4 * Special essence id for Weapon smith
6 #define MIN_SPECIAL_ESSENCE 200
8 #define ESSENCE_ATTACK (MIN_SPECIAL_ESSENCE + 0)
9 #define ESSENCE_AC (MIN_SPECIAL_ESSENCE + 1)
10 #define ESSENCE_TMP_RES_ACID (MIN_SPECIAL_ESSENCE + 2)
11 #define ESSENCE_TMP_RES_ELEC (MIN_SPECIAL_ESSENCE + 3)
12 #define ESSENCE_TMP_RES_FIRE (MIN_SPECIAL_ESSENCE + 4)
13 #define ESSENCE_TMP_RES_COLD (MIN_SPECIAL_ESSENCE + 5)
14 #define ESSENCE_SH_FIRE (MIN_SPECIAL_ESSENCE + 6)
15 #define ESSENCE_SH_ELEC (MIN_SPECIAL_ESSENCE + 7)
16 #define ESSENCE_SH_COLD (MIN_SPECIAL_ESSENCE + 8)
17 #define ESSENCE_RESISTANCE (MIN_SPECIAL_ESSENCE + 9)
18 #define ESSENCE_SUSTAIN (MIN_SPECIAL_ESSENCE + 10)
19 #define ESSENCE_SLAY_GLOVE (MIN_SPECIAL_ESSENCE + 11)
21 extern concptr essence_name[];
22 extern void do_cmd_kaji(player_type *creature_ptr, bool only_browse);