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Fix assert on using GLSL sampler function arguments.
[android-x86/external-swiftshader.git] / src / OpenGL / compiler / OutputASM.cpp
1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14
15 #include "OutputASM.h"
16 #include "Common/Math.hpp"
17
18 #include "common/debug.h"
19 #include "InfoSink.h"
20
21 #include "libGLESv2/Shader.h"
22
23 #include <GLES2/gl2.h>
24 #include <GLES2/gl2ext.h>
25 #include <GLES3/gl3.h>
26
27 #include <stdlib.h>
28
29 namespace glsl
30 {
31         // Integer to TString conversion
32         TString str(int i)
33         {
34                 char buffer[20];
35                 sprintf(buffer, "%d", i);
36                 return buffer;
37         }
38
39         class Temporary : public TIntermSymbol
40         {
41         public:
42                 Temporary(OutputASM *assembler) : TIntermSymbol(TSymbolTableLevel::nextUniqueId(), "tmp", TType(EbtFloat, EbpHigh, EvqTemporary, 4, 1, false)), assembler(assembler)
43                 {
44                 }
45
46                 ~Temporary()
47                 {
48                         assembler->freeTemporary(this);
49                 }
50
51         private:
52                 OutputASM *const assembler;
53         };
54
55         class Constant : public TIntermConstantUnion
56         {
57         public:
58                 Constant(float x, float y, float z, float w) : TIntermConstantUnion(constants, TType(EbtFloat, EbpHigh, EvqConstExpr, 4, 1, false))
59                 {
60                         constants[0].setFConst(x);
61                         constants[1].setFConst(y);
62                         constants[2].setFConst(z);
63                         constants[3].setFConst(w);
64                 }
65
66                 Constant(bool b) : TIntermConstantUnion(constants, TType(EbtBool, EbpHigh, EvqConstExpr, 1, 1, false))
67                 {
68                         constants[0].setBConst(b);
69                 }
70
71                 Constant(int i) : TIntermConstantUnion(constants, TType(EbtInt, EbpHigh, EvqConstExpr, 1, 1, false))
72                 {
73                         constants[0].setIConst(i);
74                 }
75
76                 ~Constant()
77                 {
78                 }
79
80         private:
81                 ConstantUnion constants[4];
82         };
83
84         Uniform::Uniform(GLenum type, GLenum precision, const std::string &name, int arraySize, int registerIndex, int blockId, const BlockMemberInfo& blockMemberInfo) :
85                 type(type), precision(precision), name(name), arraySize(arraySize), registerIndex(registerIndex), blockId(blockId), blockInfo(blockMemberInfo)
86         {
87         }
88
89         UniformBlock::UniformBlock(const std::string& name, unsigned int dataSize, unsigned int arraySize,
90                                    TLayoutBlockStorage layout, bool isRowMajorLayout, int registerIndex, int blockId) :
91                 name(name), dataSize(dataSize), arraySize(arraySize), layout(layout),
92                 isRowMajorLayout(isRowMajorLayout), registerIndex(registerIndex), blockId(blockId)
93         {
94         }
95
96         BlockLayoutEncoder::BlockLayoutEncoder(bool rowMajor)
97                 : mCurrentOffset(0), isRowMajor(rowMajor)
98         {
99         }
100
101         BlockMemberInfo BlockLayoutEncoder::encodeType(const TType &type)
102         {
103                 int arrayStride;
104                 int matrixStride;
105
106                 getBlockLayoutInfo(type, type.getArraySize(), isRowMajor, &arrayStride, &matrixStride);
107
108                 const BlockMemberInfo memberInfo(static_cast<int>(mCurrentOffset * BytesPerComponent),
109                                                  static_cast<int>(arrayStride * BytesPerComponent),
110                                                  static_cast<int>(matrixStride * BytesPerComponent),
111                                                  (matrixStride > 0) && isRowMajor);
112
113                 advanceOffset(type, type.getArraySize(), isRowMajor, arrayStride, matrixStride);
114
115                 return memberInfo;
116         }
117
118         // static
119         size_t BlockLayoutEncoder::getBlockRegister(const BlockMemberInfo &info)
120         {
121                 return (info.offset / BytesPerComponent) / ComponentsPerRegister;
122         }
123
124         // static
125         size_t BlockLayoutEncoder::getBlockRegisterElement(const BlockMemberInfo &info)
126         {
127                 return (info.offset / BytesPerComponent) % ComponentsPerRegister;
128         }
129
130         void BlockLayoutEncoder::nextRegister()
131         {
132                 mCurrentOffset = sw::align(mCurrentOffset, ComponentsPerRegister);
133         }
134
135         Std140BlockEncoder::Std140BlockEncoder(bool rowMajor) : BlockLayoutEncoder(rowMajor)
136         {
137         }
138
139         void Std140BlockEncoder::enterAggregateType()
140         {
141                 nextRegister();
142         }
143
144         void Std140BlockEncoder::exitAggregateType()
145         {
146                 nextRegister();
147         }
148
149         void Std140BlockEncoder::getBlockLayoutInfo(const TType &type, unsigned int arraySize, bool isRowMajorMatrix, int *arrayStrideOut, int *matrixStrideOut)
150         {
151                 size_t baseAlignment = 0;
152                 int matrixStride = 0;
153                 int arrayStride = 0;
154
155                 if(type.isMatrix())
156                 {
157                         baseAlignment = ComponentsPerRegister;
158                         matrixStride = ComponentsPerRegister;
159
160                         if(arraySize > 0)
161                         {
162                                 const int numRegisters = isRowMajorMatrix ? type.getSecondarySize() : type.getNominalSize();
163                                 arrayStride = ComponentsPerRegister * numRegisters;
164                         }
165                 }
166                 else if(arraySize > 0)
167                 {
168                         baseAlignment = ComponentsPerRegister;
169                         arrayStride = ComponentsPerRegister;
170                 }
171                 else
172                 {
173                         const size_t numComponents = type.getElementSize();
174                         baseAlignment = (numComponents == 3 ? 4u : numComponents);
175                 }
176
177                 mCurrentOffset = sw::align(mCurrentOffset, baseAlignment);
178
179                 *matrixStrideOut = matrixStride;
180                 *arrayStrideOut = arrayStride;
181         }
182
183         void Std140BlockEncoder::advanceOffset(const TType &type, unsigned int arraySize, bool isRowMajorMatrix, int arrayStride, int matrixStride)
184         {
185                 if(arraySize > 0)
186                 {
187                         mCurrentOffset += arrayStride * arraySize;
188                 }
189                 else if(type.isMatrix())
190                 {
191                         ASSERT(matrixStride == ComponentsPerRegister);
192                         const int numRegisters = isRowMajorMatrix ? type.getSecondarySize() : type.getNominalSize();
193                         mCurrentOffset += ComponentsPerRegister * numRegisters;
194                 }
195                 else
196                 {
197                         mCurrentOffset += type.getElementSize();
198                 }
199         }
200
201         Attribute::Attribute()
202         {
203                 type = GL_NONE;
204                 arraySize = 0;
205                 registerIndex = 0;
206         }
207
208         Attribute::Attribute(GLenum type, const std::string &name, int arraySize, int location, int registerIndex)
209         {
210                 this->type = type;
211                 this->name = name;
212                 this->arraySize = arraySize;
213                 this->location = location;
214                 this->registerIndex = registerIndex;
215         }
216
217         sw::PixelShader *Shader::getPixelShader() const
218         {
219                 return 0;
220         }
221
222         sw::VertexShader *Shader::getVertexShader() const
223         {
224                 return 0;
225         }
226
227         OutputASM::TextureFunction::TextureFunction(const TString& nodeName) : method(IMPLICIT), proj(false), offset(false)
228         {
229                 TString name = TFunction::unmangleName(nodeName);
230
231                 if(name == "texture2D" || name == "textureCube" || name == "texture" || name == "texture3D")
232                 {
233                         method = IMPLICIT;
234                 }
235                 else if(name == "texture2DProj" || name == "textureProj")
236                 {
237                         method = IMPLICIT;
238                         proj = true;
239                 }
240                 else if(name == "texture2DLod" || name == "textureCubeLod" || name == "textureLod")
241                 {
242                         method = LOD;
243                 }
244                 else if(name == "texture2DProjLod" || name == "textureProjLod")
245                 {
246                         method = LOD;
247                         proj = true;
248                 }
249                 else if(name == "textureSize")
250                 {
251                         method = SIZE;
252                 }
253                 else if(name == "textureOffset")
254                 {
255                         method = IMPLICIT;
256                         offset = true;
257                 }
258                 else if(name == "textureProjOffset")
259                 {
260                         method = IMPLICIT;
261                         offset = true;
262                         proj = true;
263                 }
264                 else if(name == "textureLodOffset")
265                 {
266                         method = LOD;
267                         offset = true;
268                 }
269                 else if(name == "textureProjLodOffset")
270                 {
271                         method = LOD;
272                         proj = true;
273                         offset = true;
274                 }
275                 else if(name == "texelFetch")
276                 {
277                         method = FETCH;
278                 }
279                 else if(name == "texelFetchOffset")
280                 {
281                         method = FETCH;
282                         offset = true;
283                 }
284                 else if(name == "textureGrad")
285                 {
286                         method = GRAD;
287                 }
288                 else if(name == "textureGradOffset")
289                 {
290                         method = GRAD;
291                         offset = true;
292                 }
293                 else if(name == "textureProjGrad")
294                 {
295                         method = GRAD;
296                         proj = true;
297                 }
298                 else if(name == "textureProjGradOffset")
299                 {
300                         method = GRAD;
301                         proj = true;
302                         offset = true;
303                 }
304                 else UNREACHABLE(0);
305         }
306
307         OutputASM::OutputASM(TParseContext &context, Shader *shaderObject) : TIntermTraverser(true, true, true), shaderObject(shaderObject), mContext(context)
308         {
309                 shader = 0;
310                 pixelShader = 0;
311                 vertexShader = 0;
312
313                 if(shaderObject)
314                 {
315                         shader = shaderObject->getShader();
316                         pixelShader = shaderObject->getPixelShader();
317                         vertexShader = shaderObject->getVertexShader();
318                 }
319
320                 functionArray.push_back(Function(0, "main(", 0, 0));
321                 currentFunction = 0;
322                 outputQualifier = EvqOutput; // Set outputQualifier to any value other than EvqFragColor or EvqFragData
323         }
324
325         OutputASM::~OutputASM()
326         {
327         }
328
329         void OutputASM::output()
330         {
331                 if(shader)
332                 {
333                         emitShader(GLOBAL);
334
335                         if(functionArray.size() > 1)   // Only call main() when there are other functions
336                         {
337                                 Instruction *callMain = emit(sw::Shader::OPCODE_CALL);
338                                 callMain->dst.type = sw::Shader::PARAMETER_LABEL;
339                                 callMain->dst.index = 0;   // main()
340
341                                 emit(sw::Shader::OPCODE_RET);
342                         }
343
344                         emitShader(FUNCTION);
345                 }
346         }
347
348         void OutputASM::emitShader(Scope scope)
349         {
350                 emitScope = scope;
351                 currentScope = GLOBAL;
352                 mContext.getTreeRoot()->traverse(this);
353         }
354
355         void OutputASM::freeTemporary(Temporary *temporary)
356         {
357                 free(temporaries, temporary);
358         }
359
360         sw::Shader::Opcode OutputASM::getOpcode(sw::Shader::Opcode op, TIntermTyped *in) const
361         {
362                 TBasicType baseType = in->getType().getBasicType();
363
364                 switch(op)
365                 {
366                 case sw::Shader::OPCODE_NEG:
367                         switch(baseType)
368                         {
369                         case EbtInt:
370                         case EbtUInt:
371                                 return sw::Shader::OPCODE_INEG;
372                         case EbtFloat:
373                         default:
374                                 return op;
375                         }
376                 case sw::Shader::OPCODE_ABS:
377                         switch(baseType)
378                         {
379                         case EbtInt:
380                                 return sw::Shader::OPCODE_IABS;
381                         case EbtFloat:
382                         default:
383                                 return op;
384                         }
385                 case sw::Shader::OPCODE_SGN:
386                         switch(baseType)
387                         {
388                         case EbtInt:
389                                 return sw::Shader::OPCODE_ISGN;
390                         case EbtFloat:
391                         default:
392                                 return op;
393                         }
394                 case sw::Shader::OPCODE_ADD:
395                         switch(baseType)
396                         {
397                         case EbtInt:
398                         case EbtUInt:
399                                 return sw::Shader::OPCODE_IADD;
400                         case EbtFloat:
401                         default:
402                                 return op;
403                         }
404                 case sw::Shader::OPCODE_SUB:
405                         switch(baseType)
406                         {
407                         case EbtInt:
408                         case EbtUInt:
409                                 return sw::Shader::OPCODE_ISUB;
410                         case EbtFloat:
411                         default:
412                                 return op;
413                         }
414                 case sw::Shader::OPCODE_MUL:
415                         switch(baseType)
416                         {
417                         case EbtInt:
418                         case EbtUInt:
419                                 return sw::Shader::OPCODE_IMUL;
420                         case EbtFloat:
421                         default:
422                                 return op;
423                         }
424                 case sw::Shader::OPCODE_DIV:
425                         switch(baseType)
426                         {
427                         case EbtInt:
428                                 return sw::Shader::OPCODE_IDIV;
429                         case EbtUInt:
430                                 return sw::Shader::OPCODE_UDIV;
431                         case EbtFloat:
432                         default:
433                                 return op;
434                         }
435                 case sw::Shader::OPCODE_IMOD:
436                         return baseType == EbtUInt ? sw::Shader::OPCODE_UMOD : op;
437                 case sw::Shader::OPCODE_ISHR:
438                         return baseType == EbtUInt ? sw::Shader::OPCODE_USHR : op;
439                 case sw::Shader::OPCODE_MIN:
440                         switch(baseType)
441                         {
442                         case EbtInt:
443                                 return sw::Shader::OPCODE_IMIN;
444                         case EbtUInt:
445                                 return sw::Shader::OPCODE_UMIN;
446                         case EbtFloat:
447                         default:
448                                 return op;
449                         }
450                 case sw::Shader::OPCODE_MAX:
451                         switch(baseType)
452                         {
453                         case EbtInt:
454                                 return sw::Shader::OPCODE_IMAX;
455                         case EbtUInt:
456                                 return sw::Shader::OPCODE_UMAX;
457                         case EbtFloat:
458                         default:
459                                 return op;
460                         }
461                 default:
462                         return op;
463                 }
464         }
465
466         void OutputASM::visitSymbol(TIntermSymbol *symbol)
467         {
468                 // Vertex varyings don't have to be actively used to successfully link
469                 // against pixel shaders that use them. So make sure they're declared.
470                 if(symbol->getQualifier() == EvqVaryingOut || symbol->getQualifier() == EvqInvariantVaryingOut || symbol->getQualifier() == EvqVertexOut)
471                 {
472                         if(symbol->getBasicType() != EbtInvariant)   // Typeless declarations are not new varyings
473                         {
474                                 declareVarying(symbol, -1);
475                         }
476                 }
477
478                 TInterfaceBlock* block = symbol->getType().getInterfaceBlock();
479                 // OpenGL ES 3.0.4 spec, section 2.12.6 Uniform Variables:
480                 // "All members of a named uniform block declared with a shared or std140 layout qualifier
481                 // are considered active, even if they are not referenced in any shader in the program.
482                 // The uniform block itself is also considered active, even if no member of the block is referenced."
483                 if(block && ((block->blockStorage() == EbsShared) || (block->blockStorage() == EbsStd140)))
484                 {
485                         uniformRegister(symbol);
486                 }
487         }
488
489         bool OutputASM::visitBinary(Visit visit, TIntermBinary *node)
490         {
491                 if(currentScope != emitScope)
492                 {
493                         return false;
494                 }
495
496                 TIntermTyped *result = node;
497                 TIntermTyped *left = node->getLeft();
498                 TIntermTyped *right = node->getRight();
499                 const TType &leftType = left->getType();
500                 const TType &rightType = right->getType();
501
502                 if(isSamplerRegister(result))
503                 {
504                         return false;   // Don't traverse, the register index is determined statically
505                 }
506
507                 switch(node->getOp())
508                 {
509                 case EOpAssign:
510                         if(visit == PostVisit)
511                         {
512                                 assignLvalue(left, right);
513                                 copy(result, right);
514                         }
515                         break;
516                 case EOpInitialize:
517                         if(visit == PostVisit)
518                         {
519                                 copy(left, right);
520                         }
521                         break;
522                 case EOpMatrixTimesScalarAssign:
523                         if(visit == PostVisit)
524                         {
525                                 for(int i = 0; i < leftType.getNominalSize(); i++)
526                                 {
527                                         emit(sw::Shader::OPCODE_MUL, result, i, left, i, right);
528                                 }
529
530                                 assignLvalue(left, result);
531                         }
532                         break;
533                 case EOpVectorTimesMatrixAssign:
534                         if(visit == PostVisit)
535                         {
536                                 int size = leftType.getNominalSize();
537
538                                 for(int i = 0; i < size; i++)
539                                 {
540                                         Instruction *dot = emit(sw::Shader::OPCODE_DP(size), result, 0, left, 0, right, i);
541                                         dot->dst.mask = 1 << i;
542                                 }
543
544                                 assignLvalue(left, result);
545                         }
546                         break;
547                 case EOpMatrixTimesMatrixAssign:
548                         if(visit == PostVisit)
549                         {
550                                 int dim = leftType.getNominalSize();
551
552                                 for(int i = 0; i < dim; i++)
553                                 {
554                                         Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, i, left, 0, right, i);
555                                         mul->src[1].swizzle = 0x00;
556
557                                         for(int j = 1; j < dim; j++)
558                                         {
559                                                 Instruction *mad = emit(sw::Shader::OPCODE_MAD, result, i, left, j, right, i, result, i);
560                                                 mad->src[1].swizzle = j * 0x55;
561                                         }
562                                 }
563
564                                 assignLvalue(left, result);
565                         }
566                         break;
567                 case EOpIndexDirect:
568                         if(visit == PostVisit)
569                         {
570                                 int index = right->getAsConstantUnion()->getIConst(0);
571
572                                 if(result->isMatrix() || result->isStruct() || result->isInterfaceBlock())
573                                 {
574                                         ASSERT(left->isArray());
575                                         copy(result, left, index * left->elementRegisterCount());
576                                 }
577                                 else if(result->isRegister())
578                                 {
579                                         int srcIndex = 0;
580                                         if(left->isRegister())
581                                         {
582                                                 srcIndex = 0;
583                                         }
584                                         else if(left->isArray())
585                                         {
586                                                 srcIndex = index * left->elementRegisterCount();
587                                         }
588                                         else if(left->isMatrix())
589                                         {
590                                                 ASSERT(index < left->getNominalSize());   // FIXME: Report semantic error
591                                                 srcIndex = index;
592                                         }
593                                         else UNREACHABLE(0);
594
595                                         Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, 0, left, srcIndex);
596
597                                         if(left->isRegister())
598                                         {
599                                                 mov->src[0].swizzle = index;
600                                         }
601                                 }
602                                 else UNREACHABLE(0);
603                         }
604                         break;
605                 case EOpIndexIndirect:
606                         if(visit == PostVisit)
607                         {
608                                 if(left->isArray() || left->isMatrix())
609                                 {
610                                         for(int index = 0; index < result->totalRegisterCount(); index++)
611                                         {
612                                                 Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, index, left, index);
613                                                 mov->dst.mask = writeMask(result, index);
614
615                                                 if(left->totalRegisterCount() > 1)
616                                                 {
617                                                         sw::Shader::SourceParameter relativeRegister;
618                                                         argument(relativeRegister, right);
619
620                                                         mov->src[0].rel.type = relativeRegister.type;
621                                                         mov->src[0].rel.index = relativeRegister.index;
622                                                         mov->src[0].rel.scale = result->totalRegisterCount();
623                                                         mov->src[0].rel.deterministic = !(vertexShader && left->getQualifier() == EvqUniform);
624                                                 }
625                                         }
626                                 }
627                                 else if(left->isRegister())
628                                 {
629                                         emit(sw::Shader::OPCODE_EXTRACT, result, left, right);
630                                 }
631                                 else UNREACHABLE(0);
632                         }
633                         break;
634                 case EOpIndexDirectStruct:
635                 case EOpIndexDirectInterfaceBlock:
636                         if(visit == PostVisit)
637                         {
638                                 ASSERT(leftType.isStruct() || (leftType.isInterfaceBlock()));
639
640                                 const TFieldList& fields = (node->getOp() == EOpIndexDirectStruct) ?
641                                                            leftType.getStruct()->fields() :
642                                                            leftType.getInterfaceBlock()->fields();
643                                 int index = right->getAsConstantUnion()->getIConst(0);
644                                 int fieldOffset = 0;
645
646                                 for(int i = 0; i < index; i++)
647                                 {
648                                         fieldOffset += fields[i]->type()->totalRegisterCount();
649                                 }
650
651                                 copy(result, left, fieldOffset);
652                         }
653                         break;
654                 case EOpVectorSwizzle:
655                         if(visit == PostVisit)
656                         {
657                                 int swizzle = 0;
658                                 TIntermAggregate *components = right->getAsAggregate();
659
660                                 if(components)
661                                 {
662                                         TIntermSequence &sequence = components->getSequence();
663                                         int component = 0;
664
665                                         for(TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
666                                         {
667                                                 TIntermConstantUnion *element = (*sit)->getAsConstantUnion();
668
669                                                 if(element)
670                                                 {
671                                                         int i = element->getUnionArrayPointer()[0].getIConst();
672                                                         swizzle |= i << (component * 2);
673                                                         component++;
674                                                 }
675                                                 else UNREACHABLE(0);
676                                         }
677                                 }
678                                 else UNREACHABLE(0);
679
680                                 Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, left);
681                                 mov->src[0].swizzle = swizzle;
682                         }
683                         break;
684                 case EOpAddAssign: if(visit == PostVisit) emitAssign(getOpcode(sw::Shader::OPCODE_ADD, result), result, left, left, right); break;
685                 case EOpAdd:       if(visit == PostVisit) emitBinary(getOpcode(sw::Shader::OPCODE_ADD, result), result, left, right);       break;
686                 case EOpSubAssign: if(visit == PostVisit) emitAssign(getOpcode(sw::Shader::OPCODE_SUB, result), result, left, left, right); break;
687                 case EOpSub:       if(visit == PostVisit) emitBinary(getOpcode(sw::Shader::OPCODE_SUB, result), result, left, right);       break;
688                 case EOpMulAssign: if(visit == PostVisit) emitAssign(getOpcode(sw::Shader::OPCODE_MUL, result), result, left, left, right); break;
689                 case EOpMul:       if(visit == PostVisit) emitBinary(getOpcode(sw::Shader::OPCODE_MUL, result), result, left, right);       break;
690                 case EOpDivAssign: if(visit == PostVisit) emitAssign(getOpcode(sw::Shader::OPCODE_DIV, result), result, left, left, right); break;
691                 case EOpDiv:       if(visit == PostVisit) emitBinary(getOpcode(sw::Shader::OPCODE_DIV, result), result, left, right);       break;
692                 case EOpIModAssign:          if(visit == PostVisit) emitAssign(getOpcode(sw::Shader::OPCODE_IMOD, result), result, left, left, right); break;
693                 case EOpIMod:                if(visit == PostVisit) emitBinary(getOpcode(sw::Shader::OPCODE_IMOD, result), result, left, right);       break;
694                 case EOpBitShiftLeftAssign:  if(visit == PostVisit) emitAssign(sw::Shader::OPCODE_SHL, result, left, left, right); break;
695                 case EOpBitShiftLeft:        if(visit == PostVisit) emitBinary(sw::Shader::OPCODE_SHL, result, left, right);       break;
696                 case EOpBitShiftRightAssign: if(visit == PostVisit) emitAssign(getOpcode(sw::Shader::OPCODE_ISHR, result), result, left, left, right); break;
697                 case EOpBitShiftRight:       if(visit == PostVisit) emitBinary(getOpcode(sw::Shader::OPCODE_ISHR, result), result, left, right);       break;
698                 case EOpBitwiseAndAssign:    if(visit == PostVisit) emitAssign(sw::Shader::OPCODE_AND, result, left, left, right); break;
699                 case EOpBitwiseAnd:          if(visit == PostVisit) emitBinary(sw::Shader::OPCODE_AND, result, left, right);       break;
700                 case EOpBitwiseXorAssign:    if(visit == PostVisit) emitAssign(sw::Shader::OPCODE_XOR, result, left, left, right); break;
701                 case EOpBitwiseXor:          if(visit == PostVisit) emitBinary(sw::Shader::OPCODE_XOR, result, left, right);       break;
702                 case EOpBitwiseOrAssign:     if(visit == PostVisit) emitAssign(sw::Shader::OPCODE_OR, result, left, left, right);  break;
703                 case EOpBitwiseOr:           if(visit == PostVisit) emitBinary(sw::Shader::OPCODE_OR, result, left, right);        break;
704                 case EOpEqual:
705                         if(visit == PostVisit)
706                         {
707                                 emitBinary(sw::Shader::OPCODE_EQ, result, left, right);
708
709                                 for(int index = 1; index < left->totalRegisterCount(); index++)
710                                 {
711                                         Temporary equal(this);
712                                         emit(sw::Shader::OPCODE_EQ, &equal, 0, left, index, right, index);
713                                         emit(sw::Shader::OPCODE_AND, result, result, &equal);
714                                 }
715                         }
716                         break;
717                 case EOpNotEqual:
718                         if(visit == PostVisit)
719                         {
720                                 emitBinary(sw::Shader::OPCODE_NE, result, left, right);
721
722                                 for(int index = 1; index < left->totalRegisterCount(); index++)
723                                 {
724                                         Temporary notEqual(this);
725                                         emit(sw::Shader::OPCODE_NE, &notEqual, 0, left, index, right, index);
726                                         emit(sw::Shader::OPCODE_OR, result, result, &notEqual);
727                                 }
728                         }
729                         break;
730                 case EOpLessThan:                if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_LT, result, left, right); break;
731                 case EOpGreaterThan:             if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_GT, result, left, right); break;
732                 case EOpLessThanEqual:           if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_LE, result, left, right); break;
733                 case EOpGreaterThanEqual:        if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_GE, result, left, right); break;
734                 case EOpVectorTimesScalarAssign: if(visit == PostVisit) emitAssign(getOpcode(sw::Shader::OPCODE_MUL, left), result, left, left, right); break;
735                 case EOpVectorTimesScalar:       if(visit == PostVisit) emit(getOpcode(sw::Shader::OPCODE_MUL, left), result, left, right); break;
736                 case EOpMatrixTimesScalar:
737                         if(visit == PostVisit)
738                         {
739                                 if(left->isMatrix())
740                                 {
741                                         for(int i = 0; i < leftType.getNominalSize(); i++)
742                                         {
743                                                 emit(sw::Shader::OPCODE_MUL, result, i, left, i, right, 0);
744                                         }
745                                 }
746                                 else if(right->isMatrix())
747                                 {
748                                         for(int i = 0; i < rightType.getNominalSize(); i++)
749                                         {
750                                                 emit(sw::Shader::OPCODE_MUL, result, i, left, 0, right, i);
751                                         }
752                                 }
753                                 else UNREACHABLE(0);
754                         }
755                         break;
756                 case EOpVectorTimesMatrix:
757                         if(visit == PostVisit)
758                         {
759                                 sw::Shader::Opcode dpOpcode = sw::Shader::OPCODE_DP(leftType.getNominalSize());
760
761                                 int size = rightType.getNominalSize();
762                                 for(int i = 0; i < size; i++)
763                                 {
764                                         Instruction *dot = emit(dpOpcode, result, 0, left, 0, right, i);
765                                         dot->dst.mask = 1 << i;
766                                 }
767                         }
768                         break;
769                 case EOpMatrixTimesVector:
770                         if(visit == PostVisit)
771                         {
772                                 Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, left, right);
773                                 mul->src[1].swizzle = 0x00;
774
775                                 int size = rightType.getNominalSize();
776                                 for(int i = 1; i < size; i++)
777                                 {
778                                         Instruction *mad = emit(sw::Shader::OPCODE_MAD, result, 0, left, i, right, 0, result);
779                                         mad->src[1].swizzle = i * 0x55;
780                                 }
781                         }
782                         break;
783                 case EOpMatrixTimesMatrix:
784                         if(visit == PostVisit)
785                         {
786                                 int dim = leftType.getNominalSize();
787
788                                 int size = rightType.getNominalSize();
789                                 for(int i = 0; i < size; i++)
790                                 {
791                                         Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, i, left, 0, right, i);
792                                         mul->src[1].swizzle = 0x00;
793
794                                         for(int j = 1; j < dim; j++)
795                                         {
796                                                 Instruction *mad = emit(sw::Shader::OPCODE_MAD, result, i, left, j, right, i, result, i);
797                                                 mad->src[1].swizzle = j * 0x55;
798                                         }
799                                 }
800                         }
801                         break;
802                 case EOpLogicalOr:
803                         if(trivial(right, 6))
804                         {
805                                 if(visit == PostVisit)
806                                 {
807                                         emit(sw::Shader::OPCODE_OR, result, left, right);
808                                 }
809                         }
810                         else   // Short-circuit evaluation
811                         {
812                                 if(visit == InVisit)
813                                 {
814                                         emit(sw::Shader::OPCODE_MOV, result, left);
815                                         Instruction *ifnot = emit(sw::Shader::OPCODE_IF, 0, result);
816                                         ifnot->src[0].modifier = sw::Shader::MODIFIER_NOT;
817                                 }
818                                 else if(visit == PostVisit)
819                                 {
820                                         emit(sw::Shader::OPCODE_MOV, result, right);
821                                         emit(sw::Shader::OPCODE_ENDIF);
822                                 }
823                         }
824                         break;
825                 case EOpLogicalXor:        if(visit == PostVisit) emit(sw::Shader::OPCODE_XOR, result, left, right); break;
826                 case EOpLogicalAnd:
827                         if(trivial(right, 6))
828                         {
829                                 if(visit == PostVisit)
830                                 {
831                                         emit(sw::Shader::OPCODE_AND, result, left, right);
832                                 }
833                         }
834                         else   // Short-circuit evaluation
835                         {
836                                 if(visit == InVisit)
837                                 {
838                                         emit(sw::Shader::OPCODE_MOV, result, left);
839                                         emit(sw::Shader::OPCODE_IF, 0, result);
840                                 }
841                                 else if(visit == PostVisit)
842                                 {
843                                         emit(sw::Shader::OPCODE_MOV, result, right);
844                                         emit(sw::Shader::OPCODE_ENDIF);
845                                 }
846                         }
847                         break;
848                 default: UNREACHABLE(node->getOp());
849                 }
850
851                 return true;
852         }
853
854         void OutputASM::emitDeterminant(TIntermTyped *result, TIntermTyped *arg, int size, int col, int row, int outCol, int outRow)
855         {
856                 switch(size)
857                 {
858                 case 1: // Used for cofactor computation only
859                         {
860                                 // For a 2x2 matrix, the cofactor is simply a transposed move or negate
861                                 bool isMov = (row == col);
862                                 sw::Shader::Opcode op = isMov ? sw::Shader::OPCODE_MOV : sw::Shader::OPCODE_NEG;
863                                 Instruction *mov = emit(op, result, outCol, arg, isMov ? 1 - row : row);
864                                 mov->src[0].swizzle = 0x55 * (isMov ? 1 - col : col);
865                                 mov->dst.mask = 1 << outRow;
866                         }
867                         break;
868                 case 2:
869                         {
870                                 static const unsigned int swizzle[3] = { 0x99, 0x88, 0x44 }; // xy?? : yzyz, xzxz, xyxy
871
872                                 bool isCofactor = (col >= 0) && (row >= 0);
873                                 int col0 = (isCofactor && (col <= 0)) ? 1 : 0;
874                                 int col1 = (isCofactor && (col <= 1)) ? 2 : 1;
875                                 bool negate = isCofactor && ((col & 0x01) ^ (row & 0x01));
876
877                                 Instruction *det = emit(sw::Shader::OPCODE_DET2, result, outCol, arg, negate ? col1 : col0, arg, negate ? col0 : col1);
878                                 det->src[0].swizzle = det->src[1].swizzle = swizzle[isCofactor ? row : 2];
879                                 det->dst.mask = 1 << outRow;
880                         }
881                         break;
882                 case 3:
883                         {
884                                 static const unsigned int swizzle[4] = { 0xF9, 0xF8, 0xF4, 0xE4 }; // xyz? : yzww, xzww, xyww, xyzw
885
886                                 bool isCofactor = (col >= 0) && (row >= 0);
887                                 int col0 = (isCofactor && (col <= 0)) ? 1 : 0;
888                                 int col1 = (isCofactor && (col <= 1)) ? 2 : 1;
889                                 int col2 = (isCofactor && (col <= 2)) ? 3 : 2;
890                                 bool negate = isCofactor && ((col & 0x01) ^ (row & 0x01));
891
892                                 Instruction *det = emit(sw::Shader::OPCODE_DET3, result, outCol, arg, col0, arg, negate ? col2 : col1, arg, negate ? col1 : col2);
893                                 det->src[0].swizzle = det->src[1].swizzle = det->src[2].swizzle = swizzle[isCofactor ? row : 3];
894                                 det->dst.mask = 1 << outRow;
895                         }
896                         break;
897                 case 4:
898                         {
899                                 Instruction *det = emit(sw::Shader::OPCODE_DET4, result, outCol, arg, 0, arg, 1, arg, 2, arg, 3);
900                                 det->dst.mask = 1 << outRow;
901                         }
902                         break;
903                 default:
904                         UNREACHABLE(size);
905                         break;
906                 }
907         }
908
909         bool OutputASM::visitUnary(Visit visit, TIntermUnary *node)
910         {
911                 if(currentScope != emitScope)
912                 {
913                         return false;
914                 }
915
916                 TIntermTyped *result = node;
917                 TIntermTyped *arg = node->getOperand();
918                 TBasicType basicType = arg->getType().getBasicType();
919
920                 union
921                 {
922                         float f;
923                         int i;
924                 } one_value;
925
926                 if(basicType == EbtInt || basicType == EbtUInt)
927                 {
928                         one_value.i = 1;
929                 }
930                 else
931                 {
932                         one_value.f = 1.0f;
933                 }
934
935                 Constant one(one_value.f, one_value.f, one_value.f, one_value.f);
936                 Constant rad(1.74532925e-2f, 1.74532925e-2f, 1.74532925e-2f, 1.74532925e-2f);
937                 Constant deg(5.72957795e+1f, 5.72957795e+1f, 5.72957795e+1f, 5.72957795e+1f);
938
939                 switch(node->getOp())
940                 {
941                 case EOpNegative:
942                         if(visit == PostVisit)
943                         {
944                                 sw::Shader::Opcode negOpcode = getOpcode(sw::Shader::OPCODE_NEG, arg);
945                                 for(int index = 0; index < arg->totalRegisterCount(); index++)
946                                 {
947                                         emit(negOpcode, result, index, arg, index);
948                                 }
949                         }
950                         break;
951                 case EOpVectorLogicalNot: if(visit == PostVisit) emit(sw::Shader::OPCODE_NOT, result, arg); break;
952                 case EOpLogicalNot:       if(visit == PostVisit) emit(sw::Shader::OPCODE_NOT, result, arg); break;
953                 case EOpPostIncrement:
954                         if(visit == PostVisit)
955                         {
956                                 copy(result, arg);
957
958                                 sw::Shader::Opcode addOpcode = getOpcode(sw::Shader::OPCODE_ADD, arg);
959                                 for(int index = 0; index < arg->totalRegisterCount(); index++)
960                                 {
961                                         emit(addOpcode, arg, index, arg, index, &one);
962                                 }
963
964                                 assignLvalue(arg, arg);
965                         }
966                         break;
967                 case EOpPostDecrement:
968                         if(visit == PostVisit)
969                         {
970                                 copy(result, arg);
971
972                                 sw::Shader::Opcode subOpcode = getOpcode(sw::Shader::OPCODE_SUB, arg);
973                                 for(int index = 0; index < arg->totalRegisterCount(); index++)
974                                 {
975                                         emit(subOpcode, arg, index, arg, index, &one);
976                                 }
977
978                                 assignLvalue(arg, arg);
979                         }
980                         break;
981                 case EOpPreIncrement:
982                         if(visit == PostVisit)
983                         {
984                                 sw::Shader::Opcode addOpcode = getOpcode(sw::Shader::OPCODE_ADD, arg);
985                                 for(int index = 0; index < arg->totalRegisterCount(); index++)
986                                 {
987                                         emit(addOpcode, result, index, arg, index, &one);
988                                 }
989
990                                 assignLvalue(arg, result);
991                         }
992                         break;
993                 case EOpPreDecrement:
994                         if(visit == PostVisit)
995                         {
996                                 sw::Shader::Opcode subOpcode = getOpcode(sw::Shader::OPCODE_SUB, arg);
997                                 for(int index = 0; index < arg->totalRegisterCount(); index++)
998                                 {
999                                         emit(subOpcode, result, index, arg, index, &one);
1000                                 }
1001
1002                                 assignLvalue(arg, result);
1003                         }
1004                         break;
1005                 case EOpRadians:          if(visit == PostVisit) emit(sw::Shader::OPCODE_MUL, result, arg, &rad); break;
1006                 case EOpDegrees:          if(visit == PostVisit) emit(sw::Shader::OPCODE_MUL, result, arg, &deg); break;
1007                 case EOpSin:              if(visit == PostVisit) emit(sw::Shader::OPCODE_SIN, result, arg); break;
1008                 case EOpCos:              if(visit == PostVisit) emit(sw::Shader::OPCODE_COS, result, arg); break;
1009                 case EOpTan:              if(visit == PostVisit) emit(sw::Shader::OPCODE_TAN, result, arg); break;
1010                 case EOpAsin:             if(visit == PostVisit) emit(sw::Shader::OPCODE_ASIN, result, arg); break;
1011                 case EOpAcos:             if(visit == PostVisit) emit(sw::Shader::OPCODE_ACOS, result, arg); break;
1012                 case EOpAtan:             if(visit == PostVisit) emit(sw::Shader::OPCODE_ATAN, result, arg); break;
1013                 case EOpSinh:             if(visit == PostVisit) emit(sw::Shader::OPCODE_SINH, result, arg); break;
1014                 case EOpCosh:             if(visit == PostVisit) emit(sw::Shader::OPCODE_COSH, result, arg); break;
1015                 case EOpTanh:             if(visit == PostVisit) emit(sw::Shader::OPCODE_TANH, result, arg); break;
1016                 case EOpAsinh:            if(visit == PostVisit) emit(sw::Shader::OPCODE_ASINH, result, arg); break;
1017                 case EOpAcosh:            if(visit == PostVisit) emit(sw::Shader::OPCODE_ACOSH, result, arg); break;
1018                 case EOpAtanh:            if(visit == PostVisit) emit(sw::Shader::OPCODE_ATANH, result, arg); break;
1019                 case EOpExp:              if(visit == PostVisit) emit(sw::Shader::OPCODE_EXP, result, arg); break;
1020                 case EOpLog:              if(visit == PostVisit) emit(sw::Shader::OPCODE_LOG, result, arg); break;
1021                 case EOpExp2:             if(visit == PostVisit) emit(sw::Shader::OPCODE_EXP2, result, arg); break;
1022                 case EOpLog2:             if(visit == PostVisit) emit(sw::Shader::OPCODE_LOG2, result, arg); break;
1023                 case EOpSqrt:             if(visit == PostVisit) emit(sw::Shader::OPCODE_SQRT, result, arg); break;
1024                 case EOpInverseSqrt:      if(visit == PostVisit) emit(sw::Shader::OPCODE_RSQ, result, arg); break;
1025                 case EOpAbs:              if(visit == PostVisit) emit(getOpcode(sw::Shader::OPCODE_ABS, result), result, arg); break;
1026                 case EOpSign:             if(visit == PostVisit) emit(getOpcode(sw::Shader::OPCODE_SGN, result), result, arg); break;
1027                 case EOpFloor:            if(visit == PostVisit) emit(sw::Shader::OPCODE_FLOOR, result, arg); break;
1028                 case EOpTrunc:            if(visit == PostVisit) emit(sw::Shader::OPCODE_TRUNC, result, arg); break;
1029                 case EOpRound:            if(visit == PostVisit) emit(sw::Shader::OPCODE_ROUND, result, arg); break;
1030                 case EOpRoundEven:        if(visit == PostVisit) emit(sw::Shader::OPCODE_ROUNDEVEN, result, arg); break;
1031                 case EOpCeil:             if(visit == PostVisit) emit(sw::Shader::OPCODE_CEIL, result, arg, result); break;
1032                 case EOpFract:            if(visit == PostVisit) emit(sw::Shader::OPCODE_FRC, result, arg); break;
1033                 case EOpIsNan:            if(visit == PostVisit) emit(sw::Shader::OPCODE_ISNAN, result, arg); break;
1034                 case EOpIsInf:            if(visit == PostVisit) emit(sw::Shader::OPCODE_ISINF, result, arg); break;
1035                 case EOpLength:           if(visit == PostVisit) emit(sw::Shader::OPCODE_LEN(dim(arg)), result, arg); break;
1036                 case EOpNormalize:        if(visit == PostVisit) emit(sw::Shader::OPCODE_NRM(dim(arg)), result, arg); break;
1037                 case EOpDFdx:             if(visit == PostVisit) emit(sw::Shader::OPCODE_DFDX, result, arg); break;
1038                 case EOpDFdy:             if(visit == PostVisit) emit(sw::Shader::OPCODE_DFDY, result, arg); break;
1039                 case EOpFwidth:           if(visit == PostVisit) emit(sw::Shader::OPCODE_FWIDTH, result, arg); break;
1040                 case EOpAny:              if(visit == PostVisit) emit(sw::Shader::OPCODE_ANY, result, arg); break;
1041                 case EOpAll:              if(visit == PostVisit) emit(sw::Shader::OPCODE_ALL, result, arg); break;
1042                 case EOpFloatBitsToInt:   if(visit == PostVisit) emit(sw::Shader::OPCODE_FLOATBITSTOINT, result, arg); break;
1043                 case EOpFloatBitsToUint:  if(visit == PostVisit) emit(sw::Shader::OPCODE_FLOATBITSTOUINT, result, arg); break;
1044                 case EOpIntBitsToFloat:   if(visit == PostVisit) emit(sw::Shader::OPCODE_INTBITSTOFLOAT, result, arg); break;
1045                 case EOpUintBitsToFloat:  if(visit == PostVisit) emit(sw::Shader::OPCODE_UINTBITSTOFLOAT, result, arg); break;
1046                 case EOpPackSnorm2x16:    if(visit == PostVisit) emit(sw::Shader::OPCODE_PACKSNORM2x16, result, arg); break;
1047                 case EOpPackUnorm2x16:    if(visit == PostVisit) emit(sw::Shader::OPCODE_PACKUNORM2x16, result, arg); break;
1048                 case EOpPackHalf2x16:     if(visit == PostVisit) emit(sw::Shader::OPCODE_PACKHALF2x16, result, arg); break;
1049                 case EOpUnpackSnorm2x16:  if(visit == PostVisit) emit(sw::Shader::OPCODE_UNPACKSNORM2x16, result, arg); break;
1050                 case EOpUnpackUnorm2x16:  if(visit == PostVisit) emit(sw::Shader::OPCODE_UNPACKUNORM2x16, result, arg); break;
1051                 case EOpUnpackHalf2x16:   if(visit == PostVisit) emit(sw::Shader::OPCODE_UNPACKHALF2x16, result, arg); break;
1052                 case EOpTranspose:
1053                         if(visit == PostVisit)
1054                         {
1055                                 int numCols = arg->getNominalSize();
1056                                 int numRows = arg->getSecondarySize();
1057                                 for(int i = 0; i < numCols; ++i)
1058                                 {
1059                                         for(int j = 0; j < numRows; ++j)
1060                                         {
1061                                                 Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, j, arg, i);
1062                                                 mov->src[0].swizzle = 0x55 * j;
1063                                                 mov->dst.mask = 1 << i;
1064                                         }
1065                                 }
1066                         }
1067                         break;
1068                 case EOpDeterminant:
1069                         if(visit == PostVisit)
1070                         {
1071                                 int size = arg->getNominalSize();
1072                                 ASSERT(size == arg->getSecondarySize());
1073
1074                                 emitDeterminant(result, arg, size);
1075                         }
1076                         break;
1077                 case EOpInverse:
1078                         if(visit == PostVisit)
1079                         {
1080                                 int size = arg->getNominalSize();
1081                                 ASSERT(size == arg->getSecondarySize());
1082
1083                                 // Compute transposed matrix of cofactors
1084                                 for(int i = 0; i < size; ++i)
1085                                 {
1086                                         for(int j = 0; j < size; ++j)
1087                                         {
1088                                                 // For a 2x2 matrix, the cofactor is simply a transposed move or negate
1089                                                 // For a 3x3 or 4x4 matrix, the cofactor is a transposed determinant
1090                                                 emitDeterminant(result, arg, size - 1, j, i, i, j);
1091                                         }
1092                                 }
1093
1094                                 // Compute 1 / determinant
1095                                 Temporary invDet(this);
1096                                 emitDeterminant(&invDet, arg, size);
1097                                 Constant one(1.0f, 1.0f, 1.0f, 1.0f);
1098                                 Instruction *div = emit(sw::Shader::OPCODE_DIV, &invDet, &one, &invDet);
1099                                 div->src[1].swizzle = 0x00; // xxxx
1100
1101                                 // Divide transposed matrix of cofactors by determinant
1102                                 for(int i = 0; i < size; ++i)
1103                                 {
1104                                         emit(sw::Shader::OPCODE_MUL, result, i, result, i, &invDet);
1105                                 }
1106                         }
1107                         break;
1108                 default: UNREACHABLE(node->getOp());
1109                 }
1110
1111                 return true;
1112         }
1113
1114         bool OutputASM::visitAggregate(Visit visit, TIntermAggregate *node)
1115         {
1116                 if(currentScope != emitScope && node->getOp() != EOpFunction && node->getOp() != EOpSequence)
1117                 {
1118                         return false;
1119                 }
1120
1121                 Constant zero(0.0f, 0.0f, 0.0f, 0.0f);
1122
1123                 TIntermTyped *result = node;
1124                 const TType &resultType = node->getType();
1125                 TIntermSequence &arg = node->getSequence();
1126                 size_t argumentCount = arg.size();
1127
1128                 switch(node->getOp())
1129                 {
1130                 case EOpSequence:             break;
1131                 case EOpDeclaration:          break;
1132                 case EOpInvariantDeclaration: break;
1133                 case EOpPrototype:            break;
1134                 case EOpComma:
1135                         if(visit == PostVisit)
1136                         {
1137                                 copy(result, arg[1]);
1138                         }
1139                         break;
1140                 case EOpFunction:
1141                         if(visit == PreVisit)
1142                         {
1143                                 const TString &name = node->getName();
1144
1145                                 if(emitScope == FUNCTION)
1146                                 {
1147                                         if(functionArray.size() > 1)   // No need for a label when there's only main()
1148                                         {
1149                                                 Instruction *label = emit(sw::Shader::OPCODE_LABEL);
1150                                                 label->dst.type = sw::Shader::PARAMETER_LABEL;
1151
1152                                                 const Function *function = findFunction(name);
1153                                                 ASSERT(function);   // Should have been added during global pass
1154                                                 label->dst.index = function->label;
1155                                                 currentFunction = function->label;
1156                                         }
1157                                 }
1158                                 else if(emitScope == GLOBAL)
1159                                 {
1160                                         if(name != "main(")
1161                                         {
1162                                                 TIntermSequence &arguments = node->getSequence()[0]->getAsAggregate()->getSequence();
1163                                                 functionArray.push_back(Function(functionArray.size(), name, &arguments, node));
1164                                         }
1165                                 }
1166                                 else UNREACHABLE(emitScope);
1167
1168                                 currentScope = FUNCTION;
1169                         }
1170                         else if(visit == PostVisit)
1171                         {
1172                                 if(emitScope == FUNCTION)
1173                                 {
1174                                         if(functionArray.size() > 1)   // No need to return when there's only main()
1175                                         {
1176                                                 emit(sw::Shader::OPCODE_RET);
1177                                         }
1178                                 }
1179
1180                                 currentScope = GLOBAL;
1181                         }
1182                         break;
1183                 case EOpFunctionCall:
1184                         if(visit == PostVisit)
1185                         {
1186                                 if(node->isUserDefined())
1187                                 {
1188                                         const TString &name = node->getName();
1189                                         const Function *function = findFunction(name);
1190
1191                                         if(!function)
1192                                         {
1193                                                 mContext.error(node->getLine(), "function definition not found", name.c_str());
1194                                                 return false;
1195                                         }
1196
1197                                         TIntermSequence &arguments = *function->arg;
1198
1199                                         for(size_t i = 0; i < argumentCount; i++)
1200                                         {
1201                                                 TIntermTyped *in = arguments[i]->getAsTyped();
1202
1203                                                 if(in->getQualifier() == EvqIn ||
1204                                                    in->getQualifier() == EvqInOut ||
1205                                                    in->getQualifier() == EvqConstReadOnly)
1206                                                 {
1207                                                         copy(in, arg[i]);
1208                                                 }
1209                                         }
1210
1211                                         Instruction *call = emit(sw::Shader::OPCODE_CALL);
1212                                         call->dst.type = sw::Shader::PARAMETER_LABEL;
1213                                         call->dst.index = function->label;
1214
1215                                         if(function->ret && function->ret->getType().getBasicType() != EbtVoid)
1216                                         {
1217                                                 copy(result, function->ret);
1218                                         }
1219
1220                                         for(size_t i = 0; i < argumentCount; i++)
1221                                         {
1222                                                 TIntermTyped *argument = arguments[i]->getAsTyped();
1223                                                 TIntermTyped *out = arg[i]->getAsTyped();
1224
1225                                                 if(argument->getQualifier() == EvqOut ||
1226                                                    argument->getQualifier() == EvqInOut)
1227                                                 {
1228                                                         assignLvalue(out, argument);
1229                                                 }
1230                                         }
1231                                 }
1232                                 else
1233                                 {
1234                                         const TextureFunction textureFunction(node->getName());
1235                                         TIntermTyped *t = arg[1]->getAsTyped();
1236
1237                                         Temporary coord(this);
1238
1239                                         if(textureFunction.proj)
1240                                         {
1241                                                 Instruction *rcp = emit(sw::Shader::OPCODE_RCPX, &coord, arg[1]);
1242                                                 rcp->src[0].swizzle = 0x55 * (t->getNominalSize() - 1);
1243                                                 rcp->dst.mask = 0x7;
1244
1245                                                 Instruction *mul = emit(sw::Shader::OPCODE_MUL, &coord, arg[1], &coord);
1246                                                 mul->dst.mask = 0x7;
1247                                         }
1248                                         else
1249                                         {
1250                                                 emit(sw::Shader::OPCODE_MOV, &coord, arg[1]);
1251                                         }
1252
1253                                         switch(textureFunction.method)
1254                                         {
1255                                         case TextureFunction::IMPLICIT:
1256                                                 {
1257                                                         TIntermNode* offset = textureFunction.offset ? arg[2] : 0;
1258
1259                                                         if(argumentCount == 2 || (textureFunction.offset && argumentCount == 3))
1260                                                         {
1261                                                                 emit(textureFunction.offset ? sw::Shader::OPCODE_TEXOFFSET : sw::Shader::OPCODE_TEX,
1262                                                                      result, &coord, arg[0], offset);
1263                                                         }
1264                                                         else if(argumentCount == 3 || (textureFunction.offset && argumentCount == 4))   // bias
1265                                                         {
1266                                                                 Instruction *bias = emit(sw::Shader::OPCODE_MOV, &coord, arg[textureFunction.offset ? 3 : 2]);
1267                                                                 bias->dst.mask = 0x8;
1268
1269                                                                 Instruction *tex = emit(textureFunction.offset ? sw::Shader::OPCODE_TEXOFFSET : sw::Shader::OPCODE_TEX,
1270                                                                                         result, &coord, arg[0], offset); // FIXME: Implement an efficient TEXLDB instruction
1271                                                                 tex->bias = true;
1272                                                         }
1273                                                         else UNREACHABLE(argumentCount);
1274                                                 }
1275                                                 break;
1276                                         case TextureFunction::LOD:
1277                                                 {
1278                                                         Instruction *lod = emit(sw::Shader::OPCODE_MOV, &coord, arg[2]);
1279                                                         lod->dst.mask = 0x8;
1280
1281                                                         emit(textureFunction.offset ? sw::Shader::OPCODE_TEXLDLOFFSET : sw::Shader::OPCODE_TEXLDL,
1282                                                              result, &coord, arg[0], textureFunction.offset ? arg[3] : nullptr);
1283                                                 }
1284                                                 break;
1285                                         case TextureFunction::FETCH:
1286                                                 {
1287                                                         if(argumentCount == 3 || (textureFunction.offset && argumentCount == 4))
1288                                                         {
1289                                                                 Instruction *lod = emit(sw::Shader::OPCODE_MOV, &coord, arg[2]);
1290                                                                 lod->dst.mask = 0x8;
1291
1292                                                                 TIntermNode *offset = textureFunction.offset ? arg[3] : nullptr;
1293
1294                                                                 emit(textureFunction.offset ? sw::Shader::OPCODE_TEXELFETCHOFFSET : sw::Shader::OPCODE_TEXELFETCH,
1295                                                                      result, &coord, arg[0], offset);
1296                                                         }
1297                                                         else UNREACHABLE(argumentCount);
1298                                                 }
1299                                                 break;
1300                                         case TextureFunction::GRAD:
1301                                                 {
1302                                                         if(argumentCount == 4 || (textureFunction.offset && argumentCount == 5))
1303                                                         {
1304                                                                 TIntermNode *offset = textureFunction.offset ? arg[4] : nullptr;
1305
1306                                                                 emit(textureFunction.offset ? sw::Shader::OPCODE_TEXGRADOFFSET : sw::Shader::OPCODE_TEXGRAD,
1307                                                                      result, &coord, arg[0], arg[2], arg[3], offset);
1308                                                         }
1309                                                         else UNREACHABLE(argumentCount);
1310                                                 }
1311                                                 break;
1312                                         case TextureFunction::SIZE:
1313                                                 emit(sw::Shader::OPCODE_TEXSIZE, result, arg[1], arg[0]);
1314                                                 break;
1315                                         default:
1316                                                 UNREACHABLE(textureFunction.method);
1317                                         }
1318                                 }
1319                         }
1320                         break;
1321                 case EOpParameters:
1322                         break;
1323                 case EOpConstructFloat:
1324                 case EOpConstructVec2:
1325                 case EOpConstructVec3:
1326                 case EOpConstructVec4:
1327                 case EOpConstructBool:
1328                 case EOpConstructBVec2:
1329                 case EOpConstructBVec3:
1330                 case EOpConstructBVec4:
1331                 case EOpConstructInt:
1332                 case EOpConstructIVec2:
1333                 case EOpConstructIVec3:
1334                 case EOpConstructIVec4:
1335                 case EOpConstructUInt:
1336                 case EOpConstructUVec2:
1337                 case EOpConstructUVec3:
1338                 case EOpConstructUVec4:
1339                         if(visit == PostVisit)
1340                         {
1341                                 int component = 0;
1342                                 int arrayMaxIndex = result->isArray() ? result->getArraySize() - 1 : 0;
1343                                 int arrayComponents = result->getType().getElementSize();
1344                                 for(size_t i = 0; i < argumentCount; i++)
1345                                 {
1346                                         TIntermTyped *argi = arg[i]->getAsTyped();
1347                                         int size = argi->getNominalSize();
1348                                         int arrayIndex = std::min(component / arrayComponents, arrayMaxIndex);
1349                                         int swizzle = component - (arrayIndex * arrayComponents);
1350
1351                                         if(!argi->isMatrix())
1352                                         {
1353                                                 Instruction *mov = emitCast(result, arrayIndex, argi, 0);
1354                                                 mov->dst.mask = (0xF << swizzle) & 0xF;
1355                                                 mov->src[0].swizzle = readSwizzle(argi, size) << (swizzle * 2);
1356
1357                                                 component += size;
1358                                         }
1359                                         else   // Matrix
1360                                         {
1361                                                 int column = 0;
1362
1363                                                 while(component < resultType.getNominalSize())
1364                                                 {
1365                                                         Instruction *mov = emitCast(result, arrayIndex, argi, column);
1366                                                         mov->dst.mask = (0xF << swizzle) & 0xF;
1367                                                         mov->src[0].swizzle = readSwizzle(argi, size) << (swizzle * 2);
1368
1369                                                         column++;
1370                                                         component += size;
1371                                                 }
1372                                         }
1373                                 }
1374                         }
1375                         break;
1376                 case EOpConstructMat2:
1377                 case EOpConstructMat2x3:
1378                 case EOpConstructMat2x4:
1379                 case EOpConstructMat3x2:
1380                 case EOpConstructMat3:
1381                 case EOpConstructMat3x4:
1382                 case EOpConstructMat4x2:
1383                 case EOpConstructMat4x3:
1384                 case EOpConstructMat4:
1385                         if(visit == PostVisit)
1386                         {
1387                                 TIntermTyped *arg0 = arg[0]->getAsTyped();
1388                                 const int outCols = result->getNominalSize();
1389                                 const int outRows = result->getSecondarySize();
1390
1391                                 if(arg0->isScalar() && arg.size() == 1)   // Construct scale matrix
1392                                 {
1393                                         for(int i = 0; i < outCols; i++)
1394                                         {
1395                                                 emit(sw::Shader::OPCODE_MOV, result, i, &zero);
1396                                                 Instruction *mov = emitCast(result, i, arg0, 0);
1397                                                 mov->dst.mask = 1 << i;
1398                                                 ASSERT(mov->src[0].swizzle == 0x00);
1399                                         }
1400                                 }
1401                                 else if(arg0->isMatrix())
1402                                 {
1403                                         int arraySize = result->isArray() ? result->getArraySize() : 1;
1404
1405                                         for(int n = 0; n < arraySize; n++)
1406                                         {
1407                                                 TIntermTyped *argi = arg[n]->getAsTyped();
1408                                                 const int inCols = argi->getNominalSize();
1409                                                 const int inRows = argi->getSecondarySize();
1410
1411                                                 for(int i = 0; i < outCols; i++)
1412                                                 {
1413                                                         if(i >= inCols || outRows > inRows)
1414                                                         {
1415                                                                 // Initialize to identity matrix
1416                                                                 Constant col((i == 0 ? 1.0f : 0.0f), (i == 1 ? 1.0f : 0.0f), (i == 2 ? 1.0f : 0.0f), (i == 3 ? 1.0f : 0.0f));
1417                                                                 emitCast(result, i + n * outCols, &col, 0);
1418                                                         }
1419
1420                                                         if(i < inCols)
1421                                                         {
1422                                                                 Instruction *mov = emitCast(result, i + n * outCols, argi, i);
1423                                                                 mov->dst.mask = 0xF >> (4 - inRows);
1424                                                         }
1425                                                 }
1426                                         }
1427                                 }
1428                                 else
1429                                 {
1430                                         int column = 0;
1431                                         int row = 0;
1432
1433                                         for(size_t i = 0; i < argumentCount; i++)
1434                                         {
1435                                                 TIntermTyped *argi = arg[i]->getAsTyped();
1436                                                 int size = argi->getNominalSize();
1437                                                 int element = 0;
1438
1439                                                 while(element < size)
1440                                                 {
1441                                                         Instruction *mov = emitCast(result, column, argi, 0);
1442                                                         mov->dst.mask = (0xF << row) & 0xF;
1443                                                         mov->src[0].swizzle = (readSwizzle(argi, size) << (row * 2)) + 0x55 * element;
1444
1445                                                         int end = row + size - element;
1446                                                         column = end >= outRows ? column + 1 : column;
1447                                                         element = element + outRows - row;
1448                                                         row = end >= outRows ? 0 : end;
1449                                                 }
1450                                         }
1451                                 }
1452                         }
1453                         break;
1454                 case EOpConstructStruct:
1455                         if(visit == PostVisit)
1456                         {
1457                                 int offset = 0;
1458                                 for(size_t i = 0; i < argumentCount; i++)
1459                                 {
1460                                         TIntermTyped *argi = arg[i]->getAsTyped();
1461                                         int size = argi->totalRegisterCount();
1462
1463                                         for(int index = 0; index < size; index++)
1464                                         {
1465                                                 Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, index + offset, argi, index);
1466                                                 mov->dst.mask = writeMask(result, offset + index);
1467                                         }
1468
1469                                         offset += size;
1470                                 }
1471                         }
1472                         break;
1473                 case EOpLessThan:         if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_LT, result, arg[0], arg[1]); break;
1474                 case EOpGreaterThan:      if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_GT, result, arg[0], arg[1]); break;
1475                 case EOpLessThanEqual:    if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_LE, result, arg[0], arg[1]); break;
1476                 case EOpGreaterThanEqual: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_GE, result, arg[0], arg[1]); break;
1477                 case EOpVectorEqual:      if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_EQ, result, arg[0], arg[1]); break;
1478                 case EOpVectorNotEqual:   if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_NE, result, arg[0], arg[1]); break;
1479                 case EOpMod:              if(visit == PostVisit) emit(sw::Shader::OPCODE_MOD, result, arg[0], arg[1]); break;
1480                 case EOpModf:
1481                         if(visit == PostVisit)
1482                         {
1483                                 TIntermTyped* arg1 = arg[1]->getAsTyped();
1484                                 emit(sw::Shader::OPCODE_TRUNC, arg1, arg[0]);
1485                                 assignLvalue(arg1, arg1);
1486                                 emitBinary(sw::Shader::OPCODE_SUB, result, arg[0], arg1);
1487                         }
1488                         break;
1489                 case EOpPow:              if(visit == PostVisit) emit(sw::Shader::OPCODE_POW, result, arg[0], arg[1]); break;
1490                 case EOpAtan:             if(visit == PostVisit) emit(sw::Shader::OPCODE_ATAN2, result, arg[0], arg[1]); break;
1491                 case EOpMin:              if(visit == PostVisit) emit(getOpcode(sw::Shader::OPCODE_MIN, result), result, arg[0], arg[1]); break;
1492                 case EOpMax:              if(visit == PostVisit) emit(getOpcode(sw::Shader::OPCODE_MAX, result), result, arg[0], arg[1]); break;
1493                 case EOpClamp:
1494                         if(visit == PostVisit)
1495                         {
1496                                 emit(getOpcode(sw::Shader::OPCODE_MAX, result), result, arg[0], arg[1]);
1497                                 emit(getOpcode(sw::Shader::OPCODE_MIN, result), result, result, arg[2]);
1498                         }
1499                         break;
1500                 case EOpMix:         if(visit == PostVisit) emit(sw::Shader::OPCODE_LRP, result, arg[2], arg[1], arg[0]); break;
1501                 case EOpStep:        if(visit == PostVisit) emit(sw::Shader::OPCODE_STEP, result, arg[0], arg[1]); break;
1502                 case EOpSmoothStep:  if(visit == PostVisit) emit(sw::Shader::OPCODE_SMOOTH, result, arg[0], arg[1], arg[2]); break;
1503                 case EOpDistance:    if(visit == PostVisit) emit(sw::Shader::OPCODE_DIST(dim(arg[0])), result, arg[0], arg[1]); break;
1504                 case EOpDot:         if(visit == PostVisit) emit(sw::Shader::OPCODE_DP(dim(arg[0])), result, arg[0], arg[1]); break;
1505                 case EOpCross:       if(visit == PostVisit) emit(sw::Shader::OPCODE_CRS, result, arg[0], arg[1]); break;
1506                 case EOpFaceForward: if(visit == PostVisit) emit(sw::Shader::OPCODE_FORWARD(dim(arg[0])), result, arg[0], arg[1], arg[2]); break;
1507                 case EOpReflect:     if(visit == PostVisit) emit(sw::Shader::OPCODE_REFLECT(dim(arg[0])), result, arg[0], arg[1]); break;
1508                 case EOpRefract:     if(visit == PostVisit) emit(sw::Shader::OPCODE_REFRACT(dim(arg[0])), result, arg[0], arg[1], arg[2]); break;
1509                 case EOpMul:
1510                         if(visit == PostVisit)
1511                         {
1512                                 TIntermTyped *arg0 = arg[0]->getAsTyped();
1513                                 ASSERT((arg0->getNominalSize() == arg[1]->getAsTyped()->getNominalSize()) &&
1514                                        (arg0->getSecondarySize() == arg[1]->getAsTyped()->getSecondarySize()));
1515
1516                                 int size = arg0->getNominalSize();
1517                                 for(int i = 0; i < size; i++)
1518                                 {
1519                                         emit(sw::Shader::OPCODE_MUL, result, i, arg[0], i, arg[1], i);
1520                                 }
1521                         }
1522                         break;
1523                 case EOpOuterProduct:
1524                         if(visit == PostVisit)
1525                         {
1526                                 for(int i = 0; i < dim(arg[1]); i++)
1527                                 {
1528                                         Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, i, arg[0], 0, arg[1]);
1529                                         mul->src[1].swizzle = 0x55 * i;
1530                                 }
1531                         }
1532                         break;
1533                 default: UNREACHABLE(node->getOp());
1534                 }
1535
1536                 return true;
1537         }
1538
1539         bool OutputASM::visitSelection(Visit visit, TIntermSelection *node)
1540         {
1541                 if(currentScope != emitScope)
1542                 {
1543                         return false;
1544                 }
1545
1546                 TIntermTyped *condition = node->getCondition();
1547                 TIntermNode *trueBlock = node->getTrueBlock();
1548                 TIntermNode *falseBlock = node->getFalseBlock();
1549                 TIntermConstantUnion *constantCondition = condition->getAsConstantUnion();
1550
1551                 condition->traverse(this);
1552
1553                 if(node->usesTernaryOperator())
1554                 {
1555                         if(constantCondition)
1556                         {
1557                                 bool trueCondition = constantCondition->getUnionArrayPointer()->getBConst();
1558
1559                                 if(trueCondition)
1560                                 {
1561                                         trueBlock->traverse(this);
1562                                         copy(node, trueBlock);
1563                                 }
1564                                 else
1565                                 {
1566                                         falseBlock->traverse(this);
1567                                         copy(node, falseBlock);
1568                                 }
1569                         }
1570                         else if(trivial(node, 6))   // Fast to compute both potential results and no side effects
1571                         {
1572                                 trueBlock->traverse(this);
1573                                 falseBlock->traverse(this);
1574                                 emit(sw::Shader::OPCODE_SELECT, node, condition, trueBlock, falseBlock);
1575                         }
1576                         else
1577                         {
1578                                 emit(sw::Shader::OPCODE_IF, 0, condition);
1579
1580                                 if(trueBlock)
1581                                 {
1582                                         trueBlock->traverse(this);
1583                                         copy(node, trueBlock);
1584                                 }
1585
1586                                 if(falseBlock)
1587                                 {
1588                                         emit(sw::Shader::OPCODE_ELSE);
1589                                         falseBlock->traverse(this);
1590                                         copy(node, falseBlock);
1591                                 }
1592
1593                                 emit(sw::Shader::OPCODE_ENDIF);
1594                         }
1595                 }
1596                 else  // if/else statement
1597                 {
1598                         if(constantCondition)
1599                         {
1600                                 bool trueCondition = constantCondition->getUnionArrayPointer()->getBConst();
1601
1602                                 if(trueCondition)
1603                                 {
1604                                         if(trueBlock)
1605                                         {
1606                                                 trueBlock->traverse(this);
1607                                         }
1608                                 }
1609                                 else
1610                                 {
1611                                         if(falseBlock)
1612                                         {
1613                                                 falseBlock->traverse(this);
1614                                         }
1615                                 }
1616                         }
1617                         else
1618                         {
1619                                 emit(sw::Shader::OPCODE_IF, 0, condition);
1620
1621                                 if(trueBlock)
1622                                 {
1623                                         trueBlock->traverse(this);
1624                                 }
1625
1626                                 if(falseBlock)
1627                                 {
1628                                         emit(sw::Shader::OPCODE_ELSE);
1629                                         falseBlock->traverse(this);
1630                                 }
1631
1632                                 emit(sw::Shader::OPCODE_ENDIF);
1633                         }
1634                 }
1635
1636                 return false;
1637         }
1638
1639         bool OutputASM::visitLoop(Visit visit, TIntermLoop *node)
1640         {
1641                 if(currentScope != emitScope)
1642                 {
1643                         return false;
1644                 }
1645
1646                 unsigned int iterations = loopCount(node);
1647
1648                 if(iterations == 0)
1649                 {
1650                         return false;
1651                 }
1652
1653                 bool unroll = (iterations <= 4);
1654
1655                 if(unroll)
1656                 {
1657                         LoopUnrollable loopUnrollable;
1658                         unroll = loopUnrollable.traverse(node);
1659                 }
1660
1661                 TIntermNode *init = node->getInit();
1662                 TIntermTyped *condition = node->getCondition();
1663                 TIntermTyped *expression = node->getExpression();
1664                 TIntermNode *body = node->getBody();
1665                 Constant True(true);
1666
1667                 if(node->getType() == ELoopDoWhile)
1668                 {
1669                         Temporary iterate(this);
1670                         emit(sw::Shader::OPCODE_MOV, &iterate, &True);
1671
1672                         emit(sw::Shader::OPCODE_WHILE, 0, &iterate);   // FIXME: Implement real do-while
1673
1674                         if(body)
1675                         {
1676                                 body->traverse(this);
1677                         }
1678
1679                         emit(sw::Shader::OPCODE_TEST);
1680
1681                         condition->traverse(this);
1682                         emit(sw::Shader::OPCODE_MOV, &iterate, condition);
1683
1684                         emit(sw::Shader::OPCODE_ENDWHILE);
1685                 }
1686                 else
1687                 {
1688                         if(init)
1689                         {
1690                                 init->traverse(this);
1691                         }
1692
1693                         if(unroll)
1694                         {
1695                                 for(unsigned int i = 0; i < iterations; i++)
1696                                 {
1697                                 //      condition->traverse(this);   // Condition could contain statements, but not in an unrollable loop
1698
1699                                         if(body)
1700                                         {
1701                                                 body->traverse(this);
1702                                         }
1703
1704                                         if(expression)
1705                                         {
1706                                                 expression->traverse(this);
1707                                         }
1708                                 }
1709                         }
1710                         else
1711                         {
1712                                 if(condition)
1713                                 {
1714                                         condition->traverse(this);
1715                                 }
1716                                 else
1717                                 {
1718                                         condition = &True;
1719                                 }
1720
1721                                 emit(sw::Shader::OPCODE_WHILE, 0, condition);
1722
1723                                 if(body)
1724                                 {
1725                                         body->traverse(this);
1726                                 }
1727
1728                                 emit(sw::Shader::OPCODE_TEST);
1729
1730                                 if(expression)
1731                                 {
1732                                         expression->traverse(this);
1733                                 }
1734
1735                                 if(condition)
1736                                 {
1737                                         condition->traverse(this);
1738                                 }
1739
1740                                 emit(sw::Shader::OPCODE_ENDWHILE);
1741                         }
1742                 }
1743
1744                 return false;
1745         }
1746
1747         bool OutputASM::visitBranch(Visit visit, TIntermBranch *node)
1748         {
1749                 if(currentScope != emitScope)
1750                 {
1751                         return false;
1752                 }
1753
1754                 switch(node->getFlowOp())
1755                 {
1756                 case EOpKill:      if(visit == PostVisit) emit(sw::Shader::OPCODE_DISCARD);  break;
1757                 case EOpBreak:     if(visit == PostVisit) emit(sw::Shader::OPCODE_BREAK);    break;
1758                 case EOpContinue:  if(visit == PostVisit) emit(sw::Shader::OPCODE_CONTINUE); break;
1759                 case EOpReturn:
1760                         if(visit == PostVisit)
1761                         {
1762                                 TIntermTyped *value = node->getExpression();
1763
1764                                 if(value)
1765                                 {
1766                                         copy(functionArray[currentFunction].ret, value);
1767                                 }
1768
1769                                 emit(sw::Shader::OPCODE_LEAVE);
1770                         }
1771                         break;
1772                 default: UNREACHABLE(node->getFlowOp());
1773                 }
1774
1775                 return true;
1776         }
1777
1778         bool OutputASM::visitSwitch(Visit visit, TIntermSwitch *node)
1779         {
1780                 if(currentScope != emitScope)
1781                 {
1782                         return false;
1783                 }
1784
1785                 TIntermTyped* switchValue = node->getInit();
1786                 TIntermAggregate* opList = node->getStatementList();
1787
1788                 if(!switchValue || !opList)
1789                 {
1790                         return false;
1791                 }
1792
1793                 switchValue->traverse(this);
1794
1795                 emit(sw::Shader::OPCODE_SWITCH);
1796
1797                 TIntermSequence& sequence = opList->getSequence();
1798                 TIntermSequence::iterator it = sequence.begin();
1799                 TIntermSequence::iterator defaultIt = sequence.end();
1800                 int nbCases = 0;
1801                 for(; it != sequence.end(); ++it)
1802                 {
1803                         TIntermCase* currentCase = (*it)->getAsCaseNode();
1804                         if(currentCase)
1805                         {
1806                                 TIntermSequence::iterator caseIt = it;
1807
1808                                 TIntermTyped* condition = currentCase->getCondition();
1809                                 if(condition) // non default case
1810                                 {
1811                                         if(nbCases != 0)
1812                                         {
1813                                                 emit(sw::Shader::OPCODE_ELSE);
1814                                         }
1815
1816                                         condition->traverse(this);
1817                                         Temporary result(this);
1818                                         emitBinary(sw::Shader::OPCODE_EQ, &result, switchValue, condition);
1819                                         emit(sw::Shader::OPCODE_IF, 0, &result);
1820                                         nbCases++;
1821
1822                                         for(++caseIt; caseIt != sequence.end(); ++caseIt)
1823                                         {
1824                                                 (*caseIt)->traverse(this);
1825                                                 if((*caseIt)->getAsBranchNode()) // Kill, Break, Continue or Return
1826                                                 {
1827                                                         break;
1828                                                 }
1829                                         }
1830                                 }
1831                                 else
1832                                 {
1833                                         defaultIt = it; // The default case might not be the last case, keep it for last
1834                                 }
1835                         }
1836                 }
1837
1838                 // If there's a default case, traverse it here
1839                 if(defaultIt != sequence.end())
1840                 {
1841                         emit(sw::Shader::OPCODE_ELSE);
1842                         for(++defaultIt; defaultIt != sequence.end(); ++defaultIt)
1843                         {
1844                                 (*defaultIt)->traverse(this);
1845                                 if((*defaultIt)->getAsBranchNode()) // Kill, Break, Continue or Return
1846                                 {
1847                                         break;
1848                                 }
1849                         }
1850                 }
1851
1852                 for(int i = 0; i < nbCases; ++i)
1853                 {
1854                         emit(sw::Shader::OPCODE_ENDIF);
1855                 }
1856
1857                 emit(sw::Shader::OPCODE_ENDSWITCH);
1858
1859                 return false;
1860         }
1861
1862         Instruction *OutputASM::emit(sw::Shader::Opcode op, TIntermTyped *dst, TIntermNode *src0, TIntermNode *src1, TIntermNode *src2, TIntermNode *src3, TIntermNode *src4)
1863         {
1864                 return emit(op, dst, 0, src0, 0, src1, 0, src2, 0, src3, 0, src4, 0);
1865         }
1866
1867         Instruction *OutputASM::emit(sw::Shader::Opcode op, TIntermTyped *dst, int dstIndex, TIntermNode *src0, int index0, TIntermNode *src1, int index1,
1868                                      TIntermNode *src2, int index2, TIntermNode *src3, int index3, TIntermNode *src4, int index4)
1869         {
1870                 Instruction *instruction = new Instruction(op);
1871
1872                 if(dst)
1873                 {
1874                         instruction->dst.type = registerType(dst);
1875                         instruction->dst.index = registerIndex(dst) + dstIndex;
1876                         instruction->dst.mask = writeMask(dst);
1877                         instruction->dst.integer = (dst->getBasicType() == EbtInt);
1878                 }
1879
1880                 argument(instruction->src[0], src0, index0);
1881                 argument(instruction->src[1], src1, index1);
1882                 argument(instruction->src[2], src2, index2);
1883                 argument(instruction->src[3], src3, index3);
1884                 argument(instruction->src[4], src4, index4);
1885
1886                 shader->append(instruction);
1887
1888                 return instruction;
1889         }
1890
1891         Instruction *OutputASM::emitCast(TIntermTyped *dst, TIntermTyped *src)
1892         {
1893                 return emitCast(dst, 0, src, 0);
1894         }
1895
1896         Instruction *OutputASM::emitCast(TIntermTyped *dst, int dstIndex, TIntermTyped *src, int srcIndex)
1897         {
1898                 switch(src->getBasicType())
1899                 {
1900                 case EbtBool:
1901                         switch(dst->getBasicType())
1902                         {
1903                         case EbtInt:   return emit(sw::Shader::OPCODE_B2I, dst, dstIndex, src, srcIndex);
1904                         case EbtUInt:  return emit(sw::Shader::OPCODE_B2I, dst, dstIndex, src, srcIndex);
1905                         case EbtFloat: return emit(sw::Shader::OPCODE_B2F, dst, dstIndex, src, srcIndex);
1906                         default:       break;
1907                         }
1908                         break;
1909                 case EbtInt:
1910                         switch(dst->getBasicType())
1911                         {
1912                         case EbtBool:  return emit(sw::Shader::OPCODE_I2B, dst, dstIndex, src, srcIndex);
1913                         case EbtFloat: return emit(sw::Shader::OPCODE_I2F, dst, dstIndex, src, srcIndex);
1914                         default:       break;
1915                         }
1916                         break;
1917                 case EbtUInt:
1918                         switch(dst->getBasicType())
1919                         {
1920                         case EbtBool:  return emit(sw::Shader::OPCODE_I2B, dst, dstIndex, src, srcIndex);
1921                         case EbtFloat: return emit(sw::Shader::OPCODE_U2F, dst, dstIndex, src, srcIndex);
1922                         default:       break;
1923                         }
1924                         break;
1925                 case EbtFloat:
1926                         switch(dst->getBasicType())
1927                         {
1928                         case EbtBool: return emit(sw::Shader::OPCODE_F2B, dst, dstIndex, src, srcIndex);
1929                         case EbtInt:  return emit(sw::Shader::OPCODE_F2I, dst, dstIndex, src, srcIndex);
1930                         case EbtUInt: return emit(sw::Shader::OPCODE_F2U, dst, dstIndex, src, srcIndex);
1931                         default:      break;
1932                         }
1933                         break;
1934                 default:
1935                         break;
1936                 }
1937
1938                 ASSERT((src->getBasicType() == dst->getBasicType()) ||
1939                       ((src->getBasicType() == EbtInt) && (dst->getBasicType() == EbtUInt)) ||
1940                       ((src->getBasicType() == EbtUInt) && (dst->getBasicType() == EbtInt)));
1941
1942                 return emit(sw::Shader::OPCODE_MOV, dst, dstIndex, src, srcIndex);
1943         }
1944
1945         void OutputASM::emitBinary(sw::Shader::Opcode op, TIntermTyped *dst, TIntermNode *src0, TIntermNode *src1, TIntermNode *src2)
1946         {
1947                 for(int index = 0; index < dst->elementRegisterCount(); index++)
1948                 {
1949                         emit(op, dst, index, src0, index, src1, index, src2, index);
1950                 }
1951         }
1952
1953         void OutputASM::emitAssign(sw::Shader::Opcode op, TIntermTyped *result, TIntermTyped *lhs, TIntermTyped *src0, TIntermTyped *src1)
1954         {
1955                 emitBinary(op, result, src0, src1);
1956                 assignLvalue(lhs, result);
1957         }
1958
1959         void OutputASM::emitCmp(sw::Shader::Control cmpOp, TIntermTyped *dst, TIntermNode *left, TIntermNode *right, int index)
1960         {
1961                 sw::Shader::Opcode opcode;
1962                 switch(left->getAsTyped()->getBasicType())
1963                 {
1964                 case EbtBool:
1965                 case EbtInt:
1966                         opcode = sw::Shader::OPCODE_ICMP;
1967                         break;
1968                 case EbtUInt:
1969                         opcode = sw::Shader::OPCODE_UCMP;
1970                         break;
1971                 default:
1972                         opcode = sw::Shader::OPCODE_CMP;
1973                         break;
1974                 }
1975
1976                 Instruction *cmp = emit(opcode, dst, 0, left, index, right, index);
1977                 cmp->control = cmpOp;
1978         }
1979
1980         int componentCount(const TType &type, int registers)
1981         {
1982                 if(registers == 0)
1983                 {
1984                         return 0;
1985                 }
1986
1987                 if(type.isArray() && registers >= type.elementRegisterCount())
1988                 {
1989                         int index = registers / type.elementRegisterCount();
1990                         registers -= index * type.elementRegisterCount();
1991                         return index * type.getElementSize() + componentCount(type, registers);
1992                 }
1993
1994                 if(type.isStruct() || type.isInterfaceBlock())
1995                 {
1996                         const TFieldList& fields = type.getStruct() ? type.getStruct()->fields() : type.getInterfaceBlock()->fields();
1997                         int elements = 0;
1998
1999                         for(TFieldList::const_iterator field = fields.begin(); field != fields.end(); field++)
2000                         {
2001                                 const TType &fieldType = *((*field)->type());
2002
2003                                 if(fieldType.totalRegisterCount() <= registers)
2004                                 {
2005                                         registers -= fieldType.totalRegisterCount();
2006                                         elements += fieldType.getObjectSize();
2007                                 }
2008                                 else   // Register within this field
2009                                 {
2010                                         return elements + componentCount(fieldType, registers);
2011                                 }
2012                         }
2013                 }
2014                 else if(type.isMatrix())
2015                 {
2016                         return registers * type.registerSize();
2017                 }
2018
2019                 UNREACHABLE(0);
2020                 return 0;
2021         }
2022
2023         int registerSize(const TType &type, int registers)
2024         {
2025                 if(registers == 0)
2026                 {
2027                         if(type.isStruct())
2028                         {
2029                                 return registerSize(*((*(type.getStruct()->fields().begin()))->type()), 0);
2030                         }
2031                         else if(type.isInterfaceBlock())
2032                         {
2033                                 return registerSize(*((*(type.getInterfaceBlock()->fields().begin()))->type()), 0);
2034                         }
2035
2036                         return type.registerSize();
2037                 }
2038
2039                 if(type.isArray() && registers >= type.elementRegisterCount())
2040                 {
2041                         int index = registers / type.elementRegisterCount();
2042                         registers -= index * type.elementRegisterCount();
2043                         return registerSize(type, registers);
2044                 }
2045
2046                 if(type.isStruct() || type.isInterfaceBlock())
2047                 {
2048                         const TFieldList& fields = type.getStruct() ? type.getStruct()->fields() : type.getInterfaceBlock()->fields();
2049                         int elements = 0;
2050
2051                         for(TFieldList::const_iterator field = fields.begin(); field != fields.end(); field++)
2052                         {
2053                                 const TType &fieldType = *((*field)->type());
2054
2055                                 if(fieldType.totalRegisterCount() <= registers)
2056                                 {
2057                                         registers -= fieldType.totalRegisterCount();
2058                                         elements += fieldType.getObjectSize();
2059                                 }
2060                                 else   // Register within this field
2061                                 {
2062                                         return registerSize(fieldType, registers);
2063                                 }
2064                         }
2065                 }
2066                 else if(type.isMatrix())
2067                 {
2068                         return registerSize(type, 0);
2069                 }
2070
2071                 UNREACHABLE(0);
2072                 return 0;
2073         }
2074
2075         int OutputASM::getBlockId(TIntermTyped *arg)
2076         {
2077                 if(arg)
2078                 {
2079                         const TType &type = arg->getType();
2080                         TInterfaceBlock* block = type.getInterfaceBlock();
2081                         if(block && (type.getQualifier() == EvqUniform))
2082                         {
2083                                 // Make sure the uniform block is declared
2084                                 uniformRegister(arg);
2085
2086                                 const char* blockName = block->name().c_str();
2087
2088                                 // Fetch uniform block index from array of blocks
2089                                 for(ActiveUniformBlocks::const_iterator it = shaderObject->activeUniformBlocks.begin(); it != shaderObject->activeUniformBlocks.end(); ++it)
2090                                 {
2091                                         if(blockName == it->name)
2092                                         {
2093                                                 return it->blockId;
2094                                         }
2095                                 }
2096
2097                                 ASSERT(false);
2098                         }
2099                 }
2100
2101                 return -1;
2102         }
2103
2104         OutputASM::ArgumentInfo OutputASM::getArgumentInfo(TIntermTyped *arg, int index)
2105         {
2106                 const TType &type = arg->getType();
2107                 int blockId = getBlockId(arg);
2108                 ArgumentInfo argumentInfo(BlockMemberInfo::getDefaultBlockInfo(), type, -1, -1);
2109                 if(blockId != -1)
2110                 {
2111                         argumentInfo.bufferIndex = 0;
2112                         for(int i = 0; i < blockId; ++i)
2113                         {
2114                                 int blockArraySize = shaderObject->activeUniformBlocks[i].arraySize;
2115                                 argumentInfo.bufferIndex += blockArraySize > 0 ? blockArraySize : 1;
2116                         }
2117
2118                         const BlockDefinitionIndexMap& blockDefinition = blockDefinitions[blockId];
2119
2120                         BlockDefinitionIndexMap::const_iterator itEnd = blockDefinition.end();
2121                         BlockDefinitionIndexMap::const_iterator it = itEnd;
2122
2123                         argumentInfo.clampedIndex = index;
2124                         if(type.isInterfaceBlock())
2125                         {
2126                                 // Offset index to the beginning of the selected instance
2127                                 int blockRegisters = type.elementRegisterCount();
2128                                 int bufferOffset = argumentInfo.clampedIndex / blockRegisters;
2129                                 argumentInfo.bufferIndex += bufferOffset;
2130                                 argumentInfo.clampedIndex -= bufferOffset * blockRegisters;
2131                         }
2132
2133                         int regIndex = registerIndex(arg);
2134                         for(int i = regIndex + argumentInfo.clampedIndex; i >= regIndex; --i)
2135                         {
2136                                 it = blockDefinition.find(i);
2137                                 if(it != itEnd)
2138                                 {
2139                                         argumentInfo.clampedIndex -= (i - regIndex);
2140                                         break;
2141                                 }
2142                         }
2143                         ASSERT(it != itEnd);
2144
2145                         argumentInfo.typedMemberInfo = it->second;
2146
2147                         int registerCount = argumentInfo.typedMemberInfo.type.totalRegisterCount();
2148                         argumentInfo.clampedIndex = (argumentInfo.clampedIndex >= registerCount) ? registerCount - 1 : argumentInfo.clampedIndex;
2149                 }
2150                 else
2151                 {
2152                         argumentInfo.clampedIndex = (index >= arg->totalRegisterCount()) ? arg->totalRegisterCount() - 1 : index;
2153                 }
2154
2155                 return argumentInfo;
2156         }
2157
2158         void OutputASM::argument(sw::Shader::SourceParameter &parameter, TIntermNode *argument, int index)
2159         {
2160                 if(argument)
2161                 {
2162                         TIntermTyped *arg = argument->getAsTyped();
2163                         Temporary unpackedUniform(this);
2164
2165                         const TType& srcType = arg->getType();
2166                         TInterfaceBlock* srcBlock = srcType.getInterfaceBlock();
2167                         if(srcBlock && (srcType.getQualifier() == EvqUniform))
2168                         {
2169                                 const ArgumentInfo argumentInfo = getArgumentInfo(arg, index);
2170                                 const TType &memberType = argumentInfo.typedMemberInfo.type;
2171
2172                                 if(memberType.getBasicType() == EbtBool)
2173                                 {
2174                                         ASSERT(argumentInfo.clampedIndex < (memberType.isArray() ? memberType.getArraySize() : 1)); // index < arraySize
2175
2176                                         // Convert the packed bool, which is currently an int, to a true bool
2177                                         Instruction *instruction = new Instruction(sw::Shader::OPCODE_I2B);
2178                                         instruction->dst.type = sw::Shader::PARAMETER_TEMP;
2179                                         instruction->dst.index = registerIndex(&unpackedUniform);
2180                                         instruction->src[0].type = sw::Shader::PARAMETER_CONST;
2181                                         instruction->src[0].bufferIndex = argumentInfo.bufferIndex;
2182                                         instruction->src[0].index = argumentInfo.typedMemberInfo.offset + argumentInfo.clampedIndex * argumentInfo.typedMemberInfo.arrayStride;
2183
2184                                         shader->append(instruction);
2185
2186                                         arg = &unpackedUniform;
2187                                         index = 0;
2188                                 }
2189                                 else if((srcBlock->matrixPacking() == EmpRowMajor) && memberType.isMatrix())
2190                                 {
2191                                         int numCols = memberType.getNominalSize();
2192                                         int numRows = memberType.getSecondarySize();
2193
2194                                         ASSERT(argumentInfo.clampedIndex < (numCols * (memberType.isArray() ? memberType.getArraySize() : 1))); // index < cols * arraySize
2195
2196                                         unsigned int dstIndex = registerIndex(&unpackedUniform);
2197                                         unsigned int srcSwizzle = (argumentInfo.clampedIndex % numCols) * 0x55;
2198                                         int arrayIndex = argumentInfo.clampedIndex / numCols;
2199                                         int matrixStartOffset = argumentInfo.typedMemberInfo.offset + arrayIndex * argumentInfo.typedMemberInfo.arrayStride;
2200
2201                                         for(int j = 0; j < numRows; ++j)
2202                                         {
2203                                                 // Transpose the row major matrix
2204                                                 Instruction *instruction = new Instruction(sw::Shader::OPCODE_MOV);
2205                                                 instruction->dst.type = sw::Shader::PARAMETER_TEMP;
2206                                                 instruction->dst.index = dstIndex;
2207                                                 instruction->dst.mask = 1 << j;
2208                                                 instruction->src[0].type = sw::Shader::PARAMETER_CONST;
2209                                                 instruction->src[0].bufferIndex = argumentInfo.bufferIndex;
2210                                                 instruction->src[0].index = matrixStartOffset + j * argumentInfo.typedMemberInfo.matrixStride;
2211                                                 instruction->src[0].swizzle = srcSwizzle;
2212
2213                                                 shader->append(instruction);
2214                                         }
2215
2216                                         arg = &unpackedUniform;
2217                                         index = 0;
2218                                 }
2219                         }
2220
2221                         const ArgumentInfo argumentInfo = getArgumentInfo(arg, index);
2222                         const TType &type = argumentInfo.typedMemberInfo.type;
2223
2224                         int size = registerSize(type, argumentInfo.clampedIndex);
2225
2226                         parameter.type = registerType(arg);
2227                         parameter.bufferIndex = argumentInfo.bufferIndex;
2228
2229                         if(arg->getAsConstantUnion() && arg->getAsConstantUnion()->getUnionArrayPointer())
2230                         {
2231                                 int component = componentCount(type, argumentInfo.clampedIndex);
2232                                 ConstantUnion *constants = arg->getAsConstantUnion()->getUnionArrayPointer();
2233
2234                                 for(int i = 0; i < 4; i++)
2235                                 {
2236                                         if(size == 1)   // Replicate
2237                                         {
2238                                                 parameter.value[i] = constants[component + 0].getAsFloat();
2239                                         }
2240                                         else if(i < size)
2241                                         {
2242                                                 parameter.value[i] = constants[component + i].getAsFloat();
2243                                         }
2244                                         else
2245                                         {
2246                                                 parameter.value[i] = 0.0f;
2247                                         }
2248                                 }
2249                         }
2250                         else
2251                         {
2252                                 parameter.index = registerIndex(arg) + argumentInfo.clampedIndex;
2253
2254                                 if(parameter.bufferIndex != -1)
2255                                 {
2256                                         int stride = (argumentInfo.typedMemberInfo.matrixStride > 0) ? argumentInfo.typedMemberInfo.matrixStride : argumentInfo.typedMemberInfo.arrayStride;
2257                                         parameter.index = argumentInfo.typedMemberInfo.offset + argumentInfo.clampedIndex * stride;
2258                                 }
2259                         }
2260
2261                         if(!IsSampler(arg->getBasicType()))
2262                         {
2263                                 parameter.swizzle = readSwizzle(arg, size);
2264                         }
2265                 }
2266         }
2267
2268         void OutputASM::copy(TIntermTyped *dst, TIntermNode *src, int offset)
2269         {
2270                 for(int index = 0; index < dst->totalRegisterCount(); index++)
2271                 {
2272                         Instruction *mov = emit(sw::Shader::OPCODE_MOV, dst, index, src, offset + index);
2273                         mov->dst.mask = writeMask(dst, index);
2274                 }
2275         }
2276
2277         int swizzleElement(int swizzle, int index)
2278         {
2279                 return (swizzle >> (index * 2)) & 0x03;
2280         }
2281
2282         int swizzleSwizzle(int leftSwizzle, int rightSwizzle)
2283         {
2284                 return (swizzleElement(leftSwizzle, swizzleElement(rightSwizzle, 0)) << 0) |
2285                        (swizzleElement(leftSwizzle, swizzleElement(rightSwizzle, 1)) << 2) |
2286                        (swizzleElement(leftSwizzle, swizzleElement(rightSwizzle, 2)) << 4) |
2287                        (swizzleElement(leftSwizzle, swizzleElement(rightSwizzle, 3)) << 6);
2288         }
2289
2290         void OutputASM::assignLvalue(TIntermTyped *dst, TIntermTyped *src)
2291         {
2292                 if(src &&
2293                         ((src->isVector() && (!dst->isVector() || (src->getNominalSize() != dst->getNominalSize()))) ||
2294                          (src->isMatrix() && (!dst->isMatrix() || (src->getNominalSize() != dst->getNominalSize()) || (src->getSecondarySize() != dst->getSecondarySize())))))
2295                 {
2296                         return mContext.error(src->getLine(), "Result type should match the l-value type in compound assignment", src->isVector() ? "vector" : "matrix");
2297                 }
2298
2299                 TIntermBinary *binary = dst->getAsBinaryNode();
2300
2301                 if(binary && binary->getOp() == EOpIndexIndirect && binary->getLeft()->isVector() && dst->isScalar())
2302                 {
2303                         Instruction *insert = new Instruction(sw::Shader::OPCODE_INSERT);
2304
2305                         Temporary address(this);
2306                         lvalue(insert->dst, address, dst);
2307
2308                         insert->src[0].type = insert->dst.type;
2309                         insert->src[0].index = insert->dst.index;
2310                         insert->src[0].rel = insert->dst.rel;
2311                         argument(insert->src[1], src);
2312                         argument(insert->src[2], binary->getRight());
2313
2314                         shader->append(insert);
2315                 }
2316                 else
2317                 {
2318                         for(int offset = 0; offset < dst->totalRegisterCount(); offset++)
2319                         {
2320                                 Instruction *mov = new Instruction(sw::Shader::OPCODE_MOV);
2321
2322                                 Temporary address(this);
2323                                 int swizzle = lvalue(mov->dst, address, dst);
2324                                 mov->dst.index += offset;
2325
2326                                 if(offset > 0)
2327                                 {
2328                                         mov->dst.mask = writeMask(dst, offset);
2329                                 }
2330
2331                                 argument(mov->src[0], src, offset);
2332                                 mov->src[0].swizzle = swizzleSwizzle(mov->src[0].swizzle, swizzle);
2333
2334                                 shader->append(mov);
2335                         }
2336                 }
2337         }
2338
2339         int OutputASM::lvalue(sw::Shader::DestinationParameter &dst, Temporary &address, TIntermTyped *node)
2340         {
2341                 TIntermTyped *result = node;
2342                 TIntermBinary *binary = node->getAsBinaryNode();
2343                 TIntermSymbol *symbol = node->getAsSymbolNode();
2344
2345                 if(binary)
2346                 {
2347                         TIntermTyped *left = binary->getLeft();
2348                         TIntermTyped *right = binary->getRight();
2349
2350                         int leftSwizzle = lvalue(dst, address, left);   // Resolve the l-value of the left side
2351
2352                         switch(binary->getOp())
2353                         {
2354                         case EOpIndexDirect:
2355                                 {
2356                                         int rightIndex = right->getAsConstantUnion()->getIConst(0);
2357
2358                                         if(left->isRegister())
2359                                         {
2360                                                 int leftMask = dst.mask;
2361
2362                                                 dst.mask = 1;
2363                                                 while((leftMask & dst.mask) == 0)
2364                                                 {
2365                                                         dst.mask = dst.mask << 1;
2366                                                 }
2367
2368                                                 int element = swizzleElement(leftSwizzle, rightIndex);
2369                                                 dst.mask = 1 << element;
2370
2371                                                 return element;
2372                                         }
2373                                         else if(left->isArray() || left->isMatrix())
2374                                         {
2375                                                 dst.index += rightIndex * result->totalRegisterCount();
2376                                                 return 0xE4;
2377                                         }
2378                                         else UNREACHABLE(0);
2379                                 }
2380                                 break;
2381                         case EOpIndexIndirect:
2382                                 {
2383                                         if(left->isRegister())
2384                                         {
2385                                                 // Requires INSERT instruction (handled by calling function)
2386                                         }
2387                                         else if(left->isArray() || left->isMatrix())
2388                                         {
2389                                                 int scale = result->totalRegisterCount();
2390
2391                                                 if(dst.rel.type == sw::Shader::PARAMETER_VOID)   // Use the index register as the relative address directly
2392                                                 {
2393                                                         if(left->totalRegisterCount() > 1)
2394                                                         {
2395                                                                 sw::Shader::SourceParameter relativeRegister;
2396                                                                 argument(relativeRegister, right);
2397
2398                                                                 dst.rel.index = relativeRegister.index;
2399                                                                 dst.rel.type = relativeRegister.type;
2400                                                                 dst.rel.scale = scale;
2401                                                                 dst.rel.deterministic = !(vertexShader && left->getQualifier() == EvqUniform);
2402                                                         }
2403                                                 }
2404                                                 else if(dst.rel.index != registerIndex(&address))   // Move the previous index register to the address register
2405                                                 {
2406                                                         if(scale == 1)
2407                                                         {
2408                                                                 Constant oldScale((int)dst.rel.scale);
2409                                                                 Instruction *mad = emit(sw::Shader::OPCODE_IMAD, &address, &address, &oldScale, right);
2410                                                                 mad->src[0].index = dst.rel.index;
2411                                                                 mad->src[0].type = dst.rel.type;
2412                                                         }
2413                                                         else
2414                                                         {
2415                                                                 Constant oldScale((int)dst.rel.scale);
2416                                                                 Instruction *mul = emit(sw::Shader::OPCODE_IMUL, &address, &address, &oldScale);
2417                                                                 mul->src[0].index = dst.rel.index;
2418                                                                 mul->src[0].type = dst.rel.type;
2419
2420                                                                 Constant newScale(scale);
2421                                                                 emit(sw::Shader::OPCODE_IMAD, &address, right, &newScale, &address);
2422                                                         }
2423
2424                                                         dst.rel.type = sw::Shader::PARAMETER_TEMP;
2425                                                         dst.rel.index = registerIndex(&address);
2426                                                         dst.rel.scale = 1;
2427                                                 }
2428                                                 else   // Just add the new index to the address register
2429                                                 {
2430                                                         if(scale == 1)
2431                                                         {
2432                                                                 emit(sw::Shader::OPCODE_IADD, &address, &address, right);
2433                                                         }
2434                                                         else
2435                                                         {
2436                                                                 Constant newScale(scale);
2437                                                                 emit(sw::Shader::OPCODE_IMAD, &address, right, &newScale, &address);
2438                                                         }
2439                                                 }
2440                                         }
2441                                         else UNREACHABLE(0);
2442                                 }
2443                                 break;
2444                         case EOpIndexDirectStruct:
2445                         case EOpIndexDirectInterfaceBlock:
2446                                 {
2447                                         const TFieldList& fields = (binary->getOp() == EOpIndexDirectStruct) ?
2448                                                                    left->getType().getStruct()->fields() :
2449                                                                    left->getType().getInterfaceBlock()->fields();
2450                                         int index = right->getAsConstantUnion()->getIConst(0);
2451                                         int fieldOffset = 0;
2452
2453                                         for(int i = 0; i < index; i++)
2454                                         {
2455                                                 fieldOffset += fields[i]->type()->totalRegisterCount();
2456                                         }
2457
2458                                         dst.type = registerType(left);
2459                                         dst.index += fieldOffset;
2460                                         dst.mask = writeMask(result);
2461
2462                                         return 0xE4;
2463                                 }
2464                                 break;
2465                         case EOpVectorSwizzle:
2466                                 {
2467                                         ASSERT(left->isRegister());
2468
2469                                         int leftMask = dst.mask;
2470
2471                                         int swizzle = 0;
2472                                         int rightMask = 0;
2473
2474                                         TIntermSequence &sequence = right->getAsAggregate()->getSequence();
2475
2476                                         for(unsigned int i = 0; i < sequence.size(); i++)
2477                                         {
2478                                                 int index = sequence[i]->getAsConstantUnion()->getIConst(0);
2479
2480                                                 int element = swizzleElement(leftSwizzle, index);
2481                                                 rightMask = rightMask | (1 << element);
2482                                                 swizzle = swizzle | swizzleElement(leftSwizzle, i) << (element * 2);
2483                                         }
2484
2485                                         dst.mask = leftMask & rightMask;
2486
2487                                         return swizzle;
2488                                 }
2489                                 break;
2490                         default:
2491                                 UNREACHABLE(binary->getOp());   // Not an l-value operator
2492                                 break;
2493                         }
2494                 }
2495                 else if(symbol)
2496                 {
2497                         dst.type = registerType(symbol);
2498                         dst.index = registerIndex(symbol);
2499                         dst.mask = writeMask(symbol);
2500                         return 0xE4;
2501                 }
2502
2503                 return 0xE4;
2504         }
2505
2506         sw::Shader::ParameterType OutputASM::registerType(TIntermTyped *operand)
2507         {
2508                 if(isSamplerRegister(operand))
2509                 {
2510                         return sw::Shader::PARAMETER_SAMPLER;
2511                 }
2512
2513                 const TQualifier qualifier = operand->getQualifier();
2514                 if((EvqFragColor == qualifier) || (EvqFragData == qualifier))
2515                 {
2516                         if(((EvqFragData == qualifier) && (EvqFragColor == outputQualifier)) ||
2517                            ((EvqFragColor == qualifier) && (EvqFragData == outputQualifier)))
2518                         {
2519                                 mContext.error(operand->getLine(), "static assignment to both gl_FragData and gl_FragColor", "");
2520                         }
2521                         outputQualifier = qualifier;
2522                 }
2523
2524                 if(qualifier == EvqConstExpr && (!operand->getAsConstantUnion() || !operand->getAsConstantUnion()->getUnionArrayPointer()))
2525                 {
2526                         return sw::Shader::PARAMETER_TEMP;
2527                 }
2528
2529                 switch(qualifier)
2530                 {
2531                 case EvqTemporary:           return sw::Shader::PARAMETER_TEMP;
2532                 case EvqGlobal:              return sw::Shader::PARAMETER_TEMP;
2533                 case EvqConstExpr:           return sw::Shader::PARAMETER_FLOAT4LITERAL;   // All converted to float
2534                 case EvqAttribute:           return sw::Shader::PARAMETER_INPUT;
2535                 case EvqVaryingIn:           return sw::Shader::PARAMETER_INPUT;
2536                 case EvqVaryingOut:          return sw::Shader::PARAMETER_OUTPUT;
2537                 case EvqVertexIn:            return sw::Shader::PARAMETER_INPUT;
2538                 case EvqFragmentOut:         return sw::Shader::PARAMETER_COLOROUT;
2539                 case EvqVertexOut:           return sw::Shader::PARAMETER_OUTPUT;
2540                 case EvqFragmentIn:          return sw::Shader::PARAMETER_INPUT;
2541                 case EvqInvariantVaryingIn:  return sw::Shader::PARAMETER_INPUT;    // FIXME: Guarantee invariance at the backend
2542                 case EvqInvariantVaryingOut: return sw::Shader::PARAMETER_OUTPUT;   // FIXME: Guarantee invariance at the backend
2543                 case EvqSmooth:              return sw::Shader::PARAMETER_OUTPUT;
2544                 case EvqFlat:                return sw::Shader::PARAMETER_OUTPUT;
2545                 case EvqCentroidOut:         return sw::Shader::PARAMETER_OUTPUT;
2546                 case EvqSmoothIn:            return sw::Shader::PARAMETER_INPUT;
2547                 case EvqFlatIn:              return sw::Shader::PARAMETER_INPUT;
2548                 case EvqCentroidIn:          return sw::Shader::PARAMETER_INPUT;
2549                 case EvqUniform:             return sw::Shader::PARAMETER_CONST;
2550                 case EvqIn:                  return sw::Shader::PARAMETER_TEMP;
2551                 case EvqOut:                 return sw::Shader::PARAMETER_TEMP;
2552                 case EvqInOut:               return sw::Shader::PARAMETER_TEMP;
2553                 case EvqConstReadOnly:       return sw::Shader::PARAMETER_TEMP;
2554                 case EvqPosition:            return sw::Shader::PARAMETER_OUTPUT;
2555                 case EvqPointSize:           return sw::Shader::PARAMETER_OUTPUT;
2556                 case EvqInstanceID:          return sw::Shader::PARAMETER_MISCTYPE;
2557                 case EvqFragCoord:           return sw::Shader::PARAMETER_MISCTYPE;
2558                 case EvqFrontFacing:         return sw::Shader::PARAMETER_MISCTYPE;
2559                 case EvqPointCoord:          return sw::Shader::PARAMETER_INPUT;
2560                 case EvqFragColor:           return sw::Shader::PARAMETER_COLOROUT;
2561                 case EvqFragData:            return sw::Shader::PARAMETER_COLOROUT;
2562                 case EvqFragDepth:           return sw::Shader::PARAMETER_DEPTHOUT;
2563                 default: UNREACHABLE(qualifier);
2564                 }
2565
2566                 return sw::Shader::PARAMETER_VOID;
2567         }
2568
2569         bool OutputASM::hasFlatQualifier(TIntermTyped *operand)
2570         {
2571                 const TQualifier qualifier = operand->getQualifier();
2572                 return qualifier == EvqFlat || qualifier == EvqFlatOut || qualifier == EvqFlatIn;
2573         }
2574
2575         unsigned int OutputASM::registerIndex(TIntermTyped *operand)
2576         {
2577                 if(isSamplerRegister(operand))
2578                 {
2579                         return samplerRegister(operand);
2580                 }
2581
2582                 switch(operand->getQualifier())
2583                 {
2584                 case EvqTemporary:           return temporaryRegister(operand);
2585                 case EvqGlobal:              return temporaryRegister(operand);
2586                 case EvqConstExpr:           return temporaryRegister(operand);   // Unevaluated constant expression
2587                 case EvqAttribute:           return attributeRegister(operand);
2588                 case EvqVaryingIn:           return varyingRegister(operand);
2589                 case EvqVaryingOut:          return varyingRegister(operand);
2590                 case EvqVertexIn:            return attributeRegister(operand);
2591                 case EvqFragmentOut:         return fragmentOutputRegister(operand);
2592                 case EvqVertexOut:           return varyingRegister(operand);
2593                 case EvqFragmentIn:          return varyingRegister(operand);
2594                 case EvqInvariantVaryingIn:  return varyingRegister(operand);
2595                 case EvqInvariantVaryingOut: return varyingRegister(operand);
2596                 case EvqSmooth:              return varyingRegister(operand);
2597                 case EvqFlat:                return varyingRegister(operand);
2598                 case EvqCentroidOut:         return varyingRegister(operand);
2599                 case EvqSmoothIn:            return varyingRegister(operand);
2600                 case EvqFlatIn:              return varyingRegister(operand);
2601                 case EvqCentroidIn:          return varyingRegister(operand);
2602                 case EvqUniform:             return uniformRegister(operand);
2603                 case EvqIn:                  return temporaryRegister(operand);
2604                 case EvqOut:                 return temporaryRegister(operand);
2605                 case EvqInOut:               return temporaryRegister(operand);
2606                 case EvqConstReadOnly:       return temporaryRegister(operand);
2607                 case EvqPosition:            return varyingRegister(operand);
2608                 case EvqPointSize:           return varyingRegister(operand);
2609                 case EvqInstanceID:          vertexShader->declareInstanceId(); return 0;
2610                 case EvqFragCoord:           pixelShader->declareVPos();  return 0;
2611                 case EvqFrontFacing:         pixelShader->declareVFace(); return 1;
2612                 case EvqPointCoord:          return varyingRegister(operand);
2613                 case EvqFragColor:           return 0;
2614                 case EvqFragData:            return fragmentOutputRegister(operand);
2615                 case EvqFragDepth:           return 0;
2616                 default: UNREACHABLE(operand->getQualifier());
2617                 }
2618
2619                 return 0;
2620         }
2621
2622         int OutputASM::writeMask(TIntermTyped *destination, int index)
2623         {
2624                 if(destination->getQualifier() == EvqPointSize)
2625                 {
2626                         return 0x2;   // Point size stored in the y component
2627                 }
2628
2629                 return 0xF >> (4 - registerSize(destination->getType(), index));
2630         }
2631
2632         int OutputASM::readSwizzle(TIntermTyped *argument, int size)
2633         {
2634                 if(argument->getQualifier() == EvqPointSize)
2635                 {
2636                         return 0x55;   // Point size stored in the y component
2637                 }
2638
2639                 static const unsigned char swizzleSize[5] = {0x00, 0x00, 0x54, 0xA4, 0xE4};   // (void), xxxx, xyyy, xyzz, xyzw
2640
2641                 return swizzleSize[size];
2642         }
2643
2644         // Conservatively checks whether an expression is fast to compute and has no side effects
2645         bool OutputASM::trivial(TIntermTyped *expression, int budget)
2646         {
2647                 if(!expression->isRegister())
2648                 {
2649                         return false;
2650                 }
2651
2652                 return cost(expression, budget) >= 0;
2653         }
2654
2655         // Returns the remaining computing budget (if < 0 the expression is too expensive or has side effects)
2656         int OutputASM::cost(TIntermNode *expression, int budget)
2657         {
2658                 if(budget < 0)
2659                 {
2660                         return budget;
2661                 }
2662
2663                 if(expression->getAsSymbolNode())
2664                 {
2665                         return budget;
2666                 }
2667                 else if(expression->getAsConstantUnion())
2668                 {
2669                         return budget;
2670                 }
2671                 else if(expression->getAsBinaryNode())
2672                 {
2673                         TIntermBinary *binary = expression->getAsBinaryNode();
2674
2675                         switch(binary->getOp())
2676                         {
2677                         case EOpVectorSwizzle:
2678                         case EOpIndexDirect:
2679                         case EOpIndexDirectStruct:
2680                         case EOpIndexDirectInterfaceBlock:
2681                                 return cost(binary->getLeft(), budget - 0);
2682                         case EOpAdd:
2683                         case EOpSub:
2684                         case EOpMul:
2685                                 return cost(binary->getLeft(), cost(binary->getRight(), budget - 1));
2686                         default:
2687                                 return -1;
2688                         }
2689                 }
2690                 else if(expression->getAsUnaryNode())
2691                 {
2692                         TIntermUnary *unary = expression->getAsUnaryNode();
2693
2694                         switch(unary->getOp())
2695                         {
2696                         case EOpAbs:
2697                         case EOpNegative:
2698                                 return cost(unary->getOperand(), budget - 1);
2699                         default:
2700                                 return -1;
2701                         }
2702                 }
2703                 else if(expression->getAsSelectionNode())
2704                 {
2705                         TIntermSelection *selection = expression->getAsSelectionNode();
2706
2707                         if(selection->usesTernaryOperator())
2708                         {
2709                                 TIntermTyped *condition = selection->getCondition();
2710                                 TIntermNode *trueBlock = selection->getTrueBlock();
2711                                 TIntermNode *falseBlock = selection->getFalseBlock();
2712                                 TIntermConstantUnion *constantCondition = condition->getAsConstantUnion();
2713
2714                                 if(constantCondition)
2715                                 {
2716                                         bool trueCondition = constantCondition->getUnionArrayPointer()->getBConst();
2717
2718                                         if(trueCondition)
2719                                         {
2720                                                 return cost(trueBlock, budget - 0);
2721                                         }
2722                                         else
2723                                         {
2724                                                 return cost(falseBlock, budget - 0);
2725                                         }
2726                                 }
2727                                 else
2728                                 {
2729                                         return cost(trueBlock, cost(falseBlock, budget - 2));
2730                                 }
2731                         }
2732                 }
2733
2734                 return -1;
2735         }
2736
2737         const Function *OutputASM::findFunction(const TString &name)
2738         {
2739                 for(unsigned int f = 0; f < functionArray.size(); f++)
2740                 {
2741                         if(functionArray[f].name == name)
2742                         {
2743                                 return &functionArray[f];
2744                         }
2745                 }
2746
2747                 return 0;
2748         }
2749
2750         int OutputASM::temporaryRegister(TIntermTyped *temporary)
2751         {
2752                 return allocate(temporaries, temporary);
2753         }
2754
2755         int OutputASM::varyingRegister(TIntermTyped *varying)
2756         {
2757                 int var = lookup(varyings, varying);
2758
2759                 if(var == -1)
2760                 {
2761                         var = allocate(varyings, varying);
2762                         int componentCount = varying->registerSize();
2763                         int registerCount = varying->totalRegisterCount();
2764
2765                         if(pixelShader)
2766                         {
2767                                 if((var + registerCount) > sw::MAX_FRAGMENT_INPUTS)
2768                                 {
2769                                         mContext.error(varying->getLine(), "Varyings packing failed: Too many varyings", "fragment shader");
2770                                         return 0;
2771                                 }
2772
2773                                 if(varying->getQualifier() == EvqPointCoord)
2774                                 {
2775                                         ASSERT(varying->isRegister());
2776                                         pixelShader->setInput(var, componentCount, sw::Shader::Semantic(sw::Shader::USAGE_TEXCOORD, var));
2777                                 }
2778                                 else
2779                                 {
2780                                         for(int i = 0; i < varying->totalRegisterCount(); i++)
2781                                         {
2782                                                 bool flat = hasFlatQualifier(varying);
2783
2784                                                 pixelShader->setInput(var + i, componentCount, sw::Shader::Semantic(sw::Shader::USAGE_COLOR, var + i, flat));
2785                                         }
2786                                 }
2787                         }
2788                         else if(vertexShader)
2789                         {
2790                                 if((var + registerCount) > sw::MAX_VERTEX_OUTPUTS)
2791                                 {
2792                                         mContext.error(varying->getLine(), "Varyings packing failed: Too many varyings", "vertex shader");
2793                                         return 0;
2794                                 }
2795
2796                                 if(varying->getQualifier() == EvqPosition)
2797                                 {
2798                                         ASSERT(varying->isRegister());
2799                                         vertexShader->setPositionRegister(var);
2800                                 }
2801                                 else if(varying->getQualifier() == EvqPointSize)
2802                                 {
2803                                         ASSERT(varying->isRegister());
2804                                         vertexShader->setPointSizeRegister(var);
2805                                 }
2806                                 else
2807                                 {
2808                                         // Semantic indexes for user varyings will be assigned during program link to match the pixel shader
2809                                 }
2810                         }
2811                         else UNREACHABLE(0);
2812
2813                         declareVarying(varying, var);
2814                 }
2815
2816                 return var;
2817         }
2818
2819         void OutputASM::declareVarying(TIntermTyped *varying, int reg)
2820         {
2821                 if(varying->getQualifier() != EvqPointCoord)   // gl_PointCoord does not need linking
2822                 {
2823                         const TType &type = varying->getType();
2824                         const char *name = varying->getAsSymbolNode()->getSymbol().c_str();
2825                         VaryingList &activeVaryings = shaderObject->varyings;
2826
2827                         // Check if this varying has been declared before without having a register assigned
2828                         for(VaryingList::iterator v = activeVaryings.begin(); v != activeVaryings.end(); v++)
2829                         {
2830                                 if(v->name == name)
2831                                 {
2832                                         if(reg >= 0)
2833                                         {
2834                                                 ASSERT(v->reg < 0 || v->reg == reg);
2835                                                 v->reg = reg;
2836                                         }
2837
2838                                         return;
2839                                 }
2840                         }
2841
2842                         activeVaryings.push_back(glsl::Varying(glVariableType(type), name, varying->getArraySize(), reg, 0));
2843                 }
2844         }
2845
2846         int OutputASM::uniformRegister(TIntermTyped *uniform)
2847         {
2848                 const TType &type = uniform->getType();
2849                 ASSERT(!IsSampler(type.getBasicType()));
2850                 TInterfaceBlock *block = type.getAsInterfaceBlock();
2851                 TIntermSymbol *symbol = uniform->getAsSymbolNode();
2852                 ASSERT(symbol || block);
2853
2854                 if(symbol || block)
2855                 {
2856                         TInterfaceBlock* parentBlock = type.getInterfaceBlock();
2857                         bool isBlockMember = (!block && parentBlock);
2858                         int index = isBlockMember ? lookup(uniforms, parentBlock) : lookup(uniforms, uniform);
2859
2860                         if(index == -1 || isBlockMember)
2861                         {
2862                                 if(index == -1)
2863                                 {
2864                                         index = allocate(uniforms, uniform);
2865                                 }
2866
2867                                 // Verify if the current uniform is a member of an already declared block
2868                                 const TString &name = symbol ? symbol->getSymbol() : block->name();
2869                                 int blockMemberIndex = blockMemberLookup(type, name, index);
2870                                 if(blockMemberIndex == -1)
2871                                 {
2872                                         declareUniform(type, name, index);
2873                                 }
2874                                 else
2875                                 {
2876                                         index = blockMemberIndex;
2877                                 }
2878                         }
2879
2880                         return index;
2881                 }
2882
2883                 return 0;
2884         }
2885
2886         int OutputASM::attributeRegister(TIntermTyped *attribute)
2887         {
2888                 ASSERT(!attribute->isArray());
2889
2890                 int index = lookup(attributes, attribute);
2891
2892                 if(index == -1)
2893                 {
2894                         TIntermSymbol *symbol = attribute->getAsSymbolNode();
2895                         ASSERT(symbol);
2896
2897                         if(symbol)
2898                         {
2899                                 index = allocate(attributes, attribute);
2900                                 const TType &type = attribute->getType();
2901                                 int registerCount = attribute->totalRegisterCount();
2902                                 sw::VertexShader::AttribType attribType = sw::VertexShader::ATTRIBTYPE_FLOAT;
2903                                 switch(type.getBasicType())
2904                                 {
2905                                 case EbtInt:
2906                                         attribType = sw::VertexShader::ATTRIBTYPE_INT;
2907                                         break;
2908                                 case EbtUInt:
2909                                         attribType = sw::VertexShader::ATTRIBTYPE_UINT;
2910                                         break;
2911                                 case EbtFloat:
2912                                 default:
2913                                         break;
2914                                 }
2915
2916                                 if(vertexShader && (index + registerCount) <= sw::MAX_VERTEX_INPUTS)
2917                                 {
2918                                         for(int i = 0; i < registerCount; i++)
2919                                         {
2920                                                 vertexShader->setInput(index + i, sw::Shader::Semantic(sw::Shader::USAGE_TEXCOORD, index + i, false), attribType);
2921                                         }
2922                                 }
2923
2924                                 ActiveAttributes &activeAttributes = shaderObject->activeAttributes;
2925
2926                                 const char *name = symbol->getSymbol().c_str();
2927                                 activeAttributes.push_back(Attribute(glVariableType(type), name, type.getArraySize(), type.getLayoutQualifier().location, index));
2928                         }
2929                 }
2930
2931                 return index;
2932         }
2933
2934         int OutputASM::fragmentOutputRegister(TIntermTyped *fragmentOutput)
2935         {
2936                 return allocate(fragmentOutputs, fragmentOutput);
2937         }
2938
2939         int OutputASM::samplerRegister(TIntermTyped *sampler)
2940         {
2941                 const TType &type = sampler->getType();
2942                 ASSERT(IsSampler(type.getBasicType()) || type.isStruct());   // Structures can contain samplers
2943
2944                 TIntermSymbol *symbol = sampler->getAsSymbolNode();
2945                 TIntermBinary *binary = sampler->getAsBinaryNode();
2946
2947                 if(symbol)
2948                 {
2949                         switch(type.getQualifier())
2950                         {
2951                         case EvqUniform:
2952                                 return samplerRegister(symbol);
2953                         case EvqIn:
2954                         case EvqConstReadOnly:
2955                                 // Function arguments are not (uniform) sampler registers
2956                                 return -1;
2957                         default:
2958                                 UNREACHABLE(type.getQualifier());
2959                         }
2960                 }
2961                 else if(binary)
2962                 {
2963                         TIntermTyped *left = binary->getLeft();
2964                         TIntermTyped *right = binary->getRight();
2965                         const TType &leftType = left->getType();
2966                         int index = right->getAsConstantUnion() ? right->getAsConstantUnion()->getIConst(0) : 0;
2967                         int offset = 0;
2968
2969                         switch(binary->getOp())
2970                         {
2971                         case EOpIndexDirect:
2972                                 ASSERT(left->isArray());
2973                                 offset = index * leftType.elementRegisterCount();
2974                                 break;
2975                         case EOpIndexDirectStruct:
2976                                 ASSERT(leftType.isStruct());
2977                                 {
2978                                         const TFieldList &fields = leftType.getStruct()->fields();
2979
2980                                         for(int i = 0; i < index; i++)
2981                                         {
2982                                                 offset += fields[i]->type()->totalRegisterCount();
2983                                         }
2984                                 }
2985                                 break;
2986                         case EOpIndexIndirect:               // Indirect indexing produces a temporary, not a sampler register
2987                                 return -1;
2988                         case EOpIndexDirectInterfaceBlock:   // Interface blocks can't contain samplers
2989                         default:
2990                                 UNREACHABLE(binary->getOp());
2991                                 return -1;
2992                         }
2993
2994                         int base = samplerRegister(left);
2995
2996                         if(base < 0)
2997                         {
2998                                 return -1;
2999                         }
3000
3001                         return base + offset;
3002                 }
3003
3004                 UNREACHABLE(0);
3005                 return -1;   // Not a (uniform) sampler register
3006         }
3007
3008         int OutputASM::samplerRegister(TIntermSymbol *sampler)
3009         {
3010                 const TType &type = sampler->getType();
3011                 ASSERT(IsSampler(type.getBasicType()) || type.isStruct());   // Structures can contain samplers
3012
3013                 int index = lookup(samplers, sampler);
3014
3015                 if(index == -1)
3016                 {
3017                         index = allocate(samplers, sampler);
3018
3019                         if(sampler->getQualifier() == EvqUniform)
3020                         {
3021                                 const char *name = sampler->getSymbol().c_str();
3022                                 declareUniform(type, name, index);
3023                         }
3024                 }
3025
3026                 return index;
3027         }
3028
3029         bool OutputASM::isSamplerRegister(TIntermTyped *operand)
3030         {
3031                 return operand && IsSampler(operand->getBasicType()) && samplerRegister(operand) >= 0;
3032         }
3033
3034         int OutputASM::lookup(VariableArray &list, TIntermTyped *variable)
3035         {
3036                 for(unsigned int i = 0; i < list.size(); i++)
3037                 {
3038                         if(list[i] == variable)
3039                         {
3040                                 return i;   // Pointer match
3041                         }
3042                 }
3043
3044                 TIntermSymbol *varSymbol = variable->getAsSymbolNode();
3045                 TInterfaceBlock *varBlock = variable->getType().getAsInterfaceBlock();
3046
3047                 if(varBlock)
3048                 {
3049                         for(unsigned int i = 0; i < list.size(); i++)
3050                         {
3051                                 if(list[i])
3052                                 {
3053                                         TInterfaceBlock *listBlock = list[i]->getType().getAsInterfaceBlock();
3054
3055                                         if(listBlock)
3056                                         {
3057                                                 if(listBlock->name() == varBlock->name())
3058                                                 {
3059                                                         ASSERT(listBlock->arraySize() == varBlock->arraySize());
3060                                                         ASSERT(listBlock->fields() == varBlock->fields());
3061                                                         ASSERT(listBlock->blockStorage() == varBlock->blockStorage());
3062                                                         ASSERT(listBlock->matrixPacking() == varBlock->matrixPacking());
3063
3064                                                         return i;
3065                                                 }
3066                                         }
3067                                 }
3068                         }
3069                 }
3070                 else if(varSymbol)
3071                 {
3072                         for(unsigned int i = 0; i < list.size(); i++)
3073                         {
3074                                 if(list[i])
3075                                 {
3076                                         TIntermSymbol *listSymbol = list[i]->getAsSymbolNode();
3077
3078                                         if(listSymbol)
3079                                         {
3080                                                 if(listSymbol->getId() == varSymbol->getId())
3081                                                 {
3082                                                         ASSERT(listSymbol->getSymbol() == varSymbol->getSymbol());
3083                                                         ASSERT(listSymbol->getType() == varSymbol->getType());
3084                                                         ASSERT(listSymbol->getQualifier() == varSymbol->getQualifier());
3085
3086                                                         return i;
3087                                                 }
3088                                         }
3089                                 }
3090                         }
3091                 }
3092
3093                 return -1;
3094         }
3095
3096         int OutputASM::lookup(VariableArray &list, TInterfaceBlock *block)
3097         {
3098                 for(unsigned int i = 0; i < list.size(); i++)
3099                 {
3100                         if(list[i] && (list[i]->getType().getInterfaceBlock() == block))
3101                         {
3102                                 return i;   // Pointer match
3103                         }
3104                 }
3105                 return -1;
3106         }
3107
3108         int OutputASM::allocate(VariableArray &list, TIntermTyped *variable)
3109         {
3110                 int index = lookup(list, variable);
3111
3112                 if(index == -1)
3113                 {
3114                         unsigned int registerCount = variable->blockRegisterCount();
3115
3116                         for(unsigned int i = 0; i < list.size(); i++)
3117                         {
3118                                 if(list[i] == 0)
3119                                 {
3120                                         unsigned int j = 1;
3121                                         for( ; j < registerCount && (i + j) < list.size(); j++)
3122                                         {
3123                                                 if(list[i + j] != 0)
3124                                                 {
3125                                                         break;
3126                                                 }
3127                                         }
3128
3129                                         if(j == registerCount)   // Found free slots
3130                                         {
3131                                                 for(unsigned int j = 0; j < registerCount; j++)
3132                                                 {
3133                                                         list[i + j] = variable;
3134                                                 }
3135
3136                                                 return i;
3137                                         }
3138                                 }
3139                         }
3140
3141                         index = list.size();
3142
3143                         for(unsigned int i = 0; i < registerCount; i++)
3144                         {
3145                                 list.push_back(variable);
3146                         }
3147                 }
3148
3149                 return index;
3150         }
3151
3152         void OutputASM::free(VariableArray &list, TIntermTyped *variable)
3153         {
3154                 int index = lookup(list, variable);
3155
3156                 if(index >= 0)
3157                 {
3158                         list[index] = 0;
3159                 }
3160         }
3161
3162         int OutputASM::blockMemberLookup(const TType &type, const TString &name, int registerIndex)
3163         {
3164                 const TInterfaceBlock *block = type.getInterfaceBlock();
3165
3166                 if(block)
3167                 {
3168                         ActiveUniformBlocks &activeUniformBlocks = shaderObject->activeUniformBlocks;
3169                         const TFieldList& fields = block->fields();
3170                         const TString &blockName = block->name();
3171                         int fieldRegisterIndex = registerIndex;
3172
3173                         if(!type.isInterfaceBlock())
3174                         {
3175                                 // This is a uniform that's part of a block, let's see if the block is already defined
3176                                 for(size_t i = 0; i < activeUniformBlocks.size(); ++i)
3177                                 {
3178                                         if(activeUniformBlocks[i].name == blockName.c_str())
3179                                         {
3180                                                 // The block is already defined, find the register for the current uniform and return it
3181                                                 for(size_t j = 0; j < fields.size(); j++)
3182                                                 {
3183                                                         const TString &fieldName = fields[j]->name();
3184                                                         if(fieldName == name)
3185                                                         {
3186                                                                 return fieldRegisterIndex;
3187                                                         }
3188
3189                                                         fieldRegisterIndex += fields[j]->type()->totalRegisterCount();
3190                                                 }
3191
3192                                                 ASSERT(false);
3193                                                 return fieldRegisterIndex;
3194                                         }
3195                                 }
3196                         }
3197                 }
3198
3199                 return -1;
3200         }
3201
3202         void OutputASM::declareUniform(const TType &type, const TString &name, int registerIndex, int blockId, BlockLayoutEncoder* encoder)
3203         {
3204                 const TStructure *structure = type.getStruct();
3205                 const TInterfaceBlock *block = (type.isInterfaceBlock() || (blockId == -1)) ? type.getInterfaceBlock() : nullptr;
3206
3207                 if(!structure && !block)
3208                 {
3209                         ActiveUniforms &activeUniforms = shaderObject->activeUniforms;
3210                         const BlockMemberInfo blockInfo = encoder ? encoder->encodeType(type) : BlockMemberInfo::getDefaultBlockInfo();
3211                         if(blockId >= 0)
3212                         {
3213                                 blockDefinitions[blockId][registerIndex] = TypedMemberInfo(blockInfo, type);
3214                                 shaderObject->activeUniformBlocks[blockId].fields.push_back(activeUniforms.size());
3215                         }
3216                         int fieldRegisterIndex = encoder ? shaderObject->activeUniformBlocks[blockId].registerIndex + BlockLayoutEncoder::getBlockRegister(blockInfo) : registerIndex;
3217                         activeUniforms.push_back(Uniform(glVariableType(type), glVariablePrecision(type), name.c_str(), type.getArraySize(),
3218                                                          fieldRegisterIndex, blockId, blockInfo));
3219                         if(IsSampler(type.getBasicType()))
3220                         {
3221                                 for(int i = 0; i < type.totalRegisterCount(); i++)
3222                                 {
3223                                         shader->declareSampler(fieldRegisterIndex + i);
3224                                 }
3225                         }
3226                 }
3227                 else if(block)
3228                 {
3229                         ActiveUniformBlocks &activeUniformBlocks = shaderObject->activeUniformBlocks;
3230                         const TFieldList& fields = block->fields();
3231                         const TString &blockName = block->name();
3232                         int fieldRegisterIndex = registerIndex;
3233                         bool isUniformBlockMember = !type.isInterfaceBlock() && (blockId == -1);
3234
3235                         blockId = activeUniformBlocks.size();
3236                         bool isRowMajor = block->matrixPacking() == EmpRowMajor;
3237                         activeUniformBlocks.push_back(UniformBlock(blockName.c_str(), 0, block->arraySize(),
3238                                                                    block->blockStorage(), isRowMajor, registerIndex, blockId));
3239                         blockDefinitions.push_back(BlockDefinitionIndexMap());
3240
3241                         Std140BlockEncoder currentBlockEncoder(isRowMajor);
3242                         currentBlockEncoder.enterAggregateType();
3243                         for(size_t i = 0; i < fields.size(); i++)
3244                         {
3245                                 const TType &fieldType = *(fields[i]->type());
3246                                 const TString &fieldName = fields[i]->name();
3247                                 if(isUniformBlockMember && (fieldName == name))
3248                                 {
3249                                         registerIndex = fieldRegisterIndex;
3250                                 }
3251
3252                                 const TString uniformName = block->hasInstanceName() ? blockName + "." + fieldName : fieldName;
3253
3254                                 declareUniform(fieldType, uniformName, fieldRegisterIndex, blockId, &currentBlockEncoder);
3255                                 fieldRegisterIndex += fieldType.totalRegisterCount();
3256                         }
3257                         currentBlockEncoder.exitAggregateType();
3258                         activeUniformBlocks[blockId].dataSize = currentBlockEncoder.getBlockSize();
3259                 }
3260                 else
3261                 {
3262                         int fieldRegisterIndex = registerIndex;
3263
3264                         const TFieldList& fields = structure->fields();
3265                         if(type.isArray() && (structure || type.isInterfaceBlock()))
3266                         {
3267                                 for(int i = 0; i < type.getArraySize(); i++)
3268                                 {
3269                                         if(encoder)
3270                                         {
3271                                                 encoder->enterAggregateType();
3272                                         }
3273                                         for(size_t j = 0; j < fields.size(); j++)
3274                                         {
3275                                                 const TType &fieldType = *(fields[j]->type());
3276                                                 const TString &fieldName = fields[j]->name();
3277                                                 const TString uniformName = name + "[" + str(i) + "]." + fieldName;
3278
3279                                                 declareUniform(fieldType, uniformName, fieldRegisterIndex, blockId, encoder);
3280                                                 fieldRegisterIndex += fieldType.totalRegisterCount();
3281                                         }
3282                                         if(encoder)
3283                                         {
3284                                                 encoder->exitAggregateType();
3285                                         }
3286                                 }
3287                         }
3288                         else
3289                         {
3290                                 if(encoder)
3291                                 {
3292                                         encoder->enterAggregateType();
3293                                 }
3294                                 for(size_t i = 0; i < fields.size(); i++)
3295                                 {
3296                                         const TType &fieldType = *(fields[i]->type());
3297                                         const TString &fieldName = fields[i]->name();
3298                                         const TString uniformName = name + "." + fieldName;
3299
3300                                         declareUniform(fieldType, uniformName, fieldRegisterIndex, blockId, encoder);
3301                                         fieldRegisterIndex += fieldType.totalRegisterCount();
3302                                 }
3303                                 if(encoder)
3304                                 {
3305                                         encoder->exitAggregateType();
3306                                 }
3307                         }
3308                 }
3309         }
3310
3311         GLenum OutputASM::glVariableType(const TType &type)
3312         {
3313                 switch(type.getBasicType())
3314                 {
3315                 case EbtFloat:
3316                         if(type.isScalar())
3317                         {
3318                                 return GL_FLOAT;
3319                         }
3320                         else if(type.isVector())
3321                         {
3322                                 switch(type.getNominalSize())
3323                                 {
3324                                 case 2: return GL_FLOAT_VEC2;
3325                                 case 3: return GL_FLOAT_VEC3;
3326                                 case 4: return GL_FLOAT_VEC4;
3327                                 default: UNREACHABLE(type.getNominalSize());
3328                                 }
3329                         }
3330                         else if(type.isMatrix())
3331                         {
3332                                 switch(type.getNominalSize())
3333                                 {
3334                                 case 2:
3335                                         switch(type.getSecondarySize())
3336                                         {
3337                                         case 2: return GL_FLOAT_MAT2;
3338                                         case 3: return GL_FLOAT_MAT2x3;
3339                                         case 4: return GL_FLOAT_MAT2x4;
3340                                         default: UNREACHABLE(type.getSecondarySize());
3341                                         }
3342                                 case 3:
3343                                         switch(type.getSecondarySize())
3344                                         {
3345                                         case 2: return GL_FLOAT_MAT3x2;
3346                                         case 3: return GL_FLOAT_MAT3;
3347                                         case 4: return GL_FLOAT_MAT3x4;
3348                                         default: UNREACHABLE(type.getSecondarySize());
3349                                         }
3350                                 case 4:
3351                                         switch(type.getSecondarySize())
3352                                         {
3353                                         case 2: return GL_FLOAT_MAT4x2;
3354                                         case 3: return GL_FLOAT_MAT4x3;
3355                                         case 4: return GL_FLOAT_MAT4;
3356                                         default: UNREACHABLE(type.getSecondarySize());
3357                                         }
3358                                 default: UNREACHABLE(type.getNominalSize());
3359                                 }
3360                         }
3361                         else UNREACHABLE(0);
3362                         break;
3363                 case EbtInt:
3364                         if(type.isScalar())
3365                         {
3366                                 return GL_INT;
3367                         }
3368                         else if(type.isVector())
3369                         {
3370                                 switch(type.getNominalSize())
3371                                 {
3372                                 case 2: return GL_INT_VEC2;
3373                                 case 3: return GL_INT_VEC3;
3374                                 case 4: return GL_INT_VEC4;
3375                                 default: UNREACHABLE(type.getNominalSize());
3376                                 }
3377                         }
3378                         else UNREACHABLE(0);
3379                         break;
3380                 case EbtUInt:
3381                         if(type.isScalar())
3382                         {
3383                                 return GL_UNSIGNED_INT;
3384                         }
3385                         else if(type.isVector())
3386                         {
3387                                 switch(type.getNominalSize())
3388                                 {
3389                                 case 2: return GL_UNSIGNED_INT_VEC2;
3390                                 case 3: return GL_UNSIGNED_INT_VEC3;
3391                                 case 4: return GL_UNSIGNED_INT_VEC4;
3392                                 default: UNREACHABLE(type.getNominalSize());
3393                                 }
3394                         }
3395                         else UNREACHABLE(0);
3396                         break;
3397                 case EbtBool:
3398                         if(type.isScalar())
3399                         {
3400                                 return GL_BOOL;
3401                         }
3402                         else if(type.isVector())
3403                         {
3404                                 switch(type.getNominalSize())
3405                                 {
3406                                 case 2: return GL_BOOL_VEC2;
3407                                 case 3: return GL_BOOL_VEC3;
3408                                 case 4: return GL_BOOL_VEC4;
3409                                 default: UNREACHABLE(type.getNominalSize());
3410                                 }
3411                         }
3412                         else UNREACHABLE(0);
3413                         break;
3414                 case EbtSampler2D:
3415                         return GL_SAMPLER_2D;
3416                 case EbtISampler2D:
3417                         return GL_INT_SAMPLER_2D;
3418                 case EbtUSampler2D:
3419                         return GL_UNSIGNED_INT_SAMPLER_2D;
3420                 case EbtSamplerCube:
3421                         return GL_SAMPLER_CUBE;
3422                 case EbtISamplerCube:
3423                         return GL_INT_SAMPLER_CUBE;
3424                 case EbtUSamplerCube:
3425                         return GL_UNSIGNED_INT_SAMPLER_CUBE;
3426                 case EbtSamplerExternalOES:
3427                         return GL_SAMPLER_EXTERNAL_OES;
3428                 case EbtSampler3D:
3429                         return GL_SAMPLER_3D_OES;
3430                 case EbtISampler3D:
3431                         return GL_INT_SAMPLER_3D;
3432                 case EbtUSampler3D:
3433                         return GL_UNSIGNED_INT_SAMPLER_3D;
3434                 case EbtSampler2DArray:
3435                         return GL_SAMPLER_2D_ARRAY;
3436                 case EbtISampler2DArray:
3437                         return GL_INT_SAMPLER_2D_ARRAY;
3438                 case EbtUSampler2DArray:
3439                         return GL_UNSIGNED_INT_SAMPLER_2D_ARRAY;
3440                 case EbtSampler2DShadow:
3441                         return GL_SAMPLER_2D_SHADOW;
3442                 case EbtSamplerCubeShadow:
3443                         return GL_SAMPLER_CUBE_SHADOW;
3444                 case EbtSampler2DArrayShadow:
3445                         return GL_SAMPLER_2D_ARRAY_SHADOW;
3446                 default:
3447                         UNREACHABLE(type.getBasicType());
3448                         break;
3449                 }
3450
3451                 return GL_NONE;
3452         }
3453
3454         GLenum OutputASM::glVariablePrecision(const TType &type)
3455         {
3456                 if(type.getBasicType() == EbtFloat)
3457                 {
3458                         switch(type.getPrecision())
3459                         {
3460                         case EbpHigh:   return GL_HIGH_FLOAT;
3461                         case EbpMedium: return GL_MEDIUM_FLOAT;
3462                         case EbpLow:    return GL_LOW_FLOAT;
3463                         case EbpUndefined:
3464                                 // Should be defined as the default precision by the parser
3465                         default: UNREACHABLE(type.getPrecision());
3466                         }
3467                 }
3468                 else if(type.getBasicType() == EbtInt)
3469                 {
3470                         switch(type.getPrecision())
3471                         {
3472                         case EbpHigh:   return GL_HIGH_INT;
3473                         case EbpMedium: return GL_MEDIUM_INT;
3474                         case EbpLow:    return GL_LOW_INT;
3475                         case EbpUndefined:
3476                                 // Should be defined as the default precision by the parser
3477                         default: UNREACHABLE(type.getPrecision());
3478                         }
3479                 }
3480
3481                 // Other types (boolean, sampler) don't have a precision
3482                 return GL_NONE;
3483         }
3484
3485         int OutputASM::dim(TIntermNode *v)
3486         {
3487                 TIntermTyped *vector = v->getAsTyped();
3488                 ASSERT(vector && vector->isRegister());
3489                 return vector->getNominalSize();
3490         }
3491
3492         int OutputASM::dim2(TIntermNode *m)
3493         {
3494                 TIntermTyped *matrix = m->getAsTyped();
3495                 ASSERT(matrix && matrix->isMatrix() && !matrix->isArray());
3496                 return matrix->getSecondarySize();
3497         }
3498
3499         // Returns ~0u if no loop count could be determined
3500         unsigned int OutputASM::loopCount(TIntermLoop *node)
3501         {
3502                 // Parse loops of the form:
3503                 // for(int index = initial; index [comparator] limit; index += increment)
3504                 TIntermSymbol *index = 0;
3505                 TOperator comparator = EOpNull;
3506                 int initial = 0;
3507                 int limit = 0;
3508                 int increment = 0;
3509
3510                 // Parse index name and intial value
3511                 if(node->getInit())
3512                 {
3513                         TIntermAggregate *init = node->getInit()->getAsAggregate();
3514
3515                         if(init)
3516                         {
3517                                 TIntermSequence &sequence = init->getSequence();
3518                                 TIntermTyped *variable = sequence[0]->getAsTyped();
3519
3520                                 if(variable && variable->getQualifier() == EvqTemporary)
3521                                 {
3522                                         TIntermBinary *assign = variable->getAsBinaryNode();
3523
3524                                         if(assign->getOp() == EOpInitialize)
3525                                         {
3526                                                 TIntermSymbol *symbol = assign->getLeft()->getAsSymbolNode();
3527                                                 TIntermConstantUnion *constant = assign->getRight()->getAsConstantUnion();
3528
3529                                                 if(symbol && constant)
3530                                                 {
3531                                                         if(constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
3532                                                         {
3533                                                                 index = symbol;
3534                                                                 initial = constant->getUnionArrayPointer()[0].getIConst();
3535                                                         }
3536                                                 }
3537                                         }
3538                                 }
3539                         }
3540                 }
3541
3542                 // Parse comparator and limit value
3543                 if(index && node->getCondition())
3544                 {
3545                         TIntermBinary *test = node->getCondition()->getAsBinaryNode();
3546                         TIntermSymbol *left = test ? test->getLeft()->getAsSymbolNode() : nullptr;
3547
3548                         if(left && (left->getId() == index->getId()))
3549                         {
3550                                 TIntermConstantUnion *constant = test->getRight()->getAsConstantUnion();
3551
3552                                 if(constant)
3553                                 {
3554                                         if(constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
3555                                         {
3556                                                 comparator = test->getOp();
3557                                                 limit = constant->getUnionArrayPointer()[0].getIConst();
3558                                         }
3559                                 }
3560                         }
3561                 }
3562
3563                 // Parse increment
3564                 if(index && comparator != EOpNull && node->getExpression())
3565                 {
3566                         TIntermBinary *binaryTerminal = node->getExpression()->getAsBinaryNode();
3567                         TIntermUnary *unaryTerminal = node->getExpression()->getAsUnaryNode();
3568
3569                         if(binaryTerminal)
3570                         {
3571                                 TOperator op = binaryTerminal->getOp();
3572                                 TIntermConstantUnion *constant = binaryTerminal->getRight()->getAsConstantUnion();
3573
3574                                 if(constant)
3575                                 {
3576                                         if(constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
3577                                         {
3578                                                 int value = constant->getUnionArrayPointer()[0].getIConst();
3579
3580                                                 switch(op)
3581                                                 {
3582                                                 case EOpAddAssign: increment = value;  break;
3583                                                 case EOpSubAssign: increment = -value; break;
3584                                                 default: UNIMPLEMENTED();
3585                                                 }
3586                                         }
3587                                 }
3588                         }
3589                         else if(unaryTerminal)
3590                         {
3591                                 TOperator op = unaryTerminal->getOp();
3592
3593                                 switch(op)
3594                                 {
3595                                 case EOpPostIncrement: increment = 1;  break;
3596                                 case EOpPostDecrement: increment = -1; break;
3597                                 case EOpPreIncrement:  increment = 1;  break;
3598                                 case EOpPreDecrement:  increment = -1; break;
3599                                 default: UNIMPLEMENTED();
3600                                 }
3601                         }
3602                 }
3603
3604                 if(index && comparator != EOpNull && increment != 0)
3605                 {
3606                         if(comparator == EOpLessThanEqual)
3607                         {
3608                                 comparator = EOpLessThan;
3609                                 limit += 1;
3610                         }
3611
3612                         if(comparator == EOpLessThan)
3613                         {
3614                                 if(!(initial < limit))   // Never loops
3615                                 {
3616                                         return 0;
3617                                 }
3618
3619                                 int iterations = (limit - initial + abs(increment) - 1) / increment;   // Ceiling division
3620
3621                                 if(iterations < 0)
3622                                 {
3623                                         return ~0u;
3624                                 }
3625
3626                                 return iterations;
3627                         }
3628                         else UNIMPLEMENTED();   // Falls through
3629                 }
3630
3631                 return ~0u;
3632         }
3633
3634         bool LoopUnrollable::traverse(TIntermNode *node)
3635         {
3636                 loopDepth = 0;
3637                 loopUnrollable = true;
3638
3639                 node->traverse(this);
3640
3641                 return loopUnrollable;
3642         }
3643
3644         bool LoopUnrollable::visitLoop(Visit visit, TIntermLoop *loop)
3645         {
3646                 if(visit == PreVisit)
3647                 {
3648                         loopDepth++;
3649                 }
3650                 else if(visit == PostVisit)
3651                 {
3652                         loopDepth++;
3653                 }
3654
3655                 return true;
3656         }
3657
3658         bool LoopUnrollable::visitBranch(Visit visit, TIntermBranch *node)
3659         {
3660                 if(!loopUnrollable)
3661                 {
3662                         return false;
3663                 }
3664
3665                 if(!loopDepth)
3666                 {
3667                         return true;
3668                 }
3669
3670                 switch(node->getFlowOp())
3671                 {
3672                 case EOpKill:
3673                 case EOpReturn:
3674                         break;
3675                 case EOpBreak:
3676                 case EOpContinue:
3677                         loopUnrollable = false;
3678                         break;
3679                 default: UNREACHABLE(node->getFlowOp());
3680                 }
3681
3682                 return loopUnrollable;
3683         }
3684
3685         bool LoopUnrollable::visitAggregate(Visit visit, TIntermAggregate *node)
3686         {
3687                 return loopUnrollable;
3688         }
3689 }