3 * @file blue-magic-status.h
4 * @brief 青魔法の状態異常系スペルヘッダ
9 bool cast_blue_scare(PlayerType *player_ptr, bmc_type *bmc_ptr);
10 bool cast_blue_blind(PlayerType *player_ptr, bmc_type *bmc_ptr);
11 bool cast_blue_confusion(PlayerType *player_ptr, bmc_type *bmc_ptr);
12 bool cast_blue_slow(PlayerType *player_ptr, bmc_type *bmc_ptr);
13 bool cast_blue_sleep(PlayerType *player_ptr, bmc_type *bmc_ptr);