4 * @struct autopick_type
5 * @brief 自動拾い/破壊設定データの構造体 / A structure type for entry of auto-picker/destroyer
8 concptr name; /*!< 自動拾い/破壊定義の名称一致基準 / Items which have 'name' as part of its name match */
9 concptr insc; /*!< 対象となったアイテムに自動で刻む内容 / Items will be auto-inscribed as 'insc' */
10 BIT_FLAGS flag[2]; /*!< キーワードに関する汎用的な条件フラグ / Misc. keyword to be matched */
11 byte action; /*!< 対象のアイテムを拾う/破壊/放置するかの指定フラグ / Auto-pickup or Destroy or Leave items */
12 byte dice; /*!< 武器のダイス値基準値 / Weapons which have more than 'dice' dice match */
13 byte bonus; /*!< アイテムのボーナス基準値 / Items which have more than 'bonus' magical bonus match */
17 * List for auto-picker/destroyer entries
19 extern int max_autopick;
20 extern int max_max_autopick;
21 extern autopick_type *autopick_list;
24 extern void autopick_load_pref(bool disp_mes);
25 extern errr process_autopick_file_command(char *buf);
26 extern concptr autopick_line_from_entry(autopick_type *entry);
27 extern int is_autopick(object_type *o_ptr);
28 extern void autopick_alter_item(INVENTORY_IDX item, bool destroy);
29 extern void autopick_delayed_alter(void);
30 extern void autopick_pickup_items(grid_type *g_ptr);
31 extern bool autopick_autoregister(object_type *o_ptr);
32 extern void do_cmd_edit_autopick(void);