4 * Copyright (c) 1997 Ben Harrison, James E. Wilson, Robert A. Koeneke
6 * This software may be copied and distributed for educational, research,
7 * and not for profit purposes provided that this copyright and statement
8 * are included in all such copies. Other copyrights may also apply.
11 /* Purpose: Interface commands */
18 * A set of functions to maintain automatic dumps of various kinds.
21 * remove_auto_dump(orig_file, mark)
22 * Remove the old automatic dump of type "mark".
23 * auto_dump_printf(fmt, ...)
24 * Dump a formatted string using fprintf().
25 * open_auto_dump(buf, mark)
26 * Open a file, remove old dump, and add new header.
27 * close_auto_dump(void)
28 * Add a footer, and close the file.
30 * The dump commands of original Angband simply add new lines to
31 * existing files; these files will become bigger and bigger unless
32 * an user deletes some or all of these files by hand at some
35 * These three functions automatically delete old dumped lines
36 * before adding new ones. Since there are various kinds of automatic
37 * dumps in a single file, we add a header and a footer with a type
38 * name for every automatic dump, and kill old lines only when the
39 * lines have the correct type of header and footer.
41 * We need to be quite paranoid about correctness; the user might
42 * (mistakenly) edit the file by hand, and see all their work come
43 * to nothing on the next auto dump otherwise. The current code only
44 * detects changes by noting inconsistencies between the actual number
45 * of lines and the number written in the footer. Note that this will
46 * not catch single-line edits.
50 * Mark strings for auto dump
52 static char auto_dump_header[] = "# vvvvvvv== %s ==vvvvvvv";
53 static char auto_dump_footer[] = "# ^^^^^^^== %s ==^^^^^^^";
56 * Variables for auto dump
58 static FILE *auto_dump_stream;
59 static cptr auto_dump_mark;
60 static int auto_dump_line_num;
63 * Remove old lines automatically generated before.
65 static void remove_auto_dump(cptr orig_file)
67 FILE *tmp_fff, *orig_fff;
71 bool between_mark = FALSE;
74 long header_location = 0;
75 char header_mark_str[80];
76 char footer_mark_str[80];
79 /* Prepare a header/footer mark string */
80 sprintf(header_mark_str, auto_dump_header, auto_dump_mark);
81 sprintf(footer_mark_str, auto_dump_footer, auto_dump_mark);
83 mark_len = strlen(footer_mark_str);
85 /* Open an old dump file in read-only mode */
86 orig_fff = my_fopen(orig_file, "r");
88 /* If original file does not exist, nothing to do */
89 if (!orig_fff) return;
91 /* Open a new (temporary) file */
92 tmp_fff = my_fopen_temp(tmp_file, 1024);
97 msg_format("°ì»þ¥Õ¥¡¥¤¥ë %s ¤òºîÀ®¤Ç¤¤Þ¤»¤ó¤Ç¤·¤¿¡£", tmp_file);
99 msg_format("Failed to create temporary file %s.", tmp_file);
105 /* Loop for every line */
109 if (my_fgets(orig_fff, buf, sizeof(buf)))
111 /* Read error: Assume End of File */
114 * Was looking for the footer, but not found.
116 * Since automatic dump might be edited by hand,
117 * it's dangerous to kill these lines.
118 * Seek back to the next line of the (pseudo) header,
123 fseek(orig_fff, header_location, SEEK_SET);
124 between_mark = FALSE;
128 /* Success -- End the loop */
135 /* We are looking for the header mark of automatic dump */
138 /* Is this line a header? */
139 if (!strcmp(buf, header_mark_str))
141 /* Memorise seek point of this line */
142 header_location = ftell(orig_fff);
144 /* Initialize counter for number of lines */
147 /* Look for the footer from now */
150 /* There are some changes */
157 /* Copy orginally lines */
158 fprintf(tmp_fff, "%s\n", buf);
162 /* We are looking for the footer mark of automatic dump */
165 /* Is this line a footer? */
166 if (!strncmp(buf, footer_mark_str, mark_len))
171 * Compare the number of lines
173 * If there is an inconsistency between
174 * actual number of lines and the
175 * number here, the automatic dump
176 * might be edited by hand. So it's
177 * dangerous to kill these lines.
178 * Seek back to the next line of the
179 * (pseudo) header, and read again.
181 if (!sscanf(buf + mark_len, " (%d)", &tmp)
184 fseek(orig_fff, header_location, SEEK_SET);
187 /* Look for another header */
188 between_mark = FALSE;
194 /* Ignore old line, and count number of lines */
204 /* If there are some changes, overwrite the original file with new one */
207 /* Copy contents of temporary file */
209 tmp_fff = my_fopen(tmp_file, "r");
210 orig_fff = my_fopen(orig_file, "w");
212 while (!my_fgets(tmp_fff, buf, sizeof(buf)))
213 fprintf(orig_fff, "%s\n", buf);
219 /* Kill the temporary file */
227 * Dump a formatted line, using "vstrnfmt()".
229 static void auto_dump_printf(cptr fmt, ...)
236 /* Begin the Varargs Stuff */
239 /* Format the args, save the length */
240 (void)vstrnfmt(buf, sizeof(buf), fmt, vp);
242 /* End the Varargs Stuff */
245 /* Count number of lines */
246 for (p = buf; *p; p++)
248 if (*p == '\n') auto_dump_line_num++;
252 fprintf(auto_dump_stream, "%s", buf);
257 * Open file to append auto dump.
259 static bool open_auto_dump(cptr buf, cptr mark)
262 char header_mark_str[80];
264 /* Save the mark string */
265 auto_dump_mark = mark;
267 /* Prepare a header mark string */
268 sprintf(header_mark_str, auto_dump_header, auto_dump_mark);
270 /* Remove old macro dumps */
271 remove_auto_dump(buf);
273 /* Append to the file */
274 auto_dump_stream = my_fopen(buf, "a");
277 if (!auto_dump_stream) {
279 msg_format("%s ¤ò³«¤¯¤³¤È¤¬¤Ç¤¤Þ¤»¤ó¤Ç¤·¤¿¡£", buf);
281 msg_format("Failed to open %s.", buf);
290 fprintf(auto_dump_stream, "%s\n", header_mark_str);
292 /* Initialize counter */
293 auto_dump_line_num = 0;
296 auto_dump_printf("# *·Ù¹ð!!* °Ê¹ß¤Î¹Ô¤Ï¼«Æ°À¸À®¤µ¤ì¤¿¤â¤Î¤Ç¤¹¡£\n");
297 auto_dump_printf("# *·Ù¹ð!!* ¸å¤Ç¼«Æ°Åª¤Ëºï½ü¤µ¤ì¤ë¤Î¤ÇÊÔ½¸¤·¤Ê¤¤¤Ç¤¯¤À¤µ¤¤¡£\n");
299 auto_dump_printf("# *Warning!* The lines below are an automatic dump.\n");
300 auto_dump_printf("# Don't edit them; changes will be deleted and replaced automatically.\n");
308 * Append foot part and close auto dump.
310 static void close_auto_dump(void)
312 char footer_mark_str[80];
314 /* Prepare a footer mark string */
315 sprintf(footer_mark_str, auto_dump_footer, auto_dump_mark);
318 auto_dump_printf("# *·Ù¹ð!!* °Ê¾å¤Î¹Ô¤Ï¼«Æ°À¸À®¤µ¤ì¤¿¤â¤Î¤Ç¤¹¡£\n");
319 auto_dump_printf("# *·Ù¹ð!!* ¸å¤Ç¼«Æ°Åª¤Ëºï½ü¤µ¤ì¤ë¤Î¤ÇÊÔ½¸¤·¤Ê¤¤¤Ç¤¯¤À¤µ¤¤¡£\n");
321 auto_dump_printf("# *Warning!* The lines above are an automatic dump.\n");
322 auto_dump_printf("# Don't edit them; changes will be deleted and replaced automatically.\n");
326 fprintf(auto_dump_stream, "%s (%d)\n", footer_mark_str, auto_dump_line_num);
329 my_fclose(auto_dump_stream);
337 * Return suffix of ordinal number
339 cptr get_ordinal_number_suffix(int num)
341 num = ABS(num) % 100;
345 return (num == 11) ? "th" : "st";
347 return (num == 12) ? "th" : "nd";
349 return (num == 13) ? "th" : "rd";
358 * Take note to the diary.
360 errr do_cmd_write_nikki(int type, int num, cptr note)
366 cptr note_level = "";
367 bool do_level = TRUE;
368 char note_level_buf[40];
371 static bool disable_nikki = FALSE;
373 extract_day_hour_min(&day, &hour, &min);
375 if (disable_nikki) return(-1);
377 if (type == NIKKI_FIX_QUEST_C ||
378 type == NIKKI_FIX_QUEST_F ||
379 type == NIKKI_RAND_QUEST_C ||
380 type == NIKKI_RAND_QUEST_F ||
381 type == NIKKI_TO_QUEST)
385 old_quest = p_ptr->inside_quest;
386 p_ptr->inside_quest = (quest[num].type == QUEST_TYPE_RANDOM) ? 0 : num;
388 /* Get the quest text */
389 init_flags = INIT_ASSIGN;
391 process_dungeon_file("q_info.txt", 0, 0, 0, 0);
393 /* Reset the old quest number */
394 p_ptr->inside_quest = old_quest;
398 sprintf(file_name,"playrecord-%s.txt",savefile_base);
400 /* different filne name to avoid mixing */
401 sprintf(file_name,"playrec-%s.txt",savefile_base);
404 /* Build the filename */
405 path_build(buf, sizeof(buf), ANGBAND_DIR_USER, file_name);
407 /* File type is "TEXT" */
408 FILE_TYPE(FILE_TYPE_TEXT);
410 fff = my_fopen(buf, "a");
416 msg_format("%s ¤ò³«¤¯¤³¤È¤¬¤Ç¤¤Þ¤»¤ó¤Ç¤·¤¿¡£¥×¥ì¥¤µÏ¿¤ò°ì»þÄä»ß¤·¤Þ¤¹¡£", buf);
418 msg_format("Failed to open %s. Play-Record is disabled temporally.", buf);
425 q_idx = quest_number(dun_level);
429 if (p_ptr->inside_arena)
431 note_level = "¥¢¥ê¡¼¥Ê:";
433 note_level = "Arane:";
437 note_level = "ÃϾå:";
439 note_level = "Surface:";
441 else if (q_idx && (is_fixed_quest_idx(q_idx)
442 && !((q_idx == QUEST_OBERON) || (q_idx == QUEST_SERPENT))))
444 note_level = "¥¯¥¨¥¹¥È:";
446 note_level = "Quest:";
451 sprintf(note_level_buf, "%d³¬(%s):", dun_level, d_name+d_info[dungeon_type].name);
453 sprintf(note_level_buf, "%s L%d:", d_name+d_info[dungeon_type].name, dun_level);
455 note_level = note_level_buf;
464 fprintf(fff, "%dÆüÌÜ\n",day);
466 fprintf(fff, "Day %d\n",day);
475 fprintf(fff, "%s\n",note);
479 fprintf(fff, " %2d:%02d %20s %s\n",hour, min, note_level, note);
485 fprintf(fff, " %2d:%02d %20s %s¤òȯ¸«¤·¤¿¡£\n", hour, min, note_level, note);
487 fprintf(fff, " %2d:%02d %20s discovered %s.\n", hour, min, note_level, note);
494 fprintf(fff, " %2d:%02d %20s %s¤òÅݤ·¤¿¡£\n", hour, min, note_level, note);
496 fprintf(fff, " %2d:%02d %20s defeated %s.\n", hour, min, note_level, note);
500 case NIKKI_FIX_QUEST_C:
502 if (quest[num].flags & QUEST_FLAG_SILENT) break;
504 fprintf(fff, " %2d:%02d %20s ¥¯¥¨¥¹¥È¡Ö%s¡×¤òãÀ®¤·¤¿¡£\n", hour, min, note_level, quest[num].name);
506 fprintf(fff, " %2d:%02d %20s completed quest '%s'.\n", hour, min, note_level, quest[num].name);
510 case NIKKI_FIX_QUEST_F:
512 if (quest[num].flags & QUEST_FLAG_SILENT) break;
514 fprintf(fff, " %2d:%02d %20s ¥¯¥¨¥¹¥È¡Ö%s¡×¤«¤éÌ¿¤«¤é¤¬¤éƨ¤²µ¢¤Ã¤¿¡£\n", hour, min, note_level, quest[num].name);
516 fprintf(fff, " %2d:%02d %20s run away from quest '%s'.\n", hour, min, note_level, quest[num].name);
520 case NIKKI_RAND_QUEST_C:
523 strcpy(name, r_name+r_info[quest[num].r_idx].name);
525 fprintf(fff, " %2d:%02d %20s ¥é¥ó¥À¥à¥¯¥¨¥¹¥È(%s)¤òãÀ®¤·¤¿¡£\n", hour, min, note_level, name);
527 fprintf(fff, " %2d:%02d %20s completed randome quest '%s'\n", hour, min, note_level, name);
531 case NIKKI_RAND_QUEST_F:
534 strcpy(name, r_name+r_info[quest[num].r_idx].name);
536 fprintf(fff, " %2d:%02d %20s ¥é¥ó¥À¥à¥¯¥¨¥¹¥È(%s)¤«¤éƨ¤²½Ð¤·¤¿¡£\n", hour, min, note_level, name);
538 fprintf(fff, " %2d:%02d %20s ran away from quest '%s'.\n", hour, min, note_level, name);
542 case NIKKI_MAXDEAPTH:
545 fprintf(fff, " %2d:%02d %20s %s¤ÎºÇ¿¼³¬%d³¬¤ËÅþ㤷¤¿¡£\n", hour, min, note_level, d_name+d_info[dungeon_type].name, num);
547 fprintf(fff, " %2d:%02d %20s reached level %d of %s for the first time.\n", hour, min, note_level, num, d_name+d_info[dungeon_type].name);
554 fprintf(fff, " %2d:%02d %20s %s%s¤ÎºÇ¿¼³¬¤ò%d³¬¤Ë¥»¥Ã¥È¤·¤¿¡£\n", hour, min, note_level, note, d_name + d_info[num].name, max_dlv[num]);
556 fprintf(fff, " %2d:%02d %20s reset recall level of %s to %d %s.\n", hour, min, note_level, d_name + d_info[num].name, max_dlv[num], note);
563 if (q_idx && (is_fixed_quest_idx(q_idx)
564 && !((q_idx == QUEST_OBERON) || (q_idx == QUEST_SERPENT))))
575 if (!(dun_level+num)) to = "ÃϾå";
576 else to = format("%d³¬", dun_level+num);
578 if (!(dun_level+num)) to = "the surface";
579 else to = format("level %d", dun_level+num);
584 fprintf(fff, " %2d:%02d %20s %s¤Ø%s¡£\n", hour, min, note_level, to, note);
586 fprintf(fff, " %2d:%02d %20s %s %s.\n", hour, min, note_level, note, to);
594 fprintf(fff, " %2d:%02d %20s µ¢´Ô¤ò»È¤Ã¤Æ%s¤Î%d³¬¤Ø²¼¤ê¤¿¡£\n", hour, min, note_level, d_name+d_info[dungeon_type].name, max_dlv[dungeon_type]);
596 fprintf(fff, " %2d:%02d %20s recalled to dungeon level %d of %s.\n", hour, min, note_level, max_dlv[dungeon_type], d_name+d_info[dungeon_type].name);
600 fprintf(fff, " %2d:%02d %20s µ¢´Ô¤ò»È¤Ã¤ÆÃϾå¤Ø¤ÈÌá¤Ã¤¿¡£\n", hour, min, note_level);
602 fprintf(fff, " %2d:%02d %20s recalled from dungeon to surface.\n", hour, min, note_level);
608 if (quest[num].flags & QUEST_FLAG_SILENT) break;
610 fprintf(fff, " %2d:%02d %20s ¥¯¥¨¥¹¥È¡Ö%s¡×¤Ø¤ÈÆÍÆþ¤·¤¿¡£\n", hour, min, note_level, quest[num].name);
612 fprintf(fff, " %2d:%02d %20s entered the quest '%s'.\n", hour, min, note_level, quest[num].name);
619 fprintf(fff, " %2d:%02d %20s ¥ì¥Ù¥ë¡¦¥Æ¥ì¥Ý¡¼¥È¤Çæ½Ð¤·¤¿¡£\n", hour, min, note_level);
621 fprintf(fff, " %2d:%02d %20s Got out using teleport level.\n", hour, min, note_level);
628 fprintf(fff, " %2d:%02d %20s %s¤ò¹ØÆþ¤·¤¿¡£\n", hour, min, note_level, note);
630 fprintf(fff, " %2d:%02d %20s bought %s.\n", hour, min, note_level, note);
637 fprintf(fff, " %2d:%02d %20s %s¤òÇäµÑ¤·¤¿¡£\n", hour, min, note_level, note);
639 fprintf(fff, " %2d:%02d %20s sold %s.\n", hour, min, note_level, note);
648 fprintf(fff, " %2d:%02d %20s Æ®µ»¾ì¤Î%d²óÀï¤Ç¡¢%s¤ÎÁ°¤ËÇÔ¤ìµî¤Ã¤¿¡£\n", hour, min, note_level, -num, note);
651 fprintf(fff, " %2d:%02d %20s beaten by %s in the %d%s fight.\n", hour, min, note_level, note, n, get_ordinal_number_suffix(n));
656 fprintf(fff, " %2d:%02d %20s Æ®µ»¾ì¤Î%d²óÀï(%s)¤Ë¾¡Íø¤·¤¿¡£\n", hour, min, note_level, num, note);
658 fprintf(fff, " %2d:%02d %20s won the %d%s fight (%s).\n", hour, min, note_level, num, get_ordinal_number_suffix(num), note);
660 if (num == MAX_ARENA_MONS)
663 fprintf(fff, " Æ®µ»¾ì¤Î¤¹¤Ù¤Æ¤ÎŨ¤Ë¾¡Íø¤·¡¢¥Á¥ã¥ó¥Ô¥ª¥ó¤È¤Ê¤Ã¤¿¡£\n");
665 fprintf(fff, " won all fight to become a Chanpion.\n");
674 fprintf(fff, " %2d:%02d %20s %s¤ò¼±Ê̤·¤¿¡£\n", hour, min, note_level, note);
676 fprintf(fff, " %2d:%02d %20s identified %s.\n", hour, min, note_level, note);
691 to = format("%d³¬(%s)", dun_level, d_name+d_info[dungeon_type].name);
693 to = format("level %d of %s", dun_level, d_name+d_info[dungeon_type].name);
697 fprintf(fff, " %2d:%02d %20s %s¤Ø¤È¥¦¥£¥¶¡¼¥É¡¦¥Æ¥ì¥Ý¡¼¥È¤Ç°ÜÆ°¤·¤¿¡£\n", hour, min, note_level, to);
699 fprintf(fff, " %2d:%02d %20s wizard-teleport to %s.\n", hour, min, note_level, to);
714 to = format("%d³¬(%s)", dun_level, d_name+d_info[dungeon_type].name);
716 to = format("level %d of %s", dun_level, d_name+d_info[dungeon_type].name);
720 fprintf(fff, " %2d:%02d %20s %s¤Ø¤È¥Ñ¥¿¡¼¥ó¤ÎÎϤǰÜÆ°¤·¤¿¡£\n", hour, min, note_level, to);
722 fprintf(fff, " %2d:%02d %20s used Pattern to teleport to %s.\n", hour, min, note_level, to);
729 fprintf(fff, " %2d:%02d %20s ¥ì¥Ù¥ë¤¬%d¤Ë¾å¤¬¤Ã¤¿¡£\n", hour, min, note_level, num);
731 fprintf(fff, " %2d:%02d %20s reached player level %d.\n", hour, min, note_level, num);
735 case NIKKI_GAMESTART:
737 time_t ct = time((time_t*)0);
741 fprintf(fff, "%s %s",note, ctime(&ct));
744 fprintf(fff, " %2d:%02d %20s %s %s",hour, min, note_level, note, ctime(&ct));
747 case NIKKI_NAMED_PET:
749 fprintf(fff, " %2d:%02d %20s ", hour, min, note_level);
754 fprintf(fff, "%s¤òι¤Îͧ¤Ë¤¹¤ë¤³¤È¤Ë·è¤á¤¿¡£\n", note);
756 fprintf(fff, "decided to travel together with %s.\n", note);
761 fprintf(fff, "%s¤Î̾Á°¤ò¾Ã¤·¤¿¡£\n", note);
763 fprintf(fff, "unnamed %s.\n", note);
768 fprintf(fff, "%s¤ò²òÊü¤·¤¿¡£\n", note);
770 fprintf(fff, "dismissed %s.\n", note);
775 fprintf(fff, "%s¤¬»à¤ó¤Ç¤·¤Þ¤Ã¤¿¡£\n", note);
777 fprintf(fff, "%s died.\n", note);
782 fprintf(fff, "%s¤ò¤ª¤¤¤ÆÊ̤ΥޥåפذÜÆ°¤·¤¿¡£\n", note);
784 fprintf(fff, "moved to another map leaving %s behind.\n", note);
789 fprintf(fff, "%s¤È¤Ï¤°¤ì¤Æ¤·¤Þ¤Ã¤¿¡£\n", note);
791 fprintf(fff, "lost sight of %s.\n", note);
796 fprintf(fff, "%s¤¬*Ç˲õ*¤Ë¤è¤Ã¤Æ¾Ã¤¨µî¤Ã¤¿¡£\n", note);
798 fprintf(fff, "%s was made disappeared by *destruction*.\n", note);
803 fprintf(fff, "%s¤¬´äÀФ˲¡¤·ÄÙ¤µ¤ì¤¿¡£\n", note);
805 fprintf(fff, "%s was crushed by falling rocks.\n", note);
820 if (do_level) write_level = FALSE;
826 #define MAX_SUBTITLE (sizeof(subtitle)/sizeof(subtitle[0]))
828 static void do_cmd_disp_nikki(void)
830 char nikki_title[256];
835 static const char subtitle[][30] = {"ºÇ¶¯¤ÎÆùÂΤòµá¤á¤Æ",
836 "¿ÍÀ¸¤½¤ì¤Ï¤Ï¤«¤Ê¤¤",
847 "Åݤ¹¤Ù¤Å¨¤Ï¥²¡û¥Ä",
848 "¤ó¡Á¡©Ê¹¤³¤¨¤ó¤Ê¤¡",
849 "¥ª¥ì¤Î̾¤ò¸À¤Ã¤Æ¤ß¤í",
850 "Ƭ¤¬ÊѤˤʤäÁ¤ã¤Ã¤¿",
855 "¤³¤ó¤Ê¤â¤ó¤¸¤ã¤Ê¤¤",
864 "ºÇ¹â¤ÎƬǾ¤òµá¤á¤Æ"};
866 static const char subtitle[][51] ={"Quest of The World's Toughest Body",
867 "Attack is the best form of defence.",
869 "An unexpected windfall",
870 "A drowning man will catch at a straw",
871 "Don't count your chickens before they are hatched.",
872 "It is no use crying over spilt milk.",
873 "Seeing is believing.",
874 "Strike the iron while it is hot.",
875 "I don't care what follows.",
876 "To dig a well to put out a house on fire.",
877 "Tomorrow is another day.",
878 "Easy come, easy go.",
879 "The more haste, the less speed.",
880 "Where there is life, there is hope.",
881 "There is no royal road to *WINNER*.",
882 "Danger past, God forgotten.",
883 "The best thing to do now is to run away.",
884 "Life is but an empty dream.",
885 "Dead men tell no tales.",
886 "A book that remains shut is but a block.",
887 "Misfortunes never come singly.",
888 "A little knowledge is a dangerous thing.",
889 "History repeats itself.",
890 "*WINNER* was not built in a day.",
891 "Ignorance is bliss.",
892 "To lose is to win?",
893 "No medicine can cure folly.",
894 "All good things come to an end.",
895 "M$ Empire strikes back.",
896 "To see is to believe",
898 "Quest of The World's Greatest Brain"};
901 sprintf(file_name,"playrecord-%s.txt",savefile_base);
903 sprintf(file_name,"playrec-%s.txt",savefile_base);
906 /* Build the filename */
907 path_build(buf, sizeof(buf), ANGBAND_DIR_USER, file_name);
909 if (p_ptr->pclass == CLASS_WARRIOR || p_ptr->pclass == CLASS_MONK || p_ptr->pclass == CLASS_SAMURAI || p_ptr->pclass == CLASS_BERSERKER)
910 strcpy(tmp,subtitle[randint0(MAX_SUBTITLE-1)]);
911 else if (p_ptr->pclass == CLASS_MAGE || p_ptr->pclass == CLASS_HIGH_MAGE || p_ptr->pclass == CLASS_SORCERER)
912 strcpy(tmp,subtitle[randint0(MAX_SUBTITLE-1)+1]);
913 else strcpy(tmp,subtitle[randint0(MAX_SUBTITLE-2)+1]);
916 sprintf(nikki_title, "¡Ö%s%s%s¤ÎÅÁÀâ -%s-¡×",
917 ap_ptr->title, ap_ptr->no ? "¤Î" : "", player_name, tmp);
919 sprintf(nikki_title, "Legend of %s %s '%s'",
920 ap_ptr->title, player_name, tmp);
923 /* Display the file contents */
924 show_file(FALSE, buf, nikki_title, -1, 0);
927 static void do_cmd_bunshou(void)
930 char bunshou[80] = "\0";
933 if (get_string("ÆâÍÆ: ", tmp, 79))
935 if (get_string("diary note: ", tmp, 79))
938 strcpy(bunshou, tmp);
940 do_cmd_write_nikki(NIKKI_BUNSHOU, 0, bunshou);
944 static void do_cmd_last_get(void)
949 if (record_o_name[0] == '\0') return;
952 sprintf(buf,"%s¤ÎÆþ¼ê¤òµÏ¿¤·¤Þ¤¹¡£",record_o_name);
954 sprintf(buf,"Do you really want to record getting %s? ",record_o_name);
956 if (!get_check(buf)) return;
961 sprintf(buf,"%s¤ò¼ê¤ËÆþ¤ì¤¿¡£", record_o_name);
963 sprintf(buf,"descover %s.", record_o_name);
965 do_cmd_write_nikki(NIKKI_BUNSHOU, 0, buf);
969 static void do_cmd_erase_nikki(void)
976 if (!get_check("ËÜÅö¤ËµÏ¿¤ò¾Ãµî¤·¤Þ¤¹¤«¡©")) return;
978 if (!get_check("Do you really want to delete all your record? ")) return;
982 sprintf(file_name,"playrecord-%s.txt",savefile_base);
984 sprintf(file_name,"playrec-%s.txt",savefile_base);
987 /* Build the filename */
988 path_build(buf, sizeof(buf), ANGBAND_DIR_USER, file_name);
990 /* Remove the file */
993 fff = my_fopen(buf, "w");
997 msg_format("µÏ¿¤ò¾Ãµî¤·¤Þ¤·¤¿¡£");
999 msg_format("deleted record.");
1003 msg_format("%s ¤Î¾Ãµî¤Ë¼ºÇÔ¤·¤Þ¤·¤¿¡£", buf);
1005 msg_format("failed to delete %s.", buf);
1012 void do_cmd_nikki(void)
1016 /* File type is "TEXT" */
1017 FILE_TYPE(FILE_TYPE_TEXT);
1019 /* Save the screen */
1022 /* Interact until done */
1028 /* Ask for a choice */
1030 prt("[ µÏ¿¤ÎÀßÄê ]", 2, 0);
1032 prt("[ Play Record ]", 2, 0);
1036 /* Give some choices */
1038 prt("(1) µÏ¿¤ò¸«¤ë", 4, 5);
1039 prt("(2) ʸ¾Ï¤òµÏ¿¤¹¤ë", 5, 5);
1040 prt("(3) ľÁ°¤ËÆþ¼êËô¤Ï´ÕÄꤷ¤¿¤â¤Î¤òµÏ¿¤¹¤ë", 6, 5);
1041 prt("(4) µÏ¿¤ò¾Ãµî¤¹¤ë", 7, 5);
1043 prt("(1) Display your record", 4, 5);
1044 prt("(2) Add record", 5, 5);
1045 prt("(3) Record item you last get/identify", 6, 5);
1046 prt("(4) Delete your record", 7, 5);
1052 prt("¥³¥Þ¥ó¥É:", 18, 0);
1054 prt("Command: ", 18, 0);
1062 if (i == ESCAPE) break;
1067 do_cmd_disp_nikki();
1076 do_cmd_erase_nikki();
1078 default: /* Unknown option */
1082 /* Flush messages */
1086 /* Restore the screen */
1091 * Hack -- redraw the screen
1093 * This command performs various low level updates, clears all the "extra"
1094 * windows, does a total redraw of the main window, and requests all of the
1095 * interesting updates and redraws that I can think of.
1097 * This command is also used to "instantiate" the results of the user
1098 * selecting various things, such as graphics mode, so it must call
1099 * the "TERM_XTRA_REACT" hook before redrawing the windows.
1101 void do_cmd_redraw(void)
1108 /* Hack -- react to changes */
1109 Term_xtra(TERM_XTRA_REACT, 0);
1112 /* Combine and Reorder the pack (later) */
1113 p_ptr->notice |= (PN_COMBINE | PN_REORDER);
1117 p_ptr->update |= (PU_TORCH);
1120 p_ptr->update |= (PU_BONUS | PU_HP | PU_MANA | PU_SPELLS);
1122 /* Forget lite/view */
1123 p_ptr->update |= (PU_UN_VIEW | PU_UN_LITE);
1125 /* Update lite/view */
1126 p_ptr->update |= (PU_VIEW | PU_LITE | PU_MON_LITE);
1128 /* Update monsters */
1129 p_ptr->update |= (PU_MONSTERS);
1131 /* Redraw everything */
1132 p_ptr->redraw |= (PR_WIPE | PR_BASIC | PR_EXTRA | PR_MAP | PR_EQUIPPY);
1135 p_ptr->window |= (PW_INVEN | PW_EQUIP | PW_SPELL | PW_PLAYER);
1138 p_ptr->window |= (PW_MESSAGE | PW_OVERHEAD | PW_DUNGEON | PW_MONSTER | PW_OBJECT);
1142 /* Hack -- update */
1145 if (p_ptr->prace == RACE_ANDROID) calc_android_exp();
1148 /* Redraw every window */
1149 for (j = 0; j < 8; j++)
1152 if (!angband_term[j]) continue;
1155 Term_activate(angband_term[j]);
1170 * Hack -- change name
1172 void do_cmd_change_name(void)
1181 /* Save the screen */
1189 /* Display the player */
1190 display_player(mode);
1195 display_player(mode);
1200 Term_putstr(2, 23, -1, TERM_WHITE,
1201 "['c'¤Ç̾Á°Êѹ¹, 'f'¤Ç¥Õ¥¡¥¤¥ë¤Ø½ñ½Ð, 'h'¤Ç¥â¡¼¥ÉÊѹ¹, ESC¤Ç½ªÎ»]");
1203 Term_putstr(2, 23, -1, TERM_WHITE,
1204 "['c' to change name, 'f' to file, 'h' to change mode, or ESC]");
1212 if (c == ESCAPE) break;
1219 /* Process the player name */
1220 process_player_name(FALSE);
1226 sprintf(tmp, "%s.txt", player_base);
1228 if (get_string("¥Õ¥¡¥¤¥ë̾: ", tmp, 80))
1230 if (get_string("File name: ", tmp, 80))
1234 if (tmp[0] && (tmp[0] != ' '))
1236 file_character(tmp);
1253 /* Flush messages */
1257 /* Restore the screen */
1260 /* Redraw everything */
1261 p_ptr->redraw |= (PR_WIPE | PR_BASIC | PR_EXTRA | PR_MAP | PR_EQUIPPY);
1268 * Recall the most recent message
1270 void do_cmd_message_one(void)
1272 /* Recall one message XXX XXX XXX */
1273 prt(format("> %s", message_str(0)), 0, 0);
1278 * Show previous messages to the user -BEN-
1280 * The screen format uses line 0 and 23 for headers and prompts,
1281 * skips line 1 and 22, and uses line 2 thru 21 for old messages.
1283 * This command shows you which commands you are viewing, and allows
1284 * you to "search" for strings in the recall.
1286 * Note that messages may be longer than 80 characters, but they are
1287 * displayed using "infinite" length, with a special sub-command to
1288 * "slide" the virtual display to the left or right.
1290 * Attempt to only hilite the matching portions of the string.
1292 void do_cmd_messages(int num_now)
1302 Term_get_size(&wid, &hgt);
1304 /* Number of message lines in a screen */
1305 num_lines = hgt - 4;
1314 /* Total messages */
1317 /* Start on first message */
1320 /* Save the screen */
1326 /* Process requests until done */
1332 /* Dump up to 20 lines of messages */
1333 for (j = 0; (j < num_lines) && (i + j < n); j++)
1335 cptr msg = message_str(i+j);
1337 /* Dump the messages, bottom to top */
1338 c_prt((i+j < num_now ? TERM_WHITE : TERM_SLATE), msg, num_lines + 1 - j, 0);
1340 /* Hilite "shower" */
1345 /* Display matches */
1346 while ((str = my_strstr(str, shower)) != NULL)
1348 int len = strlen(shower);
1350 /* Display the match */
1351 Term_putstr(str-msg, num_lines + 1 - j, len, TERM_YELLOW, shower);
1359 /* Erase remaining lines */
1360 for (; j < num_lines; j++)
1362 Term_erase(0, num_lines + 1 - j, 255);
1365 /* Display header XXX XXX XXX */
1368 prt(format("°ÊÁ°¤Î¥á¥Ã¥»¡¼¥¸ %d-%d Á´Éô¤Ç(%d)",
1369 i, i+j-1, n), 0, 0);
1371 prt(format("Message Recall (%d-%d of %d)",
1372 i, i+j-1, n), 0, 0);
1376 /* Display prompt (not very informative) */
1378 prt("[ 'p' ¤Ç¹¹¤Ë¸Å¤¤¤â¤Î, 'n' ¤Ç¹¹¤Ë¿·¤·¤¤¤â¤Î, '/' ¤Ç¸¡º÷, ESC ¤ÇÃæÃÇ ]", hgt - 1, 0);
1380 prt("[Press 'p' for older, 'n' for newer, ..., or ESCAPE]", hgt - 1, 0);
1385 skey = inkey_special(TRUE);
1387 /* Exit on Escape */
1388 if (skey == ESCAPE) break;
1390 /* Hack -- Save the old index */
1393 /* Hack -- handle show */
1398 prt("¶¯Ä´: ", hgt - 1, 0);
1400 prt("Show: ", hgt - 1, 0);
1404 /* Get a "shower" string, or continue */
1405 if (!askfor(shower, 80)) continue;
1411 /* Hack -- handle find */
1412 if (skey == '/' || skey == KTRL('s'))
1418 prt("¸¡º÷: ", hgt - 1, 0);
1420 prt("Find: ", hgt - 1, 0);
1424 /* Get a "finder" string, or continue */
1425 if (!askfor(finder, 80)) continue;
1428 strcpy(shower, finder);
1431 for (z = i + 1; z < n; z++)
1433 cptr msg = message_str(z);
1436 if (my_strstr(msg, finder))
1447 /* Recall 1 older message */
1448 if (skey == SKEY_TOP)
1450 /* Go to the oldest line */
1454 /* Recall 1 newer message */
1455 if (skey == SKEY_BOTTOM)
1457 /* Go to the newest line */
1461 /* Recall 1 older message */
1462 if (skey == '8' || skey == SKEY_UP || skey == '\n' || skey == '\r')
1464 /* Go older if legal */
1465 i = MIN(i + 1, n - num_lines);
1468 /* Recall 10 older messages */
1471 /* Go older if legal */
1472 i = MIN(i + 10, n - num_lines);
1475 /* Recall 20 older messages */
1476 if (skey == 'p' || skey == KTRL('P') || skey == ' ' || skey == SKEY_PGUP)
1478 /* Go older if legal */
1479 i = MIN(i + num_lines, n - num_lines);
1482 /* Recall 20 newer messages */
1483 if (skey == 'n' || skey == KTRL('N') || skey == SKEY_PGDOWN)
1485 /* Go newer (if able) */
1486 i = MAX(0, i - num_lines);
1489 /* Recall 10 newer messages */
1492 /* Go newer (if able) */
1496 /* Recall 1 newer messages */
1497 if (skey == '2' || skey == SKEY_DOWN)
1499 /* Go newer (if able) */
1503 /* Hack -- Error of some kind */
1507 /* Restore the screen */
1514 * Number of cheating options
1521 static option_type cheat_info[CHEAT_MAX] =
1523 { &cheat_peek, FALSE, 255, 0x01, 0x00,
1525 "cheat_peek", "¥¢¥¤¥Æ¥à¤ÎÀ¸À®¤ò¤Î¤¾¤¸«¤ë"
1527 "cheat_peek", "Peek into object creation"
1531 { &cheat_hear, FALSE, 255, 0x02, 0x00,
1533 "cheat_hear", "¥â¥ó¥¹¥¿¡¼¤ÎÀ¸À®¤ò¤Î¤¾¤¸«¤ë"
1535 "cheat_hear", "Peek into monster creation"
1539 { &cheat_room, FALSE, 255, 0x04, 0x00,
1541 "cheat_room", "¥À¥ó¥¸¥ç¥ó¤ÎÀ¸À®¤ò¤Î¤¾¤¸«¤ë"
1543 "cheat_room", "Peek into dungeon creation"
1547 { &cheat_xtra, FALSE, 255, 0x08, 0x00,
1549 "cheat_xtra", "¤½¤Î¾¤Î»ö¤ò¤Î¤¾¤¸«¤ë"
1551 "cheat_xtra", "Peek into something else"
1555 { &cheat_know, FALSE, 255, 0x10, 0x00,
1557 "cheat_know", "´°Á´¤Ê¥â¥ó¥¹¥¿¡¼¤Î»×¤¤½Ð¤òÃΤë"
1559 "cheat_know", "Know complete monster info"
1563 { &cheat_live, FALSE, 255, 0x20, 0x00,
1565 "cheat_live", "»à¤ò²óÈò¤¹¤ë¤³¤È¤ò²Äǽ¤Ë¤¹¤ë"
1567 "cheat_live", "Allow player to avoid death"
1571 { &cheat_save, FALSE, 255, 0x40, 0x00,
1573 "cheat_save", "»à¤ó¤À»þ¥»¡¼¥Ö¤¹¤ë¤«³Îǧ¤¹¤ë"
1575 "cheat_save", "Ask for saving death"
1581 * Interact with some options for cheating
1583 static void do_cmd_options_cheat(cptr info)
1587 int i, k = 0, n = CHEAT_MAX;
1595 /* Interact with the player */
1600 /* Prompt XXX XXX XXX */
1602 sprintf(buf, "%s ( ¥ê¥¿¡¼¥ó¤Ç¼¡¤Ø, y/n ¤Ç¥»¥Ã¥È, ESC ¤Ç·èÄê )", info);
1604 sprintf(buf, "%s (RET to advance, y/n to set, ESC to accept) ", info);
1610 /* º¾µ½¥ª¥×¥·¥ç¥ó¤ò¤¦¤Ã¤«¤ê¤¤¤¸¤Ã¤Æ¤·¤Þ¤¦¿Í¤¬¤¤¤ë¤è¤¦¤Ê¤Î¤ÇÃí°Õ */
1611 prt(" << Ãí°Õ >>", 11, 0);
1612 prt(" º¾µ½¥ª¥×¥·¥ç¥ó¤ò°ìÅ٤ǤâÀßÄꤹ¤ë¤È¡¢¥¹¥³¥¢µÏ¿¤¬»Ä¤é¤Ê¤¯¤Ê¤ê¤Þ¤¹¡ª", 12, 0);
1613 prt(" ¸å¤Ë²ò½ü¤·¤Æ¤â¥À¥á¤Ç¤¹¤Î¤Ç¡¢¾¡Íø¼Ô¤òÌܻؤ¹Êý¤Ï¤³¤³¤Î¥ª¥×¥·¥ç¥ó¤Ï¤¤", 13, 0);
1614 prt(" ¤¸¤é¤Ê¤¤¤è¤¦¤Ë¤·¤Æ²¼¤µ¤¤¡£", 14, 0);
1616 /* Display the options */
1617 for (i = 0; i < n; i++)
1619 byte a = TERM_WHITE;
1621 /* Color current option */
1622 if (i == k) a = TERM_L_BLUE;
1624 /* Display the option text */
1625 sprintf(buf, "%-48s: %s (%s)",
1626 cheat_info[i].o_desc,
1628 (*cheat_info[i].o_var ? "¤Ï¤¤ " : "¤¤¤¤¤¨"),
1630 (*cheat_info[i].o_var ? "yes" : "no "),
1633 cheat_info[i].o_text);
1634 c_prt(a, buf, i + 2, 0);
1637 /* Hilite current option */
1638 move_cursor(k + 2, 50);
1644 * HACK - Try to translate the key into a direction
1645 * to allow using the roguelike keys for navigation.
1647 dir = get_keymap_dir(ch);
1648 if ((dir == 2) || (dir == 4) || (dir == 6) || (dir == 8))
1662 k = (n + k - 1) % n;
1681 do_cmd_write_nikki(NIKKI_BUNSHOU, 0, "º¾µ½¥ª¥×¥·¥ç¥ó¤òON¤Ë¤·¤Æ¡¢¥¹¥³¥¢¤ò»Ä¤»¤Ê¤¯¤Ê¤Ã¤¿¡£");
1683 do_cmd_write_nikki(NIKKI_BUNSHOU, 0, "give up sending score to use cheating options.");
1685 p_ptr->noscore |= (cheat_info[k].o_set * 256 + cheat_info[k].o_bit);
1686 (*cheat_info[k].o_var) = TRUE;
1695 (*cheat_info[k].o_var) = FALSE;
1703 strnfmt(buf, sizeof(buf), "joption.txt#%s", cheat_info[k].o_text);
1705 strnfmt(buf, sizeof(buf), "option.txt#%s", cheat_info[k].o_text);
1707 /* Peruse the help file */
1708 (void)show_file(TRUE, buf, NULL, 0, 0);
1724 static option_type autosave_info[2] =
1726 { &autosave_l, FALSE, 255, 0x01, 0x00,
1728 "autosave_l", "¿·¤·¤¤³¬¤ËÆþ¤ëÅ٤˼«Æ°¥»¡¼¥Ö¤¹¤ë" },
1730 "autosave_l", "Autosave when entering new levels" },
1734 { &autosave_t, FALSE, 255, 0x02, 0x00,
1736 "autosave_t", "°ìÄ꥿¡¼¥óËè¤Ë¼«Æ°¥»¡¼¥Ö¤¹¤ë" },
1738 "autosave_t", "Timed autosave" },
1744 static s16b toggle_frequency(s16b current)
1749 case 50: return 100;
1750 case 100: return 250;
1751 case 250: return 500;
1752 case 500: return 1000;
1753 case 1000: return 2500;
1754 case 2500: return 5000;
1755 case 5000: return 10000;
1756 case 10000: return 25000;
1763 * Interact with some options for cheating
1765 static void do_cmd_options_autosave(cptr info)
1769 int i, k = 0, n = 2;
1777 /* Interact with the player */
1780 /* Prompt XXX XXX XXX */
1782 sprintf(buf, "%s ( ¥ê¥¿¡¼¥ó¤Ç¼¡¤Ø, y/n ¤Ç¥»¥Ã¥È, F ¤ÇÉÑÅÙ¤òÆþÎÏ, ESC ¤Ç·èÄê ) ", info);
1784 sprintf(buf, "%s (RET to advance, y/n to set, 'F' for frequency, ESC to accept) ", info);
1789 /* Display the options */
1790 for (i = 0; i < n; i++)
1792 byte a = TERM_WHITE;
1794 /* Color current option */
1795 if (i == k) a = TERM_L_BLUE;
1797 /* Display the option text */
1798 sprintf(buf, "%-48s: %s (%s)",
1799 autosave_info[i].o_desc,
1801 (*autosave_info[i].o_var ? "¤Ï¤¤ " : "¤¤¤¤¤¨"),
1803 (*autosave_info[i].o_var ? "yes" : "no "),
1806 autosave_info[i].o_text);
1807 c_prt(a, buf, i + 2, 0);
1811 prt(format("¼«Æ°¥»¡¼¥Ö¤ÎÉÑÅÙ¡§ %d ¥¿¡¼¥óËè", autosave_freq), 5, 0);
1813 prt(format("Timed autosave frequency: every %d turns", autosave_freq), 5, 0);
1818 /* Hilite current option */
1819 move_cursor(k + 2, 50);
1835 k = (n + k - 1) % n;
1853 (*autosave_info[k].o_var) = TRUE;
1862 (*autosave_info[k].o_var) = FALSE;
1870 autosave_freq = toggle_frequency(autosave_freq);
1872 prt(format("¼«Æ°¥»¡¼¥Ö¤ÎÉÑÅÙ¡§ %d ¥¿¡¼¥óËè",
1873 autosave_freq), 5, 0);
1875 prt(format("Timed autosave frequency: every %d turns",
1876 autosave_freq), 5, 0);
1884 (void)show_file(TRUE, "joption.txt#Autosave", NULL, 0, 0);
1886 (void)show_file(TRUE, "option.txt#Autosave", NULL, 0, 0);
1905 * Interact with some options
1907 void do_cmd_options_aux(int page, cptr info)
1910 int i, k = 0, n = 0, l;
1913 bool browse_only = (page == OPT_PAGE_BIRTH) && character_generated &&
1914 (!p_ptr->wizard || !allow_debug_opts);
1917 /* Lookup the options */
1918 for (i = 0; i < 24; i++) opt[i] = 0;
1920 /* Scan the options */
1921 for (i = 0; option_info[i].o_desc; i++)
1923 /* Notice options on this "page" */
1924 if (option_info[i].o_page == page) opt[n++] = i;
1931 /* Interact with the player */
1936 /* Prompt XXX XXX XXX */
1938 sprintf(buf, "%s (¥ê¥¿¡¼¥ó:¼¡, %sESC:½ªÎ», ?:¥Ø¥ë¥×) ", info, browse_only ? "" : "y/n:Êѹ¹, ");
1940 sprintf(buf, "%s (RET:next, %s, ?:help) ", info, browse_only ? "ESC:exit" : "y/n:change, ESC:accept");
1946 /* HACK -- description for easy-auto-destroy options */
1948 if (page == OPT_PAGE_AUTODESTROY) c_prt(TERM_YELLOW, "°Ê²¼¤Î¥ª¥×¥·¥ç¥ó¤Ï¡¢´Ê°×¼«Æ°Ç˲õ¤ò»ÈÍѤ¹¤ë¤È¤¤Î¤ß͸ú", 6, 6);
1950 if (page == OPT_PAGE_AUTODESTROY) c_prt(TERM_YELLOW, "Following options will protect items from easy auto-destroyer.", 6, 3);
1953 /* Display the options */
1954 for (i = 0; i < n; i++)
1956 byte a = TERM_WHITE;
1958 /* Color current option */
1959 if (i == k) a = TERM_L_BLUE;
1961 /* Display the option text */
1962 sprintf(buf, "%-48s: %s (%.19s)",
1963 option_info[opt[i]].o_desc,
1965 (*option_info[opt[i]].o_var ? "¤Ï¤¤ " : "¤¤¤¤¤¨"),
1967 (*option_info[opt[i]].o_var ? "yes" : "no "),
1970 option_info[opt[i]].o_text);
1971 if ((page == OPT_PAGE_AUTODESTROY) && i > 2) c_prt(a, buf, i + 5, 0);
1972 else c_prt(a, buf, i + 2, 0);
1975 if ((page == OPT_PAGE_AUTODESTROY) && (k > 2)) l = 3;
1978 /* Hilite current option */
1979 move_cursor(k + 2 + l, 50);
1985 * HACK - Try to translate the key into a direction
1986 * to allow using the roguelike keys for navigation.
1988 dir = get_keymap_dir(ch);
1989 if ((dir == 2) || (dir == 4) || (dir == 6) || (dir == 8))
2003 k = (n + k - 1) % n;
2020 if (browse_only) break;
2021 (*option_info[opt[k]].o_var) = TRUE;
2030 if (browse_only) break;
2031 (*option_info[opt[k]].o_var) = FALSE;
2039 if (!browse_only) (*option_info[opt[k]].o_var) = !(*option_info[opt[k]].o_var);
2046 strnfmt(buf, sizeof(buf), "joption.txt#%s", option_info[opt[k]].o_text);
2048 strnfmt(buf, sizeof(buf), "option.txt#%s", option_info[opt[k]].o_text);
2050 /* Peruse the help file */
2051 (void)show_file(TRUE, buf, NULL, 0, 0);
2068 * Modify the "window" options
2070 static void do_cmd_options_win(void)
2084 /* Memorize old flags */
2085 for (j = 0; j < 8; j++)
2087 /* Acquire current flags */
2088 old_flag[j] = window_flag[j];
2098 /* Prompt XXX XXX XXX */
2100 prt("¥¦¥£¥ó¥É¥¦¡¦¥Õ¥é¥° (<Êý¸þ>¤Ç°ÜÆ°, t¤Ç¥Á¥§¥ó¥¸, y/n ¤Ç¥»¥Ã¥È, ESC)", 0, 0);
2102 prt("Window Flags (<dir>, t, y, n, ESC) ", 0, 0);
2106 /* Display the windows */
2107 for (j = 0; j < 8; j++)
2109 byte a = TERM_WHITE;
2111 cptr s = angband_term_name[j];
2114 if (j == x) a = TERM_L_BLUE;
2116 /* Window name, staggered, centered */
2117 Term_putstr(35 + j * 5 - strlen(s) / 2, 2 + j % 2, -1, a, s);
2120 /* Display the options */
2121 for (i = 0; i < 16; i++)
2123 byte a = TERM_WHITE;
2125 cptr str = window_flag_desc[i];
2128 if (i == y) a = TERM_L_BLUE;
2132 if (!str) str = "(̤»ÈÍÑ)";
2134 if (!str) str = "(Unused option)";
2139 Term_putstr(0, i + 5, -1, a, str);
2141 /* Display the windows */
2142 for (j = 0; j < 8; j++)
2144 byte a = TERM_WHITE;
2149 if ((i == y) && (j == x)) a = TERM_L_BLUE;
2152 if (window_flag[j] & (1L << i)) c = 'X';
2155 Term_putch(35 + j * 5, i + 5, a, c);
2160 Term_gotoxy(35 + x * 5, y + 5);
2178 for (j = 0; j < 8; j++)
2180 window_flag[j] &= ~(1L << y);
2184 for (i = 0; i < 16; i++)
2186 window_flag[x] &= ~(1L << i);
2199 window_flag[x] |= (1L << y);
2207 window_flag[x] &= ~(1L << y);
2214 (void)show_file(TRUE, "joption.txt#Window", NULL, 0, 0);
2216 (void)show_file(TRUE, "option.txt#Window", NULL, 0, 0);
2226 d = get_keymap_dir(ch);
2228 x = (x + ddx[d] + 8) % 8;
2229 y = (y + ddy[d] + 16) % 16;
2236 /* Notice changes */
2237 for (j = 0; j < 8; j++)
2242 if (!angband_term[j]) continue;
2244 /* Ignore non-changes */
2245 if (window_flag[j] == old_flag[j]) continue;
2248 Term_activate(angband_term[j]);
2265 * Set or unset various options.
2267 * The user must use the "Ctrl-R" command to "adapt" to changes
2268 * in any options which control "visual" aspects of the game.
2270 void do_cmd_options(void)
2275 /* Save the screen */
2284 /* Why are we here */
2286 prt("[ ¥ª¥×¥·¥ç¥ó¤ÎÀßÄê ]", 1, 0);
2288 prt("Options", 1, 0);
2292 /* Give some choices */
2294 prt("(1) ¥¡¼ÆþÎÏ ¥ª¥×¥·¥ç¥ó", 2, 5);
2295 prt("(2) ¥Þ¥Ã¥×²èÌÌ ¥ª¥×¥·¥ç¥ó", 3, 5);
2296 prt("(3) ¥Æ¥¥¹¥Èɽ¼¨ ¥ª¥×¥·¥ç¥ó", 4, 5);
2297 prt("(4) ¥²¡¼¥à¥×¥ì¥¤ ¥ª¥×¥·¥ç¥ó", 5, 5);
2298 prt("(5) ¹ÔÆ°Ãæ»ß´Ø·¸ ¥ª¥×¥·¥ç¥ó", 6, 5);
2299 prt("(6) ´Ê°×¼«Æ°Ç˲õ ¥ª¥×¥·¥ç¥ó", 7, 5);
2300 prt("(R) ¥×¥ì¥¤µÏ¿ ¥ª¥×¥·¥ç¥ó", 8, 5);
2302 /* Special choices */
2303 prt("(P) ¼«Æ°½¦¤¤¥¨¥Ç¥£¥¿", 10, 5);
2304 prt("(D) ´ðËÜ¥¦¥§¥¤¥ÈÎÌ", 11, 5);
2305 prt("(H) Äã¥Ò¥Ã¥È¥Ý¥¤¥ó¥È·Ù¹ð", 12, 5);
2306 prt("(M) ÄãËâÎÏ¿§ïçÃÍ", 13, 5);
2307 prt("(A) ¼«Æ°¥»¡¼¥Ö ¥ª¥×¥·¥ç¥ó", 14, 5);
2309 prt("(W) ¥¦¥¤¥ó¥É¥¦¥Õ¥é¥°", 15, 5);
2311 prt("(1) Input Options", 2, 5);
2312 prt("(2) Map Screen Options", 3, 5);
2313 prt("(3) Text Display Options", 4, 5);
2314 prt("(4) Game-Play Options", 5, 5);
2315 prt("(5) Disturbance Options", 6, 5);
2316 prt("(6) Easy Auto-Destroyer Options", 7, 5);
2317 prt("(R) Play-record Options", 8, 5);
2318 /* Special choices */
2319 prt("(P) Auto-picker/destroyer editor", 10, 5);
2320 prt("(D) Base Delay Factor", 11, 5);
2321 prt("(H) Hitpoint Warning", 12, 5);
2322 prt("(M) Mana Color Threshold", 13, 5);
2323 prt("(A) Autosave Options", 14, 5);
2325 prt("(W) Window Flags", 15, 5);
2328 if (!p_ptr->wizard || !allow_debug_opts)
2332 prt("(B) ½é´ü ¥ª¥×¥·¥ç¥ó (»²¾È¤Î¤ß)", 16, 5);
2334 prt("(B) Birth Options (Browse Only)", 16, 5);
2341 prt("(B) ½é´ü ¥ª¥×¥·¥ç¥ó", 16, 5);
2343 prt("(B) Birth Options", 16, 5);
2348 if (p_ptr->noscore || allow_debug_opts)
2352 prt("(C) º¾µ½ ¥ª¥×¥·¥ç¥ó", 17, 5);
2354 prt("(C) Cheating Options", 17, 5);
2361 prt("¥³¥Þ¥ó¥É:", 19, 0);
2363 prt("Command: ", 19, 0);
2371 if (k == ESCAPE) break;
2378 /* Process the general options */
2380 do_cmd_options_aux(OPT_PAGE_INPUT, "¥¡¼ÆþÎÏ¥ª¥×¥·¥ç¥ó");
2382 do_cmd_options_aux(OPT_PAGE_INPUT, "Input Options");
2390 /* Process the general options */
2392 do_cmd_options_aux(OPT_PAGE_MAPSCREEN, "¥Þ¥Ã¥×²èÌÌ¥ª¥×¥·¥ç¥ó");
2394 do_cmd_options_aux(OPT_PAGE_MAPSCREEN, "Map Screen Options");
2404 do_cmd_options_aux(OPT_PAGE_TEXT, "¥Æ¥¥¹¥Èɽ¼¨¥ª¥×¥·¥ç¥ó");
2406 do_cmd_options_aux(OPT_PAGE_TEXT, "Text Display Options");
2416 do_cmd_options_aux(OPT_PAGE_GAMEPLAY, "¥²¡¼¥à¥×¥ì¥¤¡¦¥ª¥×¥·¥ç¥ó");
2418 do_cmd_options_aux(OPT_PAGE_GAMEPLAY, "Game-Play Options");
2428 do_cmd_options_aux(OPT_PAGE_DISTURBANCE, "¹ÔÆ°Ãæ»ß´Ø·¸¤Î¥ª¥×¥·¥ç¥ó");
2430 do_cmd_options_aux(OPT_PAGE_DISTURBANCE, "Disturbance Options");
2440 do_cmd_options_aux(OPT_PAGE_AUTODESTROY, "´Ê°×¼«Æ°Ç˲õ¥ª¥×¥·¥ç¥ó");
2442 do_cmd_options_aux(OPT_PAGE_AUTODESTROY, "Easy Auto-Destroyer Options");
2447 /* Play-record Options */
2453 do_cmd_options_aux(OPT_PAGE_PLAYRECORD, "¥×¥ì¥¤µÏ¿¥ª¥×¥·¥ç¥ó");
2455 do_cmd_options_aux(OPT_PAGE_PLAYRECORD, "Play-record Options");
2466 do_cmd_options_aux(OPT_PAGE_BIRTH, (!p_ptr->wizard || !allow_debug_opts) ? "½é´ü¥ª¥×¥·¥ç¥ó(»²¾È¤Î¤ß)" : "½é´ü¥ª¥×¥·¥ç¥ó((*)¤Ï¥¹¥³¥¢¤Ë±Æ¶Á)");
2468 do_cmd_options_aux(OPT_PAGE_BIRTH, (!p_ptr->wizard || !allow_debug_opts) ? "Birth Options(browse only)" : "Birth Options((*)s effect score)");
2474 /* Cheating Options */
2477 if (!p_ptr->noscore && !allow_debug_opts)
2479 /* Cheat options are not permitted */
2486 do_cmd_options_cheat("º¾µ½»Õ¤Ï·è¤·¤Æ¾¡Íø¤Ç¤¤Ê¤¤¡ª");
2488 do_cmd_options_cheat("Cheaters never win");
2498 do_cmd_options_autosave("¼«Æ°¥»¡¼¥Ö");
2500 do_cmd_options_autosave("Autosave");
2511 do_cmd_options_win();
2512 p_ptr->window |= (PW_INVEN | PW_EQUIP | PW_SPELL |
2513 PW_PLAYER | PW_MESSAGE | PW_OVERHEAD |
2514 PW_MONSTER | PW_OBJECT | PW_SNAPSHOT |
2515 PW_BORG_1 | PW_BORG_2 | PW_DUNGEON);
2519 /* Auto-picker/destroyer editor */
2523 do_cmd_edit_autopick();
2527 /* Hack -- Delay Speed */
2533 prt("¥³¥Þ¥ó¥É: ´ðËÜ¥¦¥§¥¤¥ÈÎÌ", 19, 0);
2535 prt("Command: Base Delay Factor", 19, 0);
2539 /* Get a new value */
2542 int msec = delay_factor * delay_factor * delay_factor;
2544 prt(format("¸½ºß¤Î¥¦¥§¥¤¥È: %d (%d¥ß¥êÉÃ)",
2545 delay_factor, msec), 22, 0);
2547 prt(format("Current base delay factor: %d (%d msec)",
2548 delay_factor, msec), 22, 0);
2552 prt("¥¦¥§¥¤¥È (0-9) ESC¤Ç·èÄê: ", 20, 0);
2554 prt("Delay Factor (0-9 or ESC to accept): ", 20, 0);
2558 if (k == ESCAPE) break;
2562 (void)show_file(TRUE, "joption.txt#BaseDelay", NULL, 0, 0);
2564 (void)show_file(TRUE, "option.txt#BaseDelay", NULL, 0, 0);
2568 else if (isdigit(k)) delay_factor = D2I(k);
2575 /* Hack -- hitpoint warning factor */
2581 prt("¥³¥Þ¥ó¥É: Äã¥Ò¥Ã¥È¥Ý¥¤¥ó¥È·Ù¹ð", 19, 0);
2583 prt("Command: Hitpoint Warning", 19, 0);
2587 /* Get a new value */
2591 prt(format("¸½ºß¤ÎÄã¥Ò¥Ã¥È¥Ý¥¤¥ó¥È·Ù¹ð: %d0%%",
2592 hitpoint_warn), 22, 0);
2594 prt(format("Current hitpoint warning: %d0%%",
2595 hitpoint_warn), 22, 0);
2599 prt("Äã¥Ò¥Ã¥È¥Ý¥¤¥ó¥È·Ù¹ð (0-9) ESC¤Ç·èÄê: ", 20, 0);
2601 prt("Hitpoint Warning (0-9 or ESC to accept): ", 20, 0);
2605 if (k == ESCAPE) break;
2609 (void)show_file(TRUE, "joption.txt#Hitpoint", NULL, 0, 0);
2611 (void)show_file(TRUE, "option.txt#Hitpoint", NULL, 0, 0);
2615 else if (isdigit(k)) hitpoint_warn = D2I(k);
2622 /* Hack -- mana color factor */
2628 prt("¥³¥Þ¥ó¥É: ÄãËâÎÏ¿§ïçÃÍ", 19, 0);
2630 prt("Command: Mana Color Threshold", 19, 0);
2634 /* Get a new value */
2638 prt(format("¸½ºß¤ÎÄãËâÎÏ¿§ïçÃÍ: %d0%%",
2641 prt(format("Current mana color threshold: %d0%%",
2646 prt("ÄãËâÎÏïçÃÍ (0-9) ESC¤Ç·èÄê: ", 20, 0);
2648 prt("Mana color Threshold (0-9 or ESC to accept): ", 20, 0);
2652 if (k == ESCAPE) break;
2656 (void)show_file(TRUE, "joption.txt#Manapoint", NULL, 0, 0);
2658 (void)show_file(TRUE, "option.txt#Manapoint", NULL, 0, 0);
2662 else if (isdigit(k)) mana_warn = D2I(k);
2671 (void)show_file(TRUE, "joption.txt", NULL, 0, 0);
2673 (void)show_file(TRUE, "option.txt", NULL, 0, 0);
2678 /* Unknown option */
2687 /* Flush messages */
2692 /* Restore the screen */
2695 /* Hack - Redraw equippy chars */
2696 p_ptr->redraw |= (PR_EQUIPPY);
2702 * Ask for a "user pref line" and process it
2704 * XXX XXX XXX Allow absolute file names?
2706 void do_cmd_pref(void)
2713 /* Ask for a "user pref command" */
2715 if (!get_string("ÀßÄêÊѹ¹¥³¥Þ¥ó¥É: ", buf, 80)) return;
2717 if (!get_string("Pref: ", buf, 80)) return;
2721 /* Process that pref command */
2722 (void)process_pref_file_command(buf);
2725 void do_cmd_reload_autopick(void)
2728 if (!get_check("¼«Æ°½¦¤¤ÀßÄê¥Õ¥¡¥¤¥ë¤ò¥í¡¼¥É¤·¤Þ¤¹¤«? ")) return;
2730 if (!get_check("Reload auto-pick preference file? ")) return;
2733 /* Load the file with messages */
2734 autopick_load_pref(TRUE);
2740 * Hack -- append all current macros to the given file
2742 static errr macro_dump(cptr fname)
2744 static cptr mark = "Macro Dump";
2750 /* Build the filename */
2751 path_build(buf, sizeof(buf), ANGBAND_DIR_USER, fname);
2753 /* File type is "TEXT" */
2754 FILE_TYPE(FILE_TYPE_TEXT);
2756 /* Append to the file */
2757 if (!open_auto_dump(buf, mark)) return (-1);
2761 auto_dump_printf("\n# ¼«Æ°¥Þ¥¯¥í¥»¡¼¥Ö\n\n");
2763 auto_dump_printf("\n# Automatic macro dump\n\n");
2767 for (i = 0; i < macro__num; i++)
2769 /* Extract the action */
2770 ascii_to_text(buf, macro__act[i]);
2772 /* Dump the macro */
2773 auto_dump_printf("A:%s\n", buf);
2775 /* Extract the action */
2776 ascii_to_text(buf, macro__pat[i]);
2778 /* Dump normal macros */
2779 auto_dump_printf("P:%s\n", buf);
2782 auto_dump_printf("\n");
2794 * Hack -- ask for a "trigger" (see below)
2796 * Note the complex use of the "inkey()" function from "util.c".
2798 * Note that both "flush()" calls are extremely important.
2800 static void do_cmd_macro_aux(char *buf)
2810 /* Do not process macros */
2816 /* Read the pattern */
2822 /* Do not process macros */
2825 /* Do not wait for keys */
2828 /* Attempt to read a key */
2839 /* Convert the trigger */
2840 ascii_to_text(tmp, buf);
2842 /* Hack -- display the trigger */
2843 Term_addstr(-1, TERM_WHITE, tmp);
2850 * Hack -- ask for a keymap "trigger" (see below)
2852 * Note that both "flush()" calls are extremely important. This may
2853 * no longer be true, since "util.c" is much simpler now. XXX XXX XXX
2855 static void do_cmd_macro_aux_keymap(char *buf)
2869 /* Convert to ascii */
2870 ascii_to_text(tmp, buf);
2872 /* Hack -- display the trigger */
2873 Term_addstr(-1, TERM_WHITE, tmp);
2882 * Hack -- append all keymaps to the given file
2884 static errr keymap_dump(cptr fname)
2886 static cptr mark = "Keymap Dump";
2895 if (rogue_like_commands)
2897 mode = KEYMAP_MODE_ROGUE;
2903 mode = KEYMAP_MODE_ORIG;
2907 /* Build the filename */
2908 path_build(buf, sizeof(buf), ANGBAND_DIR_USER, fname);
2910 /* File type is "TEXT" */
2911 FILE_TYPE(FILE_TYPE_TEXT);
2913 /* Append to the file */
2914 if (!open_auto_dump(buf, mark)) return -1;
2918 auto_dump_printf("\n# ¼«Æ°¥¡¼ÇÛÃÖ¥»¡¼¥Ö\n\n");
2920 auto_dump_printf("\n# Automatic keymap dump\n\n");
2924 for (i = 0; i < 256; i++)
2928 /* Loop up the keymap */
2929 act = keymap_act[mode][i];
2931 /* Skip empty keymaps */
2934 /* Encode the key */
2937 ascii_to_text(key, buf);
2939 /* Encode the action */
2940 ascii_to_text(buf, act);
2942 /* Dump the macro */
2943 auto_dump_printf("A:%s\n", buf);
2944 auto_dump_printf("C:%d:%s\n", mode, key);
2957 * Interact with "macros"
2959 * Note that the macro "action" must be defined before the trigger.
2961 * Could use some helpful instructions on this page. XXX XXX XXX
2963 void do_cmd_macros(void)
2975 if (rogue_like_commands)
2977 mode = KEYMAP_MODE_ROGUE;
2983 mode = KEYMAP_MODE_ORIG;
2986 /* File type is "TEXT" */
2987 FILE_TYPE(FILE_TYPE_TEXT);
2994 /* Process requests until done */
3002 prt("[ ¥Þ¥¯¥í¤ÎÀßÄê ]", 2, 0);
3004 prt("Interact with Macros", 2, 0);
3009 /* Describe that action */
3011 prt("(1) ¥æ¡¼¥¶¡¼ÀßÄê¥Õ¥¡¥¤¥ë¤Î¥í¡¼¥É", 4, 5);
3013 prt("Current action (if any) shown below:", 20, 0);
3017 /* Analyze the current action */
3018 ascii_to_text(buf, macro__buf);
3020 /* Display the current action */
3026 prt("(1) ¥æ¡¼¥¶¡¼ÀßÄê¥Õ¥¡¥¤¥ë¤Î¥í¡¼¥É", 4, 5);
3028 prt("(1) Load a user pref file", 4, 5);
3033 prt("(2) ¥Õ¥¡¥¤¥ë¤Ë¥Þ¥¯¥í¤òÄɲÃ", 5, 5);
3034 prt("(3) ¥Þ¥¯¥í¤Î³Îǧ", 6, 5);
3035 prt("(4) ¥Þ¥¯¥í¤ÎºîÀ®", 7, 5);
3036 prt("(5) ¥Þ¥¯¥í¤Îºï½ü", 8, 5);
3037 prt("(6) ¥Õ¥¡¥¤¥ë¤Ë¥¡¼ÇÛÃÖ¤òÄɲÃ", 9, 5);
3038 prt("(7) ¥¡¼ÇÛÃ֤γÎǧ", 10, 5);
3039 prt("(8) ¥¡¼ÇÛÃ֤κîÀ®", 11, 5);
3040 prt("(9) ¥¡¼ÇÛÃ֤κï½ü", 12, 5);
3041 prt("(0) ¥Þ¥¯¥í¹ÔÆ°¤ÎÆþÎÏ", 13, 5);
3043 prt("(2) Append macros to a file", 5, 5);
3044 prt("(3) Query a macro", 6, 5);
3045 prt("(4) Create a macro", 7, 5);
3046 prt("(5) Remove a macro", 8, 5);
3047 prt("(6) Append keymaps to a file", 9, 5);
3048 prt("(7) Query a keymap", 10, 5);
3049 prt("(8) Create a keymap", 11, 5);
3050 prt("(9) Remove a keymap", 12, 5);
3051 prt("(0) Enter a new action", 13, 5);
3054 #endif /* ALLOW_MACROS */
3058 prt("¥³¥Þ¥ó¥É: ", 16, 0);
3060 prt("Command: ", 16, 0);
3068 if (i == ESCAPE) break;
3070 /* Load a 'macro' file */
3077 prt("¥³¥Þ¥ó¥É: ¥æ¡¼¥¶¡¼ÀßÄê¥Õ¥¡¥¤¥ë¤Î¥í¡¼¥É", 16, 0);
3079 prt("Command: Load a user pref file", 16, 0);
3085 prt("¥Õ¥¡¥¤¥ë: ", 18, 0);
3087 prt("File: ", 18, 0);
3091 /* Default filename */
3092 sprintf(tmp, "%s.prf", player_name);
3094 /* Ask for a file */
3095 if (!askfor(tmp, 80)) continue;
3097 /* Process the given filename */
3098 err = process_pref_file(tmp);
3102 msg_format("ɸ½à¤ÎÀßÄê¥Õ¥¡¥¤¥ë'%s'¤òÆɤ߹þ¤ß¤Þ¤·¤¿¡£", tmp);
3104 msg_format("Loaded default '%s'.", tmp);
3111 msg_format("'%s'¤ÎÆɤ߹þ¤ß¤Ë¼ºÇÔ¤·¤Þ¤·¤¿¡ª", tmp);
3113 msg_format("Failed to load '%s'!");
3119 msg_format("'%s'¤òÆɤ߹þ¤ß¤Þ¤·¤¿¡£", tmp);
3121 msg_format("Loaded '%s'.", tmp);
3133 prt("¥³¥Þ¥ó¥É: ¥Þ¥¯¥í¤ò¥Õ¥¡¥¤¥ë¤ËÄɲ乤ë", 16, 0);
3135 prt("Command: Append macros to a file", 16, 0);
3141 prt("¥Õ¥¡¥¤¥ë: ", 18, 0);
3143 prt("File: ", 18, 0);
3147 /* Default filename */
3148 sprintf(tmp, "%s.prf", player_name);
3150 /* Ask for a file */
3151 if (!askfor(tmp, 80)) continue;
3153 /* Dump the macros */
3154 (void)macro_dump(tmp);
3158 msg_print("¥Þ¥¯¥í¤òÄɲä·¤Þ¤·¤¿¡£");
3160 msg_print("Appended macros.");
3172 prt("¥³¥Þ¥ó¥É: ¥Þ¥¯¥í¤Î³Îǧ", 16, 0);
3174 prt("Command: Query a macro", 16, 0);
3180 prt("¥È¥ê¥¬¡¼¥¡¼: ", 18, 0);
3182 prt("Trigger: ", 18, 0);
3186 /* Get a macro trigger */
3187 do_cmd_macro_aux(buf);
3189 /* Acquire action */
3190 k = macro_find_exact(buf);
3197 msg_print("¤½¤Î¥¡¼¤Ë¤Ï¥Þ¥¯¥í¤ÏÄêµÁ¤µ¤ì¤Æ¤¤¤Þ¤»¤ó¡£");
3199 msg_print("Found no macro.");
3207 /* Obtain the action */
3208 strcpy(macro__buf, macro__act[k]);
3210 /* Analyze the current action */
3211 ascii_to_text(buf, macro__buf);
3213 /* Display the current action */
3218 msg_print("¥Þ¥¯¥í¤ò³Îǧ¤·¤Þ¤·¤¿¡£");
3220 msg_print("Found a macro.");
3226 /* Create a macro */
3231 prt("¥³¥Þ¥ó¥É: ¥Þ¥¯¥í¤ÎºîÀ®", 16, 0);
3233 prt("Command: Create a macro", 16, 0);
3239 prt("¥È¥ê¥¬¡¼¥¡¼: ", 18, 0);
3241 prt("Trigger: ", 18, 0);
3245 /* Get a macro trigger */
3246 do_cmd_macro_aux(buf);
3253 c_prt(TERM_L_RED, "¥«¡¼¥½¥ë¥¡¼¤Îº¸±¦¤Ç¥«¡¼¥½¥ë°ÌÃÖ¤ò°ÜÆ°¡£Backspace¤«Delete¤Ç°ìʸ»úºï½ü¡£", 22, 0);
3255 c_prt(TERM_L_RED, "Press Left/Right arrow keys to move cursor. Backspace/Delete to delete a char.", 22, 0);
3260 prt("¥Þ¥¯¥í¹ÔÆ°: ", 20, 0);
3262 prt("Action: ", 20, 0);
3266 /* Convert to text */
3267 ascii_to_text(tmp, macro__buf);
3269 /* Get an encoded action */
3270 if (askfor(tmp, 80))
3272 /* Convert to ascii */
3273 text_to_ascii(macro__buf, tmp);
3275 /* Link the macro */
3276 macro_add(buf, macro__buf);
3280 msg_print("¥Þ¥¯¥í¤òÄɲä·¤Þ¤·¤¿¡£");
3282 msg_print("Added a macro.");
3288 /* Remove a macro */
3293 prt("¥³¥Þ¥ó¥É: ¥Þ¥¯¥í¤Îºï½ü", 16, 0);
3295 prt("Command: Remove a macro", 16, 0);
3301 prt("¥È¥ê¥¬¡¼¥¡¼: ", 18, 0);
3303 prt("Trigger: ", 18, 0);
3307 /* Get a macro trigger */
3308 do_cmd_macro_aux(buf);
3310 /* Link the macro */
3311 macro_add(buf, buf);
3315 msg_print("¥Þ¥¯¥í¤òºï½ü¤·¤Þ¤·¤¿¡£");
3317 msg_print("Removed a macro.");
3327 prt("¥³¥Þ¥ó¥É: ¥¡¼ÇÛÃÖ¤ò¥Õ¥¡¥¤¥ë¤ËÄɲ乤ë", 16, 0);
3329 prt("Command: Append keymaps to a file", 16, 0);
3335 prt("¥Õ¥¡¥¤¥ë: ", 18, 0);
3337 prt("File: ", 18, 0);
3341 /* Default filename */
3342 sprintf(tmp, "%s.prf", player_name);
3344 /* Ask for a file */
3345 if (!askfor(tmp, 80)) continue;
3347 /* Dump the macros */
3348 (void)keymap_dump(tmp);
3352 msg_print("¥¡¼ÇÛÃÖ¤òÄɲä·¤Þ¤·¤¿¡£");
3354 msg_print("Appended keymaps.");
3359 /* Query a keymap */
3366 prt("¥³¥Þ¥ó¥É: ¥¡¼ÇÛÃ֤γÎǧ", 16, 0);
3368 prt("Command: Query a keymap", 16, 0);
3374 prt("²¡¤¹¥¡¼: ", 18, 0);
3376 prt("Keypress: ", 18, 0);
3380 /* Get a keymap trigger */
3381 do_cmd_macro_aux_keymap(buf);
3383 /* Look up the keymap */
3384 act = keymap_act[mode][(byte)(buf[0])];
3391 msg_print("¥¡¼ÇÛÃÖ¤ÏÄêµÁ¤µ¤ì¤Æ¤¤¤Þ¤»¤ó¡£");
3393 msg_print("Found no keymap.");
3401 /* Obtain the action */
3402 strcpy(macro__buf, act);
3404 /* Analyze the current action */
3405 ascii_to_text(buf, macro__buf);
3407 /* Display the current action */
3412 msg_print("¥¡¼ÇÛÃÖ¤ò³Îǧ¤·¤Þ¤·¤¿¡£");
3414 msg_print("Found a keymap.");
3420 /* Create a keymap */
3425 prt("¥³¥Þ¥ó¥É: ¥¡¼ÇÛÃ֤κîÀ®", 16, 0);
3427 prt("Command: Create a keymap", 16, 0);
3433 prt("²¡¤¹¥¡¼: ", 18, 0);
3435 prt("Keypress: ", 18, 0);
3439 /* Get a keymap trigger */
3440 do_cmd_macro_aux_keymap(buf);
3447 c_prt(TERM_L_RED, "¥«¡¼¥½¥ë¥¡¼¤Îº¸±¦¤Ç¥«¡¼¥½¥ë°ÌÃÖ¤ò°ÜÆ°¡£Backspace¤«Delete¤Ç°ìʸ»úºï½ü¡£", 22, 0);
3449 c_prt(TERM_L_RED, "Press Left/Right arrow keys to move cursor. Backspace/Delete to delete a char.", 22, 0);
3454 prt("¹ÔÆ°: ", 20, 0);
3456 prt("Action: ", 20, 0);
3460 /* Convert to text */
3461 ascii_to_text(tmp, macro__buf);
3463 /* Get an encoded action */
3464 if (askfor(tmp, 80))
3466 /* Convert to ascii */
3467 text_to_ascii(macro__buf, tmp);
3469 /* Free old keymap */
3470 string_free(keymap_act[mode][(byte)(buf[0])]);
3472 /* Make new keymap */
3473 keymap_act[mode][(byte)(buf[0])] = string_make(macro__buf);
3477 msg_print("¥¡¼ÇÛÃÖ¤òÄɲä·¤Þ¤·¤¿¡£");
3479 msg_print("Added a keymap.");
3485 /* Remove a keymap */
3490 prt("¥³¥Þ¥ó¥É: ¥¡¼ÇÛÃ֤κï½ü", 16, 0);
3492 prt("Command: Remove a keymap", 16, 0);
3498 prt("²¡¤¹¥¡¼: ", 18, 0);
3500 prt("Keypress: ", 18, 0);
3504 /* Get a keymap trigger */
3505 do_cmd_macro_aux_keymap(buf);
3507 /* Free old keymap */
3508 string_free(keymap_act[mode][(byte)(buf[0])]);
3510 /* Make new keymap */
3511 keymap_act[mode][(byte)(buf[0])] = NULL;
3515 msg_print("¥¡¼ÇÛÃÖ¤òºï½ü¤·¤Þ¤·¤¿¡£");
3517 msg_print("Removed a keymap.");
3522 /* Enter a new action */
3527 prt("¥³¥Þ¥ó¥É: ¥Þ¥¯¥í¹ÔÆ°¤ÎÆþÎÏ", 16, 0);
3529 prt("Command: Enter a new action", 16, 0);
3537 c_prt(TERM_L_RED, "¥«¡¼¥½¥ë¥¡¼¤Îº¸±¦¤Ç¥«¡¼¥½¥ë°ÌÃÖ¤ò°ÜÆ°¡£Backspace¤«Delete¤Ç°ìʸ»úºï½ü¡£", 22, 0);
3539 c_prt(TERM_L_RED, "Press Left/Right arrow keys to move cursor. Backspace/Delete to delete a char.", 22, 0);
3544 prt("¥Þ¥¯¥í¹ÔÆ°: ", 20, 0);
3546 prt("Action: ", 20, 0);
3549 /* Hack -- limit the value */
3552 /* Get an encoded action */
3553 if (!askfor(buf, 80)) continue;
3555 /* Extract an action */
3556 text_to_ascii(macro__buf, buf);
3559 #endif /* ALLOW_MACROS */
3568 /* Flush messages */
3577 static cptr lighting_level_str[F_LIT_MAX] =
3593 static void cmd_visuals_aux(int i, int *num, int max)
3600 sprintf(str, "%d", *num);
3602 if (!get_string(format("Input new number(0-%d): ", max-1), str, 4))
3605 tmp = strtol(str, NULL, 0);
3606 if (tmp >= 0 && tmp < max)
3610 else if (isupper(i))
3611 *num = (*num + max - 1) % max;
3613 *num = (*num + 1) % max;
3619 * Interact with "visuals"
3621 void do_cmd_visuals(void)
3629 const char *empty_symbol = "<< ? >>";
3631 if (use_bigtile) empty_symbol = "<< ?? >>";
3634 /* File type is "TEXT" */
3635 FILE_TYPE(FILE_TYPE_TEXT);
3638 /* Save the screen */
3642 /* Interact until done */
3648 /* Ask for a choice */
3650 prt("²èÌÌɽ¼¨¤ÎÀßÄê", 2, 0);
3652 prt("Interact with Visuals", 2, 0);
3656 /* Give some choices */
3658 prt("(1) ¥æ¡¼¥¶¡¼ÀßÄê¥Õ¥¡¥¤¥ë¤Î¥í¡¼¥É", 4, 5);
3660 prt("(1) Load a user pref file", 4, 5);
3663 #ifdef ALLOW_VISUALS
3665 prt("(2) ¥â¥ó¥¹¥¿¡¼¤Î ¿§/ʸ»ú ¤ò¥Õ¥¡¥¤¥ë¤Ë½ñ¤½Ð¤¹", 5, 5);
3666 prt("(3) ¥¢¥¤¥Æ¥à¤Î ¿§/ʸ»ú ¤ò¥Õ¥¡¥¤¥ë¤Ë½ñ¤½Ð¤¹", 6, 5);
3667 prt("(4) ÃÏ·Á¤Î ¿§/ʸ»ú ¤ò¥Õ¥¡¥¤¥ë¤Ë½ñ¤½Ð¤¹", 7, 5);
3668 prt("(5) (̤»ÈÍÑ)", 8, 5);
3669 prt("(6) ¥â¥ó¥¹¥¿¡¼¤Î ¿§/ʸ»ú ¤òÊѹ¹¤¹¤ë", 9, 5);
3670 prt("(7) ¥¢¥¤¥Æ¥à¤Î ¿§/ʸ»ú ¤òÊѹ¹¤¹¤ë", 10, 5);
3671 prt("(8) ÃÏ·Á¤Î ¿§/ʸ»ú ¤òÊѹ¹¤¹¤ë", 11, 5);
3672 prt("(9) (̤»ÈÍÑ)", 12, 5);
3674 prt("(2) Dump monster attr/chars", 5, 5);
3675 prt("(3) Dump object attr/chars", 6, 5);
3676 prt("(4) Dump feature attr/chars", 7, 5);
3677 prt("(5) (unused)", 8, 5);
3678 prt("(6) Change monster attr/chars", 9, 5);
3679 prt("(7) Change object attr/chars", 10, 5);
3680 prt("(8) Change feature attr/chars", 11, 5);
3681 prt("(9) (unused)", 12, 5);
3686 prt("(0) ²èÌÌɽ¼¨ÊýË¡¤Î½é´ü²½", 13, 5);
3688 prt("(0) Reset visuals", 13, 5);
3694 prt("¥³¥Þ¥ó¥É:", 15, 0);
3696 prt("Command: ", 15, 0);
3704 if (i == ESCAPE) break;
3706 /* Load a 'pref' file */
3711 prt("¥³¥Þ¥ó¥É: ¥æ¡¼¥¶¡¼ÀßÄê¥Õ¥¡¥¤¥ë¤Î¥í¡¼¥É", 15, 0);
3713 prt("Command: Load a user pref file", 15, 0);
3719 prt("¥Õ¥¡¥¤¥ë: ", 17, 0);
3721 prt("File: ", 17, 0);
3725 /* Default filename */
3726 sprintf(tmp, "%s.prf", player_name);
3729 if (!askfor(tmp, 70)) continue;
3731 /* Process the given filename */
3732 (void)process_pref_file(tmp);
3735 #ifdef ALLOW_VISUALS
3737 /* Dump monster attr/chars */
3740 static cptr mark = "Monster attr/chars";
3744 prt("¥³¥Þ¥ó¥É: ¥â¥ó¥¹¥¿¡¼¤Î[¿§/ʸ»ú]¤ò¥Õ¥¡¥¤¥ë¤Ë½ñ¤½Ð¤·¤Þ¤¹", 15, 0);
3746 prt("Command: Dump monster attr/chars", 15, 0);
3752 prt("¥Õ¥¡¥¤¥ë: ", 17, 0);
3754 prt("File: ", 17, 0);
3758 /* Default filename */
3759 sprintf(tmp, "%s.prf", player_name);
3761 /* Get a filename */
3762 if (!askfor(tmp, 70)) continue;
3764 /* Build the filename */
3765 path_build(buf, sizeof(buf), ANGBAND_DIR_USER, tmp);
3767 /* Append to the file */
3768 if (!open_auto_dump(buf, mark)) continue;
3772 auto_dump_printf("\n# ¥â¥ó¥¹¥¿¡¼¤Î[¿§/ʸ»ú]¤ÎÀßÄê\n\n");
3774 auto_dump_printf("\n# Monster attr/char definitions\n\n");
3778 for (i = 1; i < max_r_idx; i++)
3780 monster_race *r_ptr = &r_info[i];
3782 /* Skip non-entries */
3783 if (!r_ptr->name) continue;
3785 /* Dump a comment */
3786 auto_dump_printf("# %s\n", (r_name + r_ptr->name));
3788 /* Dump the monster attr/char info */
3789 auto_dump_printf("R:%d:0x%02X/0x%02X\n\n", i,
3790 (byte)(r_ptr->x_attr), (byte)(r_ptr->x_char));
3798 msg_print("¥â¥ó¥¹¥¿¡¼¤Î[¿§/ʸ»ú]¤ò¥Õ¥¡¥¤¥ë¤Ë½ñ¤½Ð¤·¤Þ¤·¤¿¡£");
3800 msg_print("Dumped monster attr/chars.");
3805 /* Dump object attr/chars */
3808 static cptr mark = "Object attr/chars";
3812 prt("¥³¥Þ¥ó¥É: ¥¢¥¤¥Æ¥à¤Î[¿§/ʸ»ú]¤ò¥Õ¥¡¥¤¥ë¤Ë½ñ¤½Ð¤·¤Þ¤¹", 15, 0);
3814 prt("Command: Dump object attr/chars", 15, 0);
3820 prt("¥Õ¥¡¥¤¥ë: ", 17, 0);
3822 prt("File: ", 17, 0);
3826 /* Default filename */
3827 sprintf(tmp, "%s.prf", player_name);
3829 /* Get a filename */
3830 if (!askfor(tmp, 70)) continue;
3832 /* Build the filename */
3833 path_build(buf, sizeof(buf), ANGBAND_DIR_USER, tmp);
3835 /* Append to the file */
3836 if (!open_auto_dump(buf, mark)) continue;
3840 auto_dump_printf("\n# ¥¢¥¤¥Æ¥à¤Î[¿§/ʸ»ú]¤ÎÀßÄê\n\n");
3842 auto_dump_printf("\n# Object attr/char definitions\n\n");
3846 for (i = 1; i < max_k_idx; i++)
3849 object_kind *k_ptr = &k_info[i];
3851 /* Skip non-entries */
3852 if (!k_ptr->name) continue;
3854 /* Skip entries with flavor */
3855 if (k_ptr->flavor) continue;
3858 strip_name(o_name, i);
3860 /* Dump a comment */
3861 auto_dump_printf("# %s\n", o_name);
3863 /* Dump the object attr/char info */
3864 auto_dump_printf("K:%d:0x%02X/0x%02X\n\n", i,
3865 (byte)(k_ptr->x_attr), (byte)(k_ptr->x_char));
3873 msg_print("¥¢¥¤¥Æ¥à¤Î[¿§/ʸ»ú]¤ò¥Õ¥¡¥¤¥ë¤Ë½ñ¤½Ð¤·¤Þ¤·¤¿¡£");
3875 msg_print("Dumped object attr/chars.");
3880 /* Dump feature attr/chars */
3883 static cptr mark = "Feature attr/chars";
3887 prt("¥³¥Þ¥ó¥É: ÃÏ·Á¤Î[¿§/ʸ»ú]¤ò¥Õ¥¡¥¤¥ë¤Ë½ñ¤½Ð¤·¤Þ¤¹", 15, 0);
3889 prt("Command: Dump feature attr/chars", 15, 0);
3895 prt("¥Õ¥¡¥¤¥ë: ", 17, 0);
3897 prt("File: ", 17, 0);
3901 /* Default filename */
3902 sprintf(tmp, "%s.prf", player_name);
3904 /* Get a filename */
3905 if (!askfor(tmp, 70)) continue;
3907 /* Build the filename */
3908 path_build(buf, sizeof(buf), ANGBAND_DIR_USER, tmp);
3910 /* Append to the file */
3911 if (!open_auto_dump(buf, mark)) continue;
3915 auto_dump_printf("\n# ÃÏ·Á¤Î[¿§/ʸ»ú]¤ÎÀßÄê\n\n");
3917 auto_dump_printf("\n# Feature attr/char definitions\n\n");
3921 for (i = 1; i < max_f_idx; i++)
3923 feature_type *f_ptr = &f_info[i];
3925 /* Skip non-entries */
3926 if (!f_ptr->name) continue;
3928 /* Skip mimiccing features */
3929 if (f_ptr->mimic != i) continue;
3931 /* Dump a comment */
3932 auto_dump_printf("# %s\n", (f_name + f_ptr->name));
3934 /* Dump the feature attr/char info */
3935 auto_dump_printf("F:%d:0x%02X/0x%02X:0x%02X/0x%02X:0x%02X/0x%02X:0x%02X/0x%02X\n\n", i,
3936 (byte)(f_ptr->x_attr[F_LIT_STANDARD]), (byte)(f_ptr->x_char[F_LIT_STANDARD]),
3937 (byte)(f_ptr->x_attr[F_LIT_LITE]), (byte)(f_ptr->x_char[F_LIT_LITE]),
3938 (byte)(f_ptr->x_attr[F_LIT_DARK]), (byte)(f_ptr->x_char[F_LIT_DARK]),
3939 (byte)(f_ptr->x_attr[F_LIT_DARKDARK]), (byte)(f_ptr->x_char[F_LIT_DARKDARK]));
3947 msg_print("ÃÏ·Á¤Î[¿§/ʸ»ú]¤ò¥Õ¥¡¥¤¥ë¤Ë½ñ¤½Ð¤·¤Þ¤·¤¿¡£");
3949 msg_print("Dumped feature attr/chars.");
3954 /* Modify monster attr/chars */
3961 prt("¥³¥Þ¥ó¥É: ¥â¥ó¥¹¥¿¡¼¤Î[¿§/ʸ»ú]¤òÊѹ¹¤·¤Þ¤¹", 15, 0);
3963 prt("Command: Change monster attr/chars", 15, 0);
3967 /* Hack -- query until done */
3970 monster_race *r_ptr = &r_info[r];
3974 byte da = (r_ptr->d_attr);
3975 byte dc = (r_ptr->d_char);
3976 byte ca = (r_ptr->x_attr);
3977 byte cc = (r_ptr->x_char);
3979 /* Label the object */
3981 Term_putstr(5, 17, -1, TERM_WHITE,
3982 format("¥â¥ó¥¹¥¿¡¼ = %d, ̾Á° = %-40.40s",
3983 r, (r_name + r_ptr->name)));
3985 Term_putstr(5, 17, -1, TERM_WHITE,
3986 format("Monster = %d, Name = %-40.40s",
3987 r, (r_name + r_ptr->name)));
3991 /* Label the Default values */
3993 Term_putstr(10, 19, -1, TERM_WHITE,
3994 format("½é´üÃÍ ¿§ / ʸ»ú = %3u / %3u", da, dc));
3996 Term_putstr(10, 19, -1, TERM_WHITE,
3997 format("Default attr/char = %3u / %3u", da, dc));
4000 Term_putstr(40, 19, -1, TERM_WHITE, empty_symbol);
4001 Term_queue_bigchar(43, 19, da, dc, 0, 0);
4003 /* Label the Current values */
4005 Term_putstr(10, 20, -1, TERM_WHITE,
4006 format("¸½ºßÃÍ ¿§ / ʸ»ú = %3u / %3u", ca, cc));
4008 Term_putstr(10, 20, -1, TERM_WHITE,
4009 format("Current attr/char = %3u / %3u", ca, cc));
4012 Term_putstr(40, 20, -1, TERM_WHITE, empty_symbol);
4013 Term_queue_bigchar(43, 20, ca, cc, 0, 0);
4017 Term_putstr(0, 22, -1, TERM_WHITE,
4018 "¥³¥Þ¥ó¥É (n/N/^N/a/A/^A/c/C/^C): ");
4020 Term_putstr(0, 22, -1, TERM_WHITE,
4021 "Command (n/N/^N/a/A/^A/c/C/^C): ");
4028 if (i == ESCAPE) break;
4030 if (iscntrl(i)) c = 'a' + i - KTRL('A');
4031 else if (isupper(i)) c = 'a' + i - 'A';
4037 cmd_visuals_aux(i, &r, max_r_idx);
4040 t = (int)r_ptr->x_attr;
4041 cmd_visuals_aux(i, &t, 256);
4042 r_ptr->x_attr = (byte)t;
4045 t = (int)r_ptr->x_char;
4046 cmd_visuals_aux(i, &t, 256);
4047 r_ptr->x_char = (byte)t;
4053 /* Modify object attr/chars */
4060 prt("¥³¥Þ¥ó¥É: ¥¢¥¤¥Æ¥à¤Î[¿§/ʸ»ú]¤òÊѹ¹¤·¤Þ¤¹", 15, 0);
4062 prt("Command: Change object attr/chars", 15, 0);
4066 /* Hack -- query until done */
4069 object_kind *k_ptr = &k_info[k];
4073 byte da = (byte)k_ptr->d_attr;
4074 byte dc = (byte)k_ptr->d_char;
4075 byte ca = (byte)k_ptr->x_attr;
4076 byte cc = (byte)k_ptr->x_char;
4078 /* Label the object */
4080 Term_putstr(5, 17, -1, TERM_WHITE,
4081 format("¥¢¥¤¥Æ¥à = %d, ̾Á° = %-40.40s",
4082 k, (k_name + k_ptr->name)));
4084 Term_putstr(5, 17, -1, TERM_WHITE,
4085 format("Object = %d, Name = %-40.40s",
4086 k, (k_name + k_ptr->name)));
4090 /* Label the Default values */
4092 Term_putstr(10, 19, -1, TERM_WHITE,
4093 format("½é´üÃÍ ¿§ / ʸ»ú = %3d / %3d", da, dc));
4095 Term_putstr(10, 19, -1, TERM_WHITE,
4096 format("Default attr/char = %3d / %3d", da, dc));
4099 Term_putstr(40, 19, -1, TERM_WHITE, empty_symbol);
4100 Term_queue_bigchar(43, 19, da, dc, 0, 0);
4102 /* Label the Current values */
4104 Term_putstr(10, 20, -1, TERM_WHITE,
4105 format("¸½ºßÃÍ ¿§ / ʸ»ú = %3d / %3d", ca, cc));
4107 Term_putstr(10, 20, -1, TERM_WHITE,
4108 format("Current attr/char = %3d / %3d", ca, cc));
4111 Term_putstr(40, 20, -1, TERM_WHITE, empty_symbol);
4112 Term_queue_bigchar(43, 20, ca, cc, 0, 0);
4116 Term_putstr(0, 22, -1, TERM_WHITE,
4117 "¥³¥Þ¥ó¥É (n/N/^N/a/A/^A/c/C/^C): ");
4119 Term_putstr(0, 22, -1, TERM_WHITE,
4120 "Command (n/N/^N/a/A/^A/c/C/^C): ");
4127 if (i == ESCAPE) break;
4129 if (iscntrl(i)) c = 'a' + i - KTRL('A');
4130 else if (isupper(i)) c = 'a' + i - 'A';
4136 cmd_visuals_aux(i, &k, max_k_idx);
4139 t = (int)k_info[k].x_attr;
4140 cmd_visuals_aux(i, &t, 256);
4141 k_info[k].x_attr = (byte)t;
4144 t = (int)k_info[k].x_char;
4145 cmd_visuals_aux(i, &t, 256);
4146 k_info[k].x_char = (byte)t;
4152 /* Modify feature attr/chars */
4156 static int lighting_level = F_LIT_STANDARD;
4160 prt("¥³¥Þ¥ó¥É: ÃÏ·Á¤Î[¿§/ʸ»ú]¤òÊѹ¹¤·¤Þ¤¹", 15, 0);
4162 prt("Command: Change feature attr/chars", 15, 0);
4166 /* Hack -- query until done */
4169 feature_type *f_ptr = &f_info[f];
4173 byte da = (byte)f_ptr->d_attr[lighting_level];
4174 byte dc = (byte)f_ptr->d_char[lighting_level];
4175 byte ca = (byte)f_ptr->x_attr[lighting_level];
4176 byte cc = (byte)f_ptr->x_char[lighting_level];
4178 /* Label the object */
4181 Term_putstr(5, 17, -1, TERM_WHITE,
4182 format("ÃÏ·Á = %d, ̾Á° = %s, ÌÀÅÙ = %s",
4183 f, (f_name + f_ptr->name), lighting_level_str[lighting_level]));
4185 Term_putstr(5, 17, -1, TERM_WHITE,
4186 format("Terrain = %d, Name = %s, Lighting = %s",
4187 f, (f_name + f_ptr->name), lighting_level_str[lighting_level]));
4191 /* Label the Default values */
4193 Term_putstr(10, 19, -1, TERM_WHITE,
4194 format("½é´üÃÍ ¿§ / ʸ»ú = %3d / %3d", da, dc));
4196 Term_putstr(10, 19, -1, TERM_WHITE,
4197 format("Default attr/char = %3d / %3d", da, dc));
4200 Term_putstr(40, 19, -1, TERM_WHITE, empty_symbol);
4202 Term_queue_bigchar(43, 19, da, dc, 0, 0);
4205 /* Label the Current values */
4207 Term_putstr(10, 20, -1, TERM_WHITE,
4208 format("¸½ºßÃÍ ¿§ / ʸ»ú = %3d / %3d", ca, cc));
4210 Term_putstr(10, 20, -1, TERM_WHITE,
4211 format("Current attr/char = %3d / %3d", ca, cc));
4214 Term_putstr(40, 20, -1, TERM_WHITE, empty_symbol);
4215 Term_queue_bigchar(43, 20, ca, cc, 0, 0);
4219 Term_putstr(0, 22, -1, TERM_WHITE,
4220 "¥³¥Þ¥ó¥É (n/N/^N/a/A/^A/c/C/^C/l/L/^L): ");
4222 Term_putstr(0, 22, -1, TERM_WHITE,
4223 "Command (n/N/^N/a/A/^A/c/C/^C/l/L/^L): ");
4230 if (i == ESCAPE) break;
4232 if (iscntrl(i)) c = 'a' + i - KTRL('A');
4233 else if (isupper(i)) c = 'a' + i - 'A';
4239 cmd_visuals_aux(i, &f, max_f_idx);
4242 t = (int)f_info[f].x_attr[lighting_level];
4243 cmd_visuals_aux(i, &t, 256);
4244 f_info[f].x_attr[lighting_level] = (byte)t;
4247 t = (int)f_info[f].x_char[lighting_level];
4248 cmd_visuals_aux(i, &t, 256);
4249 f_info[f].x_char[lighting_level] = (byte)t;
4252 cmd_visuals_aux(i, &lighting_level, F_LIT_MAX);
4268 msg_print("²èÌ̾å¤Î[¿§/ʸ»ú]¤ò½é´üÃͤ˥ꥻ¥Ã¥È¤·¤Þ¤·¤¿¡£");
4270 msg_print("Visual attr/char tables reset.");
4275 /* Unknown option */
4281 /* Flush messages */
4286 /* Restore the screen */
4292 * Interact with "colors"
4294 void do_cmd_colors(void)
4303 /* File type is "TEXT" */
4304 FILE_TYPE(FILE_TYPE_TEXT);
4307 /* Save the screen */
4311 /* Interact until done */
4317 /* Ask for a choice */
4319 prt("[ ¥«¥é¡¼¤ÎÀßÄê ]", 2, 0);
4321 prt("Interact with Colors", 2, 0);
4325 /* Give some choices */
4327 prt("(1) ¥æ¡¼¥¶¡¼ÀßÄê¥Õ¥¡¥¤¥ë¤Î¥í¡¼¥É", 4, 5);
4329 prt("(1) Load a user pref file", 4, 5);
4334 prt("(2) ¥«¥é¡¼¤ÎÀßÄê¤ò¥Õ¥¡¥¤¥ë¤Ë½ñ¤½Ð¤¹", 5, 5);
4335 prt("(3) ¥«¥é¡¼¤ÎÀßÄê¤òÊѹ¹¤¹¤ë", 6, 5);
4337 prt("(2) Dump colors", 5, 5);
4338 prt("(3) Modify colors", 6, 5);
4345 prt("¥³¥Þ¥ó¥É: ", 8, 0);
4347 prt("Command: ", 8, 0);
4355 if (i == ESCAPE) break;
4357 /* Load a 'pref' file */
4362 prt("¥³¥Þ¥ó¥É: ¥æ¡¼¥¶¡¼ÀßÄê¥Õ¥¡¥¤¥ë¤ò¥í¡¼¥É¤·¤Þ¤¹", 8, 0);
4364 prt("Command: Load a user pref file", 8, 0);
4370 prt("¥Õ¥¡¥¤¥ë: ", 10, 0);
4372 prt("File: ", 10, 0);
4377 sprintf(tmp, "%s.prf", player_name);
4380 if (!askfor(tmp, 70)) continue;
4382 /* Process the given filename */
4383 (void)process_pref_file(tmp);
4385 /* Mega-Hack -- react to changes */
4386 Term_xtra(TERM_XTRA_REACT, 0);
4388 /* Mega-Hack -- redraw */
4397 static cptr mark = "Colors";
4401 prt("¥³¥Þ¥ó¥É: ¥«¥é¡¼¤ÎÀßÄê¤ò¥Õ¥¡¥¤¥ë¤Ë½ñ¤½Ð¤·¤Þ¤¹", 8, 0);
4403 prt("Command: Dump colors", 8, 0);
4409 prt("¥Õ¥¡¥¤¥ë: ", 10, 0);
4411 prt("File: ", 10, 0);
4415 /* Default filename */
4416 sprintf(tmp, "%s.prf", player_name);
4418 /* Get a filename */
4419 if (!askfor(tmp, 70)) continue;
4421 /* Build the filename */
4422 path_build(buf, sizeof(buf), ANGBAND_DIR_USER, tmp);
4424 /* Append to the file */
4425 if (!open_auto_dump(buf, mark)) continue;
4429 auto_dump_printf("\n# ¥«¥é¡¼¤ÎÀßÄê\n\n");
4431 auto_dump_printf("\n# Color redefinitions\n\n");
4435 for (i = 0; i < 256; i++)
4437 int kv = angband_color_table[i][0];
4438 int rv = angband_color_table[i][1];
4439 int gv = angband_color_table[i][2];
4440 int bv = angband_color_table[i][3];
4445 cptr name = "unknown";
4449 /* Skip non-entries */
4450 if (!kv && !rv && !gv && !bv) continue;
4452 /* Extract the color name */
4453 if (i < 16) name = color_names[i];
4455 /* Dump a comment */
4457 auto_dump_printf("# ¥«¥é¡¼ '%s'\n", name);
4459 auto_dump_printf("# Color '%s'\n", name);
4462 /* Dump the monster attr/char info */
4463 auto_dump_printf("V:%d:0x%02X:0x%02X:0x%02X:0x%02X\n\n",
4472 msg_print("¥«¥é¡¼¤ÎÀßÄê¤ò¥Õ¥¡¥¤¥ë¤Ë½ñ¤½Ð¤·¤Þ¤·¤¿¡£");
4474 msg_print("Dumped color redefinitions.");
4486 prt("¥³¥Þ¥ó¥É: ¥«¥é¡¼¤ÎÀßÄê¤òÊѹ¹¤·¤Þ¤¹", 8, 0);
4488 prt("Command: Modify colors", 8, 0);
4492 /* Hack -- query until done */
4501 /* Exhibit the normal colors */
4502 for (j = 0; j < 16; j++)
4504 /* Exhibit this color */
4505 Term_putstr(j*4, 20, -1, a, "###");
4507 /* Exhibit all colors */
4508 Term_putstr(j*4, 22, -1, j, format("%3d", j));
4511 /* Describe the color */
4513 name = ((a < 16) ? color_names[a] : "̤ÄêµÁ");
4515 name = ((a < 16) ? color_names[a] : "undefined");
4519 /* Describe the color */
4521 Term_putstr(5, 10, -1, TERM_WHITE,
4522 format("¥«¥é¡¼ = %d, ̾Á° = %s", a, name));
4524 Term_putstr(5, 10, -1, TERM_WHITE,
4525 format("Color = %d, Name = %s", a, name));
4529 /* Label the Current values */
4530 Term_putstr(5, 12, -1, TERM_WHITE,
4531 format("K = 0x%02x / R,G,B = 0x%02x,0x%02x,0x%02x",
4532 angband_color_table[a][0],
4533 angband_color_table[a][1],
4534 angband_color_table[a][2],
4535 angband_color_table[a][3]));
4539 Term_putstr(0, 14, -1, TERM_WHITE,
4540 "¥³¥Þ¥ó¥É (n/N/k/K/r/R/g/G/b/B): ");
4542 Term_putstr(0, 14, -1, TERM_WHITE,
4543 "Command (n/N/k/K/r/R/g/G/b/B): ");
4551 if (i == ESCAPE) break;
4554 if (i == 'n') a = (byte)(a + 1);
4555 if (i == 'N') a = (byte)(a - 1);
4556 if (i == 'k') angband_color_table[a][0] = (byte)(angband_color_table[a][0] + 1);
4557 if (i == 'K') angband_color_table[a][0] = (byte)(angband_color_table[a][0] - 1);
4558 if (i == 'r') angband_color_table[a][1] = (byte)(angband_color_table[a][1] + 1);
4559 if (i == 'R') angband_color_table[a][1] = (byte)(angband_color_table[a][1] - 1);
4560 if (i == 'g') angband_color_table[a][2] = (byte)(angband_color_table[a][2] + 1);
4561 if (i == 'G') angband_color_table[a][2] = (byte)(angband_color_table[a][2] - 1);
4562 if (i == 'b') angband_color_table[a][3] = (byte)(angband_color_table[a][3] + 1);
4563 if (i == 'B') angband_color_table[a][3] = (byte)(angband_color_table[a][3] - 1);
4565 /* Hack -- react to changes */
4566 Term_xtra(TERM_XTRA_REACT, 0);
4568 /* Hack -- redraw */
4575 /* Unknown option */
4581 /* Flush messages */
4586 /* Restore the screen */
4592 * Note something in the message recall
4594 void do_cmd_note(void)
4603 if (!get_string("¥á¥â: ", buf, 60)) return;
4605 if (!get_string("Note: ", buf, 60)) return;
4609 /* Ignore empty notes */
4610 if (!buf[0] || (buf[0] == ' ')) return;
4612 /* Add the note to the message recall */
4614 msg_format("¥á¥â: %s", buf);
4616 msg_format("Note: %s", buf);
4623 * Mention the current version
4625 void do_cmd_version(void)
4630 msg_format("ÊѶòÈÚÅÜ(Hengband) %d.%d.%d",
4631 FAKE_VER_MAJOR-10, FAKE_VER_MINOR, FAKE_VER_PATCH);
4633 msg_format("You are playing Hengband %d.%d.%d.",
4634 FAKE_VER_MAJOR-10, FAKE_VER_MINOR, FAKE_VER_PATCH);
4641 * Array of feeling strings
4643 static cptr do_cmd_feeling_text[11] =
4646 "¤³¤Î³¬¤ÎÊ·°Ïµ¤¤ò´¶¤¸¤È¤ì¤Ê¤«¤Ã¤¿...",
4648 "Looks like any other level.",
4652 "¤³¤Î³¬¤Ë¤Ï²¿¤«ÆÃÊ̤ʤâ¤Î¤¬¤¢¤ë¤è¤¦¤Êµ¤¤¬¤¹¤ë¡£",
4654 "You feel there is something special about this level.",
4658 "¶²¤í¤·¤¤»à¤Î¸¸¤¬ÌܤËÉ⤫¤Ó¡¢µ¤À䤷¤½¤¦¤Ë¤Ê¤Ã¤¿¡ª",
4660 "You nearly faint as horrible visions of death fill your mind!",
4664 "¤³¤Î³¬¤Ï¤È¤Æ¤â´í¸±¤Ê¤è¤¦¤À¡£",
4666 "This level looks very dangerous.",
4670 "¤È¤Æ¤â°¤¤Í½´¶¤¬¤¹¤ë...",
4672 "You have a very bad feeling...",
4676 "°¤¤Í½´¶¤¬¤¹¤ë...",
4678 "You have a bad feeling...",
4684 "You feel nervous.",
4688 "¾¯¤·ÉÔ±¿¤Êµ¤¤¬¤¹¤ë...",
4690 "You feel your luck is turning...",
4694 "¤³¤Î¾ì½ê¤Ï¹¥¤¤Ë¤Ê¤ì¤Ê¤¤¡£",
4696 "You don't like the look of this place.",
4700 "¤³¤Î³¬¤Ï¤½¤ì¤Ê¤ê¤Ë°ÂÁ´¤Ê¤è¤¦¤À¡£",
4702 "This level looks reasonably safe.",
4706 "¤Ê¤ó¤ÆÂà¶þ¤Ê¤È¤³¤í¤À..."
4708 "What a boring place..."
4713 static cptr do_cmd_feeling_text_combat[11] =
4716 "¤³¤Î³¬¤ÎÊ·°Ïµ¤¤ò´¶¤¸¤È¤ì¤Ê¤«¤Ã¤¿...",
4718 "Looks like any other level.",
4722 "¤³¤Î³¬¤Ë¤Ï²¿¤«ÆÃÊ̤ʤâ¤Î¤¬¤¢¤ë¤è¤¦¤Êµ¤¤¬¤¹¤ë¡£",
4724 "You feel there is something special about this level.",
4728 "º£Ìë¤â¤Þ¤¿¡¢Ã¯¤«¤¬Ì¿¤òÍî¤È¤¹...",
4730 "You nearly faint as horrible visions of death fill your mind!",
4734 "¤³¤Î³¬¤Ï¤È¤Æ¤â´í¸±¤Ê¤è¤¦¤À¡£",
4736 "This level looks very dangerous.",
4740 "¤È¤Æ¤â°¤¤Í½´¶¤¬¤¹¤ë...",
4742 "You have a very bad feeling...",
4746 "°¤¤Í½´¶¤¬¤¹¤ë...",
4748 "You have a bad feeling...",
4754 "You feel nervous.",
4758 "¾¯¤·ÉÔ±¿¤Êµ¤¤¬¤¹¤ë...",
4760 "You feel your luck is turning...",
4764 "¤³¤Î¾ì½ê¤Ï¹¥¤¤Ë¤Ê¤ì¤Ê¤¤¡£",
4766 "You don't like the look of this place.",
4770 "¤³¤Î³¬¤Ï¤½¤ì¤Ê¤ê¤Ë°ÂÁ´¤Ê¤è¤¦¤À¡£",
4772 "This level looks reasonably safe.",
4776 "¤Ê¤ó¤ÆÂà¶þ¤Ê¤È¤³¤í¤À..."
4778 "What a boring place..."
4783 static cptr do_cmd_feeling_text_lucky[11] =
4786 "¤³¤Î³¬¤ÎÊ·°Ïµ¤¤ò´¶¤¸¤È¤ì¤Ê¤«¤Ã¤¿...",
4787 "¤³¤Î³¬¤Ë¤Ï²¿¤«ÆÃÊ̤ʤâ¤Î¤¬¤¢¤ë¤è¤¦¤Êµ¤¤¬¤¹¤ë¡£",
4788 "¤³¤Î³¬¤Ï¤³¤Î¾å¤Ê¤¯ÁÇÀ²¤é¤·¤¤´¶¤¸¤¬¤¹¤ë¡£",
4789 "ÁÇÀ²¤é¤·¤¤´¶¤¸¤¬¤¹¤ë...",
4790 "¤È¤Æ¤âÎɤ¤´¶¤¸¤¬¤¹¤ë...",
4791 "Îɤ¤´¶¤¸¤¬¤¹¤ë...",
4792 "¤Á¤ç¤Ã¤È¹¬±¿¤Ê´¶¤¸¤¬¤¹¤ë...",
4793 "¿¾¯¤Ï±¿¤¬¸þ¤¤¤Æ¤¤¿¤«...",
4794 "¸«¤¿´¶¤¸°¤¯¤Ï¤Ê¤¤...",
4795 "Á´Á³ÂÌÌܤȤ¤¤¦¤³¤È¤Ï¤Ê¤¤¤¬...",
4796 "¤Ê¤ó¤ÆÂà¶þ¤Ê¤È¤³¤í¤À..."
4798 "Looks like any other level.",
4799 "You feel there is something special about this level.",
4800 "You have a superb feeling about this level.",
4801 "You have an excellent feeling...",
4802 "You have a very good feeling...",
4803 "You have a good feeling...",
4804 "You feel strangely lucky...",
4805 "You feel your luck is turning...",
4806 "You like the look of this place...",
4807 "This level can't be all bad...",
4808 "What a boring place..."
4814 * Note that "feeling" is set to zero unless some time has passed.
4815 * Note that this is done when the level is GENERATED, not entered.
4817 void do_cmd_feeling(void)
4819 /* Verify the feeling */
4820 if (feeling > 10) feeling = 10;
4822 /* No useful feeling in quests */
4823 if (p_ptr->inside_quest && !random_quest_number(dun_level))
4826 msg_print("ŵ·¿Åª¤Ê¥¯¥¨¥¹¥È¤Î¥À¥ó¥¸¥ç¥ó¤Î¤è¤¦¤À¡£");
4828 msg_print("Looks like a typical quest level.");
4834 /* No useful feeling in town */
4835 else if (p_ptr->town_num && !dun_level)
4838 if (!strcmp(town[p_ptr->town_num].name, "¹ÓÌî"))
4840 if (!strcmp(town[p_ptr->town_num].name, "wilderness"))
4844 msg_print("²¿¤«¤¢¤ê¤½¤¦¤Ê¹ÓÌî¤Î¤è¤¦¤À¡£");
4846 msg_print("Looks like a strange wilderness.");
4854 msg_print("ŵ·¿Åª¤ÊÄ®¤Î¤è¤¦¤À¡£");
4856 msg_print("Looks like a typical town.");
4863 /* No useful feeling in the wilderness */
4864 else if (!dun_level)
4867 msg_print("ŵ·¿Åª¤Ê¹ÓÌî¤Î¤è¤¦¤À¡£");
4869 msg_print("Looks like a typical wilderness.");
4875 /* Display the feeling */
4876 if (turn - old_turn >= (150 - dun_level)*TURNS_PER_TICK || cheat_xtra)
4878 if (p_ptr->muta3 & MUT3_GOOD_LUCK) msg_print(do_cmd_feeling_text_lucky[feeling]);
4880 if((p_ptr->pseikaku == SEIKAKU_COMBAT) || (inventory[INVEN_BOW].name1 == ART_CRIMSON)){
4881 msg_print(do_cmd_feeling_text_combat[feeling]);
4883 msg_print(do_cmd_feeling_text[feeling]);
4888 msg_print(do_cmd_feeling_text[0]);
4895 * Description of each monster group.
4897 static cptr monster_group_text[] =
4900 "¥æ¥Ë¡¼¥¯", /* "Uniques" */
4901 "¾èÇϲÄǽ¤Ê¥â¥ó¥¹¥¿¡¼", /* "Riding" */
4930 /* "¸ÅÂå¥É¥é¥´¥ó/¥ï¥¤¥¢¡¼¥à", */
4947 /* "¾åµé¥Ç¡¼¥â¥ó", */
4988 /* "Ancient Dragon/Wyrm", */
4997 "Multi-Headed Reptile",
5002 "Reptile/Amphibian",
5003 "Spider/Scorpion/Tick",
5005 /* "Major Demon", */
5021 * Symbols of monsters in each group. Note the "Uniques" group
5022 * is handled differently.
5024 static cptr monster_group_char[] =
5079 "$!?=&`.|/\\~[]()>",
5088 * hook function to sort monsters by level
5090 static bool ang_sort_comp_monster_level(vptr u, vptr v, int a, int b)
5092 u16b *who = (u16b*)(u);
5097 monster_race *r_ptr1 = &r_info[w1];
5098 monster_race *r_ptr2 = &r_info[w2];
5103 if (r_ptr2->level > r_ptr1->level) return TRUE;
5104 if (r_ptr1->level > r_ptr2->level) return FALSE;
5106 if ((r_ptr2->flags1 & RF1_UNIQUE) && !(r_ptr1->flags1 & RF1_UNIQUE)) return TRUE;
5107 if ((r_ptr1->flags1 & RF1_UNIQUE) && !(r_ptr2->flags1 & RF1_UNIQUE)) return FALSE;
5112 * Build a list of monster indexes in the given group. Return the number
5113 * of monsters in the group.
5115 * mode & 0x01 : check for non-empty group
5116 * mode & 0x02 : cheat?
5118 static int collect_monsters(int grp_cur, s16b mon_idx[], byte mode)
5123 /* Get a list of x_char in this group */
5124 cptr group_char = monster_group_char[grp_cur];
5126 /* XXX Hack -- Check if this is the "Uniques" group */
5127 bool grp_unique = (monster_group_char[grp_cur] == (char *) -1L);
5129 /* XXX Hack -- Check if this is the "Riding" group */
5130 bool grp_riding = (monster_group_char[grp_cur] == (char *) -2L);
5132 /* Check every race */
5133 for (i = 0; i < max_r_idx; i++)
5135 /* Access the race */
5136 monster_race *r_ptr = &r_info[i];
5138 /* Skip empty race */
5139 if (!r_ptr->name) continue ;
5141 /* Require known monsters */
5142 if (!(mode & 0x02) && !cheat_know && !r_ptr->r_sights ) continue;
5146 if (!(r_ptr->flags1 & RF1_UNIQUE)) continue;
5149 else if (grp_riding)
5151 if (!(r_ptr->flags7 & RF7_RIDING)) continue;
5156 /* Check for race in the group */
5157 if (!my_strchr(group_char, r_ptr->d_char)) continue;
5161 mon_idx[mon_cnt++] = i;
5163 /* XXX Hack -- Just checking for non-empty group */
5164 if (mode & 0x01) break;
5167 /* Terminate the list */
5168 mon_idx[mon_cnt] = 0;
5170 /* Select the sort method */
5171 ang_sort_comp = ang_sort_comp_monster_level;
5172 ang_sort_swap = ang_sort_swap_hook;
5174 /* Sort by monster level */
5175 ang_sort(mon_idx, &dummy_why, mon_cnt);
5177 /* Return the number of races */
5183 * Description of each monster group.
5185 static cptr object_group_text[] =
5188 "¥¥Î¥³", /* "Mushrooms" */
5189 "Ìô", /* "Potions" */
5190 "Ìý¤Ä¤Ü", /* "Flasks" */
5191 "´¬Êª", /* "Scrolls" */
5192 "»ØÎØ", /* "Rings" */
5193 "¥¢¥ß¥å¥ì¥Ã¥È", /* "Amulets" */
5194 "ū", /* "Whistle" */
5195 "¸÷¸»", /* "Lanterns" */
5196 "ËâË¡ËÀ", /* "Wands" */
5197 "¾ó", /* "Staffs" */
5198 "¥í¥Ã¥É", /* "Rods" */
5199 "¥«¡¼¥É", /* "Cards" */
5200 "¥¥ã¥×¥Á¥ã¡¼¡¦¥Ü¡¼¥ë",
5209 "Åá·õÎà", /* "Swords" */
5210 "Æß´ï", /* "Blunt Weapons" */
5211 "ĹÊÁÉð´ï", /* "Polearms" */
5212 "ºÎ·¡Æ»¶ñ", /* "Diggers" */
5213 "Èô¤ÓÆ»¶ñ", /* "Bows" */
5217 "·ÚÁõ³»", /* "Soft Armor" */
5218 "½ÅÁõ³»", /* "Hard Armor" */
5219 "¥É¥é¥´¥ó³»", /* "Dragon Armor" */
5220 "½â", /* "Shields" */
5221 "¥¯¥í¡¼¥¯", /* "Cloaks" */
5222 "äƼê", /* "Gloves" */
5223 "¥Ø¥ë¥á¥Ã¥È", /* "Helms" */
5224 "´§", /* "Crowns" */
5225 "¥Ö¡¼¥Ä", /* "Boots" */
5273 * TVALs of items in each group
5275 static byte object_group_tval[] =
5315 TV_LIFE_BOOK, /* Hack -- all spellbooks */
5321 * Build a list of monster indexes in the given group. Return the number
5322 * of monsters in the group.
5324 static int collect_objects(int grp_cur, int object_idx[])
5326 int i, j, k, object_cnt = 0;
5328 /* Get a list of x_char in this group */
5329 byte group_tval = object_group_tval[grp_cur];
5331 /* Check every object */
5332 for (i = 0; i < max_k_idx; i++)
5334 /* Access the race */
5335 object_kind *k_ptr = &k_info[i];
5337 /* Skip empty objects */
5338 if (!k_ptr->name) continue;
5340 /* Skip non-flavoured objects */
5341 if (!k_ptr->flavor && !p_ptr->wizard) continue;
5343 /* Skip items with no distribution (special artifacts) */
5344 for (j = 0, k = 0; j < 4; j++) k += k_ptr->chance[j];
5347 /* Require objects ever seen*/
5348 if (!k_ptr->aware && !p_ptr->wizard) continue;
5350 /* Check for race in the group */
5351 if (TV_LIFE_BOOK == group_tval)
5353 /* Hack -- All spell books */
5354 if (TV_LIFE_BOOK <= k_ptr->tval && k_ptr->tval <= TV_HISSATSU_BOOK)
5357 object_idx[object_cnt++] = i;
5360 else if (k_ptr->tval == group_tval)
5363 object_idx[object_cnt++] = i;
5367 /* Terminate the list */
5368 object_idx[object_cnt] = 0;
5370 /* Return the number of races */
5376 * Description of each feature group.
5378 static cptr feature_group_text[] =
5386 * Build a list of feature indexes in the given group. Return the number
5387 * of features in the group.
5389 static int collect_features(int grp_cur, int *feat_idx)
5391 int i, feat_cnt = 0;
5393 /* Unused; There is a single group. */
5396 /* Check every feature */
5397 for (i = 1; i < max_f_idx; i++)
5399 /* Access the index */
5400 feature_type *f_ptr = &f_info[i];
5402 /* Skip empty index */
5403 if (!f_ptr->name) continue;
5405 /* Skip mimiccing features */
5406 if (f_ptr->mimic != i) continue;
5409 feat_idx[feat_cnt++] = i;
5412 /* Terminate the list */
5413 feat_idx[feat_cnt] = 0;
5415 /* Return the number of races */
5422 * Build a list of monster indexes in the given group. Return the number
5423 * of monsters in the group.
5425 static int collect_artifacts(int grp_cur, int object_idx[])
5427 int i, object_cnt = 0;
5429 /* Get a list of x_char in this group */
5430 byte group_tval = object_group_tval[grp_cur];
5432 /* Check every object */
5433 for (i = 0; i < max_a_idx; i++)
5435 /* Access the artifact */
5436 artifact_type *a_ptr = &a_info[i];
5438 /* Skip empty artifacts */
5439 if (!a_ptr->name) continue;
5441 /* Skip "uncreated" artifacts */
5442 if (!a_ptr->cur_num) continue;
5444 /* Check for race in the group */
5445 if (a_ptr->tval == group_tval)
5448 object_idx[object_cnt++] = i;
5452 /* Terminate the list */
5453 object_idx[object_cnt] = 0;
5455 /* Return the number of races */
5462 * Encode the screen colors
5464 static char hack[17] = "dwsorgbuDWvyRGBU";
5468 * Hack -- load a screen dump from a file
5470 void do_cmd_load_screen(void)
5485 Term_get_size(&wid, &hgt);
5487 /* Build the filename */
5488 path_build(buf, sizeof(buf), ANGBAND_DIR_USER, "dump.txt");
5490 /* Append to the file */
5491 fff = my_fopen(buf, "r");
5496 msg_format("%s ¤ò³«¤¯¤³¤È¤¬¤Ç¤¤Þ¤»¤ó¤Ç¤·¤¿¡£", buf);
5498 msg_format("Failed to open %s.", buf);
5505 /* Save the screen */
5508 /* Clear the screen */
5512 /* Load the screen */
5513 for (y = 0; okay; y++)
5515 /* Get a line of data including control code */
5516 if (!fgets(buf, 1024, fff)) okay = FALSE;
5518 /* Get the blank line */
5519 if (buf[0] == '\n' || buf[0] == '\0') break;
5521 /* Ignore too large screen image */
5522 if (y >= hgt) continue;
5525 for (x = 0; x < wid - 1; x++)
5528 if (buf[x] == '\n' || buf[x] == '\0') break;
5530 /* Put the attr/char */
5531 Term_draw(x, y, TERM_WHITE, buf[x]);
5535 /* Dump the screen */
5536 for (y = 0; okay; y++)
5538 /* Get a line of data including control code */
5539 if (!fgets(buf, 1024, fff)) okay = FALSE;
5541 /* Get the blank line */
5542 if (buf[0] == '\n' || buf[0] == '\0') break;
5544 /* Ignore too large screen image */
5545 if (y >= hgt) continue;
5548 for (x = 0; x < wid - 1; x++)
5551 if (buf[x] == '\n' || buf[x] == '\0') break;
5553 /* Get the attr/char */
5554 (void)(Term_what(x, y, &a, &c));
5556 /* Look up the attr */
5557 for (i = 0; i < 16; i++)
5559 /* Use attr matches */
5560 if (hack[i] == buf[x]) a = i;
5563 /* Put the attr/char */
5564 Term_draw(x, y, a, c);
5575 prt("¥Õ¥¡¥¤¥ë¤Ë½ñ¤½Ð¤µ¤ì¤¿²èÌÌ(µÇ°»£±Æ)¤ò¥í¡¼¥É¤·¤Þ¤·¤¿¡£", 0, 0);
5577 msg_print("Screen dump loaded.");
5584 /* Restore the screen */
5591 cptr inven_res_label =
5593 " »ÀÅŲÐÎäÆǸ÷°ÇÇ˹ì¹ö°øÆÙÎô ÌÕÉÝÍðáãÆ©Ì¿´¶¾ÃÉüÉâ";
5595 " AcElFiCoPoLiDkShSoNtNxCaDi BlFeCfFaSeHlEpSdRgLv";
5600 #define IM_FLAG_STR "¡ö"
5601 #define HAS_FLAG_STR "¡Ü"
5602 #define NO_FLAG_STR "¡¦"
5604 #define IM_FLAG_STR "* "
5605 #define HAS_FLAG_STR "+ "
5606 #define NO_FLAG_STR ". "
5609 #define print_im_or_res_flag(IM, RES) \
5611 fputs(have_flag(flgs, (IM)) ? IM_FLAG_STR : \
5612 (have_flag(flgs, (RES)) ? HAS_FLAG_STR : NO_FLAG_STR), fff); \
5615 #define print_flag(TR) \
5617 fputs(have_flag(flgs, (TR)) ? HAS_FLAG_STR : NO_FLAG_STR, fff); \
5621 /* XTRA HACK RESLIST */
5622 static void do_cmd_knowledge_inven_aux(FILE *fff, object_type *o_ptr, int *j, byte tval, char *where)
5624 char o_name[MAX_NLEN];
5625 u32b flgs[TR_FLAG_SIZE];
5627 if (!o_ptr->k_idx) return;
5628 if (o_ptr->tval != tval) return;
5630 /* Identified items only */
5631 if (!object_known_p(o_ptr)) return;
5634 * HACK:Ring of Lordly protection and Dragon equipment
5635 * have random resistances.
5637 if (((TV_WEARABLE_BEGIN <= tval) && (tval <= TV_WEARABLE_END) && o_ptr->name2)
5638 || ((tval == TV_AMULET) && (o_ptr->sval == SV_AMULET_RESISTANCE))
5639 || ((tval == TV_RING) && (o_ptr->sval == SV_RING_LORDLY))
5640 || ((tval == TV_SHIELD) && (o_ptr->sval == SV_DRAGON_SHIELD))
5641 || ((tval == TV_HELM) && (o_ptr->sval == SV_DRAGON_HELM))
5642 || ((tval == TV_GLOVES) && (o_ptr->sval == SV_SET_OF_DRAGON_GLOVES))
5643 || ((tval == TV_BOOTS) && (o_ptr->sval == SV_PAIR_OF_DRAGON_GREAVE))
5644 || o_ptr->art_name || o_ptr->name1)
5647 object_desc(o_name, o_ptr, OD_NAME_ONLY);
5649 while (o_name[i] && (i < 26))
5652 if (iskanji(o_name[i])) i++;
5661 o_name[i] = ' '; i++;
5666 fprintf(fff, "%s %s", where, o_name);
5668 if (!(o_ptr->ident & (IDENT_MENTAL)))
5671 fputs("-------ÉÔÌÀ--------------- -------ÉÔÌÀ---------\n", fff);
5673 fputs("-------unknown------------ -------unknown------\n", fff);
5678 object_flags_known(o_ptr, flgs);
5680 print_im_or_res_flag(TR_IM_ACID, TR_RES_ACID);
5681 print_im_or_res_flag(TR_IM_ELEC, TR_RES_ELEC);
5682 print_im_or_res_flag(TR_IM_FIRE, TR_RES_FIRE);
5683 print_im_or_res_flag(TR_IM_COLD, TR_RES_COLD);
5684 print_flag(TR_RES_POIS);
5685 print_flag(TR_RES_LITE);
5686 print_flag(TR_RES_DARK);
5687 print_flag(TR_RES_SHARDS);
5688 print_flag(TR_RES_SOUND);
5689 print_flag(TR_RES_NETHER);
5690 print_flag(TR_RES_NEXUS);
5691 print_flag(TR_RES_CHAOS);
5692 print_flag(TR_RES_DISEN);
5696 print_flag(TR_RES_BLIND);
5697 print_flag(TR_RES_FEAR);
5698 print_flag(TR_RES_CONF);
5699 print_flag(TR_FREE_ACT);
5700 print_flag(TR_SEE_INVIS);
5701 print_flag(TR_HOLD_LIFE);
5702 print_flag(TR_TELEPATHY);
5703 print_flag(TR_SLOW_DIGEST);
5704 print_flag(TR_REGEN);
5705 print_flag(TR_FEATHER);
5713 fprintf(fff, "%s\n", inven_res_label);
5719 * Display *ID* ed weapons/armors's resistances
5721 static void do_cmd_knowledge_inven(void)
5725 char file_name[1024];
5735 /* Open a new file */
5736 fff = my_fopen_temp(file_name, 1024);
5740 msg_format("°ì»þ¥Õ¥¡¥¤¥ë %s ¤òºîÀ®¤Ç¤¤Þ¤»¤ó¤Ç¤·¤¿¡£", file_name);
5742 msg_format("Failed to create temporary file %s.", file_name);
5747 fprintf(fff, "%s\n", inven_res_label);
5749 for (tval = TV_WEARABLE_BEGIN; tval <= TV_WEARABLE_END; tval++)
5753 for (; j < 9; j++) fputc('\n', fff);
5755 fprintf(fff, "%s\n", inven_res_label);
5759 strcpy(where, "Áõ");
5761 strcpy(where, "E ");
5763 for (i = INVEN_RARM; i < INVEN_TOTAL; i++)
5765 do_cmd_knowledge_inven_aux(fff, &inventory[i], &j, tval, where);
5769 strcpy(where, "»ý");
5771 strcpy(where, "I ");
5773 for (i = 0; i < INVEN_PACK; i++)
5775 do_cmd_knowledge_inven_aux(fff, &inventory[i], &j, tval, where);
5778 st_ptr = &town[1].store[STORE_HOME];
5780 strcpy(where, "²È");
5782 strcpy(where, "H ");
5785 for (i = 0; i < st_ptr->stock_num; i++)
5787 do_cmd_knowledge_inven_aux(fff, &st_ptr->stock[i], &j, tval, where);
5791 /* Close the file */
5794 /* Display the file contents */
5796 show_file(TRUE, file_name, "*´ÕÄê*ºÑ¤ßÉð´ï/Ëɶñ¤ÎÂÑÀ¥ê¥¹¥È", 0, 0);
5798 show_file(TRUE, file_name, "Resistances of *identified* equipment", 0, 0);
5801 /* Remove the file */
5806 void do_cmd_save_screen_html_aux(char *filename, int message)
5810 byte a = 0, old_a = 0;
5824 cptr html_head[] = {
5825 "<html>\n<body text=\"#ffffff\" bgcolor=\"#000000\">\n",
5829 cptr html_foot[] = {
5831 "</body>\n</html>\n",
5837 Term_get_size(&wid, &hgt);
5839 /* File type is "TEXT" */
5840 FILE_TYPE(FILE_TYPE_TEXT);
5842 /* Append to the file */
5843 fff = my_fopen(filename, "w");
5849 msg_format("¥Õ¥¡¥¤¥ë %s ¤ò³«¤±¤Þ¤»¤ó¤Ç¤·¤¿¡£", filename);
5851 msg_format("Failed to open file %s.", filename);
5859 /* Save the screen */
5863 /* Build the filename */
5864 path_build(buf, sizeof(buf), ANGBAND_DIR_USER, "htmldump.prf");
5865 tmpfff = my_fopen(buf, "r");
5867 for (i = 0; html_head[i]; i++)
5868 fprintf(fff, html_head[i]);
5872 while (!my_fgets(tmpfff, buf, sizeof(buf))) {
5874 if (strncmp(buf, tags[0], strlen(tags[0])) == 0)
5878 if (strncmp(buf, tags[1], strlen(tags[1])) == 0)
5880 fprintf(fff, "%s\n", buf);
5885 /* Dump the screen */
5886 for (y = 0; y < hgt; y++)
5893 for (x = 0; x < wid - 1; x++)
5897 /* Get the attr/char */
5898 (void)(Term_what(x, y, &a, &c));
5902 case '&': cc = "&"; break;
5903 case '<': cc = "<"; break;
5904 case '>': cc = ">"; break;
5906 case 0x1f: c = '.'; break;
5907 case 0x7f: c = (a == 0x09) ? '%' : '#'; break;
5912 if ((y == 0 && x == 0) || a != old_a) {
5913 rv = angband_color_table[a][1];
5914 gv = angband_color_table[a][2];
5915 bv = angband_color_table[a][3];
5916 fprintf(fff, "%s<font color=\"#%02x%02x%02x\">",
5917 ((y == 0 && x == 0) ? "" : "</font>"), rv, gv, bv);
5921 fprintf(fff, "%s", cc);
5923 fprintf(fff, "%c", c);
5926 fprintf(fff, "</font>");
5929 for (i = 0; html_foot[i]; i++)
5930 fprintf(fff, html_foot[i]);
5935 while (!my_fgets(tmpfff, buf, sizeof(buf))) {
5937 if (strncmp(buf, tags[2], strlen(tags[2])) == 0)
5941 if (strncmp(buf, tags[3], strlen(tags[3])) == 0)
5943 fprintf(fff, "%s\n", buf);
5958 msg_print("²èÌÌ(µÇ°»£±Æ)¤ò¥Õ¥¡¥¤¥ë¤Ë½ñ¤½Ð¤·¤Þ¤·¤¿¡£");
5960 msg_print("Screen dump saved.");
5965 /* Restore the screen */
5971 * Hack -- save a screen dump to a file
5973 static void do_cmd_save_screen_html(void)
5975 char buf[1024], tmp[256] = "screen.html";
5978 if (!get_string("¥Õ¥¡¥¤¥ë̾: ", tmp, 80))
5980 if (!get_string("File name: ", tmp, 80))
5984 /* Build the filename */
5985 path_build(buf, sizeof(buf), ANGBAND_DIR_USER, tmp);
5989 do_cmd_save_screen_html_aux(buf, 1);
5994 * Redefinable "save_screen" action
5996 void (*screendump_aux)(void) = NULL;
6000 * Hack -- save a screen dump to a file
6002 void do_cmd_save_screen(void)
6004 bool old_use_graphics = use_graphics;
6005 bool html_dump = FALSE;
6010 prt("µÇ°»£±Æ¤·¤Þ¤¹¤«¡© [(y)es/(h)tml/(n)o] ", 0, 0);
6012 prt("Save screen dump? [(y)es/(h)tml/(n)o] ", 0, 0);
6017 if (c == 'Y' || c == 'y')
6019 else if (c == 'H' || c == 'h')
6031 Term_get_size(&wid, &hgt);
6033 if (old_use_graphics)
6035 use_graphics = FALSE;
6038 /* Redraw everything */
6039 p_ptr->redraw |= (PR_WIPE | PR_BASIC | PR_EXTRA | PR_MAP | PR_EQUIPPY);
6041 /* Hack -- update */
6047 do_cmd_save_screen_html();
6051 /* Do we use a special screendump function ? */
6052 else if (screendump_aux)
6054 /* Dump the screen to a graphics file */
6055 (*screendump_aux)();
6057 else /* Dump the screen as text */
6068 /* Build the filename */
6069 path_build(buf, sizeof(buf), ANGBAND_DIR_USER, "dump.txt");
6071 /* File type is "TEXT" */
6072 FILE_TYPE(FILE_TYPE_TEXT);
6074 /* Append to the file */
6075 fff = my_fopen(buf, "w");
6081 msg_format("¥Õ¥¡¥¤¥ë %s ¤ò³«¤±¤Þ¤»¤ó¤Ç¤·¤¿¡£", buf);
6083 msg_format("Failed to open file %s.", buf);
6090 /* Save the screen */
6094 /* Dump the screen */
6095 for (y = 0; y < hgt; y++)
6098 for (x = 0; x < wid - 1; x++)
6100 /* Get the attr/char */
6101 (void)(Term_what(x, y, &a, &c));
6111 fprintf(fff, "%s\n", buf);
6118 /* Dump the screen */
6119 for (y = 0; y < hgt; y++)
6122 for (x = 0; x < wid - 1; x++)
6124 /* Get the attr/char */
6125 (void)(Term_what(x, y, &a, &c));
6128 buf[x] = hack[a&0x0F];
6135 fprintf(fff, "%s\n", buf);
6147 msg_print("²èÌÌ(µÇ°»£±Æ)¤ò¥Õ¥¡¥¤¥ë¤Ë½ñ¤½Ð¤·¤Þ¤·¤¿¡£");
6149 msg_print("Screen dump saved.");
6155 /* Restore the screen */
6159 if (old_use_graphics)
6161 use_graphics = TRUE;
6164 /* Redraw everything */
6165 p_ptr->redraw |= (PR_WIPE | PR_BASIC | PR_EXTRA | PR_MAP | PR_EQUIPPY);
6167 /* Hack -- update */
6174 * Sorting hook -- Comp function -- see below
6176 * We use "u" to point to array of monster indexes,
6177 * and "v" to select the type of sorting to perform on "u".
6179 static bool ang_sort_art_comp(vptr u, vptr v, int a, int b)
6181 u16b *who = (u16b*)(u);
6183 u16b *why = (u16b*)(v);
6190 /* Sort by total kills */
6193 /* Extract total kills */
6194 z1 = a_info[w1].tval;
6195 z2 = a_info[w2].tval;
6197 /* Compare total kills */
6198 if (z1 < z2) return (TRUE);
6199 if (z1 > z2) return (FALSE);
6203 /* Sort by monster level */
6206 /* Extract levels */
6207 z1 = a_info[w1].sval;
6208 z2 = a_info[w2].sval;
6210 /* Compare levels */
6211 if (z1 < z2) return (TRUE);
6212 if (z1 > z2) return (FALSE);
6216 /* Sort by monster experience */
6219 /* Extract experience */
6220 z1 = a_info[w1].level;
6221 z2 = a_info[w2].level;
6223 /* Compare experience */
6224 if (z1 < z2) return (TRUE);
6225 if (z1 > z2) return (FALSE);
6229 /* Compare indexes */
6235 * Sorting hook -- Swap function -- see below
6237 * We use "u" to point to array of monster indexes,
6238 * and "v" to select the type of sorting to perform.
6240 static void ang_sort_art_swap(vptr u, vptr v, int a, int b)
6242 u16b *who = (u16b*)(u);
6257 * Check the status of "artifacts"
6259 static void do_cmd_knowledge_artifacts(void)
6261 int i, k, z, x, y, n = 0;
6267 char file_name[1024];
6269 char base_name[MAX_NLEN];
6273 /* Open a new file */
6274 fff = my_fopen_temp(file_name, 1024);
6278 msg_format("°ì»þ¥Õ¥¡¥¤¥ë %s ¤òºîÀ®¤Ç¤¤Þ¤»¤ó¤Ç¤·¤¿¡£", file_name);
6280 msg_format("Failed to create temporary file %s.", file_name);
6286 /* Allocate the "who" array */
6287 C_MAKE(who, max_a_idx, s16b);
6289 /* Allocate the "okay" array */
6290 C_MAKE(okay, max_a_idx, bool);
6292 /* Scan the artifacts */
6293 for (k = 0; k < max_a_idx; k++)
6295 artifact_type *a_ptr = &a_info[k];
6300 /* Skip "empty" artifacts */
6301 if (!a_ptr->name) continue;
6303 /* Skip "uncreated" artifacts */
6304 if (!a_ptr->cur_num) continue;
6310 /* Check the dungeon */
6311 for (y = 0; y < cur_hgt; y++)
6313 for (x = 0; x < cur_wid; x++)
6315 cave_type *c_ptr = &cave[y][x];
6317 s16b this_o_idx, next_o_idx = 0;
6319 /* Scan all objects in the grid */
6320 for (this_o_idx = c_ptr->o_idx; this_o_idx; this_o_idx = next_o_idx)
6324 /* Acquire object */
6325 o_ptr = &o_list[this_o_idx];
6327 /* Acquire next object */
6328 next_o_idx = o_ptr->next_o_idx;
6330 /* Ignore non-artifacts */
6331 if (!artifact_p(o_ptr)) continue;
6333 /* Ignore known items */
6334 if (object_known_p(o_ptr)) continue;
6336 /* Note the artifact */
6337 okay[o_ptr->name1] = FALSE;
6342 /* Check the inventory and equipment */
6343 for (i = 0; i < INVEN_TOTAL; i++)
6345 object_type *o_ptr = &inventory[i];
6347 /* Ignore non-objects */
6348 if (!o_ptr->k_idx) continue;
6350 /* Ignore non-artifacts */
6351 if (!artifact_p(o_ptr)) continue;
6353 /* Ignore known items */
6354 if (object_known_p(o_ptr)) continue;
6356 /* Note the artifact */
6357 okay[o_ptr->name1] = FALSE;
6360 for (k = 0; k < max_a_idx; k++)
6362 if (okay[k]) who[n++] = k;
6365 /* Select the sort method */
6366 ang_sort_comp = ang_sort_art_comp;
6367 ang_sort_swap = ang_sort_art_swap;
6369 /* Sort the array by dungeon depth of monsters */
6370 ang_sort(who, &why, n);
6372 /* Scan the artifacts */
6373 for (k = 0; k < n; k++)
6375 artifact_type *a_ptr = &a_info[who[k]];
6379 strcpy(base_name, "̤ÃΤÎÅÁÀâ¤Î¥¢¥¤¥Æ¥à");
6381 strcpy(base_name, "Unknown Artifact");
6385 /* Obtain the base object type */
6386 z = lookup_kind(a_ptr->tval, a_ptr->sval);
6394 /* Get local object */
6397 /* Create fake object */
6398 object_prep(q_ptr, z);
6400 /* Make it an artifact */
6401 q_ptr->name1 = (byte)who[k];
6403 /* Display as if known */
6404 q_ptr->ident |= IDENT_STORE;
6406 /* Describe the artifact */
6407 object_desc(base_name, q_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY));
6410 /* Hack -- Build the artifact name */
6412 fprintf(fff, " %s\n", base_name);
6414 fprintf(fff, " The %s\n", base_name);
6419 /* Free the "who" array */
6420 C_KILL(who, max_a_idx, s16b);
6422 /* Free the "okay" array */
6423 C_KILL(okay, max_a_idx, bool);
6425 /* Close the file */
6428 /* Display the file contents */
6430 show_file(TRUE, file_name, "´ûÃΤÎÅÁÀâ¤Î¥¢¥¤¥Æ¥à", 0, 0);
6432 show_file(TRUE, file_name, "Artifacts Seen", 0, 0);
6436 /* Remove the file */
6442 * Display known uniques
6444 static void do_cmd_knowledge_uniques(void)
6452 char file_name[1024];
6454 /* Open a new file */
6455 fff = my_fopen_temp(file_name, 1024);
6459 msg_format("°ì»þ¥Õ¥¡¥¤¥ë %s ¤òºîÀ®¤Ç¤¤Þ¤»¤ó¤Ç¤·¤¿¡£", file_name);
6461 msg_format("Failed to create temporary file %s.", file_name);
6467 /* Allocate the "who" array */
6468 C_MAKE(who, max_r_idx, s16b);
6470 /* Scan the monsters */
6471 for (i = 1; i < max_r_idx; i++)
6473 monster_race *r_ptr = &r_info[i];
6475 /* Use that monster */
6476 if (r_ptr->name) who[n++] = i;
6479 /* Select the sort method */
6480 ang_sort_comp = ang_sort_comp_hook;
6481 ang_sort_swap = ang_sort_swap_hook;
6483 /* Sort the array by dungeon depth of monsters */
6484 ang_sort(who, &why, n);
6486 /* Scan the monster races */
6487 for (k = 0; k < n; k++)
6489 monster_race *r_ptr = &r_info[who[k]];
6491 /* Only print Uniques */
6492 if (r_ptr->flags1 & (RF1_UNIQUE))
6494 bool dead = (r_ptr->max_num == 0);
6498 /* Only display "known" uniques */
6499 if (dead || cheat_know || r_ptr->r_sights)
6501 /* Print a message */
6503 fprintf(fff, " %s¤Ï¤Þ¤ÀÀ¸¤¤Æ¤¤¤ë¡£\n",
6504 (r_name + r_ptr->name));
6506 fprintf(fff, " %s is alive\n",
6507 (r_name + r_ptr->name));
6514 /* Free the "who" array */
6515 C_KILL(who, max_r_idx, s16b);
6517 /* Close the file */
6520 /* Display the file contents */
6522 show_file(TRUE, file_name, "¤Þ¤ÀÀ¸¤¤Æ¤¤¤ë¥æ¥Ë¡¼¥¯¡¦¥â¥ó¥¹¥¿¡¼", 0, 0);
6524 show_file(TRUE, file_name, "Alive Uniques", 0, 0);
6528 /* Remove the file */
6534 * Display weapon-exp
6536 static void do_cmd_knowledge_weapon_exp(void)
6538 int i, j, num, weapon_exp;
6542 char file_name[1024];
6545 /* Open a new file */
6546 fff = my_fopen_temp(file_name, 1024);
6549 msg_format("°ì»þ¥Õ¥¡¥¤¥ë %s ¤òºîÀ®¤Ç¤¤Þ¤»¤ó¤Ç¤·¤¿¡£", file_name);
6551 msg_format("Failed to create temporary file %s.", file_name);
6557 for (i = 0; i < 5; i++)
6559 for (num = 0; num < 64; num++)
6561 for (j = 0; j < max_k_idx; j++)
6563 object_kind *k_ptr = &k_info[j];
6565 if ((k_ptr->tval == TV_SWORD - i) && (k_ptr->sval == num))
6567 if ((k_ptr->tval == TV_BOW) && (k_ptr->sval == SV_CRIMSON)) continue;
6569 weapon_exp = p_ptr->weapon_exp[4 - i][num];
6571 fprintf(fff, "%-25s ", tmp);
6572 if (weapon_exp >= s_info[p_ptr->pclass].w_max[4 - i][num]) fprintf(fff, "!");
6573 else fprintf(fff, " ");
6574 fprintf(fff, "%s", exp_level_str[weapon_exp_level(weapon_exp)]);
6575 if (cheat_xtra) fprintf(fff, " %d", weapon_exp);
6583 /* Close the file */
6586 /* Display the file contents */
6588 show_file(TRUE, file_name, "Éð´ï¤Î·Ð¸³ÃÍ", 0, 0);
6590 show_file(TRUE, file_name, "Weapon Proficiency", 0, 0);
6594 /* Remove the file */
6602 static void do_cmd_knowledge_spell_exp(void)
6604 int i = 0, spell_exp, exp_level;
6609 char file_name[1024];
6611 /* Open a new file */
6612 fff = my_fopen_temp(file_name, 1024);
6615 msg_format("°ì»þ¥Õ¥¡¥¤¥ë %s ¤òºîÀ®¤Ç¤¤Þ¤»¤ó¤Ç¤·¤¿¡£", file_name);
6617 msg_format("Failed to create temporary file %s.", file_name);
6623 if (p_ptr->realm1 != REALM_NONE)
6626 fprintf(fff, "%s¤ÎËâË¡½ñ\n", realm_names[p_ptr->realm1]);
6628 fprintf(fff, "%s Spellbook\n", realm_names[p_ptr->realm1]);
6630 for (i = 0; i < 32; i++)
6632 if (!is_magic(p_ptr->realm1))
6634 s_ptr = &technic_info[p_ptr->realm1 - MIN_TECHNIC][i];
6638 s_ptr = &mp_ptr->info[p_ptr->realm1 - 1][i];
6640 if (s_ptr->slevel >= 99) continue;
6641 spell_exp = p_ptr->spell_exp[i];
6642 exp_level = spell_exp_level(spell_exp);
6643 fprintf(fff, "%-25s ", spell_names[technic2magic(p_ptr->realm1) - 1][i]);
6644 if (p_ptr->realm1 == REALM_HISSATSU)
6645 fprintf(fff, "[--]");
6648 if (exp_level >= EXP_LEVEL_MASTER) fprintf(fff, "!");
6649 else fprintf(fff, " ");
6650 fprintf(fff, "%s", exp_level_str[exp_level]);
6652 if (cheat_xtra) fprintf(fff, " %d", spell_exp);
6657 if (p_ptr->realm2 != REALM_NONE)
6660 fprintf(fff, "%s¤ÎËâË¡½ñ\n", realm_names[p_ptr->realm2]);
6662 fprintf(fff, "\n%s Spellbook\n", realm_names[p_ptr->realm2]);
6664 for (i = 0; i < 32; i++)
6666 if (!is_magic(p_ptr->realm1))
6668 s_ptr = &technic_info[p_ptr->realm2 - MIN_TECHNIC][i];
6672 s_ptr = &mp_ptr->info[p_ptr->realm2 - 1][i];
6674 if (s_ptr->slevel >= 99) continue;
6676 spell_exp = p_ptr->spell_exp[i + 32];
6677 exp_level = spell_exp_level(spell_exp);
6678 fprintf(fff, "%-25s ", spell_names[technic2magic(p_ptr->realm2) - 1][i]);
6679 if (exp_level >= EXP_LEVEL_EXPERT) fprintf(fff, "!");
6680 else fprintf(fff, " ");
6681 fprintf(fff, "%s", exp_level_str[exp_level]);
6682 if (cheat_xtra) fprintf(fff, " %d", spell_exp);
6687 /* Close the file */
6690 /* Display the file contents */
6692 show_file(TRUE, file_name, "ËâË¡¤Î·Ð¸³ÃÍ", 0, 0);
6694 show_file(TRUE, file_name, "Spell Proficiency", 0, 0);
6698 /* Remove the file */
6706 static void do_cmd_knowledge_skill_exp(void)
6708 int i = 0, skill_exp;
6712 char file_name[1024];
6714 char skill_name[3][17]={"¥Þ¡¼¥·¥ã¥ë¥¢¡¼¥Ä", "ÆóÅáή ", "¾èÇÏ "};
6716 char skill_name[3][20]={"Martial Arts ", "Dual Wielding ", "Riding "};
6719 /* Open a new file */
6720 fff = my_fopen_temp(file_name, 1024);
6723 msg_format("°ì»þ¥Õ¥¡¥¤¥ë %s ¤òºîÀ®¤Ç¤¤Þ¤»¤ó¤Ç¤·¤¿¡£", file_name);
6725 msg_format("Failed to create temporary file %s.", file_name);
6731 for (i = 0; i < 3; i++)
6733 skill_exp = p_ptr->skill_exp[i];
6734 fprintf(fff, "%-20s ", skill_name[i]);
6735 if (skill_exp >= s_info[p_ptr->pclass].s_max[i]) fprintf(fff, "!");
6736 else fprintf(fff, " ");
6737 fprintf(fff, "%s", exp_level_str[(i == GINOU_RIDING) ? riding_exp_level(skill_exp) : weapon_exp_level(skill_exp)]);
6738 if (cheat_xtra) fprintf(fff, " %d", skill_exp);
6742 /* Close the file */
6745 /* Display the file contents */
6747 show_file(TRUE, file_name, "µ»Ç½¤Î·Ð¸³ÃÍ", 0, 0);
6749 show_file(TRUE, file_name, "Miscellaneous Proficiency", 0, 0);
6753 /* Remove the file */
6759 * Pluralize a monster name
6761 void plural_aux(char *Name)
6763 int NameLen = strlen(Name);
6765 if (my_strstr(Name, "Disembodied hand"))
6767 strcpy(Name, "Disembodied hands that strangled people");
6769 else if (my_strstr(Name, "Colour out of space"))
6771 strcpy(Name, "Colours out of space");
6773 else if (my_strstr(Name, "stairway to hell"))
6775 strcpy(Name, "stairways to hell");
6777 else if (my_strstr(Name, "Dweller on the threshold"))
6779 strcpy(Name, "Dwellers on the threshold");
6781 else if (my_strstr(Name, " of "))
6783 cptr aider = my_strstr(Name, " of ");
6794 if (dummy[i-1] == 's')
6796 strcpy(&(dummy[i]), "es");
6801 strcpy(&(dummy[i]), "s");
6804 strcpy(&(dummy[i+1]), aider);
6805 strcpy(Name, dummy);
6807 else if (my_strstr(Name, "coins"))
6810 strcpy(dummy, "piles of ");
6811 strcat(dummy, Name);
6812 strcpy(Name, dummy);
6815 else if (my_strstr(Name, "Manes"))
6819 else if (streq(&(Name[NameLen - 2]), "ey"))
6821 strcpy(&(Name[NameLen - 2]), "eys");
6823 else if (Name[NameLen - 1] == 'y')
6825 strcpy(&(Name[NameLen - 1]), "ies");
6827 else if (streq(&(Name[NameLen - 4]), "ouse"))
6829 strcpy(&(Name[NameLen - 4]), "ice");
6831 else if (streq(&(Name[NameLen - 2]), "us"))
6833 strcpy(&(Name[NameLen - 2]), "i");
6835 else if (streq(&(Name[NameLen - 6]), "kelman"))
6837 strcpy(&(Name[NameLen - 6]), "kelmen");
6839 else if (streq(&(Name[NameLen - 8]), "wordsman"))
6841 strcpy(&(Name[NameLen - 8]), "wordsmen");
6843 else if (streq(&(Name[NameLen - 7]), "oodsman"))
6845 strcpy(&(Name[NameLen - 7]), "oodsmen");
6847 else if (streq(&(Name[NameLen - 7]), "eastman"))
6849 strcpy(&(Name[NameLen - 7]), "eastmen");
6851 else if (streq(&(Name[NameLen - 8]), "izardman"))
6853 strcpy(&(Name[NameLen - 8]), "izardmen");
6855 else if (streq(&(Name[NameLen - 5]), "geist"))
6857 strcpy(&(Name[NameLen - 5]), "geister");
6859 else if (streq(&(Name[NameLen - 2]), "ex"))
6861 strcpy(&(Name[NameLen - 2]), "ices");
6863 else if (streq(&(Name[NameLen - 2]), "lf"))
6865 strcpy(&(Name[NameLen - 2]), "lves");
6867 else if (suffix(Name, "ch") ||
6868 suffix(Name, "sh") ||
6869 suffix(Name, "nx") ||
6870 suffix(Name, "s") ||
6873 strcpy(&(Name[NameLen]), "es");
6877 strcpy(&(Name[NameLen]), "s");
6882 * Display current pets
6884 static void do_cmd_knowledge_pets(void)
6888 monster_type *m_ptr;
6891 int show_upkeep = 0;
6892 char file_name[1024];
6895 /* Open a new file */
6896 fff = my_fopen_temp(file_name, 1024);
6899 msg_format("°ì»þ¥Õ¥¡¥¤¥ë %s ¤òºîÀ®¤Ç¤¤Þ¤»¤ó¤Ç¤·¤¿¡£", file_name);
6901 msg_format("Failed to create temporary file %s.", file_name);
6907 /* Process the monsters (backwards) */
6908 for (i = m_max - 1; i >= 1; i--)
6910 /* Access the monster */
6913 /* Ignore "dead" monsters */
6914 if (!m_ptr->r_idx) continue;
6916 /* Calculate "upkeep" for pets */
6920 monster_desc(pet_name, m_ptr, MD_ASSUME_VISIBLE | MD_INDEF_VISIBLE);
6921 fprintf(fff, "%s (%s)\n", pet_name, look_mon_desc(m_ptr, 0x00));
6925 show_upkeep = calculate_upkeep();
6927 fprintf(fff, "----------------------------------------------\n");
6929 fprintf(fff, " ¹ç·×: %d ɤ¤Î¥Ú¥Ã¥È\n", t_friends);
6930 fprintf(fff, " °Ý»ý¥³¥¹¥È: %d%% MP\n", show_upkeep);
6932 fprintf(fff, " Total: %d pet%s.\n",
6933 t_friends, (t_friends == 1 ? "" : "s"));
6934 fprintf(fff, " Upkeep: %d%% mana.\n", show_upkeep);
6939 /* Close the file */
6942 /* Display the file contents */
6944 show_file(TRUE, file_name, "¸½ºß¤Î¥Ú¥Ã¥È", 0, 0);
6946 show_file(TRUE, file_name, "Current Pets", 0, 0);
6950 /* Remove the file */
6958 * Note that the player ghosts are ignored. XXX XXX XXX
6960 static void do_cmd_knowledge_kill_count(void)
6968 char file_name[1024];
6973 /* Open a new file */
6974 fff = my_fopen_temp(file_name, 1024);
6978 msg_format("°ì»þ¥Õ¥¡¥¤¥ë %s ¤òºîÀ®¤Ç¤¤Þ¤»¤ó¤Ç¤·¤¿¡£", file_name);
6980 msg_format("Failed to create temporary file %s.", file_name);
6986 /* Allocate the "who" array */
6987 C_MAKE(who, max_r_idx, s16b);
6990 /* Monsters slain */
6993 for (kk = 1; kk < max_r_idx; kk++)
6995 monster_race *r_ptr = &r_info[kk];
6997 if (r_ptr->flags1 & (RF1_UNIQUE))
6999 bool dead = (r_ptr->max_num == 0);
7008 s16b This = r_ptr->r_pkills;
7019 fprintf(fff,"¤¢¤Ê¤¿¤Ï¤Þ¤ÀŨ¤òÅݤ·¤Æ¤¤¤Ê¤¤¡£\n\n");
7021 fprintf(fff,"You have defeated no enemies yet.\n\n");
7024 else if (Total == 1)
7026 fprintf(fff,"¤¢¤Ê¤¿¤Ï°ìɤ¤ÎŨ¤òÅݤ·¤Æ¤¤¤ë¡£\n\n");
7028 fprintf(fff,"You have defeated one enemy.\n\n");
7033 fprintf(fff,"¤¢¤Ê¤¿¤Ï %lu ɤ¤ÎŨ¤òÅݤ·¤Æ¤¤¤ë¡£\n\n", Total);
7035 fprintf(fff,"You have defeated %lu enemies.\n\n", Total);
7042 /* Scan the monsters */
7043 for (i = 1; i < max_r_idx; i++)
7045 monster_race *r_ptr = &r_info[i];
7047 /* Use that monster */
7048 if (r_ptr->name) who[n++] = i;
7051 /* Select the sort method */
7052 ang_sort_comp = ang_sort_comp_hook;
7053 ang_sort_swap = ang_sort_swap_hook;
7055 /* Sort the array by dungeon depth of monsters */
7056 ang_sort(who, &why, n);
7058 /* Scan the monster races */
7059 for (k = 0; k < n; k++)
7061 monster_race *r_ptr = &r_info[who[k]];
7063 if (r_ptr->flags1 & (RF1_UNIQUE))
7065 bool dead = (r_ptr->max_num == 0);
7069 /* Print a message */
7070 fprintf(fff, " %s\n",
7071 (r_name + r_ptr->name));
7077 s16b This = r_ptr->r_pkills;
7082 /* p,t¤Ï¿Í¤È¿ô¤¨¤ë by ita*/
7083 if(my_strchr("pt",r_ptr->d_char))
7084 fprintf(fff, " %3d ¿Í¤Î %s\n", This, r_name + r_ptr->name);
7086 fprintf(fff, " %3d ɤ¤Î %s\n", This, r_name + r_ptr->name);
7090 if (my_strstr(r_name + r_ptr->name, "coins"))
7092 fprintf(fff, " 1 pile of %s\n", (r_name + r_ptr->name));
7096 fprintf(fff, " 1 %s\n", (r_name + r_ptr->name));
7102 strcpy(ToPlural, (r_name + r_ptr->name));
7103 plural_aux(ToPlural);
7104 fprintf(fff, " %d %s\n", This, ToPlural);
7114 fprintf(fff,"----------------------------------------------\n");
7116 fprintf(fff," ¹ç·×: %lu ɤ¤òÅݤ·¤¿¡£\n", Total);
7118 fprintf(fff," Total: %lu creature%s killed.\n",
7119 Total, (Total == 1 ? "" : "s"));
7123 /* Free the "who" array */
7124 C_KILL(who, max_r_idx, s16b);
7126 /* Close the file */
7129 /* Display the file contents */
7131 show_file(TRUE, file_name, "Åݤ·¤¿Å¨¤Î¿ô", 0, 0);
7133 show_file(TRUE, file_name, "Kill Count", 0, 0);
7137 /* Remove the file */
7143 * Display the object groups.
7145 static void display_group_list(int col, int row, int wid, int per_page,
7146 int grp_idx[], cptr group_text[], int grp_cur, int grp_top)
7150 /* Display lines until done */
7151 for (i = 0; i < per_page && (grp_idx[i] >= 0); i++)
7153 /* Get the group index */
7154 int grp = grp_idx[grp_top + i];
7156 /* Choose a color */
7157 byte attr = (grp_top + i == grp_cur) ? TERM_L_BLUE : TERM_WHITE;
7159 /* Erase the entire line */
7160 Term_erase(col, row + i, wid);
7162 /* Display the group label */
7163 c_put_str(attr, group_text[grp], row + i, col);
7169 * Move the cursor in a browser window
7171 static void browser_cursor(char ch, int *column, int *grp_cur, int grp_cnt,
7172 int *list_cur, int list_cnt)
7177 int list = *list_cur;
7179 /* Extract direction */
7182 /* Hack -- scroll up full screen */
7187 /* Hack -- scroll down full screen */
7192 d = get_keymap_dir(ch);
7197 /* Diagonals - hack */
7198 if ((ddx[d] > 0) && ddy[d])
7204 Term_get_size(&wid, &hgt);
7206 browser_rows = hgt - 8;
7208 /* Browse group list */
7213 /* Move up or down */
7214 grp += ddy[d] * (browser_rows - 1);
7217 if (grp >= grp_cnt) grp = grp_cnt - 1;
7218 if (grp < 0) grp = 0;
7219 if (grp != old_grp) list = 0;
7222 /* Browse sub-list list */
7225 /* Move up or down */
7226 list += ddy[d] * browser_rows;
7229 if (list >= list_cnt) list = list_cnt - 1;
7230 if (list < 0) list = 0;
7242 if (col < 0) col = 0;
7243 if (col > 1) col = 1;
7250 /* Browse group list */
7255 /* Move up or down */
7259 if (grp >= grp_cnt) grp = grp_cnt - 1;
7260 if (grp < 0) grp = 0;
7261 if (grp != old_grp) list = 0;
7264 /* Browse sub-list list */
7267 /* Move up or down */
7271 if (list >= list_cnt) list = list_cnt - 1;
7272 if (list < 0) list = 0;
7283 static void display_visual_list(int col, int row, int height, int width, byte attr_top, byte char_left)
7287 /* Clear the display lines */
7288 for (i = 0; i < height; i++)
7290 Term_erase(col, row + i, width);
7293 /* Bigtile mode uses double width */
7294 if (use_bigtile) width /= 2;
7296 /* Display lines until done */
7297 for (i = 0; i < height; i++)
7299 /* Display columns until done */
7300 for (j = 0; j < width; j++)
7308 /* Bigtile mode uses double width */
7309 if (use_bigtile) x += j;
7314 /* Ignore illegal characters */
7315 if (ia > 0x7f || ic > 0xff || ic < ' ' ||
7316 (!use_graphics && ic > 0x7f))
7322 /* Force correct code for both ASCII character and tile */
7323 if (c & 0x80) a |= 0x80;
7325 /* Display symbol */
7326 Term_queue_bigchar(x, y, a, c, 0, 0);
7333 * Place the cursor at the collect position for visual mode
7335 static void place_visual_list_cursor(int col, int row, byte a, byte c, byte attr_top, byte char_left)
7337 int i = (a & 0x7f) - attr_top;
7338 int j = c - char_left;
7343 /* Bigtile mode uses double width */
7344 if (use_bigtile) x += j;
7346 /* Place the cursor */
7352 * Clipboard variables for copy&paste in visual mode
7354 static byte attr_idx = 0;
7355 static byte char_idx = 0;
7357 /* Hack -- for feature lighting */
7358 static byte attr_idx_feat[F_LIT_MAX] = {0, 0, 0, 0};
7359 static byte char_idx_feat[F_LIT_MAX] = {0, 0, 0, 0};
7362 * Do visual mode command -- Change symbols
7364 static bool visual_mode_command(char ch, bool *visual_list_ptr,
7365 int height, int width,
7366 byte *attr_top_ptr, byte *char_left_ptr,
7367 byte *cur_attr_ptr, byte *cur_char_ptr, bool *need_redraw)
7369 static byte attr_old = 0, char_old = 0;
7374 if (*visual_list_ptr)
7377 *cur_attr_ptr = attr_old;
7378 *cur_char_ptr = char_old;
7379 *visual_list_ptr = FALSE;
7388 if (*visual_list_ptr)
7391 *visual_list_ptr = FALSE;
7392 *need_redraw = TRUE;
7400 if (!*visual_list_ptr)
7402 *visual_list_ptr = TRUE;
7404 *attr_top_ptr = MAX(0, (*cur_attr_ptr & 0x7f) - 5);
7405 *char_left_ptr = MAX(0, *cur_char_ptr - 10);
7407 attr_old = *cur_attr_ptr;
7408 char_old = *cur_char_ptr;
7419 /* Set the visual */
7420 attr_idx = *cur_attr_ptr;
7421 char_idx = *cur_char_ptr;
7423 /* Hack -- for feature lighting */
7424 for (i = 0; i < F_LIT_MAX; i++)
7426 attr_idx_feat[i] = 0;
7427 char_idx_feat[i] = 0;
7434 if (attr_idx || (!(char_idx & 0x80) && char_idx)) /* Allow ATTR_DARK text */
7437 *cur_attr_ptr = attr_idx;
7438 *attr_top_ptr = MAX(0, (*cur_attr_ptr & 0x7f) - 5);
7439 if (!*visual_list_ptr) *need_redraw = TRUE;
7445 *cur_char_ptr = char_idx;
7446 *char_left_ptr = MAX(0, *cur_char_ptr - 10);
7447 if (!*visual_list_ptr) *need_redraw = TRUE;
7453 if (*visual_list_ptr)
7456 int d = get_keymap_dir(ch);
7457 byte a = (*cur_attr_ptr & 0x7f);
7458 byte c = *cur_char_ptr;
7460 if (use_bigtile) eff_width = width / 2;
7461 else eff_width = width;
7463 /* Restrict direction */
7464 if ((a == 0) && (ddy[d] < 0)) d = 0;
7465 if ((c == 0) && (ddx[d] < 0)) d = 0;
7466 if ((a == 0x7f) && (ddy[d] > 0)) d = 0;
7467 if ((c == 0xff) && (ddx[d] > 0)) d = 0;
7472 /* Force correct code for both ASCII character and tile */
7473 if (c & 0x80) a |= 0x80;
7475 /* Set the visual */
7480 /* Move the frame */
7481 if ((ddx[d] < 0) && *char_left_ptr > MAX(0, (int)c - 10)) (*char_left_ptr)--;
7482 if ((ddx[d] > 0) && *char_left_ptr + eff_width < MIN(0xff, (int)c + 10)) (*char_left_ptr)++;
7483 if ((ddy[d] < 0) && *attr_top_ptr > MAX(0, (int)(a & 0x7f) - 4)) (*attr_top_ptr)--;
7484 if ((ddy[d] > 0) && *attr_top_ptr + height < MIN(0x7f, (a & 0x7f) + 4)) (*attr_top_ptr)++;
7491 /* Visual mode command is not used */
7497 * Display the monsters in a group.
7499 static void display_monster_list(int col, int row, int per_page, s16b mon_idx[],
7500 int mon_cur, int mon_top)
7504 /* Display lines until done */
7505 for (i = 0; i < per_page && mon_idx[mon_top + i]; i++)
7509 /* Get the race index */
7510 int r_idx = mon_idx[mon_top + i] ;
7512 /* Access the race */
7513 monster_race *r_ptr = &r_info[r_idx];
7516 /* Choose a color */
7517 attr = ((i + mon_top == mon_cur) ? TERM_L_BLUE : TERM_WHITE);
7519 /* Display the name */
7520 c_prt(attr, (r_name + r_ptr->name), row + i, col);
7522 /* Hack -- visual_list mode */
7525 c_prt(attr, format("%02x/%02x", r_ptr->x_attr, r_ptr->x_char), row + i, 60);
7527 else if (p_ptr->wizard)
7529 c_prt(attr, format("%d", r_idx), row + i, 60);
7532 /* Erase chars before overwritten by the race letter */
7533 Term_erase(69, row + i, 255);
7535 /* Display symbol */
7536 Term_queue_bigchar(70, row + i, r_ptr->x_attr, r_ptr->x_char, 0, 0);
7540 if (!(r_ptr->flags1 & RF1_UNIQUE)) put_str(format("%5d", r_ptr->r_pkills), row + i, 73);
7542 else c_put_str((r_ptr->max_num == 0 ? TERM_L_DARK : TERM_WHITE), (r_ptr->max_num == 0 ? "»àË´" : "À¸Â¸"), row + i, 73);
7544 else c_put_str((r_ptr->max_num == 0 ? TERM_L_DARK : TERM_WHITE), (r_ptr->max_num == 0 ? "dead" : "alive"), row + i, 73);
7549 /* Clear remaining lines */
7550 for (; i < per_page; i++)
7552 Term_erase(col, row + i, 255);
7558 * Display known monsters.
7560 static void do_cmd_knowledge_monsters(bool *need_redraw)
7563 int grp_cur, grp_top, old_grp_cur;
7564 int mon_cur, mon_top;
7565 int grp_cnt, grp_idx[100];
7573 bool visual_list = FALSE;
7574 byte attr_top = 0, char_left = 0;
7580 Term_get_size(&wid, &hgt);
7582 browser_rows = hgt - 8;
7584 /* Allocate the "mon_idx" array */
7585 C_MAKE(mon_idx, max_r_idx, s16b);
7590 /* Check every group */
7591 for (i = 0; monster_group_text[i] != NULL; i++)
7593 /* Measure the label */
7594 len = strlen(monster_group_text[i]);
7596 /* Save the maximum length */
7597 if (len > max) max = len;
7599 /* See if any monsters are known */
7600 if ((monster_group_char[i] == ((char *) -1L)) || collect_monsters(i, mon_idx, 0x01))
7602 /* Build a list of groups with known monsters */
7603 grp_idx[grp_cnt++] = i;
7607 /* Terminate the list */
7608 grp_idx[grp_cnt] = -1;
7611 grp_cur = grp_top = 0;
7612 mon_cur = mon_top = 0;
7621 monster_race *r_ptr;
7628 prt("Ãμ± - ¥â¥ó¥¹¥¿¡¼", 2, 0);
7629 prt("¥°¥ë¡¼¥×", 4, 0);
7630 prt("̾Á°", 4, max + 3);
7631 if (p_ptr->wizard) prt("Idx", 4, 60);
7632 prt("ʸ»ú »¦³²¿ô", 4, 67);
7634 prt("Knowledge - Monsters", 2, 0);
7636 prt("Name", 4, max + 3);
7637 if (p_ptr->wizard) prt("Idx", 4, 60);
7638 prt("Sym Kills", 4, 67);
7641 for (i = 0; i < 78; i++)
7643 Term_putch(i, 5, TERM_WHITE, '=');
7646 for (i = 0; i < browser_rows; i++)
7648 Term_putch(max + 1, 6 + i, TERM_WHITE, '|');
7654 /* Scroll group list */
7655 if (grp_cur < grp_top) grp_top = grp_cur;
7656 if (grp_cur >= grp_top + browser_rows) grp_top = grp_cur - browser_rows + 1;
7658 /* Display a list of monster groups */
7659 display_group_list(0, 6, max, browser_rows, grp_idx, monster_group_text, grp_cur, grp_top);
7661 if (old_grp_cur != grp_cur)
7663 old_grp_cur = grp_cur;
7665 /* Get a list of monsters in the current group */
7666 mon_cnt = collect_monsters(grp_idx[grp_cur], mon_idx, 0x00);
7669 /* Scroll monster list */
7670 while (mon_cur < mon_top)
7671 mon_top = MAX(0, mon_top - browser_rows/2);
7672 while (mon_cur >= mon_top + browser_rows)
7673 mon_top = MIN(mon_cnt - browser_rows, mon_top + browser_rows/2);
7677 /* Display a list of monsters in the current group */
7678 display_monster_list(max + 3, 6, browser_rows, mon_idx, mon_cur, mon_top);
7684 /* Display a monster name */
7685 display_monster_list(max + 3, 6, 1, mon_idx, mon_cur, mon_top);
7687 /* Display visual list below first monster */
7688 display_visual_list(max + 3, 7, browser_rows-1, wid - (max + 3), attr_top, char_left);
7693 prt(format("<Êý¸þ>, 'r'¤Ç»×¤¤½Ð¤ò¸«¤ë%s%s, ESC", visual_list ? ", ENTER¤Ç·èÄê" : ", 'v'¤Ç¥·¥ó¥Ü¥ëÊѹ¹", (attr_idx||char_idx) ? ", 'c', 'p'¤Ç¥Ú¡¼¥¹¥È" : ", 'c'¤Ç¥³¥Ô¡¼"), hgt - 1, 0);
7695 prt(format("<dir>, 'r' to recall%s%s, ESC", visual_list ? ", ENTER to accept" : ", 'v' for visuals", (attr_idx||char_idx) ? ", 'c', 'p' to paste" : ", 'c' to copy"), hgt - 1, 0);
7698 /* Get the current monster */
7699 r_ptr = &r_info[mon_idx[mon_cur]];
7701 /* Mega Hack -- track this monster race */
7702 if (mon_cnt) monster_race_track(mon_idx[mon_cur]);
7704 /* Hack -- handle stuff */
7709 place_visual_list_cursor(max + 3, 7, r_ptr->x_attr, r_ptr->x_char, attr_top, char_left);
7713 Term_gotoxy(0, 6 + (grp_cur - grp_top));
7717 Term_gotoxy(max + 3, 6 + (mon_cur - mon_top));
7722 /* Do visual mode command if needed */
7723 if (visual_mode_command(ch, &visual_list, browser_rows-1, wid - (max + 3), &attr_top, &char_left, &r_ptr->x_attr, &r_ptr->x_char, need_redraw)) continue;
7736 /* Recall on screen */
7737 if (mon_idx[mon_cur])
7739 screen_roff(mon_idx[mon_cur], 0);
7750 /* Move the cursor */
7751 browser_cursor(ch, &column, &grp_cur, grp_cnt, &mon_cur, mon_cnt);
7758 /* Free the "mon_idx" array */
7759 C_KILL(mon_idx, max_r_idx, s16b);
7764 * Display the objects in a group.
7766 static void display_object_list(int col, int row, int per_page, int object_idx[],
7767 int object_cur, int object_top)
7771 /* Display lines until done */
7772 for (i = 0; i < per_page && object_idx[object_top + i]; i++)
7777 /* Get the object index */
7778 int k_idx = object_idx[object_top + i];
7780 /* Access the object */
7781 object_kind *k_ptr = &k_info[k_idx];
7783 /* Choose a color */
7784 byte attr = (k_ptr->aware ? TERM_WHITE : TERM_SLATE);
7785 byte cursor = (k_ptr->aware ? TERM_L_BLUE : TERM_BLUE);
7787 attr = ((i + object_top == object_cur) ? cursor : attr);
7790 strip_name(o_name, k_idx);
7792 /* Display the name */
7793 c_prt(attr, o_name, row + i, col);
7795 /* Hack -- visual_list mode */
7798 c_prt(attr, format("%02x/%02x", k_ptr->x_attr, k_ptr->x_char), row + i, 60);
7800 else if (p_ptr->wizard)
7802 c_prt(attr, format ("%d", k_idx), row + i, 70);
7805 a = k_ptr->flavor ? misc_to_attr[k_ptr->flavor] : k_ptr->x_attr;
7806 c = k_ptr->flavor ? misc_to_char[k_ptr->flavor] : k_ptr->x_char;
7808 /* Symbol is unknown */
7809 if (!k_ptr->aware && !p_ptr->wizard)
7815 /* Display symbol */
7816 Term_queue_bigchar(76, row + i, a, c, 0, 0);
7819 /* Clear remaining lines */
7820 for (; i < per_page; i++)
7822 Term_erase(col, row + i, 255);
7827 * Describe fake object
7829 static void desc_obj_fake(int k_idx)
7832 object_type object_type_body;
7834 /* Get local object */
7835 o_ptr = &object_type_body;
7837 /* Wipe the object */
7840 /* Create the artifact */
7841 object_prep(o_ptr, k_idx);
7843 /* It's fully know */
7844 o_ptr->ident |= IDENT_KNOWN;
7846 /* Track the object */
7847 /* object_actual_track(o_ptr); */
7849 /* Hack - mark as fake */
7850 /* term_obj_real = FALSE; */
7852 /* Hack -- Handle stuff */
7855 if (!screen_object(o_ptr, FALSE))
7858 msg_print("ÆäËÊѤï¤Ã¤¿¤È¤³¤í¤Ï¤Ê¤¤¤è¤¦¤À¡£");
7860 msg_print("You see nothing special.");
7869 * Display known objects
7871 static void do_cmd_knowledge_objects(bool *need_redraw)
7874 int grp_cur, grp_top, old_grp_cur;
7875 int object_old, object_cur, object_top;
7876 int grp_cnt, grp_idx[100];
7884 bool visual_list = FALSE;
7885 byte attr_top = 0, char_left = 0;
7891 Term_get_size(&wid, &hgt);
7893 browser_rows = hgt - 8;
7895 /* Allocate the "object_idx" array */
7896 C_MAKE(object_idx, max_k_idx, int);
7901 /* Check every group */
7902 for (i = 0; object_group_text[i] != NULL; i++)
7904 /* Measure the label */
7905 len = strlen(object_group_text[i]);
7907 /* Save the maximum length */
7908 if (len > max) max = len;
7910 /* See if any monsters are known */
7911 if (collect_objects(i, object_idx))
7913 /* Build a list of groups with known monsters */
7914 grp_idx[grp_cnt++] = i;
7918 /* Terminate the list */
7919 grp_idx[grp_cnt] = -1;
7922 grp_cur = grp_top = 0;
7923 object_cur = object_top = 0;
7940 prt("Ãμ± - ¥¢¥¤¥Æ¥à", 2, 0);
7941 prt("¥°¥ë¡¼¥×", 4, 0);
7942 prt("̾Á°", 4, max + 3);
7943 if (p_ptr->wizard) prt("Idx", 4, 70);
7946 prt("Knowledge - objects", 2, 0);
7948 prt("Name", 4, max + 3);
7949 if (p_ptr->wizard) prt("Idx", 4, 70);
7953 for (i = 0; i < 78; i++)
7955 Term_putch(i, 5, TERM_WHITE, '=');
7958 for (i = 0; i < browser_rows; i++)
7960 Term_putch(max + 1, 6 + i, TERM_WHITE, '|');
7966 /* Scroll group list */
7967 if (grp_cur < grp_top) grp_top = grp_cur;
7968 if (grp_cur >= grp_top + browser_rows) grp_top = grp_cur - browser_rows + 1;
7970 /* Display a list of object groups */
7971 display_group_list(0, 6, max, browser_rows, grp_idx, object_group_text, grp_cur, grp_top);
7973 if (old_grp_cur != grp_cur)
7975 old_grp_cur = grp_cur;
7977 /* Get a list of objects in the current group */
7978 object_cnt = collect_objects(grp_idx[grp_cur], object_idx);
7981 /* Scroll object list */
7982 while (object_cur < object_top)
7983 object_top = MAX(0, object_top - browser_rows/2);
7984 while (object_cur >= object_top + browser_rows)
7985 object_top = MIN(object_cnt - browser_rows, object_top + browser_rows/2);
7989 /* Display a list of objects in the current group */
7990 display_object_list(max + 3, 6, browser_rows, object_idx, object_cur, object_top);
7994 object_top = object_cur;
7996 /* Display a list of objects in the current group */
7997 display_object_list(max + 3, 6, 1, object_idx, object_cur, object_top);
7999 /* Display visual list below first object */
8000 display_visual_list(max + 3, 7, browser_rows-1, wid - (max + 3), attr_top, char_left);
8003 /* Get the current object */
8004 k_ptr = &k_info[object_idx[object_cur]];
8006 /* Mega Hack -- track this object */
8007 if (object_cnt) object_kind_track(object_idx[object_cur]);
8011 prt(format("<Êý¸þ>, 'r'¤Ç¾ÜºÙ¤ò¸«¤ë%s%s, ESC", k_ptr->flavor ? "" : visual_list ? ", ENTER¤Ç·èÄê" : ", 'v'¤Ç¥·¥ó¥Ü¥ëÊѹ¹", (attr_idx||char_idx) ? ", 'c', 'p'¤Ç¥Ú¡¼¥¹¥È" : ", 'c'¤Ç¥³¥Ô¡¼"), hgt - 1, 0);
8013 prt(format("<dir>, 'r' to recall%s%s, ESC", k_ptr->flavor ? "" : visual_list ? ", ENTER to accept" : ", 'v' for visuals", (attr_idx||char_idx) ? ", 'c', 'p' to paste" : ", 'c' to copy"), hgt - 1, 0);
8016 /* The "current" object changed */
8017 if (object_old != object_idx[object_cur])
8019 /* Hack -- handle stuff */
8022 /* Remember the "current" object */
8023 object_old = object_idx[object_cur];
8028 place_visual_list_cursor(max + 3, 7, k_ptr->x_attr, k_ptr->x_char, attr_top, char_left);
8032 Term_gotoxy(0, 6 + (grp_cur - grp_top));
8036 Term_gotoxy(max + 3, 6 + (object_cur - object_top));
8041 /* Do visual mode command if needed */
8042 /* Symbol of objects with flavor cannot be changed */
8043 if (!k_ptr->flavor && visual_mode_command(ch, &visual_list, browser_rows-1, wid - (max + 3), &attr_top, &char_left, &k_ptr->x_attr, &k_ptr->x_char, need_redraw)) continue;
8056 /* Recall on screen */
8058 desc_obj_fake(object_idx[object_cur]);
8066 /* Move the cursor */
8067 browser_cursor(ch, &column, &grp_cur, grp_cnt, &object_cur, object_cnt);
8073 /* Free the "object_idx" array */
8074 C_KILL(object_idx, max_k_idx, int);
8079 * Display the features in a group.
8081 static void display_feature_list(int col, int row, int per_page, int *feat_idx,
8082 int feat_cur, int feat_top, int lighting_level)
8089 /* Correct columns 1 and 4 */
8092 col2++; col3 += 2; col4 += 3;
8095 /* Display lines until done */
8096 for (i = 0; i < per_page && feat_idx[feat_top + i]; i++)
8101 int f_idx = feat_idx[feat_top + i];
8103 /* Access the index */
8104 feature_type *f_ptr = &f_info[f_idx];
8106 /* Choose a color */
8107 attr = ((i + feat_top == feat_cur) ? TERM_L_BLUE : TERM_WHITE);
8109 /* Display the name */
8110 c_prt(attr, f_name + f_ptr->name, row + i, col);
8112 /* Hack -- visual_list mode */
8115 /* Display lighting level */
8116 c_prt(attr, format("(%s)", lighting_level_str[lighting_level]), row + i, col + 1 + strlen(f_name + f_ptr->name));
8118 c_prt(attr, format("%02x/%02x", f_ptr->x_attr[lighting_level], f_ptr->x_char[lighting_level]), row + i, 56);
8121 /* Display symbol */
8122 Term_queue_bigchar(65, row + i, f_ptr->x_attr[F_LIT_STANDARD], f_ptr->x_char[F_LIT_STANDARD], 0, 0);
8124 Term_putch(col2, row + i, TERM_SLATE, '(');
8125 Term_putch(col3, row + i, TERM_SLATE, '/');
8126 Term_putch(col4, row + i, TERM_SLATE, '/');
8127 Term_putch(col4 + (use_bigtile ? 3 : 2), row + i, TERM_SLATE, ')');
8131 /* Use lightened colour */
8132 Term_queue_bigchar(col2 + 1, row + i, f_ptr->x_attr[F_LIT_LITE], f_ptr->x_char[F_LIT_LITE], 0, 0);
8134 /* Use darkened colour */
8135 Term_queue_bigchar(col3 + 1, row + i, f_ptr->x_attr[F_LIT_DARK], f_ptr->x_char[F_LIT_DARK], 0, 0);
8137 /* Use darkly darkened colour */
8138 Term_queue_bigchar(col4 + 1, row + i, f_ptr->x_attr[F_LIT_DARKDARK], f_ptr->x_char[F_LIT_DARKDARK], 0, 0);
8141 /* Clear remaining lines */
8142 for (; i < per_page; i++)
8144 Term_erase(col, row + i, 255);
8150 * Interact with feature visuals.
8152 static void do_cmd_knowledge_features(bool *need_redraw)
8155 int grp_cur, grp_top, old_grp_cur;
8156 int feat_cur, feat_top;
8157 int grp_cnt, grp_idx[100];
8165 bool visual_list = FALSE;
8166 byte attr_top = 0, char_left = 0;
8171 byte attr_old[F_LIT_MAX] = {0, 0, 0, 0};
8172 byte char_old[F_LIT_MAX] = {0, 0, 0, 0};
8173 byte *cur_attr_ptr, *cur_char_ptr;
8174 int lighting_level = F_LIT_STANDARD;
8177 Term_get_size(&wid, &hgt);
8179 browser_rows = hgt - 8;
8181 /* Allocate the "feat_idx" array */
8182 C_MAKE(feat_idx, max_f_idx, int);
8187 /* Check every group */
8188 for (i = 0; feature_group_text[i] != NULL; i++)
8190 /* Measure the label */
8191 len = strlen(feature_group_text[i]);
8193 /* Save the maximum length */
8194 if (len > max) max = len;
8196 /* See if any features are known */
8197 if (collect_features(i, feat_idx))
8199 /* Build a list of groups with known features */
8200 grp_idx[grp_cnt++] = i;
8204 /* Terminate the list */
8205 grp_idx[grp_cnt] = -1;
8208 grp_cur = grp_top = 0;
8209 feat_cur = feat_top = 0;
8215 while ((!flag) && (grp_cnt))
8218 feature_type *f_ptr;
8225 prt("ɽ¼¨ - ÃÏ·Á", 2, 0);
8226 prt("¥°¥ë¡¼¥×", 4, 0);
8227 prt("̾Á°", 4, max + 3);
8228 if (use_bigtile) prt("ʸ»ú ( l/ d/ D)", 4, 63);
8229 else prt("ʸ»ú (l/d/D)", 4, 62);
8231 prt("Visuals - features", 2, 0);
8233 prt("Name", 4, max + 3);
8234 if (use_bigtile) prt("Sym ( l/ d/ D)", 4, 64);
8235 else prt("Sym (l/d/D)", 4, 63);
8238 for (i = 0; i < 78; i++)
8240 Term_putch(i, 5, TERM_WHITE, '=');
8243 for (i = 0; i < browser_rows; i++)
8245 Term_putch(max + 1, 6 + i, TERM_WHITE, '|');
8251 /* Scroll group list */
8252 if (grp_cur < grp_top) grp_top = grp_cur;
8253 if (grp_cur >= grp_top + browser_rows) grp_top = grp_cur - browser_rows + 1;
8255 /* Display a list of feature groups */
8256 display_group_list(0, 6, max, browser_rows, grp_idx, feature_group_text, grp_cur, grp_top);
8258 if (old_grp_cur != grp_cur)
8260 old_grp_cur = grp_cur;
8262 /* Get a list of features in the current group */
8263 feat_cnt = collect_features(grp_idx[grp_cur], feat_idx);
8266 /* Scroll feature list */
8267 while (feat_cur < feat_top)
8268 feat_top = MAX(0, feat_top - browser_rows/2);
8269 while (feat_cur >= feat_top + browser_rows)
8270 feat_top = MIN(feat_cnt - browser_rows, feat_top + browser_rows/2);
8274 /* Display a list of features in the current group */
8275 display_feature_list(max + 3, 6, browser_rows, feat_idx, feat_cur, feat_top, F_LIT_STANDARD);
8279 feat_top = feat_cur;
8281 /* Display a list of features in the current group */
8282 display_feature_list(max + 3, 6, 1, feat_idx, feat_cur, feat_top, lighting_level);
8284 /* Display visual list below first object */
8285 display_visual_list(max + 3, 7, browser_rows-1, wid - (max + 3), attr_top, char_left);
8290 prt(format("<Êý¸þ>%s%s, ESC", visual_list ? ", ENTER¤Ç·èÄê, 'a'¤ÇÂоÝÌÀÅÙÊѹ¹" : ", 'v'¤Ç¥·¥ó¥Ü¥ëÊѹ¹", (attr_idx||char_idx) ? ", 'c', 'p'¤Ç¥Ú¡¼¥¹¥È" : ", 'c'¤Ç¥³¥Ô¡¼"), hgt - 1, 0);
8292 prt(format("<dir>%s%s, ESC", visual_list ? ", ENTER to accept, 'a' for lighting level" : ", 'v' for visuals", (attr_idx||char_idx) ? ", 'c', 'p' to paste" : ", 'c' to copy"), hgt - 1, 0);
8295 /* Get the current feature */
8296 f_ptr = &f_info[feat_idx[feat_cur]];
8297 cur_attr_ptr = &f_ptr->x_attr[lighting_level];
8298 cur_char_ptr = &f_ptr->x_char[lighting_level];
8302 place_visual_list_cursor(max + 3, 7, *cur_attr_ptr, *cur_char_ptr, attr_top, char_left);
8306 Term_gotoxy(0, 6 + (grp_cur - grp_top));
8310 Term_gotoxy(max + 3, 6 + (feat_cur - feat_top));
8315 if ((ch == 'A') && visual_list)
8317 if (lighting_level <= F_LIT_STANDARD) lighting_level = F_LIT_DARKDARK;
8318 else lighting_level--;
8319 attr_top = MAX(0, (f_ptr->x_attr[lighting_level] & 0x7f) - 5);
8320 char_left = MAX(0, f_ptr->x_char[lighting_level] - 10);
8324 else if ((ch == 'a') && visual_list)
8326 if (lighting_level >= F_LIT_DARKDARK) lighting_level = F_LIT_STANDARD;
8327 else lighting_level++;
8328 attr_top = MAX(0, (f_ptr->x_attr[lighting_level] & 0x7f) - 5);
8329 char_left = MAX(0, f_ptr->x_char[lighting_level] - 10);
8333 /* Do visual mode command if needed */
8334 else if (visual_mode_command(ch, &visual_list, browser_rows-1, wid - (max + 3), &attr_top, &char_left, cur_attr_ptr, cur_char_ptr, need_redraw))
8338 /* Restore previous visual settings */
8340 for (i = 0; i < F_LIT_MAX; i++)
8342 f_ptr->x_attr[i] = attr_old[i];
8343 f_ptr->x_char[i] = char_old[i];
8350 lighting_level = F_LIT_STANDARD;
8353 /* Preserve current visual settings */
8356 for (i = 0; i < F_LIT_MAX; i++)
8358 attr_old[i] = f_ptr->x_attr[i];
8359 char_old[i] = f_ptr->x_char[i];
8361 lighting_level = F_LIT_STANDARD;
8368 for (i = 0; i < F_LIT_MAX; i++)
8370 attr_idx_feat[i] = f_ptr->x_attr[i];
8371 char_idx_feat[i] = f_ptr->x_char[i];
8380 /* Allow ATTR_DARK text */
8381 for (i = F_LIT_NS_BEGIN; i < F_LIT_MAX; i++)
8383 if (attr_idx_feat[i] || (!(char_idx_feat[i] & 0x80) && char_idx_feat[i])) f_ptr->x_attr[i] = attr_idx_feat[i];
8384 if (char_idx_feat[i]) f_ptr->x_char[i] = char_idx_feat[i];
8402 /* Move the cursor */
8403 browser_cursor(ch, &column, &grp_cur, grp_cnt, &feat_cur, feat_cnt);
8410 if (!grp_cnt) msg_print("No features known.");
8412 /* Free the "feat_idx" array */
8413 C_KILL(feat_idx, max_f_idx, int);
8418 * List wanted monsters
8420 static void do_cmd_knowledge_kubi(void)
8425 char file_name[1024];
8428 /* Open a new file */
8429 fff = my_fopen_temp(file_name, 1024);
8432 msg_format("°ì»þ¥Õ¥¡¥¤¥ë %s ¤òºîÀ®¤Ç¤¤Þ¤»¤ó¤Ç¤·¤¿¡£", file_name);
8434 msg_format("Failed to create temporary file %s.", file_name);
8442 bool listed = FALSE;
8445 fprintf(fff, "º£Æü¤Î¥¿¡¼¥²¥Ã¥È : %s\n", (p_ptr->today_mon ? r_name + r_info[p_ptr->today_mon].name : "ÉÔÌÀ"));
8447 fprintf(fff, "¾Þ¶â¼ó¥ê¥¹¥È\n");
8449 fprintf(fff, "Today target : %s\n", (p_ptr->today_mon ? r_name + r_info[p_ptr->today_mon].name : "unknown"));
8451 fprintf(fff, "List of wanted monsters\n");
8453 fprintf(fff, "----------------------------------------------\n");
8455 for (i = 0; i < MAX_KUBI; i++)
8457 if (kubi_r_idx[i] <= 10000)
8459 fprintf(fff,"%s\n", r_name + r_info[kubi_r_idx[i]].name);
8468 fprintf(fff,"\n%s\n", "¾Þ¶â¼ó¤Ï¤â¤¦»Ä¤Ã¤Æ¤¤¤Þ¤»¤ó¡£");
8470 fprintf(fff,"\n%s\n", "There is no more wanted monster.");
8475 /* Close the file */
8478 /* Display the file contents */
8480 show_file(TRUE, file_name, "¾Þ¶â¼ó¤Î°ìÍ÷", 0, 0);
8482 show_file(TRUE, file_name, "Wanted monsters", 0, 0);
8486 /* Remove the file */
8491 * List virtues & status
8493 static void do_cmd_knowledge_virtues(void)
8497 char file_name[1024];
8500 /* Open a new file */
8501 fff = my_fopen_temp(file_name, 1024);
8504 msg_format("°ì»þ¥Õ¥¡¥¤¥ë %s ¤òºîÀ®¤Ç¤¤Þ¤»¤ó¤Ç¤·¤¿¡£", file_name);
8506 msg_format("Failed to create temporary file %s.", file_name);
8515 fprintf(fff, "¸½ºß¤Î°À : %s\n\n", your_alignment());
8517 fprintf(fff, "Your alighnment : %s\n\n", your_alignment());
8522 /* Close the file */
8525 /* Display the file contents */
8527 show_file(TRUE, file_name, "Ȭ¤Ä¤ÎÆÁ", 0, 0);
8529 show_file(TRUE, file_name, "Virtues", 0, 0);
8533 /* Remove the file */
8541 static void do_cmd_knowledge_dungeon(void)
8545 char file_name[1024];
8549 /* Open a new file */
8550 fff = my_fopen_temp(file_name, 1024);
8553 msg_format("°ì»þ¥Õ¥¡¥¤¥ë %s ¤òºîÀ®¤Ç¤¤Þ¤»¤ó¤Ç¤·¤¿¡£", file_name);
8555 msg_format("Failed to create temporary file %s.", file_name);
8563 for (i = 1; i < max_d_idx; i++)
8567 if (!d_info[i].maxdepth) continue;
8568 if (!max_dlv[i]) continue;
8569 if (d_info[i].final_guardian)
8571 if (!r_info[d_info[i].final_guardian].max_num) seiha = TRUE;
8573 else if (max_dlv[i] == d_info[i].maxdepth) seiha = TRUE;
8575 fprintf(fff,"%c%-12s : %3d ³¬\n", seiha ? '!' : ' ', d_name + d_info[i].name, max_dlv[i]);
8577 fprintf(fff,"%c%-16s : level %3d\n", seiha ? '!' : ' ', d_name + d_info[i].name, max_dlv[i]);
8582 /* Close the file */
8585 /* Display the file contents */
8587 show_file(TRUE, file_name, "º£¤Þ¤Ç¤ËÆþ¤Ã¤¿¥À¥ó¥¸¥ç¥ó", 0, 0);
8589 show_file(TRUE, file_name, "Dungeon", 0, 0);
8593 /* Remove the file */
8598 * List virtues & status
8601 static void do_cmd_knowledge_stat(void)
8605 char file_name[1024];
8608 /* Open a new file */
8609 fff = my_fopen_temp(file_name, 1024);
8612 msg_format("°ì»þ¥Õ¥¡¥¤¥ë %s ¤òºîÀ®¤Ç¤¤Þ¤»¤ó¤Ç¤·¤¿¡£", file_name);
8614 msg_format("Failed to create temporary file %s.", file_name);
8622 percent = (int)(((long)p_ptr->player_hp[PY_MAX_LEVEL - 1] * 200L) /
8623 (2 * p_ptr->hitdie +
8624 ((PY_MAX_LEVEL - 1+3) * (p_ptr->hitdie + 1))));
8627 if (p_ptr->knowledge & KNOW_HPRATE) fprintf(fff, "¸½ºß¤ÎÂÎÎÏ¥é¥ó¥¯ : %d/100\n\n", percent);
8628 else fprintf(fff, "¸½ºß¤ÎÂÎÎÏ¥é¥ó¥¯ : ???\n\n");
8629 fprintf(fff, "ǽÎϤκÇÂçÃÍ\n\n");
8631 if (p_ptr->knowledge & KNOW_HPRATE) fprintf(fff, "Your current Life Rating is %d/100.\n\n", percent);
8632 else fprintf(fff, "Your current Life Rating is ???.\n\n");
8633 fprintf(fff, "Limits of maximum stats\n\n");
8635 for (v_nr = 0; v_nr < 6; v_nr++)
8637 if ((p_ptr->knowledge & KNOW_STAT) || p_ptr->stat_max[v_nr] == p_ptr->stat_max_max[v_nr]) fprintf(fff, "%s 18/%d\n", stat_names[v_nr], p_ptr->stat_max_max[v_nr]-18);
8638 else fprintf(fff, "%s ???\n", stat_names[v_nr]);
8644 /* Close the file */
8647 /* Display the file contents */
8649 show_file(TRUE, file_name, "¼«Ê¬¤Ë´Ø¤¹¤ë¾ðÊó", 0, 0);
8651 show_file(TRUE, file_name, "HP-rate & Max stat", 0, 0);
8655 /* Remove the file */
8661 * Print all active quests
8663 static void do_cmd_knowledge_quests_current(FILE *fff)
8666 char rand_tmp_str[120] = "\0";
8668 monster_race *r_ptr;
8670 int rand_level = 100;
8674 fprintf(fff, "¡Ô¿ë¹ÔÃæ¤Î¥¯¥¨¥¹¥È¡Õ\n");
8676 fprintf(fff, "< Current Quest >\n");
8679 for (i = 1; i < max_quests; i++)
8681 if ((quest[i].status == QUEST_STATUS_TAKEN) || (quest[i].status == QUEST_STATUS_COMPLETED))
8683 /* Set the quest number temporary */
8684 int old_quest = p_ptr->inside_quest;
8687 /* Clear the text */
8688 for (j = 0; j < 10; j++) quest_text[j][0] = '\0';
8689 quest_text_line = 0;
8691 p_ptr->inside_quest = i;
8693 /* Get the quest text */
8694 init_flags = INIT_SHOW_TEXT;
8696 process_dungeon_file("q_info.txt", 0, 0, 0, 0);
8698 /* Reset the old quest number */
8699 p_ptr->inside_quest = old_quest;
8701 /* No info from "silent" quests */
8702 if (quest[i].flags & QUEST_FLAG_SILENT) continue;
8706 if (quest[i].type != QUEST_TYPE_RANDOM)
8708 char note[80] = "\0";
8710 if (quest[i].status == QUEST_STATUS_TAKEN)
8712 switch (quest[i].type)
8714 case QUEST_TYPE_KILL_LEVEL:
8715 case QUEST_TYPE_KILL_ANY_LEVEL:
8716 r_ptr = &r_info[quest[i].r_idx];
8717 strcpy(name, r_name + r_ptr->name);
8718 if (quest[i].max_num > 1)
8721 sprintf(note," - %d ÂΤÎ%s¤òÅݤ¹¡£(¤¢¤È %d ÂÎ)",
8722 quest[i].max_num, name, quest[i].max_num - quest[i].cur_num);
8725 sprintf(note," - kill %d %s, have killed %d.",
8726 quest[i].max_num, name, quest[i].cur_num);
8731 sprintf(note," - %s¤òÅݤ¹¡£",name);
8733 sprintf(note," - kill %s.",name);
8737 case QUEST_TYPE_FIND_ARTIFACT:
8738 strcpy(name, a_name + a_info[quest[i].k_idx].name);
8740 sprintf(note," - %s¤ò¸«¤Ä¤±½Ð¤¹¡£", name);
8742 sprintf(note," - Find out %s.", name);
8746 case QUEST_TYPE_FIND_EXIT:
8748 sprintf(note," - õº÷¤¹¤ë¡£");
8750 sprintf(note," - Search.");
8754 case QUEST_TYPE_KILL_NUMBER:
8756 sprintf(note," - %d ÂΤΥâ¥ó¥¹¥¿¡¼¤òÅݤ¹¡£(¤¢¤È %d ÂÎ)",
8757 quest[i].max_num, quest[i].max_num - quest[i].cur_num);
8759 sprintf(note," - Kill %d monsters, have killed %d.",
8760 quest[i].max_num, quest[i].cur_num);
8764 case QUEST_TYPE_KILL_ALL:
8766 sprintf(note," - Á´¤Æ¤Î¥â¥ó¥¹¥¿¡¼¤òÅݤ¹¡£");
8768 sprintf(note," - Kill all monsters.");
8774 /* Print the quest info */
8776 sprintf(tmp_str, " %s (´í¸±ÅÙ:%d³¬ÁêÅö)%s\n",
8777 quest[i].name, quest[i].level, note);
8779 sprintf(tmp_str, " %s (Danger level: %d)%s\n",
8780 quest[i].name, quest[i].level, note);
8783 fprintf(fff, tmp_str);
8785 if (quest[i].status == QUEST_STATUS_COMPLETED)
8788 sprintf(tmp_str, " ¥¯¥¨¥¹¥ÈãÀ® - ¤Þ¤ÀÊó½·¤ò¼õ¤±¤È¤Ã¤Æ¤Ê¤¤¡£\n");
8790 sprintf(tmp_str, " Quest Completed - Unrewarded\n");
8792 fprintf(fff, tmp_str);
8798 while (quest_text[j][0] && j < 10)
8800 fprintf(fff, " %s\n", quest_text[j]);
8805 else if (quest[i].level < rand_level) /* QUEST_TYPE_RANDOM */
8808 rand_level = quest[i].level;
8810 if (max_dlv[DUNGEON_ANGBAND] >= rand_level)
8812 /* Print the quest info */
8813 r_ptr = &r_info[quest[i].r_idx];
8814 strcpy(name, r_name + r_ptr->name);
8816 if (quest[i].max_num > 1)
8819 sprintf(rand_tmp_str," %s (%d ³¬) - %d ÂΤÎ%s¤òÅݤ¹¡£(¤¢¤È %d ÂÎ)\n",
8820 quest[i].name, quest[i].level,
8821 quest[i].max_num, name, quest[i].max_num - quest[i].cur_num);
8825 sprintf(rand_tmp_str," %s (Dungeon level: %d)\n Kill %d %s, have killed %d.\n",
8826 quest[i].name, quest[i].level,
8827 quest[i].max_num, name, quest[i].cur_num);
8833 sprintf(rand_tmp_str," %s (%d ³¬) - %s¤òÅݤ¹¡£\n",
8834 quest[i].name, quest[i].level, name);
8836 sprintf(rand_tmp_str," %s (Dungeon level: %d)\n Kill %s.\n",
8837 quest[i].name, quest[i].level, name);
8845 /* Print the current random quest */
8846 if (rand_tmp_str[0]) fprintf(fff, rand_tmp_str);
8849 if (!total) fprintf(fff, " ¤Ê¤·\n");
8851 if (!total) fprintf(fff, " Nothing.\n");
8857 * Print all finished quests
8859 void do_cmd_knowledge_quests_completed(FILE *fff, int quest_num[])
8866 fprintf(fff, "¡ÔãÀ®¤·¤¿¥¯¥¨¥¹¥È¡Õ\n");
8868 fprintf(fff, "< Completed Quest >\n");
8870 for (i = 1; i < max_quests; i++)
8872 int q_idx = quest_num[i];
8874 if (quest[q_idx].status == QUEST_STATUS_FINISHED)
8876 if (is_fixed_quest_idx(q_idx))
8878 /* Set the quest number temporary */
8879 int old_quest = p_ptr->inside_quest;
8881 p_ptr->inside_quest = q_idx;
8884 init_flags = INIT_ASSIGN;
8886 process_dungeon_file("q_info.txt", 0, 0, 0, 0);
8888 /* Reset the old quest number */
8889 p_ptr->inside_quest = old_quest;
8891 /* No info from "silent" quests */
8892 if (quest[q_idx].flags & QUEST_FLAG_SILENT) continue;
8897 if (!is_fixed_quest_idx(q_idx) && quest[q_idx].r_idx)
8899 /* Print the quest info */
8901 if (quest[q_idx].complev == 0)
8905 " %-40s (%3d³¬) - ÉÔÀᄀ\n",
8907 " %-40s (Dungeon level: %3d) - (Cancelled)\n",
8909 r_name+r_info[quest[q_idx].r_idx].name,
8910 quest[q_idx].level);
8916 " %-40s (%3d³¬) - ¥ì¥Ù¥ë%2d\n",
8918 " %-40s (Dungeon level: %3d) - level %2d\n",
8920 r_name+r_info[quest[q_idx].r_idx].name,
8922 quest[q_idx].complev);
8927 /* Print the quest info */
8929 sprintf(tmp_str, " %-40s (´í¸±ÅÙ:%3d³¬ÁêÅö) - ¥ì¥Ù¥ë%2d\n",
8930 quest[q_idx].name, quest[q_idx].level, quest[q_idx].complev);
8932 sprintf(tmp_str, " %-40s (Danger level: %3d) - level %2d\n",
8933 quest[q_idx].name, quest[q_idx].level, quest[q_idx].complev);
8937 fprintf(fff, tmp_str);
8941 if (!total) fprintf(fff, " ¤Ê¤·\n");
8943 if (!total) fprintf(fff, " Nothing.\n");
8949 * Print all failed quests
8951 void do_cmd_knowledge_quests_failed(FILE *fff, int quest_num[])
8958 fprintf(fff, "¡Ô¼ºÇÔ¤·¤¿¥¯¥¨¥¹¥È¡Õ\n");
8960 fprintf(fff, "< Failed Quest >\n");
8962 for (i = 1; i < max_quests; i++)
8964 int q_idx = quest_num[i];
8966 if ((quest[q_idx].status == QUEST_STATUS_FAILED_DONE) || (quest[q_idx].status == QUEST_STATUS_FAILED))
8968 if (is_fixed_quest_idx(q_idx))
8970 /* Set the quest number temporary */
8971 int old_quest = p_ptr->inside_quest;
8973 p_ptr->inside_quest = q_idx;
8975 /* Get the quest text */
8976 init_flags = INIT_ASSIGN;
8978 process_dungeon_file("q_info.txt", 0, 0, 0, 0);
8980 /* Reset the old quest number */
8981 p_ptr->inside_quest = old_quest;
8983 /* No info from "silent" quests */
8984 if (quest[q_idx].flags & QUEST_FLAG_SILENT) continue;
8989 if (!is_fixed_quest_idx(q_idx) && quest[q_idx].r_idx)
8991 /* Print the quest info */
8993 sprintf(tmp_str, " %-40s (%3d³¬) - ¥ì¥Ù¥ë%2d\n",
8994 r_name+r_info[quest[q_idx].r_idx].name, quest[q_idx].level, quest[q_idx].complev);
8996 sprintf(tmp_str, " %-40s (Dungeon level: %3d) - level %2d\n",
8997 r_name+r_info[quest[q_idx].r_idx].name, quest[q_idx].level, quest[q_idx].complev);
9002 /* Print the quest info */
9004 sprintf(tmp_str, " %-40s (´í¸±ÅÙ:%3d³¬ÁêÅö) - ¥ì¥Ù¥ë%2d\n",
9005 quest[q_idx].name, quest[q_idx].level, quest[q_idx].complev);
9007 sprintf(tmp_str, " %-40s (Danger level: %3d) - level %2d\n",
9008 quest[q_idx].name, quest[q_idx].level, quest[q_idx].complev);
9011 fprintf(fff, tmp_str);
9015 if (!total) fprintf(fff, " ¤Ê¤·\n");
9017 if (!total) fprintf(fff, " Nothing.\n");
9023 * Print all random quests
9025 static void do_cmd_knowledge_quests_wiz_random(FILE *fff)
9032 fprintf(fff, "¡Ô»Ä¤ê¤Î¥é¥ó¥À¥à¥¯¥¨¥¹¥È¡Õ\n");
9034 fprintf(fff, "< Remaining Random Quest >\n");
9036 for (i = 1; i < max_quests; i++)
9038 /* No info from "silent" quests */
9039 if (quest[i].flags & QUEST_FLAG_SILENT) continue;
9041 if ((quest[i].type == QUEST_TYPE_RANDOM) && (quest[i].status == QUEST_STATUS_TAKEN))
9045 /* Print the quest info */
9047 sprintf(tmp_str, " %s (%d³¬, %s)\n",
9048 quest[i].name, quest[i].level, r_name+r_info[quest[i].r_idx].name);
9050 sprintf(tmp_str, " %s (%d, %s)\n",
9051 quest[i].name, quest[i].level, r_name+r_info[quest[i].r_idx].name);
9053 fprintf(fff, tmp_str);
9057 if (!total) fprintf(fff, " ¤Ê¤·\n");
9059 if (!total) fprintf(fff, " Nothing.\n");
9064 bool ang_sort_comp_quest_num(vptr u, vptr v, int a, int b)
9066 int *q_num = (int *)u;
9067 quest_type *qa = &quest[q_num[a]];
9068 quest_type *qb = &quest[q_num[b]];
9073 if (qa->complev < qb->complev) return TRUE;
9074 if (qa->complev > qb->complev) return FALSE;
9075 if (qa->level <= qb->level) return TRUE;
9079 void ang_sort_swap_quest_num(vptr u, vptr v, int a, int b)
9081 int *q_num = (int *)u;
9088 q_num[a] = q_num[b];
9094 * Print quest status of all active quests
9096 static void do_cmd_knowledge_quests(void)
9099 char file_name[1024];
9100 int *quest_num, dummy, i;
9102 /* Open a new file */
9103 fff = my_fopen_temp(file_name, 1024);
9107 msg_format("°ì»þ¥Õ¥¡¥¤¥ë %s ¤òºîÀ®¤Ç¤¤Þ¤»¤ó¤Ç¤·¤¿¡£", file_name);
9109 msg_format("Failed to create temporary file %s.", file_name);
9115 /* Allocate Memory */
9116 C_MAKE(quest_num, max_quests, int);
9118 /* Sort by compete level */
9119 for (i = 1; i < max_quests; i++) quest_num[i] = i;
9120 ang_sort_comp = ang_sort_comp_quest_num;
9121 ang_sort_swap = ang_sort_swap_quest_num;
9122 ang_sort(quest_num, &dummy, max_quests);
9124 /* Dump Quest Information */
9125 do_cmd_knowledge_quests_current(fff);
9127 do_cmd_knowledge_quests_completed(fff, quest_num);
9129 do_cmd_knowledge_quests_failed(fff, quest_num);
9133 do_cmd_knowledge_quests_wiz_random(fff);
9136 /* Close the file */
9139 /* Display the file contents */
9141 show_file(TRUE, file_name, "¥¯¥¨¥¹¥ÈãÀ®¾õ¶·", 0, 0);
9143 show_file(TRUE, file_name, "Quest status", 0, 0);
9146 /* Remove the file */
9150 C_KILL(quest_num, max_quests, int);
9157 static void do_cmd_knowledge_home(void)
9162 char file_name[1024];
9164 char o_name[MAX_NLEN];
9167 process_dungeon_file("w_info.txt", 0, 0, max_wild_y, max_wild_x);
9169 /* Open a new file */
9170 fff = my_fopen_temp(file_name, 1024);
9173 msg_format("°ì»þ¥Õ¥¡¥¤¥ë %s ¤òºîÀ®¤Ç¤¤Þ¤»¤ó¤Ç¤·¤¿¡£", file_name);
9175 msg_format("Failed to create temporary file %s.", file_name);
9183 /* Print all homes in the different towns */
9184 st_ptr = &town[1].store[STORE_HOME];
9186 /* Home -- if anything there */
9187 if (st_ptr->stock_num)
9192 /* Header with name of the town */
9194 fprintf(fff, " [ ²æ¤¬²È¤Î¥¢¥¤¥Æ¥à ]\n");
9196 fprintf(fff, " [Home Inventory]\n");
9199 /* Dump all available items */
9200 for (i = 0; i < st_ptr->stock_num; i++)
9203 if ((i % 12) == 0) fprintf(fff, "\n ( %d ¥Ú¡¼¥¸ )\n", x++);
9204 object_desc(o_name, &st_ptr->stock[i], 0);
9205 if (strlen(o_name) <= 80-3)
9207 fprintf(fff, "%c%s %s\n", I2A(i%12), paren, o_name);
9213 for (n = 0, t = o_name; n < 80-3; n++, t++)
9214 if(iskanji(*t)) {t++; n++;}
9215 if (n == 81-3) n = 79-3; /* ºÇ¸å¤¬´Á»úȾʬ */
9217 fprintf(fff, "%c%s %.*s\n", I2A(i%12), paren, n, o_name);
9218 fprintf(fff, " %.77s\n", o_name+n);
9221 object_desc(o_name, &st_ptr->stock[i], 0);
9222 fprintf(fff, "%c%s %s\n", I2A(i%12), paren, o_name);
9227 /* Add an empty line */
9228 fprintf(fff, "\n\n");
9232 /* Close the file */
9235 /* Display the file contents */
9237 show_file(TRUE, file_name, "²æ¤¬²È¤Î¥¢¥¤¥Æ¥à", 0, 0);
9239 show_file(TRUE, file_name, "Home Inventory", 0, 0);
9243 /* Remove the file */
9249 * Check the status of "autopick"
9251 static void do_cmd_knowledge_autopick(void)
9255 char file_name[1024];
9257 /* Open a new file */
9258 fff = my_fopen_temp(file_name, 1024);
9263 msg_format("°ì»þ¥Õ¥¡¥¤¥ë %s ¤òºîÀ®¤Ç¤¤Þ¤»¤ó¤Ç¤·¤¿¡£", file_name);
9265 msg_format("Failed to create temporary file %s.", file_name);
9274 fprintf(fff, "¼«Æ°Ç˲õ/½¦¤¤¤Ë¤Ï²¿¤âÅÐÏ¿¤µ¤ì¤Æ¤¤¤Þ¤»¤ó¡£");
9276 fprintf(fff, "No preference for auto picker/destroyer.");
9282 fprintf(fff, " ¼«Æ°½¦¤¤/Ç˲õ¤Ë¤Ï¸½ºß %d¹ÔÅÐÏ¿¤µ¤ì¤Æ¤¤¤Þ¤¹¡£\n\n", max_autopick);
9284 fprintf(fff, " There are %d registered lines for auto picker/destroyer.\n\n", max_autopick);
9288 for (k = 0; k < max_autopick; k++)
9291 byte act = autopick_list[k].action;
9292 if (act & DONT_AUTOPICK)
9300 else if (act & DO_AUTODESTROY)
9308 else if (act & DO_AUTOPICK)
9316 else /* if (act & DO_QUERY_AUTOPICK) */ /* Obvious */
9325 if (act & DO_DISPLAY)
9326 fprintf(fff, "%11s", format("[%s]", tmp));
9328 fprintf(fff, "%11s", format("(%s)", tmp));
9330 tmp = autopick_line_from_entry(&autopick_list[k]);
9331 fprintf(fff, " %s", tmp);
9335 /* Close the file */
9337 /* Display the file contents */
9339 show_file(TRUE, file_name, "¼«Æ°½¦¤¤/Ç˲õ ÀßÄê¥ê¥¹¥È", 0, 0);
9341 show_file(TRUE, file_name, "Auto-picker/Destroyer", 0, 0);
9344 /* Remove the file */
9350 * Interact with "knowledge"
9352 void do_cmd_knowledge(void)
9355 bool need_redraw = FALSE;
9357 /* File type is "TEXT" */
9358 FILE_TYPE(FILE_TYPE_TEXT);
9360 /* Save the screen */
9363 /* Interact until done */
9369 /* Ask for a choice */
9371 prt(format("%d/2 ¥Ú¡¼¥¸", (p+1)), 2, 65);
9372 prt("¸½ºß¤ÎÃ챤ò³Îǧ¤¹¤ë", 3, 0);
9374 prt(format("page %d/2", (p+1)), 2, 65);
9375 prt("Display current knowledge", 3, 0);
9378 /* Give some choices */
9382 prt("(1) ´ûÃΤÎÅÁÀâ¤Î¥¢¥¤¥Æ¥à ¤Î°ìÍ÷", 6, 5);
9383 prt("(2) ´ûÃΤΥ¢¥¤¥Æ¥à ¤Î°ìÍ÷", 7, 5);
9384 prt("(3) ´ûÃΤÎÀ¸¤¤Æ¤¤¤ë¥æ¥Ë¡¼¥¯¡¦¥â¥ó¥¹¥¿¡¼ ¤Î°ìÍ÷", 8, 5);
9385 prt("(4) ´ûÃΤΥâ¥ó¥¹¥¿¡¼ ¤Î°ìÍ÷", 9, 5);
9386 prt("(5) Åݤ·¤¿Å¨¤Î¿ô ¤Î°ìÍ÷", 10, 5);
9387 if (!vanilla_town) prt("(6) ¾Þ¶â¼ó ¤Î°ìÍ÷", 11, 5);
9388 prt("(7) ¸½ºß¤Î¥Ú¥Ã¥È ¤Î°ìÍ÷", 12, 5);
9389 prt("(8) ²æ¤¬²È¤Î¥¢¥¤¥Æ¥à ¤Î°ìÍ÷", 13, 5);
9390 prt("(9) *´ÕÄê*ºÑ¤ßÁõÈ÷¤ÎÂÑÀ ¤Î°ìÍ÷", 14, 5);
9391 prt("(0) ÃÏ·Á¤Îɽ¼¨Ê¸»ú/¥¿¥¤¥ë ¤Î°ìÍ÷", 15, 5);
9395 prt("(a) ¼«Ê¬¤Ë´Ø¤¹¤ë¾ðÊó ¤Î°ìÍ÷", 6, 5);
9396 prt("(b) ÆÍÁ³ÊÑ°Û ¤Î°ìÍ÷", 7, 5);
9397 prt("(c) Éð´ï¤Î·Ð¸³ÃÍ ¤Î°ìÍ÷", 8, 5);
9398 prt("(d) ËâË¡¤Î·Ð¸³ÃÍ ¤Î°ìÍ÷", 9, 5);
9399 prt("(e) µ»Ç½¤Î·Ð¸³ÃÍ ¤Î°ìÍ÷", 10, 5);
9400 prt("(f) ¥×¥ì¥¤¥ä¡¼¤ÎÆÁ ¤Î°ìÍ÷", 11, 5);
9401 prt("(g) Æþ¤Ã¤¿¥À¥ó¥¸¥ç¥ó ¤Î°ìÍ÷", 12, 5);
9402 prt("(h) ¼Â¹ÔÃæ¤Î¥¯¥¨¥¹¥È ¤Î°ìÍ÷", 13, 5);
9403 prt("(i) ¸½ºß¤Î¼«Æ°½¦¤¤/Ç˲õÀßÄê ¤Î°ìÍ÷", 14, 5);
9408 prt("(1) Display known artifacts", 6, 5);
9409 prt("(2) Display known objects", 7, 5);
9410 prt("(3) Display remaining uniques", 8, 5);
9411 prt("(4) Display known monster", 9, 5);
9412 prt("(5) Display kill count", 10, 5);
9413 if (!vanilla_town) prt("(6) Display wanted monsters", 11, 5);
9414 prt("(7) Display current pets", 12, 5);
9415 prt("(8) Display home inventory", 13, 5);
9416 prt("(9) Display *identified* equip.", 14, 5);
9417 prt("(0) Display terrain symbols.", 15, 5);
9421 prt("(a) Display about yourself", 6, 5);
9422 prt("(b) Display mutations", 7, 5);
9423 prt("(c) Display weapon proficiency", 8, 5);
9424 prt("(d) Display spell proficiency", 9, 5);
9425 prt("(e) Display misc. proficiency", 10, 5);
9426 prt("(f) Display virtues", 11, 5);
9427 prt("(g) Display dungeons", 12, 5);
9428 prt("(h) Display current quests", 13, 5);
9429 prt("(i) Display auto pick/destroy", 14, 5);
9434 prt("-³¤¯-", 17, 8);
9435 prt("ESC) È´¤±¤ë", 21, 1);
9436 prt("SPACE) ¼¡¥Ú¡¼¥¸", 21, 30);
9437 /*prt("-) Á°¥Ú¡¼¥¸", 21, 60);*/
9438 prt("¥³¥Þ¥ó¥É:", 20, 0);
9440 prt("-more-", 17, 8);
9441 prt("ESC) Exit menu", 21, 1);
9442 prt("SPACE) Next page", 21, 30);
9443 /*prt("-) Previous page", 21, 60);*/
9444 prt("Command: ", 20, 0);
9451 if (i == ESCAPE) break;
9454 case ' ': /* Page change */
9458 case '1': /* Artifacts */
9459 do_cmd_knowledge_artifacts();
9461 case '2': /* Objects */
9462 do_cmd_knowledge_objects(&need_redraw);
9464 case '3': /* Uniques */
9465 do_cmd_knowledge_uniques();
9467 case '4': /* Monsters */
9468 do_cmd_knowledge_monsters(&need_redraw);
9470 case '5': /* Kill count */
9471 do_cmd_knowledge_kill_count();
9473 case '6': /* wanted */
9474 if (!vanilla_town) do_cmd_knowledge_kubi();
9476 case '7': /* Pets */
9477 do_cmd_knowledge_pets();
9479 case '8': /* Home */
9480 do_cmd_knowledge_home();
9482 case '9': /* Resist list */
9483 do_cmd_knowledge_inven();
9485 case '0': /* Feature list */
9486 do_cmd_knowledge_features(&need_redraw);
9489 case 'a': /* Max stat */
9490 do_cmd_knowledge_stat();
9492 case 'b': /* Mutations */
9493 do_cmd_knowledge_mutations();
9495 case 'c': /* weapon-exp */
9496 do_cmd_knowledge_weapon_exp();
9498 case 'd': /* spell-exp */
9499 do_cmd_knowledge_spell_exp();
9501 case 'e': /* skill-exp */
9502 do_cmd_knowledge_skill_exp();
9504 case 'f': /* Virtues */
9505 do_cmd_knowledge_virtues();
9507 case 'g': /* Dungeon */
9508 do_cmd_knowledge_dungeon();
9510 case 'h': /* Quests */
9511 do_cmd_knowledge_quests();
9513 case 'i': /* Autopick */
9514 do_cmd_knowledge_autopick();
9516 default: /* Unknown option */
9520 /* Flush messages */
9524 /* Restore the screen */
9527 if (need_redraw) do_cmd_redraw();
9532 * Check on the status of an active quest
9534 void do_cmd_checkquest(void)
9536 /* File type is "TEXT" */
9537 FILE_TYPE(FILE_TYPE_TEXT);
9539 /* Save the screen */
9543 do_cmd_knowledge_quests();
9545 /* Restore the screen */
9551 * Display the time and date
9553 void do_cmd_time(void)
9555 int day, hour, min, full, start, end, num;
9562 extract_day_hour_min(&day, &hour, &min);
9564 full = hour * 100 + min;
9572 strcpy(desc, "ÊѤʻþ¹ï¤À¡£");
9574 strcpy(desc, "It is a strange time.");
9580 msg_format("%d ÆüÌÜ,»þ¹ï¤Ï%d:%02d %s¤Ç¤¹¡£",
9581 day, (hour % 12 == 0) ? 12 : (hour % 12),
9582 min, (hour < 12) ? "AM" : "PM");
9584 msg_format("This is day %d. The time is %d:%02d %s.",
9585 day, (hour % 12 == 0) ? 12 : (hour % 12),
9586 min, (hour < 12) ? "AM" : "PM");
9591 if (!randint0(10) || p_ptr->image)
9594 path_build(buf, sizeof(buf), ANGBAND_DIR_FILE, "timefun_j.txt");
9596 path_build(buf, sizeof(buf), ANGBAND_DIR_FILE, "timefun.txt");
9603 path_build(buf, sizeof(buf), ANGBAND_DIR_FILE, "timenorm_j.txt");
9605 path_build(buf, sizeof(buf), ANGBAND_DIR_FILE, "timenorm.txt");
9610 /* Open this file */
9611 fff = my_fopen(buf, "rt");
9616 /* Find this time */
9617 while (!my_fgets(fff, buf, sizeof(buf)))
9619 /* Ignore comments */
9620 if (!buf[0] || (buf[0] == '#')) continue;
9622 /* Ignore invalid lines */
9623 if (buf[1] != ':') continue;
9625 /* Process 'Start' */
9628 /* Extract the starting time */
9629 start = atoi(buf + 2);
9631 /* Assume valid for an hour */
9641 /* Extract the ending time */
9642 end = atoi(buf + 2);
9648 /* Ignore incorrect range */
9649 if ((start > full) || (full > end)) continue;
9651 /* Process 'Description' */
9656 /* Apply the randomizer */
9657 if (!randint0(num)) strcpy(desc, buf + 2);
9667 /* Close the file */