3 #define KWD_DAM _("損傷:", "dam ")
4 #define KWD_RANGE _("射程:", "rng ")
5 #define KWD_DURATION _("期間:", "dur ")
6 #define KWD_SPHERE _("範囲:", "range ")
7 #define KWD_HEAL _("回復:", "heal ")
8 #define KWD_RANDOM _("ランダム", "random")
10 extern const u32b fake_spell_flags[4];
20 extern concptr exe_spell(player_type *caster_ptr, REALM_IDX realm, SPELL_IDX spell, BIT_FLAGS mode);
22 extern concptr info_string_dice(concptr str, DICE_NUMBER dice, DICE_SID sides, int base);
23 extern concptr info_damage(DICE_NUMBER dice, DICE_SID sides, int base);
24 extern concptr info_duration(int base, DICE_SID sides);
25 extern concptr info_range(POSITION range);
26 extern concptr info_heal(DICE_NUMBER dice, DICE_SID sides, int base);
27 extern concptr info_delay(int base, DICE_SID sides);
28 extern concptr info_multi_damage(HIT_POINT dam);
29 extern concptr info_multi_damage_dice(DICE_NUMBER dice, DICE_SID sides);
30 extern concptr info_power(int power);
31 extern concptr info_power_dice(DICE_NUMBER dice, DICE_SID sides);
32 extern concptr info_radius(POSITION rad);
33 extern concptr info_weight(WEIGHT weight);
36 extern void do_cmd_browse(player_type *caster_ptr);
37 extern void do_cmd_study(player_type *caster_ptr);
38 extern void do_cmd_cast(player_type *caster_ptr);