3 #include "system/angband.h"
5 void do_cmd_pref(player_type *creature_ptr);
6 void do_cmd_colors(player_type *creature_ptr, void(*process_autopick_file_command)(char*));
7 void do_cmd_note(void);
8 void do_cmd_version(void);
9 void do_cmd_feeling(player_type *creature_ptr);
10 void do_cmd_time(player_type *creature_ptr);