1 // SwiftShader Software Renderer
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3 // Copyright(c) 2005-2013 TransGaming Inc.
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5 // All rights reserved. No part of this software may be copied, distributed, transmitted,
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6 // transcribed, stored in a retrieval system, translated into any human or computer
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7 // language by any means, or disclosed to third parties without the explicit written
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8 // agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express
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9 // or implied, including but not limited to any patent rights, are granted to you.
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12 #include "OutputASM.h"
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14 #include "common/debug.h"
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15 #include "InfoSink.h"
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17 #include "libGLESv2/Shader.h"
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19 #include <GLES2/gl2.h>
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20 #include <GLES2/gl2ext.h>
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21 #include <GLES3/gl3.h>
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25 // Integer to TString conversion
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29 sprintf(buffer, "%d", i);
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33 class Temporary : public TIntermSymbol
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36 Temporary(OutputASM *assembler) : TIntermSymbol(0, "tmp", TType(EbtFloat, EbpHigh, EvqTemporary, 4, 1, false)), assembler(assembler)
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42 assembler->freeTemporary(this);
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46 OutputASM *const assembler;
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49 class Constant : public TIntermConstantUnion
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52 Constant(float x, float y, float z, float w) : TIntermConstantUnion(constants, TType(EbtFloat, EbpHigh, EvqConstExpr, 4, 1, false))
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54 constants[0].setFConst(x);
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55 constants[1].setFConst(y);
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56 constants[2].setFConst(z);
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57 constants[3].setFConst(w);
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60 Constant(bool b) : TIntermConstantUnion(constants, TType(EbtBool, EbpHigh, EvqConstExpr, 1, 1, false))
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62 constants[0].setBConst(b);
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65 Constant(int i) : TIntermConstantUnion(constants, TType(EbtInt, EbpHigh, EvqConstExpr, 1, 1, false))
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67 constants[0].setIConst(i);
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75 ConstantUnion constants[4];
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78 Uniform::Uniform(GLenum type, GLenum precision, const std::string &name, int arraySize, int registerIndex)
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81 this->precision = precision;
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83 this->arraySize = arraySize;
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84 this->registerIndex = registerIndex;
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87 Attribute::Attribute()
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94 Attribute::Attribute(GLenum type, const std::string &name, int arraySize, int registerIndex)
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98 this->arraySize = arraySize;
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99 this->registerIndex = registerIndex;
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102 sw::PixelShader *Shader::getPixelShader() const
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107 sw::VertexShader *Shader::getVertexShader() const
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112 OutputASM::OutputASM(TParseContext &context, Shader *shaderObject) : TIntermTraverser(true, true, true), mContext(context), shaderObject(shaderObject)
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120 shader = shaderObject->getShader();
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121 pixelShader = shaderObject->getPixelShader();
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122 vertexShader = shaderObject->getVertexShader();
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125 functionArray.push_back(Function(0, "main(", 0, 0));
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126 currentFunction = 0;
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127 outputQualifier = EvqOutput; // Set outputQualifier to any value other than EvqFragColor or EvqFragData
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130 OutputASM::~OutputASM()
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134 void OutputASM::output()
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138 emitShader(GLOBAL);
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140 if(functionArray.size() > 1) // Only call main() when there are other functions
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142 Instruction *callMain = emit(sw::Shader::OPCODE_CALL);
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143 callMain->dst.type = sw::Shader::PARAMETER_LABEL;
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144 callMain->dst.index = 0; // main()
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146 emit(sw::Shader::OPCODE_RET);
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149 emitShader(FUNCTION);
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153 void OutputASM::emitShader(Scope scope)
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156 currentScope = GLOBAL;
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157 mContext.getTreeRoot()->traverse(this);
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160 void OutputASM::freeTemporary(Temporary *temporary)
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162 free(temporaries, temporary);
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165 void OutputASM::visitSymbol(TIntermSymbol *symbol)
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167 // Vertex varyings don't have to be actively used to successfully link
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168 // against pixel shaders that use them. So make sure they're declared.
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169 if(symbol->getQualifier() == EvqVaryingOut || symbol->getQualifier() == EvqInvariantVaryingOut || symbol->getQualifier() == EvqVertexOut)
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171 if(symbol->getBasicType() != EbtInvariant) // Typeless declarations are not new varyings
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173 declareVarying(symbol, -1);
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178 bool OutputASM::visitBinary(Visit visit, TIntermBinary *node)
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180 if(currentScope != emitScope)
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185 TIntermTyped *result = node;
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186 TIntermTyped *left = node->getLeft();
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187 TIntermTyped *right = node->getRight();
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188 const TType &leftType = left->getType();
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189 const TType &rightType = right->getType();
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190 const TType &resultType = node->getType();
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192 switch(node->getOp())
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195 if(visit == PostVisit)
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197 assignLvalue(left, right);
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198 copy(result, right);
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201 case EOpInitialize:
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202 if(visit == PostVisit)
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207 case EOpMatrixTimesScalarAssign:
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208 if(visit == PostVisit)
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210 for(int i = 0; i < leftType.getNominalSize(); i++)
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212 Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, left, right);
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213 mul->dst.index += i;
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214 argument(mul->src[0], left, i);
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217 assignLvalue(left, result);
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220 case EOpVectorTimesMatrixAssign:
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221 if(visit == PostVisit)
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223 int size = leftType.getNominalSize();
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225 for(int i = 0; i < size; i++)
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227 Instruction *dot = emit(sw::Shader::OPCODE_DP(size), result, left, right);
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228 dot->dst.mask = 1 << i;
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229 argument(dot->src[1], right, i);
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232 assignLvalue(left, result);
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235 case EOpMatrixTimesMatrixAssign:
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236 if(visit == PostVisit)
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238 int dim = leftType.getNominalSize();
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240 for(int i = 0; i < dim; i++)
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242 Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, left, right);
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243 mul->dst.index += i;
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244 argument(mul->src[1], right, i);
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245 mul->src[1].swizzle = 0x00;
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247 for(int j = 1; j < dim; j++)
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249 Instruction *mad = emit(sw::Shader::OPCODE_MAD, result, left, right, result);
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250 mad->dst.index += i;
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251 argument(mad->src[0], left, j);
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252 argument(mad->src[1], right, i);
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253 mad->src[1].swizzle = j * 0x55;
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254 argument(mad->src[2], result, i);
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258 assignLvalue(left, result);
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261 case EOpIndexDirect:
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262 if(visit == PostVisit)
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264 int index = right->getAsConstantUnion()->getIConst(0);
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266 if(result->isMatrix() || result->isStruct())
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268 ASSERT(left->isArray());
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269 copy(result, left, index * left->elementRegisterCount());
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271 else if(result->isRegister())
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273 Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, left);
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275 if(left->isRegister())
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277 mov->src[0].swizzle = index;
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279 else if(left->isArray())
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281 argument(mov->src[0], left, index * left->elementRegisterCount());
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283 else if(left->isMatrix())
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285 ASSERT(index < left->getNominalSize()); // FIXME: Report semantic error
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286 argument(mov->src[0], left, index);
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288 else UNREACHABLE(0);
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290 else UNREACHABLE(0);
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293 case EOpIndexIndirect:
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294 if(visit == PostVisit)
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296 if(left->isArray() || left->isMatrix())
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298 for(int index = 0; index < result->totalRegisterCount(); index++)
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300 Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, left);
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301 mov->dst.index += index;
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302 mov->dst.mask = writeMask(result, index);
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303 argument(mov->src[0], left, index);
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305 if(left->totalRegisterCount() > 1)
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307 sw::Shader::SourceParameter relativeRegister;
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308 argument(relativeRegister, right);
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310 mov->src[0].rel.type = relativeRegister.type;
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311 mov->src[0].rel.index = relativeRegister.index;
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312 mov->src[0].rel.scale = result->totalRegisterCount();
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313 mov->src[0].rel.deterministic = !(vertexShader && left->getQualifier() == EvqUniform);
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317 else if(left->isRegister())
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319 emit(sw::Shader::OPCODE_EXTRACT, result, left, right);
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321 else UNREACHABLE(0);
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324 case EOpIndexDirectStruct:
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325 case EOpIndexDirectInterfaceBlock:
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326 if(visit == PostVisit)
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328 ASSERT(leftType.isStruct() || (leftType.isInterfaceBlock()));
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330 const TFieldList& fields = (node->getOp() == EOpIndexDirectStruct) ?
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331 leftType.getStruct()->fields() :
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332 leftType.getInterfaceBlock()->fields();
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333 int index = right->getAsConstantUnion()->getIConst(0);
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334 int fieldOffset = 0;
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336 for(int i = 0; i < index; i++)
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338 fieldOffset += fields[i]->type()->totalRegisterCount();
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341 copy(result, left, fieldOffset);
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344 case EOpVectorSwizzle:
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345 if(visit == PostVisit)
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348 TIntermAggregate *components = right->getAsAggregate();
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352 TIntermSequence &sequence = components->getSequence();
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355 for(TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
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357 TIntermConstantUnion *element = (*sit)->getAsConstantUnion();
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361 int i = element->getUnionArrayPointer()[0].getIConst();
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362 swizzle |= i << (component * 2);
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365 else UNREACHABLE(0);
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368 else UNREACHABLE(0);
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370 Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, left);
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371 mov->src[0].swizzle = swizzle;
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374 case EOpAddAssign: if(visit == PostVisit) emitAssign(sw::Shader::OPCODE_ADD, result, left, left, right); break;
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375 case EOpAdd: if(visit == PostVisit) emitBinary(sw::Shader::OPCODE_ADD, result, left, right); break;
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376 case EOpSubAssign: if(visit == PostVisit) emitAssign(sw::Shader::OPCODE_SUB, result, left, left, right); break;
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377 case EOpSub: if(visit == PostVisit) emitBinary(sw::Shader::OPCODE_SUB, result, left, right); break;
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378 case EOpMulAssign: if(visit == PostVisit) emitAssign(sw::Shader::OPCODE_MUL, result, left, left, right); break;
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379 case EOpMul: if(visit == PostVisit) emitBinary(sw::Shader::OPCODE_MUL, result, left, right); break;
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380 case EOpDivAssign: if(visit == PostVisit) emitAssign(sw::Shader::OPCODE_DIV, result, left, left, right); break;
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381 case EOpDiv: if(visit == PostVisit) emitBinary(sw::Shader::OPCODE_DIV, result, left, right); break;
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383 if(visit == PostVisit)
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385 emitCmp(sw::Shader::CONTROL_EQ, result, left, right);
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387 for(int index = 1; index < left->totalRegisterCount(); index++)
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389 Temporary equal(this);
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390 emitCmp(sw::Shader::CONTROL_EQ, &equal, left, right, index);
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391 emit(sw::Shader::OPCODE_AND, result, result, &equal);
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396 if(visit == PostVisit)
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398 emitCmp(sw::Shader::CONTROL_NE, result, left, right);
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400 for(int index = 1; index < left->totalRegisterCount(); index++)
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402 Temporary notEqual(this);
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403 emitCmp(sw::Shader::CONTROL_NE, ¬Equal, left, right, index);
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404 emit(sw::Shader::OPCODE_OR, result, result, ¬Equal);
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408 case EOpLessThan: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_LT, result, left, right); break;
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409 case EOpGreaterThan: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_GT, result, left, right); break;
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410 case EOpLessThanEqual: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_LE, result, left, right); break;
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411 case EOpGreaterThanEqual: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_GE, result, left, right); break;
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412 case EOpVectorTimesScalarAssign: if(visit == PostVisit) emitAssign(sw::Shader::OPCODE_MUL, result, left, left, right); break;
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413 case EOpVectorTimesScalar: if(visit == PostVisit) emit(sw::Shader::OPCODE_MUL, result, left, right); break;
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414 case EOpMatrixTimesScalar:
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415 if(visit == PostVisit)
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417 for(int i = 0; i < leftType.getNominalSize(); i++)
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419 Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, left, right);
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420 mul->dst.index += i;
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421 argument(mul->src[0], left, i);
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425 case EOpVectorTimesMatrix:
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426 if(visit == PostVisit)
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428 int size = leftType.getNominalSize();
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430 for(int i = 0; i < size; i++)
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432 Instruction *dot = emit(sw::Shader::OPCODE_DP(size), result, left, right);
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433 dot->dst.mask = 1 << i;
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434 argument(dot->src[1], right, i);
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438 case EOpMatrixTimesVector:
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439 if(visit == PostVisit)
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441 Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, left, right);
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442 mul->src[1].swizzle = 0x00;
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444 for(int i = 1; i < leftType.getNominalSize(); i++)
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446 Instruction *mad = emit(sw::Shader::OPCODE_MAD, result, left, right, result);
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447 argument(mad->src[0], left, i);
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448 mad->src[1].swizzle = i * 0x55;
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452 case EOpMatrixTimesMatrix:
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453 if(visit == PostVisit)
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455 int dim = leftType.getNominalSize();
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457 for(int i = 0; i < dim; i++)
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459 Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, left, right);
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460 mul->dst.index += i;
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461 argument(mul->src[1], right, i);
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462 mul->src[1].swizzle = 0x00;
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464 for(int j = 1; j < dim; j++)
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466 Instruction *mad = emit(sw::Shader::OPCODE_MAD, result, left, right, result);
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467 mad->dst.index += i;
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468 argument(mad->src[0], left, j);
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469 argument(mad->src[1], right, i);
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470 mad->src[1].swizzle = j * 0x55;
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471 argument(mad->src[2], result, i);
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477 if(trivial(right, 6))
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479 if(visit == PostVisit)
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481 emit(sw::Shader::OPCODE_OR, result, left, right);
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484 else // Short-circuit evaluation
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486 if(visit == InVisit)
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488 emit(sw::Shader::OPCODE_MOV, result, left);
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489 Instruction *ifnot = emit(sw::Shader::OPCODE_IF, 0, result);
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490 ifnot->src[0].modifier = sw::Shader::MODIFIER_NOT;
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492 else if(visit == PostVisit)
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494 emit(sw::Shader::OPCODE_MOV, result, right);
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495 emit(sw::Shader::OPCODE_ENDIF);
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499 case EOpLogicalXor: if(visit == PostVisit) emit(sw::Shader::OPCODE_XOR, result, left, right); break;
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500 case EOpLogicalAnd:
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501 if(trivial(right, 6))
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503 if(visit == PostVisit)
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505 emit(sw::Shader::OPCODE_AND, result, left, right);
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508 else // Short-circuit evaluation
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510 if(visit == InVisit)
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512 emit(sw::Shader::OPCODE_MOV, result, left);
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513 emit(sw::Shader::OPCODE_IF, 0, result);
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515 else if(visit == PostVisit)
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517 emit(sw::Shader::OPCODE_MOV, result, right);
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518 emit(sw::Shader::OPCODE_ENDIF);
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522 default: UNREACHABLE(node->getOp());
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528 bool OutputASM::visitUnary(Visit visit, TIntermUnary *node)
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530 if(currentScope != emitScope)
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535 Constant one(1.0f, 1.0f, 1.0f, 1.0f);
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536 Constant rad(1.74532925e-2f, 1.74532925e-2f, 1.74532925e-2f, 1.74532925e-2f);
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537 Constant deg(5.72957795e+1f, 5.72957795e+1f, 5.72957795e+1f, 5.72957795e+1f);
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539 TIntermTyped *result = node;
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540 TIntermTyped *arg = node->getOperand();
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542 switch(node->getOp())
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545 if(visit == PostVisit)
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547 for(int index = 0; index < arg->totalRegisterCount(); index++)
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549 Instruction *neg = emit(sw::Shader::OPCODE_MOV, result, arg);
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550 neg->dst.index += index;
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551 argument(neg->src[0], arg, index);
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552 neg->src[0].modifier = sw::Shader::MODIFIER_NEGATE;
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556 case EOpVectorLogicalNot: if(visit == PostVisit) emit(sw::Shader::OPCODE_NOT, result, arg); break;
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557 case EOpLogicalNot: if(visit == PostVisit) emit(sw::Shader::OPCODE_NOT, result, arg); break;
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558 case EOpPostIncrement:
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559 if(visit == PostVisit)
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563 for(int index = 0; index < arg->totalRegisterCount(); index++)
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565 Instruction *add = emit(sw::Shader::OPCODE_ADD, arg, arg, &one);
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566 add->dst.index += index;
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567 argument(add->src[0], arg, index);
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570 assignLvalue(arg, arg);
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573 case EOpPostDecrement:
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574 if(visit == PostVisit)
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578 for(int index = 0; index < arg->totalRegisterCount(); index++)
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580 Instruction *sub = emit(sw::Shader::OPCODE_SUB, arg, arg, &one);
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581 sub->dst.index += index;
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582 argument(sub->src[0], arg, index);
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585 assignLvalue(arg, arg);
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588 case EOpPreIncrement:
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589 if(visit == PostVisit)
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591 for(int index = 0; index < arg->totalRegisterCount(); index++)
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593 Instruction *add = emit(sw::Shader::OPCODE_ADD, result, arg, &one);
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594 add->dst.index += index;
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595 argument(add->src[0], arg, index);
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598 assignLvalue(arg, result);
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601 case EOpPreDecrement:
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602 if(visit == PostVisit)
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604 for(int index = 0; index < arg->totalRegisterCount(); index++)
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606 Instruction *sub = emit(sw::Shader::OPCODE_SUB, result, arg, &one);
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607 sub->dst.index += index;
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608 argument(sub->src[0], arg, index);
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611 assignLvalue(arg, result);
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614 case EOpRadians: if(visit == PostVisit) emit(sw::Shader::OPCODE_MUL, result, arg, &rad); break;
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615 case EOpDegrees: if(visit == PostVisit) emit(sw::Shader::OPCODE_MUL, result, arg, °); break;
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616 case EOpSin: if(visit == PostVisit) emit(sw::Shader::OPCODE_SIN, result, arg); break;
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617 case EOpCos: if(visit == PostVisit) emit(sw::Shader::OPCODE_COS, result, arg); break;
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618 case EOpTan: if(visit == PostVisit) emit(sw::Shader::OPCODE_TAN, result, arg); break;
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619 case EOpAsin: if(visit == PostVisit) emit(sw::Shader::OPCODE_ASIN, result, arg); break;
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620 case EOpAcos: if(visit == PostVisit) emit(sw::Shader::OPCODE_ACOS, result, arg); break;
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621 case EOpAtan: if(visit == PostVisit) emit(sw::Shader::OPCODE_ATAN, result, arg); break;
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622 case EOpSinh: if(visit == PostVisit) emit(sw::Shader::OPCODE_SINH, result, arg); break;
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623 case EOpCosh: if(visit == PostVisit) emit(sw::Shader::OPCODE_COSH, result, arg); break;
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624 case EOpTanh: if(visit == PostVisit) emit(sw::Shader::OPCODE_TANH, result, arg); break;
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625 case EOpAsinh: if(visit == PostVisit) emit(sw::Shader::OPCODE_ASINH, result, arg); break;
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626 case EOpAcosh: if(visit == PostVisit) emit(sw::Shader::OPCODE_ACOSH, result, arg); break;
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627 case EOpAtanh: if(visit == PostVisit) emit(sw::Shader::OPCODE_ATANH, result, arg); break;
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628 case EOpExp: if(visit == PostVisit) emit(sw::Shader::OPCODE_EXP, result, arg); break;
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629 case EOpLog: if(visit == PostVisit) emit(sw::Shader::OPCODE_LOG, result, arg); break;
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630 case EOpExp2: if(visit == PostVisit) emit(sw::Shader::OPCODE_EXP2, result, arg); break;
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631 case EOpLog2: if(visit == PostVisit) emit(sw::Shader::OPCODE_LOG2, result, arg); break;
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632 case EOpSqrt: if(visit == PostVisit) emit(sw::Shader::OPCODE_SQRT, result, arg); break;
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633 case EOpInverseSqrt: if(visit == PostVisit) emit(sw::Shader::OPCODE_RSQ, result, arg); break;
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634 case EOpAbs: if(visit == PostVisit) emit(sw::Shader::OPCODE_ABS, result, arg); break;
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635 case EOpSign: if(visit == PostVisit) emit(sw::Shader::OPCODE_SGN, result, arg); break;
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636 case EOpFloor: if(visit == PostVisit) emit(sw::Shader::OPCODE_FLOOR, result, arg); break;
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637 case EOpTrunc: if(visit == PostVisit) emit(sw::Shader::OPCODE_TRUNC, result, arg); break;
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638 case EOpRound: if(visit == PostVisit) emit(sw::Shader::OPCODE_ROUND, result, arg); break;
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639 case EOpRoundEven: if(visit == PostVisit) emit(sw::Shader::OPCODE_ROUNDEVEN, result, arg); break;
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640 case EOpCeil: if(visit == PostVisit) emit(sw::Shader::OPCODE_CEIL, result, arg, result); break;
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641 case EOpFract: if(visit == PostVisit) emit(sw::Shader::OPCODE_FRC, result, arg); break;
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642 case EOpIsNan: if(visit == PostVisit) emit(sw::Shader::OPCODE_ISNAN, result, arg); break;
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643 case EOpIsInf: if(visit == PostVisit) emit(sw::Shader::OPCODE_ISINF, result, arg); break;
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644 case EOpLength: if(visit == PostVisit) emit(sw::Shader::OPCODE_LEN(dim(arg)), result, arg); break;
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645 case EOpNormalize: if(visit == PostVisit) emit(sw::Shader::OPCODE_NRM(dim(arg)), result, arg); break;
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646 case EOpDFdx: if(visit == PostVisit) emit(sw::Shader::OPCODE_DFDX, result, arg); break;
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647 case EOpDFdy: if(visit == PostVisit) emit(sw::Shader::OPCODE_DFDY, result, arg); break;
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648 case EOpFwidth: if(visit == PostVisit) emit(sw::Shader::OPCODE_FWIDTH, result, arg); break;
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649 case EOpAny: if(visit == PostVisit) emit(sw::Shader::OPCODE_ANY, result, arg); break;
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650 case EOpAll: if(visit == PostVisit) emit(sw::Shader::OPCODE_ALL, result, arg); break;
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651 case EOpFloatBitsToInt: if(visit == PostVisit) emit(sw::Shader::OPCODE_FLOATBITSTOINT, result, arg); break;
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652 case EOpFloatBitsToUint: if(visit == PostVisit) emit(sw::Shader::OPCODE_FLOATBITSTOUINT, result, arg); break;
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653 case EOpIntBitsToFloat: if(visit == PostVisit) emit(sw::Shader::OPCODE_INTBITSTOFLOAT, result, arg); break;
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654 case EOpUintBitsToFloat: if(visit == PostVisit) emit(sw::Shader::OPCODE_UINTBITSTOFLOAT, result, arg); break;
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655 case EOpPackSnorm2x16: if(visit == PostVisit) emit(sw::Shader::OPCODE_PACKSNORM2x16, result, arg); break;
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656 case EOpPackUnorm2x16: if(visit == PostVisit) emit(sw::Shader::OPCODE_PACKUNORM2x16, result, arg); break;
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657 case EOpPackHalf2x16: if(visit == PostVisit) emit(sw::Shader::OPCODE_PACKHALF2x16, result, arg); break;
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658 case EOpUnpackSnorm2x16: if(visit == PostVisit) emit(sw::Shader::OPCODE_UNPACKSNORM2x16, result, arg); break;
\r
659 case EOpUnpackUnorm2x16: if(visit == PostVisit) emit(sw::Shader::OPCODE_UNPACKUNORM2x16, result, arg); break;
\r
660 case EOpUnpackHalf2x16: if(visit == PostVisit) emit(sw::Shader::OPCODE_UNPACKHALF2x16, result, arg); break;
\r
662 if(visit == PostVisit)
\r
664 int numCols = arg->getNominalSize();
\r
665 int numRows = arg->getSecondarySize();
\r
666 for(int i = 0; i < numCols; ++i)
\r
668 for(int j = 0; j < numRows; ++j)
\r
670 Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, arg);
\r
671 mov->src[0].index += i;
\r
672 mov->src[0].swizzle = 0x55 * j;
\r
673 mov->dst.index += j;
\r
674 mov->dst.mask = 1 << i;
\r
679 default: UNREACHABLE(node->getOp());
\r
685 bool OutputASM::visitAggregate(Visit visit, TIntermAggregate *node)
\r
687 if(currentScope != emitScope && node->getOp() != EOpFunction && node->getOp() != EOpSequence)
\r
692 Constant zero(0.0f, 0.0f, 0.0f, 0.0f);
\r
694 TIntermTyped *result = node;
\r
695 const TType &resultType = node->getType();
\r
696 TIntermSequence &arg = node->getSequence();
\r
697 int argumentCount = arg.size();
\r
699 switch(node->getOp())
\r
701 case EOpSequence: break;
\r
702 case EOpDeclaration: break;
\r
703 case EOpPrototype: break;
\r
705 if(visit == PostVisit)
\r
707 copy(result, arg[1]);
\r
711 if(visit == PreVisit)
\r
713 const TString &name = node->getName();
\r
715 if(emitScope == FUNCTION)
\r
717 if(functionArray.size() > 1) // No need for a label when there's only main()
\r
719 Instruction *label = emit(sw::Shader::OPCODE_LABEL);
\r
720 label->dst.type = sw::Shader::PARAMETER_LABEL;
\r
722 const Function *function = findFunction(name);
\r
723 ASSERT(function); // Should have been added during global pass
\r
724 label->dst.index = function->label;
\r
725 currentFunction = function->label;
\r
728 else if(emitScope == GLOBAL)
\r
730 if(name != "main(")
\r
732 TIntermSequence &arguments = node->getSequence()[0]->getAsAggregate()->getSequence();
\r
733 functionArray.push_back(Function(functionArray.size(), name, &arguments, node));
\r
736 else UNREACHABLE(emitScope);
\r
738 currentScope = FUNCTION;
\r
740 else if(visit == PostVisit)
\r
742 if(emitScope == FUNCTION)
\r
744 if(functionArray.size() > 1) // No need to return when there's only main()
\r
746 emit(sw::Shader::OPCODE_RET);
\r
750 currentScope = GLOBAL;
\r
753 case EOpFunctionCall:
\r
754 if(visit == PostVisit)
\r
756 if(node->isUserDefined())
\r
758 const TString &name = node->getName();
\r
759 const Function *function = findFunction(name);
\r
763 mContext.error(node->getLine(), "function definition not found", name.c_str());
\r
767 TIntermSequence &arguments = *function->arg;
\r
769 for(int i = 0; i < argumentCount; i++)
\r
771 TIntermTyped *in = arguments[i]->getAsTyped();
\r
773 if(in->getQualifier() == EvqIn ||
\r
774 in->getQualifier() == EvqInOut ||
\r
775 in->getQualifier() == EvqConstReadOnly)
\r
781 Instruction *call = emit(sw::Shader::OPCODE_CALL);
\r
782 call->dst.type = sw::Shader::PARAMETER_LABEL;
\r
783 call->dst.index = function->label;
\r
785 if(function->ret && function->ret->getType().getBasicType() != EbtVoid)
\r
787 copy(result, function->ret);
\r
790 for(int i = 0; i < argumentCount; i++)
\r
792 TIntermTyped *argument = arguments[i]->getAsTyped();
\r
793 TIntermTyped *out = arg[i]->getAsTyped();
\r
795 if(argument->getQualifier() == EvqOut ||
\r
796 argument->getQualifier() == EvqInOut)
\r
798 copy(out, argument);
\r
804 TString name = TFunction::unmangleName(node->getName());
\r
806 if(name == "texture" || name == "texture2D" || name == "textureCube" || name == "texture3D")
\r
808 if(argumentCount == 2)
\r
810 emit(sw::Shader::OPCODE_TEX, result, arg[1], arg[0]);
\r
812 else if(argumentCount == 3) // bias
\r
814 Temporary uvwb(this);
\r
815 emit(sw::Shader::OPCODE_MOV, &uvwb, arg[1]);
\r
816 Instruction *bias = emit(sw::Shader::OPCODE_MOV, &uvwb, arg[2]);
\r
817 bias->dst.mask = 0x8;
\r
819 Instruction *tex = emit(sw::Shader::OPCODE_TEX, result, &uvwb, arg[0]); // FIXME: Implement an efficient TEXLDB instruction
\r
822 else UNREACHABLE(argumentCount);
\r
824 else if(name == "texture2DProj")
\r
826 TIntermTyped *t = arg[1]->getAsTyped();
\r
828 if(argumentCount == 2)
\r
830 Instruction *tex = emit(sw::Shader::OPCODE_TEX, result, arg[1], arg[0]);
\r
831 tex->project = true;
\r
833 if(t->getNominalSize() == 3)
\r
835 tex->src[0].swizzle = 0xA4;
\r
837 else ASSERT(t->getNominalSize() == 4);
\r
839 else if(argumentCount == 3) // bias
\r
841 Temporary proj(this);
\r
843 if(t->getNominalSize() == 3)
\r
845 Instruction *div = emit(sw::Shader::OPCODE_DIV, &proj, arg[1], arg[1]);
\r
846 div->src[1].swizzle = 0xAA;
\r
847 div->dst.mask = 0x3;
\r
849 else if(t->getNominalSize() == 4)
\r
851 Instruction *div = emit(sw::Shader::OPCODE_DIV, &proj, arg[1], arg[1]);
\r
852 div->src[1].swizzle = 0xFF;
\r
853 div->dst.mask = 0x3;
\r
855 else UNREACHABLE(t->getNominalSize());
\r
857 Instruction *bias = emit(sw::Shader::OPCODE_MOV, &proj, arg[2]);
\r
858 bias->dst.mask = 0x8;
\r
860 Instruction *tex = emit(sw::Shader::OPCODE_TEX, result, &proj, arg[0]);
\r
863 else UNREACHABLE(argumentCount);
\r
865 else if(name == "texture2DLod" || name == "textureCubeLod")
\r
867 Temporary uvwb(this);
\r
868 emit(sw::Shader::OPCODE_MOV, &uvwb, arg[1]);
\r
869 Instruction *lod = emit(sw::Shader::OPCODE_MOV, &uvwb, arg[2]);
\r
870 lod->dst.mask = 0x8;
\r
872 emit(sw::Shader::OPCODE_TEXLDL, result, &uvwb, arg[0]);
\r
874 else if(name == "texture2DProjLod")
\r
876 TIntermTyped *t = arg[1]->getAsTyped();
\r
877 Temporary proj(this);
\r
879 if(t->getNominalSize() == 3)
\r
881 Instruction *div = emit(sw::Shader::OPCODE_DIV, &proj, arg[1], arg[1]);
\r
882 div->src[1].swizzle = 0xAA;
\r
883 div->dst.mask = 0x3;
\r
885 else if(t->getNominalSize() == 4)
\r
887 Instruction *div = emit(sw::Shader::OPCODE_DIV, &proj, arg[1], arg[1]);
\r
888 div->src[1].swizzle = 0xFF;
\r
889 div->dst.mask = 0x3;
\r
891 else UNREACHABLE(t->getNominalSize());
\r
893 Instruction *lod = emit(sw::Shader::OPCODE_MOV, &proj, arg[2]);
\r
894 lod->dst.mask = 0x8;
\r
896 emit(sw::Shader::OPCODE_TEXLDL, result, &proj, arg[0]);
\r
898 else UNREACHABLE(0);
\r
902 case EOpParameters:
\r
904 case EOpConstructFloat:
\r
905 case EOpConstructVec2:
\r
906 case EOpConstructVec3:
\r
907 case EOpConstructVec4:
\r
908 case EOpConstructBool:
\r
909 case EOpConstructBVec2:
\r
910 case EOpConstructBVec3:
\r
911 case EOpConstructBVec4:
\r
912 case EOpConstructInt:
\r
913 case EOpConstructIVec2:
\r
914 case EOpConstructIVec3:
\r
915 case EOpConstructIVec4:
\r
916 case EOpConstructUInt:
\r
917 case EOpConstructUVec2:
\r
918 case EOpConstructUVec3:
\r
919 case EOpConstructUVec4:
\r
920 if(visit == PostVisit)
\r
924 for(int i = 0; i < argumentCount; i++)
\r
926 TIntermTyped *argi = arg[i]->getAsTyped();
\r
927 int size = argi->getNominalSize();
\r
929 if(!argi->isMatrix())
\r
931 Instruction *mov = emitCast(result, argi);
\r
932 mov->dst.mask = (0xF << component) & 0xF;
\r
933 mov->src[0].swizzle = readSwizzle(argi, size) << (component * 2);
\r
941 while(component < resultType.getNominalSize())
\r
943 Instruction *mov = emitCast(result, argi);
\r
944 mov->dst.mask = (0xF << component) & 0xF;
\r
945 mov->src[0].index += column;
\r
946 mov->src[0].swizzle = readSwizzle(argi, size) << (component * 2);
\r
955 case EOpConstructMat2:
\r
956 case EOpConstructMat2x3:
\r
957 case EOpConstructMat2x4:
\r
958 case EOpConstructMat3x2:
\r
959 case EOpConstructMat3:
\r
960 case EOpConstructMat3x4:
\r
961 case EOpConstructMat4x2:
\r
962 case EOpConstructMat4x3:
\r
963 case EOpConstructMat4:
\r
964 if(visit == PostVisit)
\r
966 TIntermTyped *arg0 = arg[0]->getAsTyped();
\r
967 const int dim = result->getNominalSize();
\r
969 if(arg0->isScalar() && arg.size() == 1) // Construct scale matrix
\r
971 for(int i = 0; i < dim; i++)
\r
973 Instruction *init = emit(sw::Shader::OPCODE_MOV, result, &zero);
\r
974 init->dst.index += i;
\r
975 Instruction *mov = emitCast(result, arg0);
\r
976 mov->dst.index += i;
\r
977 mov->dst.mask = 1 << i;
\r
978 ASSERT(mov->src[0].swizzle == 0x00);
\r
981 else if(arg0->isMatrix())
\r
983 for(int i = 0; i < dim; i++)
\r
985 if(dim > dim2(arg0))
\r
987 // Initialize to identity matrix
\r
988 Constant col((i == 0 ? 1.0f : 0.0f), (i == 1 ? 1.0f : 0.0f), (i == 2 ? 1.0f : 0.0f), (i == 3 ? 1.0f : 0.0f));
\r
989 Instruction *mov = emitCast(result, &col);
\r
990 mov->dst.index += i;
\r
995 Instruction *mov = emitCast(result, arg0);
\r
996 mov->dst.index += i;
\r
997 mov->dst.mask = 0xF >> (4 - dim2(arg0));
\r
998 argument(mov->src[0], arg0, i);
\r
1007 for(int i = 0; i < argumentCount; i++)
\r
1009 TIntermTyped *argi = arg[i]->getAsTyped();
\r
1010 int size = argi->getNominalSize();
\r
1013 while(element < size)
\r
1015 Instruction *mov = emitCast(result, argi);
\r
1016 mov->dst.index += column;
\r
1017 mov->dst.mask = (0xF << row) & 0xF;
\r
1018 mov->src[0].swizzle = (readSwizzle(argi, size) << (row * 2)) + 0x55 * element;
\r
1020 int end = row + size - element;
\r
1021 column = end >= dim ? column + 1 : column;
\r
1022 element = element + dim - row;
\r
1023 row = end >= dim ? 0 : end;
\r
1029 case EOpConstructStruct:
\r
1030 if(visit == PostVisit)
\r
1033 for(int i = 0; i < argumentCount; i++)
\r
1035 TIntermTyped *argi = arg[i]->getAsTyped();
\r
1036 int size = argi->totalRegisterCount();
\r
1038 for(int index = 0; index < size; index++)
\r
1040 Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, argi);
\r
1041 mov->dst.index += index + offset;
\r
1042 mov->dst.mask = writeMask(result, offset + index);
\r
1043 argument(mov->src[0], argi, index);
\r
1050 case EOpLessThan: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_LT, result, arg[0], arg[1]); break;
\r
1051 case EOpGreaterThan: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_GT, result, arg[0], arg[1]); break;
\r
1052 case EOpLessThanEqual: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_LE, result, arg[0], arg[1]); break;
\r
1053 case EOpGreaterThanEqual: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_GE, result, arg[0], arg[1]); break;
\r
1054 case EOpVectorEqual: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_EQ, result, arg[0], arg[1]); break;
\r
1055 case EOpVectorNotEqual: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_NE, result, arg[0], arg[1]); break;
\r
1056 case EOpMod: if(visit == PostVisit) emit(sw::Shader::OPCODE_MOD, result, arg[0], arg[1]); break;
\r
1057 case EOpPow: if(visit == PostVisit) emit(sw::Shader::OPCODE_POW, result, arg[0], arg[1]); break;
\r
1058 case EOpAtan: if(visit == PostVisit) emit(sw::Shader::OPCODE_ATAN2, result, arg[0], arg[1]); break;
\r
1059 case EOpMin: if(visit == PostVisit) emit(sw::Shader::OPCODE_MIN, result, arg[0], arg[1]); break;
\r
1060 case EOpMax: if(visit == PostVisit) emit(sw::Shader::OPCODE_MAX, result, arg[0], arg[1]); break;
\r
1062 if(visit == PostVisit)
\r
1064 emit(sw::Shader::OPCODE_MAX, result, arg[0], arg[1]);
\r
1065 emit(sw::Shader::OPCODE_MIN, result, result, arg[2]);
\r
1068 case EOpMix: if(visit == PostVisit) emit(sw::Shader::OPCODE_LRP, result, arg[2], arg[1], arg[0]); break;
\r
1069 case EOpStep: if(visit == PostVisit) emit(sw::Shader::OPCODE_STEP, result, arg[0], arg[1]); break;
\r
1070 case EOpSmoothStep: if(visit == PostVisit) emit(sw::Shader::OPCODE_SMOOTH, result, arg[0], arg[1], arg[2]); break;
\r
1071 case EOpDistance: if(visit == PostVisit) emit(sw::Shader::OPCODE_DIST(dim(arg[0])), result, arg[0], arg[1]); break;
\r
1072 case EOpDot: if(visit == PostVisit) emit(sw::Shader::OPCODE_DP(dim(arg[0])), result, arg[0], arg[1]); break;
\r
1073 case EOpCross: if(visit == PostVisit) emit(sw::Shader::OPCODE_CRS, result, arg[0], arg[1]); break;
\r
1074 case EOpFaceForward: if(visit == PostVisit) emit(sw::Shader::OPCODE_FORWARD(dim(arg[0])), result, arg[0], arg[1], arg[2]); break;
\r
1075 case EOpReflect: if(visit == PostVisit) emit(sw::Shader::OPCODE_REFLECT(dim(arg[0])), result, arg[0], arg[1]); break;
\r
1076 case EOpRefract: if(visit == PostVisit) emit(sw::Shader::OPCODE_REFRACT(dim(arg[0])), result, arg[0], arg[1], arg[2]); break;
\r
1078 if(visit == PostVisit)
\r
1080 ASSERT(dim2(arg[0]) == dim2(arg[1]));
\r
1082 for(int i = 0; i < dim2(arg[0]); i++)
\r
1084 Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, arg[0], arg[1]);
\r
1085 mul->dst.index += i;
\r
1086 argument(mul->src[0], arg[0], i);
\r
1087 argument(mul->src[1], arg[1], i);
\r
1091 case EOpOuterProduct:
\r
1092 if(visit == PostVisit)
\r
1094 for(int i = 0; i < dim(arg[1]); i++)
\r
1096 Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, arg[0], arg[1]);
\r
1097 mul->dst.index += i;
\r
1098 mul->src[1].swizzle = 0x55 * i;
\r
1102 default: UNREACHABLE(node->getOp());
\r
1108 bool OutputASM::visitSelection(Visit visit, TIntermSelection *node)
\r
1110 if(currentScope != emitScope)
\r
1115 TIntermTyped *condition = node->getCondition();
\r
1116 TIntermNode *trueBlock = node->getTrueBlock();
\r
1117 TIntermNode *falseBlock = node->getFalseBlock();
\r
1118 TIntermConstantUnion *constantCondition = condition->getAsConstantUnion();
\r
1120 condition->traverse(this);
\r
1122 if(node->usesTernaryOperator())
\r
1124 if(constantCondition)
\r
1126 bool trueCondition = constantCondition->getUnionArrayPointer()->getBConst();
\r
1130 trueBlock->traverse(this);
\r
1131 copy(node, trueBlock);
\r
1135 falseBlock->traverse(this);
\r
1136 copy(node, falseBlock);
\r
1139 else if(trivial(node, 6)) // Fast to compute both potential results and no side effects
\r
1141 trueBlock->traverse(this);
\r
1142 falseBlock->traverse(this);
\r
1143 emit(sw::Shader::OPCODE_SELECT, node, condition, trueBlock, falseBlock);
\r
1147 emit(sw::Shader::OPCODE_IF, 0, condition);
\r
1151 trueBlock->traverse(this);
\r
1152 copy(node, trueBlock);
\r
1157 emit(sw::Shader::OPCODE_ELSE);
\r
1158 falseBlock->traverse(this);
\r
1159 copy(node, falseBlock);
\r
1162 emit(sw::Shader::OPCODE_ENDIF);
\r
1165 else // if/else statement
\r
1167 if(constantCondition)
\r
1169 bool trueCondition = constantCondition->getUnionArrayPointer()->getBConst();
\r
1175 trueBlock->traverse(this);
\r
1182 falseBlock->traverse(this);
\r
1188 emit(sw::Shader::OPCODE_IF, 0, condition);
\r
1192 trueBlock->traverse(this);
\r
1197 emit(sw::Shader::OPCODE_ELSE);
\r
1198 falseBlock->traverse(this);
\r
1201 emit(sw::Shader::OPCODE_ENDIF);
\r
1208 bool OutputASM::visitLoop(Visit visit, TIntermLoop *node)
\r
1210 if(currentScope != emitScope)
\r
1215 unsigned int iterations = loopCount(node);
\r
1217 if(iterations == 0)
\r
1222 bool unroll = (iterations <= 4);
\r
1226 DetectLoopDiscontinuity detectLoopDiscontinuity;
\r
1227 unroll = !detectLoopDiscontinuity.traverse(node);
\r
1230 TIntermNode *init = node->getInit();
\r
1231 TIntermTyped *condition = node->getCondition();
\r
1232 TIntermTyped *expression = node->getExpression();
\r
1233 TIntermNode *body = node->getBody();
\r
1235 if(node->getType() == ELoopDoWhile)
\r
1237 Temporary iterate(this);
\r
1238 Constant True(true);
\r
1239 emit(sw::Shader::OPCODE_MOV, &iterate, &True);
\r
1241 emit(sw::Shader::OPCODE_WHILE, 0, &iterate); // FIXME: Implement real do-while
\r
1245 body->traverse(this);
\r
1248 emit(sw::Shader::OPCODE_TEST);
\r
1250 condition->traverse(this);
\r
1251 emit(sw::Shader::OPCODE_MOV, &iterate, condition);
\r
1253 emit(sw::Shader::OPCODE_ENDWHILE);
\r
1259 init->traverse(this);
\r
1264 for(unsigned int i = 0; i < iterations; i++)
\r
1266 // condition->traverse(this); // Condition could contain statements, but not in an unrollable loop
\r
1270 body->traverse(this);
\r
1275 expression->traverse(this);
\r
1283 condition->traverse(this);
\r
1286 emit(sw::Shader::OPCODE_WHILE, 0, condition);
\r
1290 body->traverse(this);
\r
1293 emit(sw::Shader::OPCODE_TEST);
\r
1297 expression->traverse(this);
\r
1302 condition->traverse(this);
\r
1305 emit(sw::Shader::OPCODE_ENDWHILE);
\r
1312 bool OutputASM::visitBranch(Visit visit, TIntermBranch *node)
\r
1314 if(currentScope != emitScope)
\r
1319 switch(node->getFlowOp())
\r
1321 case EOpKill: if(visit == PostVisit) emit(sw::Shader::OPCODE_DISCARD); break;
\r
1322 case EOpBreak: if(visit == PostVisit) emit(sw::Shader::OPCODE_BREAK); break;
\r
1323 case EOpContinue: if(visit == PostVisit) emit(sw::Shader::OPCODE_CONTINUE); break;
\r
1325 if(visit == PostVisit)
\r
1327 TIntermTyped *value = node->getExpression();
\r
1331 copy(functionArray[currentFunction].ret, value);
\r
1334 emit(sw::Shader::OPCODE_LEAVE);
\r
1337 default: UNREACHABLE(node->getFlowOp());
\r
1343 bool OutputASM::isSamplerRegister(TIntermTyped *operand)
\r
1345 return operand && isSamplerRegister(operand->getType());
\r
1348 bool OutputASM::isSamplerRegister(const TType &type)
\r
1350 // A sampler register's qualifiers can be:
\r
1351 // - EvqUniform: The sampler uniform is used as is in the code (default case).
\r
1352 // - EvqTemporary: The sampler is indexed. It's still a sampler register.
\r
1353 // - EvqIn (and other similar types): The sampler has been passed as a function argument. At this point,
\r
1354 // the sampler has been copied and is no longer a sampler register.
\r
1355 return IsSampler(type.getBasicType()) && (type.getQualifier() == EvqUniform || type.getQualifier() == EvqTemporary);
\r
1358 Instruction *OutputASM::emit(sw::Shader::Opcode op, TIntermTyped *dst, TIntermNode *src0, TIntermNode *src1, TIntermNode *src2, int index)
\r
1360 if(isSamplerRegister(dst))
\r
1362 op = sw::Shader::OPCODE_NULL; // Can't assign to a sampler, but this is hit when indexing sampler arrays
\r
1365 Instruction *instruction = new Instruction(op);
\r
1369 instruction->dst.type = registerType(dst);
\r
1370 instruction->dst.index = registerIndex(dst) + index;
\r
1371 instruction->dst.mask = writeMask(dst);
\r
1372 instruction->dst.integer = (dst->getBasicType() == EbtInt);
\r
1375 argument(instruction->src[0], src0, index);
\r
1376 argument(instruction->src[1], src1, index);
\r
1377 argument(instruction->src[2], src2, index);
\r
1379 shader->append(instruction);
\r
1381 return instruction;
\r
1384 Instruction *OutputASM::emitCast(TIntermTyped *dst, TIntermTyped *src)
\r
1386 // Integers are implemented as float
\r
1387 if((dst->getBasicType() == EbtFloat || dst->getBasicType() == EbtInt) && src->getBasicType() == EbtBool)
\r
1389 return emit(sw::Shader::OPCODE_B2F, dst, src);
\r
1391 if(dst->getBasicType() == EbtBool && (src->getBasicType() == EbtFloat || src->getBasicType() == EbtInt))
\r
1393 return emit(sw::Shader::OPCODE_F2B, dst, src);
\r
1395 if(dst->getBasicType() == EbtInt && src->getBasicType() == EbtFloat)
\r
1397 return emit(sw::Shader::OPCODE_TRUNC, dst, src);
\r
1400 return emit(sw::Shader::OPCODE_MOV, dst, src);
\r
1403 void OutputASM::emitBinary(sw::Shader::Opcode op, TIntermTyped *dst, TIntermNode *src0, TIntermNode *src1, TIntermNode *src2)
\r
1405 for(int index = 0; index < dst->elementRegisterCount(); index++)
\r
1407 emit(op, dst, src0, src1, src2, index);
\r
1411 void OutputASM::emitAssign(sw::Shader::Opcode op, TIntermTyped *result, TIntermTyped *lhs, TIntermTyped *src0, TIntermTyped *src1)
\r
1413 emitBinary(op, result, src0, src1);
\r
1414 assignLvalue(lhs, result);
\r
1417 void OutputASM::emitCmp(sw::Shader::Control cmpOp, TIntermTyped *dst, TIntermNode *left, TIntermNode *right, int index)
\r
1419 bool boolean = (left->getAsTyped()->getBasicType() == EbtBool);
\r
1420 sw::Shader::Opcode opcode = boolean ? sw::Shader::OPCODE_ICMP : sw::Shader::OPCODE_CMP;
\r
1422 Instruction *cmp = emit(opcode, dst, left, right);
\r
1423 cmp->control = cmpOp;
\r
1424 argument(cmp->src[0], left, index);
\r
1425 argument(cmp->src[1], right, index);
\r
1428 int componentCount(const TType &type, int registers)
\r
1430 if(registers == 0)
\r
1435 if(type.isArray() && registers >= type.elementRegisterCount())
\r
1437 int index = registers / type.elementRegisterCount();
\r
1438 registers -= index * type.elementRegisterCount();
\r
1439 return index * type.getElementSize() + componentCount(type, registers);
\r
1442 if(type.isStruct() || type.isInterfaceBlock())
\r
1444 const TFieldList& fields = type.getStruct() ? type.getStruct()->fields() : type.getInterfaceBlock()->fields();
\r
1447 for(TFieldList::const_iterator field = fields.begin(); field != fields.end(); field++)
\r
1449 const TType &fieldType = *((*field)->type());
\r
1451 if(fieldType.totalRegisterCount() <= registers)
\r
1453 registers -= fieldType.totalRegisterCount();
\r
1454 elements += fieldType.getObjectSize();
\r
1456 else // Register within this field
\r
1458 return elements + componentCount(fieldType, registers);
\r
1462 else if(type.isMatrix())
\r
1464 return registers * type.getSecondarySize();
\r
1471 int registerSize(const TType &type, int registers)
\r
1473 if(registers == 0)
\r
1475 if(type.isStruct())
\r
1477 return registerSize(*((*(type.getStruct()->fields().begin()))->type()), 0);
\r
1480 return type.isMatrix() ? type.getSecondarySize() : type.getNominalSize();
\r
1483 if(type.isArray() && registers >= type.elementRegisterCount())
\r
1485 int index = registers / type.elementRegisterCount();
\r
1486 registers -= index * type.elementRegisterCount();
\r
1487 return registerSize(type, registers);
\r
1490 if(type.isStruct() || type.isInterfaceBlock())
\r
1492 const TFieldList& fields = type.getStruct() ? type.getStruct()->fields() : type.getInterfaceBlock()->fields();
\r
1495 for(TFieldList::const_iterator field = fields.begin(); field != fields.end(); field++)
\r
1497 const TType &fieldType = *((*field)->type());
\r
1499 if(fieldType.totalRegisterCount() <= registers)
\r
1501 registers -= fieldType.totalRegisterCount();
\r
1502 elements += fieldType.getObjectSize();
\r
1504 else // Register within this field
\r
1506 return registerSize(fieldType, registers);
\r
1510 else if(type.isMatrix())
\r
1512 return registerSize(type, 0);
\r
1519 void OutputASM::argument(sw::Shader::SourceParameter ¶meter, TIntermNode *argument, int index)
\r
1523 TIntermTyped *arg = argument->getAsTyped();
\r
1524 const TType &type = arg->getType();
\r
1525 index = (index >= arg->totalRegisterCount()) ? arg->totalRegisterCount() - 1 : index;
\r
1527 int size = registerSize(type, index);
\r
1529 parameter.type = registerType(arg);
\r
1531 if(arg->getQualifier() == EvqConstExpr)
\r
1533 int component = componentCount(type, index);
\r
1534 ConstantUnion *constants = arg->getAsConstantUnion()->getUnionArrayPointer();
\r
1536 for(int i = 0; i < 4; i++)
\r
1538 if(size == 1) // Replicate
\r
1540 parameter.value[i] = constants[component + 0].getAsFloat();
\r
1544 parameter.value[i] = constants[component + i].getAsFloat();
\r
1548 parameter.value[i] = 0.0f;
\r
1554 parameter.index = registerIndex(arg) + index;
\r
1556 if(isSamplerRegister(arg))
\r
1558 TIntermBinary *binary = argument->getAsBinaryNode();
\r
1562 TIntermTyped *left = binary->getLeft();
\r
1563 TIntermTyped *right = binary->getRight();
\r
1565 switch(binary->getOp())
\r
1567 case EOpIndexDirect:
\r
1568 parameter.index += right->getAsConstantUnion()->getIConst(0);
\r
1570 case EOpIndexIndirect:
\r
1571 if(left->getArraySize() > 1)
\r
1573 parameter.rel.type = registerType(binary->getRight());
\r
1574 parameter.rel.index = registerIndex(binary->getRight());
\r
1575 parameter.rel.scale = 1;
\r
1576 parameter.rel.deterministic = true;
\r
1579 case EOpIndexDirectStruct:
\r
1580 case EOpIndexDirectInterfaceBlock:
\r
1581 parameter.index += right->getAsConstantUnion()->getIConst(0);
\r
1584 UNREACHABLE(binary->getOp());
\r
1590 if(!IsSampler(arg->getBasicType()))
\r
1592 parameter.swizzle = readSwizzle(arg, size);
\r
1597 void OutputASM::copy(TIntermTyped *dst, TIntermNode *src, int offset)
\r
1599 for(int index = 0; index < dst->totalRegisterCount(); index++)
\r
1601 Instruction *mov = emit(sw::Shader::OPCODE_MOV, dst, src);
\r
1602 mov->dst.index += index;
\r
1603 mov->dst.mask = writeMask(dst, index);
\r
1604 argument(mov->src[0], src, offset + index);
\r
1608 int swizzleElement(int swizzle, int index)
\r
1610 return (swizzle >> (index * 2)) & 0x03;
\r
1613 int swizzleSwizzle(int leftSwizzle, int rightSwizzle)
\r
1615 return (swizzleElement(leftSwizzle, swizzleElement(rightSwizzle, 0)) << 0) |
\r
1616 (swizzleElement(leftSwizzle, swizzleElement(rightSwizzle, 1)) << 2) |
\r
1617 (swizzleElement(leftSwizzle, swizzleElement(rightSwizzle, 2)) << 4) |
\r
1618 (swizzleElement(leftSwizzle, swizzleElement(rightSwizzle, 3)) << 6);
\r
1621 void OutputASM::assignLvalue(TIntermTyped *dst, TIntermTyped *src)
\r
1624 ((src->isVector() && (!dst->isVector() || (dst->getNominalSize() != dst->getNominalSize()))) ||
\r
1625 (src->isMatrix() && (!dst->isMatrix() || (src->getNominalSize() != dst->getNominalSize()) || (src->getSecondarySize() != dst->getSecondarySize())))))
\r
1627 return mContext.error(src->getLine(), "Result type should match the l-value type in compound assignment", src->isVector() ? "vector" : "matrix");
\r
1630 TIntermBinary *binary = dst->getAsBinaryNode();
\r
1632 if(binary && binary->getOp() == EOpIndexIndirect && dst->isScalar())
\r
1634 Instruction *insert = new Instruction(sw::Shader::OPCODE_INSERT);
\r
1636 Temporary address(this);
\r
1637 lvalue(insert->dst, address, dst);
\r
1639 insert->src[0].type = insert->dst.type;
\r
1640 insert->src[0].index = insert->dst.index;
\r
1641 insert->src[0].rel = insert->dst.rel;
\r
1642 argument(insert->src[1], src);
\r
1643 argument(insert->src[2], binary->getRight());
\r
1645 shader->append(insert);
\r
1649 for(int offset = 0; offset < dst->totalRegisterCount(); offset++)
\r
1651 Instruction *mov = new Instruction(sw::Shader::OPCODE_MOV);
\r
1653 Temporary address(this);
\r
1654 int swizzle = lvalue(mov->dst, address, dst);
\r
1655 mov->dst.index += offset;
\r
1659 mov->dst.mask = writeMask(dst, offset);
\r
1662 argument(mov->src[0], src, offset);
\r
1663 mov->src[0].swizzle = swizzleSwizzle(mov->src[0].swizzle, swizzle);
\r
1665 shader->append(mov);
\r
1670 int OutputASM::lvalue(sw::Shader::DestinationParameter &dst, Temporary &address, TIntermTyped *node)
\r
1672 TIntermTyped *result = node;
\r
1673 TIntermBinary *binary = node->getAsBinaryNode();
\r
1674 TIntermSymbol *symbol = node->getAsSymbolNode();
\r
1678 TIntermTyped *left = binary->getLeft();
\r
1679 TIntermTyped *right = binary->getRight();
\r
1681 int leftSwizzle = lvalue(dst, address, left); // Resolve the l-value of the left side
\r
1683 switch(binary->getOp())
\r
1685 case EOpIndexDirect:
\r
1687 int rightIndex = right->getAsConstantUnion()->getIConst(0);
\r
1689 if(left->isRegister())
\r
1691 int leftMask = dst.mask;
\r
1694 while((leftMask & dst.mask) == 0)
\r
1696 dst.mask = dst.mask << 1;
\r
1699 int element = swizzleElement(leftSwizzle, rightIndex);
\r
1700 dst.mask = 1 << element;
\r
1704 else if(left->isArray() || left->isMatrix())
\r
1706 dst.index += rightIndex * result->totalRegisterCount();
\r
1709 else UNREACHABLE(0);
\r
1712 case EOpIndexIndirect:
\r
1714 if(left->isRegister())
\r
1716 // Requires INSERT instruction (handled by calling function)
\r
1718 else if(left->isArray() || left->isMatrix())
\r
1720 int scale = result->totalRegisterCount();
\r
1722 if(dst.rel.type == sw::Shader::PARAMETER_VOID) // Use the index register as the relative address directly
\r
1724 if(left->totalRegisterCount() > 1)
\r
1726 sw::Shader::SourceParameter relativeRegister;
\r
1727 argument(relativeRegister, right);
\r
1729 dst.rel.index = relativeRegister.index;
\r
1730 dst.rel.type = relativeRegister.type;
\r
1731 dst.rel.scale = scale;
\r
1732 dst.rel.deterministic = !(vertexShader && left->getQualifier() == EvqUniform);
\r
1735 else if(dst.rel.index != registerIndex(&address)) // Move the previous index register to the address register
\r
1739 Constant oldScale((int)dst.rel.scale);
\r
1740 Instruction *mad = emit(sw::Shader::OPCODE_MAD, &address, &address, &oldScale, right);
\r
1741 mad->src[0].index = dst.rel.index;
\r
1742 mad->src[0].type = dst.rel.type;
\r
1746 Constant oldScale((int)dst.rel.scale);
\r
1747 Instruction *mul = emit(sw::Shader::OPCODE_MUL, &address, &address, &oldScale);
\r
1748 mul->src[0].index = dst.rel.index;
\r
1749 mul->src[0].type = dst.rel.type;
\r
1751 Constant newScale(scale);
\r
1752 emit(sw::Shader::OPCODE_MAD, &address, right, &newScale, &address);
\r
1755 dst.rel.type = sw::Shader::PARAMETER_TEMP;
\r
1756 dst.rel.index = registerIndex(&address);
\r
1757 dst.rel.scale = 1;
\r
1759 else // Just add the new index to the address register
\r
1763 emit(sw::Shader::OPCODE_ADD, &address, &address, right);
\r
1767 Constant newScale(scale);
\r
1768 emit(sw::Shader::OPCODE_MAD, &address, right, &newScale, &address);
\r
1772 else UNREACHABLE(0);
\r
1775 case EOpIndexDirectStruct:
\r
1776 case EOpIndexDirectInterfaceBlock:
\r
1778 const TFieldList& fields = (binary->getOp() == EOpIndexDirectStruct) ?
\r
1779 left->getType().getStruct()->fields() :
\r
1780 left->getType().getInterfaceBlock()->fields();
\r
1781 int index = right->getAsConstantUnion()->getIConst(0);
\r
1782 int fieldOffset = 0;
\r
1784 for(int i = 0; i < index; i++)
\r
1786 fieldOffset += fields[i]->type()->totalRegisterCount();
\r
1789 dst.type = registerType(left);
\r
1790 dst.index += fieldOffset;
\r
1791 dst.mask = writeMask(right);
\r
1796 case EOpVectorSwizzle:
\r
1798 ASSERT(left->isRegister());
\r
1800 int leftMask = dst.mask;
\r
1803 int rightMask = 0;
\r
1805 TIntermSequence &sequence = right->getAsAggregate()->getSequence();
\r
1807 for(unsigned int i = 0; i < sequence.size(); i++)
\r
1809 int index = sequence[i]->getAsConstantUnion()->getIConst(0);
\r
1811 int element = swizzleElement(leftSwizzle, index);
\r
1812 rightMask = rightMask | (1 << element);
\r
1813 swizzle = swizzle | swizzleElement(leftSwizzle, i) << (element * 2);
\r
1816 dst.mask = leftMask & rightMask;
\r
1822 UNREACHABLE(binary->getOp()); // Not an l-value operator
\r
1828 dst.type = registerType(symbol);
\r
1829 dst.index = registerIndex(symbol);
\r
1830 dst.mask = writeMask(symbol);
\r
1837 sw::Shader::ParameterType OutputASM::registerType(TIntermTyped *operand)
\r
1839 if(isSamplerRegister(operand))
\r
1841 return sw::Shader::PARAMETER_SAMPLER;
\r
1844 const TQualifier qualifier = operand->getQualifier();
\r
1845 if((EvqFragColor == qualifier) || (EvqFragData == qualifier))
\r
1847 if(((EvqFragData == qualifier) && (EvqFragColor == outputQualifier)) ||
\r
1848 ((EvqFragColor == qualifier) && (EvqFragData == outputQualifier)))
\r
1850 mContext.error(operand->getLine(), "static assignment to both gl_FragData and gl_FragColor", "");
\r
1852 outputQualifier = qualifier;
\r
1857 case EvqTemporary: return sw::Shader::PARAMETER_TEMP;
\r
1858 case EvqGlobal: return sw::Shader::PARAMETER_TEMP;
\r
1859 case EvqConstExpr: return sw::Shader::PARAMETER_FLOAT4LITERAL; // All converted to float
\r
1860 case EvqAttribute: return sw::Shader::PARAMETER_INPUT;
\r
1861 case EvqVaryingIn: return sw::Shader::PARAMETER_INPUT;
\r
1862 case EvqVaryingOut: return sw::Shader::PARAMETER_OUTPUT;
\r
1863 case EvqVertexIn: return sw::Shader::PARAMETER_INPUT;
\r
1864 case EvqFragmentOut: return sw::Shader::PARAMETER_COLOROUT;
\r
1865 case EvqVertexOut: return sw::Shader::PARAMETER_OUTPUT;
\r
1866 case EvqFragmentIn: return sw::Shader::PARAMETER_INPUT;
\r
1867 case EvqInvariantVaryingIn: return sw::Shader::PARAMETER_INPUT; // FIXME: Guarantee invariance at the backend
\r
1868 case EvqInvariantVaryingOut: return sw::Shader::PARAMETER_OUTPUT; // FIXME: Guarantee invariance at the backend
\r
1869 case EvqSmooth: return sw::Shader::PARAMETER_OUTPUT;
\r
1870 case EvqFlat: return sw::Shader::PARAMETER_OUTPUT;
\r
1871 case EvqCentroidOut: return sw::Shader::PARAMETER_OUTPUT;
\r
1872 case EvqSmoothIn: return sw::Shader::PARAMETER_INPUT;
\r
1873 case EvqFlatIn: return sw::Shader::PARAMETER_INPUT;
\r
1874 case EvqCentroidIn: return sw::Shader::PARAMETER_INPUT;
\r
1875 case EvqUniform: return sw::Shader::PARAMETER_CONST;
\r
1876 case EvqIn: return sw::Shader::PARAMETER_TEMP;
\r
1877 case EvqOut: return sw::Shader::PARAMETER_TEMP;
\r
1878 case EvqInOut: return sw::Shader::PARAMETER_TEMP;
\r
1879 case EvqConstReadOnly: return sw::Shader::PARAMETER_TEMP;
\r
1880 case EvqPosition: return sw::Shader::PARAMETER_OUTPUT;
\r
1881 case EvqPointSize: return sw::Shader::PARAMETER_OUTPUT;
\r
1882 case EvqInstanceID: return sw::Shader::PARAMETER_MISCTYPE;
\r
1883 case EvqFragCoord: return sw::Shader::PARAMETER_MISCTYPE;
\r
1884 case EvqFrontFacing: return sw::Shader::PARAMETER_MISCTYPE;
\r
1885 case EvqPointCoord: return sw::Shader::PARAMETER_INPUT;
\r
1886 case EvqFragColor: return sw::Shader::PARAMETER_COLOROUT;
\r
1887 case EvqFragData: return sw::Shader::PARAMETER_COLOROUT;
\r
1888 default: UNREACHABLE(qualifier);
\r
1891 return sw::Shader::PARAMETER_VOID;
\r
1894 int OutputASM::registerIndex(TIntermTyped *operand)
\r
1896 if(isSamplerRegister(operand))
\r
1898 return samplerRegister(operand);
\r
1901 switch(operand->getQualifier())
\r
1903 case EvqTemporary: return temporaryRegister(operand);
\r
1904 case EvqGlobal: return temporaryRegister(operand);
\r
1905 case EvqConstExpr: UNREACHABLE(EvqConstExpr);
\r
1906 case EvqAttribute: return attributeRegister(operand);
\r
1907 case EvqVaryingIn: return varyingRegister(operand);
\r
1908 case EvqVaryingOut: return varyingRegister(operand);
\r
1909 case EvqVertexIn: return attributeRegister(operand);
\r
1910 case EvqFragmentOut: return 0;
\r
1911 case EvqVertexOut: return varyingRegister(operand);
\r
1912 case EvqFragmentIn: return varyingRegister(operand);
\r
1913 case EvqInvariantVaryingIn: return varyingRegister(operand);
\r
1914 case EvqInvariantVaryingOut: return varyingRegister(operand);
\r
1915 case EvqSmooth: return varyingRegister(operand);
\r
1916 case EvqFlat: return varyingRegister(operand);
\r
1917 case EvqCentroidOut: return varyingRegister(operand);
\r
1918 case EvqSmoothIn: return varyingRegister(operand);
\r
1919 case EvqFlatIn: return varyingRegister(operand);
\r
1920 case EvqCentroidIn: return varyingRegister(operand);
\r
1921 case EvqUniform: return uniformRegister(operand);
\r
1922 case EvqIn: return temporaryRegister(operand);
\r
1923 case EvqOut: return temporaryRegister(operand);
\r
1924 case EvqInOut: return temporaryRegister(operand);
\r
1925 case EvqConstReadOnly: return temporaryRegister(operand);
\r
1926 case EvqPosition: return varyingRegister(operand);
\r
1927 case EvqPointSize: return varyingRegister(operand);
\r
1928 case EvqInstanceID: vertexShader->instanceIdDeclared = true; return 0;
\r
1929 case EvqFragCoord: pixelShader->vPosDeclared = true; return 0;
\r
1930 case EvqFrontFacing: pixelShader->vFaceDeclared = true; return 1;
\r
1931 case EvqPointCoord: return varyingRegister(operand);
\r
1932 case EvqFragColor: return 0;
\r
1933 case EvqFragData: return 0;
\r
1934 default: UNREACHABLE(operand->getQualifier());
\r
1940 int OutputASM::writeMask(TIntermTyped *destination, int index)
\r
1942 if(destination->getQualifier() == EvqPointSize)
\r
1944 return 0x2; // Point size stored in the y component
\r
1947 return 0xF >> (4 - registerSize(destination->getType(), index));
\r
1950 int OutputASM::readSwizzle(TIntermTyped *argument, int size)
\r
1952 if(argument->getQualifier() == EvqPointSize)
\r
1954 return 0x55; // Point size stored in the y component
\r
1957 static const unsigned char swizzleSize[5] = {0x00, 0x00, 0x54, 0xA4, 0xE4}; // (void), xxxx, xyyy, xyzz, xyzw
\r
1959 return swizzleSize[size];
\r
1962 // Conservatively checks whether an expression is fast to compute and has no side effects
\r
1963 bool OutputASM::trivial(TIntermTyped *expression, int budget)
\r
1965 if(!expression->isRegister())
\r
1970 return cost(expression, budget) >= 0;
\r
1973 // Returns the remaining computing budget (if < 0 the expression is too expensive or has side effects)
\r
1974 int OutputASM::cost(TIntermNode *expression, int budget)
\r
1981 if(expression->getAsSymbolNode())
\r
1985 else if(expression->getAsConstantUnion())
\r
1989 else if(expression->getAsBinaryNode())
\r
1991 TIntermBinary *binary = expression->getAsBinaryNode();
\r
1993 switch(binary->getOp())
\r
1995 case EOpVectorSwizzle:
\r
1996 case EOpIndexDirect:
\r
1997 case EOpIndexDirectStruct:
\r
1998 case EOpIndexDirectInterfaceBlock:
\r
1999 return cost(binary->getLeft(), budget - 0);
\r
2003 return cost(binary->getLeft(), cost(binary->getRight(), budget - 1));
\r
2008 else if(expression->getAsUnaryNode())
\r
2010 TIntermUnary *unary = expression->getAsUnaryNode();
\r
2012 switch(unary->getOp())
\r
2016 return cost(unary->getOperand(), budget - 1);
\r
2021 else if(expression->getAsSelectionNode())
\r
2023 TIntermSelection *selection = expression->getAsSelectionNode();
\r
2025 if(selection->usesTernaryOperator())
\r
2027 TIntermTyped *condition = selection->getCondition();
\r
2028 TIntermNode *trueBlock = selection->getTrueBlock();
\r
2029 TIntermNode *falseBlock = selection->getFalseBlock();
\r
2030 TIntermConstantUnion *constantCondition = condition->getAsConstantUnion();
\r
2032 if(constantCondition)
\r
2034 bool trueCondition = constantCondition->getUnionArrayPointer()->getBConst();
\r
2038 return cost(trueBlock, budget - 0);
\r
2042 return cost(falseBlock, budget - 0);
\r
2047 return cost(trueBlock, cost(falseBlock, budget - 2));
\r
2055 const Function *OutputASM::findFunction(const TString &name)
\r
2057 for(unsigned int f = 0; f < functionArray.size(); f++)
\r
2059 if(functionArray[f].name == name)
\r
2061 return &functionArray[f];
\r
2068 int OutputASM::temporaryRegister(TIntermTyped *temporary)
\r
2070 return allocate(temporaries, temporary);
\r
2073 int OutputASM::varyingRegister(TIntermTyped *varying)
\r
2075 int var = lookup(varyings, varying);
\r
2079 var = allocate(varyings, varying);
\r
2080 int componentCount = varying->getNominalSize();
\r
2081 int registerCount = varying->totalRegisterCount();
\r
2085 if((var + registerCount) > sw::PixelShader::MAX_INPUT_VARYINGS)
\r
2087 mContext.error(varying->getLine(), "Varyings packing failed: Too many varyings", "fragment shader");
\r
2091 if(varying->getQualifier() == EvqPointCoord)
\r
2093 ASSERT(varying->isRegister());
\r
2094 if(componentCount >= 1) pixelShader->semantic[var][0] = sw::Shader::Semantic(sw::Shader::USAGE_TEXCOORD, var);
\r
2095 if(componentCount >= 2) pixelShader->semantic[var][1] = sw::Shader::Semantic(sw::Shader::USAGE_TEXCOORD, var);
\r
2096 if(componentCount >= 3) pixelShader->semantic[var][2] = sw::Shader::Semantic(sw::Shader::USAGE_TEXCOORD, var);
\r
2097 if(componentCount >= 4) pixelShader->semantic[var][3] = sw::Shader::Semantic(sw::Shader::USAGE_TEXCOORD, var);
\r
2101 for(int i = 0; i < varying->totalRegisterCount(); i++)
\r
2103 if(componentCount >= 1) pixelShader->semantic[var + i][0] = sw::Shader::Semantic(sw::Shader::USAGE_COLOR, var + i);
\r
2104 if(componentCount >= 2) pixelShader->semantic[var + i][1] = sw::Shader::Semantic(sw::Shader::USAGE_COLOR, var + i);
\r
2105 if(componentCount >= 3) pixelShader->semantic[var + i][2] = sw::Shader::Semantic(sw::Shader::USAGE_COLOR, var + i);
\r
2106 if(componentCount >= 4) pixelShader->semantic[var + i][3] = sw::Shader::Semantic(sw::Shader::USAGE_COLOR, var + i);
\r
2110 else if(vertexShader)
\r
2112 if((var + registerCount) > sw::VertexShader::MAX_OUTPUT_VARYINGS)
\r
2114 mContext.error(varying->getLine(), "Varyings packing failed: Too many varyings", "vertex shader");
\r
2118 if(varying->getQualifier() == EvqPosition)
\r
2120 ASSERT(varying->isRegister());
\r
2121 vertexShader->output[var][0] = sw::Shader::Semantic(sw::Shader::USAGE_POSITION, 0);
\r
2122 vertexShader->output[var][1] = sw::Shader::Semantic(sw::Shader::USAGE_POSITION, 0);
\r
2123 vertexShader->output[var][2] = sw::Shader::Semantic(sw::Shader::USAGE_POSITION, 0);
\r
2124 vertexShader->output[var][3] = sw::Shader::Semantic(sw::Shader::USAGE_POSITION, 0);
\r
2125 vertexShader->positionRegister = var;
\r
2127 else if(varying->getQualifier() == EvqPointSize)
\r
2129 ASSERT(varying->isRegister());
\r
2130 vertexShader->output[var][0] = sw::Shader::Semantic(sw::Shader::USAGE_PSIZE, 0);
\r
2131 vertexShader->output[var][1] = sw::Shader::Semantic(sw::Shader::USAGE_PSIZE, 0);
\r
2132 vertexShader->output[var][2] = sw::Shader::Semantic(sw::Shader::USAGE_PSIZE, 0);
\r
2133 vertexShader->output[var][3] = sw::Shader::Semantic(sw::Shader::USAGE_PSIZE, 0);
\r
2134 vertexShader->pointSizeRegister = var;
\r
2138 // Semantic indexes for user varyings will be assigned during program link to match the pixel shader
\r
2141 else UNREACHABLE(0);
\r
2143 declareVarying(varying, var);
\r
2149 void OutputASM::declareVarying(TIntermTyped *varying, int reg)
\r
2151 if(varying->getQualifier() != EvqPointCoord) // gl_PointCoord does not need linking
\r
2153 const TType &type = varying->getType();
\r
2154 const char *name = varying->getAsSymbolNode()->getSymbol().c_str();
\r
2155 VaryingList &activeVaryings = shaderObject->varyings;
\r
2157 // Check if this varying has been declared before without having a register assigned
\r
2158 for(VaryingList::iterator v = activeVaryings.begin(); v != activeVaryings.end(); v++)
\r
2160 if(v->name == name)
\r
2164 ASSERT(v->reg < 0 || v->reg == reg);
\r
2172 activeVaryings.push_back(glsl::Varying(glVariableType(type), name, varying->getArraySize(), reg, 0));
\r
2176 int OutputASM::uniformRegister(TIntermTyped *uniform)
\r
2178 const TType &type = uniform->getType();
\r
2179 ASSERT(!IsSampler(type.getBasicType()));
\r
2180 TInterfaceBlock *block = type.getAsInterfaceBlock();
\r
2181 TIntermSymbol *symbol = uniform->getAsSymbolNode();
\r
2182 ASSERT(symbol || block);
\r
2184 if(symbol || block)
\r
2186 int index = lookup(uniforms, uniform);
\r
2190 index = allocate(uniforms, uniform);
\r
2191 const TString &name = symbol ? symbol->getSymbol() : block->name();
\r
2193 declareUniform(type, name, index);
\r
2202 int OutputASM::attributeRegister(TIntermTyped *attribute)
\r
2204 ASSERT(!attribute->isArray());
\r
2205 ASSERT(attribute->getBasicType() == EbtFloat);
\r
2207 int index = lookup(attributes, attribute);
\r
2211 TIntermSymbol *symbol = attribute->getAsSymbolNode();
\r
2216 index = allocate(attributes, attribute);
\r
2217 const TType &type = attribute->getType();
\r
2218 int registerCount = attribute->totalRegisterCount();
\r
2220 if(vertexShader && (index + registerCount) <= sw::VertexShader::MAX_INPUT_ATTRIBUTES)
\r
2222 for(int i = 0; i < registerCount; i++)
\r
2224 vertexShader->input[index + i] = sw::Shader::Semantic(sw::Shader::USAGE_TEXCOORD, index + i);
\r
2228 ActiveAttributes &activeAttributes = shaderObject->activeAttributes;
\r
2230 const char *name = symbol->getSymbol().c_str();
\r
2231 activeAttributes.push_back(Attribute(glVariableType(type), name, 0, index));
\r
2238 int OutputASM::samplerRegister(TIntermTyped *sampler)
\r
2240 ASSERT(IsSampler(sampler->getType().getBasicType()));
\r
2241 TIntermSymbol *symbol = sampler->getAsSymbolNode();
\r
2242 TIntermBinary *binary = sampler->getAsBinaryNode();
\r
2246 return samplerRegister(symbol);
\r
2250 ASSERT(binary->getOp() == EOpIndexDirect || binary->getOp() == EOpIndexIndirect ||
\r
2251 binary->getOp() == EOpIndexDirectStruct || binary->getOp() == EOpIndexDirectInterfaceBlock);
\r
2253 return samplerRegister(binary->getLeft()); // Index added later
\r
2255 else UNREACHABLE(0);
\r
2260 int OutputASM::samplerRegister(TIntermSymbol *sampler)
\r
2262 const TType &type = sampler->getType();
\r
2263 ASSERT(IsSampler(type.getBasicType()) || type.getStruct()); // Structures can contain samplers
\r
2265 int index = lookup(samplers, sampler);
\r
2269 index = allocate(samplers, sampler);
\r
2271 if(sampler->getQualifier() == EvqUniform)
\r
2273 const char *name = sampler->getSymbol().c_str();
\r
2274 declareUniform(type, name, index);
\r
2281 int OutputASM::lookup(VariableArray &list, TIntermTyped *variable)
\r
2283 for(unsigned int i = 0; i < list.size(); i++)
\r
2285 if(list[i] == variable)
\r
2287 return i; // Pointer match
\r
2291 TIntermSymbol *varSymbol = variable->getAsSymbolNode();
\r
2292 TInterfaceBlock *varBlock = variable->getType().getAsInterfaceBlock();
\r
2296 for(unsigned int i = 0; i < list.size(); i++)
\r
2300 TIntermSymbol *listSymbol = list[i]->getAsSymbolNode();
\r
2304 if(listSymbol->getId() == varSymbol->getId())
\r
2306 ASSERT(listSymbol->getSymbol() == varSymbol->getSymbol());
\r
2307 ASSERT(listSymbol->getType() == varSymbol->getType());
\r
2308 ASSERT(listSymbol->getQualifier() == varSymbol->getQualifier());
\r
2318 for(unsigned int i = 0; i < list.size(); i++)
\r
2322 TInterfaceBlock *listBlock = list[i]->getType().getAsInterfaceBlock();
\r
2326 if(listBlock->name() == varBlock->name())
\r
2328 ASSERT(listBlock->arraySize() == varBlock->arraySize());
\r
2329 ASSERT(listBlock->fields() == varBlock->fields());
\r
2330 ASSERT(listBlock->blockStorage() == varBlock->blockStorage());
\r
2331 ASSERT(listBlock->matrixPacking() == varBlock->matrixPacking());
\r
2343 int OutputASM::allocate(VariableArray &list, TIntermTyped *variable)
\r
2345 int index = lookup(list, variable);
\r
2349 unsigned int registerCount = variable->totalRegisterCount();
\r
2351 for(unsigned int i = 0; i < list.size(); i++)
\r
2355 unsigned int j = 1;
\r
2356 for( ; j < registerCount && (i + j) < list.size(); j++)
\r
2358 if(list[i + j] != 0)
\r
2364 if(j == registerCount) // Found free slots
\r
2366 for(unsigned int j = 0; j < registerCount; j++)
\r
2368 list[i + j] = variable;
\r
2376 index = list.size();
\r
2378 for(unsigned int i = 0; i < registerCount; i++)
\r
2380 list.push_back(variable);
\r
2387 void OutputASM::free(VariableArray &list, TIntermTyped *variable)
\r
2389 int index = lookup(list, variable);
\r
2397 void OutputASM::declareUniform(const TType &type, const TString &name, int index)
\r
2399 const TStructure *structure = type.getStruct();
\r
2400 ActiveUniforms &activeUniforms = shaderObject->activeUniforms;
\r
2404 activeUniforms.push_back(Uniform(glVariableType(type), glVariablePrecision(type), name.c_str(), type.getArraySize(), index));
\r
2406 if(isSamplerRegister(type))
\r
2408 for(int i = 0; i < type.totalRegisterCount(); i++)
\r
2410 shader->declareSampler(index + i);
\r
2416 const TFieldList& fields = structure->fields();
\r
2417 if(type.isArray())
\r
2419 int elementIndex = index;
\r
2421 for(int i = 0; i < type.getArraySize(); i++)
\r
2423 for(size_t j = 0; j < fields.size(); j++)
\r
2425 const TType &fieldType = *(fields[j]->type());
\r
2426 const TString &fieldName = fields[j]->name();
\r
2428 const TString uniformName = name + "[" + str(i) + "]." + fieldName;
\r
2429 declareUniform(fieldType, uniformName, elementIndex);
\r
2430 elementIndex += fieldType.totalRegisterCount();
\r
2436 int fieldIndex = index;
\r
2438 for(size_t i = 0; i < fields.size(); i++)
\r
2440 const TType &fieldType = *(fields[i]->type());
\r
2441 const TString &fieldName = fields[i]->name();
\r
2443 const TString uniformName = name + "." + fieldName;
\r
2444 declareUniform(fieldType, uniformName, fieldIndex);
\r
2445 fieldIndex += fieldType.totalRegisterCount();
\r
2451 GLenum OutputASM::glVariableType(const TType &type)
\r
2453 switch(type.getBasicType())
\r
2456 if(type.isScalar())
\r
2460 else if(type.isVector())
\r
2462 switch(type.getNominalSize())
\r
2464 case 2: return GL_FLOAT_VEC2;
\r
2465 case 3: return GL_FLOAT_VEC3;
\r
2466 case 4: return GL_FLOAT_VEC4;
\r
2467 default: UNREACHABLE(type.getNominalSize());
\r
2470 else if(type.isMatrix())
\r
2472 switch(type.getNominalSize())
\r
2475 switch(type.getSecondarySize())
\r
2477 case 2: return GL_FLOAT_MAT2;
\r
2478 case 3: return GL_FLOAT_MAT2x3;
\r
2479 case 4: return GL_FLOAT_MAT2x4;
\r
2480 default: UNREACHABLE(type.getSecondarySize());
\r
2483 switch(type.getSecondarySize())
\r
2485 case 2: return GL_FLOAT_MAT3x2;
\r
2486 case 3: return GL_FLOAT_MAT3;
\r
2487 case 4: return GL_FLOAT_MAT3x4;
\r
2488 default: UNREACHABLE(type.getSecondarySize());
\r
2491 switch(type.getSecondarySize())
\r
2493 case 2: return GL_FLOAT_MAT4x2;
\r
2494 case 3: return GL_FLOAT_MAT4x3;
\r
2495 case 4: return GL_FLOAT_MAT4;
\r
2496 default: UNREACHABLE(type.getSecondarySize());
\r
2498 default: UNREACHABLE(type.getNominalSize());
\r
2501 else UNREACHABLE(0);
\r
2504 if(type.isScalar())
\r
2508 else if(type.isVector())
\r
2510 switch(type.getNominalSize())
\r
2512 case 2: return GL_INT_VEC2;
\r
2513 case 3: return GL_INT_VEC3;
\r
2514 case 4: return GL_INT_VEC4;
\r
2515 default: UNREACHABLE(type.getNominalSize());
\r
2518 else UNREACHABLE(0);
\r
2521 if(type.isScalar())
\r
2523 return GL_UNSIGNED_INT;
\r
2525 else if(type.isVector())
\r
2527 switch(type.getNominalSize())
\r
2529 case 2: return GL_UNSIGNED_INT_VEC2;
\r
2530 case 3: return GL_UNSIGNED_INT_VEC3;
\r
2531 case 4: return GL_UNSIGNED_INT_VEC4;
\r
2532 default: UNREACHABLE(type.getNominalSize());
\r
2535 else UNREACHABLE(0);
\r
2538 if(type.isScalar())
\r
2542 else if(type.isVector())
\r
2544 switch(type.getNominalSize())
\r
2546 case 2: return GL_BOOL_VEC2;
\r
2547 case 3: return GL_BOOL_VEC3;
\r
2548 case 4: return GL_BOOL_VEC4;
\r
2549 default: UNREACHABLE(type.getNominalSize());
\r
2552 else UNREACHABLE(0);
\r
2554 case EbtSampler2D:
\r
2555 case EbtISampler2D:
\r
2556 case EbtUSampler2D:
\r
2557 return GL_SAMPLER_2D;
\r
2558 case EbtSamplerCube:
\r
2559 case EbtISamplerCube:
\r
2560 case EbtUSamplerCube:
\r
2561 return GL_SAMPLER_CUBE;
\r
2562 case EbtSamplerExternalOES:
\r
2563 return GL_SAMPLER_EXTERNAL_OES;
\r
2564 case EbtSampler3D:
\r
2565 case EbtISampler3D:
\r
2566 case EbtUSampler3D:
\r
2567 return GL_SAMPLER_3D_OES;
\r
2568 case EbtSampler2DArray:
\r
2569 case EbtISampler2DArray:
\r
2570 case EbtUSampler2DArray:
\r
2571 return GL_SAMPLER_2D_ARRAY;
\r
2573 UNREACHABLE(type.getBasicType());
\r
2580 GLenum OutputASM::glVariablePrecision(const TType &type)
\r
2582 if(type.getBasicType() == EbtFloat)
\r
2584 switch(type.getPrecision())
\r
2586 case EbpHigh: return GL_HIGH_FLOAT;
\r
2587 case EbpMedium: return GL_MEDIUM_FLOAT;
\r
2588 case EbpLow: return GL_LOW_FLOAT;
\r
2589 case EbpUndefined:
\r
2590 // Should be defined as the default precision by the parser
\r
2591 default: UNREACHABLE(type.getPrecision());
\r
2594 else if(type.getBasicType() == EbtInt)
\r
2596 switch(type.getPrecision())
\r
2598 case EbpHigh: return GL_HIGH_INT;
\r
2599 case EbpMedium: return GL_MEDIUM_INT;
\r
2600 case EbpLow: return GL_LOW_INT;
\r
2601 case EbpUndefined:
\r
2602 // Should be defined as the default precision by the parser
\r
2603 default: UNREACHABLE(type.getPrecision());
\r
2607 // Other types (boolean, sampler) don't have a precision
\r
2611 int OutputASM::dim(TIntermNode *v)
\r
2613 TIntermTyped *vector = v->getAsTyped();
\r
2614 ASSERT(vector && vector->isRegister());
\r
2615 return vector->getNominalSize();
\r
2618 int OutputASM::dim2(TIntermNode *m)
\r
2620 TIntermTyped *matrix = m->getAsTyped();
\r
2621 ASSERT(matrix && matrix->isMatrix() && !matrix->isArray());
\r
2622 return matrix->getSecondarySize();
\r
2625 // Returns ~0 if no loop count could be determined
\r
2626 unsigned int OutputASM::loopCount(TIntermLoop *node)
\r
2628 // Parse loops of the form:
\r
2629 // for(int index = initial; index [comparator] limit; index += increment)
\r
2630 TIntermSymbol *index = 0;
\r
2631 TOperator comparator = EOpNull;
\r
2634 int increment = 0;
\r
2636 // Parse index name and intial value
\r
2637 if(node->getInit())
\r
2639 TIntermAggregate *init = node->getInit()->getAsAggregate();
\r
2643 TIntermSequence &sequence = init->getSequence();
\r
2644 TIntermTyped *variable = sequence[0]->getAsTyped();
\r
2646 if(variable && variable->getQualifier() == EvqTemporary)
\r
2648 TIntermBinary *assign = variable->getAsBinaryNode();
\r
2650 if(assign->getOp() == EOpInitialize)
\r
2652 TIntermSymbol *symbol = assign->getLeft()->getAsSymbolNode();
\r
2653 TIntermConstantUnion *constant = assign->getRight()->getAsConstantUnion();
\r
2655 if(symbol && constant)
\r
2657 if(constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
\r
2660 initial = constant->getUnionArrayPointer()[0].getIConst();
\r
2668 // Parse comparator and limit value
\r
2669 if(index && node->getCondition())
\r
2671 TIntermBinary *test = node->getCondition()->getAsBinaryNode();
\r
2673 if(test && test->getLeft()->getAsSymbolNode()->getId() == index->getId())
\r
2675 TIntermConstantUnion *constant = test->getRight()->getAsConstantUnion();
\r
2679 if(constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
\r
2681 comparator = test->getOp();
\r
2682 limit = constant->getUnionArrayPointer()[0].getIConst();
\r
2688 // Parse increment
\r
2689 if(index && comparator != EOpNull && node->getExpression())
\r
2691 TIntermBinary *binaryTerminal = node->getExpression()->getAsBinaryNode();
\r
2692 TIntermUnary *unaryTerminal = node->getExpression()->getAsUnaryNode();
\r
2694 if(binaryTerminal)
\r
2696 TOperator op = binaryTerminal->getOp();
\r
2697 TIntermConstantUnion *constant = binaryTerminal->getRight()->getAsConstantUnion();
\r
2701 if(constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
\r
2703 int value = constant->getUnionArrayPointer()[0].getIConst();
\r
2707 case EOpAddAssign: increment = value; break;
\r
2708 case EOpSubAssign: increment = -value; break;
\r
2709 default: UNIMPLEMENTED();
\r
2714 else if(unaryTerminal)
\r
2716 TOperator op = unaryTerminal->getOp();
\r
2720 case EOpPostIncrement: increment = 1; break;
\r
2721 case EOpPostDecrement: increment = -1; break;
\r
2722 case EOpPreIncrement: increment = 1; break;
\r
2723 case EOpPreDecrement: increment = -1; break;
\r
2724 default: UNIMPLEMENTED();
\r
2729 if(index && comparator != EOpNull && increment != 0)
\r
2731 if(comparator == EOpLessThanEqual)
\r
2733 comparator = EOpLessThan;
\r
2737 if(comparator == EOpLessThan)
\r
2739 int iterations = (limit - initial) / increment;
\r
2741 if(iterations <= 0)
\r
2746 return iterations;
\r
2748 else UNIMPLEMENTED(); // Falls through
\r
2754 bool DetectLoopDiscontinuity::traverse(TIntermNode *node)
\r
2757 loopDiscontinuity = false;
\r
2759 node->traverse(this);
\r
2761 return loopDiscontinuity;
\r
2764 bool DetectLoopDiscontinuity::visitLoop(Visit visit, TIntermLoop *loop)
\r
2766 if(visit == PreVisit)
\r
2770 else if(visit == PostVisit)
\r
2778 bool DetectLoopDiscontinuity::visitBranch(Visit visit, TIntermBranch *node)
\r
2780 if(loopDiscontinuity)
\r
2790 switch(node->getFlowOp())
\r
2797 loopDiscontinuity = true;
\r
2799 default: UNREACHABLE(node->getFlowOp());
\r
2802 return !loopDiscontinuity;
\r
2805 bool DetectLoopDiscontinuity::visitAggregate(Visit visit, TIntermAggregate *node)
\r
2807 return !loopDiscontinuity;
\r