1 #include "cmd-io/cmd-diary.h"
2 #include "core/asking-player.h"
3 #include "core/show-file.h"
4 #include "game-option/play-record-options.h"
5 #include "io/files-util.h"
6 #include "io/input-key-acceptor.h"
7 #include "io/record-play-movie.h"
8 #include "io/write-diary.h"
9 #include "main/sound-of-music.h"
10 #include "player-base/player-class.h"
11 #include "player/player-personality.h"
12 #include "system/player-type-definition.h"
13 #include "term/gameterm.h"
14 #include "term/screen-processor.h"
15 #include "term/z-form.h"
16 #include "util/angband-files.h"
17 #include "util/int-char-converter.h"
18 #include "view/display-messages.h"
19 #include "world/world.h"
24 * @brief 日記のタイトル表記と内容出力
25 * @param player_ptr プレイヤーへの参照ポインタ
27 static void display_diary(PlayerType *player_ptr)
29 const auto subtitle_candidates = PlayerClass(player_ptr).get_subtitle_candidates();
30 const auto choice = Rand_external(subtitle_candidates.size());
31 const auto &subtitle = subtitle_candidates[choice];
33 const auto diary_title = format("「%s%s%sの伝説 -%s-」", ap_ptr->title, ap_ptr->no ? "の" : "", player_ptr->name, subtitle.data());
35 const auto diary_title = format("Legend of %s %s '%s'", ap_ptr->title, player_ptr->name, subtitle.data());
39 ss << _("playrecord-", "playrec-") << savefile_base << ".txt";
40 const auto &path = path_build(ANGBAND_DIR_USER, ss.str());
41 (void)show_file(player_ptr, false, path.string(), -1, 0, diary_title);
45 * @brief 日記に任意の内容を表記するコマンドのメインルーチン /
47 static void add_diary_note(PlayerType *player_ptr)
49 const auto input_str = input_string(_("内容: ", "diary note: "), 1000);
50 if (input_str.has_value()) {
51 exe_write_diary(player_ptr, DiaryKind::DESCRIPTION, 0, input_str.value());
56 * @brief 最後に取得したアイテムの情報を日記に追加するメインルーチン /
58 static void do_cmd_last_get(PlayerType *player_ptr)
60 if (record_o_name[0] == '\0') {
64 const auto record = format(_("%sの入手を記録します。", "Do you really want to record getting %s? "), record_o_name);
65 if (!input_check(record)) {
69 GAME_TURN turn_tmp = w_ptr->game_turn;
70 w_ptr->game_turn = record_turn;
71 const auto mes = format(_("%sを手に入れた。", "discover %s."), record_o_name);
72 exe_write_diary(player_ptr, DiaryKind::DESCRIPTION, 0, mes);
73 w_ptr->game_turn = turn_tmp;
77 * @brief ファイル中の全日記記録を消去する /
79 static void do_cmd_erase_diary()
81 if (!input_check(_("本当に記録を消去しますか?", "Do you really want to delete all your records? "))) {
86 ss << _("playrecord-", "playrec-") << savefile_base << ".txt";
87 const auto &path = path_build(ANGBAND_DIR_USER, ss.str());
90 auto *fff = angband_fopen(path, FileOpenMode::WRITE);
93 msg_format(_("記録を消去しました。", "deleted record."));
95 const auto &filename = path.string();
96 msg_format(_("%s の消去に失敗しました。", "failed to delete %s."), filename.data());
104 * @param crerature_ptr プレイヤーへの参照ポインタ
106 void do_cmd_diary(PlayerType *player_ptr)
109 TermCenteredOffsetSetter tcos(MAIN_TERM_MIN_COLS, MAIN_TERM_MIN_ROWS);
113 prt(_("[ 記録の設定 ]", "[ Play Record ]"), 2, 0);
114 prt(_("(1) 記録を見る", "(1) Display your record"), 4, 5);
115 prt(_("(2) 文章を記録する", "(2) Add record"), 5, 5);
116 prt(_("(3) 直前に入手又は鑑定したものを記録する", "(3) Record the last item you got or identified"), 6, 5);
117 prt(_("(4) 記録を消去する", "(4) Delete your record"), 7, 5);
118 prt(_("(R) プレイ動画を記録する/中止する", "(R) Record playing movie / or stop it"), 9, 5);
119 prt(_("コマンド:", "Command: "), 18, 0);
127 display_diary(player_ptr);
130 add_diary_note(player_ptr);
133 do_cmd_last_get(player_ptr);
136 do_cmd_erase_diary();
141 prepare_movie_hooks(player_ptr);