2 // Copyright (c) 2012 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
8 extern int glslang_initialize(TParseContext* context);
9 extern int glslang_finalize(TParseContext* context);
11 extern int glslang_scan(int count,
12 const char* const string[],
14 TParseContext* context);
15 extern int glslang_parse(TParseContext* context);