3 * @file blue-magic-spirit-curse.h
9 bool cast_blue_drain_mana(PlayerType *player_ptr, bmc_type *bmc_ptr);
10 bool cast_blue_mind_blast(PlayerType *player_ptr, bmc_type *bmc_ptr);
11 bool cast_blue_brain_smash(PlayerType *player_ptr, bmc_type *bmc_ptr);
12 bool cast_blue_curse_1(PlayerType *player_ptr, bmc_type *bmc_ptr);
13 bool cast_blue_curse_2(PlayerType *player_ptr, bmc_type *bmc_ptr);
14 bool cast_blue_curse_3(PlayerType *player_ptr, bmc_type *bmc_ptr);
15 bool cast_blue_curse_4(PlayerType *player_ptr, bmc_type *bmc_ptr);