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[Refactor] struct player_type を class PlayerType に置換。
[hengbandforosx/hengbandosx.git] / src / cmd-item / cmd-zapwand.h
1 #pragma once
2
3 #include "system/angband.h"
4
5 class PlayerType;
6 bool wand_effect(PlayerType *player_ptr, OBJECT_SUBTYPE_VALUE sval, DIRECTION dir, bool powerful, bool magic);
7 void do_cmd_aim_wand(PlayerType *player_ptr);