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[Refactor] #2124 Changed struct object_type to class ObjectType
[hengbandforosx/hengbandosx.git] / src / artifact / random-art-characteristics.h
1 #pragma once
2 /*!
3  * @file random-art-characteristics.h
4  * @brief ランダムアーティファクトのバイアス付加処理ヘッダ
5  */
6
7 class ObjectType;
8 class PlayerType;
9 void curse_artifact(PlayerType *player_ptr, ObjectType *o_ptr);
10 void get_random_name(ObjectType *o_ptr, char *return_name, bool armour, int power);
11 bool has_extreme_damage_rate(PlayerType *player_ptr, ObjectType *o_ptr);