1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
7 // http://www.apache.org/licenses/LICENSE-2.0
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
15 #ifndef sw_Reactor_hpp
16 #define sw_Reactor_hpp
18 #include "Nucleus.hpp"
19 #include "Routine.hpp"
59 static Type *getType();
77 LValue(int arraySize = 0);
84 Value *loadValue(unsigned int alignment = 0) const;
85 Value *storeValue(Value *value, unsigned int alignment = 0) const;
86 Constant *storeValue(Constant *constant, unsigned int alignment = 0) const;
87 Value *getAddress(Value *index) const;
94 class Variable : public LValue<T>
97 Variable(int arraySize = 0);
99 RValue<Pointer<T>> operator&();
106 explicit Reference(Value *pointer, int alignment = 1);
108 RValue<T> operator=(RValue<T> rhs) const;
109 RValue<T> operator=(const Reference<T> &ref) const;
111 RValue<T> operator+=(RValue<T> rhs) const;
113 Value *loadValue() const;
114 int getAlignment() const;
137 typedef unsigned int type;
143 typedef int64_t type;
162 explicit RValue(Value *rvalue);
163 explicit RValue(Constant *constant);
165 RValue(const T &lvalue);
166 RValue(typename IntLiteral<T>::type i);
167 RValue(typename FloatLiteral<T>::type f);
168 RValue(const Reference<T> &rhs);
170 RValue<T> &operator=(const RValue<T>&) = delete;
172 Value *value; // FIXME: Make private
178 explicit Argument(Value *value) : value(value) {}
183 class Bool : public Variable<Bool>
186 Bool(Argument<Bool> argument);
190 Bool(RValue<Bool> rhs);
191 Bool(const Bool &rhs);
192 Bool(const Reference<Bool> &rhs);
194 // RValue<Bool> operator=(bool rhs) const; // FIXME: Implement
195 RValue<Bool> operator=(RValue<Bool> rhs) const;
196 RValue<Bool> operator=(const Bool &rhs) const;
197 RValue<Bool> operator=(const Reference<Bool> &rhs) const;
199 static Type *getType();
202 RValue<Bool> operator!(RValue<Bool> val);
203 RValue<Bool> operator&&(RValue<Bool> lhs, RValue<Bool> rhs);
204 RValue<Bool> operator||(RValue<Bool> lhs, RValue<Bool> rhs);
206 class Byte : public Variable<Byte>
209 Byte(Argument<Byte> argument);
211 explicit Byte(RValue<Int> cast);
212 explicit Byte(RValue<UInt> cast);
213 explicit Byte(RValue<UShort> cast);
217 Byte(unsigned char x);
218 Byte(RValue<Byte> rhs);
219 Byte(const Byte &rhs);
220 Byte(const Reference<Byte> &rhs);
222 // RValue<Byte> operator=(unsigned char rhs) const; // FIXME: Implement
223 RValue<Byte> operator=(RValue<Byte> rhs) const;
224 RValue<Byte> operator=(const Byte &rhs) const;
225 RValue<Byte> operator=(const Reference<Byte> &rhs) const;
227 static Type *getType();
230 RValue<Byte> operator+(RValue<Byte> lhs, RValue<Byte> rhs);
231 RValue<Byte> operator-(RValue<Byte> lhs, RValue<Byte> rhs);
232 RValue<Byte> operator*(RValue<Byte> lhs, RValue<Byte> rhs);
233 RValue<Byte> operator/(RValue<Byte> lhs, RValue<Byte> rhs);
234 RValue<Byte> operator%(RValue<Byte> lhs, RValue<Byte> rhs);
235 RValue<Byte> operator&(RValue<Byte> lhs, RValue<Byte> rhs);
236 RValue<Byte> operator|(RValue<Byte> lhs, RValue<Byte> rhs);
237 RValue<Byte> operator^(RValue<Byte> lhs, RValue<Byte> rhs);
238 RValue<Byte> operator<<(RValue<Byte> lhs, RValue<Byte> rhs);
239 RValue<Byte> operator>>(RValue<Byte> lhs, RValue<Byte> rhs);
240 RValue<Byte> operator+=(const Byte &lhs, RValue<Byte> rhs);
241 RValue<Byte> operator-=(const Byte &lhs, RValue<Byte> rhs);
242 RValue<Byte> operator*=(const Byte &lhs, RValue<Byte> rhs);
243 RValue<Byte> operator/=(const Byte &lhs, RValue<Byte> rhs);
244 RValue<Byte> operator%=(const Byte &lhs, RValue<Byte> rhs);
245 RValue<Byte> operator&=(const Byte &lhs, RValue<Byte> rhs);
246 RValue<Byte> operator|=(const Byte &lhs, RValue<Byte> rhs);
247 RValue<Byte> operator^=(const Byte &lhs, RValue<Byte> rhs);
248 RValue<Byte> operator<<=(const Byte &lhs, RValue<Byte> rhs);
249 RValue<Byte> operator>>=(const Byte &lhs, RValue<Byte> rhs);
250 RValue<Byte> operator+(RValue<Byte> val);
251 RValue<Byte> operator-(RValue<Byte> val);
252 RValue<Byte> operator~(RValue<Byte> val);
253 RValue<Byte> operator++(const Byte &val, int); // Post-increment
254 const Byte &operator++(const Byte &val); // Pre-increment
255 RValue<Byte> operator--(const Byte &val, int); // Post-decrement
256 const Byte &operator--(const Byte &val); // Pre-decrement
257 RValue<Bool> operator<(RValue<Byte> lhs, RValue<Byte> rhs);
258 RValue<Bool> operator<=(RValue<Byte> lhs, RValue<Byte> rhs);
259 RValue<Bool> operator>(RValue<Byte> lhs, RValue<Byte> rhs);
260 RValue<Bool> operator>=(RValue<Byte> lhs, RValue<Byte> rhs);
261 RValue<Bool> operator!=(RValue<Byte> lhs, RValue<Byte> rhs);
262 RValue<Bool> operator==(RValue<Byte> lhs, RValue<Byte> rhs);
264 class SByte : public Variable<SByte>
267 SByte(Argument<SByte> argument);
269 explicit SByte(RValue<Int> cast);
270 explicit SByte(RValue<Short> cast);
273 SByte(signed char x);
274 SByte(RValue<SByte> rhs);
275 SByte(const SByte &rhs);
276 SByte(const Reference<SByte> &rhs);
278 // RValue<SByte> operator=(signed char rhs) const; // FIXME: Implement
279 RValue<SByte> operator=(RValue<SByte> rhs) const;
280 RValue<SByte> operator=(const SByte &rhs) const;
281 RValue<SByte> operator=(const Reference<SByte> &rhs) const;
283 static Type *getType();
286 RValue<SByte> operator+(RValue<SByte> lhs, RValue<SByte> rhs);
287 RValue<SByte> operator-(RValue<SByte> lhs, RValue<SByte> rhs);
288 RValue<SByte> operator*(RValue<SByte> lhs, RValue<SByte> rhs);
289 RValue<SByte> operator/(RValue<SByte> lhs, RValue<SByte> rhs);
290 RValue<SByte> operator%(RValue<SByte> lhs, RValue<SByte> rhs);
291 RValue<SByte> operator&(RValue<SByte> lhs, RValue<SByte> rhs);
292 RValue<SByte> operator|(RValue<SByte> lhs, RValue<SByte> rhs);
293 RValue<SByte> operator^(RValue<SByte> lhs, RValue<SByte> rhs);
294 RValue<SByte> operator<<(RValue<SByte> lhs, RValue<SByte> rhs);
295 RValue<SByte> operator>>(RValue<SByte> lhs, RValue<SByte> rhs);
296 RValue<SByte> operator+=(const SByte &lhs, RValue<SByte> rhs);
297 RValue<SByte> operator-=(const SByte &lhs, RValue<SByte> rhs);
298 RValue<SByte> operator*=(const SByte &lhs, RValue<SByte> rhs);
299 RValue<SByte> operator/=(const SByte &lhs, RValue<SByte> rhs);
300 RValue<SByte> operator%=(const SByte &lhs, RValue<SByte> rhs);
301 RValue<SByte> operator&=(const SByte &lhs, RValue<SByte> rhs);
302 RValue<SByte> operator|=(const SByte &lhs, RValue<SByte> rhs);
303 RValue<SByte> operator^=(const SByte &lhs, RValue<SByte> rhs);
304 RValue<SByte> operator<<=(const SByte &lhs, RValue<SByte> rhs);
305 RValue<SByte> operator>>=(const SByte &lhs, RValue<SByte> rhs);
306 RValue<SByte> operator+(RValue<SByte> val);
307 RValue<SByte> operator-(RValue<SByte> val);
308 RValue<SByte> operator~(RValue<SByte> val);
309 RValue<SByte> operator++(const SByte &val, int); // Post-increment
310 const SByte &operator++(const SByte &val); // Pre-increment
311 RValue<SByte> operator--(const SByte &val, int); // Post-decrement
312 const SByte &operator--(const SByte &val); // Pre-decrement
313 RValue<Bool> operator<(RValue<SByte> lhs, RValue<SByte> rhs);
314 RValue<Bool> operator<=(RValue<SByte> lhs, RValue<SByte> rhs);
315 RValue<Bool> operator>(RValue<SByte> lhs, RValue<SByte> rhs);
316 RValue<Bool> operator>=(RValue<SByte> lhs, RValue<SByte> rhs);
317 RValue<Bool> operator!=(RValue<SByte> lhs, RValue<SByte> rhs);
318 RValue<Bool> operator==(RValue<SByte> lhs, RValue<SByte> rhs);
320 class Short : public Variable<Short>
323 Short(Argument<Short> argument);
325 explicit Short(RValue<Int> cast);
329 Short(RValue<Short> rhs);
330 Short(const Short &rhs);
331 Short(const Reference<Short> &rhs);
333 // RValue<Short> operator=(short rhs) const; // FIXME: Implement
334 RValue<Short> operator=(RValue<Short> rhs) const;
335 RValue<Short> operator=(const Short &rhs) const;
336 RValue<Short> operator=(const Reference<Short> &rhs) const;
338 static Type *getType();
341 RValue<Short> operator+(RValue<Short> lhs, RValue<Short> rhs);
342 RValue<Short> operator-(RValue<Short> lhs, RValue<Short> rhs);
343 RValue<Short> operator*(RValue<Short> lhs, RValue<Short> rhs);
344 RValue<Short> operator/(RValue<Short> lhs, RValue<Short> rhs);
345 RValue<Short> operator%(RValue<Short> lhs, RValue<Short> rhs);
346 RValue<Short> operator&(RValue<Short> lhs, RValue<Short> rhs);
347 RValue<Short> operator|(RValue<Short> lhs, RValue<Short> rhs);
348 RValue<Short> operator^(RValue<Short> lhs, RValue<Short> rhs);
349 RValue<Short> operator<<(RValue<Short> lhs, RValue<Short> rhs);
350 RValue<Short> operator>>(RValue<Short> lhs, RValue<Short> rhs);
351 RValue<Short> operator+=(const Short &lhs, RValue<Short> rhs);
352 RValue<Short> operator-=(const Short &lhs, RValue<Short> rhs);
353 RValue<Short> operator*=(const Short &lhs, RValue<Short> rhs);
354 RValue<Short> operator/=(const Short &lhs, RValue<Short> rhs);
355 RValue<Short> operator%=(const Short &lhs, RValue<Short> rhs);
356 RValue<Short> operator&=(const Short &lhs, RValue<Short> rhs);
357 RValue<Short> operator|=(const Short &lhs, RValue<Short> rhs);
358 RValue<Short> operator^=(const Short &lhs, RValue<Short> rhs);
359 RValue<Short> operator<<=(const Short &lhs, RValue<Short> rhs);
360 RValue<Short> operator>>=(const Short &lhs, RValue<Short> rhs);
361 RValue<Short> operator+(RValue<Short> val);
362 RValue<Short> operator-(RValue<Short> val);
363 RValue<Short> operator~(RValue<Short> val);
364 RValue<Short> operator++(const Short &val, int); // Post-increment
365 const Short &operator++(const Short &val); // Pre-increment
366 RValue<Short> operator--(const Short &val, int); // Post-decrement
367 const Short &operator--(const Short &val); // Pre-decrement
368 RValue<Bool> operator<(RValue<Short> lhs, RValue<Short> rhs);
369 RValue<Bool> operator<=(RValue<Short> lhs, RValue<Short> rhs);
370 RValue<Bool> operator>(RValue<Short> lhs, RValue<Short> rhs);
371 RValue<Bool> operator>=(RValue<Short> lhs, RValue<Short> rhs);
372 RValue<Bool> operator!=(RValue<Short> lhs, RValue<Short> rhs);
373 RValue<Bool> operator==(RValue<Short> lhs, RValue<Short> rhs);
375 class UShort : public Variable<UShort>
378 UShort(Argument<UShort> argument);
380 explicit UShort(RValue<UInt> cast);
381 explicit UShort(RValue<Int> cast);
384 UShort(unsigned short x);
385 UShort(RValue<UShort> rhs);
386 UShort(const UShort &rhs);
387 UShort(const Reference<UShort> &rhs);
389 // RValue<UShort> operator=(unsigned short rhs) const; // FIXME: Implement
390 RValue<UShort> operator=(RValue<UShort> rhs) const;
391 RValue<UShort> operator=(const UShort &rhs) const;
392 RValue<UShort> operator=(const Reference<UShort> &rhs) const;
394 static Type *getType();
397 RValue<UShort> operator+(RValue<UShort> lhs, RValue<UShort> rhs);
398 RValue<UShort> operator-(RValue<UShort> lhs, RValue<UShort> rhs);
399 RValue<UShort> operator*(RValue<UShort> lhs, RValue<UShort> rhs);
400 RValue<UShort> operator/(RValue<UShort> lhs, RValue<UShort> rhs);
401 RValue<UShort> operator%(RValue<UShort> lhs, RValue<UShort> rhs);
402 RValue<UShort> operator&(RValue<UShort> lhs, RValue<UShort> rhs);
403 RValue<UShort> operator|(RValue<UShort> lhs, RValue<UShort> rhs);
404 RValue<UShort> operator^(RValue<UShort> lhs, RValue<UShort> rhs);
405 RValue<UShort> operator<<(RValue<UShort> lhs, RValue<UShort> rhs);
406 RValue<UShort> operator>>(RValue<UShort> lhs, RValue<UShort> rhs);
407 RValue<UShort> operator+=(const UShort &lhs, RValue<UShort> rhs);
408 RValue<UShort> operator-=(const UShort &lhs, RValue<UShort> rhs);
409 RValue<UShort> operator*=(const UShort &lhs, RValue<UShort> rhs);
410 RValue<UShort> operator/=(const UShort &lhs, RValue<UShort> rhs);
411 RValue<UShort> operator%=(const UShort &lhs, RValue<UShort> rhs);
412 RValue<UShort> operator&=(const UShort &lhs, RValue<UShort> rhs);
413 RValue<UShort> operator|=(const UShort &lhs, RValue<UShort> rhs);
414 RValue<UShort> operator^=(const UShort &lhs, RValue<UShort> rhs);
415 RValue<UShort> operator<<=(const UShort &lhs, RValue<UShort> rhs);
416 RValue<UShort> operator>>=(const UShort &lhs, RValue<UShort> rhs);
417 RValue<UShort> operator+(RValue<UShort> val);
418 RValue<UShort> operator-(RValue<UShort> val);
419 RValue<UShort> operator~(RValue<UShort> val);
420 RValue<UShort> operator++(const UShort &val, int); // Post-increment
421 const UShort &operator++(const UShort &val); // Pre-increment
422 RValue<UShort> operator--(const UShort &val, int); // Post-decrement
423 const UShort &operator--(const UShort &val); // Pre-decrement
424 RValue<Bool> operator<(RValue<UShort> lhs, RValue<UShort> rhs);
425 RValue<Bool> operator<=(RValue<UShort> lhs, RValue<UShort> rhs);
426 RValue<Bool> operator>(RValue<UShort> lhs, RValue<UShort> rhs);
427 RValue<Bool> operator>=(RValue<UShort> lhs, RValue<UShort> rhs);
428 RValue<Bool> operator!=(RValue<UShort> lhs, RValue<UShort> rhs);
429 RValue<Bool> operator==(RValue<UShort> lhs, RValue<UShort> rhs);
431 class Byte4 : public Variable<Byte4>
434 explicit Byte4(RValue<Byte8> cast);
437 // Byte4(int x, int y, int z, int w);
438 // Byte4(RValue<Byte4> rhs);
439 // Byte4(const Byte4 &rhs);
440 Byte4(const Reference<Byte4> &rhs);
442 // RValue<Byte4> operator=(RValue<Byte4> rhs) const;
443 // RValue<Byte4> operator=(const Byte4 &rhs) const;
444 // RValue<Byte4> operator=(const Reference<Byte4> &rhs) const;
446 static Type *getType();
449 // RValue<Byte4> operator+(RValue<Byte4> lhs, RValue<Byte4> rhs);
450 // RValue<Byte4> operator-(RValue<Byte4> lhs, RValue<Byte4> rhs);
451 // RValue<Byte4> operator*(RValue<Byte4> lhs, RValue<Byte4> rhs);
452 // RValue<Byte4> operator/(RValue<Byte4> lhs, RValue<Byte4> rhs);
453 // RValue<Byte4> operator%(RValue<Byte4> lhs, RValue<Byte4> rhs);
454 // RValue<Byte4> operator&(RValue<Byte4> lhs, RValue<Byte4> rhs);
455 // RValue<Byte4> operator|(RValue<Byte4> lhs, RValue<Byte4> rhs);
456 // RValue<Byte4> operator^(RValue<Byte4> lhs, RValue<Byte4> rhs);
457 // RValue<Byte4> operator<<(RValue<Byte4> lhs, RValue<Byte4> rhs);
458 // RValue<Byte4> operator>>(RValue<Byte4> lhs, RValue<Byte4> rhs);
459 // RValue<Byte4> operator+=(const Byte4 &lhs, RValue<Byte4> rhs);
460 // RValue<Byte4> operator-=(const Byte4 &lhs, RValue<Byte4> rhs);
461 // RValue<Byte4> operator*=(const Byte4 &lhs, RValue<Byte4> rhs);
462 // RValue<Byte4> operator/=(const Byte4 &lhs, RValue<Byte4> rhs);
463 // RValue<Byte4> operator%=(const Byte4 &lhs, RValue<Byte4> rhs);
464 // RValue<Byte4> operator&=(const Byte4 &lhs, RValue<Byte4> rhs);
465 // RValue<Byte4> operator|=(const Byte4 &lhs, RValue<Byte4> rhs);
466 // RValue<Byte4> operator^=(const Byte4 &lhs, RValue<Byte4> rhs);
467 // RValue<Byte4> operator<<=(const Byte4 &lhs, RValue<Byte4> rhs);
468 // RValue<Byte4> operator>>=(const Byte4 &lhs, RValue<Byte4> rhs);
469 // RValue<Byte4> operator+(RValue<Byte4> val);
470 // RValue<Byte4> operator-(RValue<Byte4> val);
471 // RValue<Byte4> operator~(RValue<Byte4> val);
472 // RValue<Byte4> operator++(const Byte4 &val, int); // Post-increment
473 // const Byte4 &operator++(const Byte4 &val); // Pre-increment
474 // RValue<Byte4> operator--(const Byte4 &val, int); // Post-decrement
475 // const Byte4 &operator--(const Byte4 &val); // Pre-decrement
477 class SByte4 : public Variable<SByte4>
481 // SByte4(int x, int y, int z, int w);
482 // SByte4(RValue<SByte4> rhs);
483 // SByte4(const SByte4 &rhs);
484 // SByte4(const Reference<SByte4> &rhs);
486 // RValue<SByte4> operator=(RValue<SByte4> rhs) const;
487 // RValue<SByte4> operator=(const SByte4 &rhs) const;
488 // RValue<SByte4> operator=(const Reference<SByte4> &rhs) const;
490 static Type *getType();
493 // RValue<SByte4> operator+(RValue<SByte4> lhs, RValue<SByte4> rhs);
494 // RValue<SByte4> operator-(RValue<SByte4> lhs, RValue<SByte4> rhs);
495 // RValue<SByte4> operator*(RValue<SByte4> lhs, RValue<SByte4> rhs);
496 // RValue<SByte4> operator/(RValue<SByte4> lhs, RValue<SByte4> rhs);
497 // RValue<SByte4> operator%(RValue<SByte4> lhs, RValue<SByte4> rhs);
498 // RValue<SByte4> operator&(RValue<SByte4> lhs, RValue<SByte4> rhs);
499 // RValue<SByte4> operator|(RValue<SByte4> lhs, RValue<SByte4> rhs);
500 // RValue<SByte4> operator^(RValue<SByte4> lhs, RValue<SByte4> rhs);
501 // RValue<SByte4> operator<<(RValue<SByte4> lhs, RValue<SByte4> rhs);
502 // RValue<SByte4> operator>>(RValue<SByte4> lhs, RValue<SByte4> rhs);
503 // RValue<SByte4> operator+=(const SByte4 &lhs, RValue<SByte4> rhs);
504 // RValue<SByte4> operator-=(const SByte4 &lhs, RValue<SByte4> rhs);
505 // RValue<SByte4> operator*=(const SByte4 &lhs, RValue<SByte4> rhs);
506 // RValue<SByte4> operator/=(const SByte4 &lhs, RValue<SByte4> rhs);
507 // RValue<SByte4> operator%=(const SByte4 &lhs, RValue<SByte4> rhs);
508 // RValue<SByte4> operator&=(const SByte4 &lhs, RValue<SByte4> rhs);
509 // RValue<SByte4> operator|=(const SByte4 &lhs, RValue<SByte4> rhs);
510 // RValue<SByte4> operator^=(const SByte4 &lhs, RValue<SByte4> rhs);
511 // RValue<SByte4> operator<<=(const SByte4 &lhs, RValue<SByte4> rhs);
512 // RValue<SByte4> operator>>=(const SByte4 &lhs, RValue<SByte4> rhs);
513 // RValue<SByte4> operator+(RValue<SByte4> val);
514 // RValue<SByte4> operator-(RValue<SByte4> val);
515 // RValue<SByte4> operator~(RValue<SByte4> val);
516 // RValue<SByte4> operator++(const SByte4 &val, int); // Post-increment
517 // const SByte4 &operator++(const SByte4 &val); // Pre-increment
518 // RValue<SByte4> operator--(const SByte4 &val, int); // Post-decrement
519 // const SByte4 &operator--(const SByte4 &val); // Pre-decrement
521 class Byte8 : public Variable<Byte8>
525 Byte8(uint8_t x0, uint8_t x1, uint8_t x2, uint8_t x3, uint8_t x4, uint8_t x5, uint8_t x6, uint8_t x7);
526 Byte8(RValue<Byte8> rhs);
527 Byte8(const Byte8 &rhs);
528 Byte8(const Reference<Byte8> &rhs);
530 RValue<Byte8> operator=(RValue<Byte8> rhs) const;
531 RValue<Byte8> operator=(const Byte8 &rhs) const;
532 RValue<Byte8> operator=(const Reference<Byte8> &rhs) const;
534 static Type *getType();
537 RValue<Byte8> operator+(RValue<Byte8> lhs, RValue<Byte8> rhs);
538 RValue<Byte8> operator-(RValue<Byte8> lhs, RValue<Byte8> rhs);
539 // RValue<Byte8> operator*(RValue<Byte8> lhs, RValue<Byte8> rhs);
540 // RValue<Byte8> operator/(RValue<Byte8> lhs, RValue<Byte8> rhs);
541 // RValue<Byte8> operator%(RValue<Byte8> lhs, RValue<Byte8> rhs);
542 RValue<Byte8> operator&(RValue<Byte8> lhs, RValue<Byte8> rhs);
543 RValue<Byte8> operator|(RValue<Byte8> lhs, RValue<Byte8> rhs);
544 RValue<Byte8> operator^(RValue<Byte8> lhs, RValue<Byte8> rhs);
545 // RValue<Byte8> operator<<(RValue<Byte8> lhs, RValue<Byte8> rhs);
546 // RValue<Byte8> operator>>(RValue<Byte8> lhs, RValue<Byte8> rhs);
547 RValue<Byte8> operator+=(const Byte8 &lhs, RValue<Byte8> rhs);
548 RValue<Byte8> operator-=(const Byte8 &lhs, RValue<Byte8> rhs);
549 // RValue<Byte8> operator*=(const Byte8 &lhs, RValue<Byte8> rhs);
550 // RValue<Byte8> operator/=(const Byte8 &lhs, RValue<Byte8> rhs);
551 // RValue<Byte8> operator%=(const Byte8 &lhs, RValue<Byte8> rhs);
552 RValue<Byte8> operator&=(const Byte8 &lhs, RValue<Byte8> rhs);
553 RValue<Byte8> operator|=(const Byte8 &lhs, RValue<Byte8> rhs);
554 RValue<Byte8> operator^=(const Byte8 &lhs, RValue<Byte8> rhs);
555 // RValue<Byte8> operator<<=(const Byte8 &lhs, RValue<Byte8> rhs);
556 // RValue<Byte8> operator>>=(const Byte8 &lhs, RValue<Byte8> rhs);
557 // RValue<Byte8> operator+(RValue<Byte8> val);
558 // RValue<Byte8> operator-(RValue<Byte8> val);
559 RValue<Byte8> operator~(RValue<Byte8> val);
560 // RValue<Byte8> operator++(const Byte8 &val, int); // Post-increment
561 // const Byte8 &operator++(const Byte8 &val); // Pre-increment
562 // RValue<Byte8> operator--(const Byte8 &val, int); // Post-decrement
563 // const Byte8 &operator--(const Byte8 &val); // Pre-decrement
565 RValue<Byte8> AddSat(RValue<Byte8> x, RValue<Byte8> y);
566 RValue<Byte8> SubSat(RValue<Byte8> x, RValue<Byte8> y);
567 RValue<Short4> Unpack(RValue<Byte4> x);
568 RValue<Short4> UnpackLow(RValue<Byte8> x, RValue<Byte8> y);
569 RValue<Short4> UnpackHigh(RValue<Byte8> x, RValue<Byte8> y);
570 RValue<Int> SignMask(RValue<Byte8> x);
571 // RValue<Byte8> CmpGT(RValue<Byte8> x, RValue<Byte8> y);
572 RValue<Byte8> CmpEQ(RValue<Byte8> x, RValue<Byte8> y);
574 class SByte8 : public Variable<SByte8>
578 SByte8(uint8_t x0, uint8_t x1, uint8_t x2, uint8_t x3, uint8_t x4, uint8_t x5, uint8_t x6, uint8_t x7);
579 SByte8(RValue<SByte8> rhs);
580 SByte8(const SByte8 &rhs);
581 SByte8(const Reference<SByte8> &rhs);
583 RValue<SByte8> operator=(RValue<SByte8> rhs) const;
584 RValue<SByte8> operator=(const SByte8 &rhs) const;
585 RValue<SByte8> operator=(const Reference<SByte8> &rhs) const;
587 static Type *getType();
590 RValue<SByte8> operator+(RValue<SByte8> lhs, RValue<SByte8> rhs);
591 RValue<SByte8> operator-(RValue<SByte8> lhs, RValue<SByte8> rhs);
592 // RValue<SByte8> operator*(RValue<SByte8> lhs, RValue<SByte8> rhs);
593 // RValue<SByte8> operator/(RValue<SByte8> lhs, RValue<SByte8> rhs);
594 // RValue<SByte8> operator%(RValue<SByte8> lhs, RValue<SByte8> rhs);
595 RValue<SByte8> operator&(RValue<SByte8> lhs, RValue<SByte8> rhs);
596 RValue<SByte8> operator|(RValue<SByte8> lhs, RValue<SByte8> rhs);
597 RValue<SByte8> operator^(RValue<SByte8> lhs, RValue<SByte8> rhs);
598 // RValue<SByte8> operator<<(RValue<SByte8> lhs, RValue<SByte8> rhs);
599 // RValue<SByte8> operator>>(RValue<SByte8> lhs, RValue<SByte8> rhs);
600 RValue<SByte8> operator+=(const SByte8 &lhs, RValue<SByte8> rhs);
601 RValue<SByte8> operator-=(const SByte8 &lhs, RValue<SByte8> rhs);
602 // RValue<SByte8> operator*=(const SByte8 &lhs, RValue<SByte8> rhs);
603 // RValue<SByte8> operator/=(const SByte8 &lhs, RValue<SByte8> rhs);
604 // RValue<SByte8> operator%=(const SByte8 &lhs, RValue<SByte8> rhs);
605 RValue<SByte8> operator&=(const SByte8 &lhs, RValue<SByte8> rhs);
606 RValue<SByte8> operator|=(const SByte8 &lhs, RValue<SByte8> rhs);
607 RValue<SByte8> operator^=(const SByte8 &lhs, RValue<SByte8> rhs);
608 // RValue<SByte8> operator<<=(const SByte8 &lhs, RValue<SByte8> rhs);
609 // RValue<SByte8> operator>>=(const SByte8 &lhs, RValue<SByte8> rhs);
610 // RValue<SByte8> operator+(RValue<SByte8> val);
611 // RValue<SByte8> operator-(RValue<SByte8> val);
612 RValue<SByte8> operator~(RValue<SByte8> val);
613 // RValue<SByte8> operator++(const SByte8 &val, int); // Post-increment
614 // const SByte8 &operator++(const SByte8 &val); // Pre-increment
615 // RValue<SByte8> operator--(const SByte8 &val, int); // Post-decrement
616 // const SByte8 &operator--(const SByte8 &val); // Pre-decrement
618 RValue<SByte8> AddSat(RValue<SByte8> x, RValue<SByte8> y);
619 RValue<SByte8> SubSat(RValue<SByte8> x, RValue<SByte8> y);
620 RValue<Short4> UnpackLow(RValue<SByte8> x, RValue<SByte8> y);
621 RValue<Short4> UnpackHigh(RValue<SByte8> x, RValue<SByte8> y);
622 RValue<Int> SignMask(RValue<SByte8> x);
623 RValue<Byte8> CmpGT(RValue<SByte8> x, RValue<SByte8> y);
624 RValue<Byte8> CmpEQ(RValue<SByte8> x, RValue<SByte8> y);
626 class Byte16 : public Variable<Byte16>
630 // Byte16(int x, int y, int z, int w);
631 Byte16(RValue<Byte16> rhs);
632 Byte16(const Byte16 &rhs);
633 Byte16(const Reference<Byte16> &rhs);
635 RValue<Byte16> operator=(RValue<Byte16> rhs) const;
636 RValue<Byte16> operator=(const Byte16 &rhs) const;
637 RValue<Byte16> operator=(const Reference<Byte16> &rhs) const;
639 static Type *getType();
642 // RValue<Byte16> operator+(RValue<Byte16> lhs, RValue<Byte16> rhs);
643 // RValue<Byte16> operator-(RValue<Byte16> lhs, RValue<Byte16> rhs);
644 // RValue<Byte16> operator*(RValue<Byte16> lhs, RValue<Byte16> rhs);
645 // RValue<Byte16> operator/(RValue<Byte16> lhs, RValue<Byte16> rhs);
646 // RValue<Byte16> operator%(RValue<Byte16> lhs, RValue<Byte16> rhs);
647 // RValue<Byte16> operator&(RValue<Byte16> lhs, RValue<Byte16> rhs);
648 // RValue<Byte16> operator|(RValue<Byte16> lhs, RValue<Byte16> rhs);
649 // RValue<Byte16> operator^(RValue<Byte16> lhs, RValue<Byte16> rhs);
650 // RValue<Byte16> operator<<(RValue<Byte16> lhs, RValue<Byte16> rhs);
651 // RValue<Byte16> operator>>(RValue<Byte16> lhs, RValue<Byte16> rhs);
652 // RValue<Byte16> operator+=(const Byte16 &lhs, RValue<Byte16> rhs);
653 // RValue<Byte16> operator-=(const Byte16 &lhs, RValue<Byte16> rhs);
654 // RValue<Byte16> operator*=(const Byte16 &lhs, RValue<Byte16> rhs);
655 // RValue<Byte16> operator/=(const Byte16 &lhs, RValue<Byte16> rhs);
656 // RValue<Byte16> operator%=(const Byte16 &lhs, RValue<Byte16> rhs);
657 // RValue<Byte16> operator&=(const Byte16 &lhs, RValue<Byte16> rhs);
658 // RValue<Byte16> operator|=(const Byte16 &lhs, RValue<Byte16> rhs);
659 // RValue<Byte16> operator^=(const Byte16 &lhs, RValue<Byte16> rhs);
660 // RValue<Byte16> operator<<=(const Byte16 &lhs, RValue<Byte16> rhs);
661 // RValue<Byte16> operator>>=(const Byte16 &lhs, RValue<Byte16> rhs);
662 // RValue<Byte16> operator+(RValue<Byte16> val);
663 // RValue<Byte16> operator-(RValue<Byte16> val);
664 // RValue<Byte16> operator~(RValue<Byte16> val);
665 // RValue<Byte16> operator++(const Byte16 &val, int); // Post-increment
666 // const Byte16 &operator++(const Byte16 &val); // Pre-increment
667 // RValue<Byte16> operator--(const Byte16 &val, int); // Post-decrement
668 // const Byte16 &operator--(const Byte16 &val); // Pre-decrement
670 class SByte16 : public Variable<SByte16>
674 // SByte16(int x, int y, int z, int w);
675 // SByte16(RValue<SByte16> rhs);
676 // SByte16(const SByte16 &rhs);
677 // SByte16(const Reference<SByte16> &rhs);
679 // RValue<SByte16> operator=(RValue<SByte16> rhs) const;
680 // RValue<SByte16> operator=(const SByte16 &rhs) const;
681 // RValue<SByte16> operator=(const Reference<SByte16> &rhs) const;
683 static Type *getType();
686 // RValue<SByte16> operator+(RValue<SByte16> lhs, RValue<SByte16> rhs);
687 // RValue<SByte16> operator-(RValue<SByte16> lhs, RValue<SByte16> rhs);
688 // RValue<SByte16> operator*(RValue<SByte16> lhs, RValue<SByte16> rhs);
689 // RValue<SByte16> operator/(RValue<SByte16> lhs, RValue<SByte16> rhs);
690 // RValue<SByte16> operator%(RValue<SByte16> lhs, RValue<SByte16> rhs);
691 // RValue<SByte16> operator&(RValue<SByte16> lhs, RValue<SByte16> rhs);
692 // RValue<SByte16> operator|(RValue<SByte16> lhs, RValue<SByte16> rhs);
693 // RValue<SByte16> operator^(RValue<SByte16> lhs, RValue<SByte16> rhs);
694 // RValue<SByte16> operator<<(RValue<SByte16> lhs, RValue<SByte16> rhs);
695 // RValue<SByte16> operator>>(RValue<SByte16> lhs, RValue<SByte16> rhs);
696 // RValue<SByte16> operator+=(const SByte16 &lhs, RValue<SByte16> rhs);
697 // RValue<SByte16> operator-=(const SByte16 &lhs, RValue<SByte16> rhs);
698 // RValue<SByte16> operator*=(const SByte16 &lhs, RValue<SByte16> rhs);
699 // RValue<SByte16> operator/=(const SByte16 &lhs, RValue<SByte16> rhs);
700 // RValue<SByte16> operator%=(const SByte16 &lhs, RValue<SByte16> rhs);
701 // RValue<SByte16> operator&=(const SByte16 &lhs, RValue<SByte16> rhs);
702 // RValue<SByte16> operator|=(const SByte16 &lhs, RValue<SByte16> rhs);
703 // RValue<SByte16> operator^=(const SByte16 &lhs, RValue<SByte16> rhs);
704 // RValue<SByte16> operator<<=(const SByte16 &lhs, RValue<SByte16> rhs);
705 // RValue<SByte16> operator>>=(const SByte16 &lhs, RValue<SByte16> rhs);
706 // RValue<SByte16> operator+(RValue<SByte16> val);
707 // RValue<SByte16> operator-(RValue<SByte16> val);
708 // RValue<SByte16> operator~(RValue<SByte16> val);
709 // RValue<SByte16> operator++(const SByte16 &val, int); // Post-increment
710 // const SByte16 &operator++(const SByte16 &val); // Pre-increment
711 // RValue<SByte16> operator--(const SByte16 &val, int); // Post-decrement
712 // const SByte16 &operator--(const SByte16 &val); // Pre-decrement
714 class Short2 : public Variable<Short2>
717 explicit Short2(RValue<Short4> cast);
719 static Type *getType();
722 class UShort2 : public Variable<UShort2>
725 explicit UShort2(RValue<UShort4> cast);
727 static Type *getType();
730 class Short4 : public Variable<Short4>
733 explicit Short4(RValue<Int> cast);
734 explicit Short4(RValue<Int4> cast);
735 // explicit Short4(RValue<Float> cast);
736 explicit Short4(RValue<Float4> cast);
740 Short4(short x, short y, short z, short w);
741 Short4(RValue<Short4> rhs);
742 Short4(const Short4 &rhs);
743 Short4(const Reference<Short4> &rhs);
744 Short4(RValue<UShort4> rhs);
745 Short4(const UShort4 &rhs);
746 Short4(const Reference<UShort4> &rhs);
748 RValue<Short4> operator=(RValue<Short4> rhs) const;
749 RValue<Short4> operator=(const Short4 &rhs) const;
750 RValue<Short4> operator=(const Reference<Short4> &rhs) const;
751 RValue<Short4> operator=(RValue<UShort4> rhs) const;
752 RValue<Short4> operator=(const UShort4 &rhs) const;
753 RValue<Short4> operator=(const Reference<UShort4> &rhs) const;
755 static Type *getType();
758 RValue<Short4> operator+(RValue<Short4> lhs, RValue<Short4> rhs);
759 RValue<Short4> operator-(RValue<Short4> lhs, RValue<Short4> rhs);
760 RValue<Short4> operator*(RValue<Short4> lhs, RValue<Short4> rhs);
761 // RValue<Short4> operator/(RValue<Short4> lhs, RValue<Short4> rhs);
762 // RValue<Short4> operator%(RValue<Short4> lhs, RValue<Short4> rhs);
763 RValue<Short4> operator&(RValue<Short4> lhs, RValue<Short4> rhs);
764 RValue<Short4> operator|(RValue<Short4> lhs, RValue<Short4> rhs);
765 RValue<Short4> operator^(RValue<Short4> lhs, RValue<Short4> rhs);
766 RValue<Short4> operator<<(RValue<Short4> lhs, unsigned char rhs);
767 RValue<Short4> operator>>(RValue<Short4> lhs, unsigned char rhs);
768 RValue<Short4> operator<<(RValue<Short4> lhs, RValue<Long1> rhs);
769 RValue<Short4> operator>>(RValue<Short4> lhs, RValue<Long1> rhs);
770 RValue<Short4> operator+=(const Short4 &lhs, RValue<Short4> rhs);
771 RValue<Short4> operator-=(const Short4 &lhs, RValue<Short4> rhs);
772 RValue<Short4> operator*=(const Short4 &lhs, RValue<Short4> rhs);
773 // RValue<Short4> operator/=(const Short4 &lhs, RValue<Short4> rhs);
774 // RValue<Short4> operator%=(const Short4 &lhs, RValue<Short4> rhs);
775 RValue<Short4> operator&=(const Short4 &lhs, RValue<Short4> rhs);
776 RValue<Short4> operator|=(const Short4 &lhs, RValue<Short4> rhs);
777 RValue<Short4> operator^=(const Short4 &lhs, RValue<Short4> rhs);
778 RValue<Short4> operator<<=(const Short4 &lhs, unsigned char rhs);
779 RValue<Short4> operator>>=(const Short4 &lhs, unsigned char rhs);
780 RValue<Short4> operator<<=(const Short4 &lhs, RValue<Long1> rhs);
781 RValue<Short4> operator>>=(const Short4 &lhs, RValue<Long1> rhs);
782 // RValue<Short4> operator+(RValue<Short4> val);
783 RValue<Short4> operator-(RValue<Short4> val);
784 RValue<Short4> operator~(RValue<Short4> val);
785 // RValue<Short4> operator++(const Short4 &val, int); // Post-increment
786 // const Short4 &operator++(const Short4 &val); // Pre-increment
787 // RValue<Short4> operator--(const Short4 &val, int); // Post-decrement
788 // const Short4 &operator--(const Short4 &val); // Pre-decrement
789 // RValue<Bool> operator<(RValue<Short4> lhs, RValue<Short4> rhs);
790 // RValue<Bool> operator<=(RValue<Short4> lhs, RValue<Short4> rhs);
791 // RValue<Bool> operator>(RValue<Short4> lhs, RValue<Short4> rhs);
792 // RValue<Bool> operator>=(RValue<Short4> lhs, RValue<Short4> rhs);
793 // RValue<Bool> operator!=(RValue<Short4> lhs, RValue<Short4> rhs);
794 // RValue<Bool> operator==(RValue<Short4> lhs, RValue<Short4> rhs);
796 RValue<Short4> RoundShort4(RValue<Float4> cast);
797 RValue<Short4> Max(RValue<Short4> x, RValue<Short4> y);
798 RValue<Short4> Min(RValue<Short4> x, RValue<Short4> y);
799 RValue<Short4> AddSat(RValue<Short4> x, RValue<Short4> y);
800 RValue<Short4> SubSat(RValue<Short4> x, RValue<Short4> y);
801 RValue<Short4> MulHigh(RValue<Short4> x, RValue<Short4> y);
802 RValue<Int2> MulAdd(RValue<Short4> x, RValue<Short4> y);
803 RValue<SByte8> Pack(RValue<Short4> x, RValue<Short4> y);
804 RValue<Int2> UnpackLow(RValue<Short4> x, RValue<Short4> y);
805 RValue<Int2> UnpackHigh(RValue<Short4> x, RValue<Short4> y);
806 RValue<Short4> Swizzle(RValue<Short4> x, unsigned char select);
807 RValue<Short4> Insert(RValue<Short4> val, RValue<Short> element, int i);
808 RValue<Short> Extract(RValue<Short4> val, int i);
809 RValue<Short4> CmpGT(RValue<Short4> x, RValue<Short4> y);
810 RValue<Short4> CmpEQ(RValue<Short4> x, RValue<Short4> y);
812 class UShort4 : public Variable<UShort4>
815 explicit UShort4(RValue<Int4> cast);
816 explicit UShort4(RValue<Float4> cast, bool saturate = false);
819 UShort4(unsigned short xyzw);
820 UShort4(unsigned short x, unsigned short y, unsigned short z, unsigned short w);
821 UShort4(RValue<UShort4> rhs);
822 UShort4(const UShort4 &rhs);
823 UShort4(const Reference<UShort4> &rhs);
824 UShort4(RValue<Short4> rhs);
825 UShort4(const Short4 &rhs);
826 UShort4(const Reference<Short4> &rhs);
828 RValue<UShort4> operator=(RValue<UShort4> rhs) const;
829 RValue<UShort4> operator=(const UShort4 &rhs) const;
830 RValue<UShort4> operator=(const Reference<UShort4> &rhs) const;
831 RValue<UShort4> operator=(RValue<Short4> rhs) const;
832 RValue<UShort4> operator=(const Short4 &rhs) const;
833 RValue<UShort4> operator=(const Reference<Short4> &rhs) const;
835 static Type *getType();
838 RValue<UShort4> operator+(RValue<UShort4> lhs, RValue<UShort4> rhs);
839 RValue<UShort4> operator-(RValue<UShort4> lhs, RValue<UShort4> rhs);
840 RValue<UShort4> operator*(RValue<UShort4> lhs, RValue<UShort4> rhs);
841 // RValue<UShort4> operator/(RValue<UShort4> lhs, RValue<UShort4> rhs);
842 // RValue<UShort4> operator%(RValue<UShort4> lhs, RValue<UShort4> rhs);
843 RValue<UShort4> operator&(RValue<UShort4> lhs, RValue<UShort4> rhs);
844 RValue<UShort4> operator|(RValue<UShort4> lhs, RValue<UShort4> rhs);
845 RValue<UShort4> operator^(RValue<UShort4> lhs, RValue<UShort4> rhs);
846 RValue<UShort4> operator<<(RValue<UShort4> lhs, unsigned char rhs);
847 RValue<UShort4> operator>>(RValue<UShort4> lhs, unsigned char rhs);
848 RValue<UShort4> operator<<(RValue<UShort4> lhs, RValue<Long1> rhs);
849 RValue<UShort4> operator>>(RValue<UShort4> lhs, RValue<Long1> rhs);
850 // RValue<UShort4> operator+=(const UShort4 &lhs, RValue<UShort4> rhs);
851 // RValue<UShort4> operator-=(const UShort4 &lhs, RValue<UShort4> rhs);
852 // RValue<UShort4> operator*=(const UShort4 &lhs, RValue<UShort4> rhs);
853 // RValue<UShort4> operator/=(const UShort4 &lhs, RValue<UShort4> rhs);
854 // RValue<UShort4> operator%=(const UShort4 &lhs, RValue<UShort4> rhs);
855 // RValue<UShort4> operator&=(const UShort4 &lhs, RValue<UShort4> rhs);
856 // RValue<UShort4> operator|=(const UShort4 &lhs, RValue<UShort4> rhs);
857 // RValue<UShort4> operator^=(const UShort4 &lhs, RValue<UShort4> rhs);
858 RValue<UShort4> operator<<=(const UShort4 &lhs, unsigned char rhs);
859 RValue<UShort4> operator>>=(const UShort4 &lhs, unsigned char rhs);
860 RValue<UShort4> operator<<=(const UShort4 &lhs, RValue<Long1> rhs);
861 RValue<UShort4> operator>>=(const UShort4 &lhs, RValue<Long1> rhs);
862 // RValue<UShort4> operator+(RValue<UShort4> val);
863 // RValue<UShort4> operator-(RValue<UShort4> val);
864 RValue<UShort4> operator~(RValue<UShort4> val);
865 // RValue<UShort4> operator++(const UShort4 &val, int); // Post-increment
866 // const UShort4 &operator++(const UShort4 &val); // Pre-increment
867 // RValue<UShort4> operator--(const UShort4 &val, int); // Post-decrement
868 // const UShort4 &operator--(const UShort4 &val); // Pre-decrement
870 RValue<UShort4> Max(RValue<UShort4> x, RValue<UShort4> y);
871 RValue<UShort4> Min(RValue<UShort4> x, RValue<UShort4> y);
872 RValue<UShort4> AddSat(RValue<UShort4> x, RValue<UShort4> y);
873 RValue<UShort4> SubSat(RValue<UShort4> x, RValue<UShort4> y);
874 RValue<UShort4> MulHigh(RValue<UShort4> x, RValue<UShort4> y);
875 RValue<UShort4> Average(RValue<UShort4> x, RValue<UShort4> y);
876 RValue<Byte8> Pack(RValue<UShort4> x, RValue<UShort4> y);
878 class Short8 : public Variable<Short8>
882 Short8(short c0, short c1, short c2, short c3, short c4, short c5, short c6, short c7);
883 Short8(RValue<Short8> rhs);
884 // Short8(const Short8 &rhs);
885 Short8(const Reference<Short8> &rhs);
886 Short8(RValue<Short4> lo, RValue<Short4> hi);
888 // RValue<Short8> operator=(RValue<Short8> rhs) const;
889 // RValue<Short8> operator=(const Short8 &rhs) const;
890 // RValue<Short8> operator=(const Reference<Short8> &rhs) const;
892 static Type *getType();
895 RValue<Short8> operator+(RValue<Short8> lhs, RValue<Short8> rhs);
896 // RValue<Short8> operator-(RValue<Short8> lhs, RValue<Short8> rhs);
897 // RValue<Short8> operator*(RValue<Short8> lhs, RValue<Short8> rhs);
898 // RValue<Short8> operator/(RValue<Short8> lhs, RValue<Short8> rhs);
899 // RValue<Short8> operator%(RValue<Short8> lhs, RValue<Short8> rhs);
900 RValue<Short8> operator&(RValue<Short8> lhs, RValue<Short8> rhs);
901 // RValue<Short8> operator|(RValue<Short8> lhs, RValue<Short8> rhs);
902 // RValue<Short8> operator^(RValue<Short8> lhs, RValue<Short8> rhs);
903 RValue<Short8> operator<<(RValue<Short8> lhs, unsigned char rhs);
904 RValue<Short8> operator>>(RValue<Short8> lhs, unsigned char rhs);
905 // RValue<Short8> operator<<(RValue<Short8> lhs, RValue<Short8> rhs);
906 // RValue<Short8> operator>>(RValue<Short8> lhs, RValue<Short8> rhs);
907 // RValue<Short8> operator+=(const Short8 &lhs, RValue<Short8> rhs);
908 // RValue<Short8> operator-=(const Short8 &lhs, RValue<Short8> rhs);
909 // RValue<Short8> operator*=(const Short8 &lhs, RValue<Short8> rhs);
910 // RValue<Short8> operator/=(const Short8 &lhs, RValue<Short8> rhs);
911 // RValue<Short8> operator%=(const Short8 &lhs, RValue<Short8> rhs);
912 // RValue<Short8> operator&=(const Short8 &lhs, RValue<Short8> rhs);
913 // RValue<Short8> operator|=(const Short8 &lhs, RValue<Short8> rhs);
914 // RValue<Short8> operator^=(const Short8 &lhs, RValue<Short8> rhs);
915 // RValue<Short8> operator<<=(const Short8 &lhs, RValue<Short8> rhs);
916 // RValue<Short8> operator>>=(const Short8 &lhs, RValue<Short8> rhs);
917 // RValue<Short8> operator+(RValue<Short8> val);
918 // RValue<Short8> operator-(RValue<Short8> val);
919 // RValue<Short8> operator~(RValue<Short8> val);
920 // RValue<Short8> operator++(const Short8 &val, int); // Post-increment
921 // const Short8 &operator++(const Short8 &val); // Pre-increment
922 // RValue<Short8> operator--(const Short8 &val, int); // Post-decrement
923 // const Short8 &operator--(const Short8 &val); // Pre-decrement
924 // RValue<Bool> operator<(RValue<Short8> lhs, RValue<Short8> rhs);
925 // RValue<Bool> operator<=(RValue<Short8> lhs, RValue<Short8> rhs);
926 // RValue<Bool> operator>(RValue<Short8> lhs, RValue<Short8> rhs);
927 // RValue<Bool> operator>=(RValue<Short8> lhs, RValue<Short8> rhs);
928 // RValue<Bool> operator!=(RValue<Short8> lhs, RValue<Short8> rhs);
929 // RValue<Bool> operator==(RValue<Short8> lhs, RValue<Short8> rhs);
931 RValue<Short8> MulHigh(RValue<Short8> x, RValue<Short8> y);
932 RValue<Int4> MulAdd(RValue<Short8> x, RValue<Short8> y);
933 RValue<Int4> Abs(RValue<Int4> x);
935 class UShort8 : public Variable<UShort8>
939 UShort8(unsigned short c0, unsigned short c1, unsigned short c2, unsigned short c3, unsigned short c4, unsigned short c5, unsigned short c6, unsigned short c7);
940 UShort8(RValue<UShort8> rhs);
941 // UShort8(const UShort8 &rhs);
942 UShort8(const Reference<UShort8> &rhs);
943 UShort8(RValue<UShort4> lo, RValue<UShort4> hi);
945 RValue<UShort8> operator=(RValue<UShort8> rhs) const;
946 RValue<UShort8> operator=(const UShort8 &rhs) const;
947 RValue<UShort8> operator=(const Reference<UShort8> &rhs) const;
949 static Type *getType();
952 RValue<UShort8> operator+(RValue<UShort8> lhs, RValue<UShort8> rhs);
953 // RValue<UShort8> operator-(RValue<UShort8> lhs, RValue<UShort8> rhs);
954 RValue<UShort8> operator*(RValue<UShort8> lhs, RValue<UShort8> rhs);
955 // RValue<UShort8> operator/(RValue<UShort8> lhs, RValue<UShort8> rhs);
956 // RValue<UShort8> operator%(RValue<UShort8> lhs, RValue<UShort8> rhs);
957 RValue<UShort8> operator&(RValue<UShort8> lhs, RValue<UShort8> rhs);
958 // RValue<UShort8> operator|(RValue<UShort8> lhs, RValue<UShort8> rhs);
959 // RValue<UShort8> operator^(RValue<UShort8> lhs, RValue<UShort8> rhs);
960 RValue<UShort8> operator<<(RValue<UShort8> lhs, unsigned char rhs);
961 RValue<UShort8> operator>>(RValue<UShort8> lhs, unsigned char rhs);
962 // RValue<UShort8> operator<<(RValue<UShort8> lhs, RValue<UShort8> rhs);
963 // RValue<UShort8> operator>>(RValue<UShort8> lhs, RValue<UShort8> rhs);
964 RValue<UShort8> operator+=(const UShort8 &lhs, RValue<UShort8> rhs);
965 // RValue<UShort8> operator-=(const UShort8 &lhs, RValue<UShort8> rhs);
966 // RValue<UShort8> operator*=(const UShort8 &lhs, RValue<UShort8> rhs);
967 // RValue<UShort8> operator/=(const UShort8 &lhs, RValue<UShort8> rhs);
968 // RValue<UShort8> operator%=(const UShort8 &lhs, RValue<UShort8> rhs);
969 // RValue<UShort8> operator&=(const UShort8 &lhs, RValue<UShort8> rhs);
970 // RValue<UShort8> operator|=(const UShort8 &lhs, RValue<UShort8> rhs);
971 // RValue<UShort8> operator^=(const UShort8 &lhs, RValue<UShort8> rhs);
972 // RValue<UShort8> operator<<=(const UShort8 &lhs, RValue<UShort8> rhs);
973 // RValue<UShort8> operator>>=(const UShort8 &lhs, RValue<UShort8> rhs);
974 // RValue<UShort8> operator+(RValue<UShort8> val);
975 // RValue<UShort8> operator-(RValue<UShort8> val);
976 RValue<UShort8> operator~(RValue<UShort8> val);
977 // RValue<UShort8> operator++(const UShort8 &val, int); // Post-increment
978 // const UShort8 &operator++(const UShort8 &val); // Pre-increment
979 // RValue<UShort8> operator--(const UShort8 &val, int); // Post-decrement
980 // const UShort8 &operator--(const UShort8 &val); // Pre-decrement
981 // RValue<Bool> operator<(RValue<UShort8> lhs, RValue<UShort8> rhs);
982 // RValue<Bool> operator<=(RValue<UShort8> lhs, RValue<UShort8> rhs);
983 // RValue<Bool> operator>(RValue<UShort8> lhs, RValue<UShort8> rhs);
984 // RValue<Bool> operator>=(RValue<UShort8> lhs, RValue<UShort8> rhs);
985 // RValue<Bool> operator!=(RValue<UShort8> lhs, RValue<UShort8> rhs);
986 // RValue<Bool> operator==(RValue<UShort8> lhs, RValue<UShort8> rhs);
988 RValue<UShort8> Swizzle(RValue<UShort8> x, char select0, char select1, char select2, char select3, char select4, char select5, char select6, char select7);
989 RValue<UShort8> MulHigh(RValue<UShort8> x, RValue<UShort8> y);
991 class Int : public Variable<Int>
994 Int(Argument<Int> argument);
996 explicit Int(RValue<Byte> cast);
997 explicit Int(RValue<SByte> cast);
998 explicit Int(RValue<Short> cast);
999 explicit Int(RValue<UShort> cast);
1000 explicit Int(RValue<Int2> cast);
1001 explicit Int(RValue<Long> cast);
1002 explicit Int(RValue<Float> cast);
1006 Int(RValue<Int> rhs);
1007 Int(RValue<UInt> rhs);
1008 Int(const Int &rhs);
1009 Int(const UInt &rhs);
1010 Int(const Reference<Int> &rhs);
1011 Int(const Reference<UInt> &rhs);
1013 RValue<Int> operator=(int rhs) const;
1014 RValue<Int> operator=(RValue<Int> rhs) const;
1015 RValue<Int> operator=(RValue<UInt> rhs) const;
1016 RValue<Int> operator=(const Int &rhs) const;
1017 RValue<Int> operator=(const UInt &rhs) const;
1018 RValue<Int> operator=(const Reference<Int> &rhs) const;
1019 RValue<Int> operator=(const Reference<UInt> &rhs) const;
1021 static Type *getType();
1024 RValue<Int> operator+(RValue<Int> lhs, RValue<Int> rhs);
1025 RValue<Int> operator-(RValue<Int> lhs, RValue<Int> rhs);
1026 RValue<Int> operator*(RValue<Int> lhs, RValue<Int> rhs);
1027 RValue<Int> operator/(RValue<Int> lhs, RValue<Int> rhs);
1028 RValue<Int> operator%(RValue<Int> lhs, RValue<Int> rhs);
1029 RValue<Int> operator&(RValue<Int> lhs, RValue<Int> rhs);
1030 RValue<Int> operator|(RValue<Int> lhs, RValue<Int> rhs);
1031 RValue<Int> operator^(RValue<Int> lhs, RValue<Int> rhs);
1032 RValue<Int> operator<<(RValue<Int> lhs, RValue<Int> rhs);
1033 RValue<Int> operator>>(RValue<Int> lhs, RValue<Int> rhs);
1034 RValue<Int> operator+=(const Int &lhs, RValue<Int> rhs);
1035 RValue<Int> operator-=(const Int &lhs, RValue<Int> rhs);
1036 RValue<Int> operator*=(const Int &lhs, RValue<Int> rhs);
1037 RValue<Int> operator/=(const Int &lhs, RValue<Int> rhs);
1038 RValue<Int> operator%=(const Int &lhs, RValue<Int> rhs);
1039 RValue<Int> operator&=(const Int &lhs, RValue<Int> rhs);
1040 RValue<Int> operator|=(const Int &lhs, RValue<Int> rhs);
1041 RValue<Int> operator^=(const Int &lhs, RValue<Int> rhs);
1042 RValue<Int> operator<<=(const Int &lhs, RValue<Int> rhs);
1043 RValue<Int> operator>>=(const Int &lhs, RValue<Int> rhs);
1044 RValue<Int> operator+(RValue<Int> val);
1045 RValue<Int> operator-(RValue<Int> val);
1046 RValue<Int> operator~(RValue<Int> val);
1047 RValue<Int> operator++(const Int &val, int); // Post-increment
1048 const Int &operator++(const Int &val); // Pre-increment
1049 RValue<Int> operator--(const Int &val, int); // Post-decrement
1050 const Int &operator--(const Int &val); // Pre-decrement
1051 RValue<Bool> operator<(RValue<Int> lhs, RValue<Int> rhs);
1052 RValue<Bool> operator<=(RValue<Int> lhs, RValue<Int> rhs);
1053 RValue<Bool> operator>(RValue<Int> lhs, RValue<Int> rhs);
1054 RValue<Bool> operator>=(RValue<Int> lhs, RValue<Int> rhs);
1055 RValue<Bool> operator!=(RValue<Int> lhs, RValue<Int> rhs);
1056 RValue<Bool> operator==(RValue<Int> lhs, RValue<Int> rhs);
1058 RValue<Int> Max(RValue<Int> x, RValue<Int> y);
1059 RValue<Int> Min(RValue<Int> x, RValue<Int> y);
1060 RValue<Int> Clamp(RValue<Int> x, RValue<Int> min, RValue<Int> max);
1061 RValue<Int> RoundInt(RValue<Float> cast);
1063 class Long : public Variable<Long>
1066 // Long(Argument<Long> argument);
1068 // explicit Long(RValue<Short> cast);
1069 // explicit Long(RValue<UShort> cast);
1070 explicit Long(RValue<Int> cast);
1071 explicit Long(RValue<UInt> cast);
1072 // explicit Long(RValue<Float> cast);
1076 Long(RValue<Long> rhs);
1077 // Long(RValue<ULong> rhs);
1078 // Long(const Long &rhs);
1079 // Long(const Reference<Long> &rhs);
1080 // Long(const ULong &rhs);
1081 // Long(const Reference<ULong> &rhs);
1083 RValue<Long> operator=(int64_t rhs) const;
1084 RValue<Long> operator=(RValue<Long> rhs) const;
1085 // RValue<Long> operator=(RValue<ULong> rhs) const;
1086 RValue<Long> operator=(const Long &rhs) const;
1087 RValue<Long> operator=(const Reference<Long> &rhs) const;
1088 // RValue<Long> operator=(const ULong &rhs) const;
1089 // RValue<Long> operator=(const Reference<ULong> &rhs) const;
1091 static Type *getType();
1094 RValue<Long> operator+(RValue<Long> lhs, RValue<Long> rhs);
1095 RValue<Long> operator-(RValue<Long> lhs, RValue<Long> rhs);
1096 // RValue<Long> operator*(RValue<Long> lhs, RValue<Long> rhs);
1097 // RValue<Long> operator/(RValue<Long> lhs, RValue<Long> rhs);
1098 // RValue<Long> operator%(RValue<Long> lhs, RValue<Long> rhs);
1099 // RValue<Long> operator&(RValue<Long> lhs, RValue<Long> rhs);
1100 // RValue<Long> operator|(RValue<Long> lhs, RValue<Long> rhs);
1101 // RValue<Long> operator^(RValue<Long> lhs, RValue<Long> rhs);
1102 // RValue<Long> operator<<(RValue<Long> lhs, RValue<Long> rhs);
1103 // RValue<Long> operator>>(RValue<Long> lhs, RValue<Long> rhs);
1104 RValue<Long> operator+=(const Long &lhs, RValue<Long> rhs);
1105 RValue<Long> operator-=(const Long &lhs, RValue<Long> rhs);
1106 // RValue<Long> operator*=(const Long &lhs, RValue<Long> rhs);
1107 // RValue<Long> operator/=(const Long &lhs, RValue<Long> rhs);
1108 // RValue<Long> operator%=(const Long &lhs, RValue<Long> rhs);
1109 // RValue<Long> operator&=(const Long &lhs, RValue<Long> rhs);
1110 // RValue<Long> operator|=(const Long &lhs, RValue<Long> rhs);
1111 // RValue<Long> operator^=(const Long &lhs, RValue<Long> rhs);
1112 // RValue<Long> operator<<=(const Long &lhs, RValue<Long> rhs);
1113 // RValue<Long> operator>>=(const Long &lhs, RValue<Long> rhs);
1114 // RValue<Long> operator+(RValue<Long> val);
1115 // RValue<Long> operator-(RValue<Long> val);
1116 // RValue<Long> operator~(RValue<Long> val);
1117 // RValue<Long> operator++(const Long &val, int); // Post-increment
1118 // const Long &operator++(const Long &val); // Pre-increment
1119 // RValue<Long> operator--(const Long &val, int); // Post-decrement
1120 // const Long &operator--(const Long &val); // Pre-decrement
1121 // RValue<Bool> operator<(RValue<Long> lhs, RValue<Long> rhs);
1122 // RValue<Bool> operator<=(RValue<Long> lhs, RValue<Long> rhs);
1123 // RValue<Bool> operator>(RValue<Long> lhs, RValue<Long> rhs);
1124 // RValue<Bool> operator>=(RValue<Long> lhs, RValue<Long> rhs);
1125 // RValue<Bool> operator!=(RValue<Long> lhs, RValue<Long> rhs);
1126 // RValue<Bool> operator==(RValue<Long> lhs, RValue<Long> rhs);
1128 // RValue<Long> RoundLong(RValue<Float> cast);
1129 RValue<Long> AddAtomic( RValue<Pointer<Long>> x, RValue<Long> y);
1131 class Long1 : public Variable<Long1>
1134 // Long1(Argument<Long1> argument);
1136 // explicit Long1(RValue<Short> cast);
1137 // explicit Long1(RValue<UShort> cast);
1138 // explicit Long1(RValue<Int> cast);
1139 explicit Long1(RValue<UInt> cast);
1140 // explicit Long1(RValue<Float> cast);
1144 Long1(RValue<Long1> rhs);
1145 // Long1(RValue<ULong1> rhs);
1146 // Long1(const Long1 &rhs);
1147 // Long1(const Reference<Long1> &rhs);
1148 // Long1(const ULong1 &rhs);
1149 // Long1(const Reference<ULong1> &rhs);
1151 // RValue<Long1> operator=(qword rhs) const;
1152 // RValue<Long1> operator=(RValue<Long1> rhs) const;
1153 // RValue<Long1> operator=(RValue<ULong1> rhs) const;
1154 // RValue<Long1> operator=(const Long1 &rhs) const;
1155 // RValue<Long1> operator=(const Reference<Long1> &rhs) const;
1156 // RValue<Long1> operator=(const ULong1 &rhs) const;
1157 // RValue<Long1> operator=(const Reference<ULong1> &rhs) const;
1159 static Type *getType();
1162 // RValue<Long1> operator+(RValue<Long1> lhs, RValue<Long1> rhs);
1163 // RValue<Long1> operator-(RValue<Long1> lhs, RValue<Long1> rhs);
1164 // RValue<Long1> operator*(RValue<Long1> lhs, RValue<Long1> rhs);
1165 // RValue<Long1> operator/(RValue<Long1> lhs, RValue<Long1> rhs);
1166 // RValue<Long1> operator%(RValue<Long1> lhs, RValue<Long1> rhs);
1167 // RValue<Long1> operator&(RValue<Long1> lhs, RValue<Long1> rhs);
1168 // RValue<Long1> operator|(RValue<Long1> lhs, RValue<Long1> rhs);
1169 // RValue<Long1> operator^(RValue<Long1> lhs, RValue<Long1> rhs);
1170 // RValue<Long1> operator<<(RValue<Long1> lhs, RValue<Long1> rhs);
1171 // RValue<Long1> operator>>(RValue<Long1> lhs, RValue<Long1> rhs);
1172 // RValue<Long1> operator+=(const Long1 &lhs, RValue<Long1> rhs);
1173 // RValue<Long1> operator-=(const Long1 &lhs, RValue<Long1> rhs);
1174 // RValue<Long1> operator*=(const Long1 &lhs, RValue<Long1> rhs);
1175 // RValue<Long1> operator/=(const Long1 &lhs, RValue<Long1> rhs);
1176 // RValue<Long1> operator%=(const Long1 &lhs, RValue<Long1> rhs);
1177 // RValue<Long1> operator&=(const Long1 &lhs, RValue<Long1> rhs);
1178 // RValue<Long1> operator|=(const Long1 &lhs, RValue<Long1> rhs);
1179 // RValue<Long1> operator^=(const Long1 &lhs, RValue<Long1> rhs);
1180 // RValue<Long1> operator<<=(const Long1 &lhs, RValue<Long1> rhs);
1181 // RValue<Long1> operator>>=(const Long1 &lhs, RValue<Long1> rhs);
1182 // RValue<Long1> operator+(RValue<Long1> val);
1183 // RValue<Long1> operator-(RValue<Long1> val);
1184 // RValue<Long1> operator~(RValue<Long1> val);
1185 // RValue<Long1> operator++(const Long1 &val, int); // Post-increment
1186 // const Long1 &operator++(const Long1 &val); // Pre-increment
1187 // RValue<Long1> operator--(const Long1 &val, int); // Post-decrement
1188 // const Long1 &operator--(const Long1 &val); // Pre-decrement
1189 // RValue<Bool> operator<(RValue<Long1> lhs, RValue<Long1> rhs);
1190 // RValue<Bool> operator<=(RValue<Long1> lhs, RValue<Long1> rhs);
1191 // RValue<Bool> operator>(RValue<Long1> lhs, RValue<Long1> rhs);
1192 // RValue<Bool> operator>=(RValue<Long1> lhs, RValue<Long1> rhs);
1193 // RValue<Bool> operator!=(RValue<Long1> lhs, RValue<Long1> rhs);
1194 // RValue<Bool> operator==(RValue<Long1> lhs, RValue<Long1> rhs);
1196 // RValue<Long1> RoundLong1(RValue<Float> cast);
1198 class Long2 : public Variable<Long2>
1201 // explicit Long2(RValue<Long> cast);
1202 // explicit Long2(RValue<Long1> cast);
1205 // Long2(int x, int y);
1206 // Long2(RValue<Long2> rhs);
1207 // Long2(const Long2 &rhs);
1208 // Long2(const Reference<Long2> &rhs);
1210 // RValue<Long2> operator=(RValue<Long2> rhs) const;
1211 // RValue<Long2> operator=(const Long2 &rhs) const;
1212 // RValue<Long2> operator=(const Reference<Long2 &rhs) const;
1214 static Type *getType();
1217 // RValue<Long2> operator+(RValue<Long2> lhs, RValue<Long2> rhs);
1218 // RValue<Long2> operator-(RValue<Long2> lhs, RValue<Long2> rhs);
1219 // RValue<Long2> operator*(RValue<Long2> lhs, RValue<Long2> rhs);
1220 // RValue<Long2> operator/(RValue<Long2> lhs, RValue<Long2> rhs);
1221 // RValue<Long2> operator%(RValue<Long2> lhs, RValue<Long2> rhs);
1222 // RValue<Long2> operator&(RValue<Long2> lhs, RValue<Long2> rhs);
1223 // RValue<Long2> operator|(RValue<Long2> lhs, RValue<Long2> rhs);
1224 // RValue<Long2> operator^(RValue<Long2> lhs, RValue<Long2> rhs);
1225 // RValue<Long2> operator<<(RValue<Long2> lhs, unsigned char rhs);
1226 // RValue<Long2> operator>>(RValue<Long2> lhs, unsigned char rhs);
1227 // RValue<Long2> operator<<(RValue<Long2> lhs, RValue<Long1> rhs);
1228 // RValue<Long2> operator>>(RValue<Long2> lhs, RValue<Long1> rhs);
1229 // RValue<Long2> operator+=(const Long2 &lhs, RValue<Long2> rhs);
1230 // RValue<Long2> operator-=(const Long2 &lhs, RValue<Long2> rhs);
1231 // RValue<Long2> operator*=(const Long2 &lhs, RValue<Long2> rhs);
1232 // RValue<Long2> operator/=(const Long2 &lhs, RValue<Long2> rhs);
1233 // RValue<Long2> operator%=(const Long2 &lhs, RValue<Long2> rhs);
1234 // RValue<Long2> operator&=(const Long2 &lhs, RValue<Long2> rhs);
1235 // RValue<Long2> operator|=(const Long2 &lhs, RValue<Long2> rhs);
1236 // RValue<Long2> operator^=(const Long2 &lhs, RValue<Long2> rhs);
1237 // RValue<Long2> operator<<=(const Long2 &lhs, unsigned char rhs);
1238 // RValue<Long2> operator>>=(const Long2 &lhs, unsigned char rhs);
1239 // RValue<Long2> operator<<=(const Long2 &lhs, RValue<Long1> rhs);
1240 // RValue<Long2> operator>>=(const Long2 &lhs, RValue<Long1> rhs);
1241 // RValue<Long2> operator+(RValue<Long2> val);
1242 // RValue<Long2> operator-(RValue<Long2> val);
1243 // RValue<Long2> operator~(RValue<Long2> val);
1244 // RValue<Long2> operator++(const Long2 &val, int); // Post-increment
1245 // const Long2 &operator++(const Long2 &val); // Pre-increment
1246 // RValue<Long2> operator--(const Long2 &val, int); // Post-decrement
1247 // const Long2 &operator--(const Long2 &val); // Pre-decrement
1248 // RValue<Bool> operator<(RValue<Long2> lhs, RValue<Long2> rhs);
1249 // RValue<Bool> operator<=(RValue<Long2> lhs, RValue<Long2> rhs);
1250 // RValue<Bool> operator>(RValue<Long2> lhs, RValue<Long2> rhs);
1251 // RValue<Bool> operator>=(RValue<Long2> lhs, RValue<Long2> rhs);
1252 // RValue<Bool> operator!=(RValue<Long2> lhs, RValue<Long2> rhs);
1253 // RValue<Bool> operator==(RValue<Long2> lhs, RValue<Long2> rhs);
1255 // RValue<Long2> RoundInt(RValue<Float4> cast);
1256 // RValue<Long2> UnpackLow(RValue<Long2> x, RValue<Long2> y);
1257 RValue<Long2> UnpackHigh(RValue<Long2> x, RValue<Long2> y);
1258 // RValue<Int> Extract(RValue<Long2> val, int i);
1259 // RValue<Long2> Insert(RValue<Long2> val, RValue<Int> element, int i);
1261 class UInt : public Variable<UInt>
1264 UInt(Argument<UInt> argument);
1266 explicit UInt(RValue<UShort> cast);
1267 explicit UInt(RValue<Long> cast);
1268 explicit UInt(RValue<Float> cast);
1272 UInt(unsigned int x);
1273 UInt(RValue<UInt> rhs);
1274 UInt(RValue<Int> rhs);
1275 UInt(const UInt &rhs);
1276 UInt(const Int &rhs);
1277 UInt(const Reference<UInt> &rhs);
1278 UInt(const Reference<Int> &rhs);
1280 RValue<UInt> operator=(unsigned int rhs) const;
1281 RValue<UInt> operator=(RValue<UInt> rhs) const;
1282 RValue<UInt> operator=(RValue<Int> rhs) const;
1283 RValue<UInt> operator=(const UInt &rhs) const;
1284 RValue<UInt> operator=(const Int &rhs) const;
1285 RValue<UInt> operator=(const Reference<UInt> &rhs) const;
1286 RValue<UInt> operator=(const Reference<Int> &rhs) const;
1288 static Type *getType();
1291 RValue<UInt> operator+(RValue<UInt> lhs, RValue<UInt> rhs);
1292 RValue<UInt> operator-(RValue<UInt> lhs, RValue<UInt> rhs);
1293 RValue<UInt> operator*(RValue<UInt> lhs, RValue<UInt> rhs);
1294 RValue<UInt> operator/(RValue<UInt> lhs, RValue<UInt> rhs);
1295 RValue<UInt> operator%(RValue<UInt> lhs, RValue<UInt> rhs);
1296 RValue<UInt> operator&(RValue<UInt> lhs, RValue<UInt> rhs);
1297 RValue<UInt> operator|(RValue<UInt> lhs, RValue<UInt> rhs);
1298 RValue<UInt> operator^(RValue<UInt> lhs, RValue<UInt> rhs);
1299 RValue<UInt> operator<<(RValue<UInt> lhs, RValue<UInt> rhs);
1300 RValue<UInt> operator>>(RValue<UInt> lhs, RValue<UInt> rhs);
1301 RValue<UInt> operator+=(const UInt &lhs, RValue<UInt> rhs);
1302 RValue<UInt> operator-=(const UInt &lhs, RValue<UInt> rhs);
1303 RValue<UInt> operator*=(const UInt &lhs, RValue<UInt> rhs);
1304 RValue<UInt> operator/=(const UInt &lhs, RValue<UInt> rhs);
1305 RValue<UInt> operator%=(const UInt &lhs, RValue<UInt> rhs);
1306 RValue<UInt> operator&=(const UInt &lhs, RValue<UInt> rhs);
1307 RValue<UInt> operator|=(const UInt &lhs, RValue<UInt> rhs);
1308 RValue<UInt> operator^=(const UInt &lhs, RValue<UInt> rhs);
1309 RValue<UInt> operator<<=(const UInt &lhs, RValue<UInt> rhs);
1310 RValue<UInt> operator>>=(const UInt &lhs, RValue<UInt> rhs);
1311 RValue<UInt> operator+(RValue<UInt> val);
1312 RValue<UInt> operator-(RValue<UInt> val);
1313 RValue<UInt> operator~(RValue<UInt> val);
1314 RValue<UInt> operator++(const UInt &val, int); // Post-increment
1315 const UInt &operator++(const UInt &val); // Pre-increment
1316 RValue<UInt> operator--(const UInt &val, int); // Post-decrement
1317 const UInt &operator--(const UInt &val); // Pre-decrement
1318 RValue<Bool> operator<(RValue<UInt> lhs, RValue<UInt> rhs);
1319 RValue<Bool> operator<=(RValue<UInt> lhs, RValue<UInt> rhs);
1320 RValue<Bool> operator>(RValue<UInt> lhs, RValue<UInt> rhs);
1321 RValue<Bool> operator>=(RValue<UInt> lhs, RValue<UInt> rhs);
1322 RValue<Bool> operator!=(RValue<UInt> lhs, RValue<UInt> rhs);
1323 RValue<Bool> operator==(RValue<UInt> lhs, RValue<UInt> rhs);
1325 RValue<UInt> Max(RValue<UInt> x, RValue<UInt> y);
1326 RValue<UInt> Min(RValue<UInt> x, RValue<UInt> y);
1327 RValue<UInt> Clamp(RValue<UInt> x, RValue<UInt> min, RValue<UInt> max);
1328 // RValue<UInt> RoundUInt(RValue<Float> cast);
1330 class Int2 : public Variable<Int2>
1333 // explicit Int2(RValue<Int> cast);
1334 explicit Int2(RValue<Int4> cast);
1338 Int2(RValue<Int2> rhs);
1339 Int2(const Int2 &rhs);
1340 Int2(const Reference<Int2> &rhs);
1341 Int2(RValue<Int> lo, RValue<Int> hi);
1343 RValue<Int2> operator=(RValue<Int2> rhs) const;
1344 RValue<Int2> operator=(const Int2 &rhs) const;
1345 RValue<Int2> operator=(const Reference<Int2> &rhs) const;
1347 static Type *getType();
1350 RValue<Int2> operator+(RValue<Int2> lhs, RValue<Int2> rhs);
1351 RValue<Int2> operator-(RValue<Int2> lhs, RValue<Int2> rhs);
1352 // RValue<Int2> operator*(RValue<Int2> lhs, RValue<Int2> rhs);
1353 // RValue<Int2> operator/(RValue<Int2> lhs, RValue<Int2> rhs);
1354 // RValue<Int2> operator%(RValue<Int2> lhs, RValue<Int2> rhs);
1355 RValue<Int2> operator&(RValue<Int2> lhs, RValue<Int2> rhs);
1356 RValue<Int2> operator|(RValue<Int2> lhs, RValue<Int2> rhs);
1357 RValue<Int2> operator^(RValue<Int2> lhs, RValue<Int2> rhs);
1358 RValue<Int2> operator<<(RValue<Int2> lhs, unsigned char rhs);
1359 RValue<Int2> operator>>(RValue<Int2> lhs, unsigned char rhs);
1360 RValue<Int2> operator<<(RValue<Int2> lhs, RValue<Long1> rhs);
1361 RValue<Int2> operator>>(RValue<Int2> lhs, RValue<Long1> rhs);
1362 RValue<Int2> operator+=(const Int2 &lhs, RValue<Int2> rhs);
1363 RValue<Int2> operator-=(const Int2 &lhs, RValue<Int2> rhs);
1364 // RValue<Int2> operator*=(const Int2 &lhs, RValue<Int2> rhs);
1365 // RValue<Int2> operator/=(const Int2 &lhs, RValue<Int2> rhs);
1366 // RValue<Int2> operator%=(const Int2 &lhs, RValue<Int2> rhs);
1367 RValue<Int2> operator&=(const Int2 &lhs, RValue<Int2> rhs);
1368 RValue<Int2> operator|=(const Int2 &lhs, RValue<Int2> rhs);
1369 RValue<Int2> operator^=(const Int2 &lhs, RValue<Int2> rhs);
1370 RValue<Int2> operator<<=(const Int2 &lhs, unsigned char rhs);
1371 RValue<Int2> operator>>=(const Int2 &lhs, unsigned char rhs);
1372 RValue<Int2> operator<<=(const Int2 &lhs, RValue<Long1> rhs);
1373 RValue<Int2> operator>>=(const Int2 &lhs, RValue<Long1> rhs);
1374 // RValue<Int2> operator+(RValue<Int2> val);
1375 // RValue<Int2> operator-(RValue<Int2> val);
1376 RValue<Int2> operator~(RValue<Int2> val);
1377 // RValue<Int2> operator++(const Int2 &val, int); // Post-increment
1378 // const Int2 &operator++(const Int2 &val); // Pre-increment
1379 // RValue<Int2> operator--(const Int2 &val, int); // Post-decrement
1380 // const Int2 &operator--(const Int2 &val); // Pre-decrement
1381 // RValue<Bool> operator<(RValue<Int2> lhs, RValue<Int2> rhs);
1382 // RValue<Bool> operator<=(RValue<Int2> lhs, RValue<Int2> rhs);
1383 // RValue<Bool> operator>(RValue<Int2> lhs, RValue<Int2> rhs);
1384 // RValue<Bool> operator>=(RValue<Int2> lhs, RValue<Int2> rhs);
1385 // RValue<Bool> operator!=(RValue<Int2> lhs, RValue<Int2> rhs);
1386 // RValue<Bool> operator==(RValue<Int2> lhs, RValue<Int2> rhs);
1388 // RValue<Int2> RoundInt(RValue<Float4> cast);
1389 RValue<Long1> UnpackLow(RValue<Int2> x, RValue<Int2> y);
1390 RValue<Long1> UnpackHigh(RValue<Int2> x, RValue<Int2> y);
1391 RValue<Int> Extract(RValue<Int2> val, int i);
1392 RValue<Int2> Insert(RValue<Int2> val, RValue<Int> element, int i);
1394 class UInt2 : public Variable<UInt2>
1398 UInt2(unsigned int x, unsigned int y);
1399 UInt2(RValue<UInt2> rhs);
1400 UInt2(const UInt2 &rhs);
1401 UInt2(const Reference<UInt2> &rhs);
1403 RValue<UInt2> operator=(RValue<UInt2> rhs) const;
1404 RValue<UInt2> operator=(const UInt2 &rhs) const;
1405 RValue<UInt2> operator=(const Reference<UInt2> &rhs) const;
1407 static Type *getType();
1410 RValue<UInt2> operator+(RValue<UInt2> lhs, RValue<UInt2> rhs);
1411 RValue<UInt2> operator-(RValue<UInt2> lhs, RValue<UInt2> rhs);
1412 // RValue<UInt2> operator*(RValue<UInt2> lhs, RValue<UInt2> rhs);
1413 // RValue<UInt2> operator/(RValue<UInt2> lhs, RValue<UInt2> rhs);
1414 // RValue<UInt2> operator%(RValue<UInt2> lhs, RValue<UInt2> rhs);
1415 RValue<UInt2> operator&(RValue<UInt2> lhs, RValue<UInt2> rhs);
1416 RValue<UInt2> operator|(RValue<UInt2> lhs, RValue<UInt2> rhs);
1417 RValue<UInt2> operator^(RValue<UInt2> lhs, RValue<UInt2> rhs);
1418 RValue<UInt2> operator<<(RValue<UInt2> lhs, unsigned char rhs);
1419 RValue<UInt2> operator>>(RValue<UInt2> lhs, unsigned char rhs);
1420 RValue<UInt2> operator<<(RValue<UInt2> lhs, RValue<Long1> rhs);
1421 RValue<UInt2> operator>>(RValue<UInt2> lhs, RValue<Long1> rhs);
1422 RValue<UInt2> operator+=(const UInt2 &lhs, RValue<UInt2> rhs);
1423 RValue<UInt2> operator-=(const UInt2 &lhs, RValue<UInt2> rhs);
1424 // RValue<UInt2> operator*=(const UInt2 &lhs, RValue<UInt2> rhs);
1425 // RValue<UInt2> operator/=(const UInt2 &lhs, RValue<UInt2> rhs);
1426 // RValue<UInt2> operator%=(const UInt2 &lhs, RValue<UInt2> rhs);
1427 RValue<UInt2> operator&=(const UInt2 &lhs, RValue<UInt2> rhs);
1428 RValue<UInt2> operator|=(const UInt2 &lhs, RValue<UInt2> rhs);
1429 RValue<UInt2> operator^=(const UInt2 &lhs, RValue<UInt2> rhs);
1430 RValue<UInt2> operator<<=(const UInt2 &lhs, unsigned char rhs);
1431 RValue<UInt2> operator>>=(const UInt2 &lhs, unsigned char rhs);
1432 RValue<UInt2> operator<<=(const UInt2 &lhs, RValue<Long1> rhs);
1433 RValue<UInt2> operator>>=(const UInt2 &lhs, RValue<Long1> rhs);
1434 // RValue<UInt2> operator+(RValue<UInt2> val);
1435 // RValue<UInt2> operator-(RValue<UInt2> val);
1436 RValue<UInt2> operator~(RValue<UInt2> val);
1437 // RValue<UInt2> operator++(const UInt2 &val, int); // Post-increment
1438 // const UInt2 &operator++(const UInt2 &val); // Pre-increment
1439 // RValue<UInt2> operator--(const UInt2 &val, int); // Post-decrement
1440 // const UInt2 &operator--(const UInt2 &val); // Pre-decrement
1441 // RValue<Bool> operator<(RValue<UInt2> lhs, RValue<UInt2> rhs);
1442 // RValue<Bool> operator<=(RValue<UInt2> lhs, RValue<UInt2> rhs);
1443 // RValue<Bool> operator>(RValue<UInt2> lhs, RValue<UInt2> rhs);
1444 // RValue<Bool> operator>=(RValue<UInt2> lhs, RValue<UInt2> rhs);
1445 // RValue<Bool> operator!=(RValue<UInt2> lhs, RValue<UInt2> rhs);
1446 // RValue<Bool> operator==(RValue<UInt2> lhs, RValue<UInt2> rhs);
1448 // RValue<UInt2> RoundInt(RValue<Float4> cast);
1450 class Int4 : public Variable<Int4>
1453 explicit Int4(RValue<Byte4> cast);
1454 explicit Int4(RValue<SByte4> cast);
1455 explicit Int4(RValue<Float4> cast);
1456 explicit Int4(RValue<Short4> cast);
1457 explicit Int4(RValue<UShort4> cast);
1461 Int4(int x, int yzw);
1462 Int4(int x, int y, int zw);
1463 Int4(int x, int y, int z, int w);
1464 Int4(RValue<Int4> rhs);
1465 Int4(const Int4 &rhs);
1466 Int4(const Reference<Int4> &rhs);
1467 Int4(RValue<UInt4> rhs);
1468 Int4(const UInt4 &rhs);
1469 Int4(const Reference<UInt4> &rhs);
1470 Int4(RValue<Int2> lo, RValue<Int2> hi);
1471 Int4(RValue<Int> rhs);
1472 Int4(const Int &rhs);
1473 Int4(const Reference<Int> &rhs);
1475 RValue<Int4> operator=(RValue<Int4> rhs) const;
1476 RValue<Int4> operator=(const Int4 &rhs) const;
1477 RValue<Int4> operator=(const Reference<Int4> &rhs) const;
1479 static Type *getType();
1482 void constant(int x, int y, int z, int w);
1485 RValue<Int4> operator+(RValue<Int4> lhs, RValue<Int4> rhs);
1486 RValue<Int4> operator-(RValue<Int4> lhs, RValue<Int4> rhs);
1487 RValue<Int4> operator*(RValue<Int4> lhs, RValue<Int4> rhs);
1488 RValue<Int4> operator/(RValue<Int4> lhs, RValue<Int4> rhs);
1489 RValue<Int4> operator%(RValue<Int4> lhs, RValue<Int4> rhs);
1490 RValue<Int4> operator&(RValue<Int4> lhs, RValue<Int4> rhs);
1491 RValue<Int4> operator|(RValue<Int4> lhs, RValue<Int4> rhs);
1492 RValue<Int4> operator^(RValue<Int4> lhs, RValue<Int4> rhs);
1493 RValue<Int4> operator<<(RValue<Int4> lhs, unsigned char rhs);
1494 RValue<Int4> operator>>(RValue<Int4> lhs, unsigned char rhs);
1495 RValue<Int4> operator<<(RValue<Int4> lhs, RValue<Int4> rhs);
1496 RValue<Int4> operator>>(RValue<Int4> lhs, RValue<Int4> rhs);
1497 RValue<Int4> operator+=(const Int4 &lhs, RValue<Int4> rhs);
1498 RValue<Int4> operator-=(const Int4 &lhs, RValue<Int4> rhs);
1499 RValue<Int4> operator*=(const Int4 &lhs, RValue<Int4> rhs);
1500 // RValue<Int4> operator/=(const Int4 &lhs, RValue<Int4> rhs);
1501 // RValue<Int4> operator%=(const Int4 &lhs, RValue<Int4> rhs);
1502 RValue<Int4> operator&=(const Int4 &lhs, RValue<Int4> rhs);
1503 RValue<Int4> operator|=(const Int4 &lhs, RValue<Int4> rhs);
1504 RValue<Int4> operator^=(const Int4 &lhs, RValue<Int4> rhs);
1505 RValue<Int4> operator<<=(const Int4 &lhs, unsigned char rhs);
1506 RValue<Int4> operator>>=(const Int4 &lhs, unsigned char rhs);
1507 RValue<Int4> operator+(RValue<Int4> val);
1508 RValue<Int4> operator-(RValue<Int4> val);
1509 RValue<Int4> operator~(RValue<Int4> val);
1510 // RValue<Int4> operator++(const Int4 &val, int); // Post-increment
1511 // const Int4 &operator++(const Int4 &val); // Pre-increment
1512 // RValue<Int4> operator--(const Int4 &val, int); // Post-decrement
1513 // const Int4 &operator--(const Int4 &val); // Pre-decrement
1514 // RValue<Bool> operator<(RValue<Int4> lhs, RValue<Int4> rhs);
1515 // RValue<Bool> operator<=(RValue<Int4> lhs, RValue<Int4> rhs);
1516 // RValue<Bool> operator>(RValue<Int4> lhs, RValue<Int4> rhs);
1517 // RValue<Bool> operator>=(RValue<Int4> lhs, RValue<Int4> rhs);
1518 // RValue<Bool> operator!=(RValue<Int4> lhs, RValue<Int4> rhs);
1519 // RValue<Bool> operator==(RValue<Int4> lhs, RValue<Int4> rhs);
1521 RValue<Int4> CmpEQ(RValue<Int4> x, RValue<Int4> y);
1522 RValue<Int4> CmpLT(RValue<Int4> x, RValue<Int4> y);
1523 RValue<Int4> CmpLE(RValue<Int4> x, RValue<Int4> y);
1524 RValue<Int4> CmpNEQ(RValue<Int4> x, RValue<Int4> y);
1525 RValue<Int4> CmpNLT(RValue<Int4> x, RValue<Int4> y);
1526 RValue<Int4> CmpNLE(RValue<Int4> x, RValue<Int4> y);
1527 RValue<Int4> Max(RValue<Int4> x, RValue<Int4> y);
1528 RValue<Int4> Min(RValue<Int4> x, RValue<Int4> y);
1529 RValue<Int4> RoundInt(RValue<Float4> cast);
1530 RValue<Short8> Pack(RValue<Int4> x, RValue<Int4> y);
1531 RValue<Int> Extract(RValue<Int4> x, int i);
1532 RValue<Int4> Insert(RValue<Int4> val, RValue<Int> element, int i);
1533 RValue<Int> SignMask(RValue<Int4> x);
1534 RValue<Int4> Swizzle(RValue<Int4> x, unsigned char select);
1536 class UInt4 : public Variable<UInt4>
1539 explicit UInt4(RValue<Float4> cast);
1543 UInt4(int x, int yzw);
1544 UInt4(int x, int y, int zw);
1545 UInt4(int x, int y, int z, int w);
1546 UInt4(unsigned int x, unsigned int y, unsigned int z, unsigned int w);
1547 UInt4(RValue<UInt4> rhs);
1548 UInt4(const UInt4 &rhs);
1549 UInt4(const Reference<UInt4> &rhs);
1550 UInt4(RValue<Int4> rhs);
1551 UInt4(const Int4 &rhs);
1552 UInt4(const Reference<Int4> &rhs);
1553 UInt4(RValue<UInt2> lo, RValue<UInt2> hi);
1555 RValue<UInt4> operator=(RValue<UInt4> rhs) const;
1556 RValue<UInt4> operator=(const UInt4 &rhs) const;
1557 RValue<UInt4> operator=(const Reference<UInt4> &rhs) const;
1559 static Type *getType();
1562 void constant(int x, int y, int z, int w);
1565 RValue<UInt4> operator+(RValue<UInt4> lhs, RValue<UInt4> rhs);
1566 RValue<UInt4> operator-(RValue<UInt4> lhs, RValue<UInt4> rhs);
1567 RValue<UInt4> operator*(RValue<UInt4> lhs, RValue<UInt4> rhs);
1568 RValue<UInt4> operator/(RValue<UInt4> lhs, RValue<UInt4> rhs);
1569 RValue<UInt4> operator%(RValue<UInt4> lhs, RValue<UInt4> rhs);
1570 RValue<UInt4> operator&(RValue<UInt4> lhs, RValue<UInt4> rhs);
1571 RValue<UInt4> operator|(RValue<UInt4> lhs, RValue<UInt4> rhs);
1572 RValue<UInt4> operator^(RValue<UInt4> lhs, RValue<UInt4> rhs);
1573 RValue<UInt4> operator<<(RValue<UInt4> lhs, unsigned char rhs);
1574 RValue<UInt4> operator>>(RValue<UInt4> lhs, unsigned char rhs);
1575 RValue<UInt4> operator<<(RValue<UInt4> lhs, RValue<UInt4> rhs);
1576 RValue<UInt4> operator>>(RValue<UInt4> lhs, RValue<UInt4> rhs);
1577 RValue<UInt4> operator+=(const UInt4 &lhs, RValue<UInt4> rhs);
1578 RValue<UInt4> operator-=(const UInt4 &lhs, RValue<UInt4> rhs);
1579 RValue<UInt4> operator*=(const UInt4 &lhs, RValue<UInt4> rhs);
1580 // RValue<UInt4> operator/=(const UInt4 &lhs, RValue<UInt4> rhs);
1581 // RValue<UInt4> operator%=(const UInt4 &lhs, RValue<UInt4> rhs);
1582 RValue<UInt4> operator&=(const UInt4 &lhs, RValue<UInt4> rhs);
1583 RValue<UInt4> operator|=(const UInt4 &lhs, RValue<UInt4> rhs);
1584 RValue<UInt4> operator^=(const UInt4 &lhs, RValue<UInt4> rhs);
1585 RValue<UInt4> operator<<=(const UInt4 &lhs, unsigned char rhs);
1586 RValue<UInt4> operator>>=(const UInt4 &lhs, unsigned char rhs);
1587 RValue<UInt4> operator+(RValue<UInt4> val);
1588 RValue<UInt4> operator-(RValue<UInt4> val);
1589 RValue<UInt4> operator~(RValue<UInt4> val);
1590 // RValue<UInt4> operator++(const UInt4 &val, int); // Post-increment
1591 // const UInt4 &operator++(const UInt4 &val); // Pre-increment
1592 // RValue<UInt4> operator--(const UInt4 &val, int); // Post-decrement
1593 // const UInt4 &operator--(const UInt4 &val); // Pre-decrement
1594 // RValue<Bool> operator<(RValue<UInt4> lhs, RValue<UInt4> rhs);
1595 // RValue<Bool> operator<=(RValue<UInt4> lhs, RValue<UInt4> rhs);
1596 // RValue<Bool> operator>(RValue<UInt4> lhs, RValue<UInt4> rhs);
1597 // RValue<Bool> operator>=(RValue<UInt4> lhs, RValue<UInt4> rhs);
1598 // RValue<Bool> operator!=(RValue<UInt4> lhs, RValue<UInt4> rhs);
1599 // RValue<Bool> operator==(RValue<UInt4> lhs, RValue<UInt4> rhs);
1601 RValue<UInt4> CmpEQ(RValue<UInt4> x, RValue<UInt4> y);
1602 RValue<UInt4> CmpLT(RValue<UInt4> x, RValue<UInt4> y);
1603 RValue<UInt4> CmpLE(RValue<UInt4> x, RValue<UInt4> y);
1604 RValue<UInt4> CmpNEQ(RValue<UInt4> x, RValue<UInt4> y);
1605 RValue<UInt4> CmpNLT(RValue<UInt4> x, RValue<UInt4> y);
1606 RValue<UInt4> CmpNLE(RValue<UInt4> x, RValue<UInt4> y);
1607 RValue<UInt4> Max(RValue<UInt4> x, RValue<UInt4> y);
1608 RValue<UInt4> Min(RValue<UInt4> x, RValue<UInt4> y);
1609 // RValue<UInt4> RoundInt(RValue<Float4> cast);
1610 RValue<UShort8> Pack(RValue<UInt4> x, RValue<UInt4> y);
1613 class Swizzle2Float4
1615 friend class Float4;
1618 operator RValue<Float4>() const;
1628 operator RValue<Float4>() const;
1635 class SwizzleMaskFloat4
1637 friend class Float4;
1640 operator RValue<Float4>() const;
1642 RValue<Float4> operator=(RValue<Float4> rhs) const;
1643 RValue<Float4> operator=(RValue<Float> rhs) const;
1650 class SwizzleMask1Float4
1653 operator RValue<Float>() const;
1654 operator RValue<Float4>() const;
1656 RValue<Float4> operator=(float x) const;
1657 RValue<Float4> operator=(RValue<Float4> rhs) const;
1658 RValue<Float4> operator=(RValue<Float> rhs) const;
1665 class SwizzleMask2Float4
1667 friend class Float4;
1670 operator RValue<Float4>() const;
1672 RValue<Float4> operator=(RValue<Float4> rhs) const;
1678 class Float : public Variable<Float>
1681 explicit Float(RValue<Int> cast);
1685 Float(RValue<Float> rhs);
1686 Float(const Float &rhs);
1687 Float(const Reference<Float> &rhs);
1690 Float(const SwizzleMask1Float4<T> &rhs);
1692 // RValue<Float> operator=(float rhs) const; // FIXME: Implement
1693 RValue<Float> operator=(RValue<Float> rhs) const;
1694 RValue<Float> operator=(const Float &rhs) const;
1695 RValue<Float> operator=(const Reference<Float> &rhs) const;
1698 RValue<Float> operator=(const SwizzleMask1Float4<T> &rhs) const;
1700 static Type *getType();
1703 RValue<Float> operator+(RValue<Float> lhs, RValue<Float> rhs);
1704 RValue<Float> operator-(RValue<Float> lhs, RValue<Float> rhs);
1705 RValue<Float> operator*(RValue<Float> lhs, RValue<Float> rhs);
1706 RValue<Float> operator/(RValue<Float> lhs, RValue<Float> rhs);
1707 RValue<Float> operator+=(const Float &lhs, RValue<Float> rhs);
1708 RValue<Float> operator-=(const Float &lhs, RValue<Float> rhs);
1709 RValue<Float> operator*=(const Float &lhs, RValue<Float> rhs);
1710 RValue<Float> operator/=(const Float &lhs, RValue<Float> rhs);
1711 RValue<Float> operator+(RValue<Float> val);
1712 RValue<Float> operator-(RValue<Float> val);
1713 RValue<Bool> operator<(RValue<Float> lhs, RValue<Float> rhs);
1714 RValue<Bool> operator<=(RValue<Float> lhs, RValue<Float> rhs);
1715 RValue<Bool> operator>(RValue<Float> lhs, RValue<Float> rhs);
1716 RValue<Bool> operator>=(RValue<Float> lhs, RValue<Float> rhs);
1717 RValue<Bool> operator!=(RValue<Float> lhs, RValue<Float> rhs);
1718 RValue<Bool> operator==(RValue<Float> lhs, RValue<Float> rhs);
1720 RValue<Float> Abs(RValue<Float> x);
1721 RValue<Float> Max(RValue<Float> x, RValue<Float> y);
1722 RValue<Float> Min(RValue<Float> x, RValue<Float> y);
1723 RValue<Float> Rcp_pp(RValue<Float> val, bool exactAtPow2 = false);
1724 RValue<Float> RcpSqrt_pp(RValue<Float> val);
1725 RValue<Float> Sqrt(RValue<Float> x);
1726 RValue<Float> Round(RValue<Float> val);
1727 RValue<Float> Trunc(RValue<Float> val);
1728 RValue<Float> Frac(RValue<Float> val);
1729 RValue<Float> Floor(RValue<Float> val);
1730 RValue<Float> Ceil(RValue<Float> val);
1732 class Float2 : public Variable<Float2>
1735 // explicit Float2(RValue<Byte2> cast);
1736 // explicit Float2(RValue<Short2> cast);
1737 // explicit Float2(RValue<UShort2> cast);
1738 // explicit Float2(RValue<Int2> cast);
1739 // explicit Float2(RValue<UInt2> cast);
1740 explicit Float2(RValue<Float4> cast);
1743 // Float2(float x, float y);
1744 // Float2(RValue<Float2> rhs);
1745 // Float2(const Float2 &rhs);
1746 // Float2(const Reference<Float2> &rhs);
1747 // Float2(RValue<Float> rhs);
1748 // Float2(const Float &rhs);
1749 // Float2(const Reference<Float> &rhs);
1752 // Float2(const SwizzleMask1Float4<T> &rhs);
1754 // RValue<Float2> operator=(float replicate) const;
1755 // RValue<Float2> operator=(RValue<Float2> rhs) const;
1756 // RValue<Float2> operator=(const Float2 &rhs) const;
1757 // RValue<Float2> operator=(const Reference<Float2> &rhs) const;
1758 // RValue<Float2> operator=(RValue<Float> rhs) const;
1759 // RValue<Float2> operator=(const Float &rhs) const;
1760 // RValue<Float2> operator=(const Reference<Float> &rhs) const;
1763 // RValue<Float2> operator=(const SwizzleMask1Float4<T> &rhs);
1765 static Type *getType();
1768 // RValue<Float2> operator+(RValue<Float2> lhs, RValue<Float2> rhs);
1769 // RValue<Float2> operator-(RValue<Float2> lhs, RValue<Float2> rhs);
1770 // RValue<Float2> operator*(RValue<Float2> lhs, RValue<Float2> rhs);
1771 // RValue<Float2> operator/(RValue<Float2> lhs, RValue<Float2> rhs);
1772 // RValue<Float2> operator%(RValue<Float2> lhs, RValue<Float2> rhs);
1773 // RValue<Float2> operator+=(const Float2 &lhs, RValue<Float2> rhs);
1774 // RValue<Float2> operator-=(const Float2 &lhs, RValue<Float2> rhs);
1775 // RValue<Float2> operator*=(const Float2 &lhs, RValue<Float2> rhs);
1776 // RValue<Float2> operator/=(const Float2 &lhs, RValue<Float2> rhs);
1777 // RValue<Float2> operator%=(const Float2 &lhs, RValue<Float2> rhs);
1778 // RValue<Float2> operator+(RValue<Float2> val);
1779 // RValue<Float2> operator-(RValue<Float2> val);
1781 // RValue<Float2> Abs(RValue<Float2> x);
1782 // RValue<Float2> Max(RValue<Float2> x, RValue<Float2> y);
1783 // RValue<Float2> Min(RValue<Float2> x, RValue<Float2> y);
1784 // RValue<Float2> Swizzle(RValue<Float2> x, unsigned char select);
1785 // RValue<Float2> Mask(Float2 &lhs, RValue<Float2> rhs, unsigned char select);
1787 class Float4 : public Variable<Float4>
1790 explicit Float4(RValue<Byte4> cast);
1791 explicit Float4(RValue<SByte4> cast);
1792 explicit Float4(RValue<Short4> cast);
1793 explicit Float4(RValue<UShort4> cast);
1794 explicit Float4(RValue<Int4> cast);
1795 explicit Float4(RValue<UInt4> cast);
1799 Float4(float x, float yzw);
1800 Float4(float x, float y, float zw);
1801 Float4(float x, float y, float z, float w);
1802 Float4(RValue<Float4> rhs);
1803 Float4(const Float4 &rhs);
1804 Float4(const Reference<Float4> &rhs);
1805 Float4(RValue<Float> rhs);
1806 Float4(const Float &rhs);
1807 Float4(const Reference<Float> &rhs);
1810 Float4(const SwizzleMask1Float4<T> &rhs);
1812 Float4(const SwizzleFloat4<T> &rhs);
1813 template<int X, int Y>
1814 Float4(const Swizzle2Float4<X> &x, const Swizzle2Float4<Y> &y);
1815 template<int X, int Y>
1816 Float4(const SwizzleMask2Float4<X> &x, const Swizzle2Float4<Y> &y);
1817 template<int X, int Y>
1818 Float4(const Swizzle2Float4<X> &x, const SwizzleMask2Float4<Y> &y);
1819 template<int X, int Y>
1820 Float4(const SwizzleMask2Float4<X> &x, const SwizzleMask2Float4<Y> &y);
1822 RValue<Float4> operator=(float replicate) const;
1823 RValue<Float4> operator=(RValue<Float4> rhs) const;
1824 RValue<Float4> operator=(const Float4 &rhs) const;
1825 RValue<Float4> operator=(const Reference<Float4> &rhs) const;
1826 RValue<Float4> operator=(RValue<Float> rhs) const;
1827 RValue<Float4> operator=(const Float &rhs) const;
1828 RValue<Float4> operator=(const Reference<Float> &rhs) const;
1831 RValue<Float4> operator=(const SwizzleMask1Float4<T> &rhs);
1833 RValue<Float4> operator=(const SwizzleFloat4<T> &rhs);
1835 static Type *getType();
1839 SwizzleMask1Float4<0x00> x;
1840 SwizzleMask1Float4<0x55> y;
1841 SwizzleMask1Float4<0xAA> z;
1842 SwizzleMask1Float4<0xFF> w;
1843 Swizzle2Float4<0x00> xx;
1844 Swizzle2Float4<0x01> yx;
1845 Swizzle2Float4<0x02> zx;
1846 Swizzle2Float4<0x03> wx;
1847 SwizzleMask2Float4<0x54> xy;
1848 Swizzle2Float4<0x55> yy;
1849 Swizzle2Float4<0x56> zy;
1850 Swizzle2Float4<0x57> wy;
1851 SwizzleMask2Float4<0xA8> xz;
1852 SwizzleMask2Float4<0xA9> yz;
1853 Swizzle2Float4<0xAA> zz;
1854 Swizzle2Float4<0xAB> wz;
1855 SwizzleMask2Float4<0xFC> xw;
1856 SwizzleMask2Float4<0xFD> yw;
1857 SwizzleMask2Float4<0xFE> zw;
1858 Swizzle2Float4<0xFF> ww;
1859 SwizzleFloat4<0x00> xxx;
1860 SwizzleFloat4<0x01> yxx;
1861 SwizzleFloat4<0x02> zxx;
1862 SwizzleFloat4<0x03> wxx;
1863 SwizzleFloat4<0x04> xyx;
1864 SwizzleFloat4<0x05> yyx;
1865 SwizzleFloat4<0x06> zyx;
1866 SwizzleFloat4<0x07> wyx;
1867 SwizzleFloat4<0x08> xzx;
1868 SwizzleFloat4<0x09> yzx;
1869 SwizzleFloat4<0x0A> zzx;
1870 SwizzleFloat4<0x0B> wzx;
1871 SwizzleFloat4<0x0C> xwx;
1872 SwizzleFloat4<0x0D> ywx;
1873 SwizzleFloat4<0x0E> zwx;
1874 SwizzleFloat4<0x0F> wwx;
1875 SwizzleFloat4<0x50> xxy;
1876 SwizzleFloat4<0x51> yxy;
1877 SwizzleFloat4<0x52> zxy;
1878 SwizzleFloat4<0x53> wxy;
1879 SwizzleFloat4<0x54> xyy;
1880 SwizzleFloat4<0x55> yyy;
1881 SwizzleFloat4<0x56> zyy;
1882 SwizzleFloat4<0x57> wyy;
1883 SwizzleFloat4<0x58> xzy;
1884 SwizzleFloat4<0x59> yzy;
1885 SwizzleFloat4<0x5A> zzy;
1886 SwizzleFloat4<0x5B> wzy;
1887 SwizzleFloat4<0x5C> xwy;
1888 SwizzleFloat4<0x5D> ywy;
1889 SwizzleFloat4<0x5E> zwy;
1890 SwizzleFloat4<0x5F> wwy;
1891 SwizzleFloat4<0xA0> xxz;
1892 SwizzleFloat4<0xA1> yxz;
1893 SwizzleFloat4<0xA2> zxz;
1894 SwizzleFloat4<0xA3> wxz;
1895 SwizzleMaskFloat4<0xA4> xyz;
1896 SwizzleFloat4<0xA5> yyz;
1897 SwizzleFloat4<0xA6> zyz;
1898 SwizzleFloat4<0xA7> wyz;
1899 SwizzleFloat4<0xA8> xzz;
1900 SwizzleFloat4<0xA9> yzz;
1901 SwizzleFloat4<0xAA> zzz;
1902 SwizzleFloat4<0xAB> wzz;
1903 SwizzleFloat4<0xAC> xwz;
1904 SwizzleFloat4<0xAD> ywz;
1905 SwizzleFloat4<0xAE> zwz;
1906 SwizzleFloat4<0xAF> wwz;
1907 SwizzleFloat4<0xF0> xxw;
1908 SwizzleFloat4<0xF1> yxw;
1909 SwizzleFloat4<0xF2> zxw;
1910 SwizzleFloat4<0xF3> wxw;
1911 SwizzleMaskFloat4<0xF4> xyw;
1912 SwizzleFloat4<0xF5> yyw;
1913 SwizzleFloat4<0xF6> zyw;
1914 SwizzleFloat4<0xF7> wyw;
1915 SwizzleMaskFloat4<0xF8> xzw;
1916 SwizzleMaskFloat4<0xF9> yzw;
1917 SwizzleFloat4<0xFA> zzw;
1918 SwizzleFloat4<0xFB> wzw;
1919 SwizzleFloat4<0xFC> xww;
1920 SwizzleFloat4<0xFD> yww;
1921 SwizzleFloat4<0xFE> zww;
1922 SwizzleFloat4<0xFF> www;
1923 SwizzleFloat4<0x00> xxxx;
1924 SwizzleFloat4<0x01> yxxx;
1925 SwizzleFloat4<0x02> zxxx;
1926 SwizzleFloat4<0x03> wxxx;
1927 SwizzleFloat4<0x04> xyxx;
1928 SwizzleFloat4<0x05> yyxx;
1929 SwizzleFloat4<0x06> zyxx;
1930 SwizzleFloat4<0x07> wyxx;
1931 SwizzleFloat4<0x08> xzxx;
1932 SwizzleFloat4<0x09> yzxx;
1933 SwizzleFloat4<0x0A> zzxx;
1934 SwizzleFloat4<0x0B> wzxx;
1935 SwizzleFloat4<0x0C> xwxx;
1936 SwizzleFloat4<0x0D> ywxx;
1937 SwizzleFloat4<0x0E> zwxx;
1938 SwizzleFloat4<0x0F> wwxx;
1939 SwizzleFloat4<0x10> xxyx;
1940 SwizzleFloat4<0x11> yxyx;
1941 SwizzleFloat4<0x12> zxyx;
1942 SwizzleFloat4<0x13> wxyx;
1943 SwizzleFloat4<0x14> xyyx;
1944 SwizzleFloat4<0x15> yyyx;
1945 SwizzleFloat4<0x16> zyyx;
1946 SwizzleFloat4<0x17> wyyx;
1947 SwizzleFloat4<0x18> xzyx;
1948 SwizzleFloat4<0x19> yzyx;
1949 SwizzleFloat4<0x1A> zzyx;
1950 SwizzleFloat4<0x1B> wzyx;
1951 SwizzleFloat4<0x1C> xwyx;
1952 SwizzleFloat4<0x1D> ywyx;
1953 SwizzleFloat4<0x1E> zwyx;
1954 SwizzleFloat4<0x1F> wwyx;
1955 SwizzleFloat4<0x20> xxzx;
1956 SwizzleFloat4<0x21> yxzx;
1957 SwizzleFloat4<0x22> zxzx;
1958 SwizzleFloat4<0x23> wxzx;
1959 SwizzleFloat4<0x24> xyzx;
1960 SwizzleFloat4<0x25> yyzx;
1961 SwizzleFloat4<0x26> zyzx;
1962 SwizzleFloat4<0x27> wyzx;
1963 SwizzleFloat4<0x28> xzzx;
1964 SwizzleFloat4<0x29> yzzx;
1965 SwizzleFloat4<0x2A> zzzx;
1966 SwizzleFloat4<0x2B> wzzx;
1967 SwizzleFloat4<0x2C> xwzx;
1968 SwizzleFloat4<0x2D> ywzx;
1969 SwizzleFloat4<0x2E> zwzx;
1970 SwizzleFloat4<0x2F> wwzx;
1971 SwizzleFloat4<0x30> xxwx;
1972 SwizzleFloat4<0x31> yxwx;
1973 SwizzleFloat4<0x32> zxwx;
1974 SwizzleFloat4<0x33> wxwx;
1975 SwizzleFloat4<0x34> xywx;
1976 SwizzleFloat4<0x35> yywx;
1977 SwizzleFloat4<0x36> zywx;
1978 SwizzleFloat4<0x37> wywx;
1979 SwizzleFloat4<0x38> xzwx;
1980 SwizzleFloat4<0x39> yzwx;
1981 SwizzleFloat4<0x3A> zzwx;
1982 SwizzleFloat4<0x3B> wzwx;
1983 SwizzleFloat4<0x3C> xwwx;
1984 SwizzleFloat4<0x3D> ywwx;
1985 SwizzleFloat4<0x3E> zwwx;
1986 SwizzleFloat4<0x3F> wwwx;
1987 SwizzleFloat4<0x40> xxxy;
1988 SwizzleFloat4<0x41> yxxy;
1989 SwizzleFloat4<0x42> zxxy;
1990 SwizzleFloat4<0x43> wxxy;
1991 SwizzleFloat4<0x44> xyxy;
1992 SwizzleFloat4<0x45> yyxy;
1993 SwizzleFloat4<0x46> zyxy;
1994 SwizzleFloat4<0x47> wyxy;
1995 SwizzleFloat4<0x48> xzxy;
1996 SwizzleFloat4<0x49> yzxy;
1997 SwizzleFloat4<0x4A> zzxy;
1998 SwizzleFloat4<0x4B> wzxy;
1999 SwizzleFloat4<0x4C> xwxy;
2000 SwizzleFloat4<0x4D> ywxy;
2001 SwizzleFloat4<0x4E> zwxy;
2002 SwizzleFloat4<0x4F> wwxy;
2003 SwizzleFloat4<0x50> xxyy;
2004 SwizzleFloat4<0x51> yxyy;
2005 SwizzleFloat4<0x52> zxyy;
2006 SwizzleFloat4<0x53> wxyy;
2007 SwizzleFloat4<0x54> xyyy;
2008 SwizzleFloat4<0x55> yyyy;
2009 SwizzleFloat4<0x56> zyyy;
2010 SwizzleFloat4<0x57> wyyy;
2011 SwizzleFloat4<0x58> xzyy;
2012 SwizzleFloat4<0x59> yzyy;
2013 SwizzleFloat4<0x5A> zzyy;
2014 SwizzleFloat4<0x5B> wzyy;
2015 SwizzleFloat4<0x5C> xwyy;
2016 SwizzleFloat4<0x5D> ywyy;
2017 SwizzleFloat4<0x5E> zwyy;
2018 SwizzleFloat4<0x5F> wwyy;
2019 SwizzleFloat4<0x60> xxzy;
2020 SwizzleFloat4<0x61> yxzy;
2021 SwizzleFloat4<0x62> zxzy;
2022 SwizzleFloat4<0x63> wxzy;
2023 SwizzleFloat4<0x64> xyzy;
2024 SwizzleFloat4<0x65> yyzy;
2025 SwizzleFloat4<0x66> zyzy;
2026 SwizzleFloat4<0x67> wyzy;
2027 SwizzleFloat4<0x68> xzzy;
2028 SwizzleFloat4<0x69> yzzy;
2029 SwizzleFloat4<0x6A> zzzy;
2030 SwizzleFloat4<0x6B> wzzy;
2031 SwizzleFloat4<0x6C> xwzy;
2032 SwizzleFloat4<0x6D> ywzy;
2033 SwizzleFloat4<0x6E> zwzy;
2034 SwizzleFloat4<0x6F> wwzy;
2035 SwizzleFloat4<0x70> xxwy;
2036 SwizzleFloat4<0x71> yxwy;
2037 SwizzleFloat4<0x72> zxwy;
2038 SwizzleFloat4<0x73> wxwy;
2039 SwizzleFloat4<0x74> xywy;
2040 SwizzleFloat4<0x75> yywy;
2041 SwizzleFloat4<0x76> zywy;
2042 SwizzleFloat4<0x77> wywy;
2043 SwizzleFloat4<0x78> xzwy;
2044 SwizzleFloat4<0x79> yzwy;
2045 SwizzleFloat4<0x7A> zzwy;
2046 SwizzleFloat4<0x7B> wzwy;
2047 SwizzleFloat4<0x7C> xwwy;
2048 SwizzleFloat4<0x7D> ywwy;
2049 SwizzleFloat4<0x7E> zwwy;
2050 SwizzleFloat4<0x7F> wwwy;
2051 SwizzleFloat4<0x80> xxxz;
2052 SwizzleFloat4<0x81> yxxz;
2053 SwizzleFloat4<0x82> zxxz;
2054 SwizzleFloat4<0x83> wxxz;
2055 SwizzleFloat4<0x84> xyxz;
2056 SwizzleFloat4<0x85> yyxz;
2057 SwizzleFloat4<0x86> zyxz;
2058 SwizzleFloat4<0x87> wyxz;
2059 SwizzleFloat4<0x88> xzxz;
2060 SwizzleFloat4<0x89> yzxz;
2061 SwizzleFloat4<0x8A> zzxz;
2062 SwizzleFloat4<0x8B> wzxz;
2063 SwizzleFloat4<0x8C> xwxz;
2064 SwizzleFloat4<0x8D> ywxz;
2065 SwizzleFloat4<0x8E> zwxz;
2066 SwizzleFloat4<0x8F> wwxz;
2067 SwizzleFloat4<0x90> xxyz;
2068 SwizzleFloat4<0x91> yxyz;
2069 SwizzleFloat4<0x92> zxyz;
2070 SwizzleFloat4<0x93> wxyz;
2071 SwizzleFloat4<0x94> xyyz;
2072 SwizzleFloat4<0x95> yyyz;
2073 SwizzleFloat4<0x96> zyyz;
2074 SwizzleFloat4<0x97> wyyz;
2075 SwizzleFloat4<0x98> xzyz;
2076 SwizzleFloat4<0x99> yzyz;
2077 SwizzleFloat4<0x9A> zzyz;
2078 SwizzleFloat4<0x9B> wzyz;
2079 SwizzleFloat4<0x9C> xwyz;
2080 SwizzleFloat4<0x9D> ywyz;
2081 SwizzleFloat4<0x9E> zwyz;
2082 SwizzleFloat4<0x9F> wwyz;
2083 SwizzleFloat4<0xA0> xxzz;
2084 SwizzleFloat4<0xA1> yxzz;
2085 SwizzleFloat4<0xA2> zxzz;
2086 SwizzleFloat4<0xA3> wxzz;
2087 SwizzleFloat4<0xA4> xyzz;
2088 SwizzleFloat4<0xA5> yyzz;
2089 SwizzleFloat4<0xA6> zyzz;
2090 SwizzleFloat4<0xA7> wyzz;
2091 SwizzleFloat4<0xA8> xzzz;
2092 SwizzleFloat4<0xA9> yzzz;
2093 SwizzleFloat4<0xAA> zzzz;
2094 SwizzleFloat4<0xAB> wzzz;
2095 SwizzleFloat4<0xAC> xwzz;
2096 SwizzleFloat4<0xAD> ywzz;
2097 SwizzleFloat4<0xAE> zwzz;
2098 SwizzleFloat4<0xAF> wwzz;
2099 SwizzleFloat4<0xB0> xxwz;
2100 SwizzleFloat4<0xB1> yxwz;
2101 SwizzleFloat4<0xB2> zxwz;
2102 SwizzleFloat4<0xB3> wxwz;
2103 SwizzleFloat4<0xB4> xywz;
2104 SwizzleFloat4<0xB5> yywz;
2105 SwizzleFloat4<0xB6> zywz;
2106 SwizzleFloat4<0xB7> wywz;
2107 SwizzleFloat4<0xB8> xzwz;
2108 SwizzleFloat4<0xB9> yzwz;
2109 SwizzleFloat4<0xBA> zzwz;
2110 SwizzleFloat4<0xBB> wzwz;
2111 SwizzleFloat4<0xBC> xwwz;
2112 SwizzleFloat4<0xBD> ywwz;
2113 SwizzleFloat4<0xBE> zwwz;
2114 SwizzleFloat4<0xBF> wwwz;
2115 SwizzleFloat4<0xC0> xxxw;
2116 SwizzleFloat4<0xC1> yxxw;
2117 SwizzleFloat4<0xC2> zxxw;
2118 SwizzleFloat4<0xC3> wxxw;
2119 SwizzleFloat4<0xC4> xyxw;
2120 SwizzleFloat4<0xC5> yyxw;
2121 SwizzleFloat4<0xC6> zyxw;
2122 SwizzleFloat4<0xC7> wyxw;
2123 SwizzleFloat4<0xC8> xzxw;
2124 SwizzleFloat4<0xC9> yzxw;
2125 SwizzleFloat4<0xCA> zzxw;
2126 SwizzleFloat4<0xCB> wzxw;
2127 SwizzleFloat4<0xCC> xwxw;
2128 SwizzleFloat4<0xCD> ywxw;
2129 SwizzleFloat4<0xCE> zwxw;
2130 SwizzleFloat4<0xCF> wwxw;
2131 SwizzleFloat4<0xD0> xxyw;
2132 SwizzleFloat4<0xD1> yxyw;
2133 SwizzleFloat4<0xD2> zxyw;
2134 SwizzleFloat4<0xD3> wxyw;
2135 SwizzleFloat4<0xD4> xyyw;
2136 SwizzleFloat4<0xD5> yyyw;
2137 SwizzleFloat4<0xD6> zyyw;
2138 SwizzleFloat4<0xD7> wyyw;
2139 SwizzleFloat4<0xD8> xzyw;
2140 SwizzleFloat4<0xD9> yzyw;
2141 SwizzleFloat4<0xDA> zzyw;
2142 SwizzleFloat4<0xDB> wzyw;
2143 SwizzleFloat4<0xDC> xwyw;
2144 SwizzleFloat4<0xDD> ywyw;
2145 SwizzleFloat4<0xDE> zwyw;
2146 SwizzleFloat4<0xDF> wwyw;
2147 SwizzleFloat4<0xE0> xxzw;
2148 SwizzleFloat4<0xE1> yxzw;
2149 SwizzleFloat4<0xE2> zxzw;
2150 SwizzleFloat4<0xE3> wxzw;
2151 SwizzleMaskFloat4<0xE4> xyzw;
2152 SwizzleFloat4<0xE5> yyzw;
2153 SwizzleFloat4<0xE6> zyzw;
2154 SwizzleFloat4<0xE7> wyzw;
2155 SwizzleFloat4<0xE8> xzzw;
2156 SwizzleFloat4<0xE9> yzzw;
2157 SwizzleFloat4<0xEA> zzzw;
2158 SwizzleFloat4<0xEB> wzzw;
2159 SwizzleFloat4<0xEC> xwzw;
2160 SwizzleFloat4<0xED> ywzw;
2161 SwizzleFloat4<0xEE> zwzw;
2162 SwizzleFloat4<0xEF> wwzw;
2163 SwizzleFloat4<0xF0> xxww;
2164 SwizzleFloat4<0xF1> yxww;
2165 SwizzleFloat4<0xF2> zxww;
2166 SwizzleFloat4<0xF3> wxww;
2167 SwizzleFloat4<0xF4> xyww;
2168 SwizzleFloat4<0xF5> yyww;
2169 SwizzleFloat4<0xF6> zyww;
2170 SwizzleFloat4<0xF7> wyww;
2171 SwizzleFloat4<0xF8> xzww;
2172 SwizzleFloat4<0xF9> yzww;
2173 SwizzleFloat4<0xFA> zzww;
2174 SwizzleFloat4<0xFB> wzww;
2175 SwizzleFloat4<0xFC> xwww;
2176 SwizzleFloat4<0xFD> ywww;
2177 SwizzleFloat4<0xFE> zwww;
2178 SwizzleFloat4<0xFF> wwww;
2182 void constant(float x, float y, float z, float w);
2185 RValue<Float4> operator+(RValue<Float4> lhs, RValue<Float4> rhs);
2186 RValue<Float4> operator-(RValue<Float4> lhs, RValue<Float4> rhs);
2187 RValue<Float4> operator*(RValue<Float4> lhs, RValue<Float4> rhs);
2188 RValue<Float4> operator/(RValue<Float4> lhs, RValue<Float4> rhs);
2189 RValue<Float4> operator%(RValue<Float4> lhs, RValue<Float4> rhs);
2190 RValue<Float4> operator+=(const Float4 &lhs, RValue<Float4> rhs);
2191 RValue<Float4> operator-=(const Float4 &lhs, RValue<Float4> rhs);
2192 RValue<Float4> operator*=(const Float4 &lhs, RValue<Float4> rhs);
2193 RValue<Float4> operator/=(const Float4 &lhs, RValue<Float4> rhs);
2194 RValue<Float4> operator%=(const Float4 &lhs, RValue<Float4> rhs);
2195 RValue<Float4> operator+(RValue<Float4> val);
2196 RValue<Float4> operator-(RValue<Float4> val);
2198 RValue<Float4> Abs(RValue<Float4> x);
2199 RValue<Float4> Max(RValue<Float4> x, RValue<Float4> y);
2200 RValue<Float4> Min(RValue<Float4> x, RValue<Float4> y);
2201 RValue<Float4> Rcp_pp(RValue<Float4> val, bool exactAtPow2 = false);
2202 RValue<Float4> RcpSqrt_pp(RValue<Float4> val);
2203 RValue<Float4> Sqrt(RValue<Float4> x);
2204 RValue<Float4> Insert(const Float4 &val, RValue<Float> element, int i);
2205 RValue<Float> Extract(RValue<Float4> x, int i);
2206 RValue<Float4> Swizzle(RValue<Float4> x, unsigned char select);
2207 RValue<Float4> ShuffleLowHigh(RValue<Float4> x, RValue<Float4> y, unsigned char imm);
2208 RValue<Float4> UnpackLow(RValue<Float4> x, RValue<Float4> y);
2209 RValue<Float4> UnpackHigh(RValue<Float4> x, RValue<Float4> y);
2210 RValue<Float4> Mask(Float4 &lhs, RValue<Float4> rhs, unsigned char select);
2211 RValue<Int> SignMask(RValue<Float4> x);
2212 RValue<Int4> CmpEQ(RValue<Float4> x, RValue<Float4> y);
2213 RValue<Int4> CmpLT(RValue<Float4> x, RValue<Float4> y);
2214 RValue<Int4> CmpLE(RValue<Float4> x, RValue<Float4> y);
2215 RValue<Int4> CmpNEQ(RValue<Float4> x, RValue<Float4> y);
2216 RValue<Int4> CmpNLT(RValue<Float4> x, RValue<Float4> y);
2217 RValue<Int4> CmpNLE(RValue<Float4> x, RValue<Float4> y);
2218 RValue<Float4> Round(RValue<Float4> x);
2219 RValue<Float4> Trunc(RValue<Float4> x);
2220 RValue<Float4> Frac(RValue<Float4> x);
2221 RValue<Float4> Floor(RValue<Float4> x);
2222 RValue<Float4> Ceil(RValue<Float4> x);
2225 class Pointer : public Variable<Pointer<T>>
2229 Pointer(RValue<Pointer<S>> pointerS, int alignment = 1) : alignment(alignment)
2231 Value *pointerT = Nucleus::createBitCast(pointerS.value, Nucleus::getPointerType(T::getType()));
2232 LValue<Pointer<T>>::storeValue(pointerT);
2236 Pointer(const Pointer<S> &pointer, int alignment = 1) : alignment(alignment)
2238 Value *pointerS = pointer.loadValue(alignment);
2239 Value *pointerT = Nucleus::createBitCast(pointerS, Nucleus::getPointerType(T::getType()));
2240 LValue<Pointer<T>>::storeValue(pointerT);
2243 Pointer(Argument<Pointer<T>> argument);
2244 explicit Pointer(const void *external);
2247 Pointer(RValue<Pointer<T>> rhs);
2248 Pointer(const Pointer<T> &rhs);
2249 Pointer(const Reference<Pointer<T>> &rhs);
2251 RValue<Pointer<T>> operator=(RValue<Pointer<T>> rhs) const;
2252 RValue<Pointer<T>> operator=(const Pointer<T> &rhs) const;
2253 RValue<Pointer<T>> operator=(const Reference<Pointer<T>> &rhs) const;
2255 Reference<T> operator*();
2256 Reference<T> operator[](int index);
2257 Reference<T> operator[](RValue<Int> index);
2259 static Type *getType();
2262 const int alignment;
2265 RValue<Pointer<Byte>> operator+(RValue<Pointer<Byte>> lhs, int offset);
2266 RValue<Pointer<Byte>> operator+(RValue<Pointer<Byte>> lhs, RValue<Int> offset);
2267 RValue<Pointer<Byte>> operator+(RValue<Pointer<Byte>> lhs, RValue<UInt> offset);
2268 RValue<Pointer<Byte>> operator+=(const Pointer<Byte> &lhs, int offset);
2269 RValue<Pointer<Byte>> operator+=(const Pointer<Byte> &lhs, RValue<Int> offset);
2270 RValue<Pointer<Byte>> operator+=(const Pointer<Byte> &lhs, RValue<UInt> offset);
2272 RValue<Pointer<Byte>> operator-(RValue<Pointer<Byte>> lhs, int offset);
2273 RValue<Pointer<Byte>> operator-(RValue<Pointer<Byte>> lhs, RValue<Int> offset);
2274 RValue<Pointer<Byte>> operator-(RValue<Pointer<Byte>> lhs, RValue<UInt> offset);
2275 RValue<Pointer<Byte>> operator-=(const Pointer<Byte> &lhs, int offset);
2276 RValue<Pointer<Byte>> operator-=(const Pointer<Byte> &lhs, RValue<Int> offset);
2277 RValue<Pointer<Byte>> operator-=(const Pointer<Byte> &lhs, RValue<UInt> offset);
2279 template<class T, int S = 1>
2280 class Array : public Variable<T>
2283 Array(int size = S);
2285 Reference<T> operator[](int index);
2286 Reference<T> operator[](RValue<Int> index);
2289 // RValue<Array<T>> operator++(const Array<T> &val, int); // Post-increment
2290 // const Array<T> &operator++(const Array<T> &val); // Pre-increment
2291 // RValue<Array<T>> operator--(const Array<T> &val, int); // Post-decrement
2292 // const Array<T> &operator--(const Array<T> &val); // Pre-decrement
2294 BasicBlock *beginLoop();
2295 bool branch(RValue<Bool> cmp, BasicBlock *bodyBB, BasicBlock *endBB);
2296 bool elseBlock(BasicBlock *falseBB);
2299 void Return(bool ret);
2300 void Return(const Int &ret);
2303 void Return(const Pointer<T> &ret);
2306 void Return(RValue<Pointer<T>> ret);
2308 template<unsigned int index, typename... Arguments>
2311 template<typename Arg0, typename... Arguments>
2312 struct ArgI<0, Arg0, Arguments...>
2317 template<unsigned int index, typename Arg0, typename... Arguments>
2318 struct ArgI<index, Arg0, Arguments...>
2320 typedef typename ArgI<index - 1, Arguments...>::Type Type;
2323 // Generic template, leave undefined!
2324 template<typename FunctionType>
2327 // Specialized for function types
2328 template<typename Return, typename... Arguments>
2329 class Function<Return(Arguments...)>
2334 virtual ~Function();
2337 Argument<typename ArgI<index, Arguments...>::Type> Arg() const
2339 Value *arg = Nucleus::getArgument(index);
2340 return Argument<typename ArgI<index, Arguments...>::Type>(arg);
2343 Routine *operator()(const wchar_t *name, ...);
2347 std::vector<Type*> arguments;
2350 template<typename Return>
2351 class Function<Return()> : public Function<Return(Void)>
2355 template<int index, typename Return, typename... Arguments>
2356 Argument<typename ArgI<index, Arguments...>::Type> Arg(Function<Return(Arguments...)> &function)
2358 return Argument<typename ArgI<index, Arguments...>::Type>(function.arg(index));
2361 RValue<Long> Ticks();
2367 LValue<T>::LValue(int arraySize)
2369 address = Nucleus::allocateStackVariable(T::getType(), arraySize);
2373 Value *LValue<T>::loadValue(unsigned int alignment) const
2375 return Nucleus::createLoad(address, T::getType(), false, alignment);
2379 Value *LValue<T>::storeValue(Value *value, unsigned int alignment) const
2381 return Nucleus::createStore(value, address, T::getType(), false, alignment);
2385 Constant *LValue<T>::storeValue(Constant *constant, unsigned int alignment) const
2387 return Nucleus::createStore(constant, address, T::getType(), false, alignment);
2391 Value *LValue<T>::getAddress(Value *index) const
2393 return Nucleus::createGEP(address, T::getType(), index);
2397 Variable<T>::Variable(int arraySize) : LValue<T>(arraySize)
2402 RValue<Pointer<T>> Variable<T>::operator&()
2404 return RValue<Pointer<T>>(LValue<T>::address);
2408 Reference<T>::Reference(Value *pointer, int alignment) : alignment(alignment)
2414 RValue<T> Reference<T>::operator=(RValue<T> rhs) const
2416 Nucleus::createStore(rhs.value, address, T::getType(), false, alignment);
2422 RValue<T> Reference<T>::operator=(const Reference<T> &ref) const
2424 Value *tmp = Nucleus::createLoad(ref.address, T::getType(), false, ref.alignment);
2425 Nucleus::createStore(tmp, address, T::getType(), false, alignment);
2427 return RValue<T>(tmp);
2431 RValue<T> Reference<T>::operator+=(RValue<T> rhs) const
2433 return *this = *this + rhs;
2437 Value *Reference<T>::loadValue() const
2439 return Nucleus::createLoad(address, T::getType(), false, alignment);
2443 int Reference<T>::getAlignment() const
2449 RValue<T>::RValue(Value *rvalue)
2455 RValue<T>::RValue(Constant *constant)
2457 value = Nucleus::createAssign(constant);
2461 RValue<T>::RValue(const T &lvalue)
2463 value = lvalue.loadValue();
2467 RValue<T>::RValue(typename IntLiteral<T>::type i)
2469 value = (Value*)Nucleus::createConstantInt(i);
2473 RValue<T>::RValue(typename FloatLiteral<T>::type f)
2475 value = (Value*)Nucleus::createConstantFloat(f);
2479 RValue<T>::RValue(const Reference<T> &ref)
2481 value = ref.loadValue();
2485 Swizzle2Float4<T>::operator RValue<Float4>() const
2487 Value *vector = parent->loadValue();
2489 return Swizzle(RValue<Float4>(vector), T);
2493 SwizzleFloat4<T>::operator RValue<Float4>() const
2495 Value *vector = parent->loadValue();
2497 return Swizzle(RValue<Float4>(vector), T);
2501 SwizzleMaskFloat4<T>::operator RValue<Float4>() const
2503 Value *vector = parent->loadValue();
2505 return Swizzle(RValue<Float4>(vector), T);
2509 RValue<Float4> SwizzleMaskFloat4<T>::operator=(RValue<Float4> rhs) const
2511 return Mask(*parent, rhs, T);
2515 RValue<Float4> SwizzleMaskFloat4<T>::operator=(RValue<Float> rhs) const
2517 return Mask(*parent, Float4(rhs), T);
2521 SwizzleMask1Float4<T>::operator RValue<Float>() const // FIXME: Call a non-template function
2523 return Extract(*parent, T & 0x3);
2527 SwizzleMask1Float4<T>::operator RValue<Float4>() const
2529 Value *vector = parent->loadValue();
2531 return Swizzle(RValue<Float4>(vector), T);
2535 RValue<Float4> SwizzleMask1Float4<T>::operator=(float x) const
2537 return Insert(*parent, Float(x), T & 0x3);
2541 RValue<Float4> SwizzleMask1Float4<T>::operator=(RValue<Float4> rhs) const
2543 return Mask(*parent, Float4(rhs), T);
2547 RValue<Float4> SwizzleMask1Float4<T>::operator=(RValue<Float> rhs) const // FIXME: Call a non-template function
2549 return Insert(*parent, rhs, T & 0x3);
2553 SwizzleMask2Float4<T>::operator RValue<Float4>() const
2555 Value *vector = parent->loadValue();
2557 return Swizzle(RValue<Float4>(vector), T);
2561 RValue<Float4> SwizzleMask2Float4<T>::operator=(RValue<Float4> rhs) const
2563 return Mask(*parent, Float4(rhs), T);
2567 Float::Float(const SwizzleMask1Float4<T> &rhs)
2569 *this = rhs.operator RValue<Float>();
2573 RValue<Float> Float::operator=(const SwizzleMask1Float4<T> &rhs) const
2575 return *this = rhs.operator RValue<Float>();
2579 Float4::Float4(const SwizzleMask1Float4<T> &rhs)
2583 *this = rhs.operator RValue<Float4>();
2587 Float4::Float4(const SwizzleFloat4<T> &rhs)
2591 *this = rhs.operator RValue<Float4>();
2594 template<int X, int Y>
2595 Float4::Float4(const Swizzle2Float4<X> &x, const Swizzle2Float4<Y> &y)
2599 *this = ShuffleLowHigh(*x.parent, *y.parent, (X & 0xF) | (Y & 0xF) << 4);
2602 template<int X, int Y>
2603 Float4::Float4(const SwizzleMask2Float4<X> &x, const Swizzle2Float4<Y> &y)
2607 *this = ShuffleLowHigh(*x.parent, *y.parent, (X & 0xF) | (Y & 0xF) << 4);
2610 template<int X, int Y>
2611 Float4::Float4(const Swizzle2Float4<X> &x, const SwizzleMask2Float4<Y> &y)
2615 *this = ShuffleLowHigh(*x.parent, *y.parent, (X & 0xF) | (Y & 0xF) << 4);
2618 template<int X, int Y>
2619 Float4::Float4(const SwizzleMask2Float4<X> &x, const SwizzleMask2Float4<Y> &y)
2623 *this = ShuffleLowHigh(*x.parent, *y.parent, (X & 0xF) | (Y & 0xF) << 4);
2627 RValue<Float4> Float4::operator=(const SwizzleMask1Float4<T> &rhs)
2629 return *this = rhs.operator RValue<Float4>();
2633 RValue<Float4> Float4::operator=(const SwizzleFloat4<T> &rhs)
2635 return *this = rhs.operator RValue<Float4>();
2639 Pointer<T>::Pointer(Argument<Pointer<T>> argument) : alignment(1)
2641 LValue<Pointer<T>>::storeValue(argument.value);
2645 Pointer<T>::Pointer(const void *external) : alignment((intptr_t)external & 0x0000000F ? 1 : 16)
2647 Constant *globalPointer = Nucleus::createConstantPointer(external, T::getType(), false, alignment);
2649 LValue<Pointer<T>>::storeValue(globalPointer);
2653 Pointer<T>::Pointer() : alignment(1)
2655 LValue<Pointer<T>>::storeValue(Nucleus::createNullPointer(T::getType()));
2659 Pointer<T>::Pointer(RValue<Pointer<T>> rhs) : alignment(1)
2661 LValue<Pointer<T>>::storeValue(rhs.value);
2665 Pointer<T>::Pointer(const Pointer<T> &rhs) : alignment(rhs.alignment)
2667 Value *value = rhs.loadValue();
2668 LValue<Pointer<T>>::storeValue(value);
2672 Pointer<T>::Pointer(const Reference<Pointer<T>> &rhs) : alignment(rhs.getAlignment())
2674 Value *value = rhs.loadValue();
2675 LValue<Pointer<T>>::storeValue(value);
2679 RValue<Pointer<T>> Pointer<T>::operator=(RValue<Pointer<T>> rhs) const
2681 LValue<Pointer<T>>::storeValue(rhs.value);
2687 RValue<Pointer<T>> Pointer<T>::operator=(const Pointer<T> &rhs) const
2689 Value *value = rhs.loadValue();
2690 LValue<Pointer<T>>::storeValue(value);
2692 return RValue<Pointer<T>>(value);
2696 RValue<Pointer<T>> Pointer<T>::operator=(const Reference<Pointer<T>> &rhs) const
2698 Value *value = rhs.loadValue();
2699 LValue<Pointer<T>>::storeValue(value);
2701 return RValue<Pointer<T>>(value);
2705 Reference<T> Pointer<T>::operator*()
2707 return Reference<T>(LValue<Pointer<T>>::loadValue(), alignment);
2711 Reference<T> Pointer<T>::operator[](int index)
2713 Value *element = Nucleus::createGEP(LValue<Pointer<T>>::loadValue(), T::getType(), (Value*)Nucleus::createConstantInt(index));
2715 return Reference<T>(element, alignment);
2719 Reference<T> Pointer<T>::operator[](RValue<Int> index)
2721 Value *element = Nucleus::createGEP(LValue<Pointer<T>>::loadValue(), T::getType(), index.value);
2723 return Reference<T>(element, alignment);
2727 Type *Pointer<T>::getType()
2729 return Nucleus::getPointerType(T::getType());
2732 template<class T, int S>
2733 Array<T, S>::Array(int size) : Variable<T>(size)
2737 template<class T, int S>
2738 Reference<T> Array<T, S>::operator[](int index)
2740 Value *element = LValue<T>::getAddress((Value*)Nucleus::createConstantInt(index));
2742 return Reference<T>(element);
2745 template<class T, int S>
2746 Reference<T> Array<T, S>::operator[](RValue<Int> index)
2748 Value *element = LValue<T>::getAddress(index.value);
2750 return Reference<T>(element);
2753 // template<class T>
2754 // RValue<Array<T>> operator++(const Array<T> &val, int)
2756 // // FIXME: Requires storing the address of the array
2759 // template<class T>
2760 // const Array<T> &operator++(const Array<T> &val)
2762 // // FIXME: Requires storing the address of the array
2765 // template<class T>
2766 // RValue<Array<T>> operator--(const Array<T> &val, int)
2768 // // FIXME: Requires storing the address of the array
2771 // template<class T>
2772 // const Array<T> &operator--(const Array<T> &val)
2774 // // FIXME: Requires storing the address of the array
2778 RValue<T> IfThenElse(RValue<Bool> condition, RValue<T> ifTrue, RValue<T> ifFalse)
2780 return RValue<T>(Nucleus::createSelect(condition.value, ifTrue.value, ifFalse.value));
2784 RValue<T> IfThenElse(RValue<Bool> condition, const T &ifTrue, RValue<T> ifFalse)
2786 Value *trueValue = ifTrue.loadValue();
2788 return RValue<T>(Nucleus::createSelect(condition.value, trueValue, ifFalse.value));
2792 RValue<T> IfThenElse(RValue<Bool> condition, RValue<T> ifTrue, const T &ifFalse)
2794 Value *falseValue = ifFalse.loadValue();
2796 return RValue<T>(Nucleus::createSelect(condition.value, ifTrue.value, falseValue));
2800 RValue<T> IfThenElse(RValue<Bool> condition, const T &ifTrue, const T &ifFalse)
2802 Value *trueValue = ifTrue.loadValue();
2803 Value *falseValue = ifFalse.loadValue();
2805 return RValue<T>(Nucleus::createSelect(condition.value, trueValue, falseValue));
2809 void Return(const Pointer<T> &ret)
2811 Nucleus::createRet(Nucleus::createLoad(ret.address, Pointer<T>::getType()));
2812 Nucleus::setInsertBlock(Nucleus::createBasicBlock());
2816 void Return(RValue<Pointer<T>> ret)
2818 Nucleus::createRet(ret.value);
2819 Nucleus::setInsertBlock(Nucleus::createBasicBlock());
2822 template<typename Return, typename... Arguments>
2823 Function<Return(Arguments...)>::Function()
2825 core = new Nucleus();
2827 Type *types[] = {Arguments::getType()...};
2828 for(Type *type : types)
2830 if(type != Void::getType())
2832 arguments.push_back(type);
2836 Nucleus::createFunction(Return::getType(), arguments);
2839 template<typename Return, typename... Arguments>
2840 Function<Return(Arguments...)>::~Function()
2845 template<typename Return, typename... Arguments>
2846 Routine *Function<Return(Arguments...)>::operator()(const wchar_t *name, ...)
2848 wchar_t fullName[1024 + 1];
2851 va_start(vararg, name);
2852 vswprintf(fullName, 1024, name, vararg);
2855 return core->acquireRoutine(fullName, true);
2858 template<class T, class S>
2859 RValue<T> ReinterpretCast(RValue<S> val)
2861 return RValue<T>(Nucleus::createBitCast(val.value, T::getType()));
2864 template<class T, class S>
2865 RValue<T> ReinterpretCast(const LValue<S> &var)
2867 Value *val = var.loadValue();
2869 return RValue<T>(Nucleus::createBitCast(val, T::getType()));
2872 template<class T, class S>
2873 RValue<T> ReinterpretCast(const Reference<S> &var)
2875 return ReinterpretCast<T>(RValue<S>(var));
2878 template<class T, class S>
2879 RValue<T> As(RValue<S> val)
2881 return ReinterpretCast<T>(val);
2884 template<class T, class S>
2885 RValue<T> As(const LValue<S> &var)
2887 return ReinterpretCast<T>(var);
2890 template<class T, class S>
2891 RValue<T> As(const Reference<S> &val)
2893 return ReinterpretCast<T>(val);
2896 #define For(init, cond, inc) \
2898 for(BasicBlock *loopBB__ = beginLoop(), \
2899 *bodyBB__ = Nucleus::createBasicBlock(), \
2900 *endBB__ = Nucleus::createBasicBlock(), \
2901 *onceBB__ = endBB__; \
2902 onceBB__ && branch(cond, bodyBB__, endBB__); \
2903 inc, onceBB__ = 0, Nucleus::createBr(loopBB__), Nucleus::setInsertBlock(endBB__))
2905 #define While(cond) For(((void*)0), cond, ((void*)0))
2909 BasicBlock *body = Nucleus::createBasicBlock(); \
2910 Nucleus::createBr(body); \
2911 Nucleus::setInsertBlock(body);
2913 #define Until(cond) \
2914 BasicBlock *end = Nucleus::createBasicBlock(); \
2915 Nucleus::createCondBr((cond).value, end, body); \
2916 Nucleus::setInsertBlock(end); \
2920 for(BasicBlock *trueBB__ = Nucleus::createBasicBlock(), \
2921 *falseBB__ = Nucleus::createBasicBlock(), \
2922 *endBB__ = Nucleus::createBasicBlock(), \
2923 *onceBB__ = endBB__; \
2924 onceBB__ && branch(cond, trueBB__, falseBB__); \
2925 onceBB__ = 0, Nucleus::createBr(endBB__), Nucleus::setInsertBlock(falseBB__), Nucleus::createBr(endBB__), Nucleus::setInsertBlock(endBB__))
2928 for(BasicBlock *endBB__ = Nucleus::getInsertBlock(), \
2929 *falseBB__ = Nucleus::getPredecessor(endBB__), \
2930 *onceBB__ = endBB__; \
2931 onceBB__ && elseBlock(falseBB__); \
2932 onceBB__ = 0, Nucleus::createBr(endBB__), Nucleus::setInsertBlock(endBB__))
2935 #endif // sw_Reactor_hpp