1 extern bool do_riding(bool force);
\r
2 extern void check_pets_num_and_align(monster_type *m_ptr, bool inc);
\r
3 extern int calculate_upkeep(void);
\r
4 extern void do_cmd_pet_dismiss(void);
\r
5 extern void do_cmd_pet(void);
\r
6 extern bool player_can_ride_aux(cave_type *c_ptr, bool now_riding);
\r
7 extern bool rakuba(HIT_POINT dam, bool force);
\r