHABLE();\r
291                         }\r
292                         break;\r
293                 case EOpIndexIndirect:\r
294                         if(visit == PostVisit)\r
295                         {\r
296                                 if(left->isArray() || left->isMatrix())\r
297                                 {\r
298                                         for(int index = 0; index < result->totalRegisterCount(); index++)\r
299                                         {\r
300                                                 Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, left);\r
301                                                 mov->dst.index += index;\r
302                                                 mov->dst.mask = writeMask(result, index);\r
303                                                 argument(mov->src[0], left, index);\r
304 \r
305                                                 if(left->totalRegisterCount() > 1)\r
306                                                 {\r
307                                                         sw::Shader::SourceParameter relativeRegister;\r
308                                                         argument(relativeRegister, right);\r
309 \r
310                                                         mov->src[0].rel.type = relativeRegister.type;\r
311                                                         mov->src[0].rel.index = relativeRegister.index;\r
312                                                         mov->src[0].rel.scale = result->totalRegisterCount();\r
313                                                         mov->src[0].rel.deterministic = !(vertexShader && left->getQualifier() == EvqUniform);\r
314                                                 }\r
315                                         }\r
316                                 }\r
317                                 else if(left->isRegister())\r
318                                 {\r
319                                         emit(sw::Shader::OPCODE_EXTRACT, result, left, right);\r
320                                 }\r
321                                 else UNREACHABLE();\r
322                         }\r
323                         break;\r
324                 case EOpIndexDirectStruct:\r
325                         if(visit == PostVisit)\r
326                         {\r
327                                 ASSERT(leftType.isStruct());\r
328 \r
329                                 const TFieldList& fields = leftType.getStruct()->fields();\r
330                                 int index = right->getAsConstantUnion()->getIConst(0);\r
331                                 int fieldOffset = 0;\r
332 \r
333                                 for(int i = 0; i < index; i++)\r
334                                 {\r
335                                         fieldOffset += fields[i]->type()->totalRegisterCount();\r
336                                 }\r
337 \r
338                                 copy(result, left, fieldOffset);\r
339                         }\r
340                         break;\r
341                 case EOpVectorSwizzle:\r
342                         if(visit == PostVisit)\r
343                         {\r
344                                 int swizzle = 0;\r
345                                 TIntermAggregate *components = right->getAsAggregate();\r
346 \r
347                                 if(components)\r
348                                 {\r
349                                         TIntermSequence &sequence = components->getSequence();\r
350                                         int component = 0;\r
351 \r
352                                         for(TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)\r
353                                         {\r
354                                                 TIntermConstantUnion *element = (*sit)->getAsConstantUnion();\r
355 \r
356                                                 if(element)\r
357                                                 {\r
358                                                         int i = element->getUnionArrayPointer()[0].getIConst();\r
359                                                         swizzle |= i << (component * 2);\r
360                                                         component++;\r
361                                                 }\r
362                                                 else UNREACHABLE();\r
363                                         }\r
364                                 }\r
365                                 else UNREACHABLE();\r
366 \r
367                                 Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, left);\r
368                                 mov->src[0].swizzle = swizzle;\r
369                         }\r
370                         break;\r
371                 case EOpAddAssign: if(visit == PostVisit) emitAssign(sw::Shader::OPCODE_ADD, result, left, left, right); break;\r
372                 case EOpAdd:       if(visit == PostVisit) emitBinary(sw::Shader::OPCODE_ADD, result, left, right);       break;\r
373                 case EOpSubAssign: if(visit == PostVisit) emitAssign(sw::Shader::OPCODE_SUB, result, left, left, right); break;\r
374                 case EOpSub:       if(visit == PostVisit) emitBinary(sw::Shader::OPCODE_SUB, result, left, right);       break;\r
375                 case EOpMulAssign: if(visit == PostVisit) emitAssign(sw::Shader::OPCODE_MUL, result, left, left, right); break;\r
376                 case EOpMul:       if(visit == PostVisit) emitBinary(sw::Shader::OPCODE_MUL, result, left, right);       break;\r
377                 case EOpDivAssign: if(visit == PostVisit) emitAssign(sw::Shader::OPCODE_DIV, result, left, left, right); break;\r
378                 case EOpDiv:       if(visit == PostVisit) emitBinary(sw::Shader::OPCODE_DIV, result, left, right);       break;\r
379                 case EOpEqual:\r
380                         if(visit == PostVisit)\r
381                         {\r
382                                 emitCmp(sw::Shader::CONTROL_EQ, result, left, right);\r
383 \r
384                                 for(int index = 1; index < left->totalRegisterCount(); index++)\r
385                                 {\r
386                                         Temporary equal(this);\r
387                                         emitCmp(sw::Shader::CONTROL_EQ, &equal, left, right, index);\r
388                                         emit(sw::Shader::OPCODE_AND, result, result, &equal);\r
389                                 }\r
390                         }\r
391                         break;\r
392                 case EOpNotEqual:\r
393                         if(visit == PostVisit)\r
394                         {\r
395                                 emitCmp(sw::Shader::CONTROL_NE, result, left, right);\r
396 \r
397                                 for(int index = 1; index < left->totalRegisterCount(); index++)\r
398                                 {\r
399                                         Temporary notEqual(this);\r
400                                         emitCmp(sw::Shader::CONTROL_NE, &notEqual, left, right, index);\r
401                                         emit(sw::Shader::OPCODE_OR, result, result, &notEqual);\r
402                                 }\r
403                         }\r
404                         break;\r
405                 case EOpLessThan:                if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_LT, result, left, right); break;\r
406                 case EOpGreaterThan:             if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_GT, result, left, right); break;\r
407                 case EOpLessThanEqual:           if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_LE, result, left, right); break;\r
408                 case EOpGreaterThanEqual:        if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_GE, result, left, right); break;\r
409                 case EOpVectorTimesScalarAssign: if(visit == PostVisit) emitAssign(sw::Shader::OPCODE_MUL, result, left, left, right); break;\r
410                 case EOpVectorTimesScalar:       if(visit == PostVisit) emit(sw::Shader::OPCODE_MUL, result, left, right); break;\r
411                 case EOpMatrixTimesScalar:\r
412                         if(visit == PostVisit)\r
413                         {\r
414                                 for(int i = 0; i < leftType.getNominalSize(); i++)\r
415                                 {\r
416                                         Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, left, right);\r
417                                         mul->dst.index += i;\r
418                                         argument(mul->src[0], left, i);\r
419                                 }\r
420                         }\r
421                         break;\r
422                 case EOpVectorTimesMatrix:\r
423                         if(visit == PostVisit)\r
424                         {\r
425                                 int size = leftType.getNominalSize();\r
426 \r
427                                 for(int i = 0; i < size; i++)\r
428                                 {\r
429                                         Instruction *dot = emit(sw::Shader::OPCODE_DP(size), result, left, right);\r
430                                         dot->dst.mask = 1 << i;\r
431                                         argument(dot->src[1], right, i);\r
432                                 }\r
433                         }\r
434                         break;\r
435                 case EOpMatrixTimesVector:\r
436                         if(visit == PostVisit)\r
437                         {\r
438                                 Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, left, right);\r
439                                 mul->src[1].swizzle = 0x00;\r
440 \r
441                                 for(int i = 1; i < leftType.getNominalSize(); i++)\r
442                                 {\r
443                                         Instruction *mad = emit(sw::Shader::OPCODE_MAD, result, left, right, result);\r
444                                         argument(mad->src[0], left, i);\r
445                                         mad->src[1].swizzle = i * 0x55;\r
446                                 }\r
447                         }\r
448                         break;\r
449                 case EOpMatrixTimesMatrix:\r
450                         if(visit == PostVisit)\r
451                         {\r
452                                 int dim = leftType.getNominalSize();\r
453 \r
454                                 for(int i = 0; i < dim; i++)\r
455                                 {\r
456                                         Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, left, right);\r
457                                         mul->dst.index += i;\r
458                                         argument(mul->src[1], right, i);\r
459                                         mul->src[1].swizzle = 0x00;\r
460 \r
461                                         for(int j = 1; j < dim; j++)\r
462                                         {\r
463                                                 Instruction *mad = emit(sw::Shader::OPCODE_MAD, result, left, right, result);\r
464                                                 mad->dst.index += i;\r
465                                                 argument(mad->src[0], left, j);\r
466                                                 argument(mad->src[1], right, i);\r
467                                                 mad->src[1].swizzle = j * 0x55;\r
468                                                 argument(mad->src[2], result, i);\r
469                                         }\r
470                                 }\r
471                         }\r
472                         break;\r
473                 case EOpLogicalOr:\r
474                         if(trivial(right, 6))\r
475                         {\r
476                                 if(visit == PostVisit)\r
477                                 {\r
478                                         emit(sw::Shader::OPCODE_OR, result, left, right);\r
479                                 }\r
480                         }\r
481                         else   // Short-circuit evaluation\r
482                         {\r
483                                 if(visit == InVisit)\r
484                                 {\r
485                                         emit(sw::Shader::OPCODE_MOV, result, left);\r
486                                         Instruction *ifnot = emit(sw::Shader::OPCODE_IF, 0, result);\r
487                                         ifnot->src[0].modifier = sw::Shader::MODIFIER_NOT;\r
488                                 }\r
489                                 else if(visit == PostVisit)\r
490                                 {\r
491                                         emit(sw::Shader::OPCODE_MOV, result, right);\r
492                                         emit(sw::Shader::OPCODE_ENDIF);\r
493                                 }\r
494                         }\r
495                         break;\r
496                 case EOpLogicalXor:        if(visit == PostVisit) emit(sw::Shader::OPCODE_XOR, result, left, right); break;\r
497                 case EOpLogicalAnd:\r
498                         if(trivial(right, 6))\r
499                         {\r
500                                 if(visit == PostVisit)\r
501                                 {\r
502                                         emit(sw::Shader::OPCODE_AND, result, left, right);\r
503                                 }\r
504                         }\r
505                         else   // Short-circuit evaluation\r
506                         {\r
507                                 if(visit == InVisit)\r
508                                 {\r
509                                         emit(sw::Shader::OPCODE_MOV, result, left);\r
510                                         emit(sw::Shader::OPCODE_IF, 0, result);\r
511                                 }\r
512                                 else if(visit == PostVisit)\r
513                                 {\r
514                                         emit(sw::Shader::OPCODE_MOV, result, right);\r
515                                         emit(sw::Shader::OPCODE_ENDIF);\r
516                                 }\r
517                         }\r
518                         break;\r
519                 default: UNREACHABLE();\r
520                 }\r
521 \r
522                 return true;\r
523         }\r
524 \r
525         bool OutputASM::visitUnary(Visit visit, TIntermUnary *node)\r
526         {\r
527                 if(currentScope != emitScope)\r
528                 {\r
529                         return false;\r
530                 }\r
531 \r
532                 Constant one(1.0f, 1.0f, 1.0f, 1.0f);\r
533                 Constant rad(1.74532925e-2f, 1.74532925e-2f, 1.74532925e-2f, 1.74532925e-2f);\r
534                 Constant deg(5.72957795e+1f, 5.72957795e+1f, 5.72957795e+1f, 5.72957795e+1f);\r
535 \r
536                 TIntermTyped *result = node;\r
537                 TIntermTyped *arg = node->getOperand();\r
538 \r
539                 switch(node->getOp())\r
540                 {\r
541                 case EOpNegative:\r
542                         if(visit == PostVisit)\r
543                         {\r
544                                 for(int index = 0; index < arg->totalRegisterCount(); index++)\r
545                                 {\r
546                                         Instruction *neg = emit(sw::Shader::OPCODE_MOV, result, arg);\r
547                                         neg->dst.index += index;\r
548                                         argument(neg->src[0], arg, index);\r
549                                         neg->src[0].modifier = sw::Shader::MODIFIER_NEGATE;\r
550                                 }\r
551                         }\r
552                         break;\r
553                 case EOpVectorLogicalNot: if(visit == PostVisit) emit(sw::Shader::OPCODE_NOT, result, arg); break;\r
554                 case EOpLogicalNot:       if(visit == PostVisit) emit(sw::Shader::OPCODE_NOT, result, arg); break;\r
555                 case EOpPostIncrement:\r
556                         if(visit == PostVisit)\r
557                         {\r
558                                 copy(result, arg);\r
559 \r
560                                 for(int index = 0; index < arg->totalRegisterCount(); index++)\r
561                                 {\r
562                                         Instruction *add = emit(sw::Shader::OPCODE_ADD, arg, arg, &one);\r
563                                         add->dst.index += index;\r
564                                         argument(add->src[0], arg, index);\r
565                                 }\r
566 \r
567                                 assignLvalue(arg, arg);\r
568                         }\r
569                         break;\r
570                 case EOpPostDecrement:\r
571                         if(visit == PostVisit)\r
572                         {\r
573                                 copy(result, arg);\r
574 \r
575                                 for(int index = 0; index < arg->totalRegisterCount(); index++)\r
576                                 {\r
577                                         Instruction *sub = emit(sw::Shader::OPCODE_SUB, arg, arg, &one);\r
578                                         sub->dst.index += index;\r
579                                         argument(sub->src[0], arg, index);\r
580                                 }\r
581 \r
582                                 assignLvalue(arg, arg);\r
583                         }\r
584                         break;\r
585                 case EOpPreIncrement:\r
586                         if(visit == PostVisit)\r
587                         {\r
588                                 for(int index = 0; index < arg->totalRegisterCount(); index++)\r
589                                 {\r
590                                         Instruction *add = emit(sw::Shader::OPCODE_ADD, result, arg, &one);\r
591                                         add->dst.index += index;\r
592                                         argument(add->src[0], arg, index);\r
593                                 }\r
594 \r
595                                 assignLvalue(arg, result);\r
596                         }\r
597                         break;\r
598                 case EOpPreDecrement:\r
599                         if(visit == PostVisit)\r
600                         {\r
601                                 for(int index = 0; index < arg->totalRegisterCount(); index++)\r
602                                 {\r
603                                         Instruction *sub = emit(sw::Shader::OPCODE_SUB, result, arg, &one);\r
604                                         sub->dst.index += index;\r
605                                         argument(sub->src[0], arg, index);\r
606                                 }\r
607 \r
608                                 assignLvalue(arg, result);\r
609                         }\r
610                         break;\r
611                 case EOpRadians:          if(visit == PostVisit) emit(sw::Shader::OPCODE_MUL, result, arg, &rad); break;\r
612                 case EOpDegrees:          if(visit == PostVisit) emit(sw::Shader::OPCODE_MUL, result, arg, &deg); break;\r
613                 case EOpSin:              if(visit == PostVisit) emit(sw::Shader::OPCODE_SIN, result, arg); break;\r
614                 case EOpCos:              if(visit == PostVisit) emit(sw::Shader::OPCODE_COS, result, arg); break;\r
615                 case EOpTan:              if(visit == PostVisit) emit(sw::Shader::OPCODE_TAN, result, arg); break;\r
616                 case EOpAsin:             if(visit == PostVisit) emit(sw::Shader::OPCODE_ASIN, result, arg); break;\r
617                 case EOpAcos:             if(visit == PostVisit) emit(sw::Shader::OPCODE_ACOS, result, arg); break;\r
618                 case EOpAtan:             if(visit == PostVisit) emit(sw::Shader::OPCODE_ATAN, result, arg); break;\r
619                 case EOpSinh:             if(visit == PostVisit) emit(sw::Shader::OPCODE_SINH, result, arg); break;\r
620                 case EOpCosh:             if(visit == PostVisit) emit(sw::Shader::OPCODE_COSH, result, arg); break;\r
621                 case EOpTanh:             if(visit == PostVisit) emit(sw::Shader::OPCODE_TANH, result, arg); break;\r
622                 case EOpAsinh:            if(visit == PostVisit) emit(sw::Shader::OPCODE_ASINH, result, arg); break;\r
623                 case EOpAcosh:            if(visit == PostVisit) emit(sw::Shader::OPCODE_ACOSH, result, arg); break;\r
624                 case EOpAtanh:            if(visit == PostVisit) emit(sw::Shader::OPCODE_ATANH, result, arg); break;\r
625                 case EOpExp:              if(visit == PostVisit) emit(sw::Shader::OPCODE_EXP, result, arg); break;\r
626                 case EOpLog:              if(visit == PostVisit) emit(sw::Shader::OPCODE_LOG, result, arg); break;\r
627                 case EOpExp2:             if(visit == PostVisit) emit(sw::Shader::OPCODE_EXP2, result, arg); break;\r
628                 case EOpLog2:             if(visit == PostVisit) emit(sw::Shader::OPCODE_LOG2, result, arg); break;\r
629                 case EOpSqrt:             if(visit == PostVisit) emit(sw::Shader::OPCODE_SQRT, result, arg); break;\r
630                 case EOpInverseSqrt:      if(visit == PostVisit) emit(sw::Shader::OPCODE_RSQ, result, arg); break;\r
631                 case EOpAbs:              if(visit == PostVisit) emit(sw::Shader::OPCODE_ABS, result, arg); break;\r
632                 case EOpSign:             if(visit == PostVisit) emit(sw::Shader::OPCODE_SGN, result, arg); break;\r
633                 case EOpFloor:            if(visit == PostVisit) emit(sw::Shader::OPCODE_FLOOR, result, arg); break;\r
634                 case EOpTrunc:            if(visit == PostVisit) emit(sw::Shader::OPCODE_TRUNC, result, arg); break;\r
635                 case EOpRound:            if(visit == PostVisit) emit(sw::Shader::OPCODE_ROUND, result, arg); break;\r
636                 case EOpRoundEven:        if(visit == PostVisit) emit(sw::Shader::OPCODE_ROUNDEVEN, result, arg); break;\r
637                 case EOpCeil:             if(visit == PostVisit) emit(sw::Shader::OPCODE_CEIL, result, arg, result); break;\r
638                 case EOpFract:            if(visit == PostVisit) emit(sw::Shader::OPCODE_FRC, result, arg); break;\r
639                 case EOpIsNan:            if(visit == PostVisit) emit(sw::Shader::OPCODE_ISNAN, result, arg); break;\r
640                 case EOpIsInf:            if(visit == PostVisit) emit(sw::Shader::OPCODE_ISINF, result, arg); break;\r
641                 case EOpLength:           if(visit == PostVisit) emit(sw::Shader::OPCODE_LEN(dim(arg)), result, arg); break;\r
642                 case EOpNormalize:        if(visit == PostVisit) emit(sw::Shader::OPCODE_NRM(dim(arg)), result, arg); break;\r
643                 case EOpDFdx:             if(visit == PostVisit) emit(sw::Shader::OPCODE_DFDX, result, arg); break;\r
644                 case EOpDFdy:             if(visit == PostVisit) emit(sw::Shader::OPCODE_DFDY, result, arg); break;\r
645                 case EOpFwidth:           if(visit == PostVisit) emit(sw::Shader::OPCODE_FWIDTH, result, arg); break;\r
646                 case EOpAny:              if(visit == PostVisit) emit(sw::Shader::OPCODE_ANY, result, arg); break;\r
647                 case EOpAll:              if(visit == PostVisit) emit(sw::Shader::OPCODE_ALL, result, arg); break;\r
648                 case EOpTranspose:\r
649                         if(visit == PostVisit)\r
650                         {\r
651                                 int numCols = arg->getNominalSize();\r
652                                 int numRows = arg->getSecondarySize();\r
653                                 for(int i = 0; i < numCols; ++i)\r
654                                 {\r
655                                         for(int j = 0; j < numRows; ++j)\r
656                                         {\r
657                                                 Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, arg);\r
658                                                 mov->src[0].index += i;\r
659                                                 mov->src[0].swizzle = 0x55 * j;\r
660                                                 mov->dst.index += j;\r
661                                                 mov->dst.mask = 1 << i;\r
662                                         }\r
663                                 }\r
664                         }\r
665                         break;\r
666                 default: UNREACHABLE();\r
667                 }\r
668 \r
669                 return true;\r
670         }\r
671 \r
672         bool OutputASM::visitAggregate(Visit visit, TIntermAggregate *node)\r
673         {\r
674                 if(currentScope != emitScope && node->getOp() != EOpFunction && node->getOp() != EOpSequence)\r
675                 {\r
676                         return false;\r
677                 }\r
678 \r
679                 Constant zero(0.0f, 0.0f, 0.0f, 0.0f);\r
680 \r
681                 TIntermTyped *result = node;\r
682                 const TType &resultType = node->getType();\r
683                 TIntermSequence &arg = node->getSequence();\r
684                 int argumentCount = arg.size();\r
685 \r
686                 switch(node->getOp())\r
687                 {\r
688                 case EOpSequence:           break;\r
689                 case EOpDeclaration:        break;\r
690                 case EOpPrototype:          break;\r
691                 case EOpComma:\r
692                         if(visit == PostVisit)\r
693                         {\r
694                                 copy(result, arg[1]);\r
695                         }\r
696                         break;\r
697                 case EOpFunction:\r
698                         if(visit == PreVisit)\r
699                         {\r
700                                 const TString &name = node->getName();\r
701 \r
702                                 if(emitScope == FUNCTION)\r
703                                 {\r
704                                         if(functionArray.size() > 1)   // No need for a label when there's only main()\r
705                                         {\r
706                                                 Instruction *label = emit(sw::Shader::OPCODE_LABEL);\r
707                                                 label->dst.type = sw::Shader::PARAMETER_LABEL;\r
708 \r
709                                                 const Function *function = findFunction(name);\r
710                                                 ASSERT(function);   // Should have been added during global pass\r
711                                                 label->dst.index = function->label;\r
712                                                 currentFunction = function->label;\r
713                                         }\r
714                                 }\r
715                                 else if(emitScope == GLOBAL)\r
716                                 {\r
717                                         if(name != "main(")\r
718                                         {\r
719                                                 TIntermSequence &arguments = node->getSequence()[0]->getAsAggregate()->getSequence();\r
720                                                 functionArray.push_back(Function(functionArray.size(), name, &arguments, node));\r
721                                         }\r
722                                 }\r
723                                 else UNREACHABLE();\r
724 \r
725                                 currentScope = FUNCTION;\r
726                         }\r
727                         else if(visit == PostVisit)\r
728                         {\r
729                                 if(emitScope == FUNCTION)\r
730                                 {\r
731                                         if(functionArray.size() > 1)   // No need to return when there's only main()\r
732                                         {\r
733                                                 emit(sw::Shader::OPCODE_RET);\r
734                                         }\r
735                                 }\r
736 \r
737                                 currentScope = GLOBAL;\r
738                         }\r
739                         break;\r
740                 case EOpFunctionCall:\r
741                         if(visit == PostVisit)\r
742                         {\r
743                                 if(node->isUserDefined())\r
744                                 {\r
745                                         const TString &name = node->getName();\r
746                                         const Function *function = findFunction(name);\r
747 \r
748                                         if(!function)\r
749                                         {\r
750                                                 mContext.error(node->getLine(), "function definition not found", name.c_str());\r
751                                                 return false;\r
752                                         }\r
753 \r
754                                         TIntermSequence &arguments = *function->arg;\r
755 \r
756                                         for(int i = 0; i < argumentCount; i++)\r
757                                         {\r
758                                                 TIntermTyped *in = arguments[i]->getAsTyped();\r
759 \r
760                                                 if(in->getQualifier() == EvqIn ||\r
761                                                    in->getQualifier() == EvqInOut ||\r
762                                                    in->getQualifier() == EvqConstReadOnly)\r
763                                                 {\r
764                                                         copy(in, arg[i]);\r
765                                                 }\r
766                                         }\r
767 \r
768                                         Instruction *call = emit(sw::Shader::OPCODE_CALL);\r
769                                         call->dst.type = sw::Shader::PARAMETER_LABEL;\r
770                                         call->dst.index = function->label;\r
771 \r
772                                         if(function->ret && function->ret->getType().getBasicType() != EbtVoid)\r
773                                         {\r
774                                                 copy(result, function->ret);\r
775                                         }\r
776 \r
777                                         for(int i = 0; i < argumentCount; i++)\r
778                                         {\r
779                                                 TIntermTyped *argument = arguments[i]->getAsTyped();\r
780                                                 TIntermTyped *out = arg[i]->getAsTyped();\r
781                                                                 \r
782                                                 if(argument->getQualifier() == EvqOut ||\r
783                                                    argument->getQualifier() == EvqInOut)\r
784                                                 {\r
785                                                         copy(out, argument);\r
786                                                 }\r
787                                         }\r
788                                 }\r
789                                 else\r
790                                 {\r
791                                         TString name = TFunction::unmangleName(node->getName());\r
792 \r
793                                         if(name == "texture" || name == "texture2D" || name == "textureCube" || name == "texture3D")\r
794                                         {\r
795                                                 if(argumentCount == 2)\r
796                                                 {\r
797                                                         emit(sw::Shader::OPCODE_TEX, result, arg[1], arg[0]);\r
798                                                 }\r
799                                                 else if(argumentCount == 3)   // bias\r
800                                                 {\r
801                                                         Temporary uvwb(this);\r
802                                                         emit(sw::Shader::OPCODE_MOV, &uvwb, arg[1]);\r
803                                                         Instruction *bias = emit(sw::Shader::OPCODE_MOV, &uvwb, arg[2]);\r
804                                                         bias->dst.mask = 0x8;\r
805 \r
806                                                         Instruction *tex = emit(sw::Shader::OPCODE_TEX, result, &uvwb, arg[0]);   // FIXME: Implement an efficient TEXLDB instruction\r
807                                                         tex->bias = true;\r
808                                                 }\r
809                                                 else UNREACHABLE();\r
810                                         }\r
811                                         else if(name == "texture2DProj")\r
812                                         {\r
813                                                 TIntermTyped *t = arg[1]->getAsTyped();\r
814 \r
815                                                 if(argumentCount == 2)\r
816                                                 {\r
817                                                         Instruction *tex = emit(sw::Shader::OPCODE_TEX, result, arg[1], arg[0]);\r
818                                                         tex->project = true;\r
819 \r
820                                                         if(t->getNominalSize() == 3)\r
821                                                         {\r
822                                                                 tex->src[0].swizzle = 0xA4;\r
823                                                         }\r
824                                                         else ASSERT(t->getNominalSize() == 4);\r
825                                                 }\r
826                                                 else if(argumentCount == 3)   // bias\r
827                                                 {\r
828                                                         Temporary proj(this);\r
829 \r
830                                                         if(t->getNominalSize() == 3)\r
831                                                         {\r
832                                                                 Instruction *div = emit(sw::Shader::OPCODE_DIV, &proj, arg[1], arg[1]);\r
833                                                                 div->src[1].swizzle = 0xAA;\r
834                                                                 div->dst.mask = 0x3;\r
835                                                         }\r
836                                                         else if(t->getNominalSize() == 4)\r
837                                                         {\r
838                                                                 Instruction *div = emit(sw::Shader::OPCODE_DIV, &proj, arg[1], arg[1]);\r
839                                                                 div->src[1].swizzle = 0xFF;\r
840                                                                 div->dst.mask = 0x3;\r
841                                                         }\r
842                                                         else UNREACHABLE();\r
843 \r
844                                                         Instruction *bias = emit(sw::Shader::OPCODE_MOV, &proj, arg[2]);\r
845                                                         bias->dst.mask = 0x8;\r
846 \r
847                                                         Instruction *tex = emit(sw::Shader::OPCODE_TEX, result, &proj, arg[0]);\r
848                                                         tex->bias = true;\r
849                                                 }\r
850                                                 else UNREACHABLE();\r
851                                         }\r
852                                         else if(name == "texture2DLod" || name == "textureCubeLod")\r
853                                         {\r
854                                                 Temporary uvwb(this);\r
855                                                 emit(sw::Shader::OPCODE_MOV, &uvwb, arg[1]);\r
856                                                 Instruction *lod = emit(sw::Shader::OPCODE_MOV, &uvwb, arg[2]);\r
857                                                 lod->dst.mask = 0x8;\r
858 \r
859                                                 emit(sw::Shader::OPCODE_TEXLDL, result, &uvwb, arg[0]);\r
860                                         }\r
861                                         else if(name == "texture2DProjLod")\r
862                                         {\r
863                                                 TIntermTyped *t = arg[1]->getAsTyped();\r
864                                                 Temporary proj(this);\r
865 \r
866                                                 if(t->getNominalSize() == 3)\r
867                                                 {\r
868                                                         Instruction *div = emit(sw::Shader::OPCODE_DIV, &proj, arg[1], arg[1]);\r
869                                                         div->src[1].swizzle = 0xAA;\r
870                                                         div->dst.mask = 0x3;\r
871                                                 }\r
872                                                 else if(t->getNominalSize() == 4)\r
873                                                 {\r
874                                                         Instruction *div = emit(sw::Shader::OPCODE_DIV, &proj, arg[1], arg[1]);\r
875                                                         div->src[1].swizzle = 0xFF;\r
876                                                         div->dst.mask = 0x3;\r
877                                                 }\r
878                                                 else UNREACHABLE();\r
879 \r
880                                                 Instruction *lod = emit(sw::Shader::OPCODE_MOV, &proj, arg[2]);\r
881                                                 lod->dst.mask = 0x8;\r
882 \r
883                                                 emit(sw::Shader::OPCODE_TEXLDL, result, &proj, arg[0]);\r
884                                         }\r
885                                         else UNREACHABLE();\r
886                                 }\r
887                         }\r
888                         break;\r
889                 case EOpParameters:\r
890                         break;\r
891                 case EOpConstructFloat:\r
892                 case EOpConstructVec2:\r
893                 case EOpConstructVec3:\r
894                 case EOpConstructVec4:\r
895                 case EOpConstructBool:\r
896                 case EOpConstructBVec2:\r
897                 case EOpConstructBVec3:\r
898                 case EOpConstructBVec4:\r
899                 case EOpConstructInt:\r
900                 case EOpConstructIVec2:\r
901                 case EOpConstructIVec3:\r
902                 case EOpConstructIVec4:\r
903                 case EOpConstructUInt:\r
904                 case EOpConstructUVec2:\r
905                 case EOpConstructUVec3:\r
906                 case EOpConstructUVec4:\r
907                         if(visit == PostVisit)\r
908                         {\r
909                                 int component = 0;\r
910 \r
911                                 for(int i = 0; i < argumentCount; i++)\r
912                                 {\r
913                                         TIntermTyped *argi = arg[i]->getAsTyped();\r
914                                         int size = argi->getNominalSize();\r
915 \r
916                                         if(!argi->isMatrix())\r
917                                         {\r
918                                                 Instruction *mov = emitCast(result, argi);\r
919                                                 mov->dst.mask = (0xF << component) & 0xF;\r
920                                                 mov->src[0].swizzle = readSwizzle(argi, size) << (component * 2);\r
921 \r
922                                                 component += size;\r
923                                         }\r
924                                         else   // Matrix\r
925                                         {\r
926                                                 int column = 0;\r
927 \r
928                                                 while(component < resultType.getNominalSize())\r
929                                                 {\r
930                                                         Instruction *mov = emitCast(result, argi);\r
931                                                         mov->dst.mask = (0xF << component) & 0xF;\r
932                                                         mov->src[0].index += column;\r
933                                                         mov->src[0].swizzle = readSwizzle(argi, size) << (component * 2);\r
934 \r
935                                                         column++;\r
936                                                         component += size;\r
937                                                 }\r
938                                         }\r
939                                 }\r
940                         }\r
941                         break;\r
942                 case EOpConstructMat2:\r
943                 case EOpConstructMat2x3:\r
944                 case EOpConstructMat2x4:\r
945                 case EOpConstructMat3x2:\r
946                 case EOpConstructMat3:\r
947                 case EOpConstructMat3x4:\r
948                 case EOpConstructMat4x2:\r
949                 case EOpConstructMat4x3:\r
950                 case EOpConstructMat4:\r
951                         if(visit == PostVisit)\r
952                         {\r
953                                 TIntermTyped *arg0 = arg[0]->getAsTyped();\r
954                                 const int dim = result->getNominalSize();\r
955 \r
956                                 if(arg0->isScalar() && arg.size() == 1)   // Construct scale matrix\r
957                                 {\r
958                                         for(int i = 0; i < dim; i++)\r
959                                         {\r
960                                                 Instruction *init = emit(sw::Shader::OPCODE_MOV, result, &zero);\r
961                                                 init->dst.index += i;\r
962                                                 Instruction *mov = emitCast(result, arg0);\r
963                                                 mov->dst.index += i;\r
964                                                 mov->dst.mask = 1 << i;\r
965                                                 ASSERT(mov->src[0].swizzle == 0x00);\r
966                                         }\r
967                                 }\r
968                                 else if(arg0->isMatrix())\r
969                                 {\r
970                                         for(int i = 0; i < dim; i++)\r
971                                         {\r
972                                                 if(dim > dim2(arg0))\r
973                                                 {\r
974                                                         // Initialize to identity matrix\r
975                                                         Constant col((i == 0 ? 1.0f : 0.0f), (i == 1 ? 1.0f : 0.0f), (i == 2 ? 1.0f : 0.0f), (i == 3 ? 1.0f : 0.0f));\r
976                                                         Instruction *mov = emitCast(result, &col);\r
977                                                         mov->dst.index += i;\r
978                                                 }\r
979 \r
980                                                 if(i < dim2(arg0))\r
981                                                 {\r
982                                                         Instruction *mov = emitCast(result, arg0);\r
983                                                         mov->dst.index += i;\r
984                                                         mov->dst.mask = 0xF >> (4 - dim2(arg0));\r
985                                                         argument(mov->src[0], arg0, i);\r
986                                                 }\r
987                                         }\r
988                                 }\r
989                                 else\r
990                                 {\r
991                                         int column = 0;\r
992                                         int row = 0;\r
993 \r
994                                         for(int i = 0; i < argumentCount; i++)\r
995                                         {\r
996                                                 TIntermTyped *argi = arg[i]->getAsTyped();\r
997                                                 int size = argi->getNominalSize();\r
998                                                 int element = 0;\r
999 \r
1000                                                 while(element < size)\r
1001                                                 {\r
1002                                                         Instruction *mov = emitCast(result, argi);\r
1003                                                         mov->dst.index += column;\r
1004                                                         mov->dst.mask = (0xF << row) & 0xF;\r
1005                                                         mov->src[0].swizzle = (readSwizzle(argi, size) << (row * 2)) + 0x55 * element;\r
1006 \r
1007                                                         int end = row + size - element;\r
1008                                                         column = end >= dim ? column + 1 : column;\r
1009                                                         element = element + dim - row;\r
1010                                                         row = end >= dim ? 0 : end;\r
1011                                                 }\r
1012                                         }\r
1013                                 }\r
1014                         }\r
1015                         break;\r
1016                 case EOpConstructStruct:\r
1017                         if(visit == PostVisit)\r
1018                         {\r
1019                                 int offset = 0;\r
1020                                 for(int i = 0; i < argumentCount; i++)\r
1021                                 {\r
1022                                         TIntermTyped *argi = arg[i]->getAsTyped();\r
1023                                         int size = argi->totalRegisterCount();\r
1024 \r
1025                                         for(int index = 0; index < size; index++)\r
1026                                         {\r
1027                                                 Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, argi);\r
1028                                                 mov->dst.index += index + offset;\r
1029                                                 mov->dst.mask = writeMask(result, offset + index);\r
1030                                                 argument(mov->src[0], argi, index);\r
1031                                         }\r
1032 \r
1033                                         offset += size;\r
1034                                 }\r
1035                         }\r
1036                         break;\r
1037                 case EOpLessThan:         if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_LT, result, arg[0], arg[1]); break;\r
1038                 case EOpGreaterThan:      if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_GT, result, arg[0], arg[1]); break;\r
1039                 case EOpLessThanEqual:    if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_LE, result, arg[0], arg[1]); break;\r
1040                 case EOpGreaterThanEqual: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_GE, result, arg[0], arg[1]); break;\r
1041                 case EOpVectorEqual:      if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_EQ, result, arg[0], arg[1]); break;\r
1042                 case EOpVectorNotEqual:   if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_NE, result, arg[0], arg[1]); break;\r
1043                 case EOpMod:              if(visit == PostVisit) emit(sw::Shader::OPCODE_MOD, result, arg[0], arg[1]); break;\r
1044                 case EOpPow:              if(visit == PostVisit) emit(sw::Shader::OPCODE_POW, result, arg[0], arg[1]); break;\r
1045                 case EOpAtan:             if(visit == PostVisit) emit(sw::Shader::OPCODE_ATAN2, result, arg[0], arg[1]); break;\r
1046                 case EOpMin:              if(visit == PostVisit) emit(sw::Shader::OPCODE_MIN, result, arg[0], arg[1]); break;\r
1047                 case EOpMax:              if(visit == PostVisit) emit(sw::Shader::OPCODE_MAX, result, arg[0], arg[1]); break;\r
1048                 case EOpClamp:\r
1049                         if(visit == PostVisit)\r
1050                         {\r
1051                                 emit(sw::Shader::OPCODE_MAX, result, arg[0], arg[1]);\r
1052                                 emit(sw::Shader::OPCODE_MIN, result, result, arg[2]);\r
1053                         }\r
1054                         break;\r
1055                 case EOpMix:         if(visit == PostVisit) emit(sw::Shader::OPCODE_LRP, result, arg[2], arg[1], arg[0]); break;\r
1056                 case EOpStep:        if(visit == PostVisit) emit(sw::Shader::OPCODE_STEP, result, arg[0], arg[1]); break;\r
1057                 case EOpSmoothStep:  if(visit == PostVisit) emit(sw::Shader::OPCODE_SMOOTH, result, arg[0], arg[1], arg[2]); break;\r
1058                 case EOpFloatBitsToInt:  if(visit == PostVisit) emit(sw::Shader::OPCODE_FLOATBITSTOINT, result, arg[0]); break;\r
1059                 case EOpFloatBitsToUint: if(visit == PostVisit) emit(sw::Shader::OPCODE_FLOATBITSTOUINT, result, arg[0]); break;\r
1060                 case EOpIntBitsToFloat:  if(visit == PostVisit) emit(sw::Shader::OPCODE_INTBITSTOFLOAT, result, arg[0]); break;\r
1061                 case EOpUintBitsToFloat: if(visit == PostVisit) emit(sw::Shader::OPCODE_UINTBITSTOFLOAT, result, arg[0]); break;\r
1062                 case EOpPackSnorm2x16:   if(visit == PostVisit) emit(sw::Shader::OPCODE_PACKSNORM2x16, result, arg[0]); break;\r
1063                 case EOpPackUnorm2x16:   if(visit == PostVisit) emit(sw::Shader::OPCODE_PACKUNORM2x16, result, arg[0]); break;\r
1064                 case EOpPackHalf2x16:    if(visit == PostVisit) emit(sw::Shader::OPCODE_PACKHALF2x16, result, arg[0]); break;\r
1065                 case EOpUnpackSnorm2x16: if(visit == PostVisit) emit(sw::Shader::OPCODE_UNPACKSNORM2x16, result, arg[0]); break;\r
1066                 case EOpUnpackUnorm2x16: if(visit == PostVisit) emit(sw::Shader::OPCODE_UNPACKUNORM2x16, result, arg[0]); break;\r
1067                 case EOpUnpackHalf2x16:  if(visit == PostVisit) emit(sw::Shader::OPCODE_UNPACKHALF2x16, result, arg[0]); break;\r
1068                 case EOpDistance:    if(visit == PostVisit) emit(sw::Shader::OPCODE_DIST(dim(arg[0])), result, arg[0], arg[1]); break;\r
1069                 case EOpDot:         if(visit == PostVisit) emit(sw::Shader::OPCODE_DP(dim(arg[0])), result, arg[0], arg[1]); break;\r
1070                 case EOpCross:       if(visit == PostVisit) emit(sw::Shader::OPCODE_CRS, result, arg[0], arg[1]); break;\r
1071                 case EOpFaceForward: if(visit == PostVisit) emit(sw::Shader::OPCODE_FORWARD(dim(arg[0])), result, arg[0], arg[1], arg[2]); break;\r
1072                 case EOpReflect:     if(visit == PostVisit) emit(sw::Shader::OPCODE_REFLECT(dim(arg[0])), result, arg[0], arg[1]); break;\r
1073                 case EOpRefract:     if(visit == PostVisit) emit(sw::Shader::OPCODE_REFRACT(dim(arg[0])), result, arg[0], arg[1], arg[2]); break;\r
1074                 case EOpMul:\r
1075                         if(visit == PostVisit)\r
1076                         {\r
1077                                 ASSERT(dim2(arg[0]) == dim2(arg[1]));\r
1078 \r
1079                                 for(int i = 0; i < dim2(arg[0]); i++)\r
1080                                 {\r
1081                                         Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, arg[0], arg[1]);\r
1082                                         mul->dst.index += i;\r
1083                                         argument(mul->src[0], arg[0], i);\r
1084                                         argument(mul->src[1], arg[1], i);\r
1085                                 }\r
1086                         }\r
1087                         break;\r
1088                 case EOpOuterProduct:\r
1089                         if(visit == PostVisit)\r
1090                         {\r
1091                                 for(int i = 0; i < dim(arg[1]); i++)\r
1092                                 {\r
1093                                         Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, arg[0], arg[1]);\r
1094                                         mul->dst.index += i;\r
1095                                         mul->src[1].swizzle = 0x55 * i;\r
1096                                 }\r
1097                         }\r
1098                         break;\r
1099                 default: UNREACHABLE();\r
1100                 }\r
1101 \r
1102                 return true;\r
1103         }\r
1104 \r
1105         bool OutputASM::visitSelection(Visit visit, TIntermSelection *node)\r
1106         {\r
1107                 if(currentScope != emitScope)\r
1108                 {\r
1109                         return false;\r
1110                 }\r
1111 \r
1112                 TIntermTyped *condition = node->getCondition();\r
1113                 TIntermNode *trueBlock = node->getTrueBlock();\r
1114                 TIntermNode *falseBlock = node->getFalseBlock();\r
1115                 TIntermConstantUnion *constantCondition = condition->getAsConstantUnion();\r
1116 \r
1117                 condition->traverse(this);\r
1118 \r
1119                 if(node->usesTernaryOperator())\r
1120                 {\r
1121                         if(constantCondition)\r
1122                         {\r
1123                                 bool trueCondition = constantCondition->getUnionArrayPointer()->getBConst();\r
1124 \r
1125                                 if(trueCondition)\r
1126                                 {\r
1127                                         trueBlock->traverse(this);\r
1128                                         copy(node, trueBlock);\r
1129                                 }\r
1130                                 else\r
1131                                 {\r
1132                                         falseBlock->traverse(this);\r
1133                                         copy(node, falseBlock);\r
1134                                 }\r
1135                         }\r
1136                         else if(trivial(node, 6))   // Fast to compute both potential results and no side effects\r
1137                         {\r
1138                                 trueBlock->traverse(this);\r
1139                                 falseBlock->traverse(this);\r
1140                                 emit(sw::Shader::OPCODE_SELECT, node, condition, trueBlock, falseBlock);\r
1141                         }\r
1142                         else\r
1143                         {\r
1144                                 emit(sw::Shader::OPCODE_IF, 0, condition);\r
1145 \r
1146                                 if(trueBlock)\r
1147                                 {\r
1148                                         trueBlock->traverse(this);\r
1149                                         copy(node, trueBlock);\r
1150                                 }\r
1151 \r
1152                                 if(falseBlock)\r
1153                                 {\r
1154                                         emit(sw::Shader::OPCODE_ELSE);\r
1155                                         falseBlock->traverse(this);\r
1156                                         copy(node, falseBlock);\r
1157                                 }\r
1158 \r
1159                                 emit(sw::Shader::OPCODE_ENDIF);\r
1160                         }\r
1161                 }\r
1162                 else  // if/else statement\r
1163                 {\r
1164                         if(constantCondition)\r
1165                         {\r
1166                                 bool trueCondition = constantCondition->getUnionArrayPointer()->getBConst();\r
1167 \r
1168                                 if(trueCondition)\r
1169                                 {\r
1170                                         if(trueBlock)\r
1171                                         {\r
1172                                                 trueBlock->traverse(this);\r
1173                                         }\r
1174                                 }\r
1175                                 else\r
1176                                 {\r
1177                                         if(falseBlock)\r
1178                                         {\r
1179                                                 falseBlock->traverse(this);\r
1180                                         }\r
1181                                 }\r
1182                         }\r
1183                         else\r
1184                         {\r
1185                                 emit(sw::Shader::OPCODE_IF, 0, condition);\r
1186 \r
1187                                 if(trueBlock)\r
1188                                 {\r
1189                                         trueBlock->traverse(this);\r
1190                                 }\r
1191 \r
1192                                 if(falseBlock)\r
1193                                 {\r
1194                                         emit(sw::Shader::OPCODE_ELSE);\r
1195                                         falseBlock->traverse(this);\r
1196                                 }\r
1197 \r
1198                                 emit(sw::Shader::OPCODE_ENDIF);\r
1199                         }\r
1200                 }\r
1201 \r
1202                 return false;\r
1203         }\r
1204 \r
1205         bool OutputASM::visitLoop(Visit visit, TIntermLoop *node)\r
1206         {\r
1207                 if(currentScope != emitScope)\r
1208                 {\r
1209                         return false;\r
1210                 }\r
1211 \r
1212                 unsigned int iterations = loopCount(node);\r
1213 \r
1214                 if(iterations == 0)\r
1215                 {\r
1216                         return false;\r
1217                 }\r
1218 \r
1219                 bool unroll = (iterations <= 4);\r
1220 \r
1221                 if(unroll)\r
1222                 {\r
1223                         DetectLoopDiscontinuity detectLoopDiscontinuity;\r
1224                         unroll = !detectLoopDiscontinuity.traverse(node);\r
1225                 }\r
1226 \r
1227                 TIntermNode *init = node->getInit();\r
1228                 TIntermTyped *condition = node->getCondition();\r
1229                 TIntermTyped *expression = node->getExpression();\r
1230                 TIntermNode *body = node->getBody();\r
1231 \r
1232                 if(node->getType() == ELoopDoWhile)\r
1233                 {\r
1234                         Temporary iterate(this);\r
1235                         Constant True(true);\r
1236                         emit(sw::Shader::OPCODE_MOV, &iterate, &True);\r
1237 \r
1238                         emit(sw::Shader::OPCODE_WHILE, 0, &iterate);   // FIXME: Implement real do-while\r
1239 \r
1240                         if(body)\r
1241                         {\r
1242                                 body->traverse(this);\r
1243                         }\r
1244 \r
1245                         emit(sw::Shader::OPCODE_TEST);\r
1246 \r
1247                         condition->traverse(this);\r
1248                         emit(sw::Shader::OPCODE_MOV, &iterate, condition);\r
1249 \r
1250                         emit(sw::Shader::OPCODE_ENDWHILE);\r
1251                 }\r
1252                 else\r
1253                 {\r
1254                         if(init)\r
1255                         {\r
1256                                 init->traverse(this);\r
1257                         }\r
1258 \r
1259                         if(unroll)\r
1260                         {\r
1261                                 for(unsigned int i = 0; i < iterations; i++)\r
1262                                 {\r
1263                                 //      condition->traverse(this);   // Condition could contain statements, but not in an unrollable loop\r
1264 \r
1265                                         if(body)\r
1266                                         {\r
1267                                                 body->traverse(this);\r
1268                                         }\r
1269 \r
1270                                         if(expression)\r
1271                                         {\r
1272                                                 expression->traverse(this);\r
1273                                         }\r
1274                                 }\r
1275                         }\r
1276                         else\r
1277                         {\r
1278                                 condition->traverse(this);\r
1279 \r
1280                                 emit(sw::Shader::OPCODE_WHILE, 0, condition);\r
1281 \r
1282                                 if(body)\r
1283                                 {\r
1284                                         body->traverse(this);\r
1285                                 }\r
1286 \r
1287                                 emit(sw::Shader::OPCODE_TEST);\r
1288 \r
1289                                 if(expression)\r
1290                                 {\r
1291                                         expression->traverse(this);\r
1292                                 }\r
1293 \r
1294                                 condition->traverse(this);\r
1295 \r
1296                                 emit(sw::Shader::OPCODE_ENDWHILE);\r
1297                         }\r
1298                 }\r
1299 \r
1300                 return false;\r
1301         }\r
1302 \r
1303         bool OutputASM::visitBranch(Visit visit, TIntermBranch *node)\r
1304         {\r
1305                 if(currentScope != emitScope)\r
1306                 {\r
1307                         return false;\r
1308                 }\r
1309 \r
1310                 switch(node->getFlowOp())\r
1311                 {\r
1312                 case EOpKill:      if(visit == PostVisit) emit(sw::Shader::OPCODE_DISCARD);  break;\r
1313                 case EOpBreak:     if(visit == PostVisit) emit(sw::Shader::OPCODE_BREAK);    break;\r
1314                 case EOpContinue:  if(visit == PostVisit) emit(sw::Shader::OPCODE_CONTINUE); break;\r
1315                 case EOpReturn:\r
1316                         if(visit == PostVisit)\r
1317                         {\r
1318                                 TIntermTyped *value = node->getExpression();\r
1319 \r
1320                                 if(value)\r
1321                                 {\r
1322                                         copy(functionArray[currentFunction].ret, value);\r
1323                                 }\r
1324 \r
1325                                 emit(sw::Shader::OPCODE_LEAVE);\r
1326                         }\r
1327                         break;\r
1328                 default: UNREACHABLE();\r
1329                 }\r
1330 \r
1331                 return true;\r
1332         }\r
1333 \r
1334         bool OutputASM::isSamplerRegister(TIntermTyped *operand)\r
1335         {\r
1336                 return operand && isSamplerRegister(operand->getType());\r
1337         }\r
1338 \r
1339         bool OutputASM::isSamplerRegister(const TType &type)\r
1340         {\r
1341                 // A sampler register's qualifiers can be:\r
1342                 // - EvqUniform: The sampler uniform is used as is in the code (default case).\r
1343                 // - EvqTemporary: The sampler is indexed. It's still a sampler register.\r
1344                 // - EvqIn (and other similar types): The sampler has been passed as a function argument. At this point,\r
1345                 //                                    the sampler has been copied and is no longer a sampler register.\r
1346                 return IsSampler(type.getBasicType()) && (type.getQualifier() == EvqUniform || type.getQualifier() == EvqTemporary);\r
1347         }\r
1348 \r
1349         Instruction *OutputASM::emit(sw::Shader::Opcode op, TIntermTyped *dst, TIntermNode *src0, TIntermNode *src1, TIntermNode *src2, int index)\r
1350         {\r
1351                 if(isSamplerRegister(dst))\r
1352                 {\r
1353                         op = sw::Shader::OPCODE_NULL;   // Can't assign to a sampler, but this is hit when indexing sampler arrays\r
1354                 }\r
1355 \r
1356                 Instruction *instruction = new Instruction(op);\r
1357 \r
1358                 if(dst)\r
1359                 {\r
1360                         instruction->dst.type = registerType(dst);\r
1361                         instruction->dst.index = registerIndex(dst) + index;\r
1362                         instruction->dst.mask = writeMask(dst);\r
1363                         instruction->dst.integer = (dst->getBasicType() == EbtInt);\r
1364                 }\r
1365 \r
1366                 argument(instruction->src[0], src0, index);\r
1367                 argument(instruction->src[1], src1, index);\r
1368                 argument(instruction->src[2], src2, index);\r
1369 \r
1370                 shader->append(instruction);\r
1371 \r
1372                 return instruction;\r
1373         }\r
1374 \r
1375         Instruction *OutputASM::emitCast(TIntermTyped *dst, TIntermTyped *src)\r
1376         {\r
1377                 // Integers are implemented as float\r
1378                 if((dst->getBasicType() == EbtFloat || dst->getBasicType() == EbtInt) && src->getBasicType() == EbtBool)\r
1379                 {\r
1380                         return emit(sw::Shader::OPCODE_B2F, dst, src);\r
1381                 }\r
1382                 if(dst->getBasicType() == EbtBool && (src->getBasicType() == EbtFloat || src->getBasicType() == EbtInt))\r
1383                 {\r
1384                         return emit(sw::Shader::OPCODE_F2B, dst, src);\r
1385                 }\r
1386                 if(dst->getBasicType() == EbtInt && src->getBasicType() == EbtFloat)\r
1387                 {\r
1388                         return emit(sw::Shader::OPCODE_TRUNC, dst, src);\r
1389                 }\r
1390 \r
1391                 return emit(sw::Shader::OPCODE_MOV, dst, src);\r
1392         }\r
1393 \r
1394         void OutputASM::emitBinary(sw::Shader::Opcode op, TIntermTyped *dst, TIntermNode *src0, TIntermNode *src1, TIntermNode *src2)\r
1395         {\r
1396                 for(int index = 0; index < dst->elementRegisterCount(); index++)\r
1397                 {\r
1398                         emit(op, dst, src0, src1, src2, index);\r
1399                 }\r
1400         }\r
1401 \r
1402         void OutputASM::emitAssign(sw::Shader::Opcode op, TIntermTyped *result, TIntermTyped *lhs, TIntermTyped *src0, TIntermTyped *src1)\r
1403         {\r
1404                 emitBinary(op, result, src0, src1);\r
1405                 assignLvalue(lhs, result);\r
1406         }\r
1407 \r
1408         void OutputASM::emitCmp(sw::Shader::Control cmpOp, TIntermTyped *dst, TIntermNode *left, TIntermNode *right, int index)\r
1409         {\r
1410                 bool boolean = (left->getAsTyped()->getBasicType() == EbtBool);\r
1411                 sw::Shader::Opcode opcode = boolean ? sw::Shader::OPCODE_ICMP : sw::Shader::OPCODE_CMP;\r
1412 \r
1413                 Instruction *cmp = emit(opcode, dst, left, right);\r
1414                 cmp->control = cmpOp;\r
1415                 argument(cmp->src[0], left, index);\r
1416                 argument(cmp->src[1], right, index);\r
1417         }\r
1418 \r
1419         int componentCount(const TType &type, int registers)\r
1420         {\r
1421                 if(registers == 0)\r
1422                 {\r
1423                         return 0;\r
1424                 }\r
1425 \r
1426                 if(type.isArray() && registers >= type.elementRegisterCount())\r
1427                 {\r
1428                         int index = registers / type.elementRegisterCount();\r
1429                         registers -= index * type.elementRegisterCount();\r
1430                         return index * type.getElementSize() + componentCount(type, registers);\r
1431                 }\r
1432 \r
1433                 if(type.isStruct())\r
1434                 {\r
1435                         const TFieldList& fields = type.getStruct()->fields();\r
1436                         int elements = 0;\r
1437 \r
1438                         for(TFieldList::const_iterator field = fields.begin(); field != fields.end(); field++)\r
1439                         {\r
1440                                 const TType &fieldType = *((*field)->type());\r
1441 \r
1442                                 if(fieldType.totalRegisterCount() <= registers)\r
1443                                 {\r
1444                                         registers -= fieldType.totalRegisterCount();\r
1445                                         elements += fieldType.getObjectSize();\r
1446                                 }\r
1447                                 else   // Register within this field\r
1448                                 {\r
1449                                         return elements + componentCount(fieldType, registers);\r
1450                                 }\r
1451                         }\r
1452                 }\r
1453                 else if(type.isMatrix())\r
1454                 {\r
1455                         return registers * type.getSecondarySize();\r
1456                 }\r
1457                 \r
1458                 UNREACHABLE();\r
1459                 return 0;\r
1460         }\r
1461 \r
1462         int registerSize(const TType &type, int registers)\r
1463         {\r
1464                 if(registers == 0)\r
1465                 {\r
1466                         if(type.isStruct())\r
1467                         {\r
1468                                 return registerSize(*((*(type.getStruct()->fields().begin()))->type()), 0);\r
1469                         }\r
1470 \r
1471                         return type.isMatrix() ? type.getSecondarySize() : type.getNominalSize();\r
1472                 }\r
1473 \r
1474                 if(type.isArray() && registers >= type.elementRegisterCount())\r
1475                 {\r
1476                         int index = registers / type.elementRegisterCount();\r
1477                         registers -= index * type.elementRegisterCount();\r
1478                         return registerSize(type, registers);\r
1479                 }\r
1480 \r
1481                 if(type.isStruct())\r
1482                 {\r
1483                         const TFieldList& fields = type.getStruct()->fields();\r
1484                         int elements = 0;\r
1485 \r
1486                         for(TFieldList::const_iterator field = fields.begin(); field != fields.end(); field++)\r
1487                         {\r
1488                                 const TType &fieldType = *((*field)->type());\r
1489                                 \r
1490                                 if(fieldType.totalRegisterCount() <= registers)\r
1491                                 {\r
1492                                         registers -= fieldType.totalRegisterCount();\r
1493                                         elements += fieldType.getObjectSize();\r
1494                                 }\r
1495                                 else   // Register within this field\r
1496                                 {\r
1497                                         return registerSize(fieldType, registers);\r
1498                                 }\r
1499                         }\r
1500                 }\r
1501                 else if(type.isMatrix())\r
1502                 {\r
1503                         return registerSize(type, 0);\r
1504                 }\r
1505                 \r
1506                 UNREACHABLE();\r
1507                 return 0;\r
1508         }\r
1509 \r
1510         void OutputASM::argument(sw::Shader::SourceParameter &parameter, TIntermNode *argument, int index)\r
1511         {\r
1512                 if(argument)\r
1513                 {\r
1514                         TIntermTyped *arg = argument->getAsTyped();\r
1515                         const TType &type = arg->getType();\r
1516                         index = (index >= arg->totalRegisterCount()) ? arg->totalRegisterCount() - 1 : index;\r
1517 \r
1518                         int size = registerSize(type, index);\r
1519 \r
1520                         parameter.type = registerType(arg);\r
1521 \r
1522                         if(arg->getQualifier() == EvqConstExpr)\r
1523                         {\r
1524                                 int component = componentCount(type, index);\r
1525                                 ConstantUnion *constants = arg->getAsConstantUnion()->getUnionArrayPointer();\r
1526 \r
1527                                 for(int i = 0; i < 4; i++)\r
1528                                 {\r
1529                                         if(size == 1)   // Replicate\r
1530                                         {\r
1531                                                 parameter.value[i] = constants[component + 0].getAsFloat();\r
1532                                         }\r
1533                                         else if(i < size)\r
1534                                         {\r
1535                                                 parameter.value[i] = constants[component + i].getAsFloat();\r
1536                                         }\r
1537                                         else\r
1538                                         {\r
1539                                                 parameter.value[i] = 0.0f;\r
1540                                         }\r
1541                                 }\r
1542                         }\r
1543                         else\r
1544                         {\r
1545                                 parameter.index = registerIndex(arg) + index;\r
1546 \r
1547                                 if(isSamplerRegister(arg))\r
1548                                 {\r
1549                                         TIntermBinary *binary = argument->getAsBinaryNode();\r
1550 \r
1551                                         if(binary)\r
1552                                         {\r
1553                                                 TIntermTyped *left = binary->getLeft();\r
1554                                                 TIntermTyped *right = binary->getRight();\r
1555 \r
1556                                                 if(binary->getOp() == EOpIndexDirect)\r
1557                                                 {\r
1558                                                         parameter.index += right->getAsConstantUnion()->getIConst(0);\r
1559                                                 }\r
1560                                                 else if(binary->getOp() == EOpIndexIndirect)\r
1561                                                 {\r
1562                                                         if(left->getArraySize() > 1)\r
1563                                                         {\r
1564                                                                 parameter.rel.type = registerType(binary->getRight());\r
1565                                                                 parameter.rel.index = registerIndex(binary->getRight());\r
1566                                                                 parameter.rel.scale = 1;\r
1567                                                                 parameter.rel.deterministic = true;\r
1568                                                         }\r
1569                                                 }\r
1570                                                 else if(binary->getOp() == EOpIndexDirectStruct)\r
1571                                                 {\r
1572                                                         parameter.index += right->getAsConstantUnion()->getIConst(0);\r
1573                                                 }\r
1574                                                 else UNREACHABLE();\r
1575                                         }\r
1576                                 }\r
1577                         }\r
1578 \r
1579                         if(!IsSampler(arg->getBasicType()))\r
1580                         {\r
1581                                 parameter.swizzle = readSwizzle(arg, size);\r
1582                         }\r
1583                 }\r
1584         }\r
1585 \r
1586         void OutputASM::copy(TIntermTyped *dst, TIntermNode *src, int offset)\r
1587         {\r
1588                 for(int index = 0; index < dst->totalRegisterCount(); index++)\r
1589                 {\r
1590                         Instruction *mov = emit(sw::Shader::OPCODE_MOV, dst, src);\r
1591                         mov->dst.index += index;\r
1592                         mov->dst.mask = writeMask(dst, index);\r
1593                         argument(mov->src[0], src, offset + index);\r
1594                 }\r
1595         }\r
1596 \r
1597         int swizzleElement(int swizzle, int index)\r
1598         {\r
1599                 return (swizzle >> (index * 2)) & 0x03;\r
1600         }\r
1601 \r
1602         int swizzleSwizzle(int leftSwizzle, int rightSwizzle)\r
1603         {\r
1604                 return (swizzleElement(leftSwizzle, swizzleElement(rightSwizzle, 0)) << 0) |\r
1605                        (swizzleElement(leftSwizzle, swizzleElement(rightSwizzle, 1)) << 2) |\r
1606                        (swizzleElement(leftSwizzle, swizzleElement(rightSwizzle, 2)) << 4) |\r
1607                        (swizzleElement(leftSwizzle, swizzleElement(rightSwizzle, 3)) << 6);\r
1608         }\r
1609 \r
1610         void OutputASM::assignLvalue(TIntermTyped *dst, TIntermTyped *src)\r
1611         {\r
1612                 if(src &&\r
1613                         ((src->isVector() && (!dst->isVector() || (dst->getNominalSize() != dst->getNominalSize()))) ||\r
1614                          (src->isMatrix() && (!dst->isMatrix() || (src->getNominalSize() != dst->getNominalSize()) || (src->getSecondarySize() != dst->getSecondarySize())))))\r
1615                 {\r
1616                         return mContext.error(src->getLine(), "Result type should match the l-value type in compound assignment", src->isVector() ? "vector" : "matrix");\r
1617                 }\r
1618 \r
1619                 TIntermBinary *binary = dst->getAsBinaryNode();\r
1620 \r
1621                 if(binary && binary->getOp() == EOpIndexIndirect && dst->isScalar())\r
1622                 {\r
1623                         Instruction *insert = new Instruction(sw::Shader::OPCODE_INSERT);\r
1624                         \r
1625                         Temporary address(this);\r
1626                         lvalue(insert->dst, address, dst);\r
1627 \r
1628                         insert->src[0].type = insert->dst.type;\r
1629                         insert->src[0].index = insert->dst.index;\r
1630                         insert->src[0].rel = insert->dst.rel;\r
1631                         argument(insert->src[1], src);\r
1632                         argument(insert->src[2], binary->getRight());\r
1633 \r
1634                         shader->append(insert);\r
1635                 }\r
1636                 else\r
1637                 {\r
1638                         for(int offset = 0; offset < dst->totalRegisterCount(); offset++)\r
1639                         {\r
1640                                 Instruction *mov = new Instruction(sw::Shader::OPCODE_MOV);\r
1641                         \r
1642                                 Temporary address(this);\r
1643                                 int swizzle = lvalue(mov->dst, address, dst);\r
1644                                 mov->dst.index += offset;\r
1645 \r
1646                                 if(offset > 0)\r
1647                                 {\r
1648                                         mov->dst.mask = writeMask(dst, offset);\r
1649                                 }\r
1650 \r
1651                                 argument(mov->src[0], src, offset);\r
1652                                 mov->src[0].swizzle = swizzleSwizzle(mov->src[0].swizzle, swizzle);\r
1653 \r
1654                                 shader->append(mov);\r
1655                         }\r
1656                 }\r
1657         }\r
1658 \r
1659         int OutputASM::lvalue(sw::Shader::DestinationParameter &dst, Temporary &address, TIntermTyped *node)\r
1660         {\r
1661                 TIntermTyped *result = node;\r
1662                 TIntermBinary *binary = node->getAsBinaryNode();\r
1663                 TIntermSymbol *symbol = node->getAsSymbolNode();\r
1664 \r
1665                 if(binary)\r
1666                 {\r
1667                         TIntermTyped *left = binary->getLeft();\r
1668                         TIntermTyped *right = binary->getRight();\r
1669 \r
1670                         int leftSwizzle = lvalue(dst, address, left);   // Resolve the l-value of the left side\r
1671 \r
1672                         switch(binary->getOp())\r
1673                         {\r
1674                         case EOpIndexDirect:\r
1675                                 {\r
1676                                         int rightIndex = right->getAsConstantUnion()->getIConst(0);\r
1677 \r
1678                                         if(left->isRegister())\r
1679                                         {\r
1680                                                 int leftMask = dst.mask;\r
1681                                                 \r
1682                                                 dst.mask = 1;\r
1683                                                 while((leftMask & dst.mask) == 0)\r
1684                                                 {\r
1685                                                         dst.mask = dst.mask << 1;\r
1686                                                 }\r
1687 \r
1688                                                 int element = swizzleElement(leftSwizzle, rightIndex);\r
1689                                                 dst.mask = 1 << element;\r
1690                                                 \r
1691                                                 return element;\r
1692                                         }\r
1693                                         else if(left->isArray() || left->isMatrix())\r
1694                                         {\r
1695                                                 dst.index += rightIndex * result->totalRegisterCount();\r
1696                                                 return 0xE4;\r
1697                                         }\r
1698                                         else UNREACHABLE();\r
1699                                 }\r
1700                                 break;\r
1701                         case EOpIndexIndirect:\r
1702                                 {\r
1703                                         if(left->isRegister())\r
1704                                         {\r
1705                                                 // Requires INSERT instruction (handled by calling function)\r
1706                                         }\r
1707                                         else if(left->isArray() || left->isMatrix())\r
1708                                         {\r
1709                                                 int scale = result->totalRegisterCount();\r
1710 \r
1711                                                 if(dst.rel.type == sw::Shader::PARAMETER_VOID)   // Use the index register as the relative address directly\r
1712                                                 {\r
1713                                                         if(left->totalRegisterCount() > 1)\r
1714                                                         {\r
1715                                                                 sw::Shader::SourceParameter relativeRegister;\r
1716                                                                 argument(relativeRegister, right);\r
1717 \r
1718                                                                 dst.rel.index = relativeRegister.index;\r
1719                                                                 dst.rel.type = relativeRegister.type;\r
1720                                                                 dst.rel.scale = scale;\r
1721                                                                 dst.rel.deterministic = !(vertexShader && left->getQualifier() == EvqUniform);\r
1722                                                         }\r
1723                                                 }\r
1724                                                 else if(dst.rel.index != registerIndex(&address))   // Move the previous index register to the address register\r
1725                                                 {\r
1726                                                         if(scale == 1)\r
1727                                                         {\r
1728                                                                 Constant oldScale((int)dst.rel.scale);\r
1729                                                                 Instruction *mad = emit(sw::Shader::OPCODE_MAD, &address, &address, &oldScale, right);\r
1730                                                                 mad->src[0].index = dst.rel.index;\r
1731                                                                 mad->src[0].type = dst.rel.type;\r
1732                                                         }\r
1733                                                         else\r
1734                                                         {\r
1735                                                                 Constant oldScale((int)dst.rel.scale);\r
1736                                                                 Instruction *mul = emit(sw::Shader::OPCODE_MUL, &address, &address, &oldScale);\r
1737                                                                 mul->src[0].index = dst.rel.index;\r
1738                                                                 mul->src[0].type = dst.rel.type;\r
1739 \r
1740                                                                 Constant newScale(scale);\r
1741                                                                 emit(sw::Shader::OPCODE_MAD, &address, right, &newScale, &address);\r
1742                                                         }\r
1743 \r
1744                                                         dst.rel.type = sw::Shader::PARAMETER_TEMP;\r
1745                                                         dst.rel.index = registerIndex(&address);\r
1746                                                         dst.rel.scale = 1;\r
1747                                                 }\r
1748                                                 else   // Just add the new index to the address register\r
1749                                                 {\r
1750                                                         if(scale == 1)\r
1751                                                         {\r
1752                                                                 emit(sw::Shader::OPCODE_ADD, &address, &address, right);\r
1753                                                         }\r
1754                                                         else\r
1755                                                         {\r
1756                                                                 Constant newScale(scale);\r
1757                                                                 emit(sw::Shader::OPCODE_MAD, &address, right, &newScale, &address);\r
1758                                                         }\r
1759                                                 }\r
1760                                         }\r
1761                                         else UNREACHABLE();\r
1762                                 }\r
1763                                 break;\r
1764                         case EOpIndexDirectStruct:\r
1765                                 {\r
1766                                         const TFieldList& fields = left->getType().getStruct()->fields();\r
1767                                         int index = right->getAsConstantUnion()->getIConst(0);\r
1768                                         int fieldOffset = 0;\r
1769 \r
1770                                         for(int i = 0; i < index; i++)\r
1771                                         {\r
1772                                                 fieldOffset += fields[i]->type()->totalRegisterCount();\r
1773                                         }\r
1774 \r
1775                                         dst.type = registerType(left);\r
1776                                         dst.index += fieldOffset;\r
1777                                         dst.mask = writeMask(right);\r
1778 \r
1779                                         return 0xE4;\r
1780                                 }\r
1781                                 break;\r
1782                         case EOpVectorSwizzle:\r
1783                                 {\r
1784                                         ASSERT(left->isRegister());\r
1785 \r
1786                                         int leftMask = dst.mask;\r
1787 \r
1788                                         int swizzle = 0;\r
1789                                         int rightMask = 0;\r
1790 \r
1791                                         TIntermSequence &sequence = right->getAsAggregate()->getSequence();\r
1792 \r
1793                                         for(unsigned int i = 0; i < sequence.size(); i++)\r
1794                                         {\r
1795                                                 int index = sequence[i]->getAsConstantUnion()->getIConst(0);\r
1796 \r
1797                                                 int element = swizzleElement(leftSwizzle, index);\r
1798                                                 rightMask = rightMask | (1 << element);\r
1799                                                 swizzle = swizzle | swizzleElement(leftSwizzle, i) << (element * 2);\r
1800                                         }\r
1801                                         \r
1802                                         dst.mask = leftMask & rightMask;\r
1803 \r
1804                                         return swizzle;\r
1805                                 }\r
1806                                 break;\r
1807                         default:\r
1808                                 UNREACHABLE();   // Not an l-value operator\r
1809                                 break;\r
1810                         }\r
1811                 }\r
1812                 else if(symbol)\r
1813                 {\r
1814                         dst.type = registerType(symbol);\r
1815                         dst.index = registerIndex(symbol);\r
1816                         dst.mask = writeMask(symbol);\r
1817                         return 0xE4;\r
1818                 }\r
1819 \r
1820                 return 0xE4;\r
1821         }\r
1822 \r
1823         sw::Shader::ParameterType OutputASM::registerType(TIntermTyped *operand)\r
1824         {\r
1825                 if(isSamplerRegister(operand))\r
1826                 {\r
1827                         return sw::Shader::PARAMETER_SAMPLER;\r
1828                 }\r
1829 \r
1830                 const TQualifier qualifier = operand->getQualifier();\r
1831                 if((EvqFragColor == qualifier) || (EvqFragData == qualifier))\r
1832                 {\r
1833                         if(((EvqFragData == qualifier) && (EvqFragColor == outputQualifier)) ||\r
1834                            ((EvqFragColor == qualifier) && (EvqFragData == outputQualifier)))\r
1835                         {\r
1836                                 mContext.error(operand->getLine(), "static assignment to both gl_FragData and gl_FragColor", "");\r
1837                         }\r
1838                         outputQualifier = qualifier;\r
1839                 }\r
1840 \r
1841                 switch(qualifier)\r
1842                 {\r
1843                 case EvqTemporary:           return sw::Shader::PARAMETER_TEMP;\r
1844                 case EvqGlobal:              return sw::Shader::PARAMETER_TEMP;\r
1845                 case EvqConstExpr:           return sw::Shader::PARAMETER_FLOAT4LITERAL;   // All converted to float\r
1846                 case EvqAttribute:           return sw::Shader::PARAMETER_INPUT;\r
1847                 case EvqVaryingIn:           return sw::Shader::PARAMETER_INPUT;\r
1848                 case EvqVaryingOut:          return sw::Shader::PARAMETER_OUTPUT;\r
1849                 case EvqVertexIn:            return sw::Shader::PARAMETER_INPUT;\r
1850                 case EvqFragmentOut:         return sw::Shader::PARAMETER_COLOROUT;\r
1851                 case EvqVertexOut:           return sw::Shader::PARAMETER_OUTPUT;\r
1852                 case EvqFragmentIn:          return sw::Shader::PARAMETER_INPUT;\r
1853                 case EvqInvariantVaryingIn:  return sw::Shader::PARAMETER_INPUT;    // FIXME: Guarantee invariance at the backend\r
1854                 case EvqInvariantVaryingOut: return sw::Shader::PARAMETER_OUTPUT;   // FIXME: Guarantee invariance at the backend \r
1855                 case EvqUniform:             return sw::Shader::PARAMETER_CONST;\r
1856                 case EvqIn:                  return sw::Shader::PARAMETER_TEMP;\r
1857                 case EvqOut:                 return sw::Shader::PARAMETER_TEMP;\r
1858                 case EvqInOut:               return sw::Shader::PARAMETER_TEMP;\r
1859                 case EvqConstReadOnly:       return sw::Shader::PARAMETER_TEMP;\r
1860                 case EvqPosition:            return sw::Shader::PARAMETER_OUTPUT;\r
1861                 case EvqPointSize:           return sw::Shader::PARAMETER_OUTPUT;\r
1862                 case EvqInstanceID:          return sw::Shader::PARAMETER_MISCTYPE;\r
1863                 case EvqFragCoord:           return sw::Shader::PARAMETER_MISCTYPE;\r
1864                 case EvqFrontFacing:         return sw::Shader::PARAMETER_MISCTYPE;\r
1865                 case EvqPointCoord:          return sw::Shader::PARAMETER_INPUT;\r
1866                 case EvqFragColor:           return sw::Shader::PARAMETER_COLOROUT;\r
1867                 case EvqFragData:            return sw::Shader::PARAMETER_COLOROUT;\r
1868                 default: UNREACHABLE();\r
1869                 }\r
1870 \r
1871                 return sw::Shader::PARAMETER_VOID;\r
1872         }\r
1873 \r
1874         int OutputASM::registerIndex(TIntermTyped *operand)\r
1875         {\r
1876                 if(isSamplerRegister(operand))\r
1877                 {\r
1878                         return samplerRegister(operand);\r
1879                 }\r
1880 \r
1881                 switch(operand->getQualifier())\r
1882                 {\r
1883                 case EvqTemporary:           return temporaryRegister(operand);\r
1884                 case EvqGlobal:              return temporaryRegister(operand);\r
1885                 case EvqConstExpr:           UNREACHABLE();\r
1886                 case EvqAttribute:           return attributeRegister(operand);\r
1887                 case EvqVaryingIn:           return varyingRegister(operand);\r
1888                 case EvqVaryingOut:          return varyingRegister(operand);\r
1889                 case EvqVertexIn:            return attributeRegister(operand);\r
1890                 case EvqFragmentOut:         return 0;\r
1891                 case EvqVertexOut:           return varyingRegister(operand);\r
1892                 case EvqFragmentIn:          return varyingRegister(operand);\r
1893                 case EvqInvariantVaryingIn:  return varyingRegister(operand);\r
1894                 case EvqInvariantVaryingOut: return varyingRegister(operand);\r
1895                 case EvqUniform:             return uniformRegister(operand);\r
1896                 case EvqIn:                  return temporaryRegister(operand);\r
1897                 case EvqOut:                 return temporaryRegister(operand);\r
1898                 case EvqInOut:               return temporaryRegister(operand);\r
1899                 case EvqConstReadOnly:       return temporaryRegister(operand);\r
1900                 case EvqPosition:            return varyingRegister(operand);\r
1901                 case EvqPointSize:           return varyingRegister(operand);\r
1902                 case EvqInstanceID:          vertexShader->instanceIdDeclared = true; return 0;\r
1903                 case EvqFragCoord:           pixelShader->vPosDeclared = true;  return 0;\r
1904                 case EvqFrontFacing:         pixelShader->vFaceDeclared = true; return 1;\r
1905                 case EvqPointCoord:          return varyingRegister(operand);\r
1906                 case EvqFragColor:           return 0;\r
1907                 case EvqFragData:            return 0;\r
1908                 default: UNREACHABLE();\r
1909                 }\r
1910 \r
1911                 return 0;\r
1912         }\r
1913 \r
1914         int OutputASM::writeMask(TIntermTyped *destination, int index)\r
1915         {\r
1916                 if(destination->getQualifier() == EvqPointSize)\r
1917                 {\r
1918                         return 0x2;   // Point size stored in the y component\r
1919                 }\r
1920 \r
1921                 return 0xF >> (4 - registerSize(destination->getType(), index));\r
1922         }\r
1923 \r
1924         int OutputASM::readSwizzle(TIntermTyped *argument, int size)\r
1925         {\r
1926                 if(argument->getQualifier() == EvqPointSize)\r
1927                 {\r
1928                         return 0x55;   // Point size stored in the y component\r
1929                 }\r
1930 \r
1931                 static const unsigned char swizzleSize[5] = {0x00, 0x00, 0x54, 0xA4, 0xE4};   // (void), xxxx, xyyy, xyzz, xyzw\r
1932 \r
1933                 return swizzleSize[size];\r
1934         }\r
1935 \r
1936         // Conservatively checks whether an expression is fast to compute and has no side effects\r
1937         bool OutputASM::trivial(TIntermTyped *expression, int budget)\r
1938         {\r
1939                 if(!expression->isRegister())\r
1940                 {\r
1941                         return false;\r
1942                 }\r
1943 \r
1944                 return cost(expression, budget) >= 0;\r
1945         }\r
1946 \r
1947         // Returns the remaining computing budget (if < 0 the expression is too expensive or has side effects)\r
1948         int OutputASM::cost(TIntermNode *expression, int budget)\r
1949         {\r
1950                 if(budget < 0)\r
1951                 {\r
1952                         return budget;\r
1953                 }\r
1954 \r
1955                 if(expression->getAsSymbolNode())\r
1956                 {\r
1957                         return budget;\r
1958                 }\r
1959                 else if(expression->getAsConstantUnion())\r
1960                 {\r
1961                         return budget;\r
1962                 }\r
1963                 else if(expression->getAsBinaryNode())\r
1964                 {\r
1965                         TIntermBinary *binary = expression->getAsBinaryNode();\r
1966 \r
1967                         switch(binary->getOp())\r
1968                         {\r
1969                         case EOpVectorSwizzle:\r
1970                         case EOpIndexDirect:\r
1971                         case EOpIndexDirectStruct:\r
1972                                 return cost(binary->getLeft(), budget - 0);\r
1973                         case EOpAdd:\r
1974                         case EOpSub:\r
1975                         case EOpMul:\r
1976                                 return cost(binary->getLeft(), cost(binary->getRight(), budget - 1));\r
1977                         default:\r
1978                                 return -1;\r
1979                         }\r
1980                 }\r
1981                 else if(expression->getAsUnaryNode())\r
1982                 {\r
1983                         TIntermUnary *unary = expression->getAsUnaryNode();\r
1984 \r
1985                         switch(unary->getOp())\r
1986                         {\r
1987                         case EOpAbs:\r
1988                         case EOpNegative:\r
1989                                 return cost(unary->getOperand(), budget - 1);\r
1990                         default:\r
1991                                 return -1;\r
1992                         }\r
1993                 }\r
1994                 else if(expression->getAsSelectionNode())\r
1995                 {\r
1996                         TIntermSelection *selection = expression->getAsSelectionNode();\r
1997 \r
1998                         if(selection->usesTernaryOperator())\r
1999                         {\r
2000                                 TIntermTyped *condition = selection->getCondition();\r
2001                                 TIntermNode *trueBlock = selection->getTrueBlock();\r
2002                                 TIntermNode *falseBlock = selection->getFalseBlock();\r
2003                                 TIntermConstantUnion *constantCondition = condition->getAsConstantUnion();\r
2004 \r
2005                                 if(constantCondition)\r
2006                                 {\r
2007                                         bool trueCondition = constantCondition->getUnionArrayPointer()->getBConst();\r
2008 \r
2009                                         if(trueCondition)\r
2010                                         {\r
2011                                                 return cost(trueBlock, budget - 0);\r
2012                                         }\r
2013                                         else\r
2014                                         {\r
2015                                                 return cost(falseBlock, budget - 0);\r
2016                                         }\r
2017                                 }\r
2018                                 else\r
2019                                 {\r
2020                                         return cost(trueBlock, cost(falseBlock, budget - 2));\r
2021                                 }\r
2022                         }\r
2023                 }\r
2024 \r
2025                 return -1;\r
2026         }\r
2027 \r
2028         const Function *OutputASM::findFunction(const TString &name)\r
2029         {\r
2030                 for(unsigned int f = 0; f < functionArray.size(); f++)\r
2031                 {\r
2032                         if(functionArray[f].name == name)\r
2033                         {\r
2034                                 return &functionArray[f];\r
2035                         }\r
2036                 }\r
2037 \r
2038                 return 0;\r
2039         }\r
2040         \r
2041         int OutputASM::temporaryRegister(TIntermTyped *temporary)\r
2042         {\r
2043                 return allocate(temporaries, temporary);\r
2044         }\r
2045 \r
2046         int OutputASM::varyingRegister(TIntermTyped *varying)\r
2047         {\r
2048                 int var = lookup(varyings, varying);\r
2049 \r
2050                 if(var == -1)\r
2051                 {\r
2052                         var = allocate(varyings, varying);\r
2053                         int componentCount = varying->getNominalSize();\r
2054                         int registerCount = varying->totalRegisterCount();\r
2055 \r
2056                         if(pixelShader)\r
2057                         {\r
2058                                 if((var + registerCount) > sw::PixelShader::MAX_INPUT_VARYINGS)\r
2059                                 {\r
2060                                         mContext.error(varying->getLine(), "Varyings packing failed: Too many varyings", "fragment shader");\r
2061                                         return 0;\r
2062                                 }\r
2063 \r
2064                                 if(varying->getQualifier() == EvqPointCoord)\r
2065                                 {\r
2066                                         ASSERT(varying->isRegister());\r
2067                                         if(componentCount >= 1) pixelShader->semantic[var][0] = sw::Shader::Semantic(sw::Shader::USAGE_TEXCOORD, var);\r
2068                                         if(componentCount >= 2) pixelShader->semantic[var][1] = sw::Shader::Semantic(sw::Shader::USAGE_TEXCOORD, var);\r
2069                                         if(componentCount >= 3) pixelShader->semantic[var][2] = sw::Shader::Semantic(sw::Shader::USAGE_TEXCOORD, var);\r
2070                                         if(componentCount >= 4) pixelShader->semantic[var][3] = sw::Shader::Semantic(sw::Shader::USAGE_TEXCOORD, var);\r
2071                                 }\r
2072                                 else\r
2073                                 {\r
2074                                         for(int i = 0; i < varying->totalRegisterCount(); i++)\r
2075                                         {\r
2076                                                 if(componentCount >= 1) pixelShader->semantic[var + i][0] = sw::Shader::Semantic(sw::Shader::USAGE_COLOR, var + i);\r
2077                                                 if(componentCount >= 2) pixelShader->semantic[var + i][1] = sw::Shader::Semantic(sw::Shader::USAGE_COLOR, var + i);\r
2078                                                 if(componentCount >= 3) pixelShader->semantic[var + i][2] = sw::Shader::Semantic(sw::Shader::USAGE_COLOR, var + i);\r
2079                                                 if(componentCount >= 4) pixelShader->semantic[var + i][3] = sw::Shader::Semantic(sw::Shader::USAGE_COLOR, var + i);\r
2080                                         }\r
2081                                 }\r
2082                         }\r
2083                         else if(vertexShader)\r
2084                         {\r
2085                                 if((var + registerCount) > sw::VertexShader::MAX_OUTPUT_VARYINGS)\r
2086                                 {\r
2087                                         mContext.error(varying->getLine(), "Varyings packing failed: Too many varyings", "vertex shader");\r
2088                                         return 0;\r
2089                                 }\r
2090 \r
2091                                 if(varying->getQualifier() == EvqPosition)\r
2092                                 {\r
2093                                         ASSERT(varying->isRegister());\r
2094                                         vertexShader->output[var][0] = sw::Shader::Semantic(sw::Shader::USAGE_POSITION, 0);\r
2095                                         vertexShader->output[var][1] = sw::Shader::Semantic(sw::Shader::USAGE_POSITION, 0);\r
2096                                         vertexShader->output[var][2] = sw::Shader::Semantic(sw::Shader::USAGE_POSITION, 0);\r
2097                                         vertexShader->output[var][3] = sw::Shader::Semantic(sw::Shader::USAGE_POSITION, 0);\r
2098                                         vertexShader->positionRegister = var;\r
2099                                 }\r
2100                                 else if(varying->getQualifier() == EvqPointSize)\r
2101                                 {\r
2102                                         ASSERT(varying->isRegister());\r
2103                                         vertexShader->output[var][0] = sw::Shader::Semantic(sw::Shader::USAGE_PSIZE, 0);\r
2104                                         vertexShader->output[var][1] = sw::Shader::Semantic(sw::Shader::USAGE_PSIZE, 0);\r
2105                                         vertexShader->output[var][2] = sw::Shader::Semantic(sw::Shader::USAGE_PSIZE, 0);\r
2106                                         vertexShader->output[var][3] = sw::Shader::Semantic(sw::Shader::USAGE_PSIZE, 0);\r
2107                                         vertexShader->pointSizeRegister = var;\r
2108                                 }\r
2109                                 else\r
2110                                 {\r
2111                                         // Semantic indexes for user varyings will be assigned during program link to match the pixel shader\r
2112                                 }\r
2113                         }\r
2114                         else UNREACHABLE();\r
2115 \r
2116                         declareVarying(varying, var);\r
2117                 }\r
2118 \r
2119                 return var;\r
2120         }\r
2121 \r
2122         void OutputASM::declareVarying(TIntermTyped *varying, int reg)\r
2123         {\r
2124                 if(varying->getQualifier() != EvqPointCoord)   // gl_PointCoord does not need linking\r
2125                 {\r
2126                         const TType &type = varying->getType();\r
2127                         const char *name = varying->getAsSymbolNode()->getSymbol().c_str();\r
2128                         VaryingList &activeVaryings = shaderObject->varyings;\r
2129                         \r
2130                         // Check if this varying has been declared before without having a register assigned\r
2131                         for(VaryingList::iterator v = activeVaryings.begin(); v != activeVaryings.end(); v++)\r
2132                         {\r
2133                                 if(v->name == name)\r
2134                                 {\r
2135                                         if(reg >= 0)\r
2136                                         {\r
2137                                                 ASSERT(v->reg < 0 || v->reg == reg);\r
2138                                                 v->reg = reg;\r
2139                                         }\r
2140 \r
2141                                         return;\r
2142                                 }\r
2143                         }\r
2144                         \r
2145                         activeVaryings.push_back(glsl::Varying(glVariableType(type), name, varying->getArraySize(), reg, 0));\r
2146                 }\r
2147         }\r
2148 \r
2149         int OutputASM::uniformRegister(TIntermTyped *uniform)\r
2150         {\r
2151                 const TType &type = uniform->getType();\r
2152                 ASSERT(!IsSampler(type.getBasicType()));\r
2153                 TIntermSymbol *symbol = uniform->getAsSymbolNode();\r
2154                 ASSERT(symbol);\r
2155 \r
2156                 if(symbol)\r
2157                 {\r
2158                         int index = lookup(uniforms, uniform);\r
2159 \r
2160                         if(index == -1)\r
2161                         {\r
2162                                 index = allocate(uniforms, uniform);\r
2163                                 const TString &name = symbol->getSymbol().c_str();\r
2164 \r
2165                                 declareUniform(type, name, index);\r
2166                         }\r
2167 \r
2168                         return index;\r
2169                 }\r
2170 \r
2171                 return 0;\r
2172         }\r
2173 \r
2174         int OutputASM::attributeRegister(TIntermTyped *attribute)\r
2175         {\r
2176                 ASSERT(!attribute->isArray());\r
2177                 ASSERT(attribute->getBasicType() == EbtFloat);\r
2178 \r
2179                 int index = lookup(attributes, attribute);\r
2180 \r
2181                 if(index == -1)\r
2182                 {\r
2183                         TIntermSymbol *symbol = attribute->getAsSymbolNode();\r
2184                         ASSERT(symbol);\r
2185 \r
2186                         if(symbol)\r
2187                         {\r
2188                                 index = allocate(attributes, attribute);\r
2189                                 const TType &type = attribute->getType();\r
2190                                 int registerCount = attribute->totalRegisterCount();\r
2191 \r
2192                                 if(vertexShader && (index + registerCount) <= sw::VertexShader::MAX_INPUT_ATTRIBUTES)\r
2193                                 {\r
2194                                         for(int i = 0; i < registerCount; i++)\r
2195                                         {\r
2196                                                 vertexShader->input[index + i] = sw::Shader::Semantic(sw::Shader::USAGE_TEXCOORD, index + i);\r
2197                                         }\r
2198                                 }\r
2199 \r
2200                                 ActiveAttributes &activeAttributes = shaderObject->activeAttributes;\r
2201 \r
2202                                 const char *name = symbol->getSymbol().c_str();\r
2203                                 activeAttributes.push_back(Attribute(glVariableType(type), name, 0, index));\r
2204                         }\r
2205                 }\r
2206 \r
2207                 return index;\r
2208         }\r
2209 \r
2210         int OutputASM::samplerRegister(TIntermTyped *sampler)\r
2211         {\r
2212                 ASSERT(IsSampler(sampler->getType().getBasicType()));\r
2213                 TIntermSymbol *symbol = sampler->getAsSymbolNode();\r
2214                 TIntermBinary *binary = sampler->getAsBinaryNode();\r
2215 \r
2216                 if(symbol)\r
2217                 {\r
2218                         return samplerRegister(symbol);\r
2219                 }\r
2220                 else if(binary)\r
2221                 {\r
2222                         ASSERT(binary->getOp() == EOpIndexDirect || binary->getOp() == EOpIndexIndirect || binary->getOp() == EOpIndexDirectStruct);\r
2223 \r
2224                         return samplerRegister(binary->getLeft());   // Index added later\r
2225                 }\r
2226                 else UNREACHABLE();\r
2227 \r
2228                 return 0;\r
2229         }\r
2230 \r
2231         int OutputASM::samplerRegister(TIntermSymbol *sampler)\r
2232         {\r
2233                 const TType &type = sampler->getType();\r
2234                 ASSERT(IsSampler(type.getBasicType()) || type.getStruct());   // Structures can contain samplers\r
2235 \r
2236                 int index = lookup(samplers, sampler);\r
2237 \r
2238                 if(index == -1)\r
2239                 {\r
2240                         index = allocate(samplers, sampler);\r
2241 \r
2242                         if(sampler->getQualifier() == EvqUniform)\r
2243                         {\r
2244                                 const char *name = sampler->getSymbol().c_str();\r
2245                                 declareUniform(type, name, index);\r
2246                         }\r
2247                 }\r
2248 \r
2249                 return index;\r
2250         }\r
2251 \r
2252         int OutputASM::lookup(VariableArray &list, TIntermTyped *variable)\r
2253         {\r
2254                 for(unsigned int i = 0; i < list.size(); i++)\r
2255                 {\r
2256                         if(list[i] == variable)\r
2257                         {\r
2258                                 return i;   // Pointer match\r
2259                         }\r
2260                 }\r
2261 \r
2262                 TIntermSymbol *varSymbol = variable->getAsSymbolNode();\r
2263 \r
2264                 if(varSymbol)\r
2265                 {\r
2266                         for(unsigned int i = 0; i < list.size(); i++)\r
2267                         {\r
2268                                 if(list[i])\r
2269                                 {\r
2270                                         TIntermSymbol *listSymbol = list[i]->getAsSymbolNode();\r
2271 \r
2272                                         if(listSymbol)\r
2273                                         {\r
2274                                                 if(listSymbol->getId() == varSymbol->getId())\r
2275                                                 {\r
2276                                                         ASSERT(listSymbol->getSymbol() == varSymbol->getSymbol());\r
2277                                                         ASSERT(listSymbol->getType() == varSymbol->getType());\r
2278                                                         ASSERT(listSymbol->getQualifier() == varSymbol->getQualifier());\r
2279 \r
2280                                                         return i;\r
2281                                                 }\r
2282                                         }\r
2283                                 }\r
2284                         }\r
2285                 }\r
2286 \r
2287                 return -1;\r
2288         }\r
2289 \r
2290         int OutputASM::allocate(VariableArray &list, TIntermTyped *variable)\r
2291         {\r
2292                 int index = lookup(list, variable);\r
2293 \r
2294                 if(index == -1)\r
2295                 {\r
2296                         unsigned int registerCount = variable->totalRegisterCount();\r
2297 \r
2298                         for(unsigned int i = 0; i < list.size(); i++)\r
2299                         {\r
2300                                 if(list[i] == 0)\r
2301                                 {\r
2302                                         unsigned int j = 1;\r
2303                                         for( ; j < registerCount && (i + j) < list.size(); j++)\r
2304                                         {\r
2305                                                 if(list[i + j] != 0)\r
2306                                                 {\r
2307                                                         break;\r
2308                                                 }\r
2309                                         }\r
2310 \r
2311                                         if(j == registerCount)   // Found free slots\r
2312                                         {\r
2313                                                 for(unsigned int j = 0; j < registerCount; j++)\r
2314                                                 {\r
2315                                                         list[i + j] = variable;\r
2316                                                 }\r
2317 \r
2318                                                 return i;\r
2319                                         }\r
2320                                 }\r
2321                         }\r
2322 \r
2323                         index = list.size();\r
2324 \r
2325                         for(unsigned int i = 0; i < registerCount; i++)\r
2326                         {\r
2327                                 list.push_back(variable);\r
2328                         }\r
2329                 }\r
2330 \r
2331                 return index;\r
2332         }\r
2333 \r
2334         void OutputASM::free(VariableArray &list, TIntermTyped *variable)\r
2335         {\r
2336                 int index = lookup(list, variable);\r
2337 \r
2338                 if(index >= 0)\r
2339                 {\r
2340                         list[index] = 0;\r
2341                 }\r
2342         }\r
2343 \r
2344         void OutputASM::declareUniform(const TType &type, const TString &name, int index)\r
2345         {\r
2346                 const TStructure *structure = type.getStruct();\r
2347                 ActiveUniforms &activeUniforms = shaderObject->activeUniforms;\r
2348 \r
2349                 if(!structure)\r
2350                 {\r
2351                         activeUniforms.push_back(Uniform(glVariableType(type), glVariablePrecision(type), name.c_str(), type.getArraySize(), index));\r
2352 \r
2353                         if(isSamplerRegister(type))\r
2354                         {\r
2355                                 for(int i = 0; i < type.totalRegisterCount(); i++)\r
2356                                 {\r
2357                                         shader->declareSampler(index + i);\r
2358                                 }\r
2359                         }\r
2360                 }\r
2361                 else\r
2362                 {\r
2363                         const TFieldList& fields = structure->fields();\r
2364                         if(type.isArray())\r
2365                         {\r
2366                                 int elementIndex = index;\r
2367 \r
2368                                 for(int i = 0; i < type.getArraySize(); i++)\r
2369                                 {\r
2370                                         for(size_t j = 0; j < fields.size(); j++)\r
2371                                         {\r
2372                                                 const TType &fieldType = *(fields[j]->type());\r
2373                                                 const TString &fieldName = fields[j]->name();\r
2374 \r
2375                                                 const TString uniformName = name + "[" + str(i) + "]." + fieldName;\r
2376                                                 declareUniform(fieldType, uniformName, elementIndex);\r
2377                                                 elementIndex += fieldType.totalRegisterCount();\r
2378                                         }\r
2379                                 }\r
2380                         }\r
2381                         else\r
2382                         {\r
2383                                 int fieldIndex = index;\r
2384 \r
2385                                 for(size_t i = 0; i < fields.size(); i++)\r
2386                                 {\r
2387                                         const TType &fieldType = *(fields[i]->type());\r
2388                                         const TString &fieldName = fields[i]->name();\r
2389 \r
2390                                         const TString uniformName = name + "." + fieldName;\r
2391                                         declareUniform(fieldType, uniformName, fieldIndex);\r
2392                                         fieldIndex += fieldType.totalRegisterCount();\r
2393                                 }\r
2394                         }\r
2395                 }\r
2396         }\r
2397 \r
2398         GLenum OutputASM::glVariableType(const TType &type)\r
2399         {\r
2400                 switch(type.getBasicType())\r
2401                 {\r
2402                 case EbtFloat:\r
2403                         if(type.isScalar())\r
2404                         {\r
2405                                 return GL_FLOAT;\r
2406                         }\r
2407                         else if(type.isVector())\r
2408                         {\r
2409                                 switch(type.getNominalSize())\r
2410                                 {\r
2411                                 case 2: return GL_FLOAT_VEC2;\r
2412                                 case 3: return GL_FLOAT_VEC3;\r
2413                                 case 4: return GL_FLOAT_VEC4;\r
2414                                 default: UNREACHABLE();\r
2415                                 }\r
2416                         }\r
2417                         else if(type.isMatrix())\r
2418                         {\r
2419                                 switch(type.getNominalSize())\r
2420                                 {\r
2421                                 case 2:\r
2422                                         switch(type.getSecondarySize())\r
2423                                         {\r
2424                                         case 2: return GL_FLOAT_MAT2;\r
2425                                         case 3: return GL_FLOAT_MAT2x3;\r
2426                                         case 4: return GL_FLOAT_MAT2x4;\r
2427                                         default: UNREACHABLE();\r
2428                                         }\r
2429                                 case 3:\r
2430                                         switch(type.getSecondarySize())\r
2431                                         {\r
2432                                         case 2: return GL_FLOAT_MAT3x2;\r
2433                                         case 3: return GL_FLOAT_MAT3;\r
2434                                         case 4: return GL_FLOAT_MAT3x4;\r
2435                                         default: UNREACHABLE();\r
2436                                         }\r
2437                                 case 4:\r
2438                                         switch(type.getSecondarySize())\r
2439                                         {\r
2440                                         case 2: return GL_FLOAT_MAT4x2;\r
2441                                         case 3: return GL_FLOAT_MAT4x3;\r
2442                                         case 4: return GL_FLOAT_MAT4;\r
2443                                         default: UNREACHABLE();\r
2444                                         }\r
2445                                 default: UNREACHABLE();\r
2446                                 }\r
2447                         }\r
2448                         else UNREACHABLE();\r
2449                         break;\r
2450                 case EbtInt:\r
2451                         if(type.isScalar())\r
2452                         {\r
2453                                 return GL_INT;\r
2454                         }\r
2455                         else if(type.isVector())\r
2456                         {\r
2457                                 switch(type.getNominalSize())\r
2458                                 {\r
2459                                 case 2: return GL_INT_VEC2;\r
2460                                 case 3: return GL_INT_VEC3;\r
2461                                 case 4: return GL_INT_VEC4;\r
2462                                 default: UNREACHABLE();\r
2463                                 }\r
2464                         }\r
2465                         else UNREACHABLE();\r
2466                         break;\r
2467                 case EbtUInt:\r
2468                         if(type.isScalar())\r
2469                         {\r
2470                                 return GL_UNSIGNED_INT;\r
2471                         }\r
2472                         else if(type.isVector())\r
2473                         {\r
2474                                 switch(type.getNominalSize())\r
2475                                 {\r
2476                                 case 2: return GL_UNSIGNED_INT_VEC2;\r
2477                                 case 3: return GL_UNSIGNED_INT_VEC3;\r
2478                                 case 4: return GL_UNSIGNED_INT_VEC4;\r
2479                                 default: UNREACHABLE();\r
2480                                 }\r
2481                         }\r
2482                         else UNREACHABLE();\r
2483                         break;\r
2484                 case EbtBool:\r
2485                         if(type.isScalar())\r
2486                         {\r
2487                                 return GL_BOOL;\r
2488                         }\r
2489                         else if(type.isVector())\r
2490                         {\r
2491                                 switch(type.getNominalSize())\r
2492                                 {\r
2493                                 case 2: return GL_BOOL_VEC2;\r
2494                                 case 3: return GL_BOOL_VEC3;\r
2495                                 case 4: return GL_BOOL_VEC4;\r
2496                                 default: UNREACHABLE();\r
2497                                 }\r
2498                         }\r
2499                         else UNREACHABLE();\r
2500                         break;\r
2501                 case EbtSampler2D:\r
2502                 case EbtISampler2D:\r
2503                 case EbtUSampler2D:\r
2504                         return GL_SAMPLER_2D;\r
2505                 case EbtSamplerCube:\r
2506                 case EbtISamplerCube:\r
2507                 case EbtUSamplerCube:\r
2508                         return GL_SAMPLER_CUBE;\r
2509                 case EbtSamplerExternalOES:\r
2510                         return GL_SAMPLER_EXTERNAL_OES;\r
2511                 case EbtSampler3D:\r
2512                 case EbtISampler3D:\r
2513                 case EbtUSampler3D:\r
2514                         return GL_SAMPLER_3D_OES;\r
2515                 case EbtSampler2DArray:\r
2516                 case EbtISampler2DArray:\r
2517                 case EbtUSampler2DArray:\r
2518                         return GL_SAMPLER_2D_ARRAY;\r
2519                 default:\r
2520                         UNREACHABLE();\r
2521                         break;\r
2522                 }\r
2523 \r
2524                 return GL_NONE;\r
2525         }\r
2526 \r
2527         GLenum OutputASM::glVariablePrecision(const TType &type)\r
2528         {\r
2529                 if(type.getBasicType() == EbtFloat)\r
2530                 {\r
2531                         switch(type.getPrecision())\r
2532                         {\r
2533                         case EbpHigh:   return GL_HIGH_FLOAT;\r
2534                         case EbpMedium: return GL_MEDIUM_FLOAT;\r
2535                         case EbpLow:    return GL_LOW_FLOAT;\r
2536                         case EbpUndefined:\r
2537                                 // Should be defined as the default precision by the parser\r
2538                         default: UNREACHABLE();\r
2539                         }\r
2540                 }\r
2541                 else if(type.getBasicType() == EbtInt)\r
2542                 {\r
2543                         switch (type.getPrecision())\r
2544                         {\r
2545                         case EbpHigh:   return GL_HIGH_INT;\r
2546                         case EbpMedium: return GL_MEDIUM_INT;\r
2547                         case EbpLow:    return GL_LOW_INT;\r
2548                         case EbpUndefined:\r
2549                                 // Should be defined as the default precision by the parser\r
2550                         default: UNREACHABLE();\r
2551                         }\r
2552                 }\r
2553 \r
2554                 // Other types (boolean, sampler) don't have a precision\r
2555                 return GL_NONE;\r
2556         }\r
2557 \r
2558         int OutputASM::dim(TIntermNode *v)\r
2559         {\r
2560                 TIntermTyped *vector = v->getAsTyped();\r
2561                 ASSERT(vector && vector->isRegister());\r
2562                 return vector->getNominalSize();\r
2563         }\r
2564 \r
2565         int OutputASM::dim2(TIntermNode *m)\r
2566         {\r
2567                 TIntermTyped *matrix = m->getAsTyped();\r
2568                 ASSERT(matrix && matrix->isMatrix() && !matrix->isArray());\r
2569                 return matrix->getSecondarySize();\r
2570         }\r
2571 \r
2572         // Returns ~0 if no loop count could be determined\r
2573         unsigned int OutputASM::loopCount(TIntermLoop *node)\r
2574         {\r
2575                 // Parse loops of the form:\r
2576                 // for(int index = initial; index [comparator] limit; index += increment)\r
2577                 TIntermSymbol *index = 0;\r
2578                 TOperator comparator = EOpNull;\r
2579                 int initial = 0;\r
2580                 int limit = 0;\r
2581                 int increment = 0;\r
2582 \r
2583                 // Parse index name and intial value\r
2584                 if(node->getInit())\r
2585                 {\r
2586                         TIntermAggregate *init = node->getInit()->getAsAggregate();\r
2587 \r
2588                         if(init)\r
2589                         {\r
2590                                 TIntermSequence &sequence = init->getSequence();\r
2591                                 TIntermTyped *variable = sequence[0]->getAsTyped();\r
2592 \r
2593                                 if(variable && variable->getQualifier() == EvqTemporary)\r
2594                                 {\r
2595                                         TIntermBinary *assign = variable->getAsBinaryNode();\r
2596 \r
2597                                         if(assign->getOp() == EOpInitialize)\r
2598                                         {\r
2599                                                 TIntermSymbol *symbol = assign->getLeft()->getAsSymbolNode();\r
2600                                                 TIntermConstantUnion *constant = assign->getRight()->getAsConstantUnion();\r
2601 \r
2602                                                 if(symbol && constant)\r
2603                                                 {\r
2604                                                         if(constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)\r
2605                                                         {\r
2606                                                                 index = symbol;\r
2607                                                                 initial = constant->getUnionArrayPointer()[0].getIConst();\r
2608                                                         }\r
2609                                                 }\r
2610                                         }\r
2611                                 }\r
2612                         }\r
2613                 }\r
2614 \r
2615                 // Parse comparator and limit value\r
2616                 if(index && node->getCondition())\r
2617                 {\r
2618                         TIntermBinary *test = node->getCondition()->getAsBinaryNode();\r
2619 \r
2620                         if(test && test->getLeft()->getAsSymbolNode()->getId() == index->getId())\r
2621                         {\r
2622                                 TIntermConstantUnion *constant = test->getRight()->getAsConstantUnion();\r
2623 \r
2624                                 if(constant)\r
2625                                 {\r
2626                                         if(constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)\r
2627                                         {\r
2628                                                 comparator = test->getOp();\r
2629                                                 limit = constant->getUnionArrayPointer()[0].getIConst();\r
2630                                         }\r
2631                                 }\r
2632                         }\r
2633                 }\r
2634 \r
2635                 // Parse increment\r
2636                 if(index && comparator != EOpNull && node->getExpression())\r
2637                 {\r
2638                         TIntermBinary *binaryTerminal = node->getExpression()->getAsBinaryNode();\r
2639                         TIntermUnary *unaryTerminal = node->getExpression()->getAsUnaryNode();\r
2640 \r
2641                         if(binaryTerminal)\r
2642                         {\r
2643                                 TOperator op = binaryTerminal->getOp();\r
2644                                 TIntermConstantUnion *constant = binaryTerminal->getRight()->getAsConstantUnion();\r
2645 \r
2646                                 if(constant)\r
2647                                 {\r
2648                                         if(constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)\r
2649                                         {\r
2650                                                 int value = constant->getUnionArrayPointer()[0].getIConst();\r
2651 \r
2652                                                 switch(op)\r
2653                                                 {\r
2654                                                 case EOpAddAssign: increment = value;  break;\r
2655                                                 case EOpSubAssign: increment = -value; break;\r
2656                                                 default: UNIMPLEMENTED();\r
2657                                                 }\r
2658                                         }\r
2659                                 }\r
2660                         }\r
2661                         else if(unaryTerminal)\r
2662                         {\r
2663                                 TOperator op = unaryTerminal->getOp();\r
2664 \r
2665                                 switch(op)\r
2666                                 {\r
2667                                 case EOpPostIncrement: increment = 1;  break;\r
2668                                 case EOpPostDecrement: increment = -1; break;\r
2669                                 case EOpPreIncrement:  increment = 1;  break;\r
2670                                 case EOpPreDecrement:  increment = -1; break;\r
2671                                 default: UNIMPLEMENTED();\r
2672                                 }\r
2673                         }\r
2674                 }\r
2675 \r
2676                 if(index && comparator != EOpNull && increment != 0)\r
2677                 {\r
2678                         if(comparator == EOpLessThanEqual)\r
2679                         {\r
2680                                 comparator = EOpLessThan;\r
2681                                 limit += 1;\r
2682                         }\r
2683 \r
2684                         if(comparator == EOpLessThan)\r
2685                         {\r
2686                                 int iterations = (limit - initial) / increment;\r
2687 \r
2688                                 if(iterations <= 0)\r
2689                                 {\r
2690                                         iterations = 0;\r
2691                                 }\r
2692 \r
2693                                 return iterations;\r
2694                         }\r
2695                         else UNIMPLEMENTED();   // Falls through\r
2696                 }\r
2697 \r
2698                 return ~0;\r
2699         }\r
2700 \r
2701         bool DetectLoopDiscontinuity::traverse(TIntermNode *node)\r
2702         {\r
2703                 loopDepth = 0;\r
2704                 loopDiscontinuity = false;\r
2705                 \r
2706                 node->traverse(this);\r
2707                 \r
2708                 return loopDiscontinuity;\r
2709         }\r
2710 \r
2711         bool DetectLoopDiscontinuity::visitLoop(Visit visit, TIntermLoop *loop)\r
2712         {\r
2713                 if(visit == PreVisit)\r
2714                 {\r
2715                         loopDepth++;\r
2716                 }\r
2717                 else if(visit == PostVisit)\r
2718                 {\r
2719                         loopDepth++;\r
2720                 }\r
2721 \r
2722                 return true;\r
2723         }\r
2724 \r
2725         bool DetectLoopDiscontinuity::visitBranch(Visit visit, TIntermBranch *node)\r
2726         {\r
2727                 if(loopDiscontinuity)\r
2728                 {\r
2729                         return false;\r
2730                 }\r
2731 \r
2732                 if(!loopDepth)\r
2733                 {\r
2734                         return true;\r
2735                 }\r
2736         \r
2737                 switch(node->getFlowOp())\r
2738                 {\r
2739                 case EOpKill:\r
2740                         break;\r
2741                 case EOpBreak:\r
2742                 case EOpContinue:\r
2743                 case EOpReturn:\r
2744                         loopDiscontinuity = true;\r
2745                         break;\r
2746                 default: UNREACHABLE();\r
2747                 }\r
2748 \r
2749                 return !loopDiscontinuity;\r
2750         }\r
2751 \r
2752         bool DetectLoopDiscontinuity::visitAggregate(Visit visit, TIntermAggregate *node)\r
2753         {\r
2754                 return !loopDiscontinuity;\r
2755         }\r
2756 }\r