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Refactor vector operations.
[android-x86/external-swiftshader.git] / src / Reactor / Reactor.hpp
1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14
15 #ifndef sw_Reactor_hpp
16 #define sw_Reactor_hpp
17
18 #include "Nucleus.hpp"
19 #include "Routine.hpp"
20
21 #include <cstddef>
22 #include <cwchar>
23 #undef Bool
24
25 namespace sw
26 {
27         class Byte;
28         class SByte;
29         class Byte4;
30         class SByte4;
31         class Byte8;
32         class SByte8;
33         class Byte16;
34         class SByte16;
35         class Short;
36         class UShort;
37         class Short4;
38         class UShort4;
39         class Short8;
40         class UShort8;
41         class Int;
42         class UInt;
43         class Int2;
44         class UInt2;
45         class Int4;
46         class UInt4;
47         class Long;
48         class Long1;
49         class Long2;
50         class Float;
51         class Float2;
52         class Float4;
53
54         class Void
55         {
56         public:
57                 static Type *getType();
58
59                 static bool isVoid()
60                 {
61                         return true;
62                 }
63         };
64
65         template<class T>
66         class RValue;
67
68         template<class T>
69         class Pointer;
70
71         template<class T>
72         class LValue
73         {
74         public:
75                 LValue(int arraySize = 0);
76
77                 static bool isVoid()
78                 {
79                         return false;
80                 }
81
82                 Value *loadValue(unsigned int alignment = 0) const;
83                 Value *storeValue(Value *value, unsigned int alignment = 0) const;
84                 Constant *storeValue(Constant *constant, unsigned int alignment = 0) const;
85                 Value *getAddress(Value *index) const;
86
87         protected:
88                 Value *address;
89         };
90
91         template<class T>
92         class Variable : public LValue<T>
93         {
94         public:
95                 Variable(int arraySize = 0);
96
97                 RValue<Pointer<T>> operator&();
98         };
99
100         template<class T>
101         class Reference
102         {
103         public:
104                 explicit Reference(Value *pointer, int alignment = 1);
105
106                 RValue<T> operator=(RValue<T> rhs) const;
107                 RValue<T> operator=(const Reference<T> &ref) const;
108
109                 RValue<T> operator+=(RValue<T> rhs) const;
110
111                 Value *loadValue() const;
112                 int getAlignment() const;
113
114         private:
115                 Value *address;
116
117                 const int alignment;
118         };
119
120         template<class T>
121         struct IntLiteral
122         {
123                 struct type;
124         };
125
126         template<> struct
127         IntLiteral<Int>
128         {
129                 typedef int type;
130         };
131
132         template<> struct
133         IntLiteral<UInt>
134         {
135                 typedef unsigned int type;
136         };
137
138         template<> struct
139         IntLiteral<Long>
140         {
141                 typedef int64_t type;
142         };
143
144         template<class T>
145         struct FloatLiteral
146         {
147                 struct type;
148         };
149
150         template<> struct
151         FloatLiteral<Float>
152         {
153                 typedef float type;
154         };
155
156         template<class T>
157         class RValue
158         {
159         public:
160                 explicit RValue(Value *rvalue);
161                 explicit RValue(Constant *constant);
162
163                 RValue(const T &lvalue);
164                 RValue(typename IntLiteral<T>::type i);
165                 RValue(typename FloatLiteral<T>::type f);
166                 RValue(const Reference<T> &rhs);
167
168                 RValue<T> &operator=(const RValue<T>&) = delete;
169
170                 Value *value;   // FIXME: Make private
171         };
172
173         template<typename T>
174         struct Argument
175         {
176                 explicit Argument(Value *value) : value(value) {}
177
178                 Value *value;
179         };
180
181         class Bool : public Variable<Bool>
182         {
183         public:
184                 Bool(Argument<Bool> argument);
185
186                 Bool();
187                 Bool(bool x);
188                 Bool(RValue<Bool> rhs);
189                 Bool(const Bool &rhs);
190                 Bool(const Reference<Bool> &rhs);
191
192         //      RValue<Bool> operator=(bool rhs) const;   // FIXME: Implement
193                 RValue<Bool> operator=(RValue<Bool> rhs) const;
194                 RValue<Bool> operator=(const Bool &rhs) const;
195                 RValue<Bool> operator=(const Reference<Bool> &rhs) const;
196
197                 static Type *getType();
198         };
199
200         RValue<Bool> operator!(RValue<Bool> val);
201         RValue<Bool> operator&&(RValue<Bool> lhs, RValue<Bool> rhs);
202         RValue<Bool> operator||(RValue<Bool> lhs, RValue<Bool> rhs);
203
204         class Byte : public Variable<Byte>
205         {
206         public:
207                 Byte(Argument<Byte> argument);
208
209                 explicit Byte(RValue<Int> cast);
210                 explicit Byte(RValue<UInt> cast);
211                 explicit Byte(RValue<UShort> cast);
212
213                 Byte();
214                 Byte(int x);
215                 Byte(unsigned char x);
216                 Byte(RValue<Byte> rhs);
217                 Byte(const Byte &rhs);
218                 Byte(const Reference<Byte> &rhs);
219
220         //      RValue<Byte> operator=(unsigned char rhs) const;   // FIXME: Implement
221                 RValue<Byte> operator=(RValue<Byte> rhs) const;
222                 RValue<Byte> operator=(const Byte &rhs) const;
223                 RValue<Byte> operator=(const Reference<Byte> &rhs) const;
224
225                 static Type *getType();
226         };
227
228         RValue<Byte> operator+(RValue<Byte> lhs, RValue<Byte> rhs);
229         RValue<Byte> operator-(RValue<Byte> lhs, RValue<Byte> rhs);
230         RValue<Byte> operator*(RValue<Byte> lhs, RValue<Byte> rhs);
231         RValue<Byte> operator/(RValue<Byte> lhs, RValue<Byte> rhs);
232         RValue<Byte> operator%(RValue<Byte> lhs, RValue<Byte> rhs);
233         RValue<Byte> operator&(RValue<Byte> lhs, RValue<Byte> rhs);
234         RValue<Byte> operator|(RValue<Byte> lhs, RValue<Byte> rhs);
235         RValue<Byte> operator^(RValue<Byte> lhs, RValue<Byte> rhs);
236         RValue<Byte> operator<<(RValue<Byte> lhs, RValue<Byte> rhs);
237         RValue<Byte> operator>>(RValue<Byte> lhs, RValue<Byte> rhs);
238         RValue<Byte> operator+=(const Byte &lhs, RValue<Byte> rhs);
239         RValue<Byte> operator-=(const Byte &lhs, RValue<Byte> rhs);
240         RValue<Byte> operator*=(const Byte &lhs, RValue<Byte> rhs);
241         RValue<Byte> operator/=(const Byte &lhs, RValue<Byte> rhs);
242         RValue<Byte> operator%=(const Byte &lhs, RValue<Byte> rhs);
243         RValue<Byte> operator&=(const Byte &lhs, RValue<Byte> rhs);
244         RValue<Byte> operator|=(const Byte &lhs, RValue<Byte> rhs);
245         RValue<Byte> operator^=(const Byte &lhs, RValue<Byte> rhs);
246         RValue<Byte> operator<<=(const Byte &lhs, RValue<Byte> rhs);
247         RValue<Byte> operator>>=(const Byte &lhs, RValue<Byte> rhs);
248         RValue<Byte> operator+(RValue<Byte> val);
249         RValue<Byte> operator-(RValue<Byte> val);
250         RValue<Byte> operator~(RValue<Byte> val);
251         RValue<Byte> operator++(const Byte &val, int);   // Post-increment
252         const Byte &operator++(const Byte &val);   // Pre-increment
253         RValue<Byte> operator--(const Byte &val, int);   // Post-decrement
254         const Byte &operator--(const Byte &val);   // Pre-decrement
255         RValue<Bool> operator<(RValue<Byte> lhs, RValue<Byte> rhs);
256         RValue<Bool> operator<=(RValue<Byte> lhs, RValue<Byte> rhs);
257         RValue<Bool> operator>(RValue<Byte> lhs, RValue<Byte> rhs);
258         RValue<Bool> operator>=(RValue<Byte> lhs, RValue<Byte> rhs);
259         RValue<Bool> operator!=(RValue<Byte> lhs, RValue<Byte> rhs);
260         RValue<Bool> operator==(RValue<Byte> lhs, RValue<Byte> rhs);
261
262         class SByte : public Variable<SByte>
263         {
264         public:
265                 SByte(Argument<SByte> argument);
266
267                 explicit SByte(RValue<Int> cast);
268                 explicit SByte(RValue<Short> cast);
269
270                 SByte();
271                 SByte(signed char x);
272                 SByte(RValue<SByte> rhs);
273                 SByte(const SByte &rhs);
274                 SByte(const Reference<SByte> &rhs);
275
276         //      RValue<SByte> operator=(signed char rhs) const;   // FIXME: Implement
277                 RValue<SByte> operator=(RValue<SByte> rhs) const;
278                 RValue<SByte> operator=(const SByte &rhs) const;
279                 RValue<SByte> operator=(const Reference<SByte> &rhs) const;
280
281                 static Type *getType();
282         };
283
284         RValue<SByte> operator+(RValue<SByte> lhs, RValue<SByte> rhs);
285         RValue<SByte> operator-(RValue<SByte> lhs, RValue<SByte> rhs);
286         RValue<SByte> operator*(RValue<SByte> lhs, RValue<SByte> rhs);
287         RValue<SByte> operator/(RValue<SByte> lhs, RValue<SByte> rhs);
288         RValue<SByte> operator%(RValue<SByte> lhs, RValue<SByte> rhs);
289         RValue<SByte> operator&(RValue<SByte> lhs, RValue<SByte> rhs);
290         RValue<SByte> operator|(RValue<SByte> lhs, RValue<SByte> rhs);
291         RValue<SByte> operator^(RValue<SByte> lhs, RValue<SByte> rhs);
292         RValue<SByte> operator<<(RValue<SByte> lhs, RValue<SByte> rhs);
293         RValue<SByte> operator>>(RValue<SByte> lhs, RValue<SByte> rhs);
294         RValue<SByte> operator+=(const SByte &lhs, RValue<SByte> rhs);
295         RValue<SByte> operator-=(const SByte &lhs, RValue<SByte> rhs);
296         RValue<SByte> operator*=(const SByte &lhs, RValue<SByte> rhs);
297         RValue<SByte> operator/=(const SByte &lhs, RValue<SByte> rhs);
298         RValue<SByte> operator%=(const SByte &lhs, RValue<SByte> rhs);
299         RValue<SByte> operator&=(const SByte &lhs, RValue<SByte> rhs);
300         RValue<SByte> operator|=(const SByte &lhs, RValue<SByte> rhs);
301         RValue<SByte> operator^=(const SByte &lhs, RValue<SByte> rhs);
302         RValue<SByte> operator<<=(const SByte &lhs, RValue<SByte> rhs);
303         RValue<SByte> operator>>=(const SByte &lhs, RValue<SByte> rhs);
304         RValue<SByte> operator+(RValue<SByte> val);
305         RValue<SByte> operator-(RValue<SByte> val);
306         RValue<SByte> operator~(RValue<SByte> val);
307         RValue<SByte> operator++(const SByte &val, int);   // Post-increment
308         const SByte &operator++(const SByte &val);   // Pre-increment
309         RValue<SByte> operator--(const SByte &val, int);   // Post-decrement
310         const SByte &operator--(const SByte &val);   // Pre-decrement
311         RValue<Bool> operator<(RValue<SByte> lhs, RValue<SByte> rhs);
312         RValue<Bool> operator<=(RValue<SByte> lhs, RValue<SByte> rhs);
313         RValue<Bool> operator>(RValue<SByte> lhs, RValue<SByte> rhs);
314         RValue<Bool> operator>=(RValue<SByte> lhs, RValue<SByte> rhs);
315         RValue<Bool> operator!=(RValue<SByte> lhs, RValue<SByte> rhs);
316         RValue<Bool> operator==(RValue<SByte> lhs, RValue<SByte> rhs);
317
318         class Short : public Variable<Short>
319         {
320         public:
321                 Short(Argument<Short> argument);
322
323                 explicit Short(RValue<Int> cast);
324
325                 Short();
326                 Short(short x);
327                 Short(RValue<Short> rhs);
328                 Short(const Short &rhs);
329                 Short(const Reference<Short> &rhs);
330
331         //      RValue<Short> operator=(short rhs) const;   // FIXME: Implement
332                 RValue<Short> operator=(RValue<Short> rhs) const;
333                 RValue<Short> operator=(const Short &rhs) const;
334                 RValue<Short> operator=(const Reference<Short> &rhs) const;
335
336                 static Type *getType();
337         };
338
339         RValue<Short> operator+(RValue<Short> lhs, RValue<Short> rhs);
340         RValue<Short> operator-(RValue<Short> lhs, RValue<Short> rhs);
341         RValue<Short> operator*(RValue<Short> lhs, RValue<Short> rhs);
342         RValue<Short> operator/(RValue<Short> lhs, RValue<Short> rhs);
343         RValue<Short> operator%(RValue<Short> lhs, RValue<Short> rhs);
344         RValue<Short> operator&(RValue<Short> lhs, RValue<Short> rhs);
345         RValue<Short> operator|(RValue<Short> lhs, RValue<Short> rhs);
346         RValue<Short> operator^(RValue<Short> lhs, RValue<Short> rhs);
347         RValue<Short> operator<<(RValue<Short> lhs, RValue<Short> rhs);
348         RValue<Short> operator>>(RValue<Short> lhs, RValue<Short> rhs);
349         RValue<Short> operator+=(const Short &lhs, RValue<Short> rhs);
350         RValue<Short> operator-=(const Short &lhs, RValue<Short> rhs);
351         RValue<Short> operator*=(const Short &lhs, RValue<Short> rhs);
352         RValue<Short> operator/=(const Short &lhs, RValue<Short> rhs);
353         RValue<Short> operator%=(const Short &lhs, RValue<Short> rhs);
354         RValue<Short> operator&=(const Short &lhs, RValue<Short> rhs);
355         RValue<Short> operator|=(const Short &lhs, RValue<Short> rhs);
356         RValue<Short> operator^=(const Short &lhs, RValue<Short> rhs);
357         RValue<Short> operator<<=(const Short &lhs, RValue<Short> rhs);
358         RValue<Short> operator>>=(const Short &lhs, RValue<Short> rhs);
359         RValue<Short> operator+(RValue<Short> val);
360         RValue<Short> operator-(RValue<Short> val);
361         RValue<Short> operator~(RValue<Short> val);
362         RValue<Short> operator++(const Short &val, int);   // Post-increment
363         const Short &operator++(const Short &val);   // Pre-increment
364         RValue<Short> operator--(const Short &val, int);   // Post-decrement
365         const Short &operator--(const Short &val);   // Pre-decrement
366         RValue<Bool> operator<(RValue<Short> lhs, RValue<Short> rhs);
367         RValue<Bool> operator<=(RValue<Short> lhs, RValue<Short> rhs);
368         RValue<Bool> operator>(RValue<Short> lhs, RValue<Short> rhs);
369         RValue<Bool> operator>=(RValue<Short> lhs, RValue<Short> rhs);
370         RValue<Bool> operator!=(RValue<Short> lhs, RValue<Short> rhs);
371         RValue<Bool> operator==(RValue<Short> lhs, RValue<Short> rhs);
372
373         class UShort : public Variable<UShort>
374         {
375         public:
376                 UShort(Argument<UShort> argument);
377
378                 explicit UShort(RValue<UInt> cast);
379                 explicit UShort(RValue<Int> cast);
380
381                 UShort();
382                 UShort(unsigned short x);
383                 UShort(RValue<UShort> rhs);
384                 UShort(const UShort &rhs);
385                 UShort(const Reference<UShort> &rhs);
386
387         //      RValue<UShort> operator=(unsigned short rhs) const;   // FIXME: Implement
388                 RValue<UShort> operator=(RValue<UShort> rhs) const;
389                 RValue<UShort> operator=(const UShort &rhs) const;
390                 RValue<UShort> operator=(const Reference<UShort> &rhs) const;
391
392                 static Type *getType();
393         };
394
395         RValue<UShort> operator+(RValue<UShort> lhs, RValue<UShort> rhs);
396         RValue<UShort> operator-(RValue<UShort> lhs, RValue<UShort> rhs);
397         RValue<UShort> operator*(RValue<UShort> lhs, RValue<UShort> rhs);
398         RValue<UShort> operator/(RValue<UShort> lhs, RValue<UShort> rhs);
399         RValue<UShort> operator%(RValue<UShort> lhs, RValue<UShort> rhs);
400         RValue<UShort> operator&(RValue<UShort> lhs, RValue<UShort> rhs);
401         RValue<UShort> operator|(RValue<UShort> lhs, RValue<UShort> rhs);
402         RValue<UShort> operator^(RValue<UShort> lhs, RValue<UShort> rhs);
403         RValue<UShort> operator<<(RValue<UShort> lhs, RValue<UShort> rhs);
404         RValue<UShort> operator>>(RValue<UShort> lhs, RValue<UShort> rhs);
405         RValue<UShort> operator+=(const UShort &lhs, RValue<UShort> rhs);
406         RValue<UShort> operator-=(const UShort &lhs, RValue<UShort> rhs);
407         RValue<UShort> operator*=(const UShort &lhs, RValue<UShort> rhs);
408         RValue<UShort> operator/=(const UShort &lhs, RValue<UShort> rhs);
409         RValue<UShort> operator%=(const UShort &lhs, RValue<UShort> rhs);
410         RValue<UShort> operator&=(const UShort &lhs, RValue<UShort> rhs);
411         RValue<UShort> operator|=(const UShort &lhs, RValue<UShort> rhs);
412         RValue<UShort> operator^=(const UShort &lhs, RValue<UShort> rhs);
413         RValue<UShort> operator<<=(const UShort &lhs, RValue<UShort> rhs);
414         RValue<UShort> operator>>=(const UShort &lhs, RValue<UShort> rhs);
415         RValue<UShort> operator+(RValue<UShort> val);
416         RValue<UShort> operator-(RValue<UShort> val);
417         RValue<UShort> operator~(RValue<UShort> val);
418         RValue<UShort> operator++(const UShort &val, int);   // Post-increment
419         const UShort &operator++(const UShort &val);   // Pre-increment
420         RValue<UShort> operator--(const UShort &val, int);   // Post-decrement
421         const UShort &operator--(const UShort &val);   // Pre-decrement
422         RValue<Bool> operator<(RValue<UShort> lhs, RValue<UShort> rhs);
423         RValue<Bool> operator<=(RValue<UShort> lhs, RValue<UShort> rhs);
424         RValue<Bool> operator>(RValue<UShort> lhs, RValue<UShort> rhs);
425         RValue<Bool> operator>=(RValue<UShort> lhs, RValue<UShort> rhs);
426         RValue<Bool> operator!=(RValue<UShort> lhs, RValue<UShort> rhs);
427         RValue<Bool> operator==(RValue<UShort> lhs, RValue<UShort> rhs);
428
429         class Byte4 : public Variable<Byte4>
430         {
431         public:
432         //      Byte4();
433         //      Byte4(int x, int y, int z, int w);
434         //      Byte4(RValue<Byte4> rhs);
435         //      Byte4(const Byte4 &rhs);
436         //      Byte4(const Reference<Byte4> &rhs);
437
438         //      RValue<Byte4> operator=(RValue<Byte4> rhs) const;
439         //      RValue<Byte4> operator=(const Byte4 &rhs) const;
440         //      RValue<Byte4> operator=(const Reference<Byte4> &rhs) const;
441
442                 static Type *getType();
443         };
444
445 //      RValue<Byte4> operator+(RValue<Byte4> lhs, RValue<Byte4> rhs);
446 //      RValue<Byte4> operator-(RValue<Byte4> lhs, RValue<Byte4> rhs);
447 //      RValue<Byte4> operator*(RValue<Byte4> lhs, RValue<Byte4> rhs);
448 //      RValue<Byte4> operator/(RValue<Byte4> lhs, RValue<Byte4> rhs);
449 //      RValue<Byte4> operator%(RValue<Byte4> lhs, RValue<Byte4> rhs);
450 //      RValue<Byte4> operator&(RValue<Byte4> lhs, RValue<Byte4> rhs);
451 //      RValue<Byte4> operator|(RValue<Byte4> lhs, RValue<Byte4> rhs);
452 //      RValue<Byte4> operator^(RValue<Byte4> lhs, RValue<Byte4> rhs);
453 //      RValue<Byte4> operator<<(RValue<Byte4> lhs, RValue<Byte4> rhs);
454 //      RValue<Byte4> operator>>(RValue<Byte4> lhs, RValue<Byte4> rhs);
455 //      RValue<Byte4> operator+=(const Byte4 &lhs, RValue<Byte4> rhs);
456 //      RValue<Byte4> operator-=(const Byte4 &lhs, RValue<Byte4> rhs);
457 //      RValue<Byte4> operator*=(const Byte4 &lhs, RValue<Byte4> rhs);
458 //      RValue<Byte4> operator/=(const Byte4 &lhs, RValue<Byte4> rhs);
459 //      RValue<Byte4> operator%=(const Byte4 &lhs, RValue<Byte4> rhs);
460 //      RValue<Byte4> operator&=(const Byte4 &lhs, RValue<Byte4> rhs);
461 //      RValue<Byte4> operator|=(const Byte4 &lhs, RValue<Byte4> rhs);
462 //      RValue<Byte4> operator^=(const Byte4 &lhs, RValue<Byte4> rhs);
463 //      RValue<Byte4> operator<<=(const Byte4 &lhs, RValue<Byte4> rhs);
464 //      RValue<Byte4> operator>>=(const Byte4 &lhs, RValue<Byte4> rhs);
465 //      RValue<Byte4> operator+(RValue<Byte4> val);
466 //      RValue<Byte4> operator-(RValue<Byte4> val);
467 //      RValue<Byte4> operator~(RValue<Byte4> val);
468 //      RValue<Byte4> operator++(const Byte4 &val, int);   // Post-increment
469 //      const Byte4 &operator++(const Byte4 &val);   // Pre-increment
470 //      RValue<Byte4> operator--(const Byte4 &val, int);   // Post-decrement
471 //      const Byte4 &operator--(const Byte4 &val);   // Pre-decrement
472
473         class SByte4 : public Variable<SByte4>
474         {
475         public:
476         //      SByte4();
477         //      SByte4(int x, int y, int z, int w);
478         //      SByte4(RValue<SByte4> rhs);
479         //      SByte4(const SByte4 &rhs);
480         //      SByte4(const Reference<SByte4> &rhs);
481
482         //      RValue<SByte4> operator=(RValue<SByte4> rhs) const;
483         //      RValue<SByte4> operator=(const SByte4 &rhs) const;
484         //      RValue<SByte4> operator=(const Reference<SByte4> &rhs) const;
485
486                 static Type *getType();
487         };
488
489 //      RValue<SByte4> operator+(RValue<SByte4> lhs, RValue<SByte4> rhs);
490 //      RValue<SByte4> operator-(RValue<SByte4> lhs, RValue<SByte4> rhs);
491 //      RValue<SByte4> operator*(RValue<SByte4> lhs, RValue<SByte4> rhs);
492 //      RValue<SByte4> operator/(RValue<SByte4> lhs, RValue<SByte4> rhs);
493 //      RValue<SByte4> operator%(RValue<SByte4> lhs, RValue<SByte4> rhs);
494 //      RValue<SByte4> operator&(RValue<SByte4> lhs, RValue<SByte4> rhs);
495 //      RValue<SByte4> operator|(RValue<SByte4> lhs, RValue<SByte4> rhs);
496 //      RValue<SByte4> operator^(RValue<SByte4> lhs, RValue<SByte4> rhs);
497 //      RValue<SByte4> operator<<(RValue<SByte4> lhs, RValue<SByte4> rhs);
498 //      RValue<SByte4> operator>>(RValue<SByte4> lhs, RValue<SByte4> rhs);
499 //      RValue<SByte4> operator+=(const SByte4 &lhs, RValue<SByte4> rhs);
500 //      RValue<SByte4> operator-=(const SByte4 &lhs, RValue<SByte4> rhs);
501 //      RValue<SByte4> operator*=(const SByte4 &lhs, RValue<SByte4> rhs);
502 //      RValue<SByte4> operator/=(const SByte4 &lhs, RValue<SByte4> rhs);
503 //      RValue<SByte4> operator%=(const SByte4 &lhs, RValue<SByte4> rhs);
504 //      RValue<SByte4> operator&=(const SByte4 &lhs, RValue<SByte4> rhs);
505 //      RValue<SByte4> operator|=(const SByte4 &lhs, RValue<SByte4> rhs);
506 //      RValue<SByte4> operator^=(const SByte4 &lhs, RValue<SByte4> rhs);
507 //      RValue<SByte4> operator<<=(const SByte4 &lhs, RValue<SByte4> rhs);
508 //      RValue<SByte4> operator>>=(const SByte4 &lhs, RValue<SByte4> rhs);
509 //      RValue<SByte4> operator+(RValue<SByte4> val);
510 //      RValue<SByte4> operator-(RValue<SByte4> val);
511 //      RValue<SByte4> operator~(RValue<SByte4> val);
512 //      RValue<SByte4> operator++(const SByte4 &val, int);   // Post-increment
513 //      const SByte4 &operator++(const SByte4 &val);   // Pre-increment
514 //      RValue<SByte4> operator--(const SByte4 &val, int);   // Post-decrement
515 //      const SByte4 &operator--(const SByte4 &val);   // Pre-decrement
516
517         class Byte8 : public Variable<Byte8>
518         {
519         public:
520                 Byte8();
521                 Byte8(uint8_t x0, uint8_t x1, uint8_t x2, uint8_t x3, uint8_t x4, uint8_t x5, uint8_t x6, uint8_t x7);
522                 Byte8(int64_t x);
523                 Byte8(RValue<Byte8> rhs);
524                 Byte8(const Byte8 &rhs);
525                 Byte8(const Reference<Byte8> &rhs);
526
527                 RValue<Byte8> operator=(RValue<Byte8> rhs) const;
528                 RValue<Byte8> operator=(const Byte8 &rhs) const;
529                 RValue<Byte8> operator=(const Reference<Byte8> &rhs) const;
530
531                 static Type *getType();
532         };
533
534         RValue<Byte8> operator+(RValue<Byte8> lhs, RValue<Byte8> rhs);
535         RValue<Byte8> operator-(RValue<Byte8> lhs, RValue<Byte8> rhs);
536 //      RValue<Byte8> operator*(RValue<Byte8> lhs, RValue<Byte8> rhs);
537 //      RValue<Byte8> operator/(RValue<Byte8> lhs, RValue<Byte8> rhs);
538 //      RValue<Byte8> operator%(RValue<Byte8> lhs, RValue<Byte8> rhs);
539         RValue<Byte8> operator&(RValue<Byte8> lhs, RValue<Byte8> rhs);
540         RValue<Byte8> operator|(RValue<Byte8> lhs, RValue<Byte8> rhs);
541         RValue<Byte8> operator^(RValue<Byte8> lhs, RValue<Byte8> rhs);
542 //      RValue<Byte8> operator<<(RValue<Byte8> lhs, RValue<Byte8> rhs);
543 //      RValue<Byte8> operator>>(RValue<Byte8> lhs, RValue<Byte8> rhs);
544         RValue<Byte8> operator+=(const Byte8 &lhs, RValue<Byte8> rhs);
545         RValue<Byte8> operator-=(const Byte8 &lhs, RValue<Byte8> rhs);
546 //      RValue<Byte8> operator*=(const Byte8 &lhs, RValue<Byte8> rhs);
547 //      RValue<Byte8> operator/=(const Byte8 &lhs, RValue<Byte8> rhs);
548 //      RValue<Byte8> operator%=(const Byte8 &lhs, RValue<Byte8> rhs);
549         RValue<Byte8> operator&=(const Byte8 &lhs, RValue<Byte8> rhs);
550         RValue<Byte8> operator|=(const Byte8 &lhs, RValue<Byte8> rhs);
551         RValue<Byte8> operator^=(const Byte8 &lhs, RValue<Byte8> rhs);
552 //      RValue<Byte8> operator<<=(const Byte8 &lhs, RValue<Byte8> rhs);
553 //      RValue<Byte8> operator>>=(const Byte8 &lhs, RValue<Byte8> rhs);
554 //      RValue<Byte8> operator+(RValue<Byte8> val);
555 //      RValue<Byte8> operator-(RValue<Byte8> val);
556         RValue<Byte8> operator~(RValue<Byte8> val);
557 //      RValue<Byte8> operator++(const Byte8 &val, int);   // Post-increment
558 //      const Byte8 &operator++(const Byte8 &val);   // Pre-increment
559 //      RValue<Byte8> operator--(const Byte8 &val, int);   // Post-decrement
560 //      const Byte8 &operator--(const Byte8 &val);   // Pre-decrement
561
562         RValue<Byte8> AddSat(RValue<Byte8> x, RValue<Byte8> y);
563         RValue<Byte8> SubSat(RValue<Byte8> x, RValue<Byte8> y);
564         RValue<Short4> Unpack(RValue<Byte4> x);
565         RValue<Short4> UnpackLow(RValue<Byte8> x, RValue<Byte8> y);
566         RValue<Short4> UnpackHigh(RValue<Byte8> x, RValue<Byte8> y);
567         RValue<Int> SignMask(RValue<Byte8> x);
568 //      RValue<Byte8> CmpGT(RValue<Byte8> x, RValue<Byte8> y);
569         RValue<Byte8> CmpEQ(RValue<Byte8> x, RValue<Byte8> y);
570
571         class SByte8 : public Variable<SByte8>
572         {
573         public:
574                 SByte8();
575                 SByte8(uint8_t x0, uint8_t x1, uint8_t x2, uint8_t x3, uint8_t x4, uint8_t x5, uint8_t x6, uint8_t x7);
576                 SByte8(int64_t x);
577                 SByte8(RValue<SByte8> rhs);
578                 SByte8(const SByte8 &rhs);
579                 SByte8(const Reference<SByte8> &rhs);
580
581                 RValue<SByte8> operator=(RValue<SByte8> rhs) const;
582                 RValue<SByte8> operator=(const SByte8 &rhs) const;
583                 RValue<SByte8> operator=(const Reference<SByte8> &rhs) const;
584
585                 static Type *getType();
586         };
587
588         RValue<SByte8> operator+(RValue<SByte8> lhs, RValue<SByte8> rhs);
589         RValue<SByte8> operator-(RValue<SByte8> lhs, RValue<SByte8> rhs);
590 //      RValue<SByte8> operator*(RValue<SByte8> lhs, RValue<SByte8> rhs);
591 //      RValue<SByte8> operator/(RValue<SByte8> lhs, RValue<SByte8> rhs);
592 //      RValue<SByte8> operator%(RValue<SByte8> lhs, RValue<SByte8> rhs);
593         RValue<SByte8> operator&(RValue<SByte8> lhs, RValue<SByte8> rhs);
594         RValue<SByte8> operator|(RValue<SByte8> lhs, RValue<SByte8> rhs);
595         RValue<SByte8> operator^(RValue<SByte8> lhs, RValue<SByte8> rhs);
596 //      RValue<SByte8> operator<<(RValue<SByte8> lhs, RValue<SByte8> rhs);
597 //      RValue<SByte8> operator>>(RValue<SByte8> lhs, RValue<SByte8> rhs);
598         RValue<SByte8> operator+=(const SByte8 &lhs, RValue<SByte8> rhs);
599         RValue<SByte8> operator-=(const SByte8 &lhs, RValue<SByte8> rhs);
600 //      RValue<SByte8> operator*=(const SByte8 &lhs, RValue<SByte8> rhs);
601 //      RValue<SByte8> operator/=(const SByte8 &lhs, RValue<SByte8> rhs);
602 //      RValue<SByte8> operator%=(const SByte8 &lhs, RValue<SByte8> rhs);
603         RValue<SByte8> operator&=(const SByte8 &lhs, RValue<SByte8> rhs);
604         RValue<SByte8> operator|=(const SByte8 &lhs, RValue<SByte8> rhs);
605         RValue<SByte8> operator^=(const SByte8 &lhs, RValue<SByte8> rhs);
606 //      RValue<SByte8> operator<<=(const SByte8 &lhs, RValue<SByte8> rhs);
607 //      RValue<SByte8> operator>>=(const SByte8 &lhs, RValue<SByte8> rhs);
608 //      RValue<SByte8> operator+(RValue<SByte8> val);
609 //      RValue<SByte8> operator-(RValue<SByte8> val);
610         RValue<SByte8> operator~(RValue<SByte8> val);
611 //      RValue<SByte8> operator++(const SByte8 &val, int);   // Post-increment
612 //      const SByte8 &operator++(const SByte8 &val);   // Pre-increment
613 //      RValue<SByte8> operator--(const SByte8 &val, int);   // Post-decrement
614 //      const SByte8 &operator--(const SByte8 &val);   // Pre-decrement
615
616         RValue<SByte8> AddSat(RValue<SByte8> x, RValue<SByte8> y);
617         RValue<SByte8> SubSat(RValue<SByte8> x, RValue<SByte8> y);
618         RValue<Short4> UnpackLow(RValue<SByte8> x, RValue<SByte8> y);
619         RValue<Short4> UnpackHigh(RValue<SByte8> x, RValue<SByte8> y);
620         RValue<Int> SignMask(RValue<SByte8> x);
621         RValue<Byte8> CmpGT(RValue<SByte8> x, RValue<SByte8> y);
622         RValue<Byte8> CmpEQ(RValue<SByte8> x, RValue<SByte8> y);
623
624         class Byte16 : public Variable<Byte16>
625         {
626         public:
627         //      Byte16();
628         //      Byte16(int x, int y, int z, int w);
629                 Byte16(RValue<Byte16> rhs);
630                 Byte16(const Byte16 &rhs);
631                 Byte16(const Reference<Byte16> &rhs);
632
633                 RValue<Byte16> operator=(RValue<Byte16> rhs) const;
634                 RValue<Byte16> operator=(const Byte16 &rhs) const;
635                 RValue<Byte16> operator=(const Reference<Byte16> &rhs) const;
636
637                 static Type *getType();
638         };
639
640 //      RValue<Byte16> operator+(RValue<Byte16> lhs, RValue<Byte16> rhs);
641 //      RValue<Byte16> operator-(RValue<Byte16> lhs, RValue<Byte16> rhs);
642 //      RValue<Byte16> operator*(RValue<Byte16> lhs, RValue<Byte16> rhs);
643 //      RValue<Byte16> operator/(RValue<Byte16> lhs, RValue<Byte16> rhs);
644 //      RValue<Byte16> operator%(RValue<Byte16> lhs, RValue<Byte16> rhs);
645 //      RValue<Byte16> operator&(RValue<Byte16> lhs, RValue<Byte16> rhs);
646 //      RValue<Byte16> operator|(RValue<Byte16> lhs, RValue<Byte16> rhs);
647 //      RValue<Byte16> operator^(RValue<Byte16> lhs, RValue<Byte16> rhs);
648 //      RValue<Byte16> operator<<(RValue<Byte16> lhs, RValue<Byte16> rhs);
649 //      RValue<Byte16> operator>>(RValue<Byte16> lhs, RValue<Byte16> rhs);
650 //      RValue<Byte16> operator+=(const Byte16 &lhs, RValue<Byte16> rhs);
651 //      RValue<Byte16> operator-=(const Byte16 &lhs, RValue<Byte16> rhs);
652 //      RValue<Byte16> operator*=(const Byte16 &lhs, RValue<Byte16> rhs);
653 //      RValue<Byte16> operator/=(const Byte16 &lhs, RValue<Byte16> rhs);
654 //      RValue<Byte16> operator%=(const Byte16 &lhs, RValue<Byte16> rhs);
655 //      RValue<Byte16> operator&=(const Byte16 &lhs, RValue<Byte16> rhs);
656 //      RValue<Byte16> operator|=(const Byte16 &lhs, RValue<Byte16> rhs);
657 //      RValue<Byte16> operator^=(const Byte16 &lhs, RValue<Byte16> rhs);
658 //      RValue<Byte16> operator<<=(const Byte16 &lhs, RValue<Byte16> rhs);
659 //      RValue<Byte16> operator>>=(const Byte16 &lhs, RValue<Byte16> rhs);
660 //      RValue<Byte16> operator+(RValue<Byte16> val);
661 //      RValue<Byte16> operator-(RValue<Byte16> val);
662 //      RValue<Byte16> operator~(RValue<Byte16> val);
663 //      RValue<Byte16> operator++(const Byte16 &val, int);   // Post-increment
664 //      const Byte16 &operator++(const Byte16 &val);   // Pre-increment
665 //      RValue<Byte16> operator--(const Byte16 &val, int);   // Post-decrement
666 //      const Byte16 &operator--(const Byte16 &val);   // Pre-decrement
667
668         class SByte16 : public Variable<SByte16>
669         {
670         public:
671         //      SByte16();
672         //      SByte16(int x, int y, int z, int w);
673         //      SByte16(RValue<SByte16> rhs);
674         //      SByte16(const SByte16 &rhs);
675         //      SByte16(const Reference<SByte16> &rhs);
676
677         //      RValue<SByte16> operator=(RValue<SByte16> rhs) const;
678         //      RValue<SByte16> operator=(const SByte16 &rhs) const;
679         //      RValue<SByte16> operator=(const Reference<SByte16> &rhs) const;
680
681                 static Type *getType();
682         };
683
684 //      RValue<SByte16> operator+(RValue<SByte16> lhs, RValue<SByte16> rhs);
685 //      RValue<SByte16> operator-(RValue<SByte16> lhs, RValue<SByte16> rhs);
686 //      RValue<SByte16> operator*(RValue<SByte16> lhs, RValue<SByte16> rhs);
687 //      RValue<SByte16> operator/(RValue<SByte16> lhs, RValue<SByte16> rhs);
688 //      RValue<SByte16> operator%(RValue<SByte16> lhs, RValue<SByte16> rhs);
689 //      RValue<SByte16> operator&(RValue<SByte16> lhs, RValue<SByte16> rhs);
690 //      RValue<SByte16> operator|(RValue<SByte16> lhs, RValue<SByte16> rhs);
691 //      RValue<SByte16> operator^(RValue<SByte16> lhs, RValue<SByte16> rhs);
692 //      RValue<SByte16> operator<<(RValue<SByte16> lhs, RValue<SByte16> rhs);
693 //      RValue<SByte16> operator>>(RValue<SByte16> lhs, RValue<SByte16> rhs);
694 //      RValue<SByte16> operator+=(const SByte16 &lhs, RValue<SByte16> rhs);
695 //      RValue<SByte16> operator-=(const SByte16 &lhs, RValue<SByte16> rhs);
696 //      RValue<SByte16> operator*=(const SByte16 &lhs, RValue<SByte16> rhs);
697 //      RValue<SByte16> operator/=(const SByte16 &lhs, RValue<SByte16> rhs);
698 //      RValue<SByte16> operator%=(const SByte16 &lhs, RValue<SByte16> rhs);
699 //      RValue<SByte16> operator&=(const SByte16 &lhs, RValue<SByte16> rhs);
700 //      RValue<SByte16> operator|=(const SByte16 &lhs, RValue<SByte16> rhs);
701 //      RValue<SByte16> operator^=(const SByte16 &lhs, RValue<SByte16> rhs);
702 //      RValue<SByte16> operator<<=(const SByte16 &lhs, RValue<SByte16> rhs);
703 //      RValue<SByte16> operator>>=(const SByte16 &lhs, RValue<SByte16> rhs);
704 //      RValue<SByte16> operator+(RValue<SByte16> val);
705 //      RValue<SByte16> operator-(RValue<SByte16> val);
706 //      RValue<SByte16> operator~(RValue<SByte16> val);
707 //      RValue<SByte16> operator++(const SByte16 &val, int);   // Post-increment
708 //      const SByte16 &operator++(const SByte16 &val);   // Pre-increment
709 //      RValue<SByte16> operator--(const SByte16 &val, int);   // Post-decrement
710 //      const SByte16 &operator--(const SByte16 &val);   // Pre-decrement
711
712         class Short4 : public Variable<Short4>
713         {
714         public:
715                 explicit Short4(RValue<Int> cast);
716                 explicit Short4(RValue<Int4> cast);
717         //      explicit Short4(RValue<Float> cast);
718                 explicit Short4(RValue<Float4> cast);
719
720                 Short4();
721                 Short4(short xyzw);
722                 Short4(short x, short y, short z, short w);
723                 Short4(RValue<Short4> rhs);
724                 Short4(const Short4 &rhs);
725                 Short4(const Reference<Short4> &rhs);
726                 Short4(RValue<UShort4> rhs);
727                 Short4(const UShort4 &rhs);
728                 Short4(const Reference<UShort4> &rhs);
729
730                 RValue<Short4> operator=(RValue<Short4> rhs) const;
731                 RValue<Short4> operator=(const Short4 &rhs) const;
732                 RValue<Short4> operator=(const Reference<Short4> &rhs) const;
733                 RValue<Short4> operator=(RValue<UShort4> rhs) const;
734                 RValue<Short4> operator=(const UShort4 &rhs) const;
735                 RValue<Short4> operator=(const Reference<UShort4> &rhs) const;
736
737                 static Type *getType();
738         };
739
740         RValue<Short4> operator+(RValue<Short4> lhs, RValue<Short4> rhs);
741         RValue<Short4> operator-(RValue<Short4> lhs, RValue<Short4> rhs);
742         RValue<Short4> operator*(RValue<Short4> lhs, RValue<Short4> rhs);
743 //      RValue<Short4> operator/(RValue<Short4> lhs, RValue<Short4> rhs);
744 //      RValue<Short4> operator%(RValue<Short4> lhs, RValue<Short4> rhs);
745         RValue<Short4> operator&(RValue<Short4> lhs, RValue<Short4> rhs);
746         RValue<Short4> operator|(RValue<Short4> lhs, RValue<Short4> rhs);
747         RValue<Short4> operator^(RValue<Short4> lhs, RValue<Short4> rhs);
748         RValue<Short4> operator<<(RValue<Short4> lhs, unsigned char rhs);
749         RValue<Short4> operator>>(RValue<Short4> lhs, unsigned char rhs);
750         RValue<Short4> operator<<(RValue<Short4> lhs, RValue<Long1> rhs);
751         RValue<Short4> operator>>(RValue<Short4> lhs, RValue<Long1> rhs);
752         RValue<Short4> operator+=(const Short4 &lhs, RValue<Short4> rhs);
753         RValue<Short4> operator-=(const Short4 &lhs, RValue<Short4> rhs);
754         RValue<Short4> operator*=(const Short4 &lhs, RValue<Short4> rhs);
755 //      RValue<Short4> operator/=(const Short4 &lhs, RValue<Short4> rhs);
756 //      RValue<Short4> operator%=(const Short4 &lhs, RValue<Short4> rhs);
757         RValue<Short4> operator&=(const Short4 &lhs, RValue<Short4> rhs);
758         RValue<Short4> operator|=(const Short4 &lhs, RValue<Short4> rhs);
759         RValue<Short4> operator^=(const Short4 &lhs, RValue<Short4> rhs);
760         RValue<Short4> operator<<=(const Short4 &lhs, unsigned char rhs);
761         RValue<Short4> operator>>=(const Short4 &lhs, unsigned char rhs);
762         RValue<Short4> operator<<=(const Short4 &lhs, RValue<Long1> rhs);
763         RValue<Short4> operator>>=(const Short4 &lhs, RValue<Long1> rhs);
764 //      RValue<Short4> operator+(RValue<Short4> val);
765         RValue<Short4> operator-(RValue<Short4> val);
766         RValue<Short4> operator~(RValue<Short4> val);
767 //      RValue<Short4> operator++(const Short4 &val, int);   // Post-increment
768 //      const Short4 &operator++(const Short4 &val);   // Pre-increment
769 //      RValue<Short4> operator--(const Short4 &val, int);   // Post-decrement
770 //      const Short4 &operator--(const Short4 &val);   // Pre-decrement
771 //      RValue<Bool> operator<(RValue<Short4> lhs, RValue<Short4> rhs);
772 //      RValue<Bool> operator<=(RValue<Short4> lhs, RValue<Short4> rhs);
773 //      RValue<Bool> operator>(RValue<Short4> lhs, RValue<Short4> rhs);
774 //      RValue<Bool> operator>=(RValue<Short4> lhs, RValue<Short4> rhs);
775 //      RValue<Bool> operator!=(RValue<Short4> lhs, RValue<Short4> rhs);
776 //      RValue<Bool> operator==(RValue<Short4> lhs, RValue<Short4> rhs);
777
778         RValue<Short4> RoundShort4(RValue<Float4> cast);
779         RValue<Short4> Max(RValue<Short4> x, RValue<Short4> y);
780         RValue<Short4> Min(RValue<Short4> x, RValue<Short4> y);
781         RValue<Short4> AddSat(RValue<Short4> x, RValue<Short4> y);
782         RValue<Short4> SubSat(RValue<Short4> x, RValue<Short4> y);
783         RValue<Short4> MulHigh(RValue<Short4> x, RValue<Short4> y);
784         RValue<Int2> MulAdd(RValue<Short4> x, RValue<Short4> y);
785         RValue<SByte8> Pack(RValue<Short4> x, RValue<Short4> y);
786         RValue<Int2> UnpackLow(RValue<Short4> x, RValue<Short4> y);
787         RValue<Int2> UnpackHigh(RValue<Short4> x, RValue<Short4> y);
788         RValue<Short4> Swizzle(RValue<Short4> x, unsigned char select);
789         RValue<Short4> Insert(RValue<Short4> val, RValue<Short> element, int i);
790         RValue<Short> Extract(RValue<Short4> val, int i);
791         RValue<Short4> CmpGT(RValue<Short4> x, RValue<Short4> y);
792         RValue<Short4> CmpEQ(RValue<Short4> x, RValue<Short4> y);
793
794         class UShort4 : public Variable<UShort4>
795         {
796         public:
797                 explicit UShort4(RValue<Int4> cast);
798                 explicit UShort4(RValue<Float4> cast, bool saturate = false);
799
800                 UShort4();
801                 UShort4(unsigned short xyzw);
802                 UShort4(unsigned short x, unsigned short y, unsigned short z, unsigned short w);
803                 UShort4(RValue<UShort4> rhs);
804                 UShort4(const UShort4 &rhs);
805                 UShort4(const Reference<UShort4> &rhs);
806                 UShort4(RValue<Short4> rhs);
807                 UShort4(const Short4 &rhs);
808                 UShort4(const Reference<Short4> &rhs);
809
810                 RValue<UShort4> operator=(RValue<UShort4> rhs) const;
811                 RValue<UShort4> operator=(const UShort4 &rhs) const;
812                 RValue<UShort4> operator=(const Reference<UShort4> &rhs) const;
813                 RValue<UShort4> operator=(RValue<Short4> rhs) const;
814                 RValue<UShort4> operator=(const Short4 &rhs) const;
815                 RValue<UShort4> operator=(const Reference<Short4> &rhs) const;
816
817                 static Type *getType();
818         };
819
820         RValue<UShort4> operator+(RValue<UShort4> lhs, RValue<UShort4> rhs);
821         RValue<UShort4> operator-(RValue<UShort4> lhs, RValue<UShort4> rhs);
822         RValue<UShort4> operator*(RValue<UShort4> lhs, RValue<UShort4> rhs);
823 //      RValue<UShort4> operator/(RValue<UShort4> lhs, RValue<UShort4> rhs);
824 //      RValue<UShort4> operator%(RValue<UShort4> lhs, RValue<UShort4> rhs);
825 //      RValue<UShort4> operator&(RValue<UShort4> lhs, RValue<UShort4> rhs);
826 //      RValue<UShort4> operator|(RValue<UShort4> lhs, RValue<UShort4> rhs);
827 //      RValue<UShort4> operator^(RValue<UShort4> lhs, RValue<UShort4> rhs);
828         RValue<UShort4> operator<<(RValue<UShort4> lhs, unsigned char rhs);
829         RValue<UShort4> operator>>(RValue<UShort4> lhs, unsigned char rhs);
830         RValue<UShort4> operator<<(RValue<UShort4> lhs, RValue<Long1> rhs);
831         RValue<UShort4> operator>>(RValue<UShort4> lhs, RValue<Long1> rhs);
832 //      RValue<UShort4> operator+=(const UShort4 &lhs, RValue<UShort4> rhs);
833 //      RValue<UShort4> operator-=(const UShort4 &lhs, RValue<UShort4> rhs);
834 //      RValue<UShort4> operator*=(const UShort4 &lhs, RValue<UShort4> rhs);
835 //      RValue<UShort4> operator/=(const UShort4 &lhs, RValue<UShort4> rhs);
836 //      RValue<UShort4> operator%=(const UShort4 &lhs, RValue<UShort4> rhs);
837 //      RValue<UShort4> operator&=(const UShort4 &lhs, RValue<UShort4> rhs);
838 //      RValue<UShort4> operator|=(const UShort4 &lhs, RValue<UShort4> rhs);
839 //      RValue<UShort4> operator^=(const UShort4 &lhs, RValue<UShort4> rhs);
840         RValue<UShort4> operator<<=(const UShort4 &lhs, unsigned char rhs);
841         RValue<UShort4> operator>>=(const UShort4 &lhs, unsigned char rhs);
842         RValue<UShort4> operator<<=(const UShort4 &lhs, RValue<Long1> rhs);
843         RValue<UShort4> operator>>=(const UShort4 &lhs, RValue<Long1> rhs);
844 //      RValue<UShort4> operator+(RValue<UShort4> val);
845 //      RValue<UShort4> operator-(RValue<UShort4> val);
846         RValue<UShort4> operator~(RValue<UShort4> val);
847 //      RValue<UShort4> operator++(const UShort4 &val, int);   // Post-increment
848 //      const UShort4 &operator++(const UShort4 &val);   // Pre-increment
849 //      RValue<UShort4> operator--(const UShort4 &val, int);   // Post-decrement
850 //      const UShort4 &operator--(const UShort4 &val);   // Pre-decrement
851
852         RValue<UShort4> Max(RValue<UShort4> x, RValue<UShort4> y);
853         RValue<UShort4> Min(RValue<UShort4> x, RValue<UShort4> y);
854         RValue<UShort4> AddSat(RValue<UShort4> x, RValue<UShort4> y);
855         RValue<UShort4> SubSat(RValue<UShort4> x, RValue<UShort4> y);
856         RValue<UShort4> MulHigh(RValue<UShort4> x, RValue<UShort4> y);
857         RValue<UShort4> Average(RValue<UShort4> x, RValue<UShort4> y);
858         RValue<Byte8> Pack(RValue<UShort4> x, RValue<UShort4> y);
859
860         class Short8 : public Variable<Short8>
861         {
862         public:
863         //      Short8();
864                 Short8(short c0, short c1, short c2, short c3, short c4, short c5, short c6, short c7);
865                 Short8(RValue<Short8> rhs);
866         //      Short8(const Short8 &rhs);
867                 Short8(const Reference<Short8> &rhs);
868                 Short8(RValue<Short4> lo, RValue<Short4> hi);
869
870         //      RValue<Short8> operator=(RValue<Short8> rhs) const;
871         //      RValue<Short8> operator=(const Short8 &rhs) const;
872         //      RValue<Short8> operator=(const Reference<Short8> &rhs) const;
873
874                 static Type *getType();
875         };
876
877         RValue<Short8> operator+(RValue<Short8> lhs, RValue<Short8> rhs);
878 //      RValue<Short8> operator-(RValue<Short8> lhs, RValue<Short8> rhs);
879 //      RValue<Short8> operator*(RValue<Short8> lhs, RValue<Short8> rhs);
880 //      RValue<Short8> operator/(RValue<Short8> lhs, RValue<Short8> rhs);
881 //      RValue<Short8> operator%(RValue<Short8> lhs, RValue<Short8> rhs);
882         RValue<Short8> operator&(RValue<Short8> lhs, RValue<Short8> rhs);
883 //      RValue<Short8> operator|(RValue<Short8> lhs, RValue<Short8> rhs);
884 //      RValue<Short8> operator^(RValue<Short8> lhs, RValue<Short8> rhs);
885         RValue<Short8> operator<<(RValue<Short8> lhs, unsigned char rhs);
886         RValue<Short8> operator>>(RValue<Short8> lhs, unsigned char rhs);
887 //      RValue<Short8> operator<<(RValue<Short8> lhs, RValue<Short8> rhs);
888 //      RValue<Short8> operator>>(RValue<Short8> lhs, RValue<Short8> rhs);
889 //      RValue<Short8> operator+=(const Short8 &lhs, RValue<Short8> rhs);
890 //      RValue<Short8> operator-=(const Short8 &lhs, RValue<Short8> rhs);
891 //      RValue<Short8> operator*=(const Short8 &lhs, RValue<Short8> rhs);
892 //      RValue<Short8> operator/=(const Short8 &lhs, RValue<Short8> rhs);
893 //      RValue<Short8> operator%=(const Short8 &lhs, RValue<Short8> rhs);
894 //      RValue<Short8> operator&=(const Short8 &lhs, RValue<Short8> rhs);
895 //      RValue<Short8> operator|=(const Short8 &lhs, RValue<Short8> rhs);
896 //      RValue<Short8> operator^=(const Short8 &lhs, RValue<Short8> rhs);
897 //      RValue<Short8> operator<<=(const Short8 &lhs, RValue<Short8> rhs);
898 //      RValue<Short8> operator>>=(const Short8 &lhs, RValue<Short8> rhs);
899 //      RValue<Short8> operator+(RValue<Short8> val);
900 //      RValue<Short8> operator-(RValue<Short8> val);
901 //      RValue<Short8> operator~(RValue<Short8> val);
902 //      RValue<Short8> operator++(const Short8 &val, int);   // Post-increment
903 //      const Short8 &operator++(const Short8 &val);   // Pre-increment
904 //      RValue<Short8> operator--(const Short8 &val, int);   // Post-decrement
905 //      const Short8 &operator--(const Short8 &val);   // Pre-decrement
906 //      RValue<Bool> operator<(RValue<Short8> lhs, RValue<Short8> rhs);
907 //      RValue<Bool> operator<=(RValue<Short8> lhs, RValue<Short8> rhs);
908 //      RValue<Bool> operator>(RValue<Short8> lhs, RValue<Short8> rhs);
909 //      RValue<Bool> operator>=(RValue<Short8> lhs, RValue<Short8> rhs);
910 //      RValue<Bool> operator!=(RValue<Short8> lhs, RValue<Short8> rhs);
911 //      RValue<Bool> operator==(RValue<Short8> lhs, RValue<Short8> rhs);
912
913         RValue<Short8> MulHigh(RValue<Short8> x, RValue<Short8> y);
914         RValue<Int4> MulAdd(RValue<Short8> x, RValue<Short8> y);
915         RValue<Int4> Abs(RValue<Int4> x);
916
917         class UShort8 : public Variable<UShort8>
918         {
919         public:
920         //      UShort8();
921                 UShort8(unsigned short c0, unsigned short c1, unsigned short c2, unsigned short c3, unsigned short c4, unsigned short c5, unsigned short c6, unsigned short c7);
922                 UShort8(RValue<UShort8> rhs);
923         //      UShort8(const UShort8 &rhs);
924                 UShort8(const Reference<UShort8> &rhs);
925                 UShort8(RValue<UShort4> lo, RValue<UShort4> hi);
926
927                 RValue<UShort8> operator=(RValue<UShort8> rhs) const;
928                 RValue<UShort8> operator=(const UShort8 &rhs) const;
929                 RValue<UShort8> operator=(const Reference<UShort8> &rhs) const;
930
931                 static Type *getType();
932         };
933
934         RValue<UShort8> operator+(RValue<UShort8> lhs, RValue<UShort8> rhs);
935 //      RValue<UShort8> operator-(RValue<UShort8> lhs, RValue<UShort8> rhs);
936         RValue<UShort8> operator*(RValue<UShort8> lhs, RValue<UShort8> rhs);
937 //      RValue<UShort8> operator/(RValue<UShort8> lhs, RValue<UShort8> rhs);
938 //      RValue<UShort8> operator%(RValue<UShort8> lhs, RValue<UShort8> rhs);
939         RValue<UShort8> operator&(RValue<UShort8> lhs, RValue<UShort8> rhs);
940 //      RValue<UShort8> operator|(RValue<UShort8> lhs, RValue<UShort8> rhs);
941 //      RValue<UShort8> operator^(RValue<UShort8> lhs, RValue<UShort8> rhs);
942         RValue<UShort8> operator<<(RValue<UShort8> lhs, unsigned char rhs);
943         RValue<UShort8> operator>>(RValue<UShort8> lhs, unsigned char rhs);
944 //      RValue<UShort8> operator<<(RValue<UShort8> lhs, RValue<UShort8> rhs);
945 //      RValue<UShort8> operator>>(RValue<UShort8> lhs, RValue<UShort8> rhs);
946         RValue<UShort8> operator+=(const UShort8 &lhs, RValue<UShort8> rhs);
947 //      RValue<UShort8> operator-=(const UShort8 &lhs, RValue<UShort8> rhs);
948 //      RValue<UShort8> operator*=(const UShort8 &lhs, RValue<UShort8> rhs);
949 //      RValue<UShort8> operator/=(const UShort8 &lhs, RValue<UShort8> rhs);
950 //      RValue<UShort8> operator%=(const UShort8 &lhs, RValue<UShort8> rhs);
951 //      RValue<UShort8> operator&=(const UShort8 &lhs, RValue<UShort8> rhs);
952 //      RValue<UShort8> operator|=(const UShort8 &lhs, RValue<UShort8> rhs);
953 //      RValue<UShort8> operator^=(const UShort8 &lhs, RValue<UShort8> rhs);
954 //      RValue<UShort8> operator<<=(const UShort8 &lhs, RValue<UShort8> rhs);
955 //      RValue<UShort8> operator>>=(const UShort8 &lhs, RValue<UShort8> rhs);
956 //      RValue<UShort8> operator+(RValue<UShort8> val);
957 //      RValue<UShort8> operator-(RValue<UShort8> val);
958         RValue<UShort8> operator~(RValue<UShort8> val);
959 //      RValue<UShort8> operator++(const UShort8 &val, int);   // Post-increment
960 //      const UShort8 &operator++(const UShort8 &val);   // Pre-increment
961 //      RValue<UShort8> operator--(const UShort8 &val, int);   // Post-decrement
962 //      const UShort8 &operator--(const UShort8 &val);   // Pre-decrement
963 //      RValue<Bool> operator<(RValue<UShort8> lhs, RValue<UShort8> rhs);
964 //      RValue<Bool> operator<=(RValue<UShort8> lhs, RValue<UShort8> rhs);
965 //      RValue<Bool> operator>(RValue<UShort8> lhs, RValue<UShort8> rhs);
966 //      RValue<Bool> operator>=(RValue<UShort8> lhs, RValue<UShort8> rhs);
967 //      RValue<Bool> operator!=(RValue<UShort8> lhs, RValue<UShort8> rhs);
968 //      RValue<Bool> operator==(RValue<UShort8> lhs, RValue<UShort8> rhs);
969
970         RValue<UShort8> Swizzle(RValue<UShort8> x, char select0, char select1, char select2, char select3, char select4, char select5, char select6, char select7);
971         RValue<UShort8> MulHigh(RValue<UShort8> x, RValue<UShort8> y);
972
973         class Int : public Variable<Int>
974         {
975         public:
976                 Int(Argument<Int> argument);
977
978                 explicit Int(RValue<Byte> cast);
979                 explicit Int(RValue<SByte> cast);
980                 explicit Int(RValue<Short> cast);
981                 explicit Int(RValue<UShort> cast);
982                 explicit Int(RValue<Int2> cast);
983                 explicit Int(RValue<Long> cast);
984                 explicit Int(RValue<Float> cast);
985
986                 Int();
987                 Int(int x);
988                 Int(RValue<Int> rhs);
989                 Int(RValue<UInt> rhs);
990                 Int(const Int &rhs);
991                 Int(const UInt &rhs);
992                 Int(const Reference<Int> &rhs);
993                 Int(const Reference<UInt> &rhs);
994
995                 RValue<Int> operator=(int rhs) const;
996                 RValue<Int> operator=(RValue<Int> rhs) const;
997                 RValue<Int> operator=(RValue<UInt> rhs) const;
998                 RValue<Int> operator=(const Int &rhs) const;
999                 RValue<Int> operator=(const UInt &rhs) const;
1000                 RValue<Int> operator=(const Reference<Int> &rhs) const;
1001                 RValue<Int> operator=(const Reference<UInt> &rhs) const;
1002
1003                 static Type *getType();
1004         };
1005
1006         RValue<Int> operator+(RValue<Int> lhs, RValue<Int> rhs);
1007         RValue<Int> operator-(RValue<Int> lhs, RValue<Int> rhs);
1008         RValue<Int> operator*(RValue<Int> lhs, RValue<Int> rhs);
1009         RValue<Int> operator/(RValue<Int> lhs, RValue<Int> rhs);
1010         RValue<Int> operator%(RValue<Int> lhs, RValue<Int> rhs);
1011         RValue<Int> operator&(RValue<Int> lhs, RValue<Int> rhs);
1012         RValue<Int> operator|(RValue<Int> lhs, RValue<Int> rhs);
1013         RValue<Int> operator^(RValue<Int> lhs, RValue<Int> rhs);
1014         RValue<Int> operator<<(RValue<Int> lhs, RValue<Int> rhs);
1015         RValue<Int> operator>>(RValue<Int> lhs, RValue<Int> rhs);
1016         RValue<Int> operator+=(const Int &lhs, RValue<Int> rhs);
1017         RValue<Int> operator-=(const Int &lhs, RValue<Int> rhs);
1018         RValue<Int> operator*=(const Int &lhs, RValue<Int> rhs);
1019         RValue<Int> operator/=(const Int &lhs, RValue<Int> rhs);
1020         RValue<Int> operator%=(const Int &lhs, RValue<Int> rhs);
1021         RValue<Int> operator&=(const Int &lhs, RValue<Int> rhs);
1022         RValue<Int> operator|=(const Int &lhs, RValue<Int> rhs);
1023         RValue<Int> operator^=(const Int &lhs, RValue<Int> rhs);
1024         RValue<Int> operator<<=(const Int &lhs, RValue<Int> rhs);
1025         RValue<Int> operator>>=(const Int &lhs, RValue<Int> rhs);
1026         RValue<Int> operator+(RValue<Int> val);
1027         RValue<Int> operator-(RValue<Int> val);
1028         RValue<Int> operator~(RValue<Int> val);
1029         RValue<Int> operator++(const Int &val, int);   // Post-increment
1030         const Int &operator++(const Int &val);   // Pre-increment
1031         RValue<Int> operator--(const Int &val, int);   // Post-decrement
1032         const Int &operator--(const Int &val);   // Pre-decrement
1033         RValue<Bool> operator<(RValue<Int> lhs, RValue<Int> rhs);
1034         RValue<Bool> operator<=(RValue<Int> lhs, RValue<Int> rhs);
1035         RValue<Bool> operator>(RValue<Int> lhs, RValue<Int> rhs);
1036         RValue<Bool> operator>=(RValue<Int> lhs, RValue<Int> rhs);
1037         RValue<Bool> operator!=(RValue<Int> lhs, RValue<Int> rhs);
1038         RValue<Bool> operator==(RValue<Int> lhs, RValue<Int> rhs);
1039
1040         RValue<Int> Max(RValue<Int> x, RValue<Int> y);
1041         RValue<Int> Min(RValue<Int> x, RValue<Int> y);
1042         RValue<Int> Clamp(RValue<Int> x, RValue<Int> min, RValue<Int> max);
1043         RValue<Int> RoundInt(RValue<Float> cast);
1044
1045         class Long : public Variable<Long>
1046         {
1047         public:
1048         //      Long(Argument<Long> argument);
1049
1050         //      explicit Long(RValue<Short> cast);
1051         //      explicit Long(RValue<UShort> cast);
1052                 explicit Long(RValue<Int> cast);
1053                 explicit Long(RValue<UInt> cast);
1054         //      explicit Long(RValue<Float> cast);
1055
1056                 Long();
1057         //      Long(qword x);
1058                 Long(RValue<Long> rhs);
1059         //      Long(RValue<ULong> rhs);
1060         //      Long(const Long &rhs);
1061         //      Long(const Reference<Long> &rhs);
1062         //      Long(const ULong &rhs);
1063         //      Long(const Reference<ULong> &rhs);
1064
1065                 RValue<Long> operator=(int64_t rhs) const;
1066                 RValue<Long> operator=(RValue<Long> rhs) const;
1067         //      RValue<Long> operator=(RValue<ULong> rhs) const;
1068                 RValue<Long> operator=(const Long &rhs) const;
1069                 RValue<Long> operator=(const Reference<Long> &rhs) const;
1070         //      RValue<Long> operator=(const ULong &rhs) const;
1071         //      RValue<Long> operator=(const Reference<ULong> &rhs) const;
1072
1073                 static Type *getType();
1074         };
1075
1076         RValue<Long> operator+(RValue<Long> lhs, RValue<Long> rhs);
1077         RValue<Long> operator-(RValue<Long> lhs, RValue<Long> rhs);
1078 //      RValue<Long> operator*(RValue<Long> lhs, RValue<Long> rhs);
1079 //      RValue<Long> operator/(RValue<Long> lhs, RValue<Long> rhs);
1080 //      RValue<Long> operator%(RValue<Long> lhs, RValue<Long> rhs);
1081 //      RValue<Long> operator&(RValue<Long> lhs, RValue<Long> rhs);
1082 //      RValue<Long> operator|(RValue<Long> lhs, RValue<Long> rhs);
1083 //      RValue<Long> operator^(RValue<Long> lhs, RValue<Long> rhs);
1084 //      RValue<Long> operator<<(RValue<Long> lhs, RValue<Long> rhs);
1085 //      RValue<Long> operator>>(RValue<Long> lhs, RValue<Long> rhs);
1086         RValue<Long> operator+=(const Long &lhs, RValue<Long> rhs);
1087         RValue<Long> operator-=(const Long &lhs, RValue<Long> rhs);
1088 //      RValue<Long> operator*=(const Long &lhs, RValue<Long> rhs);
1089 //      RValue<Long> operator/=(const Long &lhs, RValue<Long> rhs);
1090 //      RValue<Long> operator%=(const Long &lhs, RValue<Long> rhs);
1091 //      RValue<Long> operator&=(const Long &lhs, RValue<Long> rhs);
1092 //      RValue<Long> operator|=(const Long &lhs, RValue<Long> rhs);
1093 //      RValue<Long> operator^=(const Long &lhs, RValue<Long> rhs);
1094 //      RValue<Long> operator<<=(const Long &lhs, RValue<Long> rhs);
1095 //      RValue<Long> operator>>=(const Long &lhs, RValue<Long> rhs);
1096 //      RValue<Long> operator+(RValue<Long> val);
1097 //      RValue<Long> operator-(RValue<Long> val);
1098 //      RValue<Long> operator~(RValue<Long> val);
1099 //      RValue<Long> operator++(const Long &val, int);   // Post-increment
1100 //      const Long &operator++(const Long &val);   // Pre-increment
1101 //      RValue<Long> operator--(const Long &val, int);   // Post-decrement
1102 //      const Long &operator--(const Long &val);   // Pre-decrement
1103 //      RValue<Bool> operator<(RValue<Long> lhs, RValue<Long> rhs);
1104 //      RValue<Bool> operator<=(RValue<Long> lhs, RValue<Long> rhs);
1105 //      RValue<Bool> operator>(RValue<Long> lhs, RValue<Long> rhs);
1106 //      RValue<Bool> operator>=(RValue<Long> lhs, RValue<Long> rhs);
1107 //      RValue<Bool> operator!=(RValue<Long> lhs, RValue<Long> rhs);
1108 //      RValue<Bool> operator==(RValue<Long> lhs, RValue<Long> rhs);
1109
1110 //      RValue<Long> RoundLong(RValue<Float> cast);
1111         RValue<Long> AddAtomic( RValue<Pointer<Long>> x, RValue<Long> y);
1112
1113         class Long1 : public Variable<Long1>
1114         {
1115         public:
1116         //      Long1(Argument<Long1> argument);
1117
1118         //      explicit Long1(RValue<Short> cast);
1119         //      explicit Long1(RValue<UShort> cast);
1120         //      explicit Long1(RValue<Int> cast);
1121                 explicit Long1(RValue<UInt> cast);
1122         //      explicit Long1(RValue<Float> cast);
1123
1124         //      Long1();
1125         //      Long1(qword x);
1126                 Long1(RValue<Long1> rhs);
1127         //      Long1(RValue<ULong1> rhs);
1128         //      Long1(const Long1 &rhs);
1129         //      Long1(const Reference<Long1> &rhs);
1130         //      Long1(const ULong1 &rhs);
1131         //      Long1(const Reference<ULong1> &rhs);
1132
1133         //      RValue<Long1> operator=(qword rhs) const;
1134         //      RValue<Long1> operator=(RValue<Long1> rhs) const;
1135         //      RValue<Long1> operator=(RValue<ULong1> rhs) const;
1136         //      RValue<Long1> operator=(const Long1 &rhs) const;
1137         //      RValue<Long1> operator=(const Reference<Long1> &rhs) const;
1138         //      RValue<Long1> operator=(const ULong1 &rhs) const;
1139         //      RValue<Long1> operator=(const Reference<ULong1> &rhs) const;
1140
1141                 static Type *getType();
1142         };
1143
1144 //      RValue<Long1> operator+(RValue<Long1> lhs, RValue<Long1> rhs);
1145 //      RValue<Long1> operator-(RValue<Long1> lhs, RValue<Long1> rhs);
1146 //      RValue<Long1> operator*(RValue<Long1> lhs, RValue<Long1> rhs);
1147 //      RValue<Long1> operator/(RValue<Long1> lhs, RValue<Long1> rhs);
1148 //      RValue<Long1> operator%(RValue<Long1> lhs, RValue<Long1> rhs);
1149 //      RValue<Long1> operator&(RValue<Long1> lhs, RValue<Long1> rhs);
1150 //      RValue<Long1> operator|(RValue<Long1> lhs, RValue<Long1> rhs);
1151 //      RValue<Long1> operator^(RValue<Long1> lhs, RValue<Long1> rhs);
1152 //      RValue<Long1> operator<<(RValue<Long1> lhs, RValue<Long1> rhs);
1153 //      RValue<Long1> operator>>(RValue<Long1> lhs, RValue<Long1> rhs);
1154 //      RValue<Long1> operator+=(const Long1 &lhs, RValue<Long1> rhs);
1155 //      RValue<Long1> operator-=(const Long1 &lhs, RValue<Long1> rhs);
1156 //      RValue<Long1> operator*=(const Long1 &lhs, RValue<Long1> rhs);
1157 //      RValue<Long1> operator/=(const Long1 &lhs, RValue<Long1> rhs);
1158 //      RValue<Long1> operator%=(const Long1 &lhs, RValue<Long1> rhs);
1159 //      RValue<Long1> operator&=(const Long1 &lhs, RValue<Long1> rhs);
1160 //      RValue<Long1> operator|=(const Long1 &lhs, RValue<Long1> rhs);
1161 //      RValue<Long1> operator^=(const Long1 &lhs, RValue<Long1> rhs);
1162 //      RValue<Long1> operator<<=(const Long1 &lhs, RValue<Long1> rhs);
1163 //      RValue<Long1> operator>>=(const Long1 &lhs, RValue<Long1> rhs);
1164 //      RValue<Long1> operator+(RValue<Long1> val);
1165 //      RValue<Long1> operator-(RValue<Long1> val);
1166 //      RValue<Long1> operator~(RValue<Long1> val);
1167 //      RValue<Long1> operator++(const Long1 &val, int);   // Post-increment
1168 //      const Long1 &operator++(const Long1 &val);   // Pre-increment
1169 //      RValue<Long1> operator--(const Long1 &val, int);   // Post-decrement
1170 //      const Long1 &operator--(const Long1 &val);   // Pre-decrement
1171 //      RValue<Bool> operator<(RValue<Long1> lhs, RValue<Long1> rhs);
1172 //      RValue<Bool> operator<=(RValue<Long1> lhs, RValue<Long1> rhs);
1173 //      RValue<Bool> operator>(RValue<Long1> lhs, RValue<Long1> rhs);
1174 //      RValue<Bool> operator>=(RValue<Long1> lhs, RValue<Long1> rhs);
1175 //      RValue<Bool> operator!=(RValue<Long1> lhs, RValue<Long1> rhs);
1176 //      RValue<Bool> operator==(RValue<Long1> lhs, RValue<Long1> rhs);
1177
1178 //      RValue<Long1> RoundLong1(RValue<Float> cast);
1179
1180         class Long2 : public Variable<Long2>
1181         {
1182         public:
1183         //      explicit Long2(RValue<Long> cast);
1184         //      explicit Long2(RValue<Long1> cast);
1185
1186         //      Long2();
1187         //      Long2(int x, int y);
1188         //      Long2(RValue<Long2> rhs);
1189         //      Long2(const Long2 &rhs);
1190         //      Long2(const Reference<Long2> &rhs);
1191
1192         //      RValue<Long2> operator=(RValue<Long2> rhs) const;
1193         //      RValue<Long2> operator=(const Long2 &rhs) const;
1194         //      RValue<Long2> operator=(const Reference<Long2 &rhs) const;
1195
1196                 static Type *getType();
1197         };
1198
1199 //      RValue<Long2> operator+(RValue<Long2> lhs, RValue<Long2> rhs);
1200 //      RValue<Long2> operator-(RValue<Long2> lhs, RValue<Long2> rhs);
1201 //      RValue<Long2> operator*(RValue<Long2> lhs, RValue<Long2> rhs);
1202 //      RValue<Long2> operator/(RValue<Long2> lhs, RValue<Long2> rhs);
1203 //      RValue<Long2> operator%(RValue<Long2> lhs, RValue<Long2> rhs);
1204 //      RValue<Long2> operator&(RValue<Long2> lhs, RValue<Long2> rhs);
1205 //      RValue<Long2> operator|(RValue<Long2> lhs, RValue<Long2> rhs);
1206 //      RValue<Long2> operator^(RValue<Long2> lhs, RValue<Long2> rhs);
1207 //      RValue<Long2> operator<<(RValue<Long2> lhs, unsigned char rhs);
1208 //      RValue<Long2> operator>>(RValue<Long2> lhs, unsigned char rhs);
1209 //      RValue<Long2> operator<<(RValue<Long2> lhs, RValue<Long1> rhs);
1210 //      RValue<Long2> operator>>(RValue<Long2> lhs, RValue<Long1> rhs);
1211 //      RValue<Long2> operator+=(const Long2 &lhs, RValue<Long2> rhs);
1212 //      RValue<Long2> operator-=(const Long2 &lhs, RValue<Long2> rhs);
1213 //      RValue<Long2> operator*=(const Long2 &lhs, RValue<Long2> rhs);
1214 //      RValue<Long2> operator/=(const Long2 &lhs, RValue<Long2> rhs);
1215 //      RValue<Long2> operator%=(const Long2 &lhs, RValue<Long2> rhs);
1216 //      RValue<Long2> operator&=(const Long2 &lhs, RValue<Long2> rhs);
1217 //      RValue<Long2> operator|=(const Long2 &lhs, RValue<Long2> rhs);
1218 //      RValue<Long2> operator^=(const Long2 &lhs, RValue<Long2> rhs);
1219 //      RValue<Long2> operator<<=(const Long2 &lhs, unsigned char rhs);
1220 //      RValue<Long2> operator>>=(const Long2 &lhs, unsigned char rhs);
1221 //      RValue<Long2> operator<<=(const Long2 &lhs, RValue<Long1> rhs);
1222 //      RValue<Long2> operator>>=(const Long2 &lhs, RValue<Long1> rhs);
1223 //      RValue<Long2> operator+(RValue<Long2> val);
1224 //      RValue<Long2> operator-(RValue<Long2> val);
1225 //      RValue<Long2> operator~(RValue<Long2> val);
1226 //      RValue<Long2> operator++(const Long2 &val, int);   // Post-increment
1227 //      const Long2 &operator++(const Long2 &val);   // Pre-increment
1228 //      RValue<Long2> operator--(const Long2 &val, int);   // Post-decrement
1229 //      const Long2 &operator--(const Long2 &val);   // Pre-decrement
1230 //      RValue<Bool> operator<(RValue<Long2> lhs, RValue<Long2> rhs);
1231 //      RValue<Bool> operator<=(RValue<Long2> lhs, RValue<Long2> rhs);
1232 //      RValue<Bool> operator>(RValue<Long2> lhs, RValue<Long2> rhs);
1233 //      RValue<Bool> operator>=(RValue<Long2> lhs, RValue<Long2> rhs);
1234 //      RValue<Bool> operator!=(RValue<Long2> lhs, RValue<Long2> rhs);
1235 //      RValue<Bool> operator==(RValue<Long2> lhs, RValue<Long2> rhs);
1236
1237 //      RValue<Long2> RoundInt(RValue<Float4> cast);
1238 //      RValue<Long2> UnpackLow(RValue<Long2> x, RValue<Long2> y);
1239         RValue<Long2> UnpackHigh(RValue<Long2> x, RValue<Long2> y);
1240 //      RValue<Int> Extract(RValue<Long2> val, int i);
1241 //      RValue<Long2> Insert(RValue<Long2> val, RValue<Int> element, int i);
1242
1243         class UInt : public Variable<UInt>
1244         {
1245         public:
1246                 UInt(Argument<UInt> argument);
1247
1248                 explicit UInt(RValue<UShort> cast);
1249                 explicit UInt(RValue<Long> cast);
1250                 explicit UInt(RValue<Float> cast);
1251
1252                 UInt();
1253                 UInt(int x);
1254                 UInt(unsigned int x);
1255                 UInt(RValue<UInt> rhs);
1256                 UInt(RValue<Int> rhs);
1257                 UInt(const UInt &rhs);
1258                 UInt(const Int &rhs);
1259                 UInt(const Reference<UInt> &rhs);
1260                 UInt(const Reference<Int> &rhs);
1261
1262                 RValue<UInt> operator=(unsigned int rhs) const;
1263                 RValue<UInt> operator=(RValue<UInt> rhs) const;
1264                 RValue<UInt> operator=(RValue<Int> rhs) const;
1265                 RValue<UInt> operator=(const UInt &rhs) const;
1266                 RValue<UInt> operator=(const Int &rhs) const;
1267                 RValue<UInt> operator=(const Reference<UInt> &rhs) const;
1268                 RValue<UInt> operator=(const Reference<Int> &rhs) const;
1269
1270                 static Type *getType();
1271         };
1272
1273         RValue<UInt> operator+(RValue<UInt> lhs, RValue<UInt> rhs);
1274         RValue<UInt> operator-(RValue<UInt> lhs, RValue<UInt> rhs);
1275         RValue<UInt> operator*(RValue<UInt> lhs, RValue<UInt> rhs);
1276         RValue<UInt> operator/(RValue<UInt> lhs, RValue<UInt> rhs);
1277         RValue<UInt> operator%(RValue<UInt> lhs, RValue<UInt> rhs);
1278         RValue<UInt> operator&(RValue<UInt> lhs, RValue<UInt> rhs);
1279         RValue<UInt> operator|(RValue<UInt> lhs, RValue<UInt> rhs);
1280         RValue<UInt> operator^(RValue<UInt> lhs, RValue<UInt> rhs);
1281         RValue<UInt> operator<<(RValue<UInt> lhs, RValue<UInt> rhs);
1282         RValue<UInt> operator>>(RValue<UInt> lhs, RValue<UInt> rhs);
1283         RValue<UInt> operator+=(const UInt &lhs, RValue<UInt> rhs);
1284         RValue<UInt> operator-=(const UInt &lhs, RValue<UInt> rhs);
1285         RValue<UInt> operator*=(const UInt &lhs, RValue<UInt> rhs);
1286         RValue<UInt> operator/=(const UInt &lhs, RValue<UInt> rhs);
1287         RValue<UInt> operator%=(const UInt &lhs, RValue<UInt> rhs);
1288         RValue<UInt> operator&=(const UInt &lhs, RValue<UInt> rhs);
1289         RValue<UInt> operator|=(const UInt &lhs, RValue<UInt> rhs);
1290         RValue<UInt> operator^=(const UInt &lhs, RValue<UInt> rhs);
1291         RValue<UInt> operator<<=(const UInt &lhs, RValue<UInt> rhs);
1292         RValue<UInt> operator>>=(const UInt &lhs, RValue<UInt> rhs);
1293         RValue<UInt> operator+(RValue<UInt> val);
1294         RValue<UInt> operator-(RValue<UInt> val);
1295         RValue<UInt> operator~(RValue<UInt> val);
1296         RValue<UInt> operator++(const UInt &val, int);   // Post-increment
1297         const UInt &operator++(const UInt &val);   // Pre-increment
1298         RValue<UInt> operator--(const UInt &val, int);   // Post-decrement
1299         const UInt &operator--(const UInt &val);   // Pre-decrement
1300         RValue<Bool> operator<(RValue<UInt> lhs, RValue<UInt> rhs);
1301         RValue<Bool> operator<=(RValue<UInt> lhs, RValue<UInt> rhs);
1302         RValue<Bool> operator>(RValue<UInt> lhs, RValue<UInt> rhs);
1303         RValue<Bool> operator>=(RValue<UInt> lhs, RValue<UInt> rhs);
1304         RValue<Bool> operator!=(RValue<UInt> lhs, RValue<UInt> rhs);
1305         RValue<Bool> operator==(RValue<UInt> lhs, RValue<UInt> rhs);
1306
1307         RValue<UInt> Max(RValue<UInt> x, RValue<UInt> y);
1308         RValue<UInt> Min(RValue<UInt> x, RValue<UInt> y);
1309         RValue<UInt> Clamp(RValue<UInt> x, RValue<UInt> min, RValue<UInt> max);
1310 //      RValue<UInt> RoundUInt(RValue<Float> cast);
1311
1312         class Int2 : public Variable<Int2>
1313         {
1314         public:
1315         //      explicit Int2(RValue<Int> cast);
1316                 explicit Int2(RValue<Int4> cast);
1317
1318                 Int2();
1319                 Int2(int x, int y);
1320                 Int2(RValue<Int2> rhs);
1321                 Int2(const Int2 &rhs);
1322                 Int2(const Reference<Int2> &rhs);
1323                 Int2(RValue<Int> lo, RValue<Int> hi);
1324
1325                 RValue<Int2> operator=(RValue<Int2> rhs) const;
1326                 RValue<Int2> operator=(const Int2 &rhs) const;
1327                 RValue<Int2> operator=(const Reference<Int2> &rhs) const;
1328
1329                 static Type *getType();
1330         };
1331
1332         RValue<Int2> operator+(RValue<Int2> lhs, RValue<Int2> rhs);
1333         RValue<Int2> operator-(RValue<Int2> lhs, RValue<Int2> rhs);
1334 //      RValue<Int2> operator*(RValue<Int2> lhs, RValue<Int2> rhs);
1335 //      RValue<Int2> operator/(RValue<Int2> lhs, RValue<Int2> rhs);
1336 //      RValue<Int2> operator%(RValue<Int2> lhs, RValue<Int2> rhs);
1337         RValue<Int2> operator&(RValue<Int2> lhs, RValue<Int2> rhs);
1338         RValue<Int2> operator|(RValue<Int2> lhs, RValue<Int2> rhs);
1339         RValue<Int2> operator^(RValue<Int2> lhs, RValue<Int2> rhs);
1340         RValue<Int2> operator<<(RValue<Int2> lhs, unsigned char rhs);
1341         RValue<Int2> operator>>(RValue<Int2> lhs, unsigned char rhs);
1342         RValue<Int2> operator<<(RValue<Int2> lhs, RValue<Long1> rhs);
1343         RValue<Int2> operator>>(RValue<Int2> lhs, RValue<Long1> rhs);
1344         RValue<Int2> operator+=(const Int2 &lhs, RValue<Int2> rhs);
1345         RValue<Int2> operator-=(const Int2 &lhs, RValue<Int2> rhs);
1346 //      RValue<Int2> operator*=(const Int2 &lhs, RValue<Int2> rhs);
1347 //      RValue<Int2> operator/=(const Int2 &lhs, RValue<Int2> rhs);
1348 //      RValue<Int2> operator%=(const Int2 &lhs, RValue<Int2> rhs);
1349         RValue<Int2> operator&=(const Int2 &lhs, RValue<Int2> rhs);
1350         RValue<Int2> operator|=(const Int2 &lhs, RValue<Int2> rhs);
1351         RValue<Int2> operator^=(const Int2 &lhs, RValue<Int2> rhs);
1352         RValue<Int2> operator<<=(const Int2 &lhs, unsigned char rhs);
1353         RValue<Int2> operator>>=(const Int2 &lhs, unsigned char rhs);
1354         RValue<Int2> operator<<=(const Int2 &lhs, RValue<Long1> rhs);
1355         RValue<Int2> operator>>=(const Int2 &lhs, RValue<Long1> rhs);
1356 //      RValue<Int2> operator+(RValue<Int2> val);
1357 //      RValue<Int2> operator-(RValue<Int2> val);
1358         RValue<Int2> operator~(RValue<Int2> val);
1359 //      RValue<Int2> operator++(const Int2 &val, int);   // Post-increment
1360 //      const Int2 &operator++(const Int2 &val);   // Pre-increment
1361 //      RValue<Int2> operator--(const Int2 &val, int);   // Post-decrement
1362 //      const Int2 &operator--(const Int2 &val);   // Pre-decrement
1363 //      RValue<Bool> operator<(RValue<Int2> lhs, RValue<Int2> rhs);
1364 //      RValue<Bool> operator<=(RValue<Int2> lhs, RValue<Int2> rhs);
1365 //      RValue<Bool> operator>(RValue<Int2> lhs, RValue<Int2> rhs);
1366 //      RValue<Bool> operator>=(RValue<Int2> lhs, RValue<Int2> rhs);
1367 //      RValue<Bool> operator!=(RValue<Int2> lhs, RValue<Int2> rhs);
1368 //      RValue<Bool> operator==(RValue<Int2> lhs, RValue<Int2> rhs);
1369
1370 //      RValue<Int2> RoundInt(RValue<Float4> cast);
1371         RValue<Long1> UnpackLow(RValue<Int2> x, RValue<Int2> y);
1372         RValue<Long1> UnpackHigh(RValue<Int2> x, RValue<Int2> y);
1373         RValue<Int> Extract(RValue<Int2> val, int i);
1374         RValue<Int2> Insert(RValue<Int2> val, RValue<Int> element, int i);
1375
1376         class UInt2 : public Variable<UInt2>
1377         {
1378         public:
1379                 UInt2();
1380                 UInt2(unsigned int x, unsigned int y);
1381                 UInt2(RValue<UInt2> rhs);
1382                 UInt2(const UInt2 &rhs);
1383                 UInt2(const Reference<UInt2> &rhs);
1384
1385                 RValue<UInt2> operator=(RValue<UInt2> rhs) const;
1386                 RValue<UInt2> operator=(const UInt2 &rhs) const;
1387                 RValue<UInt2> operator=(const Reference<UInt2> &rhs) const;
1388
1389                 static Type *getType();
1390         };
1391
1392         RValue<UInt2> operator+(RValue<UInt2> lhs, RValue<UInt2> rhs);
1393         RValue<UInt2> operator-(RValue<UInt2> lhs, RValue<UInt2> rhs);
1394 //      RValue<UInt2> operator*(RValue<UInt2> lhs, RValue<UInt2> rhs);
1395 //      RValue<UInt2> operator/(RValue<UInt2> lhs, RValue<UInt2> rhs);
1396 //      RValue<UInt2> operator%(RValue<UInt2> lhs, RValue<UInt2> rhs);
1397         RValue<UInt2> operator&(RValue<UInt2> lhs, RValue<UInt2> rhs);
1398         RValue<UInt2> operator|(RValue<UInt2> lhs, RValue<UInt2> rhs);
1399         RValue<UInt2> operator^(RValue<UInt2> lhs, RValue<UInt2> rhs);
1400         RValue<UInt2> operator<<(RValue<UInt2> lhs, unsigned char rhs);
1401         RValue<UInt2> operator>>(RValue<UInt2> lhs, unsigned char rhs);
1402         RValue<UInt2> operator<<(RValue<UInt2> lhs, RValue<Long1> rhs);
1403         RValue<UInt2> operator>>(RValue<UInt2> lhs, RValue<Long1> rhs);
1404         RValue<UInt2> operator+=(const UInt2 &lhs, RValue<UInt2> rhs);
1405         RValue<UInt2> operator-=(const UInt2 &lhs, RValue<UInt2> rhs);
1406 //      RValue<UInt2> operator*=(const UInt2 &lhs, RValue<UInt2> rhs);
1407 //      RValue<UInt2> operator/=(const UInt2 &lhs, RValue<UInt2> rhs);
1408 //      RValue<UInt2> operator%=(const UInt2 &lhs, RValue<UInt2> rhs);
1409         RValue<UInt2> operator&=(const UInt2 &lhs, RValue<UInt2> rhs);
1410         RValue<UInt2> operator|=(const UInt2 &lhs, RValue<UInt2> rhs);
1411         RValue<UInt2> operator^=(const UInt2 &lhs, RValue<UInt2> rhs);
1412         RValue<UInt2> operator<<=(const UInt2 &lhs, unsigned char rhs);
1413         RValue<UInt2> operator>>=(const UInt2 &lhs, unsigned char rhs);
1414         RValue<UInt2> operator<<=(const UInt2 &lhs, RValue<Long1> rhs);
1415         RValue<UInt2> operator>>=(const UInt2 &lhs, RValue<Long1> rhs);
1416 //      RValue<UInt2> operator+(RValue<UInt2> val);
1417 //      RValue<UInt2> operator-(RValue<UInt2> val);
1418         RValue<UInt2> operator~(RValue<UInt2> val);
1419 //      RValue<UInt2> operator++(const UInt2 &val, int);   // Post-increment
1420 //      const UInt2 &operator++(const UInt2 &val);   // Pre-increment
1421 //      RValue<UInt2> operator--(const UInt2 &val, int);   // Post-decrement
1422 //      const UInt2 &operator--(const UInt2 &val);   // Pre-decrement
1423 //      RValue<Bool> operator<(RValue<UInt2> lhs, RValue<UInt2> rhs);
1424 //      RValue<Bool> operator<=(RValue<UInt2> lhs, RValue<UInt2> rhs);
1425 //      RValue<Bool> operator>(RValue<UInt2> lhs, RValue<UInt2> rhs);
1426 //      RValue<Bool> operator>=(RValue<UInt2> lhs, RValue<UInt2> rhs);
1427 //      RValue<Bool> operator!=(RValue<UInt2> lhs, RValue<UInt2> rhs);
1428 //      RValue<Bool> operator==(RValue<UInt2> lhs, RValue<UInt2> rhs);
1429
1430 //      RValue<UInt2> RoundInt(RValue<Float4> cast);
1431
1432         class Int4 : public Variable<Int4>
1433         {
1434         public:
1435                 explicit Int4(RValue<Byte4> cast);
1436                 explicit Int4(RValue<SByte4> cast);
1437                 explicit Int4(RValue<Float4> cast);
1438                 explicit Int4(RValue<Short4> cast);
1439                 explicit Int4(RValue<UShort4> cast);
1440
1441                 Int4();
1442                 Int4(int xyzw);
1443                 Int4(int x, int yzw);
1444                 Int4(int x, int y, int zw);
1445                 Int4(int x, int y, int z, int w);
1446                 Int4(RValue<Int4> rhs);
1447                 Int4(const Int4 &rhs);
1448                 Int4(const Reference<Int4> &rhs);
1449                 Int4(RValue<UInt4> rhs);
1450                 Int4(const UInt4 &rhs);
1451                 Int4(const Reference<UInt4> &rhs);
1452                 Int4(RValue<Int2> lo, RValue<Int2> hi);
1453                 Int4(RValue<Int> rhs);
1454                 Int4(const Int &rhs);
1455                 Int4(const Reference<Int> &rhs);
1456
1457                 RValue<Int4> operator=(RValue<Int4> rhs) const;
1458                 RValue<Int4> operator=(const Int4 &rhs) const;
1459                 RValue<Int4> operator=(const Reference<Int4> &rhs) const;
1460
1461                 static Type *getType();
1462
1463         private:
1464                 void constant(int x, int y, int z, int w);
1465         };
1466
1467         RValue<Int4> operator+(RValue<Int4> lhs, RValue<Int4> rhs);
1468         RValue<Int4> operator-(RValue<Int4> lhs, RValue<Int4> rhs);
1469         RValue<Int4> operator*(RValue<Int4> lhs, RValue<Int4> rhs);
1470         RValue<Int4> operator/(RValue<Int4> lhs, RValue<Int4> rhs);
1471         RValue<Int4> operator%(RValue<Int4> lhs, RValue<Int4> rhs);
1472         RValue<Int4> operator&(RValue<Int4> lhs, RValue<Int4> rhs);
1473         RValue<Int4> operator|(RValue<Int4> lhs, RValue<Int4> rhs);
1474         RValue<Int4> operator^(RValue<Int4> lhs, RValue<Int4> rhs);
1475         RValue<Int4> operator<<(RValue<Int4> lhs, unsigned char rhs);
1476         RValue<Int4> operator>>(RValue<Int4> lhs, unsigned char rhs);
1477         RValue<Int4> operator<<(RValue<Int4> lhs, RValue<Int4> rhs);
1478         RValue<Int4> operator>>(RValue<Int4> lhs, RValue<Int4> rhs);
1479         RValue<Int4> operator+=(const Int4 &lhs, RValue<Int4> rhs);
1480         RValue<Int4> operator-=(const Int4 &lhs, RValue<Int4> rhs);
1481         RValue<Int4> operator*=(const Int4 &lhs, RValue<Int4> rhs);
1482 //      RValue<Int4> operator/=(const Int4 &lhs, RValue<Int4> rhs);
1483 //      RValue<Int4> operator%=(const Int4 &lhs, RValue<Int4> rhs);
1484         RValue<Int4> operator&=(const Int4 &lhs, RValue<Int4> rhs);
1485         RValue<Int4> operator|=(const Int4 &lhs, RValue<Int4> rhs);
1486         RValue<Int4> operator^=(const Int4 &lhs, RValue<Int4> rhs);
1487         RValue<Int4> operator<<=(const Int4 &lhs, unsigned char rhs);
1488         RValue<Int4> operator>>=(const Int4 &lhs, unsigned char rhs);
1489         RValue<Int4> operator+(RValue<Int4> val);
1490         RValue<Int4> operator-(RValue<Int4> val);
1491         RValue<Int4> operator~(RValue<Int4> val);
1492 //      RValue<Int4> operator++(const Int4 &val, int);   // Post-increment
1493 //      const Int4 &operator++(const Int4 &val);   // Pre-increment
1494 //      RValue<Int4> operator--(const Int4 &val, int);   // Post-decrement
1495 //      const Int4 &operator--(const Int4 &val);   // Pre-decrement
1496 //      RValue<Bool> operator<(RValue<Int4> lhs, RValue<Int4> rhs);
1497 //      RValue<Bool> operator<=(RValue<Int4> lhs, RValue<Int4> rhs);
1498 //      RValue<Bool> operator>(RValue<Int4> lhs, RValue<Int4> rhs);
1499 //      RValue<Bool> operator>=(RValue<Int4> lhs, RValue<Int4> rhs);
1500 //      RValue<Bool> operator!=(RValue<Int4> lhs, RValue<Int4> rhs);
1501 //      RValue<Bool> operator==(RValue<Int4> lhs, RValue<Int4> rhs);
1502
1503         RValue<Int4> CmpEQ(RValue<Int4> x, RValue<Int4> y);
1504         RValue<Int4> CmpLT(RValue<Int4> x, RValue<Int4> y);
1505         RValue<Int4> CmpLE(RValue<Int4> x, RValue<Int4> y);
1506         RValue<Int4> CmpNEQ(RValue<Int4> x, RValue<Int4> y);
1507         RValue<Int4> CmpNLT(RValue<Int4> x, RValue<Int4> y);
1508         RValue<Int4> CmpNLE(RValue<Int4> x, RValue<Int4> y);
1509         RValue<Int4> Max(RValue<Int4> x, RValue<Int4> y);
1510         RValue<Int4> Min(RValue<Int4> x, RValue<Int4> y);
1511         RValue<Int4> RoundInt(RValue<Float4> cast);
1512         RValue<Short8> Pack(RValue<Int4> x, RValue<Int4> y);
1513         RValue<Int> Extract(RValue<Int4> x, int i);
1514         RValue<Int4> Insert(RValue<Int4> val, RValue<Int> element, int i);
1515         RValue<Int> SignMask(RValue<Int4> x);
1516         RValue<Int4> Swizzle(RValue<Int4> x, unsigned char select);
1517
1518         class UInt4 : public Variable<UInt4>
1519         {
1520         public:
1521                 explicit UInt4(RValue<Float4> cast);
1522
1523                 UInt4();
1524                 UInt4(int xyzw);
1525                 UInt4(int x, int yzw);
1526                 UInt4(int x, int y, int zw);
1527                 UInt4(int x, int y, int z, int w);
1528                 UInt4(unsigned int x, unsigned int y, unsigned int z, unsigned int w);
1529                 UInt4(RValue<UInt4> rhs);
1530                 UInt4(const UInt4 &rhs);
1531                 UInt4(const Reference<UInt4> &rhs);
1532                 UInt4(RValue<Int4> rhs);
1533                 UInt4(const Int4 &rhs);
1534                 UInt4(const Reference<Int4> &rhs);
1535                 UInt4(RValue<UInt2> lo, RValue<UInt2> hi);
1536
1537                 RValue<UInt4> operator=(RValue<UInt4> rhs) const;
1538                 RValue<UInt4> operator=(const UInt4 &rhs) const;
1539                 RValue<UInt4> operator=(const Reference<UInt4> &rhs) const;
1540
1541                 static Type *getType();
1542
1543         private:
1544                 void constant(int x, int y, int z, int w);
1545         };
1546
1547         RValue<UInt4> operator+(RValue<UInt4> lhs, RValue<UInt4> rhs);
1548         RValue<UInt4> operator-(RValue<UInt4> lhs, RValue<UInt4> rhs);
1549         RValue<UInt4> operator*(RValue<UInt4> lhs, RValue<UInt4> rhs);
1550         RValue<UInt4> operator/(RValue<UInt4> lhs, RValue<UInt4> rhs);
1551         RValue<UInt4> operator%(RValue<UInt4> lhs, RValue<UInt4> rhs);
1552         RValue<UInt4> operator&(RValue<UInt4> lhs, RValue<UInt4> rhs);
1553         RValue<UInt4> operator|(RValue<UInt4> lhs, RValue<UInt4> rhs);
1554         RValue<UInt4> operator^(RValue<UInt4> lhs, RValue<UInt4> rhs);
1555         RValue<UInt4> operator<<(RValue<UInt4> lhs, unsigned char rhs);
1556         RValue<UInt4> operator>>(RValue<UInt4> lhs, unsigned char rhs);
1557         RValue<UInt4> operator<<(RValue<UInt4> lhs, RValue<UInt4> rhs);
1558         RValue<UInt4> operator>>(RValue<UInt4> lhs, RValue<UInt4> rhs);
1559         RValue<UInt4> operator+=(const UInt4 &lhs, RValue<UInt4> rhs);
1560         RValue<UInt4> operator-=(const UInt4 &lhs, RValue<UInt4> rhs);
1561         RValue<UInt4> operator*=(const UInt4 &lhs, RValue<UInt4> rhs);
1562 //      RValue<UInt4> operator/=(const UInt4 &lhs, RValue<UInt4> rhs);
1563 //      RValue<UInt4> operator%=(const UInt4 &lhs, RValue<UInt4> rhs);
1564         RValue<UInt4> operator&=(const UInt4 &lhs, RValue<UInt4> rhs);
1565         RValue<UInt4> operator|=(const UInt4 &lhs, RValue<UInt4> rhs);
1566         RValue<UInt4> operator^=(const UInt4 &lhs, RValue<UInt4> rhs);
1567         RValue<UInt4> operator<<=(const UInt4 &lhs, unsigned char rhs);
1568         RValue<UInt4> operator>>=(const UInt4 &lhs, unsigned char rhs);
1569         RValue<UInt4> operator+(RValue<UInt4> val);
1570         RValue<UInt4> operator-(RValue<UInt4> val);
1571         RValue<UInt4> operator~(RValue<UInt4> val);
1572 //      RValue<UInt4> operator++(const UInt4 &val, int);   // Post-increment
1573 //      const UInt4 &operator++(const UInt4 &val);   // Pre-increment
1574 //      RValue<UInt4> operator--(const UInt4 &val, int);   // Post-decrement
1575 //      const UInt4 &operator--(const UInt4 &val);   // Pre-decrement
1576 //      RValue<Bool> operator<(RValue<UInt4> lhs, RValue<UInt4> rhs);
1577 //      RValue<Bool> operator<=(RValue<UInt4> lhs, RValue<UInt4> rhs);
1578 //      RValue<Bool> operator>(RValue<UInt4> lhs, RValue<UInt4> rhs);
1579 //      RValue<Bool> operator>=(RValue<UInt4> lhs, RValue<UInt4> rhs);
1580 //      RValue<Bool> operator!=(RValue<UInt4> lhs, RValue<UInt4> rhs);
1581 //      RValue<Bool> operator==(RValue<UInt4> lhs, RValue<UInt4> rhs);
1582
1583         RValue<UInt4> CmpEQ(RValue<UInt4> x, RValue<UInt4> y);
1584         RValue<UInt4> CmpLT(RValue<UInt4> x, RValue<UInt4> y);
1585         RValue<UInt4> CmpLE(RValue<UInt4> x, RValue<UInt4> y);
1586         RValue<UInt4> CmpNEQ(RValue<UInt4> x, RValue<UInt4> y);
1587         RValue<UInt4> CmpNLT(RValue<UInt4> x, RValue<UInt4> y);
1588         RValue<UInt4> CmpNLE(RValue<UInt4> x, RValue<UInt4> y);
1589         RValue<UInt4> Max(RValue<UInt4> x, RValue<UInt4> y);
1590         RValue<UInt4> Min(RValue<UInt4> x, RValue<UInt4> y);
1591 //      RValue<UInt4> RoundInt(RValue<Float4> cast);
1592         RValue<UShort8> Pack(RValue<UInt4> x, RValue<UInt4> y);
1593
1594         template<int T>
1595         class Swizzle2Float4
1596         {
1597                 friend class Float4;
1598
1599         public:
1600                 operator RValue<Float4>() const;
1601
1602         private:
1603                 Float4 *parent;
1604         };
1605
1606         template<int T>
1607         class SwizzleFloat4
1608         {
1609         public:
1610                 operator RValue<Float4>() const;
1611
1612         private:
1613                 Float4 *parent;
1614         };
1615
1616         template<int T>
1617         class SwizzleMaskFloat4
1618         {
1619                 friend class Float4;
1620
1621         public:
1622                 operator RValue<Float4>() const;
1623
1624                 RValue<Float4> operator=(RValue<Float4> rhs) const;
1625                 RValue<Float4> operator=(RValue<Float> rhs) const;
1626
1627         private:
1628                 Float4 *parent;
1629         };
1630
1631         template<int T>
1632         class SwizzleMask1Float4
1633         {
1634         public:
1635                 operator RValue<Float>() const;
1636                 operator RValue<Float4>() const;
1637
1638                 RValue<Float4> operator=(float x) const;
1639                 RValue<Float4> operator=(RValue<Float4> rhs) const;
1640                 RValue<Float4> operator=(RValue<Float> rhs) const;
1641
1642         private:
1643                 Float4 *parent;
1644         };
1645
1646         template<int T>
1647         class SwizzleMask2Float4
1648         {
1649                 friend class Float4;
1650
1651         public:
1652                 operator RValue<Float4>() const;
1653
1654                 RValue<Float4> operator=(RValue<Float4> rhs) const;
1655
1656         private:
1657                 Float4 *parent;
1658         };
1659
1660         class Float : public Variable<Float>
1661         {
1662         public:
1663                 explicit Float(RValue<Int> cast);
1664
1665                 Float();
1666                 Float(float x);
1667                 Float(RValue<Float> rhs);
1668                 Float(const Float &rhs);
1669                 Float(const Reference<Float> &rhs);
1670
1671                 template<int T>
1672                 Float(const SwizzleMask1Float4<T> &rhs);
1673
1674         //      RValue<Float> operator=(float rhs) const;   // FIXME: Implement
1675                 RValue<Float> operator=(RValue<Float> rhs) const;
1676                 RValue<Float> operator=(const Float &rhs) const;
1677                 RValue<Float> operator=(const Reference<Float> &rhs) const;
1678
1679                 template<int T>
1680                 RValue<Float> operator=(const SwizzleMask1Float4<T> &rhs) const;
1681
1682                 static Type *getType();
1683         };
1684
1685         RValue<Float> operator+(RValue<Float> lhs, RValue<Float> rhs);
1686         RValue<Float> operator-(RValue<Float> lhs, RValue<Float> rhs);
1687         RValue<Float> operator*(RValue<Float> lhs, RValue<Float> rhs);
1688         RValue<Float> operator/(RValue<Float> lhs, RValue<Float> rhs);
1689         RValue<Float> operator+=(const Float &lhs, RValue<Float> rhs);
1690         RValue<Float> operator-=(const Float &lhs, RValue<Float> rhs);
1691         RValue<Float> operator*=(const Float &lhs, RValue<Float> rhs);
1692         RValue<Float> operator/=(const Float &lhs, RValue<Float> rhs);
1693         RValue<Float> operator+(RValue<Float> val);
1694         RValue<Float> operator-(RValue<Float> val);
1695         RValue<Bool> operator<(RValue<Float> lhs, RValue<Float> rhs);
1696         RValue<Bool> operator<=(RValue<Float> lhs, RValue<Float> rhs);
1697         RValue<Bool> operator>(RValue<Float> lhs, RValue<Float> rhs);
1698         RValue<Bool> operator>=(RValue<Float> lhs, RValue<Float> rhs);
1699         RValue<Bool> operator!=(RValue<Float> lhs, RValue<Float> rhs);
1700         RValue<Bool> operator==(RValue<Float> lhs, RValue<Float> rhs);
1701
1702         RValue<Float> Abs(RValue<Float> x);
1703         RValue<Float> Max(RValue<Float> x, RValue<Float> y);
1704         RValue<Float> Min(RValue<Float> x, RValue<Float> y);
1705         RValue<Float> Rcp_pp(RValue<Float> val, bool exactAtPow2 = false);
1706         RValue<Float> RcpSqrt_pp(RValue<Float> val);
1707         RValue<Float> Sqrt(RValue<Float> x);
1708         RValue<Float> Round(RValue<Float> val);
1709         RValue<Float> Trunc(RValue<Float> val);
1710         RValue<Float> Frac(RValue<Float> val);
1711         RValue<Float> Floor(RValue<Float> val);
1712         RValue<Float> Ceil(RValue<Float> val);
1713
1714         class Float2 : public Variable<Float2>
1715         {
1716         public:
1717         //      explicit Float2(RValue<Byte2> cast);
1718         //      explicit Float2(RValue<Short2> cast);
1719         //      explicit Float2(RValue<UShort2> cast);
1720         //      explicit Float2(RValue<Int2> cast);
1721         //      explicit Float2(RValue<UInt2> cast);
1722                 explicit Float2(RValue<Float4> cast);
1723
1724         //      Float2();
1725         //      Float2(float x, float y);
1726         //      Float2(RValue<Float2> rhs);
1727         //      Float2(const Float2 &rhs);
1728         //      Float2(const Reference<Float2> &rhs);
1729         //      Float2(RValue<Float> rhs);
1730         //      Float2(const Float &rhs);
1731         //      Float2(const Reference<Float> &rhs);
1732
1733         //      template<int T>
1734         //      Float2(const SwizzleMask1Float4<T> &rhs);
1735
1736         //      RValue<Float2> operator=(float replicate) const;
1737         //      RValue<Float2> operator=(RValue<Float2> rhs) const;
1738         //      RValue<Float2> operator=(const Float2 &rhs) const;
1739         //      RValue<Float2> operator=(const Reference<Float2> &rhs) const;
1740         //      RValue<Float2> operator=(RValue<Float> rhs) const;
1741         //      RValue<Float2> operator=(const Float &rhs) const;
1742         //      RValue<Float2> operator=(const Reference<Float> &rhs) const;
1743
1744         //      template<int T>
1745         //      RValue<Float2> operator=(const SwizzleMask1Float4<T> &rhs);
1746
1747                 static Type *getType();
1748         };
1749
1750 //      RValue<Float2> operator+(RValue<Float2> lhs, RValue<Float2> rhs);
1751 //      RValue<Float2> operator-(RValue<Float2> lhs, RValue<Float2> rhs);
1752 //      RValue<Float2> operator*(RValue<Float2> lhs, RValue<Float2> rhs);
1753 //      RValue<Float2> operator/(RValue<Float2> lhs, RValue<Float2> rhs);
1754 //      RValue<Float2> operator%(RValue<Float2> lhs, RValue<Float2> rhs);
1755 //      RValue<Float2> operator+=(const Float2 &lhs, RValue<Float2> rhs);
1756 //      RValue<Float2> operator-=(const Float2 &lhs, RValue<Float2> rhs);
1757 //      RValue<Float2> operator*=(const Float2 &lhs, RValue<Float2> rhs);
1758 //      RValue<Float2> operator/=(const Float2 &lhs, RValue<Float2> rhs);
1759 //      RValue<Float2> operator%=(const Float2 &lhs, RValue<Float2> rhs);
1760 //      RValue<Float2> operator+(RValue<Float2> val);
1761 //      RValue<Float2> operator-(RValue<Float2> val);
1762
1763 //      RValue<Float2> Abs(RValue<Float2> x);
1764 //      RValue<Float2> Max(RValue<Float2> x, RValue<Float2> y);
1765 //      RValue<Float2> Min(RValue<Float2> x, RValue<Float2> y);
1766 //      RValue<Float2> Swizzle(RValue<Float2> x, unsigned char select);
1767 //      RValue<Float2> Mask(Float2 &lhs, RValue<Float2> rhs, unsigned char select);
1768
1769         class Float4 : public Variable<Float4>
1770         {
1771         public:
1772                 explicit Float4(RValue<Byte4> cast);
1773                 explicit Float4(RValue<SByte4> cast);
1774                 explicit Float4(RValue<Short4> cast);
1775                 explicit Float4(RValue<UShort4> cast);
1776                 explicit Float4(RValue<Int4> cast);
1777                 explicit Float4(RValue<UInt4> cast);
1778
1779                 Float4();
1780                 Float4(float xyzw);
1781                 Float4(float x, float yzw);
1782                 Float4(float x, float y, float zw);
1783                 Float4(float x, float y, float z, float w);
1784                 Float4(RValue<Float4> rhs);
1785                 Float4(const Float4 &rhs);
1786                 Float4(const Reference<Float4> &rhs);
1787                 Float4(RValue<Float> rhs);
1788                 Float4(const Float &rhs);
1789                 Float4(const Reference<Float> &rhs);
1790
1791                 template<int T>
1792                 Float4(const SwizzleMask1Float4<T> &rhs);
1793                 template<int T>
1794                 Float4(const SwizzleFloat4<T> &rhs);
1795                 template<int X, int Y>
1796                 Float4(const Swizzle2Float4<X> &x, const Swizzle2Float4<Y> &y);
1797                 template<int X, int Y>
1798                 Float4(const SwizzleMask2Float4<X> &x, const Swizzle2Float4<Y> &y);
1799                 template<int X, int Y>
1800                 Float4(const Swizzle2Float4<X> &x, const SwizzleMask2Float4<Y> &y);
1801                 template<int X, int Y>
1802                 Float4(const SwizzleMask2Float4<X> &x, const SwizzleMask2Float4<Y> &y);
1803
1804                 RValue<Float4> operator=(float replicate) const;
1805                 RValue<Float4> operator=(RValue<Float4> rhs) const;
1806                 RValue<Float4> operator=(const Float4 &rhs) const;
1807                 RValue<Float4> operator=(const Reference<Float4> &rhs) const;
1808                 RValue<Float4> operator=(RValue<Float> rhs) const;
1809                 RValue<Float4> operator=(const Float &rhs) const;
1810                 RValue<Float4> operator=(const Reference<Float> &rhs) const;
1811
1812                 template<int T>
1813                 RValue<Float4> operator=(const SwizzleMask1Float4<T> &rhs);
1814                 template<int T>
1815                 RValue<Float4> operator=(const SwizzleFloat4<T> &rhs);
1816
1817                 static Type *getType();
1818
1819                 union
1820                 {
1821                         SwizzleMask1Float4<0x00> x;
1822                         SwizzleMask1Float4<0x55> y;
1823                         SwizzleMask1Float4<0xAA> z;
1824                         SwizzleMask1Float4<0xFF> w;
1825                         Swizzle2Float4<0x00>     xx;
1826                         Swizzle2Float4<0x01>     yx;
1827                         Swizzle2Float4<0x02>     zx;
1828                         Swizzle2Float4<0x03>     wx;
1829                         SwizzleMask2Float4<0x54> xy;
1830                         Swizzle2Float4<0x55>     yy;
1831                         Swizzle2Float4<0x56>     zy;
1832                         Swizzle2Float4<0x57>     wy;
1833                         SwizzleMask2Float4<0xA8> xz;
1834                         SwizzleMask2Float4<0xA9> yz;
1835                         Swizzle2Float4<0xAA>     zz;
1836                         Swizzle2Float4<0xAB>     wz;
1837                         SwizzleMask2Float4<0xFC> xw;
1838                         SwizzleMask2Float4<0xFD> yw;
1839                         SwizzleMask2Float4<0xFE> zw;
1840                         Swizzle2Float4<0xFF>     ww;
1841                         SwizzleFloat4<0x00>      xxx;
1842                         SwizzleFloat4<0x01>      yxx;
1843                         SwizzleFloat4<0x02>      zxx;
1844                         SwizzleFloat4<0x03>      wxx;
1845                         SwizzleFloat4<0x04>      xyx;
1846                         SwizzleFloat4<0x05>      yyx;
1847                         SwizzleFloat4<0x06>      zyx;
1848                         SwizzleFloat4<0x07>      wyx;
1849                         SwizzleFloat4<0x08>      xzx;
1850                         SwizzleFloat4<0x09>      yzx;
1851                         SwizzleFloat4<0x0A>      zzx;
1852                         SwizzleFloat4<0x0B>      wzx;
1853                         SwizzleFloat4<0x0C>      xwx;
1854                         SwizzleFloat4<0x0D>      ywx;
1855                         SwizzleFloat4<0x0E>      zwx;
1856                         SwizzleFloat4<0x0F>      wwx;
1857                         SwizzleFloat4<0x50>      xxy;
1858                         SwizzleFloat4<0x51>      yxy;
1859                         SwizzleFloat4<0x52>      zxy;
1860                         SwizzleFloat4<0x53>      wxy;
1861                         SwizzleFloat4<0x54>      xyy;
1862                         SwizzleFloat4<0x55>      yyy;
1863                         SwizzleFloat4<0x56>      zyy;
1864                         SwizzleFloat4<0x57>      wyy;
1865                         SwizzleFloat4<0x58>      xzy;
1866                         SwizzleFloat4<0x59>      yzy;
1867                         SwizzleFloat4<0x5A>      zzy;
1868                         SwizzleFloat4<0x5B>      wzy;
1869                         SwizzleFloat4<0x5C>      xwy;
1870                         SwizzleFloat4<0x5D>      ywy;
1871                         SwizzleFloat4<0x5E>      zwy;
1872                         SwizzleFloat4<0x5F>      wwy;
1873                         SwizzleFloat4<0xA0>      xxz;
1874                         SwizzleFloat4<0xA1>      yxz;
1875                         SwizzleFloat4<0xA2>      zxz;
1876                         SwizzleFloat4<0xA3>      wxz;
1877                         SwizzleMaskFloat4<0xA4>  xyz;
1878                         SwizzleFloat4<0xA5>      yyz;
1879                         SwizzleFloat4<0xA6>      zyz;
1880                         SwizzleFloat4<0xA7>      wyz;
1881                         SwizzleFloat4<0xA8>      xzz;
1882                         SwizzleFloat4<0xA9>      yzz;
1883                         SwizzleFloat4<0xAA>      zzz;
1884                         SwizzleFloat4<0xAB>      wzz;
1885                         SwizzleFloat4<0xAC>      xwz;
1886                         SwizzleFloat4<0xAD>      ywz;
1887                         SwizzleFloat4<0xAE>      zwz;
1888                         SwizzleFloat4<0xAF>      wwz;
1889                         SwizzleFloat4<0xF0>      xxw;
1890                         SwizzleFloat4<0xF1>      yxw;
1891                         SwizzleFloat4<0xF2>      zxw;
1892                         SwizzleFloat4<0xF3>      wxw;
1893                         SwizzleMaskFloat4<0xF4>  xyw;
1894                         SwizzleFloat4<0xF5>      yyw;
1895                         SwizzleFloat4<0xF6>      zyw;
1896                         SwizzleFloat4<0xF7>      wyw;
1897                         SwizzleMaskFloat4<0xF8>  xzw;
1898                         SwizzleMaskFloat4<0xF9>  yzw;
1899                         SwizzleFloat4<0xFA>      zzw;
1900                         SwizzleFloat4<0xFB>      wzw;
1901                         SwizzleFloat4<0xFC>      xww;
1902                         SwizzleFloat4<0xFD>      yww;
1903                         SwizzleFloat4<0xFE>      zww;
1904                         SwizzleFloat4<0xFF>      www;
1905                         SwizzleFloat4<0x00>      xxxx;
1906                         SwizzleFloat4<0x01>      yxxx;
1907                         SwizzleFloat4<0x02>      zxxx;
1908                         SwizzleFloat4<0x03>      wxxx;
1909                         SwizzleFloat4<0x04>      xyxx;
1910                         SwizzleFloat4<0x05>      yyxx;
1911                         SwizzleFloat4<0x06>      zyxx;
1912                         SwizzleFloat4<0x07>      wyxx;
1913                         SwizzleFloat4<0x08>      xzxx;
1914                         SwizzleFloat4<0x09>      yzxx;
1915                         SwizzleFloat4<0x0A>      zzxx;
1916                         SwizzleFloat4<0x0B>      wzxx;
1917                         SwizzleFloat4<0x0C>      xwxx;
1918                         SwizzleFloat4<0x0D>      ywxx;
1919                         SwizzleFloat4<0x0E>      zwxx;
1920                         SwizzleFloat4<0x0F>      wwxx;
1921                         SwizzleFloat4<0x10>      xxyx;
1922                         SwizzleFloat4<0x11>      yxyx;
1923                         SwizzleFloat4<0x12>      zxyx;
1924                         SwizzleFloat4<0x13>      wxyx;
1925                         SwizzleFloat4<0x14>      xyyx;
1926                         SwizzleFloat4<0x15>      yyyx;
1927                         SwizzleFloat4<0x16>      zyyx;
1928                         SwizzleFloat4<0x17>      wyyx;
1929                         SwizzleFloat4<0x18>      xzyx;
1930                         SwizzleFloat4<0x19>      yzyx;
1931                         SwizzleFloat4<0x1A>      zzyx;
1932                         SwizzleFloat4<0x1B>      wzyx;
1933                         SwizzleFloat4<0x1C>      xwyx;
1934                         SwizzleFloat4<0x1D>      ywyx;
1935                         SwizzleFloat4<0x1E>      zwyx;
1936                         SwizzleFloat4<0x1F>      wwyx;
1937                         SwizzleFloat4<0x20>      xxzx;
1938                         SwizzleFloat4<0x21>      yxzx;
1939                         SwizzleFloat4<0x22>      zxzx;
1940                         SwizzleFloat4<0x23>      wxzx;
1941                         SwizzleFloat4<0x24>      xyzx;
1942                         SwizzleFloat4<0x25>      yyzx;
1943                         SwizzleFloat4<0x26>      zyzx;
1944                         SwizzleFloat4<0x27>      wyzx;
1945                         SwizzleFloat4<0x28>      xzzx;
1946                         SwizzleFloat4<0x29>      yzzx;
1947                         SwizzleFloat4<0x2A>      zzzx;
1948                         SwizzleFloat4<0x2B>      wzzx;
1949                         SwizzleFloat4<0x2C>      xwzx;
1950                         SwizzleFloat4<0x2D>      ywzx;
1951                         SwizzleFloat4<0x2E>      zwzx;
1952                         SwizzleFloat4<0x2F>      wwzx;
1953                         SwizzleFloat4<0x30>      xxwx;
1954                         SwizzleFloat4<0x31>      yxwx;
1955                         SwizzleFloat4<0x32>      zxwx;
1956                         SwizzleFloat4<0x33>      wxwx;
1957                         SwizzleFloat4<0x34>      xywx;
1958                         SwizzleFloat4<0x35>      yywx;
1959                         SwizzleFloat4<0x36>      zywx;
1960                         SwizzleFloat4<0x37>      wywx;
1961                         SwizzleFloat4<0x38>      xzwx;
1962                         SwizzleFloat4<0x39>      yzwx;
1963                         SwizzleFloat4<0x3A>      zzwx;
1964                         SwizzleFloat4<0x3B>      wzwx;
1965                         SwizzleFloat4<0x3C>      xwwx;
1966                         SwizzleFloat4<0x3D>      ywwx;
1967                         SwizzleFloat4<0x3E>      zwwx;
1968                         SwizzleFloat4<0x3F>      wwwx;
1969                         SwizzleFloat4<0x40>      xxxy;
1970                         SwizzleFloat4<0x41>      yxxy;
1971                         SwizzleFloat4<0x42>      zxxy;
1972                         SwizzleFloat4<0x43>      wxxy;
1973                         SwizzleFloat4<0x44>      xyxy;
1974                         SwizzleFloat4<0x45>      yyxy;
1975                         SwizzleFloat4<0x46>      zyxy;
1976                         SwizzleFloat4<0x47>      wyxy;
1977                         SwizzleFloat4<0x48>      xzxy;
1978                         SwizzleFloat4<0x49>      yzxy;
1979                         SwizzleFloat4<0x4A>      zzxy;
1980                         SwizzleFloat4<0x4B>      wzxy;
1981                         SwizzleFloat4<0x4C>      xwxy;
1982                         SwizzleFloat4<0x4D>      ywxy;
1983                         SwizzleFloat4<0x4E>      zwxy;
1984                         SwizzleFloat4<0x4F>      wwxy;
1985                         SwizzleFloat4<0x50>      xxyy;
1986                         SwizzleFloat4<0x51>      yxyy;
1987                         SwizzleFloat4<0x52>      zxyy;
1988                         SwizzleFloat4<0x53>      wxyy;
1989                         SwizzleFloat4<0x54>      xyyy;
1990                         SwizzleFloat4<0x55>      yyyy;
1991                         SwizzleFloat4<0x56>      zyyy;
1992                         SwizzleFloat4<0x57>      wyyy;
1993                         SwizzleFloat4<0x58>      xzyy;
1994                         SwizzleFloat4<0x59>      yzyy;
1995                         SwizzleFloat4<0x5A>      zzyy;
1996                         SwizzleFloat4<0x5B>      wzyy;
1997                         SwizzleFloat4<0x5C>      xwyy;
1998                         SwizzleFloat4<0x5D>      ywyy;
1999                         SwizzleFloat4<0x5E>      zwyy;
2000                         SwizzleFloat4<0x5F>      wwyy;
2001                         SwizzleFloat4<0x60>      xxzy;
2002                         SwizzleFloat4<0x61>      yxzy;
2003                         SwizzleFloat4<0x62>      zxzy;
2004                         SwizzleFloat4<0x63>      wxzy;
2005                         SwizzleFloat4<0x64>      xyzy;
2006                         SwizzleFloat4<0x65>      yyzy;
2007                         SwizzleFloat4<0x66>      zyzy;
2008                         SwizzleFloat4<0x67>      wyzy;
2009                         SwizzleFloat4<0x68>      xzzy;
2010                         SwizzleFloat4<0x69>      yzzy;
2011                         SwizzleFloat4<0x6A>      zzzy;
2012                         SwizzleFloat4<0x6B>      wzzy;
2013                         SwizzleFloat4<0x6C>      xwzy;
2014                         SwizzleFloat4<0x6D>      ywzy;
2015                         SwizzleFloat4<0x6E>      zwzy;
2016                         SwizzleFloat4<0x6F>      wwzy;
2017                         SwizzleFloat4<0x70>      xxwy;
2018                         SwizzleFloat4<0x71>      yxwy;
2019                         SwizzleFloat4<0x72>      zxwy;
2020                         SwizzleFloat4<0x73>      wxwy;
2021                         SwizzleFloat4<0x74>      xywy;
2022                         SwizzleFloat4<0x75>      yywy;
2023                         SwizzleFloat4<0x76>      zywy;
2024                         SwizzleFloat4<0x77>      wywy;
2025                         SwizzleFloat4<0x78>      xzwy;
2026                         SwizzleFloat4<0x79>      yzwy;
2027                         SwizzleFloat4<0x7A>      zzwy;
2028                         SwizzleFloat4<0x7B>      wzwy;
2029                         SwizzleFloat4<0x7C>      xwwy;
2030                         SwizzleFloat4<0x7D>      ywwy;
2031                         SwizzleFloat4<0x7E>      zwwy;
2032                         SwizzleFloat4<0x7F>      wwwy;
2033                         SwizzleFloat4<0x80>      xxxz;
2034                         SwizzleFloat4<0x81>      yxxz;
2035                         SwizzleFloat4<0x82>      zxxz;
2036                         SwizzleFloat4<0x83>      wxxz;
2037                         SwizzleFloat4<0x84>      xyxz;
2038                         SwizzleFloat4<0x85>      yyxz;
2039                         SwizzleFloat4<0x86>      zyxz;
2040                         SwizzleFloat4<0x87>      wyxz;
2041                         SwizzleFloat4<0x88>      xzxz;
2042                         SwizzleFloat4<0x89>      yzxz;
2043                         SwizzleFloat4<0x8A>      zzxz;
2044                         SwizzleFloat4<0x8B>      wzxz;
2045                         SwizzleFloat4<0x8C>      xwxz;
2046                         SwizzleFloat4<0x8D>      ywxz;
2047                         SwizzleFloat4<0x8E>      zwxz;
2048                         SwizzleFloat4<0x8F>      wwxz;
2049                         SwizzleFloat4<0x90>      xxyz;
2050                         SwizzleFloat4<0x91>      yxyz;
2051                         SwizzleFloat4<0x92>      zxyz;
2052                         SwizzleFloat4<0x93>      wxyz;
2053                         SwizzleFloat4<0x94>      xyyz;
2054                         SwizzleFloat4<0x95>      yyyz;
2055                         SwizzleFloat4<0x96>      zyyz;
2056                         SwizzleFloat4<0x97>      wyyz;
2057                         SwizzleFloat4<0x98>      xzyz;
2058                         SwizzleFloat4<0x99>      yzyz;
2059                         SwizzleFloat4<0x9A>      zzyz;
2060                         SwizzleFloat4<0x9B>      wzyz;
2061                         SwizzleFloat4<0x9C>      xwyz;
2062                         SwizzleFloat4<0x9D>      ywyz;
2063                         SwizzleFloat4<0x9E>      zwyz;
2064                         SwizzleFloat4<0x9F>      wwyz;
2065                         SwizzleFloat4<0xA0>      xxzz;
2066                         SwizzleFloat4<0xA1>      yxzz;
2067                         SwizzleFloat4<0xA2>      zxzz;
2068                         SwizzleFloat4<0xA3>      wxzz;
2069                         SwizzleFloat4<0xA4>      xyzz;
2070                         SwizzleFloat4<0xA5>      yyzz;
2071                         SwizzleFloat4<0xA6>      zyzz;
2072                         SwizzleFloat4<0xA7>      wyzz;
2073                         SwizzleFloat4<0xA8>      xzzz;
2074                         SwizzleFloat4<0xA9>      yzzz;
2075                         SwizzleFloat4<0xAA>      zzzz;
2076                         SwizzleFloat4<0xAB>      wzzz;
2077                         SwizzleFloat4<0xAC>      xwzz;
2078                         SwizzleFloat4<0xAD>      ywzz;
2079                         SwizzleFloat4<0xAE>      zwzz;
2080                         SwizzleFloat4<0xAF>      wwzz;
2081                         SwizzleFloat4<0xB0>      xxwz;
2082                         SwizzleFloat4<0xB1>      yxwz;
2083                         SwizzleFloat4<0xB2>      zxwz;
2084                         SwizzleFloat4<0xB3>      wxwz;
2085                         SwizzleFloat4<0xB4>      xywz;
2086                         SwizzleFloat4<0xB5>      yywz;
2087                         SwizzleFloat4<0xB6>      zywz;
2088                         SwizzleFloat4<0xB7>      wywz;
2089                         SwizzleFloat4<0xB8>      xzwz;
2090                         SwizzleFloat4<0xB9>      yzwz;
2091                         SwizzleFloat4<0xBA>      zzwz;
2092                         SwizzleFloat4<0xBB>      wzwz;
2093                         SwizzleFloat4<0xBC>      xwwz;
2094                         SwizzleFloat4<0xBD>      ywwz;
2095                         SwizzleFloat4<0xBE>      zwwz;
2096                         SwizzleFloat4<0xBF>      wwwz;
2097                         SwizzleFloat4<0xC0>      xxxw;
2098                         SwizzleFloat4<0xC1>      yxxw;
2099                         SwizzleFloat4<0xC2>      zxxw;
2100                         SwizzleFloat4<0xC3>      wxxw;
2101                         SwizzleFloat4<0xC4>      xyxw;
2102                         SwizzleFloat4<0xC5>      yyxw;
2103                         SwizzleFloat4<0xC6>      zyxw;
2104                         SwizzleFloat4<0xC7>      wyxw;
2105                         SwizzleFloat4<0xC8>      xzxw;
2106                         SwizzleFloat4<0xC9>      yzxw;
2107                         SwizzleFloat4<0xCA>      zzxw;
2108                         SwizzleFloat4<0xCB>      wzxw;
2109                         SwizzleFloat4<0xCC>      xwxw;
2110                         SwizzleFloat4<0xCD>      ywxw;
2111                         SwizzleFloat4<0xCE>      zwxw;
2112                         SwizzleFloat4<0xCF>      wwxw;
2113                         SwizzleFloat4<0xD0>      xxyw;
2114                         SwizzleFloat4<0xD1>      yxyw;
2115                         SwizzleFloat4<0xD2>      zxyw;
2116                         SwizzleFloat4<0xD3>      wxyw;
2117                         SwizzleFloat4<0xD4>      xyyw;
2118                         SwizzleFloat4<0xD5>      yyyw;
2119                         SwizzleFloat4<0xD6>      zyyw;
2120                         SwizzleFloat4<0xD7>      wyyw;
2121                         SwizzleFloat4<0xD8>      xzyw;
2122                         SwizzleFloat4<0xD9>      yzyw;
2123                         SwizzleFloat4<0xDA>      zzyw;
2124                         SwizzleFloat4<0xDB>      wzyw;
2125                         SwizzleFloat4<0xDC>      xwyw;
2126                         SwizzleFloat4<0xDD>      ywyw;
2127                         SwizzleFloat4<0xDE>      zwyw;
2128                         SwizzleFloat4<0xDF>      wwyw;
2129                         SwizzleFloat4<0xE0>      xxzw;
2130                         SwizzleFloat4<0xE1>      yxzw;
2131                         SwizzleFloat4<0xE2>      zxzw;
2132                         SwizzleFloat4<0xE3>      wxzw;
2133                         SwizzleMaskFloat4<0xE4>  xyzw;
2134                         SwizzleFloat4<0xE5>      yyzw;
2135                         SwizzleFloat4<0xE6>      zyzw;
2136                         SwizzleFloat4<0xE7>      wyzw;
2137                         SwizzleFloat4<0xE8>      xzzw;
2138                         SwizzleFloat4<0xE9>      yzzw;
2139                         SwizzleFloat4<0xEA>      zzzw;
2140                         SwizzleFloat4<0xEB>      wzzw;
2141                         SwizzleFloat4<0xEC>      xwzw;
2142                         SwizzleFloat4<0xED>      ywzw;
2143                         SwizzleFloat4<0xEE>      zwzw;
2144                         SwizzleFloat4<0xEF>      wwzw;
2145                         SwizzleFloat4<0xF0>      xxww;
2146                         SwizzleFloat4<0xF1>      yxww;
2147                         SwizzleFloat4<0xF2>      zxww;
2148                         SwizzleFloat4<0xF3>      wxww;
2149                         SwizzleFloat4<0xF4>      xyww;
2150                         SwizzleFloat4<0xF5>      yyww;
2151                         SwizzleFloat4<0xF6>      zyww;
2152                         SwizzleFloat4<0xF7>      wyww;
2153                         SwizzleFloat4<0xF8>      xzww;
2154                         SwizzleFloat4<0xF9>      yzww;
2155                         SwizzleFloat4<0xFA>      zzww;
2156                         SwizzleFloat4<0xFB>      wzww;
2157                         SwizzleFloat4<0xFC>      xwww;
2158                         SwizzleFloat4<0xFD>      ywww;
2159                         SwizzleFloat4<0xFE>      zwww;
2160                         SwizzleFloat4<0xFF>      wwww;
2161                 };
2162
2163         private:
2164                 void constant(float x, float y, float z, float w);
2165         };
2166
2167         RValue<Float4> operator+(RValue<Float4> lhs, RValue<Float4> rhs);
2168         RValue<Float4> operator-(RValue<Float4> lhs, RValue<Float4> rhs);
2169         RValue<Float4> operator*(RValue<Float4> lhs, RValue<Float4> rhs);
2170         RValue<Float4> operator/(RValue<Float4> lhs, RValue<Float4> rhs);
2171         RValue<Float4> operator%(RValue<Float4> lhs, RValue<Float4> rhs);
2172         RValue<Float4> operator+=(const Float4 &lhs, RValue<Float4> rhs);
2173         RValue<Float4> operator-=(const Float4 &lhs, RValue<Float4> rhs);
2174         RValue<Float4> operator*=(const Float4 &lhs, RValue<Float4> rhs);
2175         RValue<Float4> operator/=(const Float4 &lhs, RValue<Float4> rhs);
2176         RValue<Float4> operator%=(const Float4 &lhs, RValue<Float4> rhs);
2177         RValue<Float4> operator+(RValue<Float4> val);
2178         RValue<Float4> operator-(RValue<Float4> val);
2179
2180         RValue<Float4> Abs(RValue<Float4> x);
2181         RValue<Float4> Max(RValue<Float4> x, RValue<Float4> y);
2182         RValue<Float4> Min(RValue<Float4> x, RValue<Float4> y);
2183         RValue<Float4> Rcp_pp(RValue<Float4> val, bool exactAtPow2 = false);
2184         RValue<Float4> RcpSqrt_pp(RValue<Float4> val);
2185         RValue<Float4> Sqrt(RValue<Float4> x);
2186         RValue<Float4> Insert(const Float4 &val, RValue<Float> element, int i);
2187         RValue<Float> Extract(RValue<Float4> x, int i);
2188         RValue<Float4> Swizzle(RValue<Float4> x, unsigned char select);
2189         RValue<Float4> ShuffleLowHigh(RValue<Float4> x, RValue<Float4> y, unsigned char imm);
2190         RValue<Float4> UnpackLow(RValue<Float4> x, RValue<Float4> y);
2191         RValue<Float4> UnpackHigh(RValue<Float4> x, RValue<Float4> y);
2192         RValue<Float4> Mask(Float4 &lhs, RValue<Float4> rhs, unsigned char select);
2193         RValue<Int> SignMask(RValue<Float4> x);
2194         RValue<Int4> CmpEQ(RValue<Float4> x, RValue<Float4> y);
2195         RValue<Int4> CmpLT(RValue<Float4> x, RValue<Float4> y);
2196         RValue<Int4> CmpLE(RValue<Float4> x, RValue<Float4> y);
2197         RValue<Int4> CmpNEQ(RValue<Float4> x, RValue<Float4> y);
2198         RValue<Int4> CmpNLT(RValue<Float4> x, RValue<Float4> y);
2199         RValue<Int4> CmpNLE(RValue<Float4> x, RValue<Float4> y);
2200         RValue<Float4> Round(RValue<Float4> x);
2201         RValue<Float4> Trunc(RValue<Float4> x);
2202         RValue<Float4> Frac(RValue<Float4> x);
2203         RValue<Float4> Floor(RValue<Float4> x);
2204         RValue<Float4> Ceil(RValue<Float4> x);
2205
2206         template<class T>
2207         class Pointer : public Variable<Pointer<T>>
2208         {
2209         public:
2210                 template<class S>
2211                 Pointer(RValue<Pointer<S>> pointerS, int alignment = 1) : alignment(alignment)
2212                 {
2213                         Value *pointerT = Nucleus::createBitCast(pointerS.value, Nucleus::getPointerType(T::getType()));
2214                         LValue<Pointer<T>>::storeValue(pointerT);
2215                 }
2216
2217                 template<class S>
2218                 Pointer(const Pointer<S> &pointer, int alignment = 1) : alignment(alignment)
2219                 {
2220                         Value *pointerS = pointer.loadValue(alignment);
2221                         Value *pointerT = Nucleus::createBitCast(pointerS, Nucleus::getPointerType(T::getType()));
2222                         LValue<Pointer<T>>::storeValue(pointerT);
2223                 }
2224
2225                 Pointer(Argument<Pointer<T>> argument);
2226                 explicit Pointer(const void *external);
2227
2228                 Pointer();
2229                 Pointer(RValue<Pointer<T>> rhs);
2230                 Pointer(const Pointer<T> &rhs);
2231                 Pointer(const Reference<Pointer<T>> &rhs);
2232
2233                 RValue<Pointer<T>> operator=(RValue<Pointer<T>> rhs) const;
2234                 RValue<Pointer<T>> operator=(const Pointer<T> &rhs) const;
2235                 RValue<Pointer<T>> operator=(const Reference<Pointer<T>> &rhs) const;
2236
2237                 Reference<T> operator*();
2238                 Reference<T> operator[](int index);
2239                 Reference<T> operator[](RValue<Int> index);
2240
2241                 static Type *getType();
2242
2243         private:
2244                 const int alignment;
2245         };
2246
2247         RValue<Pointer<Byte>> operator+(RValue<Pointer<Byte>> lhs, int offset);
2248         RValue<Pointer<Byte>> operator+(RValue<Pointer<Byte>> lhs, RValue<Int> offset);
2249         RValue<Pointer<Byte>> operator+(RValue<Pointer<Byte>> lhs, RValue<UInt> offset);
2250         RValue<Pointer<Byte>> operator+=(const Pointer<Byte> &lhs, int offset);
2251         RValue<Pointer<Byte>> operator+=(const Pointer<Byte> &lhs, RValue<Int> offset);
2252         RValue<Pointer<Byte>> operator+=(const Pointer<Byte> &lhs, RValue<UInt> offset);
2253
2254         RValue<Pointer<Byte>> operator-(RValue<Pointer<Byte>> lhs, int offset);
2255         RValue<Pointer<Byte>> operator-(RValue<Pointer<Byte>> lhs, RValue<Int> offset);
2256         RValue<Pointer<Byte>> operator-(RValue<Pointer<Byte>> lhs, RValue<UInt> offset);
2257         RValue<Pointer<Byte>> operator-=(const Pointer<Byte> &lhs, int offset);
2258         RValue<Pointer<Byte>> operator-=(const Pointer<Byte> &lhs, RValue<Int> offset);
2259         RValue<Pointer<Byte>> operator-=(const Pointer<Byte> &lhs, RValue<UInt> offset);
2260
2261         template<class T, int S = 1>
2262         class Array : public Variable<T>
2263         {
2264         public:
2265                 Array(int size = S);
2266
2267                 Reference<T> operator[](int index);
2268                 Reference<T> operator[](RValue<Int> index);
2269         };
2270
2271 //      RValue<Array<T>> operator++(const Array<T> &val, int);   // Post-increment
2272 //      const Array<T> &operator++(const Array<T> &val);   // Pre-increment
2273 //      RValue<Array<T>> operator--(const Array<T> &val, int);   // Post-decrement
2274 //      const Array<T> &operator--(const Array<T> &val);   // Pre-decrement
2275
2276         BasicBlock *beginLoop();
2277         bool branch(RValue<Bool> cmp, BasicBlock *bodyBB, BasicBlock *endBB);
2278         bool elseBlock(BasicBlock *falseBB);
2279
2280         void Return();
2281         void Return(bool ret);
2282         void Return(const Int &ret);
2283
2284         template<class T>
2285         void Return(const Pointer<T> &ret);
2286
2287         template<class T>
2288         void Return(RValue<Pointer<T>> ret);
2289
2290         template<unsigned int index, typename... Arguments>
2291         struct ArgI;
2292
2293         template<typename Arg0, typename... Arguments>
2294         struct ArgI<0, Arg0, Arguments...>
2295         {
2296                 typedef Arg0 Type;
2297         };
2298
2299         template<unsigned int index, typename Arg0, typename... Arguments>
2300         struct ArgI<index, Arg0, Arguments...>
2301         {
2302                 typedef typename ArgI<index - 1, Arguments...>::Type Type;
2303         };
2304
2305         // Generic template, leave undefined!
2306         template<typename FunctionType>
2307         class Function;
2308
2309         // Specialized for function types
2310         template<typename Return, typename... Arguments>
2311         class Function<Return(Arguments...)>
2312         {
2313         public:
2314                 Function();
2315
2316                 virtual ~Function();
2317
2318                 template<int index>
2319                 Argument<typename ArgI<index, Arguments...>::Type> Arg() const
2320                 {
2321                         Value *arg = Nucleus::getArgument(index);
2322                         return Argument<typename ArgI<index, Arguments...>::Type>(arg);
2323                 }
2324
2325                 Routine *operator()(const wchar_t *name, ...);
2326
2327         protected:
2328                 Nucleus *core;
2329                 std::vector<Type*> arguments;
2330         };
2331
2332         template<typename Return>
2333         class Function<Return()> : public Function<Return(Void)>
2334         {
2335         };
2336
2337         template<int index, typename Return, typename... Arguments>
2338         Argument<typename ArgI<index, Arguments...>::Type> Arg(Function<Return(Arguments...)> &function)
2339         {
2340                 return Argument<typename ArgI<index, Arguments...>::Type>(function.arg(index));
2341         }
2342
2343         RValue<Long> Ticks();
2344 }
2345
2346 namespace sw
2347 {
2348         template<class T>
2349         LValue<T>::LValue(int arraySize)
2350         {
2351                 address = Nucleus::allocateStackVariable(T::getType(), arraySize);
2352         }
2353
2354         template<class T>
2355         Value *LValue<T>::loadValue(unsigned int alignment) const
2356         {
2357                 return Nucleus::createLoad(address, T::getType(), false, alignment);
2358         }
2359
2360         template<class T>
2361         Value *LValue<T>::storeValue(Value *value, unsigned int alignment) const
2362         {
2363                 return Nucleus::createStore(value, address, T::getType(), false, alignment);
2364         }
2365
2366         template<class T>
2367         Constant *LValue<T>::storeValue(Constant *constant, unsigned int alignment) const
2368         {
2369                 return Nucleus::createStore(constant, address, T::getType(), false, alignment);
2370         }
2371
2372         template<class T>
2373         Value *LValue<T>::getAddress(Value *index) const
2374         {
2375                 return Nucleus::createGEP(address, T::getType(), index);
2376         }
2377
2378         template<class T>
2379         Variable<T>::Variable(int arraySize) : LValue<T>(arraySize)
2380         {
2381         }
2382
2383         template<class T>
2384         RValue<Pointer<T>> Variable<T>::operator&()
2385         {
2386                 return RValue<Pointer<T>>(LValue<T>::address);
2387         }
2388
2389         template<class T>
2390         Reference<T>::Reference(Value *pointer, int alignment) : alignment(alignment)
2391         {
2392                 address = pointer;
2393         }
2394
2395         template<class T>
2396         RValue<T> Reference<T>::operator=(RValue<T> rhs) const
2397         {
2398                 Nucleus::createStore(rhs.value, address, T::getType(), false, alignment);
2399
2400                 return rhs;
2401         }
2402
2403         template<class T>
2404         RValue<T> Reference<T>::operator=(const Reference<T> &ref) const
2405         {
2406                 Value *tmp = Nucleus::createLoad(ref.address, T::getType(), false, ref.alignment);
2407                 Nucleus::createStore(tmp, address, T::getType(), false, alignment);
2408
2409                 return RValue<T>(tmp);
2410         }
2411
2412         template<class T>
2413         RValue<T> Reference<T>::operator+=(RValue<T> rhs) const
2414         {
2415                 return *this = *this + rhs;
2416         }
2417
2418         template<class T>
2419         Value *Reference<T>::loadValue() const
2420         {
2421                 return Nucleus::createLoad(address, T::getType(), false, alignment);
2422         }
2423
2424         template<class T>
2425         int Reference<T>::getAlignment() const
2426         {
2427                 return alignment;
2428         }
2429
2430         template<class T>
2431         RValue<T>::RValue(Value *rvalue)
2432         {
2433                 value = rvalue;
2434         }
2435
2436         template<class T>
2437         RValue<T>::RValue(Constant *constant)
2438         {
2439                 value = Nucleus::createAssign(constant);
2440         }
2441
2442         template<class T>
2443         RValue<T>::RValue(const T &lvalue)
2444         {
2445                 value = lvalue.loadValue();
2446         }
2447
2448         template<class T>
2449         RValue<T>::RValue(typename IntLiteral<T>::type i)
2450         {
2451                 value = (Value*)Nucleus::createConstantInt(i);
2452         }
2453
2454         template<class T>
2455         RValue<T>::RValue(typename FloatLiteral<T>::type f)
2456         {
2457                 value = (Value*)Nucleus::createConstantFloat(f);
2458         }
2459
2460         template<class T>
2461         RValue<T>::RValue(const Reference<T> &ref)
2462         {
2463                 value = ref.loadValue();
2464         }
2465
2466         template<int T>
2467         Swizzle2Float4<T>::operator RValue<Float4>() const
2468         {
2469                 Value *vector = parent->loadValue();
2470
2471                 return Swizzle(RValue<Float4>(vector), T);
2472         }
2473
2474         template<int T>
2475         SwizzleFloat4<T>::operator RValue<Float4>() const
2476         {
2477                 Value *vector = parent->loadValue();
2478
2479                 return Swizzle(RValue<Float4>(vector), T);
2480         }
2481
2482         template<int T>
2483         SwizzleMaskFloat4<T>::operator RValue<Float4>() const
2484         {
2485                 Value *vector = parent->loadValue();
2486
2487                 return Swizzle(RValue<Float4>(vector), T);
2488         }
2489
2490         template<int T>
2491         RValue<Float4> SwizzleMaskFloat4<T>::operator=(RValue<Float4> rhs) const
2492         {
2493                 return Mask(*parent, rhs, T);
2494         }
2495
2496         template<int T>
2497         RValue<Float4> SwizzleMaskFloat4<T>::operator=(RValue<Float> rhs) const
2498         {
2499                 return Mask(*parent, Float4(rhs), T);
2500         }
2501
2502         template<int T>
2503         SwizzleMask1Float4<T>::operator RValue<Float>() const   // FIXME: Call a non-template function
2504         {
2505                 return Extract(*parent, T & 0x3);
2506         }
2507
2508         template<int T>
2509         SwizzleMask1Float4<T>::operator RValue<Float4>() const
2510         {
2511                 Value *vector = parent->loadValue();
2512
2513                 return Swizzle(RValue<Float4>(vector), T);
2514         }
2515
2516         template<int T>
2517         RValue<Float4> SwizzleMask1Float4<T>::operator=(float x) const
2518         {
2519                 return Insert(*parent, Float(x), T & 0x3);
2520         }
2521
2522         template<int T>
2523         RValue<Float4> SwizzleMask1Float4<T>::operator=(RValue<Float4> rhs) const
2524         {
2525                 return Mask(*parent, Float4(rhs), T);
2526         }
2527
2528         template<int T>
2529         RValue<Float4> SwizzleMask1Float4<T>::operator=(RValue<Float> rhs) const   // FIXME: Call a non-template function
2530         {
2531                 return Insert(*parent, rhs, T & 0x3);
2532         }
2533
2534         template<int T>
2535         SwizzleMask2Float4<T>::operator RValue<Float4>() const
2536         {
2537                 Value *vector = parent->loadValue();
2538
2539                 return Swizzle(RValue<Float4>(vector), T);
2540         }
2541
2542         template<int T>
2543         RValue<Float4> SwizzleMask2Float4<T>::operator=(RValue<Float4> rhs) const
2544         {
2545                 return Mask(*parent, Float4(rhs), T);
2546         }
2547
2548         template<int T>
2549         Float::Float(const SwizzleMask1Float4<T> &rhs)
2550         {
2551                 *this = rhs.operator RValue<Float>();
2552         }
2553
2554         template<int T>
2555         RValue<Float> Float::operator=(const SwizzleMask1Float4<T> &rhs) const
2556         {
2557                 return *this = rhs.operator RValue<Float>();
2558         }
2559
2560         template<int T>
2561         Float4::Float4(const SwizzleMask1Float4<T> &rhs)
2562         {
2563                 xyzw.parent = this;
2564
2565                 *this = rhs.operator RValue<Float4>();
2566         }
2567
2568         template<int T>
2569         Float4::Float4(const SwizzleFloat4<T> &rhs)
2570         {
2571                 xyzw.parent = this;
2572
2573                 *this = rhs.operator RValue<Float4>();
2574         }
2575
2576         template<int X, int Y>
2577         Float4::Float4(const Swizzle2Float4<X> &x, const Swizzle2Float4<Y> &y)
2578         {
2579                 xyzw.parent = this;
2580
2581                 *this = ShuffleLowHigh(*x.parent, *y.parent, (X & 0xF) | (Y & 0xF) << 4);
2582         }
2583
2584         template<int X, int Y>
2585         Float4::Float4(const SwizzleMask2Float4<X> &x, const Swizzle2Float4<Y> &y)
2586         {
2587                 xyzw.parent = this;
2588
2589                 *this = ShuffleLowHigh(*x.parent, *y.parent, (X & 0xF) | (Y & 0xF) << 4);
2590         }
2591
2592         template<int X, int Y>
2593         Float4::Float4(const Swizzle2Float4<X> &x, const SwizzleMask2Float4<Y> &y)
2594         {
2595                 xyzw.parent = this;
2596
2597                 *this = ShuffleLowHigh(*x.parent, *y.parent, (X & 0xF) | (Y & 0xF) << 4);
2598         }
2599
2600         template<int X, int Y>
2601         Float4::Float4(const SwizzleMask2Float4<X> &x, const SwizzleMask2Float4<Y> &y)
2602         {
2603                 xyzw.parent = this;
2604
2605                 *this = ShuffleLowHigh(*x.parent, *y.parent, (X & 0xF) | (Y & 0xF) << 4);
2606         }
2607
2608         template<int T>
2609         RValue<Float4> Float4::operator=(const SwizzleMask1Float4<T> &rhs)
2610         {
2611                 return *this = rhs.operator RValue<Float4>();
2612         }
2613
2614         template<int T>
2615         RValue<Float4> Float4::operator=(const SwizzleFloat4<T> &rhs)
2616         {
2617                 return *this = rhs.operator RValue<Float4>();
2618         }
2619
2620         template<class T>
2621         Pointer<T>::Pointer(Argument<Pointer<T>> argument) : alignment(1)
2622         {
2623                 LValue<Pointer<T>>::storeValue(argument.value);
2624         }
2625
2626         template<class T>
2627         Pointer<T>::Pointer(const void *external) : alignment((intptr_t)external & 0x0000000F ? 1 : 16)
2628         {
2629                 Constant *globalPointer = Nucleus::createConstantPointer(external, T::getType(), false, alignment);
2630
2631                 LValue<Pointer<T>>::storeValue(globalPointer);
2632         }
2633
2634         template<class T>
2635         Pointer<T>::Pointer() : alignment(1)
2636         {
2637                 LValue<Pointer<T>>::storeValue(Nucleus::createNullPointer(T::getType()));
2638         }
2639
2640         template<class T>
2641         Pointer<T>::Pointer(RValue<Pointer<T>> rhs) : alignment(1)
2642         {
2643                 LValue<Pointer<T>>::storeValue(rhs.value);
2644         }
2645
2646         template<class T>
2647         Pointer<T>::Pointer(const Pointer<T> &rhs) : alignment(rhs.alignment)
2648         {
2649                 Value *value = rhs.loadValue();
2650                 LValue<Pointer<T>>::storeValue(value);
2651         }
2652
2653         template<class T>
2654         Pointer<T>::Pointer(const Reference<Pointer<T>> &rhs) : alignment(rhs.getAlignment())
2655         {
2656                 Value *value = rhs.loadValue();
2657                 LValue<Pointer<T>>::storeValue(value);
2658         }
2659
2660         template<class T>
2661         RValue<Pointer<T>> Pointer<T>::operator=(RValue<Pointer<T>> rhs) const
2662         {
2663                 LValue<Pointer<T>>::storeValue(rhs.value);
2664
2665                 return rhs;
2666         }
2667
2668         template<class T>
2669         RValue<Pointer<T>> Pointer<T>::operator=(const Pointer<T> &rhs) const
2670         {
2671                 Value *value = rhs.loadValue();
2672                 LValue<Pointer<T>>::storeValue(value);
2673
2674                 return RValue<Pointer<T>>(value);
2675         }
2676
2677         template<class T>
2678         RValue<Pointer<T>> Pointer<T>::operator=(const Reference<Pointer<T>> &rhs) const
2679         {
2680                 Value *value = rhs.loadValue();
2681                 LValue<Pointer<T>>::storeValue(value);
2682
2683                 return RValue<Pointer<T>>(value);
2684         }
2685
2686         template<class T>
2687         Reference<T> Pointer<T>::operator*()
2688         {
2689                 return Reference<T>(LValue<Pointer<T>>::loadValue(), alignment);
2690         }
2691
2692         template<class T>
2693         Reference<T> Pointer<T>::operator[](int index)
2694         {
2695                 Value *element = Nucleus::createGEP(LValue<Pointer<T>>::loadValue(), T::getType(), (Value*)Nucleus::createConstantInt(index));
2696
2697                 return Reference<T>(element, alignment);
2698         }
2699
2700         template<class T>
2701         Reference<T> Pointer<T>::operator[](RValue<Int> index)
2702         {
2703                 Value *element = Nucleus::createGEP(LValue<Pointer<T>>::loadValue(), T::getType(), index.value);
2704
2705                 return Reference<T>(element, alignment);
2706         }
2707
2708         template<class T>
2709         Type *Pointer<T>::getType()
2710         {
2711                 return Nucleus::getPointerType(T::getType());
2712         }
2713
2714         template<class T, int S>
2715         Array<T, S>::Array(int size) : Variable<T>(size)
2716         {
2717         }
2718
2719         template<class T, int S>
2720         Reference<T> Array<T, S>::operator[](int index)
2721         {
2722                 Value *element = LValue<T>::getAddress((Value*)Nucleus::createConstantInt(index));
2723
2724                 return Reference<T>(element);
2725         }
2726
2727         template<class T, int S>
2728         Reference<T> Array<T, S>::operator[](RValue<Int> index)
2729         {
2730                 Value *element = LValue<T>::getAddress(index.value);
2731
2732                 return Reference<T>(element);
2733         }
2734
2735 //      template<class T>
2736 //      RValue<Array<T>> operator++(const Array<T> &val, int)
2737 //      {
2738 //              // FIXME: Requires storing the address of the array
2739 //      }
2740
2741 //      template<class T>
2742 //      const Array<T> &operator++(const Array<T> &val)
2743 //      {
2744 //              // FIXME: Requires storing the address of the array
2745 //      }
2746
2747 //      template<class T>
2748 //      RValue<Array<T>> operator--(const Array<T> &val, int)
2749 //      {
2750 //              // FIXME: Requires storing the address of the array
2751 //      }
2752
2753 //      template<class T>
2754 //      const Array<T> &operator--(const Array<T> &val)
2755 //      {
2756 //              // FIXME: Requires storing the address of the array
2757 //      }
2758
2759         template<class T>
2760         RValue<T> IfThenElse(RValue<Bool> condition, RValue<T> ifTrue, RValue<T> ifFalse)
2761         {
2762                 return RValue<T>(Nucleus::createSelect(condition.value, ifTrue.value, ifFalse.value));
2763         }
2764
2765         template<class T>
2766         RValue<T> IfThenElse(RValue<Bool> condition, const T &ifTrue, RValue<T> ifFalse)
2767         {
2768                 Value *trueValue = ifTrue.loadValue();
2769
2770                 return RValue<T>(Nucleus::createSelect(condition.value, trueValue, ifFalse.value));
2771         }
2772
2773         template<class T>
2774         RValue<T> IfThenElse(RValue<Bool> condition, RValue<T> ifTrue, const T &ifFalse)
2775         {
2776                 Value *falseValue = ifFalse.loadValue();
2777
2778                 return RValue<T>(Nucleus::createSelect(condition.value, ifTrue.value, falseValue));
2779         }
2780
2781         template<class T>
2782         RValue<T> IfThenElse(RValue<Bool> condition, const T &ifTrue, const T &ifFalse)
2783         {
2784                 Value *trueValue = ifTrue.loadValue();
2785                 Value *falseValue = ifFalse.loadValue();
2786
2787                 return RValue<T>(Nucleus::createSelect(condition.value, trueValue, falseValue));
2788         }
2789
2790         template<class T>
2791         void Return(const Pointer<T> &ret)
2792         {
2793                 Nucleus::createRet(Nucleus::createLoad(ret.address, Pointer<T>::getType()));
2794                 Nucleus::setInsertBlock(Nucleus::createBasicBlock());
2795         }
2796
2797         template<class T>
2798         void Return(RValue<Pointer<T>> ret)
2799         {
2800                 Nucleus::createRet(ret.value);
2801                 Nucleus::setInsertBlock(Nucleus::createBasicBlock());
2802         }
2803
2804         template<typename Return, typename... Arguments>
2805         Function<Return(Arguments...)>::Function()
2806         {
2807                 core = new Nucleus();
2808
2809                 Type *types[] = {Arguments::getType()...};
2810                 for(Type *type : types)
2811                 {
2812                         if(type != Void::getType())
2813                         {
2814                                 arguments.push_back(type);
2815                         }
2816                 }
2817
2818                 Nucleus::createFunction(Return::getType(), arguments);
2819         }
2820
2821         template<typename Return, typename... Arguments>
2822         Function<Return(Arguments...)>::~Function()
2823         {
2824                 delete core;
2825         }
2826
2827         template<typename Return, typename... Arguments>
2828         Routine *Function<Return(Arguments...)>::operator()(const wchar_t *name, ...)
2829         {
2830                 wchar_t fullName[1024 + 1];
2831
2832                 va_list vararg;
2833                 va_start(vararg, name);
2834                 vswprintf(fullName, 1024, name, vararg);
2835                 va_end(vararg);
2836
2837                 return core->acquireRoutine(fullName, true);
2838         }
2839
2840         template<class T, class S>
2841         RValue<T> ReinterpretCast(RValue<S> val)
2842         {
2843                 return RValue<T>(Nucleus::createBitCast(val.value, T::getType()));
2844         }
2845
2846         template<class T, class S>
2847         RValue<T> ReinterpretCast(const LValue<S> &var)
2848         {
2849                 Value *val = var.loadValue();
2850
2851                 return RValue<T>(Nucleus::createBitCast(val, T::getType()));
2852         }
2853
2854         template<class T, class S>
2855         RValue<T> ReinterpretCast(const Reference<S> &var)
2856         {
2857                 return ReinterpretCast<T>(RValue<S>(var));
2858         }
2859
2860         template<class T, class S>
2861         RValue<T> As(RValue<S> val)
2862         {
2863                 return ReinterpretCast<T>(val);
2864         }
2865
2866         template<class T, class S>
2867         RValue<T> As(const LValue<S> &var)
2868         {
2869                 return ReinterpretCast<T>(var);
2870         }
2871
2872         template<class T, class S>
2873         RValue<T> As(const Reference<S> &val)
2874         {
2875                 return ReinterpretCast<T>(val);
2876         }
2877
2878         #define For(init, cond, inc)                     \
2879         init;                                            \
2880         for(BasicBlock *loopBB__ = beginLoop(),          \
2881                 *bodyBB__ = Nucleus::createBasicBlock(),     \
2882                 *endBB__ = Nucleus::createBasicBlock(),      \
2883                 *onceBB__ = endBB__;                         \
2884                 onceBB__ && branch(cond, bodyBB__, endBB__); \
2885                 inc, onceBB__ = 0, Nucleus::createBr(loopBB__), Nucleus::setInsertBlock(endBB__))
2886
2887         #define While(cond) For(((void*)0), cond, ((void*)0))
2888
2889         #define Do                                          \
2890         {                                                   \
2891                 BasicBlock *body = Nucleus::createBasicBlock(); \
2892                 Nucleus::createBr(body);                        \
2893                 Nucleus::setInsertBlock(body);
2894
2895         #define Until(cond)                                 \
2896                 BasicBlock *end = Nucleus::createBasicBlock();  \
2897                 Nucleus::createCondBr((cond).value, end, body); \
2898                 Nucleus::setInsertBlock(end);                   \
2899         }
2900
2901         #define If(cond)                                        \
2902         for(BasicBlock *trueBB__ = Nucleus::createBasicBlock(), \
2903                 *falseBB__ = Nucleus::createBasicBlock(),           \
2904                 *endBB__ = Nucleus::createBasicBlock(),             \
2905                 *onceBB__ = endBB__;                                \
2906                 onceBB__ && branch(cond, trueBB__, falseBB__);      \
2907                 onceBB__ = 0, Nucleus::createBr(endBB__), Nucleus::setInsertBlock(falseBB__), Nucleus::createBr(endBB__), Nucleus::setInsertBlock(endBB__))
2908
2909         #define Else                                         \
2910         for(BasicBlock *endBB__ = Nucleus::getInsertBlock(), \
2911                 *falseBB__ = Nucleus::getPredecessor(endBB__),   \
2912                 *onceBB__ = endBB__;                             \
2913                 onceBB__ && elseBlock(falseBB__);                \
2914                 onceBB__ = 0, Nucleus::createBr(endBB__), Nucleus::setInsertBlock(endBB__))
2915 }
2916
2917 #endif   // sw_Reactor_hpp