11 glAreTexturesResident @9
64 glCopyTexSubImage1D @62
65 glCopyTexSubImage2D @63
74 glDisableClientState @72
83 glEnableClientState @81
123 glGetPixelMapuiv @121
124 glGetPixelMapusv @122
126 glGetPolygonStipple @124
134 glGetTexLevelParameterfv @132
135 glGetTexLevelParameteriv @133
136 glGetTexParameterfv @134
137 glGetTexParameteriv @135
152 glInterleavedArrays @150
206 glPixelTransferf @204
207 glPixelTransferi @205
212 glPolygonStipple @210
214 glPopClientAttrib @212
217 glPrioritizeTextures @215
219 glPushClientAttrib @217
299 glTexCoordPointer @297
313 glTexParameterfv @311
315 glTexParameteriv @313
346 wglChoosePixelFormat @344
348 wglCreateContext @346
349 wglCreateLayerContext @347
350 wglDeleteContext @348
351 wglDescribeLayerPlane @349
352 wglDescribePixelFormat @350
353 wglGetCurrentContext @351
355 wglGetDefaultProcAddress @353
356 wglGetLayerPaletteEntries @354
357 wglGetPixelFormat @355
358 wglGetProcAddress @356
360 wglRealizeLayerPalette @358
361 wglSetLayerPaletteEntries @359
362 wglSetPixelFormat @360
365 wglSwapLayerBuffers @363
366 wglSwapMultipleBuffers @364
367 wglUseFontBitmapsA @365
368 wglUseFontBitmapsW @366
369 wglUseFontOutlinesA @367
370 wglUseFontOutlinesW @368