4 * @file random-art-effects.h
5 * @brief ランダムアーティファクトの発動ID定義
6 * @details Random Artifact Activation Type
8 enum class RandomArtActType : short {
73 SUMMON_ELEMENTAL = 72,
100 ACID_BALL_AND_RESISTANCE = 101,
101 FIRE_BALL_AND_RESISTANCE = 102,
102 COLD_BALL_AND_RESISTANCE = 103,
103 ELEC_BALL_AND_RESISTANCE = 104,
104 POIS_BALL_AND_RESISTANCE = 105,
130 DISP_CURSE_XTRA = 131,
131 BRAND_FIRE_BOLTS = 132,
136 DETECT_ALL_MONS = 137,
137 ULTIMATE_RESIST = 138,
139 DETECT_TREASURE = 140,
144 /* 143 - 245 unused */
147 TELEPORT_LEVEL = 248,