3 * @file open-close-execution.h
7 #include "system/angband.h"
10 bool exe_open(PlayerType *player_ptr, POSITION y, POSITION x);
11 bool exe_close(PlayerType *player_ptr, POSITION y, POSITION x);
12 bool easy_open_door(PlayerType *player_ptr, POSITION y, POSITION x);
13 bool exe_disarm(PlayerType *player_ptr, POSITION y, POSITION x, DIRECTION dir);
14 bool exe_disarm_chest(PlayerType *player_ptr, POSITION y, POSITION x, OBJECT_IDX o_idx);
15 bool exe_bash(PlayerType *player_ptr, POSITION y, POSITION x, DIRECTION dir);