3 #include "system/angband.h"
5 void do_cmd_inven(player_type *creature_ptr);
6 void do_cmd_drop(player_type *creature_ptr);
7 void do_cmd_observe(player_type *creature_ptr);
8 void do_cmd_uninscribe(player_type *creature_ptr);
9 void do_cmd_inscribe(player_type *creature_ptr);
10 void do_cmd_use(player_type *creature_ptr);
11 void do_cmd_activate(player_type *user_ptr);