3 * @file racial-execution.h
4 * @brief レイシャルパワー実行処理ヘッダ
7 #include "system/angband.h"
9 enum racial_level_check_result {
17 PERCENTAGE racial_chance(PlayerType *player_ptr, rpi_type *rpi_ptr);
18 racial_level_check_result check_racial_level(PlayerType *player_ptr, rpi_type *rpi_ptr);
19 bool exe_racial_power(PlayerType *player_ptr, const int32_t command);