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Implement indirect draws
[android-x86/external-swiftshader.git] / src / Vulkan / VkInstance.hpp
1 // Copyright 2018 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14
15 #ifndef VK_INSTANCE_HPP_
16 #define VK_INSTANCE_HPP_
17
18 #include "VkObject.hpp"
19
20 namespace vk
21 {
22
23 class Instance
24 {
25 public:
26         struct CreateInfo
27         {
28                 const VkInstanceCreateInfo* pCreateInfo;
29                 VkPhysicalDevice pPhysicalDevice;
30         };
31
32         static constexpr VkSystemAllocationScope GetAllocationScope() { return VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE; }
33
34         Instance(const CreateInfo* pCreateInfo, void* mem);
35         void destroy(const VkAllocationCallbacks* pAllocator);
36
37         static size_t ComputeRequiredAllocationSize(const CreateInfo*) { return 0; }
38
39         uint32_t getPhysicalDeviceCount() const;
40         void getPhysicalDevices(uint32_t pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices) const;
41         uint32_t getPhysicalDeviceGroupCount() const;
42         void getPhysicalDeviceGroups(uint32_t pPhysicalDeviceGroupCount,
43                                  VkPhysicalDeviceGroupProperties* pPhysicalDeviceGroupProperties) const;
44 private:
45         uint32_t physicalDeviceCount = 0;
46         VkPhysicalDevice physicalDevice = VK_NULL_HANDLE;
47         uint32_t physicalDeviceGroupCount = 1;
48 };
49
50 using DispatchableInstance = DispatchableObject<Instance, VkInstance>;
51
52 static inline Instance* Cast(VkInstance object)
53 {
54         return DispatchableInstance::Cast(object);
55 }
56
57 } // namespace vk
58
59 #endif // VK_INSTANCE_HPP_