1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
7 // http://www.apache.org/licenses/LICENSE-2.0
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
15 #include "OutputASM.h"
16 #include "Common/Math.hpp"
18 #include "common/debug.h"
21 #include "libGLESv2/Shader.h"
23 #include <GLES2/gl2.h>
24 #include <GLES2/gl2ext.h>
25 #include <GLES3/gl3.h>
31 // Integer to TString conversion
35 sprintf(buffer, "%d", i);
39 class Temporary : public TIntermSymbol
42 Temporary(OutputASM *assembler) : TIntermSymbol(TSymbolTableLevel::nextUniqueId(), "tmp", TType(EbtFloat, EbpHigh, EvqTemporary, 4, 1, false)), assembler(assembler)
48 assembler->freeTemporary(this);
52 OutputASM *const assembler;
55 class Constant : public TIntermConstantUnion
58 Constant(float x, float y, float z, float w) : TIntermConstantUnion(constants, TType(EbtFloat, EbpHigh, EvqConstExpr, 4, 1, false))
60 constants[0].setFConst(x);
61 constants[1].setFConst(y);
62 constants[2].setFConst(z);
63 constants[3].setFConst(w);
66 Constant(bool b) : TIntermConstantUnion(constants, TType(EbtBool, EbpHigh, EvqConstExpr, 1, 1, false))
68 constants[0].setBConst(b);
71 Constant(int i) : TIntermConstantUnion(constants, TType(EbtInt, EbpHigh, EvqConstExpr, 1, 1, false))
73 constants[0].setIConst(i);
81 ConstantUnion constants[4];
84 Uniform::Uniform(GLenum type, GLenum precision, const std::string &name, int arraySize, int registerIndex, int blockId, const BlockMemberInfo& blockMemberInfo) :
85 type(type), precision(precision), name(name), arraySize(arraySize), registerIndex(registerIndex), blockId(blockId), blockInfo(blockMemberInfo)
89 UniformBlock::UniformBlock(const std::string& name, unsigned int dataSize, unsigned int arraySize,
90 TLayoutBlockStorage layout, bool isRowMajorLayout, int registerIndex, int blockId) :
91 name(name), dataSize(dataSize), arraySize(arraySize), layout(layout),
92 isRowMajorLayout(isRowMajorLayout), registerIndex(registerIndex), blockId(blockId)
96 BlockLayoutEncoder::BlockLayoutEncoder(bool rowMajor)
97 : mCurrentOffset(0), isRowMajor(rowMajor)
101 BlockMemberInfo BlockLayoutEncoder::encodeType(const TType &type)
106 getBlockLayoutInfo(type, type.getArraySize(), isRowMajor, &arrayStride, &matrixStride);
108 const BlockMemberInfo memberInfo(static_cast<int>(mCurrentOffset * BytesPerComponent),
109 static_cast<int>(arrayStride * BytesPerComponent),
110 static_cast<int>(matrixStride * BytesPerComponent),
111 (matrixStride > 0) && isRowMajor);
113 advanceOffset(type, type.getArraySize(), isRowMajor, arrayStride, matrixStride);
119 size_t BlockLayoutEncoder::getBlockRegister(const BlockMemberInfo &info)
121 return (info.offset / BytesPerComponent) / ComponentsPerRegister;
125 size_t BlockLayoutEncoder::getBlockRegisterElement(const BlockMemberInfo &info)
127 return (info.offset / BytesPerComponent) % ComponentsPerRegister;
130 void BlockLayoutEncoder::nextRegister()
132 mCurrentOffset = sw::align(mCurrentOffset, ComponentsPerRegister);
135 Std140BlockEncoder::Std140BlockEncoder(bool rowMajor) : BlockLayoutEncoder(rowMajor)
139 void Std140BlockEncoder::enterAggregateType()
144 void Std140BlockEncoder::exitAggregateType()
149 void Std140BlockEncoder::getBlockLayoutInfo(const TType &type, unsigned int arraySize, bool isRowMajorMatrix, int *arrayStrideOut, int *matrixStrideOut)
151 size_t baseAlignment = 0;
152 int matrixStride = 0;
157 baseAlignment = ComponentsPerRegister;
158 matrixStride = ComponentsPerRegister;
162 const int numRegisters = isRowMajorMatrix ? type.getSecondarySize() : type.getNominalSize();
163 arrayStride = ComponentsPerRegister * numRegisters;
166 else if(arraySize > 0)
168 baseAlignment = ComponentsPerRegister;
169 arrayStride = ComponentsPerRegister;
173 const size_t numComponents = type.getElementSize();
174 baseAlignment = (numComponents == 3 ? 4u : numComponents);
177 mCurrentOffset = sw::align(mCurrentOffset, baseAlignment);
179 *matrixStrideOut = matrixStride;
180 *arrayStrideOut = arrayStride;
183 void Std140BlockEncoder::advanceOffset(const TType &type, unsigned int arraySize, bool isRowMajorMatrix, int arrayStride, int matrixStride)
187 mCurrentOffset += arrayStride * arraySize;
189 else if(type.isMatrix())
191 ASSERT(matrixStride == ComponentsPerRegister);
192 const int numRegisters = isRowMajorMatrix ? type.getSecondarySize() : type.getNominalSize();
193 mCurrentOffset += ComponentsPerRegister * numRegisters;
197 mCurrentOffset += type.getElementSize();
201 Attribute::Attribute()
208 Attribute::Attribute(GLenum type, const std::string &name, int arraySize, int location, int registerIndex)
212 this->arraySize = arraySize;
213 this->location = location;
214 this->registerIndex = registerIndex;
217 sw::PixelShader *Shader::getPixelShader() const
222 sw::VertexShader *Shader::getVertexShader() const
227 OutputASM::TextureFunction::TextureFunction(const TString& nodeName) : method(IMPLICIT), proj(false), offset(false)
229 TString name = TFunction::unmangleName(nodeName);
231 if(name == "texture2D" || name == "textureCube" || name == "texture" || name == "texture3D")
235 else if(name == "texture2DProj" || name == "textureProj")
240 else if(name == "texture2DLod" || name == "textureCubeLod" || name == "textureLod")
244 else if(name == "texture2DProjLod" || name == "textureProjLod")
249 else if(name == "textureSize")
253 else if(name == "textureOffset")
258 else if(name == "textureProjOffset")
264 else if(name == "textureLodOffset")
269 else if(name == "textureProjLodOffset")
275 else if(name == "texelFetch")
279 else if(name == "texelFetchOffset")
284 else if(name == "textureGrad")
288 else if(name == "textureGradOffset")
293 else if(name == "textureProjGrad")
298 else if(name == "textureProjGradOffset")
307 OutputASM::OutputASM(TParseContext &context, Shader *shaderObject) : TIntermTraverser(true, true, true), shaderObject(shaderObject), mContext(context)
315 shader = shaderObject->getShader();
316 pixelShader = shaderObject->getPixelShader();
317 vertexShader = shaderObject->getVertexShader();
320 functionArray.push_back(Function(0, "main(", 0, 0));
322 outputQualifier = EvqOutput; // Set outputQualifier to any value other than EvqFragColor or EvqFragData
325 OutputASM::~OutputASM()
329 void OutputASM::output()
335 if(functionArray.size() > 1) // Only call main() when there are other functions
337 Instruction *callMain = emit(sw::Shader::OPCODE_CALL);
338 callMain->dst.type = sw::Shader::PARAMETER_LABEL;
339 callMain->dst.index = 0; // main()
341 emit(sw::Shader::OPCODE_RET);
344 emitShader(FUNCTION);
348 void OutputASM::emitShader(Scope scope)
351 currentScope = GLOBAL;
352 mContext.getTreeRoot()->traverse(this);
355 void OutputASM::freeTemporary(Temporary *temporary)
357 free(temporaries, temporary);
360 sw::Shader::Opcode OutputASM::getOpcode(sw::Shader::Opcode op, TIntermTyped *in) const
362 TBasicType baseType = in->getType().getBasicType();
366 case sw::Shader::OPCODE_NEG:
371 return sw::Shader::OPCODE_INEG;
376 case sw::Shader::OPCODE_ABS:
380 return sw::Shader::OPCODE_IABS;
385 case sw::Shader::OPCODE_SGN:
389 return sw::Shader::OPCODE_ISGN;
394 case sw::Shader::OPCODE_ADD:
399 return sw::Shader::OPCODE_IADD;
404 case sw::Shader::OPCODE_SUB:
409 return sw::Shader::OPCODE_ISUB;
414 case sw::Shader::OPCODE_MUL:
419 return sw::Shader::OPCODE_IMUL;
424 case sw::Shader::OPCODE_DIV:
428 return sw::Shader::OPCODE_IDIV;
430 return sw::Shader::OPCODE_UDIV;
435 case sw::Shader::OPCODE_IMOD:
436 return baseType == EbtUInt ? sw::Shader::OPCODE_UMOD : op;
437 case sw::Shader::OPCODE_ISHR:
438 return baseType == EbtUInt ? sw::Shader::OPCODE_USHR : op;
439 case sw::Shader::OPCODE_MIN:
443 return sw::Shader::OPCODE_IMIN;
445 return sw::Shader::OPCODE_UMIN;
450 case sw::Shader::OPCODE_MAX:
454 return sw::Shader::OPCODE_IMAX;
456 return sw::Shader::OPCODE_UMAX;
466 void OutputASM::visitSymbol(TIntermSymbol *symbol)
468 // Vertex varyings don't have to be actively used to successfully link
469 // against pixel shaders that use them. So make sure they're declared.
470 if(symbol->getQualifier() == EvqVaryingOut || symbol->getQualifier() == EvqInvariantVaryingOut || symbol->getQualifier() == EvqVertexOut)
472 if(symbol->getBasicType() != EbtInvariant) // Typeless declarations are not new varyings
474 declareVarying(symbol, -1);
478 TInterfaceBlock* block = symbol->getType().getInterfaceBlock();
479 // OpenGL ES 3.0.4 spec, section 2.12.6 Uniform Variables:
480 // "All members of a named uniform block declared with a shared or std140 layout qualifier
481 // are considered active, even if they are not referenced in any shader in the program.
482 // The uniform block itself is also considered active, even if no member of the block is referenced."
483 if(block && ((block->blockStorage() == EbsShared) || (block->blockStorage() == EbsStd140)))
485 uniformRegister(symbol);
489 bool OutputASM::visitBinary(Visit visit, TIntermBinary *node)
491 if(currentScope != emitScope)
496 TIntermTyped *result = node;
497 TIntermTyped *left = node->getLeft();
498 TIntermTyped *right = node->getRight();
499 const TType &leftType = left->getType();
500 const TType &rightType = right->getType();
502 if(isSamplerRegister(result))
504 return false; // Don't traverse, the register index is determined statically
507 switch(node->getOp())
510 if(visit == PostVisit)
512 assignLvalue(left, right);
517 if(visit == PostVisit)
522 case EOpMatrixTimesScalarAssign:
523 if(visit == PostVisit)
525 for(int i = 0; i < leftType.getNominalSize(); i++)
527 emit(sw::Shader::OPCODE_MUL, result, i, left, i, right);
530 assignLvalue(left, result);
533 case EOpVectorTimesMatrixAssign:
534 if(visit == PostVisit)
536 int size = leftType.getNominalSize();
538 for(int i = 0; i < size; i++)
540 Instruction *dot = emit(sw::Shader::OPCODE_DP(size), result, 0, left, 0, right, i);
541 dot->dst.mask = 1 << i;
544 assignLvalue(left, result);
547 case EOpMatrixTimesMatrixAssign:
548 if(visit == PostVisit)
550 int dim = leftType.getNominalSize();
552 for(int i = 0; i < dim; i++)
554 Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, i, left, 0, right, i);
555 mul->src[1].swizzle = 0x00;
557 for(int j = 1; j < dim; j++)
559 Instruction *mad = emit(sw::Shader::OPCODE_MAD, result, i, left, j, right, i, result, i);
560 mad->src[1].swizzle = j * 0x55;
564 assignLvalue(left, result);
568 if(visit == PostVisit)
570 int index = right->getAsConstantUnion()->getIConst(0);
572 if(result->isMatrix() || result->isStruct() || result->isInterfaceBlock())
574 ASSERT(left->isArray());
575 copy(result, left, index * left->elementRegisterCount());
577 else if(result->isRegister())
580 if(left->isRegister())
584 else if(left->isArray())
586 srcIndex = index * left->elementRegisterCount();
588 else if(left->isMatrix())
590 ASSERT(index < left->getNominalSize()); // FIXME: Report semantic error
595 Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, 0, left, srcIndex);
597 if(left->isRegister())
599 mov->src[0].swizzle = index;
605 case EOpIndexIndirect:
606 if(visit == PostVisit)
608 if(left->isArray() || left->isMatrix())
610 for(int index = 0; index < result->totalRegisterCount(); index++)
612 Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, index, left, index);
613 mov->dst.mask = writeMask(result, index);
615 if(left->totalRegisterCount() > 1)
617 sw::Shader::SourceParameter relativeRegister;
618 argument(relativeRegister, right);
620 mov->src[0].rel.type = relativeRegister.type;
621 mov->src[0].rel.index = relativeRegister.index;
622 mov->src[0].rel.scale = result->totalRegisterCount();
623 mov->src[0].rel.deterministic = !(vertexShader && left->getQualifier() == EvqUniform);
627 else if(left->isRegister())
629 emit(sw::Shader::OPCODE_EXTRACT, result, left, right);
634 case EOpIndexDirectStruct:
635 case EOpIndexDirectInterfaceBlock:
636 if(visit == PostVisit)
638 ASSERT(leftType.isStruct() || (leftType.isInterfaceBlock()));
640 const TFieldList& fields = (node->getOp() == EOpIndexDirectStruct) ?
641 leftType.getStruct()->fields() :
642 leftType.getInterfaceBlock()->fields();
643 int index = right->getAsConstantUnion()->getIConst(0);
646 for(int i = 0; i < index; i++)
648 fieldOffset += fields[i]->type()->totalRegisterCount();
651 copy(result, left, fieldOffset);
654 case EOpVectorSwizzle:
655 if(visit == PostVisit)
658 TIntermAggregate *components = right->getAsAggregate();
662 TIntermSequence &sequence = components->getSequence();
665 for(TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
667 TIntermConstantUnion *element = (*sit)->getAsConstantUnion();
671 int i = element->getUnionArrayPointer()[0].getIConst();
672 swizzle |= i << (component * 2);
680 Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, left);
681 mov->src[0].swizzle = swizzle;
684 case EOpAddAssign: if(visit == PostVisit) emitAssign(getOpcode(sw::Shader::OPCODE_ADD, result), result, left, left, right); break;
685 case EOpAdd: if(visit == PostVisit) emitBinary(getOpcode(sw::Shader::OPCODE_ADD, result), result, left, right); break;
686 case EOpSubAssign: if(visit == PostVisit) emitAssign(getOpcode(sw::Shader::OPCODE_SUB, result), result, left, left, right); break;
687 case EOpSub: if(visit == PostVisit) emitBinary(getOpcode(sw::Shader::OPCODE_SUB, result), result, left, right); break;
688 case EOpMulAssign: if(visit == PostVisit) emitAssign(getOpcode(sw::Shader::OPCODE_MUL, result), result, left, left, right); break;
689 case EOpMul: if(visit == PostVisit) emitBinary(getOpcode(sw::Shader::OPCODE_MUL, result), result, left, right); break;
690 case EOpDivAssign: if(visit == PostVisit) emitAssign(getOpcode(sw::Shader::OPCODE_DIV, result), result, left, left, right); break;
691 case EOpDiv: if(visit == PostVisit) emitBinary(getOpcode(sw::Shader::OPCODE_DIV, result), result, left, right); break;
692 case EOpIModAssign: if(visit == PostVisit) emitAssign(getOpcode(sw::Shader::OPCODE_IMOD, result), result, left, left, right); break;
693 case EOpIMod: if(visit == PostVisit) emitBinary(getOpcode(sw::Shader::OPCODE_IMOD, result), result, left, right); break;
694 case EOpBitShiftLeftAssign: if(visit == PostVisit) emitAssign(sw::Shader::OPCODE_SHL, result, left, left, right); break;
695 case EOpBitShiftLeft: if(visit == PostVisit) emitBinary(sw::Shader::OPCODE_SHL, result, left, right); break;
696 case EOpBitShiftRightAssign: if(visit == PostVisit) emitAssign(getOpcode(sw::Shader::OPCODE_ISHR, result), result, left, left, right); break;
697 case EOpBitShiftRight: if(visit == PostVisit) emitBinary(getOpcode(sw::Shader::OPCODE_ISHR, result), result, left, right); break;
698 case EOpBitwiseAndAssign: if(visit == PostVisit) emitAssign(sw::Shader::OPCODE_AND, result, left, left, right); break;
699 case EOpBitwiseAnd: if(visit == PostVisit) emitBinary(sw::Shader::OPCODE_AND, result, left, right); break;
700 case EOpBitwiseXorAssign: if(visit == PostVisit) emitAssign(sw::Shader::OPCODE_XOR, result, left, left, right); break;
701 case EOpBitwiseXor: if(visit == PostVisit) emitBinary(sw::Shader::OPCODE_XOR, result, left, right); break;
702 case EOpBitwiseOrAssign: if(visit == PostVisit) emitAssign(sw::Shader::OPCODE_OR, result, left, left, right); break;
703 case EOpBitwiseOr: if(visit == PostVisit) emitBinary(sw::Shader::OPCODE_OR, result, left, right); break;
705 if(visit == PostVisit)
707 emitBinary(sw::Shader::OPCODE_EQ, result, left, right);
709 for(int index = 1; index < left->totalRegisterCount(); index++)
711 Temporary equal(this);
712 emit(sw::Shader::OPCODE_EQ, &equal, 0, left, index, right, index);
713 emit(sw::Shader::OPCODE_AND, result, result, &equal);
718 if(visit == PostVisit)
720 emitBinary(sw::Shader::OPCODE_NE, result, left, right);
722 for(int index = 1; index < left->totalRegisterCount(); index++)
724 Temporary notEqual(this);
725 emit(sw::Shader::OPCODE_NE, ¬Equal, 0, left, index, right, index);
726 emit(sw::Shader::OPCODE_OR, result, result, ¬Equal);
730 case EOpLessThan: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_LT, result, left, right); break;
731 case EOpGreaterThan: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_GT, result, left, right); break;
732 case EOpLessThanEqual: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_LE, result, left, right); break;
733 case EOpGreaterThanEqual: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_GE, result, left, right); break;
734 case EOpVectorTimesScalarAssign: if(visit == PostVisit) emitAssign(getOpcode(sw::Shader::OPCODE_MUL, left), result, left, left, right); break;
735 case EOpVectorTimesScalar: if(visit == PostVisit) emit(getOpcode(sw::Shader::OPCODE_MUL, left), result, left, right); break;
736 case EOpMatrixTimesScalar:
737 if(visit == PostVisit)
741 for(int i = 0; i < leftType.getNominalSize(); i++)
743 emit(sw::Shader::OPCODE_MUL, result, i, left, i, right, 0);
746 else if(right->isMatrix())
748 for(int i = 0; i < rightType.getNominalSize(); i++)
750 emit(sw::Shader::OPCODE_MUL, result, i, left, 0, right, i);
756 case EOpVectorTimesMatrix:
757 if(visit == PostVisit)
759 sw::Shader::Opcode dpOpcode = sw::Shader::OPCODE_DP(leftType.getNominalSize());
761 int size = rightType.getNominalSize();
762 for(int i = 0; i < size; i++)
764 Instruction *dot = emit(dpOpcode, result, 0, left, 0, right, i);
765 dot->dst.mask = 1 << i;
769 case EOpMatrixTimesVector:
770 if(visit == PostVisit)
772 Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, left, right);
773 mul->src[1].swizzle = 0x00;
775 int size = rightType.getNominalSize();
776 for(int i = 1; i < size; i++)
778 Instruction *mad = emit(sw::Shader::OPCODE_MAD, result, 0, left, i, right, 0, result);
779 mad->src[1].swizzle = i * 0x55;
783 case EOpMatrixTimesMatrix:
784 if(visit == PostVisit)
786 int dim = leftType.getNominalSize();
788 int size = rightType.getNominalSize();
789 for(int i = 0; i < size; i++)
791 Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, i, left, 0, right, i);
792 mul->src[1].swizzle = 0x00;
794 for(int j = 1; j < dim; j++)
796 Instruction *mad = emit(sw::Shader::OPCODE_MAD, result, i, left, j, right, i, result, i);
797 mad->src[1].swizzle = j * 0x55;
803 if(trivial(right, 6))
805 if(visit == PostVisit)
807 emit(sw::Shader::OPCODE_OR, result, left, right);
810 else // Short-circuit evaluation
814 emit(sw::Shader::OPCODE_MOV, result, left);
815 Instruction *ifnot = emit(sw::Shader::OPCODE_IF, 0, result);
816 ifnot->src[0].modifier = sw::Shader::MODIFIER_NOT;
818 else if(visit == PostVisit)
820 emit(sw::Shader::OPCODE_MOV, result, right);
821 emit(sw::Shader::OPCODE_ENDIF);
825 case EOpLogicalXor: if(visit == PostVisit) emit(sw::Shader::OPCODE_XOR, result, left, right); break;
827 if(trivial(right, 6))
829 if(visit == PostVisit)
831 emit(sw::Shader::OPCODE_AND, result, left, right);
834 else // Short-circuit evaluation
838 emit(sw::Shader::OPCODE_MOV, result, left);
839 emit(sw::Shader::OPCODE_IF, 0, result);
841 else if(visit == PostVisit)
843 emit(sw::Shader::OPCODE_MOV, result, right);
844 emit(sw::Shader::OPCODE_ENDIF);
848 default: UNREACHABLE(node->getOp());
854 void OutputASM::emitDeterminant(TIntermTyped *result, TIntermTyped *arg, int size, int col, int row, int outCol, int outRow)
858 case 1: // Used for cofactor computation only
860 // For a 2x2 matrix, the cofactor is simply a transposed move or negate
861 bool isMov = (row == col);
862 sw::Shader::Opcode op = isMov ? sw::Shader::OPCODE_MOV : sw::Shader::OPCODE_NEG;
863 Instruction *mov = emit(op, result, outCol, arg, isMov ? 1 - row : row);
864 mov->src[0].swizzle = 0x55 * (isMov ? 1 - col : col);
865 mov->dst.mask = 1 << outRow;
870 static const unsigned int swizzle[3] = { 0x99, 0x88, 0x44 }; // xy?? : yzyz, xzxz, xyxy
872 bool isCofactor = (col >= 0) && (row >= 0);
873 int col0 = (isCofactor && (col <= 0)) ? 1 : 0;
874 int col1 = (isCofactor && (col <= 1)) ? 2 : 1;
875 bool negate = isCofactor && ((col & 0x01) ^ (row & 0x01));
877 Instruction *det = emit(sw::Shader::OPCODE_DET2, result, outCol, arg, negate ? col1 : col0, arg, negate ? col0 : col1);
878 det->src[0].swizzle = det->src[1].swizzle = swizzle[isCofactor ? row : 2];
879 det->dst.mask = 1 << outRow;
884 static const unsigned int swizzle[4] = { 0xF9, 0xF8, 0xF4, 0xE4 }; // xyz? : yzww, xzww, xyww, xyzw
886 bool isCofactor = (col >= 0) && (row >= 0);
887 int col0 = (isCofactor && (col <= 0)) ? 1 : 0;
888 int col1 = (isCofactor && (col <= 1)) ? 2 : 1;
889 int col2 = (isCofactor && (col <= 2)) ? 3 : 2;
890 bool negate = isCofactor && ((col & 0x01) ^ (row & 0x01));
892 Instruction *det = emit(sw::Shader::OPCODE_DET3, result, outCol, arg, col0, arg, negate ? col2 : col1, arg, negate ? col1 : col2);
893 det->src[0].swizzle = det->src[1].swizzle = det->src[2].swizzle = swizzle[isCofactor ? row : 3];
894 det->dst.mask = 1 << outRow;
899 Instruction *det = emit(sw::Shader::OPCODE_DET4, result, outCol, arg, 0, arg, 1, arg, 2, arg, 3);
900 det->dst.mask = 1 << outRow;
909 bool OutputASM::visitUnary(Visit visit, TIntermUnary *node)
911 if(currentScope != emitScope)
916 TIntermTyped *result = node;
917 TIntermTyped *arg = node->getOperand();
918 TBasicType basicType = arg->getType().getBasicType();
926 if(basicType == EbtInt || basicType == EbtUInt)
935 Constant one(one_value.f, one_value.f, one_value.f, one_value.f);
936 Constant rad(1.74532925e-2f, 1.74532925e-2f, 1.74532925e-2f, 1.74532925e-2f);
937 Constant deg(5.72957795e+1f, 5.72957795e+1f, 5.72957795e+1f, 5.72957795e+1f);
939 switch(node->getOp())
942 if(visit == PostVisit)
944 sw::Shader::Opcode negOpcode = getOpcode(sw::Shader::OPCODE_NEG, arg);
945 for(int index = 0; index < arg->totalRegisterCount(); index++)
947 emit(negOpcode, result, index, arg, index);
951 case EOpVectorLogicalNot: if(visit == PostVisit) emit(sw::Shader::OPCODE_NOT, result, arg); break;
952 case EOpLogicalNot: if(visit == PostVisit) emit(sw::Shader::OPCODE_NOT, result, arg); break;
953 case EOpPostIncrement:
954 if(visit == PostVisit)
958 sw::Shader::Opcode addOpcode = getOpcode(sw::Shader::OPCODE_ADD, arg);
959 for(int index = 0; index < arg->totalRegisterCount(); index++)
961 emit(addOpcode, arg, index, arg, index, &one);
964 assignLvalue(arg, arg);
967 case EOpPostDecrement:
968 if(visit == PostVisit)
972 sw::Shader::Opcode subOpcode = getOpcode(sw::Shader::OPCODE_SUB, arg);
973 for(int index = 0; index < arg->totalRegisterCount(); index++)
975 emit(subOpcode, arg, index, arg, index, &one);
978 assignLvalue(arg, arg);
981 case EOpPreIncrement:
982 if(visit == PostVisit)
984 sw::Shader::Opcode addOpcode = getOpcode(sw::Shader::OPCODE_ADD, arg);
985 for(int index = 0; index < arg->totalRegisterCount(); index++)
987 emit(addOpcode, result, index, arg, index, &one);
990 assignLvalue(arg, result);
993 case EOpPreDecrement:
994 if(visit == PostVisit)
996 sw::Shader::Opcode subOpcode = getOpcode(sw::Shader::OPCODE_SUB, arg);
997 for(int index = 0; index < arg->totalRegisterCount(); index++)
999 emit(subOpcode, result, index, arg, index, &one);
1002 assignLvalue(arg, result);
1005 case EOpRadians: if(visit == PostVisit) emit(sw::Shader::OPCODE_MUL, result, arg, &rad); break;
1006 case EOpDegrees: if(visit == PostVisit) emit(sw::Shader::OPCODE_MUL, result, arg, °); break;
1007 case EOpSin: if(visit == PostVisit) emit(sw::Shader::OPCODE_SIN, result, arg); break;
1008 case EOpCos: if(visit == PostVisit) emit(sw::Shader::OPCODE_COS, result, arg); break;
1009 case EOpTan: if(visit == PostVisit) emit(sw::Shader::OPCODE_TAN, result, arg); break;
1010 case EOpAsin: if(visit == PostVisit) emit(sw::Shader::OPCODE_ASIN, result, arg); break;
1011 case EOpAcos: if(visit == PostVisit) emit(sw::Shader::OPCODE_ACOS, result, arg); break;
1012 case EOpAtan: if(visit == PostVisit) emit(sw::Shader::OPCODE_ATAN, result, arg); break;
1013 case EOpSinh: if(visit == PostVisit) emit(sw::Shader::OPCODE_SINH, result, arg); break;
1014 case EOpCosh: if(visit == PostVisit) emit(sw::Shader::OPCODE_COSH, result, arg); break;
1015 case EOpTanh: if(visit == PostVisit) emit(sw::Shader::OPCODE_TANH, result, arg); break;
1016 case EOpAsinh: if(visit == PostVisit) emit(sw::Shader::OPCODE_ASINH, result, arg); break;
1017 case EOpAcosh: if(visit == PostVisit) emit(sw::Shader::OPCODE_ACOSH, result, arg); break;
1018 case EOpAtanh: if(visit == PostVisit) emit(sw::Shader::OPCODE_ATANH, result, arg); break;
1019 case EOpExp: if(visit == PostVisit) emit(sw::Shader::OPCODE_EXP, result, arg); break;
1020 case EOpLog: if(visit == PostVisit) emit(sw::Shader::OPCODE_LOG, result, arg); break;
1021 case EOpExp2: if(visit == PostVisit) emit(sw::Shader::OPCODE_EXP2, result, arg); break;
1022 case EOpLog2: if(visit == PostVisit) emit(sw::Shader::OPCODE_LOG2, result, arg); break;
1023 case EOpSqrt: if(visit == PostVisit) emit(sw::Shader::OPCODE_SQRT, result, arg); break;
1024 case EOpInverseSqrt: if(visit == PostVisit) emit(sw::Shader::OPCODE_RSQ, result, arg); break;
1025 case EOpAbs: if(visit == PostVisit) emit(getOpcode(sw::Shader::OPCODE_ABS, result), result, arg); break;
1026 case EOpSign: if(visit == PostVisit) emit(getOpcode(sw::Shader::OPCODE_SGN, result), result, arg); break;
1027 case EOpFloor: if(visit == PostVisit) emit(sw::Shader::OPCODE_FLOOR, result, arg); break;
1028 case EOpTrunc: if(visit == PostVisit) emit(sw::Shader::OPCODE_TRUNC, result, arg); break;
1029 case EOpRound: if(visit == PostVisit) emit(sw::Shader::OPCODE_ROUND, result, arg); break;
1030 case EOpRoundEven: if(visit == PostVisit) emit(sw::Shader::OPCODE_ROUNDEVEN, result, arg); break;
1031 case EOpCeil: if(visit == PostVisit) emit(sw::Shader::OPCODE_CEIL, result, arg, result); break;
1032 case EOpFract: if(visit == PostVisit) emit(sw::Shader::OPCODE_FRC, result, arg); break;
1033 case EOpIsNan: if(visit == PostVisit) emit(sw::Shader::OPCODE_ISNAN, result, arg); break;
1034 case EOpIsInf: if(visit == PostVisit) emit(sw::Shader::OPCODE_ISINF, result, arg); break;
1035 case EOpLength: if(visit == PostVisit) emit(sw::Shader::OPCODE_LEN(dim(arg)), result, arg); break;
1036 case EOpNormalize: if(visit == PostVisit) emit(sw::Shader::OPCODE_NRM(dim(arg)), result, arg); break;
1037 case EOpDFdx: if(visit == PostVisit) emit(sw::Shader::OPCODE_DFDX, result, arg); break;
1038 case EOpDFdy: if(visit == PostVisit) emit(sw::Shader::OPCODE_DFDY, result, arg); break;
1039 case EOpFwidth: if(visit == PostVisit) emit(sw::Shader::OPCODE_FWIDTH, result, arg); break;
1040 case EOpAny: if(visit == PostVisit) emit(sw::Shader::OPCODE_ANY, result, arg); break;
1041 case EOpAll: if(visit == PostVisit) emit(sw::Shader::OPCODE_ALL, result, arg); break;
1042 case EOpFloatBitsToInt: if(visit == PostVisit) emit(sw::Shader::OPCODE_FLOATBITSTOINT, result, arg); break;
1043 case EOpFloatBitsToUint: if(visit == PostVisit) emit(sw::Shader::OPCODE_FLOATBITSTOUINT, result, arg); break;
1044 case EOpIntBitsToFloat: if(visit == PostVisit) emit(sw::Shader::OPCODE_INTBITSTOFLOAT, result, arg); break;
1045 case EOpUintBitsToFloat: if(visit == PostVisit) emit(sw::Shader::OPCODE_UINTBITSTOFLOAT, result, arg); break;
1046 case EOpPackSnorm2x16: if(visit == PostVisit) emit(sw::Shader::OPCODE_PACKSNORM2x16, result, arg); break;
1047 case EOpPackUnorm2x16: if(visit == PostVisit) emit(sw::Shader::OPCODE_PACKUNORM2x16, result, arg); break;
1048 case EOpPackHalf2x16: if(visit == PostVisit) emit(sw::Shader::OPCODE_PACKHALF2x16, result, arg); break;
1049 case EOpUnpackSnorm2x16: if(visit == PostVisit) emit(sw::Shader::OPCODE_UNPACKSNORM2x16, result, arg); break;
1050 case EOpUnpackUnorm2x16: if(visit == PostVisit) emit(sw::Shader::OPCODE_UNPACKUNORM2x16, result, arg); break;
1051 case EOpUnpackHalf2x16: if(visit == PostVisit) emit(sw::Shader::OPCODE_UNPACKHALF2x16, result, arg); break;
1053 if(visit == PostVisit)
1055 int numCols = arg->getNominalSize();
1056 int numRows = arg->getSecondarySize();
1057 for(int i = 0; i < numCols; ++i)
1059 for(int j = 0; j < numRows; ++j)
1061 Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, j, arg, i);
1062 mov->src[0].swizzle = 0x55 * j;
1063 mov->dst.mask = 1 << i;
1068 case EOpDeterminant:
1069 if(visit == PostVisit)
1071 int size = arg->getNominalSize();
1072 ASSERT(size == arg->getSecondarySize());
1074 emitDeterminant(result, arg, size);
1078 if(visit == PostVisit)
1080 int size = arg->getNominalSize();
1081 ASSERT(size == arg->getSecondarySize());
1083 // Compute transposed matrix of cofactors
1084 for(int i = 0; i < size; ++i)
1086 for(int j = 0; j < size; ++j)
1088 // For a 2x2 matrix, the cofactor is simply a transposed move or negate
1089 // For a 3x3 or 4x4 matrix, the cofactor is a transposed determinant
1090 emitDeterminant(result, arg, size - 1, j, i, i, j);
1094 // Compute 1 / determinant
1095 Temporary invDet(this);
1096 emitDeterminant(&invDet, arg, size);
1097 Constant one(1.0f, 1.0f, 1.0f, 1.0f);
1098 Instruction *div = emit(sw::Shader::OPCODE_DIV, &invDet, &one, &invDet);
1099 div->src[1].swizzle = 0x00; // xxxx
1101 // Divide transposed matrix of cofactors by determinant
1102 for(int i = 0; i < size; ++i)
1104 emit(sw::Shader::OPCODE_MUL, result, i, result, i, &invDet);
1108 default: UNREACHABLE(node->getOp());
1114 bool OutputASM::visitAggregate(Visit visit, TIntermAggregate *node)
1116 if(currentScope != emitScope && node->getOp() != EOpFunction && node->getOp() != EOpSequence)
1121 Constant zero(0.0f, 0.0f, 0.0f, 0.0f);
1123 TIntermTyped *result = node;
1124 const TType &resultType = node->getType();
1125 TIntermSequence &arg = node->getSequence();
1126 size_t argumentCount = arg.size();
1128 switch(node->getOp())
1130 case EOpSequence: break;
1131 case EOpDeclaration: break;
1132 case EOpInvariantDeclaration: break;
1133 case EOpPrototype: break;
1135 if(visit == PostVisit)
1137 copy(result, arg[1]);
1141 if(visit == PreVisit)
1143 const TString &name = node->getName();
1145 if(emitScope == FUNCTION)
1147 if(functionArray.size() > 1) // No need for a label when there's only main()
1149 Instruction *label = emit(sw::Shader::OPCODE_LABEL);
1150 label->dst.type = sw::Shader::PARAMETER_LABEL;
1152 const Function *function = findFunction(name);
1153 ASSERT(function); // Should have been added during global pass
1154 label->dst.index = function->label;
1155 currentFunction = function->label;
1158 else if(emitScope == GLOBAL)
1162 TIntermSequence &arguments = node->getSequence()[0]->getAsAggregate()->getSequence();
1163 functionArray.push_back(Function(functionArray.size(), name, &arguments, node));
1166 else UNREACHABLE(emitScope);
1168 currentScope = FUNCTION;
1170 else if(visit == PostVisit)
1172 if(emitScope == FUNCTION)
1174 if(functionArray.size() > 1) // No need to return when there's only main()
1176 emit(sw::Shader::OPCODE_RET);
1180 currentScope = GLOBAL;
1183 case EOpFunctionCall:
1184 if(visit == PostVisit)
1186 if(node->isUserDefined())
1188 const TString &name = node->getName();
1189 const Function *function = findFunction(name);
1193 mContext.error(node->getLine(), "function definition not found", name.c_str());
1197 TIntermSequence &arguments = *function->arg;
1199 for(size_t i = 0; i < argumentCount; i++)
1201 TIntermTyped *in = arguments[i]->getAsTyped();
1203 if(in->getQualifier() == EvqIn ||
1204 in->getQualifier() == EvqInOut ||
1205 in->getQualifier() == EvqConstReadOnly)
1211 Instruction *call = emit(sw::Shader::OPCODE_CALL);
1212 call->dst.type = sw::Shader::PARAMETER_LABEL;
1213 call->dst.index = function->label;
1215 if(function->ret && function->ret->getType().getBasicType() != EbtVoid)
1217 copy(result, function->ret);
1220 for(size_t i = 0; i < argumentCount; i++)
1222 TIntermTyped *argument = arguments[i]->getAsTyped();
1223 TIntermTyped *out = arg[i]->getAsTyped();
1225 if(argument->getQualifier() == EvqOut ||
1226 argument->getQualifier() == EvqInOut)
1228 assignLvalue(out, argument);
1234 const TextureFunction textureFunction(node->getName());
1235 TIntermTyped *t = arg[1]->getAsTyped();
1237 Temporary coord(this);
1239 if(textureFunction.proj)
1241 Instruction *rcp = emit(sw::Shader::OPCODE_RCPX, &coord, arg[1]);
1242 rcp->src[0].swizzle = 0x55 * (t->getNominalSize() - 1);
1243 rcp->dst.mask = 0x7;
1245 Instruction *mul = emit(sw::Shader::OPCODE_MUL, &coord, arg[1], &coord);
1246 mul->dst.mask = 0x7;
1250 emit(sw::Shader::OPCODE_MOV, &coord, arg[1]);
1253 switch(textureFunction.method)
1255 case TextureFunction::IMPLICIT:
1257 TIntermNode* offset = textureFunction.offset ? arg[2] : 0;
1259 if(argumentCount == 2 || (textureFunction.offset && argumentCount == 3))
1261 emit(textureFunction.offset ? sw::Shader::OPCODE_TEXOFFSET : sw::Shader::OPCODE_TEX,
1262 result, &coord, arg[0], offset);
1264 else if(argumentCount == 3 || (textureFunction.offset && argumentCount == 4)) // bias
1266 Instruction *bias = emit(sw::Shader::OPCODE_MOV, &coord, arg[textureFunction.offset ? 3 : 2]);
1267 bias->dst.mask = 0x8;
1269 Instruction *tex = emit(textureFunction.offset ? sw::Shader::OPCODE_TEXOFFSET : sw::Shader::OPCODE_TEX,
1270 result, &coord, arg[0], offset); // FIXME: Implement an efficient TEXLDB instruction
1273 else UNREACHABLE(argumentCount);
1276 case TextureFunction::LOD:
1278 Instruction *lod = emit(sw::Shader::OPCODE_MOV, &coord, arg[2]);
1279 lod->dst.mask = 0x8;
1281 emit(textureFunction.offset ? sw::Shader::OPCODE_TEXLDLOFFSET : sw::Shader::OPCODE_TEXLDL,
1282 result, &coord, arg[0], textureFunction.offset ? arg[3] : nullptr);
1285 case TextureFunction::FETCH:
1287 if(argumentCount == 3 || (textureFunction.offset && argumentCount == 4))
1289 Instruction *lod = emit(sw::Shader::OPCODE_MOV, &coord, arg[2]);
1290 lod->dst.mask = 0x8;
1292 TIntermNode *offset = textureFunction.offset ? arg[3] : nullptr;
1294 emit(textureFunction.offset ? sw::Shader::OPCODE_TEXELFETCHOFFSET : sw::Shader::OPCODE_TEXELFETCH,
1295 result, &coord, arg[0], offset);
1297 else UNREACHABLE(argumentCount);
1300 case TextureFunction::GRAD:
1302 if(argumentCount == 4 || (textureFunction.offset && argumentCount == 5))
1304 TIntermNode *offset = textureFunction.offset ? arg[4] : nullptr;
1306 emit(textureFunction.offset ? sw::Shader::OPCODE_TEXGRADOFFSET : sw::Shader::OPCODE_TEXGRAD,
1307 result, &coord, arg[0], arg[2], arg[3], offset);
1309 else UNREACHABLE(argumentCount);
1312 case TextureFunction::SIZE:
1313 emit(sw::Shader::OPCODE_TEXSIZE, result, arg[1], arg[0]);
1316 UNREACHABLE(textureFunction.method);
1323 case EOpConstructFloat:
1324 case EOpConstructVec2:
1325 case EOpConstructVec3:
1326 case EOpConstructVec4:
1327 case EOpConstructBool:
1328 case EOpConstructBVec2:
1329 case EOpConstructBVec3:
1330 case EOpConstructBVec4:
1331 case EOpConstructInt:
1332 case EOpConstructIVec2:
1333 case EOpConstructIVec3:
1334 case EOpConstructIVec4:
1335 case EOpConstructUInt:
1336 case EOpConstructUVec2:
1337 case EOpConstructUVec3:
1338 case EOpConstructUVec4:
1339 if(visit == PostVisit)
1342 int arrayMaxIndex = result->isArray() ? result->getArraySize() - 1 : 0;
1343 int arrayComponents = result->getType().getElementSize();
1344 for(size_t i = 0; i < argumentCount; i++)
1346 TIntermTyped *argi = arg[i]->getAsTyped();
1347 int size = argi->getNominalSize();
1348 int arrayIndex = std::min(component / arrayComponents, arrayMaxIndex);
1349 int swizzle = component - (arrayIndex * arrayComponents);
1351 if(!argi->isMatrix())
1353 Instruction *mov = emitCast(result, arrayIndex, argi, 0);
1354 mov->dst.mask = (0xF << swizzle) & 0xF;
1355 mov->src[0].swizzle = readSwizzle(argi, size) << (swizzle * 2);
1363 while(component < resultType.getNominalSize())
1365 Instruction *mov = emitCast(result, arrayIndex, argi, column);
1366 mov->dst.mask = (0xF << swizzle) & 0xF;
1367 mov->src[0].swizzle = readSwizzle(argi, size) << (swizzle * 2);
1376 case EOpConstructMat2:
1377 case EOpConstructMat2x3:
1378 case EOpConstructMat2x4:
1379 case EOpConstructMat3x2:
1380 case EOpConstructMat3:
1381 case EOpConstructMat3x4:
1382 case EOpConstructMat4x2:
1383 case EOpConstructMat4x3:
1384 case EOpConstructMat4:
1385 if(visit == PostVisit)
1387 TIntermTyped *arg0 = arg[0]->getAsTyped();
1388 const int outCols = result->getNominalSize();
1389 const int outRows = result->getSecondarySize();
1391 if(arg0->isScalar() && arg.size() == 1) // Construct scale matrix
1393 for(int i = 0; i < outCols; i++)
1395 emit(sw::Shader::OPCODE_MOV, result, i, &zero);
1396 Instruction *mov = emitCast(result, i, arg0, 0);
1397 mov->dst.mask = 1 << i;
1398 ASSERT(mov->src[0].swizzle == 0x00);
1401 else if(arg0->isMatrix())
1403 int arraySize = result->isArray() ? result->getArraySize() : 1;
1405 for(int n = 0; n < arraySize; n++)
1407 TIntermTyped *argi = arg[n]->getAsTyped();
1408 const int inCols = argi->getNominalSize();
1409 const int inRows = argi->getSecondarySize();
1411 for(int i = 0; i < outCols; i++)
1413 if(i >= inCols || outRows > inRows)
1415 // Initialize to identity matrix
1416 Constant col((i == 0 ? 1.0f : 0.0f), (i == 1 ? 1.0f : 0.0f), (i == 2 ? 1.0f : 0.0f), (i == 3 ? 1.0f : 0.0f));
1417 emitCast(result, i + n * outCols, &col, 0);
1422 Instruction *mov = emitCast(result, i + n * outCols, argi, i);
1423 mov->dst.mask = 0xF >> (4 - inRows);
1433 for(size_t i = 0; i < argumentCount; i++)
1435 TIntermTyped *argi = arg[i]->getAsTyped();
1436 int size = argi->getNominalSize();
1439 while(element < size)
1441 Instruction *mov = emitCast(result, column, argi, 0);
1442 mov->dst.mask = (0xF << row) & 0xF;
1443 mov->src[0].swizzle = (readSwizzle(argi, size) << (row * 2)) + 0x55 * element;
1445 int end = row + size - element;
1446 column = end >= outRows ? column + 1 : column;
1447 element = element + outRows - row;
1448 row = end >= outRows ? 0 : end;
1454 case EOpConstructStruct:
1455 if(visit == PostVisit)
1458 for(size_t i = 0; i < argumentCount; i++)
1460 TIntermTyped *argi = arg[i]->getAsTyped();
1461 int size = argi->totalRegisterCount();
1463 for(int index = 0; index < size; index++)
1465 Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, index + offset, argi, index);
1466 mov->dst.mask = writeMask(result, offset + index);
1473 case EOpLessThan: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_LT, result, arg[0], arg[1]); break;
1474 case EOpGreaterThan: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_GT, result, arg[0], arg[1]); break;
1475 case EOpLessThanEqual: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_LE, result, arg[0], arg[1]); break;
1476 case EOpGreaterThanEqual: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_GE, result, arg[0], arg[1]); break;
1477 case EOpVectorEqual: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_EQ, result, arg[0], arg[1]); break;
1478 case EOpVectorNotEqual: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_NE, result, arg[0], arg[1]); break;
1479 case EOpMod: if(visit == PostVisit) emit(sw::Shader::OPCODE_MOD, result, arg[0], arg[1]); break;
1481 if(visit == PostVisit)
1483 TIntermTyped* arg1 = arg[1]->getAsTyped();
1484 emit(sw::Shader::OPCODE_TRUNC, arg1, arg[0]);
1485 assignLvalue(arg1, arg1);
1486 emitBinary(sw::Shader::OPCODE_SUB, result, arg[0], arg1);
1489 case EOpPow: if(visit == PostVisit) emit(sw::Shader::OPCODE_POW, result, arg[0], arg[1]); break;
1490 case EOpAtan: if(visit == PostVisit) emit(sw::Shader::OPCODE_ATAN2, result, arg[0], arg[1]); break;
1491 case EOpMin: if(visit == PostVisit) emit(getOpcode(sw::Shader::OPCODE_MIN, result), result, arg[0], arg[1]); break;
1492 case EOpMax: if(visit == PostVisit) emit(getOpcode(sw::Shader::OPCODE_MAX, result), result, arg[0], arg[1]); break;
1494 if(visit == PostVisit)
1496 emit(getOpcode(sw::Shader::OPCODE_MAX, result), result, arg[0], arg[1]);
1497 emit(getOpcode(sw::Shader::OPCODE_MIN, result), result, result, arg[2]);
1500 case EOpMix: if(visit == PostVisit) emit(sw::Shader::OPCODE_LRP, result, arg[2], arg[1], arg[0]); break;
1501 case EOpStep: if(visit == PostVisit) emit(sw::Shader::OPCODE_STEP, result, arg[0], arg[1]); break;
1502 case EOpSmoothStep: if(visit == PostVisit) emit(sw::Shader::OPCODE_SMOOTH, result, arg[0], arg[1], arg[2]); break;
1503 case EOpDistance: if(visit == PostVisit) emit(sw::Shader::OPCODE_DIST(dim(arg[0])), result, arg[0], arg[1]); break;
1504 case EOpDot: if(visit == PostVisit) emit(sw::Shader::OPCODE_DP(dim(arg[0])), result, arg[0], arg[1]); break;
1505 case EOpCross: if(visit == PostVisit) emit(sw::Shader::OPCODE_CRS, result, arg[0], arg[1]); break;
1506 case EOpFaceForward: if(visit == PostVisit) emit(sw::Shader::OPCODE_FORWARD(dim(arg[0])), result, arg[0], arg[1], arg[2]); break;
1507 case EOpReflect: if(visit == PostVisit) emit(sw::Shader::OPCODE_REFLECT(dim(arg[0])), result, arg[0], arg[1]); break;
1508 case EOpRefract: if(visit == PostVisit) emit(sw::Shader::OPCODE_REFRACT(dim(arg[0])), result, arg[0], arg[1], arg[2]); break;
1510 if(visit == PostVisit)
1512 TIntermTyped *arg0 = arg[0]->getAsTyped();
1513 ASSERT((arg0->getNominalSize() == arg[1]->getAsTyped()->getNominalSize()) &&
1514 (arg0->getSecondarySize() == arg[1]->getAsTyped()->getSecondarySize()));
1516 int size = arg0->getNominalSize();
1517 for(int i = 0; i < size; i++)
1519 emit(sw::Shader::OPCODE_MUL, result, i, arg[0], i, arg[1], i);
1523 case EOpOuterProduct:
1524 if(visit == PostVisit)
1526 for(int i = 0; i < dim(arg[1]); i++)
1528 Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, i, arg[0], 0, arg[1]);
1529 mul->src[1].swizzle = 0x55 * i;
1533 default: UNREACHABLE(node->getOp());
1539 bool OutputASM::visitSelection(Visit visit, TIntermSelection *node)
1541 if(currentScope != emitScope)
1546 TIntermTyped *condition = node->getCondition();
1547 TIntermNode *trueBlock = node->getTrueBlock();
1548 TIntermNode *falseBlock = node->getFalseBlock();
1549 TIntermConstantUnion *constantCondition = condition->getAsConstantUnion();
1551 condition->traverse(this);
1553 if(node->usesTernaryOperator())
1555 if(constantCondition)
1557 bool trueCondition = constantCondition->getUnionArrayPointer()->getBConst();
1561 trueBlock->traverse(this);
1562 copy(node, trueBlock);
1566 falseBlock->traverse(this);
1567 copy(node, falseBlock);
1570 else if(trivial(node, 6)) // Fast to compute both potential results and no side effects
1572 trueBlock->traverse(this);
1573 falseBlock->traverse(this);
1574 emit(sw::Shader::OPCODE_SELECT, node, condition, trueBlock, falseBlock);
1578 emit(sw::Shader::OPCODE_IF, 0, condition);
1582 trueBlock->traverse(this);
1583 copy(node, trueBlock);
1588 emit(sw::Shader::OPCODE_ELSE);
1589 falseBlock->traverse(this);
1590 copy(node, falseBlock);
1593 emit(sw::Shader::OPCODE_ENDIF);
1596 else // if/else statement
1598 if(constantCondition)
1600 bool trueCondition = constantCondition->getUnionArrayPointer()->getBConst();
1606 trueBlock->traverse(this);
1613 falseBlock->traverse(this);
1619 emit(sw::Shader::OPCODE_IF, 0, condition);
1623 trueBlock->traverse(this);
1628 emit(sw::Shader::OPCODE_ELSE);
1629 falseBlock->traverse(this);
1632 emit(sw::Shader::OPCODE_ENDIF);
1639 bool OutputASM::visitLoop(Visit visit, TIntermLoop *node)
1641 if(currentScope != emitScope)
1646 unsigned int iterations = loopCount(node);
1653 bool unroll = (iterations <= 4);
1657 LoopUnrollable loopUnrollable;
1658 unroll = loopUnrollable.traverse(node);
1661 TIntermNode *init = node->getInit();
1662 TIntermTyped *condition = node->getCondition();
1663 TIntermTyped *expression = node->getExpression();
1664 TIntermNode *body = node->getBody();
1665 Constant True(true);
1667 if(node->getType() == ELoopDoWhile)
1669 Temporary iterate(this);
1670 emit(sw::Shader::OPCODE_MOV, &iterate, &True);
1672 emit(sw::Shader::OPCODE_WHILE, 0, &iterate); // FIXME: Implement real do-while
1676 body->traverse(this);
1679 emit(sw::Shader::OPCODE_TEST);
1681 condition->traverse(this);
1682 emit(sw::Shader::OPCODE_MOV, &iterate, condition);
1684 emit(sw::Shader::OPCODE_ENDWHILE);
1690 init->traverse(this);
1695 for(unsigned int i = 0; i < iterations; i++)
1697 // condition->traverse(this); // Condition could contain statements, but not in an unrollable loop
1701 body->traverse(this);
1706 expression->traverse(this);
1714 condition->traverse(this);
1721 emit(sw::Shader::OPCODE_WHILE, 0, condition);
1725 body->traverse(this);
1728 emit(sw::Shader::OPCODE_TEST);
1732 expression->traverse(this);
1737 condition->traverse(this);
1740 emit(sw::Shader::OPCODE_ENDWHILE);
1747 bool OutputASM::visitBranch(Visit visit, TIntermBranch *node)
1749 if(currentScope != emitScope)
1754 switch(node->getFlowOp())
1756 case EOpKill: if(visit == PostVisit) emit(sw::Shader::OPCODE_DISCARD); break;
1757 case EOpBreak: if(visit == PostVisit) emit(sw::Shader::OPCODE_BREAK); break;
1758 case EOpContinue: if(visit == PostVisit) emit(sw::Shader::OPCODE_CONTINUE); break;
1760 if(visit == PostVisit)
1762 TIntermTyped *value = node->getExpression();
1766 copy(functionArray[currentFunction].ret, value);
1769 emit(sw::Shader::OPCODE_LEAVE);
1772 default: UNREACHABLE(node->getFlowOp());
1778 bool OutputASM::visitSwitch(Visit visit, TIntermSwitch *node)
1780 if(currentScope != emitScope)
1785 TIntermTyped* switchValue = node->getInit();
1786 TIntermAggregate* opList = node->getStatementList();
1788 if(!switchValue || !opList)
1793 switchValue->traverse(this);
1795 emit(sw::Shader::OPCODE_SWITCH);
1797 TIntermSequence& sequence = opList->getSequence();
1798 TIntermSequence::iterator it = sequence.begin();
1799 TIntermSequence::iterator defaultIt = sequence.end();
1801 for(; it != sequence.end(); ++it)
1803 TIntermCase* currentCase = (*it)->getAsCaseNode();
1806 TIntermSequence::iterator caseIt = it;
1808 TIntermTyped* condition = currentCase->getCondition();
1809 if(condition) // non default case
1813 emit(sw::Shader::OPCODE_ELSE);
1816 condition->traverse(this);
1817 Temporary result(this);
1818 emitBinary(sw::Shader::OPCODE_EQ, &result, switchValue, condition);
1819 emit(sw::Shader::OPCODE_IF, 0, &result);
1822 for(++caseIt; caseIt != sequence.end(); ++caseIt)
1824 (*caseIt)->traverse(this);
1825 if((*caseIt)->getAsBranchNode()) // Kill, Break, Continue or Return
1833 defaultIt = it; // The default case might not be the last case, keep it for last
1838 // If there's a default case, traverse it here
1839 if(defaultIt != sequence.end())
1841 emit(sw::Shader::OPCODE_ELSE);
1842 for(++defaultIt; defaultIt != sequence.end(); ++defaultIt)
1844 (*defaultIt)->traverse(this);
1845 if((*defaultIt)->getAsBranchNode()) // Kill, Break, Continue or Return
1852 for(int i = 0; i < nbCases; ++i)
1854 emit(sw::Shader::OPCODE_ENDIF);
1857 emit(sw::Shader::OPCODE_ENDSWITCH);
1862 Instruction *OutputASM::emit(sw::Shader::Opcode op, TIntermTyped *dst, TIntermNode *src0, TIntermNode *src1, TIntermNode *src2, TIntermNode *src3, TIntermNode *src4)
1864 return emit(op, dst, 0, src0, 0, src1, 0, src2, 0, src3, 0, src4, 0);
1867 Instruction *OutputASM::emit(sw::Shader::Opcode op, TIntermTyped *dst, int dstIndex, TIntermNode *src0, int index0, TIntermNode *src1, int index1,
1868 TIntermNode *src2, int index2, TIntermNode *src3, int index3, TIntermNode *src4, int index4)
1870 Instruction *instruction = new Instruction(op);
1874 instruction->dst.type = registerType(dst);
1875 instruction->dst.index = registerIndex(dst) + dstIndex;
1876 instruction->dst.mask = writeMask(dst);
1877 instruction->dst.integer = (dst->getBasicType() == EbtInt);
1880 argument(instruction->src[0], src0, index0);
1881 argument(instruction->src[1], src1, index1);
1882 argument(instruction->src[2], src2, index2);
1883 argument(instruction->src[3], src3, index3);
1884 argument(instruction->src[4], src4, index4);
1886 shader->append(instruction);
1891 Instruction *OutputASM::emitCast(TIntermTyped *dst, TIntermTyped *src)
1893 return emitCast(dst, 0, src, 0);
1896 Instruction *OutputASM::emitCast(TIntermTyped *dst, int dstIndex, TIntermTyped *src, int srcIndex)
1898 switch(src->getBasicType())
1901 switch(dst->getBasicType())
1903 case EbtInt: return emit(sw::Shader::OPCODE_B2I, dst, dstIndex, src, srcIndex);
1904 case EbtUInt: return emit(sw::Shader::OPCODE_B2I, dst, dstIndex, src, srcIndex);
1905 case EbtFloat: return emit(sw::Shader::OPCODE_B2F, dst, dstIndex, src, srcIndex);
1910 switch(dst->getBasicType())
1912 case EbtBool: return emit(sw::Shader::OPCODE_I2B, dst, dstIndex, src, srcIndex);
1913 case EbtFloat: return emit(sw::Shader::OPCODE_I2F, dst, dstIndex, src, srcIndex);
1918 switch(dst->getBasicType())
1920 case EbtBool: return emit(sw::Shader::OPCODE_I2B, dst, dstIndex, src, srcIndex);
1921 case EbtFloat: return emit(sw::Shader::OPCODE_U2F, dst, dstIndex, src, srcIndex);
1926 switch(dst->getBasicType())
1928 case EbtBool: return emit(sw::Shader::OPCODE_F2B, dst, dstIndex, src, srcIndex);
1929 case EbtInt: return emit(sw::Shader::OPCODE_F2I, dst, dstIndex, src, srcIndex);
1930 case EbtUInt: return emit(sw::Shader::OPCODE_F2U, dst, dstIndex, src, srcIndex);
1938 ASSERT((src->getBasicType() == dst->getBasicType()) ||
1939 ((src->getBasicType() == EbtInt) && (dst->getBasicType() == EbtUInt)) ||
1940 ((src->getBasicType() == EbtUInt) && (dst->getBasicType() == EbtInt)));
1942 return emit(sw::Shader::OPCODE_MOV, dst, dstIndex, src, srcIndex);
1945 void OutputASM::emitBinary(sw::Shader::Opcode op, TIntermTyped *dst, TIntermNode *src0, TIntermNode *src1, TIntermNode *src2)
1947 for(int index = 0; index < dst->elementRegisterCount(); index++)
1949 emit(op, dst, index, src0, index, src1, index, src2, index);
1953 void OutputASM::emitAssign(sw::Shader::Opcode op, TIntermTyped *result, TIntermTyped *lhs, TIntermTyped *src0, TIntermTyped *src1)
1955 emitBinary(op, result, src0, src1);
1956 assignLvalue(lhs, result);
1959 void OutputASM::emitCmp(sw::Shader::Control cmpOp, TIntermTyped *dst, TIntermNode *left, TIntermNode *right, int index)
1961 sw::Shader::Opcode opcode;
1962 switch(left->getAsTyped()->getBasicType())
1966 opcode = sw::Shader::OPCODE_ICMP;
1969 opcode = sw::Shader::OPCODE_UCMP;
1972 opcode = sw::Shader::OPCODE_CMP;
1976 Instruction *cmp = emit(opcode, dst, 0, left, index, right, index);
1977 cmp->control = cmpOp;
1980 int componentCount(const TType &type, int registers)
1987 if(type.isArray() && registers >= type.elementRegisterCount())
1989 int index = registers / type.elementRegisterCount();
1990 registers -= index * type.elementRegisterCount();
1991 return index * type.getElementSize() + componentCount(type, registers);
1994 if(type.isStruct() || type.isInterfaceBlock())
1996 const TFieldList& fields = type.getStruct() ? type.getStruct()->fields() : type.getInterfaceBlock()->fields();
1999 for(TFieldList::const_iterator field = fields.begin(); field != fields.end(); field++)
2001 const TType &fieldType = *((*field)->type());
2003 if(fieldType.totalRegisterCount() <= registers)
2005 registers -= fieldType.totalRegisterCount();
2006 elements += fieldType.getObjectSize();
2008 else // Register within this field
2010 return elements + componentCount(fieldType, registers);
2014 else if(type.isMatrix())
2016 return registers * type.registerSize();
2023 int registerSize(const TType &type, int registers)
2029 return registerSize(*((*(type.getStruct()->fields().begin()))->type()), 0);
2031 else if(type.isInterfaceBlock())
2033 return registerSize(*((*(type.getInterfaceBlock()->fields().begin()))->type()), 0);
2036 return type.registerSize();
2039 if(type.isArray() && registers >= type.elementRegisterCount())
2041 int index = registers / type.elementRegisterCount();
2042 registers -= index * type.elementRegisterCount();
2043 return registerSize(type, registers);
2046 if(type.isStruct() || type.isInterfaceBlock())
2048 const TFieldList& fields = type.getStruct() ? type.getStruct()->fields() : type.getInterfaceBlock()->fields();
2051 for(TFieldList::const_iterator field = fields.begin(); field != fields.end(); field++)
2053 const TType &fieldType = *((*field)->type());
2055 if(fieldType.totalRegisterCount() <= registers)
2057 registers -= fieldType.totalRegisterCount();
2058 elements += fieldType.getObjectSize();
2060 else // Register within this field
2062 return registerSize(fieldType, registers);
2066 else if(type.isMatrix())
2068 return registerSize(type, 0);
2075 int OutputASM::getBlockId(TIntermTyped *arg)
2079 const TType &type = arg->getType();
2080 TInterfaceBlock* block = type.getInterfaceBlock();
2081 if(block && (type.getQualifier() == EvqUniform))
2083 // Make sure the uniform block is declared
2084 uniformRegister(arg);
2086 const char* blockName = block->name().c_str();
2088 // Fetch uniform block index from array of blocks
2089 for(ActiveUniformBlocks::const_iterator it = shaderObject->activeUniformBlocks.begin(); it != shaderObject->activeUniformBlocks.end(); ++it)
2091 if(blockName == it->name)
2104 OutputASM::ArgumentInfo OutputASM::getArgumentInfo(TIntermTyped *arg, int index)
2106 const TType &type = arg->getType();
2107 int blockId = getBlockId(arg);
2108 ArgumentInfo argumentInfo(BlockMemberInfo::getDefaultBlockInfo(), type, -1, -1);
2111 argumentInfo.bufferIndex = 0;
2112 for(int i = 0; i < blockId; ++i)
2114 int blockArraySize = shaderObject->activeUniformBlocks[i].arraySize;
2115 argumentInfo.bufferIndex += blockArraySize > 0 ? blockArraySize : 1;
2118 const BlockDefinitionIndexMap& blockDefinition = blockDefinitions[blockId];
2120 BlockDefinitionIndexMap::const_iterator itEnd = blockDefinition.end();
2121 BlockDefinitionIndexMap::const_iterator it = itEnd;
2123 argumentInfo.clampedIndex = index;
2124 if(type.isInterfaceBlock())
2126 // Offset index to the beginning of the selected instance
2127 int blockRegisters = type.elementRegisterCount();
2128 int bufferOffset = argumentInfo.clampedIndex / blockRegisters;
2129 argumentInfo.bufferIndex += bufferOffset;
2130 argumentInfo.clampedIndex -= bufferOffset * blockRegisters;
2133 int regIndex = registerIndex(arg);
2134 for(int i = regIndex + argumentInfo.clampedIndex; i >= regIndex; --i)
2136 it = blockDefinition.find(i);
2139 argumentInfo.clampedIndex -= (i - regIndex);
2143 ASSERT(it != itEnd);
2145 argumentInfo.typedMemberInfo = it->second;
2147 int registerCount = argumentInfo.typedMemberInfo.type.totalRegisterCount();
2148 argumentInfo.clampedIndex = (argumentInfo.clampedIndex >= registerCount) ? registerCount - 1 : argumentInfo.clampedIndex;
2152 argumentInfo.clampedIndex = (index >= arg->totalRegisterCount()) ? arg->totalRegisterCount() - 1 : index;
2155 return argumentInfo;
2158 void OutputASM::argument(sw::Shader::SourceParameter ¶meter, TIntermNode *argument, int index)
2162 TIntermTyped *arg = argument->getAsTyped();
2163 Temporary unpackedUniform(this);
2165 const TType& srcType = arg->getType();
2166 TInterfaceBlock* srcBlock = srcType.getInterfaceBlock();
2167 if(srcBlock && (srcType.getQualifier() == EvqUniform))
2169 const ArgumentInfo argumentInfo = getArgumentInfo(arg, index);
2170 const TType &memberType = argumentInfo.typedMemberInfo.type;
2172 if(memberType.getBasicType() == EbtBool)
2174 ASSERT(argumentInfo.clampedIndex < (memberType.isArray() ? memberType.getArraySize() : 1)); // index < arraySize
2176 // Convert the packed bool, which is currently an int, to a true bool
2177 Instruction *instruction = new Instruction(sw::Shader::OPCODE_I2B);
2178 instruction->dst.type = sw::Shader::PARAMETER_TEMP;
2179 instruction->dst.index = registerIndex(&unpackedUniform);
2180 instruction->src[0].type = sw::Shader::PARAMETER_CONST;
2181 instruction->src[0].bufferIndex = argumentInfo.bufferIndex;
2182 instruction->src[0].index = argumentInfo.typedMemberInfo.offset + argumentInfo.clampedIndex * argumentInfo.typedMemberInfo.arrayStride;
2184 shader->append(instruction);
2186 arg = &unpackedUniform;
2189 else if((srcBlock->matrixPacking() == EmpRowMajor) && memberType.isMatrix())
2191 int numCols = memberType.getNominalSize();
2192 int numRows = memberType.getSecondarySize();
2194 ASSERT(argumentInfo.clampedIndex < (numCols * (memberType.isArray() ? memberType.getArraySize() : 1))); // index < cols * arraySize
2196 unsigned int dstIndex = registerIndex(&unpackedUniform);
2197 unsigned int srcSwizzle = (argumentInfo.clampedIndex % numCols) * 0x55;
2198 int arrayIndex = argumentInfo.clampedIndex / numCols;
2199 int matrixStartOffset = argumentInfo.typedMemberInfo.offset + arrayIndex * argumentInfo.typedMemberInfo.arrayStride;
2201 for(int j = 0; j < numRows; ++j)
2203 // Transpose the row major matrix
2204 Instruction *instruction = new Instruction(sw::Shader::OPCODE_MOV);
2205 instruction->dst.type = sw::Shader::PARAMETER_TEMP;
2206 instruction->dst.index = dstIndex;
2207 instruction->dst.mask = 1 << j;
2208 instruction->src[0].type = sw::Shader::PARAMETER_CONST;
2209 instruction->src[0].bufferIndex = argumentInfo.bufferIndex;
2210 instruction->src[0].index = matrixStartOffset + j * argumentInfo.typedMemberInfo.matrixStride;
2211 instruction->src[0].swizzle = srcSwizzle;
2213 shader->append(instruction);
2216 arg = &unpackedUniform;
2221 const ArgumentInfo argumentInfo = getArgumentInfo(arg, index);
2222 const TType &type = argumentInfo.typedMemberInfo.type;
2224 int size = registerSize(type, argumentInfo.clampedIndex);
2226 parameter.type = registerType(arg);
2227 parameter.bufferIndex = argumentInfo.bufferIndex;
2229 if(arg->getAsConstantUnion() && arg->getAsConstantUnion()->getUnionArrayPointer())
2231 int component = componentCount(type, argumentInfo.clampedIndex);
2232 ConstantUnion *constants = arg->getAsConstantUnion()->getUnionArrayPointer();
2234 for(int i = 0; i < 4; i++)
2236 if(size == 1) // Replicate
2238 parameter.value[i] = constants[component + 0].getAsFloat();
2242 parameter.value[i] = constants[component + i].getAsFloat();
2246 parameter.value[i] = 0.0f;
2252 parameter.index = registerIndex(arg) + argumentInfo.clampedIndex;
2254 if(parameter.bufferIndex != -1)
2256 int stride = (argumentInfo.typedMemberInfo.matrixStride > 0) ? argumentInfo.typedMemberInfo.matrixStride : argumentInfo.typedMemberInfo.arrayStride;
2257 parameter.index = argumentInfo.typedMemberInfo.offset + argumentInfo.clampedIndex * stride;
2261 if(!IsSampler(arg->getBasicType()))
2263 parameter.swizzle = readSwizzle(arg, size);
2268 void OutputASM::copy(TIntermTyped *dst, TIntermNode *src, int offset)
2270 for(int index = 0; index < dst->totalRegisterCount(); index++)
2272 Instruction *mov = emit(sw::Shader::OPCODE_MOV, dst, index, src, offset + index);
2273 mov->dst.mask = writeMask(dst, index);
2277 int swizzleElement(int swizzle, int index)
2279 return (swizzle >> (index * 2)) & 0x03;
2282 int swizzleSwizzle(int leftSwizzle, int rightSwizzle)
2284 return (swizzleElement(leftSwizzle, swizzleElement(rightSwizzle, 0)) << 0) |
2285 (swizzleElement(leftSwizzle, swizzleElement(rightSwizzle, 1)) << 2) |
2286 (swizzleElement(leftSwizzle, swizzleElement(rightSwizzle, 2)) << 4) |
2287 (swizzleElement(leftSwizzle, swizzleElement(rightSwizzle, 3)) << 6);
2290 void OutputASM::assignLvalue(TIntermTyped *dst, TIntermTyped *src)
2293 ((src->isVector() && (!dst->isVector() || (src->getNominalSize() != dst->getNominalSize()))) ||
2294 (src->isMatrix() && (!dst->isMatrix() || (src->getNominalSize() != dst->getNominalSize()) || (src->getSecondarySize() != dst->getSecondarySize())))))
2296 return mContext.error(src->getLine(), "Result type should match the l-value type in compound assignment", src->isVector() ? "vector" : "matrix");
2299 TIntermBinary *binary = dst->getAsBinaryNode();
2301 if(binary && binary->getOp() == EOpIndexIndirect && binary->getLeft()->isVector() && dst->isScalar())
2303 Instruction *insert = new Instruction(sw::Shader::OPCODE_INSERT);
2305 Temporary address(this);
2306 lvalue(insert->dst, address, dst);
2308 insert->src[0].type = insert->dst.type;
2309 insert->src[0].index = insert->dst.index;
2310 insert->src[0].rel = insert->dst.rel;
2311 argument(insert->src[1], src);
2312 argument(insert->src[2], binary->getRight());
2314 shader->append(insert);
2318 for(int offset = 0; offset < dst->totalRegisterCount(); offset++)
2320 Instruction *mov = new Instruction(sw::Shader::OPCODE_MOV);
2322 Temporary address(this);
2323 int swizzle = lvalue(mov->dst, address, dst);
2324 mov->dst.index += offset;
2328 mov->dst.mask = writeMask(dst, offset);
2331 argument(mov->src[0], src, offset);
2332 mov->src[0].swizzle = swizzleSwizzle(mov->src[0].swizzle, swizzle);
2334 shader->append(mov);
2339 int OutputASM::lvalue(sw::Shader::DestinationParameter &dst, Temporary &address, TIntermTyped *node)
2341 TIntermTyped *result = node;
2342 TIntermBinary *binary = node->getAsBinaryNode();
2343 TIntermSymbol *symbol = node->getAsSymbolNode();
2347 TIntermTyped *left = binary->getLeft();
2348 TIntermTyped *right = binary->getRight();
2350 int leftSwizzle = lvalue(dst, address, left); // Resolve the l-value of the left side
2352 switch(binary->getOp())
2354 case EOpIndexDirect:
2356 int rightIndex = right->getAsConstantUnion()->getIConst(0);
2358 if(left->isRegister())
2360 int leftMask = dst.mask;
2363 while((leftMask & dst.mask) == 0)
2365 dst.mask = dst.mask << 1;
2368 int element = swizzleElement(leftSwizzle, rightIndex);
2369 dst.mask = 1 << element;
2373 else if(left->isArray() || left->isMatrix())
2375 dst.index += rightIndex * result->totalRegisterCount();
2378 else UNREACHABLE(0);
2381 case EOpIndexIndirect:
2383 if(left->isRegister())
2385 // Requires INSERT instruction (handled by calling function)
2387 else if(left->isArray() || left->isMatrix())
2389 int scale = result->totalRegisterCount();
2391 if(dst.rel.type == sw::Shader::PARAMETER_VOID) // Use the index register as the relative address directly
2393 if(left->totalRegisterCount() > 1)
2395 sw::Shader::SourceParameter relativeRegister;
2396 argument(relativeRegister, right);
2398 dst.rel.index = relativeRegister.index;
2399 dst.rel.type = relativeRegister.type;
2400 dst.rel.scale = scale;
2401 dst.rel.deterministic = !(vertexShader && left->getQualifier() == EvqUniform);
2404 else if(dst.rel.index != registerIndex(&address)) // Move the previous index register to the address register
2408 Constant oldScale((int)dst.rel.scale);
2409 Instruction *mad = emit(sw::Shader::OPCODE_IMAD, &address, &address, &oldScale, right);
2410 mad->src[0].index = dst.rel.index;
2411 mad->src[0].type = dst.rel.type;
2415 Constant oldScale((int)dst.rel.scale);
2416 Instruction *mul = emit(sw::Shader::OPCODE_IMUL, &address, &address, &oldScale);
2417 mul->src[0].index = dst.rel.index;
2418 mul->src[0].type = dst.rel.type;
2420 Constant newScale(scale);
2421 emit(sw::Shader::OPCODE_IMAD, &address, right, &newScale, &address);
2424 dst.rel.type = sw::Shader::PARAMETER_TEMP;
2425 dst.rel.index = registerIndex(&address);
2428 else // Just add the new index to the address register
2432 emit(sw::Shader::OPCODE_IADD, &address, &address, right);
2436 Constant newScale(scale);
2437 emit(sw::Shader::OPCODE_IMAD, &address, right, &newScale, &address);
2441 else UNREACHABLE(0);
2444 case EOpIndexDirectStruct:
2445 case EOpIndexDirectInterfaceBlock:
2447 const TFieldList& fields = (binary->getOp() == EOpIndexDirectStruct) ?
2448 left->getType().getStruct()->fields() :
2449 left->getType().getInterfaceBlock()->fields();
2450 int index = right->getAsConstantUnion()->getIConst(0);
2451 int fieldOffset = 0;
2453 for(int i = 0; i < index; i++)
2455 fieldOffset += fields[i]->type()->totalRegisterCount();
2458 dst.type = registerType(left);
2459 dst.index += fieldOffset;
2460 dst.mask = writeMask(result);
2465 case EOpVectorSwizzle:
2467 ASSERT(left->isRegister());
2469 int leftMask = dst.mask;
2474 TIntermSequence &sequence = right->getAsAggregate()->getSequence();
2476 for(unsigned int i = 0; i < sequence.size(); i++)
2478 int index = sequence[i]->getAsConstantUnion()->getIConst(0);
2480 int element = swizzleElement(leftSwizzle, index);
2481 rightMask = rightMask | (1 << element);
2482 swizzle = swizzle | swizzleElement(leftSwizzle, i) << (element * 2);
2485 dst.mask = leftMask & rightMask;
2491 UNREACHABLE(binary->getOp()); // Not an l-value operator
2497 dst.type = registerType(symbol);
2498 dst.index = registerIndex(symbol);
2499 dst.mask = writeMask(symbol);
2506 sw::Shader::ParameterType OutputASM::registerType(TIntermTyped *operand)
2508 if(isSamplerRegister(operand))
2510 return sw::Shader::PARAMETER_SAMPLER;
2513 const TQualifier qualifier = operand->getQualifier();
2514 if((EvqFragColor == qualifier) || (EvqFragData == qualifier))
2516 if(((EvqFragData == qualifier) && (EvqFragColor == outputQualifier)) ||
2517 ((EvqFragColor == qualifier) && (EvqFragData == outputQualifier)))
2519 mContext.error(operand->getLine(), "static assignment to both gl_FragData and gl_FragColor", "");
2521 outputQualifier = qualifier;
2524 if(qualifier == EvqConstExpr && (!operand->getAsConstantUnion() || !operand->getAsConstantUnion()->getUnionArrayPointer()))
2526 return sw::Shader::PARAMETER_TEMP;
2531 case EvqTemporary: return sw::Shader::PARAMETER_TEMP;
2532 case EvqGlobal: return sw::Shader::PARAMETER_TEMP;
2533 case EvqConstExpr: return sw::Shader::PARAMETER_FLOAT4LITERAL; // All converted to float
2534 case EvqAttribute: return sw::Shader::PARAMETER_INPUT;
2535 case EvqVaryingIn: return sw::Shader::PARAMETER_INPUT;
2536 case EvqVaryingOut: return sw::Shader::PARAMETER_OUTPUT;
2537 case EvqVertexIn: return sw::Shader::PARAMETER_INPUT;
2538 case EvqFragmentOut: return sw::Shader::PARAMETER_COLOROUT;
2539 case EvqVertexOut: return sw::Shader::PARAMETER_OUTPUT;
2540 case EvqFragmentIn: return sw::Shader::PARAMETER_INPUT;
2541 case EvqInvariantVaryingIn: return sw::Shader::PARAMETER_INPUT; // FIXME: Guarantee invariance at the backend
2542 case EvqInvariantVaryingOut: return sw::Shader::PARAMETER_OUTPUT; // FIXME: Guarantee invariance at the backend
2543 case EvqSmooth: return sw::Shader::PARAMETER_OUTPUT;
2544 case EvqFlat: return sw::Shader::PARAMETER_OUTPUT;
2545 case EvqCentroidOut: return sw::Shader::PARAMETER_OUTPUT;
2546 case EvqSmoothIn: return sw::Shader::PARAMETER_INPUT;
2547 case EvqFlatIn: return sw::Shader::PARAMETER_INPUT;
2548 case EvqCentroidIn: return sw::Shader::PARAMETER_INPUT;
2549 case EvqUniform: return sw::Shader::PARAMETER_CONST;
2550 case EvqIn: return sw::Shader::PARAMETER_TEMP;
2551 case EvqOut: return sw::Shader::PARAMETER_TEMP;
2552 case EvqInOut: return sw::Shader::PARAMETER_TEMP;
2553 case EvqConstReadOnly: return sw::Shader::PARAMETER_TEMP;
2554 case EvqPosition: return sw::Shader::PARAMETER_OUTPUT;
2555 case EvqPointSize: return sw::Shader::PARAMETER_OUTPUT;
2556 case EvqInstanceID: return sw::Shader::PARAMETER_MISCTYPE;
2557 case EvqFragCoord: return sw::Shader::PARAMETER_MISCTYPE;
2558 case EvqFrontFacing: return sw::Shader::PARAMETER_MISCTYPE;
2559 case EvqPointCoord: return sw::Shader::PARAMETER_INPUT;
2560 case EvqFragColor: return sw::Shader::PARAMETER_COLOROUT;
2561 case EvqFragData: return sw::Shader::PARAMETER_COLOROUT;
2562 case EvqFragDepth: return sw::Shader::PARAMETER_DEPTHOUT;
2563 default: UNREACHABLE(qualifier);
2566 return sw::Shader::PARAMETER_VOID;
2569 bool OutputASM::hasFlatQualifier(TIntermTyped *operand)
2571 const TQualifier qualifier = operand->getQualifier();
2572 return qualifier == EvqFlat || qualifier == EvqFlatOut || qualifier == EvqFlatIn;
2575 unsigned int OutputASM::registerIndex(TIntermTyped *operand)
2577 if(isSamplerRegister(operand))
2579 return samplerRegister(operand);
2582 switch(operand->getQualifier())
2584 case EvqTemporary: return temporaryRegister(operand);
2585 case EvqGlobal: return temporaryRegister(operand);
2586 case EvqConstExpr: return temporaryRegister(operand); // Unevaluated constant expression
2587 case EvqAttribute: return attributeRegister(operand);
2588 case EvqVaryingIn: return varyingRegister(operand);
2589 case EvqVaryingOut: return varyingRegister(operand);
2590 case EvqVertexIn: return attributeRegister(operand);
2591 case EvqFragmentOut: return fragmentOutputRegister(operand);
2592 case EvqVertexOut: return varyingRegister(operand);
2593 case EvqFragmentIn: return varyingRegister(operand);
2594 case EvqInvariantVaryingIn: return varyingRegister(operand);
2595 case EvqInvariantVaryingOut: return varyingRegister(operand);
2596 case EvqSmooth: return varyingRegister(operand);
2597 case EvqFlat: return varyingRegister(operand);
2598 case EvqCentroidOut: return varyingRegister(operand);
2599 case EvqSmoothIn: return varyingRegister(operand);
2600 case EvqFlatIn: return varyingRegister(operand);
2601 case EvqCentroidIn: return varyingRegister(operand);
2602 case EvqUniform: return uniformRegister(operand);
2603 case EvqIn: return temporaryRegister(operand);
2604 case EvqOut: return temporaryRegister(operand);
2605 case EvqInOut: return temporaryRegister(operand);
2606 case EvqConstReadOnly: return temporaryRegister(operand);
2607 case EvqPosition: return varyingRegister(operand);
2608 case EvqPointSize: return varyingRegister(operand);
2609 case EvqInstanceID: vertexShader->declareInstanceId(); return 0;
2610 case EvqFragCoord: pixelShader->declareVPos(); return 0;
2611 case EvqFrontFacing: pixelShader->declareVFace(); return 1;
2612 case EvqPointCoord: return varyingRegister(operand);
2613 case EvqFragColor: return 0;
2614 case EvqFragData: return fragmentOutputRegister(operand);
2615 case EvqFragDepth: return 0;
2616 default: UNREACHABLE(operand->getQualifier());
2622 int OutputASM::writeMask(TIntermTyped *destination, int index)
2624 if(destination->getQualifier() == EvqPointSize)
2626 return 0x2; // Point size stored in the y component
2629 return 0xF >> (4 - registerSize(destination->getType(), index));
2632 int OutputASM::readSwizzle(TIntermTyped *argument, int size)
2634 if(argument->getQualifier() == EvqPointSize)
2636 return 0x55; // Point size stored in the y component
2639 static const unsigned char swizzleSize[5] = {0x00, 0x00, 0x54, 0xA4, 0xE4}; // (void), xxxx, xyyy, xyzz, xyzw
2641 return swizzleSize[size];
2644 // Conservatively checks whether an expression is fast to compute and has no side effects
2645 bool OutputASM::trivial(TIntermTyped *expression, int budget)
2647 if(!expression->isRegister())
2652 return cost(expression, budget) >= 0;
2655 // Returns the remaining computing budget (if < 0 the expression is too expensive or has side effects)
2656 int OutputASM::cost(TIntermNode *expression, int budget)
2663 if(expression->getAsSymbolNode())
2667 else if(expression->getAsConstantUnion())
2671 else if(expression->getAsBinaryNode())
2673 TIntermBinary *binary = expression->getAsBinaryNode();
2675 switch(binary->getOp())
2677 case EOpVectorSwizzle:
2678 case EOpIndexDirect:
2679 case EOpIndexDirectStruct:
2680 case EOpIndexDirectInterfaceBlock:
2681 return cost(binary->getLeft(), budget - 0);
2685 return cost(binary->getLeft(), cost(binary->getRight(), budget - 1));
2690 else if(expression->getAsUnaryNode())
2692 TIntermUnary *unary = expression->getAsUnaryNode();
2694 switch(unary->getOp())
2698 return cost(unary->getOperand(), budget - 1);
2703 else if(expression->getAsSelectionNode())
2705 TIntermSelection *selection = expression->getAsSelectionNode();
2707 if(selection->usesTernaryOperator())
2709 TIntermTyped *condition = selection->getCondition();
2710 TIntermNode *trueBlock = selection->getTrueBlock();
2711 TIntermNode *falseBlock = selection->getFalseBlock();
2712 TIntermConstantUnion *constantCondition = condition->getAsConstantUnion();
2714 if(constantCondition)
2716 bool trueCondition = constantCondition->getUnionArrayPointer()->getBConst();
2720 return cost(trueBlock, budget - 0);
2724 return cost(falseBlock, budget - 0);
2729 return cost(trueBlock, cost(falseBlock, budget - 2));
2737 const Function *OutputASM::findFunction(const TString &name)
2739 for(unsigned int f = 0; f < functionArray.size(); f++)
2741 if(functionArray[f].name == name)
2743 return &functionArray[f];
2750 int OutputASM::temporaryRegister(TIntermTyped *temporary)
2752 return allocate(temporaries, temporary);
2755 int OutputASM::varyingRegister(TIntermTyped *varying)
2757 int var = lookup(varyings, varying);
2761 var = allocate(varyings, varying);
2762 int componentCount = varying->registerSize();
2763 int registerCount = varying->totalRegisterCount();
2767 if((var + registerCount) > sw::MAX_FRAGMENT_INPUTS)
2769 mContext.error(varying->getLine(), "Varyings packing failed: Too many varyings", "fragment shader");
2773 if(varying->getQualifier() == EvqPointCoord)
2775 ASSERT(varying->isRegister());
2776 pixelShader->setInput(var, componentCount, sw::Shader::Semantic(sw::Shader::USAGE_TEXCOORD, var));
2780 for(int i = 0; i < varying->totalRegisterCount(); i++)
2782 bool flat = hasFlatQualifier(varying);
2784 pixelShader->setInput(var + i, componentCount, sw::Shader::Semantic(sw::Shader::USAGE_COLOR, var + i, flat));
2788 else if(vertexShader)
2790 if((var + registerCount) > sw::MAX_VERTEX_OUTPUTS)
2792 mContext.error(varying->getLine(), "Varyings packing failed: Too many varyings", "vertex shader");
2796 if(varying->getQualifier() == EvqPosition)
2798 ASSERT(varying->isRegister());
2799 vertexShader->setPositionRegister(var);
2801 else if(varying->getQualifier() == EvqPointSize)
2803 ASSERT(varying->isRegister());
2804 vertexShader->setPointSizeRegister(var);
2808 // Semantic indexes for user varyings will be assigned during program link to match the pixel shader
2811 else UNREACHABLE(0);
2813 declareVarying(varying, var);
2819 void OutputASM::declareVarying(TIntermTyped *varying, int reg)
2821 if(varying->getQualifier() != EvqPointCoord) // gl_PointCoord does not need linking
2823 const TType &type = varying->getType();
2824 const char *name = varying->getAsSymbolNode()->getSymbol().c_str();
2825 VaryingList &activeVaryings = shaderObject->varyings;
2827 // Check if this varying has been declared before without having a register assigned
2828 for(VaryingList::iterator v = activeVaryings.begin(); v != activeVaryings.end(); v++)
2834 ASSERT(v->reg < 0 || v->reg == reg);
2842 activeVaryings.push_back(glsl::Varying(glVariableType(type), name, varying->getArraySize(), reg, 0));
2846 int OutputASM::uniformRegister(TIntermTyped *uniform)
2848 const TType &type = uniform->getType();
2849 ASSERT(!IsSampler(type.getBasicType()));
2850 TInterfaceBlock *block = type.getAsInterfaceBlock();
2851 TIntermSymbol *symbol = uniform->getAsSymbolNode();
2852 ASSERT(symbol || block);
2856 TInterfaceBlock* parentBlock = type.getInterfaceBlock();
2857 bool isBlockMember = (!block && parentBlock);
2858 int index = isBlockMember ? lookup(uniforms, parentBlock) : lookup(uniforms, uniform);
2860 if(index == -1 || isBlockMember)
2864 index = allocate(uniforms, uniform);
2867 // Verify if the current uniform is a member of an already declared block
2868 const TString &name = symbol ? symbol->getSymbol() : block->name();
2869 int blockMemberIndex = blockMemberLookup(type, name, index);
2870 if(blockMemberIndex == -1)
2872 declareUniform(type, name, index);
2876 index = blockMemberIndex;
2886 int OutputASM::attributeRegister(TIntermTyped *attribute)
2888 ASSERT(!attribute->isArray());
2890 int index = lookup(attributes, attribute);
2894 TIntermSymbol *symbol = attribute->getAsSymbolNode();
2899 index = allocate(attributes, attribute);
2900 const TType &type = attribute->getType();
2901 int registerCount = attribute->totalRegisterCount();
2902 sw::VertexShader::AttribType attribType = sw::VertexShader::ATTRIBTYPE_FLOAT;
2903 switch(type.getBasicType())
2906 attribType = sw::VertexShader::ATTRIBTYPE_INT;
2909 attribType = sw::VertexShader::ATTRIBTYPE_UINT;
2916 if(vertexShader && (index + registerCount) <= sw::MAX_VERTEX_INPUTS)
2918 for(int i = 0; i < registerCount; i++)
2920 vertexShader->setInput(index + i, sw::Shader::Semantic(sw::Shader::USAGE_TEXCOORD, index + i, false), attribType);
2924 ActiveAttributes &activeAttributes = shaderObject->activeAttributes;
2926 const char *name = symbol->getSymbol().c_str();
2927 activeAttributes.push_back(Attribute(glVariableType(type), name, type.getArraySize(), type.getLayoutQualifier().location, index));
2934 int OutputASM::fragmentOutputRegister(TIntermTyped *fragmentOutput)
2936 return allocate(fragmentOutputs, fragmentOutput);
2939 int OutputASM::samplerRegister(TIntermTyped *sampler)
2941 const TType &type = sampler->getType();
2942 ASSERT(IsSampler(type.getBasicType()) || type.isStruct()); // Structures can contain samplers
2944 TIntermSymbol *symbol = sampler->getAsSymbolNode();
2945 TIntermBinary *binary = sampler->getAsBinaryNode();
2949 switch(type.getQualifier())
2952 return samplerRegister(symbol);
2954 case EvqConstReadOnly:
2955 // Function arguments are not (uniform) sampler registers
2958 UNREACHABLE(type.getQualifier());
2963 TIntermTyped *left = binary->getLeft();
2964 TIntermTyped *right = binary->getRight();
2965 const TType &leftType = left->getType();
2966 int index = right->getAsConstantUnion() ? right->getAsConstantUnion()->getIConst(0) : 0;
2969 switch(binary->getOp())
2971 case EOpIndexDirect:
2972 ASSERT(left->isArray());
2973 offset = index * leftType.elementRegisterCount();
2975 case EOpIndexDirectStruct:
2976 ASSERT(leftType.isStruct());
2978 const TFieldList &fields = leftType.getStruct()->fields();
2980 for(int i = 0; i < index; i++)
2982 offset += fields[i]->type()->totalRegisterCount();
2986 case EOpIndexIndirect: // Indirect indexing produces a temporary, not a sampler register
2988 case EOpIndexDirectInterfaceBlock: // Interface blocks can't contain samplers
2990 UNREACHABLE(binary->getOp());
2994 int base = samplerRegister(left);
3001 return base + offset;
3005 return -1; // Not a (uniform) sampler register
3008 int OutputASM::samplerRegister(TIntermSymbol *sampler)
3010 const TType &type = sampler->getType();
3011 ASSERT(IsSampler(type.getBasicType()) || type.isStruct()); // Structures can contain samplers
3013 int index = lookup(samplers, sampler);
3017 index = allocate(samplers, sampler);
3019 if(sampler->getQualifier() == EvqUniform)
3021 const char *name = sampler->getSymbol().c_str();
3022 declareUniform(type, name, index);
3029 bool OutputASM::isSamplerRegister(TIntermTyped *operand)
3031 return operand && IsSampler(operand->getBasicType()) && samplerRegister(operand) >= 0;
3034 int OutputASM::lookup(VariableArray &list, TIntermTyped *variable)
3036 for(unsigned int i = 0; i < list.size(); i++)
3038 if(list[i] == variable)
3040 return i; // Pointer match
3044 TIntermSymbol *varSymbol = variable->getAsSymbolNode();
3045 TInterfaceBlock *varBlock = variable->getType().getAsInterfaceBlock();
3049 for(unsigned int i = 0; i < list.size(); i++)
3053 TInterfaceBlock *listBlock = list[i]->getType().getAsInterfaceBlock();
3057 if(listBlock->name() == varBlock->name())
3059 ASSERT(listBlock->arraySize() == varBlock->arraySize());
3060 ASSERT(listBlock->fields() == varBlock->fields());
3061 ASSERT(listBlock->blockStorage() == varBlock->blockStorage());
3062 ASSERT(listBlock->matrixPacking() == varBlock->matrixPacking());
3072 for(unsigned int i = 0; i < list.size(); i++)
3076 TIntermSymbol *listSymbol = list[i]->getAsSymbolNode();
3080 if(listSymbol->getId() == varSymbol->getId())
3082 ASSERT(listSymbol->getSymbol() == varSymbol->getSymbol());
3083 ASSERT(listSymbol->getType() == varSymbol->getType());
3084 ASSERT(listSymbol->getQualifier() == varSymbol->getQualifier());
3096 int OutputASM::lookup(VariableArray &list, TInterfaceBlock *block)
3098 for(unsigned int i = 0; i < list.size(); i++)
3100 if(list[i] && (list[i]->getType().getInterfaceBlock() == block))
3102 return i; // Pointer match
3108 int OutputASM::allocate(VariableArray &list, TIntermTyped *variable)
3110 int index = lookup(list, variable);
3114 unsigned int registerCount = variable->blockRegisterCount();
3116 for(unsigned int i = 0; i < list.size(); i++)
3121 for( ; j < registerCount && (i + j) < list.size(); j++)
3123 if(list[i + j] != 0)
3129 if(j == registerCount) // Found free slots
3131 for(unsigned int j = 0; j < registerCount; j++)
3133 list[i + j] = variable;
3141 index = list.size();
3143 for(unsigned int i = 0; i < registerCount; i++)
3145 list.push_back(variable);
3152 void OutputASM::free(VariableArray &list, TIntermTyped *variable)
3154 int index = lookup(list, variable);
3162 int OutputASM::blockMemberLookup(const TType &type, const TString &name, int registerIndex)
3164 const TInterfaceBlock *block = type.getInterfaceBlock();
3168 ActiveUniformBlocks &activeUniformBlocks = shaderObject->activeUniformBlocks;
3169 const TFieldList& fields = block->fields();
3170 const TString &blockName = block->name();
3171 int fieldRegisterIndex = registerIndex;
3173 if(!type.isInterfaceBlock())
3175 // This is a uniform that's part of a block, let's see if the block is already defined
3176 for(size_t i = 0; i < activeUniformBlocks.size(); ++i)
3178 if(activeUniformBlocks[i].name == blockName.c_str())
3180 // The block is already defined, find the register for the current uniform and return it
3181 for(size_t j = 0; j < fields.size(); j++)
3183 const TString &fieldName = fields[j]->name();
3184 if(fieldName == name)
3186 return fieldRegisterIndex;
3189 fieldRegisterIndex += fields[j]->type()->totalRegisterCount();
3193 return fieldRegisterIndex;
3202 void OutputASM::declareUniform(const TType &type, const TString &name, int registerIndex, int blockId, BlockLayoutEncoder* encoder)
3204 const TStructure *structure = type.getStruct();
3205 const TInterfaceBlock *block = (type.isInterfaceBlock() || (blockId == -1)) ? type.getInterfaceBlock() : nullptr;
3207 if(!structure && !block)
3209 ActiveUniforms &activeUniforms = shaderObject->activeUniforms;
3210 const BlockMemberInfo blockInfo = encoder ? encoder->encodeType(type) : BlockMemberInfo::getDefaultBlockInfo();
3213 blockDefinitions[blockId][registerIndex] = TypedMemberInfo(blockInfo, type);
3214 shaderObject->activeUniformBlocks[blockId].fields.push_back(activeUniforms.size());
3216 int fieldRegisterIndex = encoder ? shaderObject->activeUniformBlocks[blockId].registerIndex + BlockLayoutEncoder::getBlockRegister(blockInfo) : registerIndex;
3217 activeUniforms.push_back(Uniform(glVariableType(type), glVariablePrecision(type), name.c_str(), type.getArraySize(),
3218 fieldRegisterIndex, blockId, blockInfo));
3219 if(IsSampler(type.getBasicType()))
3221 for(int i = 0; i < type.totalRegisterCount(); i++)
3223 shader->declareSampler(fieldRegisterIndex + i);
3229 ActiveUniformBlocks &activeUniformBlocks = shaderObject->activeUniformBlocks;
3230 const TFieldList& fields = block->fields();
3231 const TString &blockName = block->name();
3232 int fieldRegisterIndex = registerIndex;
3233 bool isUniformBlockMember = !type.isInterfaceBlock() && (blockId == -1);
3235 blockId = activeUniformBlocks.size();
3236 bool isRowMajor = block->matrixPacking() == EmpRowMajor;
3237 activeUniformBlocks.push_back(UniformBlock(blockName.c_str(), 0, block->arraySize(),
3238 block->blockStorage(), isRowMajor, registerIndex, blockId));
3239 blockDefinitions.push_back(BlockDefinitionIndexMap());
3241 Std140BlockEncoder currentBlockEncoder(isRowMajor);
3242 currentBlockEncoder.enterAggregateType();
3243 for(size_t i = 0; i < fields.size(); i++)
3245 const TType &fieldType = *(fields[i]->type());
3246 const TString &fieldName = fields[i]->name();
3247 if(isUniformBlockMember && (fieldName == name))
3249 registerIndex = fieldRegisterIndex;
3252 const TString uniformName = block->hasInstanceName() ? blockName + "." + fieldName : fieldName;
3254 declareUniform(fieldType, uniformName, fieldRegisterIndex, blockId, ¤tBlockEncoder);
3255 fieldRegisterIndex += fieldType.totalRegisterCount();
3257 currentBlockEncoder.exitAggregateType();
3258 activeUniformBlocks[blockId].dataSize = currentBlockEncoder.getBlockSize();
3262 int fieldRegisterIndex = registerIndex;
3264 const TFieldList& fields = structure->fields();
3265 if(type.isArray() && (structure || type.isInterfaceBlock()))
3267 for(int i = 0; i < type.getArraySize(); i++)
3271 encoder->enterAggregateType();
3273 for(size_t j = 0; j < fields.size(); j++)
3275 const TType &fieldType = *(fields[j]->type());
3276 const TString &fieldName = fields[j]->name();
3277 const TString uniformName = name + "[" + str(i) + "]." + fieldName;
3279 declareUniform(fieldType, uniformName, fieldRegisterIndex, blockId, encoder);
3280 fieldRegisterIndex += fieldType.totalRegisterCount();
3284 encoder->exitAggregateType();
3292 encoder->enterAggregateType();
3294 for(size_t i = 0; i < fields.size(); i++)
3296 const TType &fieldType = *(fields[i]->type());
3297 const TString &fieldName = fields[i]->name();
3298 const TString uniformName = name + "." + fieldName;
3300 declareUniform(fieldType, uniformName, fieldRegisterIndex, blockId, encoder);
3301 fieldRegisterIndex += fieldType.totalRegisterCount();
3305 encoder->exitAggregateType();
3311 GLenum OutputASM::glVariableType(const TType &type)
3313 switch(type.getBasicType())
3320 else if(type.isVector())
3322 switch(type.getNominalSize())
3324 case 2: return GL_FLOAT_VEC2;
3325 case 3: return GL_FLOAT_VEC3;
3326 case 4: return GL_FLOAT_VEC4;
3327 default: UNREACHABLE(type.getNominalSize());
3330 else if(type.isMatrix())
3332 switch(type.getNominalSize())
3335 switch(type.getSecondarySize())
3337 case 2: return GL_FLOAT_MAT2;
3338 case 3: return GL_FLOAT_MAT2x3;
3339 case 4: return GL_FLOAT_MAT2x4;
3340 default: UNREACHABLE(type.getSecondarySize());
3343 switch(type.getSecondarySize())
3345 case 2: return GL_FLOAT_MAT3x2;
3346 case 3: return GL_FLOAT_MAT3;
3347 case 4: return GL_FLOAT_MAT3x4;
3348 default: UNREACHABLE(type.getSecondarySize());
3351 switch(type.getSecondarySize())
3353 case 2: return GL_FLOAT_MAT4x2;
3354 case 3: return GL_FLOAT_MAT4x3;
3355 case 4: return GL_FLOAT_MAT4;
3356 default: UNREACHABLE(type.getSecondarySize());
3358 default: UNREACHABLE(type.getNominalSize());
3361 else UNREACHABLE(0);
3368 else if(type.isVector())
3370 switch(type.getNominalSize())
3372 case 2: return GL_INT_VEC2;
3373 case 3: return GL_INT_VEC3;
3374 case 4: return GL_INT_VEC4;
3375 default: UNREACHABLE(type.getNominalSize());
3378 else UNREACHABLE(0);
3383 return GL_UNSIGNED_INT;
3385 else if(type.isVector())
3387 switch(type.getNominalSize())
3389 case 2: return GL_UNSIGNED_INT_VEC2;
3390 case 3: return GL_UNSIGNED_INT_VEC3;
3391 case 4: return GL_UNSIGNED_INT_VEC4;
3392 default: UNREACHABLE(type.getNominalSize());
3395 else UNREACHABLE(0);
3402 else if(type.isVector())
3404 switch(type.getNominalSize())
3406 case 2: return GL_BOOL_VEC2;
3407 case 3: return GL_BOOL_VEC3;
3408 case 4: return GL_BOOL_VEC4;
3409 default: UNREACHABLE(type.getNominalSize());
3412 else UNREACHABLE(0);
3415 return GL_SAMPLER_2D;
3417 return GL_INT_SAMPLER_2D;
3419 return GL_UNSIGNED_INT_SAMPLER_2D;
3420 case EbtSamplerCube:
3421 return GL_SAMPLER_CUBE;
3422 case EbtISamplerCube:
3423 return GL_INT_SAMPLER_CUBE;
3424 case EbtUSamplerCube:
3425 return GL_UNSIGNED_INT_SAMPLER_CUBE;
3426 case EbtSamplerExternalOES:
3427 return GL_SAMPLER_EXTERNAL_OES;
3429 return GL_SAMPLER_3D_OES;
3431 return GL_INT_SAMPLER_3D;
3433 return GL_UNSIGNED_INT_SAMPLER_3D;
3434 case EbtSampler2DArray:
3435 return GL_SAMPLER_2D_ARRAY;
3436 case EbtISampler2DArray:
3437 return GL_INT_SAMPLER_2D_ARRAY;
3438 case EbtUSampler2DArray:
3439 return GL_UNSIGNED_INT_SAMPLER_2D_ARRAY;
3440 case EbtSampler2DShadow:
3441 return GL_SAMPLER_2D_SHADOW;
3442 case EbtSamplerCubeShadow:
3443 return GL_SAMPLER_CUBE_SHADOW;
3444 case EbtSampler2DArrayShadow:
3445 return GL_SAMPLER_2D_ARRAY_SHADOW;
3447 UNREACHABLE(type.getBasicType());
3454 GLenum OutputASM::glVariablePrecision(const TType &type)
3456 if(type.getBasicType() == EbtFloat)
3458 switch(type.getPrecision())
3460 case EbpHigh: return GL_HIGH_FLOAT;
3461 case EbpMedium: return GL_MEDIUM_FLOAT;
3462 case EbpLow: return GL_LOW_FLOAT;
3464 // Should be defined as the default precision by the parser
3465 default: UNREACHABLE(type.getPrecision());
3468 else if(type.getBasicType() == EbtInt)
3470 switch(type.getPrecision())
3472 case EbpHigh: return GL_HIGH_INT;
3473 case EbpMedium: return GL_MEDIUM_INT;
3474 case EbpLow: return GL_LOW_INT;
3476 // Should be defined as the default precision by the parser
3477 default: UNREACHABLE(type.getPrecision());
3481 // Other types (boolean, sampler) don't have a precision
3485 int OutputASM::dim(TIntermNode *v)
3487 TIntermTyped *vector = v->getAsTyped();
3488 ASSERT(vector && vector->isRegister());
3489 return vector->getNominalSize();
3492 int OutputASM::dim2(TIntermNode *m)
3494 TIntermTyped *matrix = m->getAsTyped();
3495 ASSERT(matrix && matrix->isMatrix() && !matrix->isArray());
3496 return matrix->getSecondarySize();
3499 // Returns ~0u if no loop count could be determined
3500 unsigned int OutputASM::loopCount(TIntermLoop *node)
3502 // Parse loops of the form:
3503 // for(int index = initial; index [comparator] limit; index += increment)
3504 TIntermSymbol *index = 0;
3505 TOperator comparator = EOpNull;
3510 // Parse index name and intial value
3513 TIntermAggregate *init = node->getInit()->getAsAggregate();
3517 TIntermSequence &sequence = init->getSequence();
3518 TIntermTyped *variable = sequence[0]->getAsTyped();
3520 if(variable && variable->getQualifier() == EvqTemporary)
3522 TIntermBinary *assign = variable->getAsBinaryNode();
3524 if(assign->getOp() == EOpInitialize)
3526 TIntermSymbol *symbol = assign->getLeft()->getAsSymbolNode();
3527 TIntermConstantUnion *constant = assign->getRight()->getAsConstantUnion();
3529 if(symbol && constant)
3531 if(constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
3534 initial = constant->getUnionArrayPointer()[0].getIConst();
3542 // Parse comparator and limit value
3543 if(index && node->getCondition())
3545 TIntermBinary *test = node->getCondition()->getAsBinaryNode();
3546 TIntermSymbol *left = test ? test->getLeft()->getAsSymbolNode() : nullptr;
3548 if(left && (left->getId() == index->getId()))
3550 TIntermConstantUnion *constant = test->getRight()->getAsConstantUnion();
3554 if(constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
3556 comparator = test->getOp();
3557 limit = constant->getUnionArrayPointer()[0].getIConst();
3564 if(index && comparator != EOpNull && node->getExpression())
3566 TIntermBinary *binaryTerminal = node->getExpression()->getAsBinaryNode();
3567 TIntermUnary *unaryTerminal = node->getExpression()->getAsUnaryNode();
3571 TOperator op = binaryTerminal->getOp();
3572 TIntermConstantUnion *constant = binaryTerminal->getRight()->getAsConstantUnion();
3576 if(constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
3578 int value = constant->getUnionArrayPointer()[0].getIConst();
3582 case EOpAddAssign: increment = value; break;
3583 case EOpSubAssign: increment = -value; break;
3584 default: UNIMPLEMENTED();
3589 else if(unaryTerminal)
3591 TOperator op = unaryTerminal->getOp();
3595 case EOpPostIncrement: increment = 1; break;
3596 case EOpPostDecrement: increment = -1; break;
3597 case EOpPreIncrement: increment = 1; break;
3598 case EOpPreDecrement: increment = -1; break;
3599 default: UNIMPLEMENTED();
3604 if(index && comparator != EOpNull && increment != 0)
3606 if(comparator == EOpLessThanEqual)
3608 comparator = EOpLessThan;
3612 if(comparator == EOpLessThan)
3614 if(!(initial < limit)) // Never loops
3619 int iterations = (limit - initial + abs(increment) - 1) / increment; // Ceiling division
3628 else UNIMPLEMENTED(); // Falls through
3634 bool LoopUnrollable::traverse(TIntermNode *node)
3637 loopUnrollable = true;
3639 node->traverse(this);
3641 return loopUnrollable;
3644 bool LoopUnrollable::visitLoop(Visit visit, TIntermLoop *loop)
3646 if(visit == PreVisit)
3650 else if(visit == PostVisit)
3658 bool LoopUnrollable::visitBranch(Visit visit, TIntermBranch *node)
3670 switch(node->getFlowOp())
3677 loopUnrollable = false;
3679 default: UNREACHABLE(node->getFlowOp());
3682 return loopUnrollable;
3685 bool LoopUnrollable::visitAggregate(Visit visit, TIntermAggregate *node)
3687 return loopUnrollable;